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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.43 by root, Fri Aug 25 17:11:53 2006 UTC vs.
Revision 1.172 by root, Sun Jan 14 13:32:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
16our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
17our @EVENT; 44our @EVENT;
18our @PLUGIN_EVENT; 45our $LIBDIR = datadir . "/ext";
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 46
23our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
24our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
25our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
26 131
27BEGIN { 132BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
32 $msg .= "\n" 137 $msg .= "\n"
33 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
34 139
35 print STDERR "cfperl: $msg";
36 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
37 }; 141 };
38} 142}
39 143
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
41 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
42# generate property mutators 146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
43sub prop_gen { 147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
44 my ($prefix, $class) = @_; 148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
45
46 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@safe::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78 150
79# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 152# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
82 no strict 'refs'; 160 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 162}
85 163
86$Event::DIED = sub { 164$Event::DIED = sub {
87 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
88}; 166};
89 167
90my %ext_pkg; 168=head2 UTILITY FUNCTIONS
91my @exts; 169
92my @hook; 170=over 4
93my %command; 171
94my %extcmd; 172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
194
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
214sub to_json($) {
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216 JSON::Syck::Dump $_[0]
217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
370=back
371
372=cut
95 373
96############################################################################# 374#############################################################################
97# "new" plug-in system
98 375
99=item cf::object::attach ... # NYI 376=head2 ATTACHABLE OBJECTS
100 377
101=item cf::attach_global ... 378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
102 381
103=item cf::attach_to_type ... 382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
104 385
105=item cf::attach_to_objects ... 386=over 4
106 387
107=item cf::attach_to_players ... 388=item $attachable->attach ($attachment, key => $value...)
108 389
109=item cf::attach_to_maps ... 390=item $attachable->detach ($attachment)
110 391
111 prio => $number, # lower is earlier 392Attach/detach a pre-registered attachment to a specific object and give it
112 on_xxx => \&cb, 393the specified key/value pairs as arguments.
394
395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
397
398 $obj->attach (minesweeper => width => 10, height => 10);
399
400=item $bool = $attachable->attached ($name)
401
402Checks wether the named attachment is currently attached to the object.
403
404=item cf::CLASS->attach ...
405
406=item cf::CLASS->detach ...
407
408Define an anonymous attachment and attach it to all objects of the given
409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
442
443=over 4
444
445=item prio => $number
446
447Set the priority for all following handlers/hooks (unless overwritten
448by another C<prio> setting). Lower priority handlers get executed
449earlier. The default priority is C<0>, and many built-in handlers are
450registered at priority C<-1000>, so lower priorities should not be used
451unless you know what you are doing.
452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
459=item on_I<event> => \&cb
460
461Call the given code reference whenever the named event happens (event is
462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
463handlers are recognised generally depends on the type of object these
464handlers attach to).
465
466See F<include/eventinc.h> for the full list of events supported, and their
467class.
468
113 package => package::, 469=item package => package::
470
471Look for sub functions of the name C<< on_I<event> >> in the given
472package and register them. Only handlers for eevents supported by the
473object/class are recognised.
474
475=back
476
477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
479
480 cf::object::attachment sockpuppet =>
481 on_skill_attack => sub {
482 my ($self, $victim) = @_;
483 ...
484 }
485 }
486
487=item $attachable->valid
488
489Just because you have a perl object does not mean that the corresponding
490C-level object still exists. If you try to access an object that has no
491valid C counterpart anymore you get an exception at runtime. This method
492can be used to test for existence of the C object part without causing an
493exception.
114 494
115=cut 495=cut
116 496
117# the following variables are defined in .xs and must not be re-created 497# the following variables are defined in .xs and must not be re-created
118our @CB_GLOBAL = (); # registry for all global events 498our @CB_GLOBAL = (); # registry for all global events
119our @CB_OBJECT = (); 499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
120our @CB_PLAYER = (); 501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
121our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
122our @CB_MAP = (); 504our @CB_MAP = ();
123 505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
124sub _attach_cb($\%$$$) { 514sub _attach_cb($$$$) {
125 my ($registry, $undo, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
126 516
127 use sort 'stable'; 517 use sort 'stable';
128 518
129 $cb = [$prio, $cb]; 519 $cb = [$prio, $cb];
130 520
131 @{$registry->[$event]} = sort 521 @{$registry->[$event]} = sort
132 { $a->[0] cmp $b->[0] } 522 { $a->[0] cmp $b->[0] }
133 @{$registry->[$event] || []}, $cb; 523 @{$registry->[$event] || []}, $cb;
134
135 push @{$undo->{cb}}, [$event, $cb];
136} 524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
137 528
138# attach handles attaching event callbacks 529# attach handles attaching event callbacks
139# the only thing the caller has to do is pass the correct 530# the only thing the caller has to do is pass the correct
140# registry (== where the callback attaches to). 531# registry (== where the callback attaches to).
