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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.431 by elmex, Sun May 4 19:27:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 97our $NEXT_TICK;
50our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
51 105
52our %CFG; 106our %CFG;
53 107
54our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 109our $RUNTIME;
110our $NOW;
56 111
57our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 115
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
64 123
65binmode STDOUT; 124binmode STDOUT;
66binmode STDERR; 125binmode STDERR;
67 126
68# read virtual server time, if available 127# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
73} 132}
74 133
75mkdir cf::localdir; 134mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 136
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
84 140
85############################################################################# 141#############################################################################
86 142
87=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
88 144
95=item $cf::RUNTIME 151=item $cf::RUNTIME
96 152
97The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 154every server tick.
99 155
100=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 159
102The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
104 164
105=item $cf::NOW 165=item $cf::NOW
106 166
107The time of the last (current) server tick. 167The time of the last (current) server tick.
108 168
109=item $cf::TICK 169=item $cf::TICK
110 170
111The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
112 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
113=item %cf::CFG 183=item %cf::CFG
114 184
115Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 186from wherever your confdir points to.
117 187
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
119 189
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
124 199
125=back 200=back
126 201
127=cut 202=cut
128 203
129BEGIN { 204BEGIN {
130 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 206 my $msg = join "", @_;
132 utf8::encode $msg;
133 207
134 $msg .= "\n" 208 $msg .= "\n"
135 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
136 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
137 LOG llevError, $msg; 213 LOG llevError, $msg;
138 }; 214 };
139} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
140 231
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 239
148# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 241# within the Safe compartment.
150for my $pkg (qw( 242for my $pkg (qw(
151 cf::global cf::attachable 243 cf::global cf::attachable
156)) { 248)) {
157 no strict 'refs'; 249 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 251}
160 252
161$Event::DIED = sub { 253$EV::DIED = sub {
162 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
163}; 255};
256
257#############################################################################
164 258
165=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
166 260
167=over 4 261=over 4
168 262
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 282 $d
189 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
190} 284}
191 285
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
195 287
196Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
197 289
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
206 291
207Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
208 293
209=cut 294=cut
210 295
211sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
213 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
214} 299sub decode_json($) { $json_coder->decode ($_[0]) }
215 300
216=item cf::lock_wait $string 301=item cf::lock_wait $string
217 302
218Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
219 304
222Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
225returned. 310returned.
226 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
227Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
229 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
230=cut 322=cut
231 323
232our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
233 326
234sub lock_wait($) { 327sub lock_wait($) {
235 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
236 334
237 # wait for lock, if any 335 # wait for lock, if any
238 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 338 Coro::schedule;
246 344
247 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
248 lock_wait $key; 346 lock_wait $key;
249 347
250 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
251 350
252 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
255 } 355 }
256} 356}
257 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
258sub freeze_mainloop { 364sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
260 366
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 368}
263 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
264} 443}
265 444
266=item cf::async { BLOCK } 445=item cf::async { BLOCK }
267 446
268Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
273 452
274BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
275 454
276=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
277 456
278The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
281 461
282If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
285fast or be very important. 465fast or be very important.
288 468
289sub sync_job(&) { 469sub sync_job(&) {
290 my ($job) = @_; 470 my ($job) = @_;
291 471
292 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
293 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
295 477
296 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 479
298 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
299 481
300 my $busy = 1; 482 my $busy = 1;
301 my @res; 483 my @res;
302 484
303 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 487 @res = eval { $job->() };
305 warn $@ if $@; 488 warn $@ if $@;
306 undef $busy; 489 undef $busy;
307 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
308 491
309 while ($busy) { 492 while ($busy) {
310 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
311 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
312 503
313 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
314 } else { 505 } else {
315 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
316 507
336 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
337 528
338 $coro 529 $coro
339} 530}
340 531
341sub write_runtime { 532=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 533
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
345 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
346 538
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 540
351 aio_fsync $fh 541sub fork_call(&@) {
352 and return; 542 my ($cb, @args) = @_;
353 543
354 close $fh 544 # we seemingly have to make a local copy of the whole thing,
355 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
356 547
357 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
358 and return; 549 reset_signals;
550 &$cb
551 }, @args;
359 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
360 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 719}
362 720
363=back 721=back
364 722
365=cut 723=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 724
522############################################################################# 725#############################################################################
523 726
524=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
525 728
527attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
529 732
530In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 735Deliantra).