141sub _attach(\@$\@) { 532sub _attach {
142 my ($registry, $klass, $arg) = @_; 533 my ($registry, $klass, @arg) = @_;
143 534
535 my $object_type;
144 my $prio = 0; 536 my $prio = 0;
145
146 my %undo = (
147 registry => $registry,
148 cb => [],
149 );
150
151 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
152 538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
153 while (@$arg) { 544 while (@arg) {
154 my $type = shift @$arg; 545 my $type = shift @arg;
155 546
156 if ($type eq "prio") { 547 if ($type eq "prio") {
157 $prio = shift @$arg; 548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
158 558
159 } elsif ($type eq "package") { 559 } elsif ($type eq "package") {
160 my $pkg = shift @$arg; 560 my $pkg = shift @arg;
161 561
162 while (my ($name, $id) = each %cb_id) { 562 while (my ($name, $id) = each %cb_id) {
163 if (my $cb = $pkg->can ($name)) { 563 if (my $cb = $pkg->can ($name)) {
164 _attach_cb $registry, %undo, $id, $prio, $cb; 564 _attach_cb $registry, $id, $prio, $cb;
165 } 565 }
166 } 566 }
167 567
168 } elsif (exists $cb_id{$type}) { 568 } elsif (exists $cb_id{$type}) {
169 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
170 570
171 } elsif (ref $type) { 571 } elsif (ref $type) {
172 warn "attaching objects not supported, ignoring.\n"; 572 warn "attaching objects not supported, ignoring.\n";
173 573
174 } else { 574 } else {
175 shift @$arg; 575 shift @arg;
176 warn "attach argument '$type' not supported, ignoring.\n"; 576 warn "attach argument '$type' not supported, ignoring.\n";
177 } 577 }
178 } 578 }
179
180 \%undo
181} 579}
182 580
183sub cf::object::attach { 581sub _object_attach {
184 die; 582 my ($obj, $name, %arg) = @_;
185}
186 583
187sub attach_global { 584 return if exists $obj->{_attachment}{$name};
188 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
189}
190 585
191sub attach_to_type { 586 if (my $attach = $attachment{$name}) {
192 my $type = shift; 587 my $registry = $obj->registry;
193 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
194}
195 588
196sub attach_to_objects { 589 for (@$attach) {
197 _attach @CB_OBJECT, KLASS_OBJECT, @_ 590 my ($klass, @attach) = @$_;
198} 591 _attach $registry, $klass, @attach;
592 }
199 593
200sub attach_to_players { 594 $obj->{$name} = \%arg;
201 _attach @CB_PLAYER, KLASS_PLAYER, @_ 595 } else {
202} 596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
203 598
204sub attach_to_maps { 599 $obj->{_attachment}{$name} = undef;
205 _attach @CB_MAP, KLASS_MAP, @_ 600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
206} 641}
207 642
208our $override; 643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
209 645
210sub override() { 646sub override {
211 $override = 1 647 $override = 1;
648 @invoke_results = ();
212} 649}
213 650
214sub invoke { 651sub do_invoke {
215 my $event = shift; 652 my $event = shift;
216 my $callbacks = shift; 653 my $callbacks = shift;
217 654
655 @invoke_results = ();
656
218 local $override; 657 local $override;
219 658
220 for (@$callbacks) { 659 for (@$callbacks) {
221 eval { &{$_->[1]} }; 660 eval { &{$_->[1]} };
222 661
223 if ($@) { 662 if ($@) {
224 warn "$@"; 663 warn "$@";
225 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
226 override; 665 override;
227 } 666 }
228 667
229 return 1 if $override; 668 return 1 if $override;
230 } 669 }
231 670
232 0 671 0
233} 672}
234 673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
684=back
685
686=cut
687
235############################################################################# 688#############################################################################
236# old plug-in events 689# object support
237 690
238sub inject_event { 691sub reattach {
239 my $extension = shift; 692 # basically do the same as instantiate, without calling instantiate
240 my $event_code = shift; 693 my ($obj) = @_;
241 694
242 my $cb = $hook[$event_code]{$extension} 695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
697 my $registry = $obj->registry;
698
699 @$registry = ();
700
701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
702
703 for my $name (keys %{ $obj->{_attachment} || {} }) {
704 if (my $attach = $attachment{$name}) {
705 for (@$attach) {
706 my ($klass, @attach) = @$_;
707 _attach $registry, $klass, @attach;
708 }
709 } else {
710 warn "object uses attachment '$name' that is not available, postponing.\n";
711 }
712 }
713}
714
715cf::attachable->attach (
716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
729 on_clone => sub {
730 my ($src, $dst) = @_;
731
732 @{$dst->registry} = @{$src->registry};
733
734 %$dst = %$src;
735
736 %{$dst->{_attachment}} = %{$src->{_attachment}}
737 if exists $src->{_attachment};
738 },
739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
243 or return; 793 or return;
244 794
245 &$cb 795 unless (aio_stat "$filename.pst") {
246} 796 (aio_load "$filename.pst", $av) >= 0
247
248sub inject_global_event {
249 my $event = shift;
250
251 my $cb = $hook[$event]
252 or return; 797 or return;
253 798 $av = eval { (Storable::thaw $av)->{objs} };
254 List::Util::max map &$_, values %$cb
255}
256
257sub inject_command {
258 my ($name, $obj, $params) = @_;
259
260 for my $cmd (@{ $command{$name} }) {
261 $cmd->[1]->($obj, $params);
262 } 799 }
263 800
264 -1 801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
265} 804}
805
806#############################################################################
807# command handling &c
808
809=item cf::register_command $name => \&callback($ob,$args);
810
811Register a callback for execution when the client sends the user command
812$name.
813
814=cut
266 815
267sub register_command { 816sub register_command {
268 my ($name, $time, $cb) = @_; 817 my ($name, $cb) = @_;
269 818
270 my $caller = caller; 819 my $caller = caller;
271 #warn "registering command '$name/$time' to '$caller'"; 820 #warn "registering command '$name/$time' to '$caller'";
272 821
273 push @{ $command{$name} }, [$time, $cb, $caller]; 822 push @{ $COMMAND{$name} }, [$caller, $cb];
274 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
275} 823}
824
825=item cf::register_extcmd $name => \&callback($pl,$packet);
826
827Register a callbackf ro execution when the client sends an extcmd packet.
828
829If the callback returns something, it is sent back as if reply was being
830called.
831
832=cut
276 833
277sub register_extcmd { 834sub register_extcmd {
278 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
279 836
280 my $caller = caller; 837 $EXTCMD{$name} = $cb;
281 #warn "registering extcmd '$name' to '$caller'";
282
283 $extcmd{$name} = [$cb, $caller];
284} 838}
285 839
286sub register { 840cf::player->attach (
287 my ($base, $pkg) = @_; 841 on_command => sub {
842 my ($pl, $name, $params) = @_;
288 843
289 for my $idx (0 .. $#PLUGIN_EVENT) { 844 my $cb = $COMMAND{$name}
290 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) { 845 or return;
291 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n"; 846
292 $hook[$idx]{$base} = $ref; 847 for my $cmd (@$cb) {
848 $cmd->[1]->($pl->ob, $params);
293 } 849 }
850
851 cf::override;
294 } 852 },
295} 853 on_extcmd => sub {
854 my ($pl, $buf) = @_;
855
856 my $msg = eval { from_json $buf };
857
858 if (ref $msg) {
859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
860 if (my %reply = $cb->($pl, $msg)) {
861 $pl->ext_reply ($msg->{msgid}, %reply);
862 }
863 }
864 } else {
865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
866 }
867
868 cf::override;
869 },
870);
296 871
297sub load_extension { 872sub load_extension {
298 my ($path) = @_; 873 my ($path) = @_;
299 874
300 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
301 my $base = $1; 876 my $base = $1;
302 my $pkg = $1; 877 my $pkg = $1;
303 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
304 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
305 880
306 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
307 882
308 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
309 or die "$path: $!"; 884 or die "$path: $!";
310 885
311 my $source = 886 my $source =
312 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
313 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
314 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
315 . "\n};\n1"; 890 . "\n};\n1";
316 891
317 eval $source 892 unless (eval $source) {
318 or die "$path: $@"; 893 my $msg = $@ ? "$path: $@\n"
894 : "extension disabled.\n";
895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
896 warn $@;
897 warn "mandatory extension failed to load, exiting.\n";
898 exit 1;
899 }
900 die $@;
901 }
319 902
320 push @exts, $pkg; 903 push @EXTS, $pkg;
321 $ext_pkg{$base} = $pkg;
322
323# no strict 'refs';
324# @{"$pkg\::ISA"} = ext::;
325
326 register $base, $pkg;
327}
328
329sub unload_extension {
330 my ($pkg) = @_;
331
332 warn "removing extension $pkg\n";
333
334 # remove hooks
335 for my $idx (0 .. $#PLUGIN_EVENT) {
336 delete $hook[$idx]{$pkg};
337 }
338
339 # remove commands
340 for my $name (keys %command) {
341 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
342
343 if (@cb) {
344 $command{$name} = \@cb;
345 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
346 } else {
347 delete $command{$name};
348 delete $COMMAND{"$name\000"};
349 }
350 }
351
352 # remove extcmds
353 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
354 delete $extcmd{$name};
355 }
356
357 if (my $cb = $pkg->can ("unload")) {
358 eval {
359 $cb->($pkg);
360 1
361 } or warn "$pkg unloaded, but with errors: $@";
362 }
363
364 Symbol::delete_package $pkg;
365} 904}
366 905
367sub load_extensions { 906sub load_extensions {
368 my $LIBDIR = maps_directory "perl";
369
370 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
371 next unless -r $ext; 908 next unless -r $ext;
372 eval { 909 eval {
373 load_extension $ext; 910 load_extension $ext;
374 1 911 1
375 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
376 } 913 }
377} 914}
378 915
379sub _perl_reload(&) { 916#############################################################################
917
918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
380 my ($msg) = @_; 959 my ($login) = @_;
381 960
382 $msg->("reloading..."); 961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
383 964
384 eval { 965sub find($) {
385 # 1. cancel all watchers 966 return $cf::PLAYER{$_[0]} || do {
386 $_->cancel for Event::all_watchers; 967 my $login = $_[0];
387 968
388 # 2. unload all extensions 969 my $guard = cf::lock_acquire "user_find:$login";
389 for (@exts) {
390 $msg->("unloading <$_>");
391 unload_extension $_;
392 }
393 970
394 # 3. unload all modules loaded from $LIBDIR 971 $cf::PLAYER{$_[0]} || do {
395 while (my ($k, $v) = each %INC) { 972 my $pl = load_pl path $login
396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 973 or return;
397 974 $cf::PLAYER{$login} = $pl
398 $msg->("removing <$k>");
399 delete $INC{$k};
400
401 $k =~ s/\.pm$//;
402 $k =~ s/\//::/g;
403
404 if (my $cb = $k->can ("unload_module")) {
405 $cb->();
406 }
407
408 Symbol::delete_package $k;
409 }
410
411 # 4. get rid of safe::, as good as possible
412 Symbol::delete_package "safe::$_"
413 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
414
415 # 5. remove register_script_function callbacks
416 # TODO
417 975 }
418 # 6. unload cf.pm "a bit" 976 }
419 delete $INC{"cf.pm"}; 977}
420 978
421 # don't, removes xs symbols, too, 979sub save($) {
422 # and global variables created in xs 980 my ($pl) = @_;
423 #Symbol::delete_package __PACKAGE__;
424 981
425 # 7. reload cf.pm 982 return if $pl->{deny_save};
426 $msg->("reloading cf.pm"); 983
427 require cf; 984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string;
1119
1120our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000;
1122
1123sub generate_random_map {
1124 my ($self, $rmp) = @_;
1125
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1259# and all this just because we cannot iterate over
1260# all maps in C++...