533 736
534=over 4 737=over 4
535 738
536=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
537 740
651our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 855our @CB_MAP = ();
653 856
654my %attachment; 857my %attachment;
655 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
656sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
658 867
659 use sort 'stable'; 868 use sort 'stable';
660 869
694 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
695 904
696 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 909
701 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 911 my $pkg = shift @arg;
703 912
704 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
734 } 943 }
735 944
736 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
737 } else { 946 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 948 }
740 949
741 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
742} 951}
743 952
745 if (ref $_[0]) { 954 if (ref $_[0]) {
746 _object_attach @_; 955 _object_attach @_;
747 } else { 956 } else {
748 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
749 } 958 }
959 _recalc_want;
750}; 960};
751 961
752# all those should be optimised 962# all those should be optimised
753sub cf::attachable::detach { 963sub cf::attachable::detach {
754 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
758 reattach ($obj); 968 reattach ($obj);
759 } else { 969 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
761 } 971 }
972 _recalc_want;
762}; 973};
763 974
764sub cf::attachable::attached { 975sub cf::attachable::attached {
765 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
766 977
781 "; 992 ";
782 die if $@; 993 die if $@;
783} 994}
784 995
785our $override; 996our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 998
788sub override { 999sub override {
789 $override = 1; 1000 $override = 1;
790 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
791} 1002}
792 1003
793sub do_invoke { 1004sub do_invoke {
794 my $event = shift; 1005 my $event = shift;
795 my $callbacks = shift; 1006 my $callbacks = shift;
796 1007
797 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
798 1009
799 local $override; 1010 local $override;
800 1011
801 for (@$callbacks) { 1012 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
811 } 1022 }
812 1023
813 0 1024 0
814} 1025}
815 1026
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1028
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1030
820Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
821 1032
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1036
826=back 1037=back
827 1038
828=cut 1039=cut
829 1040
830############################################################################# 1041#############################################################################
831# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
832 1085
833sub reattach { 1086sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1091
837 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
838 1093
839 @$registry = (); 1094 @$registry = ();
840 1095
855cf::attachable->attach ( 1110cf::attachable->attach (
856 prio => -1000000, 1111 prio => -1000000,
857 on_instantiate => sub { 1112 on_instantiate => sub {
858 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
859 1114
860 $data = from_json $data; 1115 $data = decode_json $data;
861 1116
862 for (@$data) { 1117 for (@$data) {
863 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
864 1119
865 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1136sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
883 1138
884 sync_job { 1139 sync_job {
885 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
888 1144
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1149 aio_close $fh;
894 1150
895 if (@$objs) { 1151 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1157 aio_close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
903 } 1159 }
904 } else { 1160 } else {
905 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
906 } 1162 }
911 } 1167 }
912 } else { 1168 } else {
913 aio_unlink $filename; 1169 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
915 } 1171 }
916 } 1172 };
917} 1173}
918 1174
919sub object_freezer_as_string { 1175sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
921 1177
933 or return; 1189 or return;
934 1190
935 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
937 or return; 1193 or return;
1194
938 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
939 } 1197 }
940 1198
1199 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
943 return ($data, $av); 1203 ($data, $av)
944} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
945 1211
946############################################################################# 1212#############################################################################
947# command handling &c 1213# command handling &c
948 1214
949=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1229}
964 1230
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1232
967Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
968 1238
969If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
970called. 1240called.
971 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
972=cut 1253=cut
973 1254
974sub register_extcmd { 1255sub register_extcmd {
975 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
976 1257
977 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
978} 1265}
979 1266
980cf::player->attach ( 1267cf::player->attach (
981 on_command => sub { 1268 on_command => sub {
982 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
991 cf::override; 1278 cf::override;
992 }, 1279 },
993 on_extcmd => sub { 1280 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
995 1282
996 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1284
998 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
1004 } else { 1300 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1302 }
1007 1303
1008 cf::override; 1304 cf::override;
1009 }, 1305 },
1010); 1306);
1011 1307
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1040 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1313 next unless -r $path;
1042 eval { 1314
1043 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1044 1 1371 }
1045 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1046 } 1377 };
1047} 1378}
1048 1379
1049############################################################################# 1380#############################################################################
1050# load/save/clean perl data associated with a map
1051 1381
1052*cf::mapsupport::on_clean = sub { 1382=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1383
1065=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1066 1385
1067Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1068 1387
1074 1393
1075=head3 cf::player 1394=head3 cf::player
1076 1395
1077=over 4 1396=over 4
1078 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1079=item cf::player::find $login 1412=item cf::player::find $login
1080 1413
1081Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1082 1415
1083=cut 1416=cut
1084 1417
1085sub playerdir($) { 1418sub playerdir($) {
1086 cf::localdir 1419 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1421}
1092 1422
1093sub path($) { 1423sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1425
1096 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1097} 1427}
1098 1428
1099sub find_active($) { 1429sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1104 1434
1105sub exists($) { 1435sub exists($) {
1106 my ($login) = @_; 1436 my ($login) = @_;
1107 1437
1108 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1110} 1440}
1111 1441
1112sub find($) { 1442sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1444 my $login = $_[0];
1115 1445
1116 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1117 1447
1118 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1122 } 1465 }
1123 } 1466 }
1124} 1467}
1125 1468
1134 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1135 1478
1136 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1138 1481
1482 cf::get_slot 0.01;
1483
1139 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1140 Coro::cede; 1485 cf::cede_to_tick;
1141} 1486}
1142 1487
1143sub new($) { 1488sub new($) {
1144 my ($login) = @_; 1489 my ($login) = @_;
1145 1490
1151 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1152 1497
1153 $self 1498 $self
1154} 1499}
1155 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1156=item $pl->quit_character 1511=item $pl->quit_character
1157 1512
1158Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1160 1515
1161=cut 1516=cut
1162 1517
1163sub quit_character { 1518sub quit_character {
1164 my ($pl) = @_; 1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1165 1522
1166 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1525
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1531 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1533 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1534 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1179 IO::AIO::aio_rmtree $temp; 1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1180} 1557}
1181 1558
1182=item cf::player::list_logins 1559=item cf::player::list_logins
1183 1560
1184Returns am arrayref of all valid playernames in the system, can take a 1561Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1562while and may block, so not sync_job-capable, ever.
1186 1563
1187=cut 1564=cut
1188 1565
1189sub list_logins { 1566sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1567 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1568 or return [];
1192 1569
1193 my @logins; 1570 my @logins;
1194 1571
1195 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1199 1582
1200 utf8::decode $login; 1583 utf8::decode $login;
1201 push @logins, $login; 1584 push @logins, $login;
1202 } 1585 }
1203 1586
1204 \@logins 1587 \@logins
1205} 1588}
1206 1589
1207=item $player->maps 1590=item $player->maps
1208 1591
1209Returns an arrayref of cf::path's of all maps that are private for this 1592Returns an arrayref of map paths that are private for this
1210player. May block. 1593player. May block.