1261sub change_all_map_light {
1262 my ($change) = @_;
1263
1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub load_header_from($) {
1277 my ($self, $path) = @_;
1278
1279 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0
1281 or return;
1282
1283 $self->_load_header ($path)
1284 or return;
1285
1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1314 or return;
1315
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1321
1322 1
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 $path = normalise $path, $origin && $origin->path;
1330
1331 cf::lock_wait "map_find:$path";
1332
1333 $cf::MAP{$path} || do {
1334 my $guard = cf::lock_acquire "map_find:$path";
1335 my $map = new_from_path cf::map $path
1336 or return;
1337
1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1342
1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1350
1351 $cf::MAP{$path} = $map
1352 }
1353}
1354
1355sub load {
1356 my ($self) = @_;
1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1361 return if $self->in_memory != cf::MAP_SWAPPED;
1362
1363 $self->in_memory (cf::MAP_LOADING);
1364
1365 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1)
1367 or return;
1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1372 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) {
1375 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0);
1377 }
1378 }
1379
1380 Coro::cede;
1381
1382 # now do the right thing for maps
1383 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty;
1393 Coro::cede;
1394 $self->activate;
1395 }
1396
1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1434 my ($path, $origin) = @_;
1435
1436 cf::sync_job { find $path, $origin }
1437}
1438
1439sub do_load_sync {
1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1472}
1473
1474sub save {
1475 my ($self) = @_;
1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1479 $self->{last_save} = $cf::RUNTIME;
1480
1481 return unless $self->dirty;
1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1486 $self->{load_path} = $save;
1487
1488 return if $self->{deny_save};
1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
428 }; 1494 };
429 $msg->($@) if $@;
430 1495
431 $msg->("reloaded"); 1496 if ($uniq) {
432}; 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
433 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
434sub perl_reload() {
435 _perl_reload {
436 warn $_[0];
437 print "$_[0]\n";
438 };
439}
440
441register_command "perl-reload", 0, sub {
442 my ($who, $arg) = @_;
443
444 if ($who->flag (FLAG_WIZ)) {
445 _perl_reload {
446 warn $_[0];
447 $who->message ($_[0]);
448 };
449 }
450};
451
452#############################################################################
453# utility functions
454
455use JSON::Syck (); # TODO# replace by JSON::PC once working
456
457sub from_json($) {
458 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
459 JSON::Syck::Load $_[0]
460}
461
462sub to_json($) {
463 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
464 JSON::Syck::Dump $_[0]
465}
466
467#############################################################################
468# extcmd framework, basically convert ext <msg>
469# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
470
471attach_global
472 on_extcmd => sub {
473 my ($pl, $buf) = @_;
474
475 my $msg = eval { from_json $buf };
476
477 if (ref $msg) {
478 if (my $cb = $extcmd{$msg->{msgtype}}) {
479 if (my %reply = $cb->[0]->($pl, $msg)) {
480 $pl->ext_reply ($msg->{msgid}, %reply);
481 }
482 }
483 } else {
484 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
485 }
486
487 cf::override;
488 },
489;
490
491#############################################################################
492# load/save/clean perl data associated with a map
493
494*cf::mapsupport::on_clean = sub {
495 my ($map) = @_;
496
497 my $path = $map->tmpname;
498 defined $path or return;
499
500 unlink "$path.cfperl";
501};
502
503*cf::mapsupport::on_swapin =
504*cf::mapsupport::on_load = sub {
505 my ($map) = @_;
506
507 my $path = $map->tmpname;
508 $path = $map->path unless defined $path;
509
510 open my $fh, "<:raw", "$path.cfperl"
511 or return; # no perl data
512
513 my $data = Storable::thaw do { local $/; <$fh> };
514
515 $data->{version} <= 1
516 or return; # too new
517
518 $map->_set_obs ($data->{obs});
519};
520
521*cf::mapsupport::on_swapout = sub {
522 my ($map) = @_;
523
524 my $path = $map->tmpname;
525 $path = $map->path unless defined $path;
526
527 my $obs = $map->_get_obs;
528
529 if (defined $obs) {
530 open my $fh, ">:raw", "$path.cfperl"
531 or die "$path.cfperl: $!";
532
533 stat $path;
534
535 print $fh Storable::nfreeze {
536 size => (stat _)[7],
537 time => (stat _)[9],
538 version => 1,
539 obs => $obs,
540 };
541
542 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
543 } else { 1499 } else {
544 unlink "$path.cfperl"; 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
545 }
546};
547
548attach_to_maps prio => -10000, package => cf::mapsupport::;
549
550#############################################################################
551# load/save perl data associated with player->ob objects
552
553sub all_objects(@) {
554 @_, map all_objects ($_->inv), @_
555}
556
557attach_to_players
558 on_load => sub {
559 my ($pl, $path) = @_;
560
561 for my $o (all_objects $pl->ob) {
562 if (my $value = $o->get_ob_key_value ("_perl_data")) {
563 $o->set_ob_key_value ("_perl_data");
564
565 %$o = %{ Storable::thaw pack "H*", $value };
566 }
567 }
568 }, 1501 }
569 on_save => sub { 1502}
1503
1504sub swap_out {
1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1514 return if $self->{deny_save};
1515
1516 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518}
1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1533sub should_reset {
1534 my ($self) = @_;
1535
1536 $self->reset_at <= $cf::RUNTIME
1537}
1538
1539sub rename {
570 my ($pl, $path) = @_; 1540 my ($self, $new_path) = @_;
571 1541
572 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 1542 normalise $new_path;
573 for grep %$_, all_objects $pl->ob; 1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = $new_path; $self->path ($self->{path});
1548 $cf::MAP{$self->path} = $self;
1549
1550 $self->save;
1551}
1552
1553sub reset {
1554 my ($self) = @_;
1555
1556 my $lock = cf::lock_acquire "map_data:$self->{path}";
1557
1558 return if $self->players;
1559 return if $self->isa ("ext::map_per_player");#d#
1560
1561 warn "resetting map ", $self->path;#d#
1562
1563 delete $cf::MAP{$self->path};
1564
1565 $self->in_memory (cf::MAP_SWAPPED);
1566 $self->clear;
1567
1568 $_->clear_links_to ($self) for values %cf::MAP;
1569
1570 $self->unlink_save;
1571 $self->destroy;
1572}
1573
1574my $nuke_counter = "aaaa";
1575
1576sub nuke {
1577 my ($self) = @_;
1578
1579 $self->{deny_save} = 1;
1580 $self->reset_timeout (1);
1581 $self->rename ("{nuke}/" . ($nuke_counter++));
1582 $self->reset; # polite request, might not happen
1583}
1584
1585=item cf::map::unique_maps
1586
1587Returns an arrayref of paths of all shared maps that have
1588instantiated unique items. May block.