1211 1594
1212=cut 1595=cut
1213 1596
1214sub maps($) { 1597sub maps($) {
1215 my ($pl) = @_; 1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1601
1217 my $files = aio_readdir playerdir $pl 1602 my $files = aio_readdir playerdir $pl
1218 or return; 1603 or return;
1219 1604
1220 my @paths; 1605 my @paths;
1222 for (@$files) { 1607 for (@$files) {
1223 utf8::decode $_; 1608 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1609 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1610 next unless /^$PATH_SEP/o;
1226 1611
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1612 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1613 }
1229 1614
1230 \@paths 1615 \@paths
1231} 1616}
1232 1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1711=item $player->ext_reply ($msgid, @msg)
1234 1712
1235Sends an ext reply to the player. 1713Sends an ext reply to the player.
1236 1714
1237=cut 1715=cut
1238 1716
1239sub ext_reply($$$%) { 1717sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1718 my ($self, $id, @msg) = @_;
1241 1719
1242 $msg{msgid} = $id; 1720 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1721}
1246 1722
1247package cf; 1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
1750 my ($path) = @_;
1751
1752 my ($match, $specificity);
1753
1754 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) {
1756 ($match, $specificity) = ($region, $region->specificity)
1757 if $region->specificity > $specificity;
1758 }
1759 }
1760
1761 $match
1762}
1248 1763
1249=back 1764=back
1250
1251 1765
1252=head3 cf::map 1766=head3 cf::map
1253 1767
1254=over 4 1768=over 4
1255 1769
1258package cf::map; 1772package cf::map;
1259 1773
1260use Fcntl; 1774use Fcntl;
1261use Coro::AIO; 1775use Coro::AIO;
1262 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1263our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1265 1783
1266sub generate_random_map { 1784sub generate_random_map {
1267 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1788
1269 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1790 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1283} 1930}
1284 1931
1285# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1286# all maps in C++... 1933# all maps in C++...
1287sub change_all_map_light { 1934sub change_all_map_light {
1289 1936
1290 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1292} 1939}
1293 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1294sub load_map_header($) { 1957sub load_header_from($) {
1295 my ($path) = @_; 1958 my ($self, $path) = @_;
1296 1959
1297 utf8::encode $path; 1960 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1299 or return; 1962 or return;
1300 1963
1301 my $map = cf::map::new 1964 $self->_load_header ($f)
1302 or return; 1965 or return;
1303 1966
1304 # for better error messages only, will be overwritten later 1967 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1968 $f->resolve_delayed_derefs;
1306 1969
1307 $map->load_header ($path) 1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1308 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1309 2016
1310 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1311 2019
1312 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
1313} 2024}
1314 2025
1315sub find; 2026sub find;
1316sub find { 2027sub find {
1317 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1318 2029
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1325 2034
1326 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1327 my $guard = cf::lock_acquire "map_find:$key"; 2037 my $guard2 = cf::lock_acquire "map_find:$path";
1328 2038
1329 # do it the slow way 2039 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 2040 or return;
1343 2041
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1356 2043
1357 Coro::cede; 2044 $map->load_header
2045 or return;
1358 2046
1359 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1360 $map->reset; 2052 $map->reset;
1361 undef $guard;
1362 $map = find $path 2053 return find $path;
1363 or return;
1364 } 2054 }
1365 2055
1366 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1367 } 2057 }
1368} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1369 2062
1370sub load { 2063sub load {
1371 my ($self) = @_; 2064 my ($self) = @_;
1372 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1373 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1375 2072
2073 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2075
1378 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1379 2077
1380 $self->alloc; 2078 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1382 or return; 2086 or return;
1383 2087
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1386 2090
1387 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2092 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2095 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1392 } 2099 }
1393 } 2100 }
1394 2101
1395 Coro::cede; 2102 $f->resolve_delayed_derefs;
1396 2103
2104 cf::cede_to_tick;
1397 # now do the right thing for maps 2105 # now do the right thing for maps
1398 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1410 $self->activate; 2118 $self->activate;