1589
1590=cut
1591
1592sub unique_maps() {
1593 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1594 or return;
1595
1596 my @paths;
1597
1598 for (@$files) {
1599 utf8::decode $_;
1600 next if /\.pst$/;
1601 next unless /^$PATH_SEP/o;
1602
1603 s/\.map$//;
1604 push @paths, $_;
574 }, 1605 }
575;
576 1606
577############################################################################# 1607 \@paths
578# core extensions - in perl
579
580=item cf::player::exists $login
581
582Returns true when the given account exists.
583
584=cut
585
586sub cf::player::exists($) {
587 cf::player::find $_[0]
588 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
589} 1608}
590 1609
1610package cf;
1611
1612=back
1613
1614=head3 cf::object
1615
1616=cut
1617
1618package cf::object;
1619
1620=over 4
1621
1622=item $ob->inv_recursive
1623
1624Returns the inventory of the object _and_ their inventories, recursively.
1625
1626=cut
1627
1628sub inv_recursive_;
1629sub inv_recursive_ {
1630 map { $_, inv_recursive_ $_->inv } @_
1631}
1632
1633sub inv_recursive {
1634 inv_recursive_ inv $_[0]
1635}
1636
1637package cf;
1638
1639=back
1640
1641=head3 cf::object::player
1642
1643=over 4
1644
591=item $player->reply ($npc, $msg[, $flags]) 1645=item $player_object->reply ($npc, $msg[, $flags])
592 1646
593Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1647Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
594can be C<undef>. Does the right thing when the player is currently in a 1648can be C<undef>. Does the right thing when the player is currently in a
595dialogue with the given NPC character. 1649dialogue with the given NPC character.
596 1650
597=cut 1651=cut
598 1652
599# rough implementation of a future "reply" method that works 1653# rough implementation of a future "reply" method that works
600# with dialog boxes. 1654# with dialog boxes.
1655#TODO: the first argument must go, split into a $npc->reply_to ( method
601sub cf::object::player::reply($$$;$) { 1656sub cf::object::player::reply($$$;$) {
602 my ($self, $npc, $msg, $flags) = @_; 1657 my ($self, $npc, $msg, $flags) = @_;
603 1658
604 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1659 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
605 1660
609 $msg = $npc->name . " says: $msg" if $npc; 1664 $msg = $npc->name . " says: $msg" if $npc;
610 $self->message ($msg, $flags); 1665 $self->message ($msg, $flags);
611 } 1666 }
612} 1667}
613 1668
614=item $player->ext_reply ($msgid, $msgtype, %msg) 1669=item $player_object->may ("access")
615 1670
616Sends an ext reply to the player. 1671Returns wether the given player is authorized to access resource "access"
1672(e.g. "command_wizcast").
617 1673
618=cut 1674=cut
619 1675
620sub cf::player::ext_reply($$$%) { 1676sub cf::object::player::may {
1677 my ($self, $access) = @_;
1678
1679 $self->flag (cf::FLAG_WIZ) ||
1680 (ref $cf::CFG{"may_$access"}
1681 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1682 : $cf::CFG{"may_$access"})
1683}
1684
1685=item $player_object->enter_link
1686
1687Freezes the player and moves him/her to a special map (C<{link}>).
1688
1689The player should be reasonably safe there for short amounts of time. You
1690I<MUST> call C<leave_link> as soon as possible, though.
1691
1692Will never block.
1693
1694=item $player_object->leave_link ($map, $x, $y)
1695
1696Moves the player out of the special C<{link}> map onto the specified
1697map. If the map is not valid (or omitted), the player will be moved back
1698to the location he/she was before the call to C<enter_link>, or, if that
1699fails, to the emergency map position.
1700
1701Might block.
1702
1703=cut
1704
1705sub link_map {
1706 unless ($LINK_MAP) {
1707 $LINK_MAP = cf::map::find "{link}"
1708 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1709 $LINK_MAP->load;
1710 }
1711
1712 $LINK_MAP
1713}
1714
1715sub cf::object::player::enter_link {
1716 my ($self) = @_;
1717
1718 $self->deactivate_recursive;
1719
1720 return if UNIVERSAL::isa $self->map, "ext::map_link";
1721
1722 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1723 if $self->map;
1724
1725 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1726}
1727
1728sub cf::object::player::leave_link {
1729 my ($self, $map, $x, $y) = @_;
1730
1731 my $link_pos = delete $self->{_link_pos};
1732
1733 unless ($map) {
1734 # restore original map position
1735 ($map, $x, $y) = @{ $link_pos || [] };
1736 $map = cf::map::find $map;
1737
1738 unless ($map) {
1739 ($map, $x, $y) = @$EMERGENCY_POSITION;
1740 $map = cf::map::find $map
1741 or die "FATAL: cannot load emergency map\n";
1742 }
1743 }
1744
1745 ($x, $y) = (-1, -1)
1746 unless (defined $x) && (defined $y);
1747
1748 # use -1 or undef as default coordinates, not 0, 0
1749 ($x, $y) = ($map->enter_x, $map->enter_y)
1750 if $x <=0 && $y <= 0;
1751
1752 $map->load;
1753 $map->load_diag;
1754
1755 return unless $self->contr->active;
1756 $self->activate_recursive;
1757 $self->enter_map ($map, $x, $y);
1758}
1759
1760cf::player->attach (
1761 on_logout => sub {
1762 my ($pl) = @_;
1763
1764 # abort map switching before logout
1765 if ($pl->ob->{_link_pos}) {
1766 cf::sync_job {
1767 $pl->ob->leave_link
1768 };
1769 }
1770 },
1771 on_login => sub {
1772 my ($pl) = @_;
1773
1774 # try to abort aborted map switching on player login :)
1775 # should happen only on crashes
1776 if ($pl->ob->{_link_pos}) {
1777 $pl->ob->enter_link;
1778 (async {
1779 # we need this sleep as the login has a concurrent enter_exit running
1780 # and this sleep increases chances of the player not ending up in scorn
1781 $pl->ob->reply (undef,
1782 "There was an internal problem at your last logout, "
1783 . "the server will try to bring you to your intended destination in a second.",
1784 cf::NDI_RED);
1785 Coro::Timer::sleep 1;
1786 $pl->ob->leave_link;
1787 })->prio (2);
1788 }
1789 },
1790);
1791
1792=item $player_object->goto ($path, $x, $y)
1793
1794=cut
1795
1796sub cf::object::player::goto {
1797 my ($self, $path, $x, $y) = @_;
1798
1799 $self->enter_link;
1800
1801 (async {
1802 my $map = cf::map::find $path;
1803 $map = $map->customise_for ($self) if $map;
1804
1805# warn "entering ", $map->path, " at ($x, $y)\n"
1806# if $map;
1807
1808 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1809
1810 $self->leave_link ($map, $x, $y);
1811 })->prio (1);
1812}
1813
1814=item $player_object->enter_exit ($exit_object)
1815
1816=cut
1817
1818sub parse_random_map_params {
1819 my ($spec) = @_;
1820
1821 my $rmp = { # defaults
1822 xsize => 10,
1823 ysize => 10,
1824 };
1825
1826 for (split /\n/, $spec) {
1827 my ($k, $v) = split /\s+/, $_, 2;
1828
1829 $rmp->{lc $k} = $v if (length $k) && (length $v);
1830 }
1831
1832 $rmp
1833}
1834
1835sub prepare_random_map {
1836 my ($exit) = @_;
1837
1838 # all this does is basically replace the /! path by
1839 # a new random map path (?random/...) with a seed
1840 # that depends on the exit object
1841
1842 my $rmp = parse_random_map_params $exit->msg;
1843
1844 if ($exit->map) {
1845 $rmp->{region} = $exit->map->region_name;
1846 $rmp->{origin_map} = $exit->map->path;
1847 $rmp->{origin_x} = $exit->x;
1848 $rmp->{origin_y} = $exit->y;
1849 }
1850
1851 $rmp->{random_seed} ||= $exit->random_seed;
1852
1853 my $data = cf::to_json $rmp;
1854 my $md5 = Digest::MD5::md5_hex $data;
1855
1856 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1857 aio_write $fh, 0, (length $data), $data, 0;
1858
1859 $exit->slaying ("?random/$md5");
1860 $exit->msg (undef);
1861 }
1862}
1863
1864sub cf::object::player::enter_exit {
621 my ($self, $id, %msg) = @_; 1865 my ($self, $exit) = @_;
622 1866
623 $msg{msgid} = $id; 1867 return unless $self->type == cf::PLAYER;
624 1868
625 $self->send ("ext " . to_json \%msg); 1869 $self->enter_link;
626}
627 1870
628############################################################################# 1871 (async {
629# map scripting support 1872 $self->deactivate_recursive; # just to be sure
1873 unless (eval {
1874 prepare_random_map $exit
1875 if $exit->slaying eq "/!";
1876
1877 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1878 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1879
1880 1;
1881 }) {
1882 $self->message ("Something went wrong deep within the crossfire server. "
1883 . "I'll try to bring you back to the map you were before. "
1884 . "Please report this to the dungeon master!",
1885 cf::NDI_UNIQUE | cf::NDI_RED);
1886
1887 warn "ERROR in enter_exit: $@";
1888 $self->leave_link;
1889 }
1890 })->prio (1);
1891}
1892
1893=head3 cf::client
1894
1895=over 4
1896
1897=item $client->send_drawinfo ($text, $flags)
1898
1899Sends a drawinfo packet to the client. Circumvents output buffering so
1900should not be used under normal circumstances.
1901
1902=cut
1903
1904sub cf::client::send_drawinfo {
1905 my ($self, $text, $flags) = @_;
1906
1907 utf8::encode $text;
1908 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1909}
1910
1911
1912=item $success = $client->query ($flags, "text", \&cb)
1913
1914Queues a query to the client, calling the given callback with
1915the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1916C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1917
1918Queries can fail, so check the return code. Or don't, as queries will become
1919reliable at some point in the future.
1920
1921=cut
1922
1923sub cf::client::query {
1924 my ($self, $flags, $text, $cb) = @_;
1925
1926 return unless $self->state == ST_PLAYING
1927 || $self->state == ST_SETUP
1928 || $self->state == ST_CUSTOM;
1929
1930 $self->state (ST_CUSTOM);
1931
1932 utf8::encode $text;
1933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1934
1935 $self->send_packet ($self->{query_queue}[0][0])
1936 if @{ $self->{query_queue} } == 1;
1937}
1938
1939cf::client->attach (
1940 on_reply => sub {
1941 my ($ns, $msg) = @_;
1942
1943 # this weird shuffling is so that direct followup queries
1944 # get handled first
1945 my $queue = delete $ns->{query_queue}
1946 or return; # be conservative, not sure how that can happen, but we saw a crash here
1947
1948 (shift @$queue)->[1]->($msg);
1949
1950 push @{ $ns->{query_queue} }, @$queue;
1951
1952 if (@{ $ns->{query_queue} } == @$queue) {
1953 if (@$queue) {
1954 $ns->send_packet ($ns->{query_queue}[0][0]);
1955 } else {
1956 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1957 }
1958 }
1959 },
1960);
1961
1962=item $client->async (\&cb)
1963
1964Create a new coroutine, running the specified callback. The coroutine will
1965be automatically cancelled when the client gets destroyed (e.g. on logout,
1966or loss of connection).