1411 } 2119 }
1412 2120
1413 Coro::cede; 2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
1414 2123
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
1416} 2140}
1417 2141
1418# find and load all maps in the 3x3 area around a map 2142# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2143sub load_neighbours {
1420 my ($map) = @_; 2144 my ($map) = @_;
1421 2145
1422 my @diag; # diagonal neighbours 2146 my @neigh; # diagonal neighbours
1423 2147
1424 for (0 .. 3) { 2148 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2149 my $neigh = $map->tile_path ($_)
1426 or next; 2150 or next;
1427 $neigh = find $neigh, $map 2151 $neigh = find $neigh, $map
1428 or next; 2152 or next;
1429 $neigh->load; 2153 $neigh->load;
1430 2154
2155 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2158 }
1434 2159
1435 for (@diag) { 2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2162 my $neigh = find $path, $origin
1437 or next; 2163 or next;
1438 $neigh->load; 2164 $neigh->load;
1439 } 2165 }
1440} 2166}
1441 2167
1446} 2172}
1447 2173
1448sub do_load_sync { 2174sub do_load_sync {
1449 my ($map) = @_; 2175 my ($map) = @_;
1450 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1451 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
1452} 2181}
1453 2182
1454our %MAP_PREFETCH; 2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
1455our $MAP_PREFETCHER = Coro::async { 2197 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2198 $Coro::current->{desc} = "map prefetcher";
2199
1457 while (%MAP_PREFETCH) { 2200 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2201 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
1460 my $path = delete $MAP_PREFETCH{$key}; 2206 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2207 }
1466 Coro::schedule; 2208 }
2209 undef $MAP_PREFETCHER;
1467 } 2210 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2211 $MAP_PREFETCHER->prio (6);
1482 2212
1483 () 2213 ()
1484} 2214}
1485 2215
1486sub save { 2216sub save {
1487 my ($self) = @_; 2217 my ($self) = @_;
1488 2218
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2220
1491 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1492 2222
1493 return unless $self->dirty; 2223 return unless $self->dirty;
1494 2224
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2227
1498 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1499 2229
1500 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1501 2231
1502 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1503 2233
1504 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1506 }; 2237 };
1507 2238
2239 cf::get_slot 0.02;
2240
1508 if ($uniq) { 2241 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2244 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2246 }
1514} 2247}
1515 2248
1516sub swap_out { 2249sub swap_out {
1517 my ($self) = @_; 2250 my ($self) = @_;
1518 2251
1519 # save first because save cedes 2252 # save first because save cedes
1520 $self->save; 2253 $self->save;
1521 2254
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2256
1524 return if $self->players; 2257 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1527 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2265 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2266}
1531 2267
1532sub reset_at { 2268sub reset_at {
1533 my ($self) = @_; 2269 my ($self) = @_;
1534 2270
1535 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1538 2273
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2276
1546 my ($self) = @_; 2281 my ($self) = @_;
1547 2282
1548 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1549} 2284}
1550 2285
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2286sub reset {
1573 my ($self) = @_; 2287 my ($self) = @_;
1574 2288
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2290
1577 return if $self->players; 2291 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2292
1580 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1581 2304
1582 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1583 2306
2307 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1585 2310
1586 $self->unlink_save; 2311 $self->unlink_save;
1587 $self->destroy; 2312 $self->destroy;
1588} 2313}
1589 2314
1590my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1591 2316
1592sub nuke { 2317sub nuke {
1593 my ($self) = @_; 2318 my ($self) = @_;
1594 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1598 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1599} 2337}
1600 2338
1601sub customise_for { 2339=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2340
1604 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1606 } 2347 [
2348 map {
2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
2355}
1607 2356
1608 $map 2357=item $maps = cf::map::random_maps
2358
2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
2361
2362=cut
2363
2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
1609} 2373}
1610 2374
1611=item cf::map::unique_maps 2375=item cf::map::unique_maps
1612 2376
1613Returns an arrayref of cf::path's of all shared maps that have 2377Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2378instantiated unique items. May block.