1967
1968=cut
1969
1970sub cf::client::async {
1971 my ($self, $cb) = @_;
1972
1973 my $coro = &Coro::async ($cb);
1974
1975 $coro->on_destroy (sub {
1976 delete $self->{_coro}{$coro+0};
1977 });
1978
1979 $self->{_coro}{$coro+0} = $coro;
1980
1981 $coro
1982}
1983
1984cf::client->attach (
1985 on_destroy => sub {
1986 my ($ns) = @_;
1987
1988 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1989 },
1990);
1991
1992=back
1993
1994
1995=head2 SAFE SCRIPTING
1996
1997Functions that provide a safe environment to compile and execute
1998snippets of perl code without them endangering the safety of the server
1999itself. Looping constructs, I/O operators and other built-in functionality
2000is not available in the safe scripting environment, and the number of
2001functions and methods that can be called is greatly reduced.
2002
2003=cut
630 2004
631our $safe = new Safe "safe"; 2005our $safe = new Safe "safe";
632our $safe_hole = new Safe::Hole; 2006our $safe_hole = new Safe::Hole;
633 2007
634$SIG{FPE} = 'IGNORE'; 2008$SIG{FPE} = 'IGNORE';
635 2009
636$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2010$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
637 2011
638# here we export the classes and methods available to script code 2012# here we export the classes and methods available to script code
639 2013
2014=pod
2015
2016The following fucntions and emthods are available within a safe environment:
2017
2018 cf::object contr pay_amount pay_player map
2019 cf::object::player player
2020 cf::player peaceful
2021 cf::map trigger
2022
2023=cut
2024
640for ( 2025for (
641 ["cf::object" => qw(contr pay_amount pay_player)], 2026 ["cf::object" => qw(contr pay_amount pay_player map)],
642 ["cf::object::player" => qw(player)], 2027 ["cf::object::player" => qw(player)],
643 ["cf::player" => qw(peaceful)], 2028 ["cf::player" => qw(peaceful)],
2029 ["cf::map" => qw(trigger)],
644) { 2030) {
645 no strict 'refs'; 2031 no strict 'refs';
646 my ($pkg, @funs) = @$_; 2032 my ($pkg, @funs) = @$_;
647 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2033 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
648 for @funs; 2034 for @funs;
649} 2035}
2036
2037=over 4
2038
2039=item @retval = safe_eval $code, [var => value, ...]
2040
2041Compiled and executes the given perl code snippet. additional var/value
2042pairs result in temporary local (my) scalar variables of the given name
2043that are available in the code snippet. Example:
2044
2045 my $five = safe_eval '$first + $second', first => 1, second => 4;
2046
2047=cut
650 2048
651sub safe_eval($;@) { 2049sub safe_eval($;@) {
652 my ($code, %vars) = @_; 2050 my ($code, %vars) = @_;
653 2051
654 my $qcode = $code; 2052 my $qcode = $code;
677 } 2075 }
678 2076
679 wantarray ? @res : $res[0] 2077 wantarray ? @res : $res[0]
680} 2078}
681 2079
2080=item cf::register_script_function $function => $cb
2081
2082Register a function that can be called from within map/npc scripts. The
2083function should be reasonably secure and should be put into a package name
2084like the extension.
2085
2086Example: register a function that gets called whenever a map script calls
2087C<rent::overview>, as used by the C<rent> extension.
2088
2089 cf::register_script_function "rent::overview" => sub {
2090 ...
2091 };
2092
2093=cut
2094
682sub register_script_function { 2095sub register_script_function {
683 my ($fun, $cb) = @_; 2096 my ($fun, $cb) = @_;
684 2097
685 no strict 'refs'; 2098 no strict 'refs';
686 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2099 *{"safe::$fun"} = $safe_hole->wrap ($cb);
687} 2100}
688 2101
2102=back
2103
2104=cut
2105
2106#############################################################################
2107
2108=head2 EXTENSION DATABASE SUPPORT
2109
2110Crossfire maintains a very simple database for extension use. It can
2111currently store anything that can be serialised using Storable, which
2112excludes objects.
2113
2114The parameter C<$family> should best start with the name of the extension
2115using it, it should be unique.
2116
2117=over 4
2118
2119=item $hashref = cf::db_get $family
2120
2121Return a hashref for use by the extension C<$family>, which can be
2122modified. After modifications, you have to call C<cf::db_dirty> or
2123C<cf::db_sync>.
2124
2125=item $value = cf::db_get $family => $key
2126
2127Returns a single value from the database
2128
2129=item cf::db_put $family => $hashref
2130
2131Stores the given family hashref into the database. Updates are delayed, if
2132you want the data to be synced to disk immediately, use C<cf::db_sync>.
2133
2134=item cf::db_put $family => $key => $value
2135
2136Stores the given C<$value> in the family hash. Updates are delayed, if you
2137want the data to be synced to disk immediately, use C<cf::db_sync>.
2138
2139=item cf::db_dirty
2140
2141Marks the database as dirty, to be updated at a later time.
2142
2143=item cf::db_sync
2144
2145Immediately write the database to disk I<if it is dirty>.
2146
2147=cut
2148
2149our $DB;
2150
2151{
2152 my $path = cf::localdir . "/database.pst";
2153
2154 sub db_load() {
2155 $DB = stat $path ? Storable::retrieve $path : { };
2156 }
2157
2158 my $pid;
2159
2160 sub db_save() {
2161 waitpid $pid, 0 if $pid;
2162 if (0 == ($pid = fork)) {
2163 $DB->{_meta}{version} = 1;
2164 Storable::nstore $DB, "$path~";
2165 rename "$path~", $path;
2166 cf::_exit 0 if defined $pid;
2167 }
2168 }
2169
2170 my $dirty;
2171
2172 sub db_sync() {
2173 db_save if $dirty;
2174 undef $dirty;
2175 }
2176
2177 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2178 db_sync;
2179 });
2180
2181 sub db_dirty() {
2182 $dirty = 1;
2183 $idle->start;
2184 }
2185
2186 sub db_get($;$) {
2187 @_ >= 2
2188 ? $DB->{$_[0]}{$_[1]}
2189 : ($DB->{$_[0]} ||= { })
2190 }
2191
2192 sub db_put($$;$) {
2193 if (@_ >= 3) {
2194 $DB->{$_[0]}{$_[1]} = $_[2];
2195 } else {
2196 $DB->{$_[0]} = $_[1];
2197 }
2198 db_dirty;
2199 }
2200
2201 cf::global->attach (
2202 prio => 10000,
2203 on_cleanup => sub {
2204 db_sync;
2205 },
2206 );
2207}
2208
689############################################################################# 2209#############################################################################
690# the server's main() 2210# the server's main()
691 2211
2212sub cfg_load {
2213 open my $fh, "<:utf8", cf::confdir . "/config"
2214 or return;
2215
2216 local $/;
2217 *CFG = YAML::Syck::Load <$fh>;
2218
2219 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2220
2221 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2222 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223
2224 if (exists $CFG{mlockall}) {
2225 eval {
2226 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2227 and die "WARNING: m(un)lockall failed: $!\n";
2228 };
2229 warn $@ if $@;
2230 }
2231}
2232
692sub main { 2233sub main {
2234 # we must not ever block the main coroutine
2235 local $Coro::idle = sub {
2236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2237 async { Event::one_event };
2238 };
2239
2240 cfg_load;
2241 db_load;
2242 load_extensions;
693 Event::loop; 2243 Event::loop;
694} 2244}
695 2245
696############################################################################# 2246#############################################################################
697# initialisation 2247# initialisation and cleanup
698 2248
699register "<global>", __PACKAGE__; 2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2290
2291sub reload() {
2292 # can/must only be called in main
2293 if ($Coro::current != $Coro::main) {
2294 warn "can only reload from main coroutine\n";
2295 return;
2296 }
2297
2298 warn "reloading...";
2299
2300 warn "freezing server";
2301 my $guard = freeze_mainloop;
2302 cf::emergency_save;
2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
2307
2308 eval {
2309 # if anything goes wrong in here, we should simply crash as we already saved
2310
2311 warn "cancel all watchers";
2312 for (Event::all_watchers) {
2313 $_->cancel if $_->data & WF_AUTOCANCEL;
2314 }
2315
2316 warn "cancel all extension coros";
2317 $_->cancel for values %EXT_CORO;
2318 %EXT_CORO = ();
2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
2326 warn "unload/nuke all extensions";
2327 for my $pkg (@EXTS) {
2328 warn "... unloading $pkg";
2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
2335 }
2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
2341 warn "unload all perl modules loaded from $LIBDIR";
2342 while (my ($k, $v) = each %INC) {
2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2344
2345 warn "removing <$k>";
2346 delete $INC{$k};
2347
2348 $k =~ s/\.pm$//;
2349 $k =~ s/\//::/g;
2350
2351 if (my $cb = $k->can ("unload_module")) {
2352 $cb->();
2353 }
2354
2355 Symbol::delete_package $k;
2356 }
2357
2358 warn "get rid of safe::, as good as possible";
2359 Symbol::delete_package "safe::$_"
2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2361
2362 warn "unload cf.pm \"a bit\"";
2363 delete $INC{"cf.pm"};
2364
2365 # don't, removes xs symbols, too,
2366 # and global variables created in xs
2367 #Symbol::delete_package __PACKAGE__;
2368
2369 warn "reloading cf.pm";
2370 require cf;
2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2372
2373 warn "load config and database again";
2374 cf::cfg_load;
2375 cf::db_load;
2376
2377 warn "load extensions";
2378 cf::load_extensions;
2379
2380 warn "reattach attachments to objects/players";
2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
2384 };
2385
2386 if ($@) {
2387 warn $@;
2388 warn "error while reloading, exiting.";
2389 exit 1;
2390 }
2391
2392 warn "reloaded";
2393};
2394
2395register_command "reload" => sub {
2396 my ($who, $arg) = @_;
2397
2398 if ($who->flag (FLAG_WIZ)) {
2399 $who->message ("start of reload.");
2400 reload;
2401 $who->message ("end of reload.");
2402 }
2403};
700 2404
701unshift @INC, $LIBDIR; 2405unshift @INC, $LIBDIR;
702 2406
703load_extensions;
704
705$TICK_WATCHER = Event->timer ( 2407$TICK_WATCHER = Event->timer (
2408 reentrant => 0,
706 prio => 1, 2409 prio => 0,
707 at => $NEXT_TICK || 1, 2410 at => $NEXT_TICK || $TICK,
2411 data => WF_AUTOCANCEL,
708 cb => sub { 2412 cb => sub {
2413 $NOW = Event::time;
2414
709 cf::server_tick; # one server iteration 2415 cf::server_tick; # one server iteration
710 2416 $RUNTIME += $TICK;
711 my $NOW = Event::time;
712 $NEXT_TICK += $TICK; 2417 $NEXT_TICK += $TICK;
713 2418
2419 $WAIT_FOR_TICK->broadcast;
2420 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2421
714 # if we are delayed by four ticks, skip them all 2422 # if we are delayed by four ticks or more, skip them all
715 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2423 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
716 2424
717 $TICK_WATCHER->at ($NEXT_TICK); 2425 $TICK_WATCHER->at ($NEXT_TICK);
718 $TICK_WATCHER->start; 2426 $TICK_WATCHER->start;
719 }, 2427 },
720); 2428);
721 2429
2430IO::AIO::max_poll_time $TICK * 0.2;
2431
2432$AIO_POLL_WATCHER = Event->io (
2433 fd => IO::AIO::poll_fileno,
2434 poll => 'r',
2435 prio => 5,
2436 data => WF_AUTOCANCEL,
2437 cb => \&IO::AIO::poll_cb,
2438);
2439
2440$WRITE_RUNTIME_WATCHER = Event->timer (
2441 data => WF_AUTOCANCEL,
2442 after => 0,
2443 interval => 10,
2444 cb => sub {
2445 (Coro::unblock_sub {
2446 write_runtime
2447 or warn "ERROR: unable to write runtime file: $!";
2448 })->();
2449 },
2450);
2451
2452END { cf::emergency_save }
2453
7221 24541
723 2455

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