1615 2379
1616=cut 2380=cut
1617 2381
1618sub unique_maps() { 2382sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2383 [
1620 or return; 2384 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2385 utf8::decode $_;
1626 next if /\.pst$/; 2386 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2388 ? ()
1629 push @paths, new cf::path $_; 2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2391 ]
1631
1632 \@paths
1633} 2392}
1634
1635package cf;
1636 2393
1637=back 2394=back
1638 2395
1639=head3 cf::object 2396=head3 cf::object
1640 2397
1644 2401
1645=over 4 2402=over 4
1646 2403
1647=item $ob->inv_recursive 2404=item $ob->inv_recursive
1648 2405
1649Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
1650 2408
1651=cut 2409=cut
1652 2410
1653sub inv_recursive_; 2411sub inv_recursive_;
1654sub inv_recursive_ { 2412sub inv_recursive_ {
1657 2415
1658sub inv_recursive { 2416sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
1660} 2418}
1661 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
1662package cf; 2448package cf;
1663 2449
1664=back 2450=back
1665 2451
1666=head3 cf::object::player 2452=head3 cf::object::player
1672Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1673can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1674dialogue with the given NPC character. 2460dialogue with the given NPC character.
1675 2461
1676=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1677 2477
1678# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1679# with dialog boxes. 2479# with dialog boxes.
1680#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1681sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1683 2483
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2485
1686 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1688 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1691 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1692} 2511}
1693 2512
1694=item $player_object->may ("access") 2513=item $player_object->may ("access")
1695 2514
1696Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1709 2528
1710=item $player_object->enter_link 2529=item $player_object->enter_link
1711 2530
1712Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1713 2532
1714The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2534I<MUST> call C<leave_link> as soon as possible, though.
1716 2535
2536Will never block.
2537
1717=item $player_object->leave_link ($map, $x, $y) 2538=item $player_object->leave_link ($map, $x, $y)
1718 2539
1719Moves the player out of the specila link map onto the given map. If the 2540Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2541map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2542to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2543fails, to the emergency map position.
1723 2544
1724Might block. 2545Might block.
1725 2546
1726=cut 2547=cut
2548
2549sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557}
1727 2558
1728sub cf::object::player::enter_link { 2559sub cf::object::player::enter_link {
1729 my ($self) = @_; 2560 my ($self) = @_;
1730 2561
1731 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1732 2563
1733 return if $self->map == $LINK_MAP; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2565
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1737 2568
1738 $self->enter_map ($LINK_MAP, 20, 20); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2570}
1740 2571
1741sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1743 2576
1744 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1745 2578
1746 unless ($map) { 2579 unless ($map) {
1747 # restore original map position 2580 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1764 2597
1765 $map->load; 2598 $map->load;
1766 $map->load_diag; 2599 $map->load_neighbours;
1767 2600
1768 return unless $self->contr->active; 2601 return unless $self->contr->active;
1769 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1771} 2606}
1772 2607
1773cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2609
1777 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1781 }; 2614be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2615
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2616=cut
2617
2618our $GOTOGEN;
1808 2619
1809sub cf::object::player::goto { 2620sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2622
1812 $path = new cf::path $path; 2623 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2625
1814 $self->enter_link; 2626 $self->enter_link;
1815 2627
1816 (async { 2628 (async {
1817 my $map = cf::map::find $path->as_string; 2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
1819 2655 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2656 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
1824 2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1826 })->prio (1); 2674 })->prio (1);
1827} 2675}
1828 2676
1829=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1830 2678
1832 2680
1833sub parse_random_map_params { 2681sub parse_random_map_params {
1834 my ($spec) = @_; 2682 my ($spec) = @_;
1835 2683
1836 my $rmp = { # defaults 2684 my $rmp = { # defaults
1837 xsize => 10, 2685 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
1839 }; 2689 };
1840 2690
1841 for (split /\n/, $spec) { 2691 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2692 my ($k, $v) = split /\s+/, $_, 2;
1843 2693
1855 # that depends on the exit object 2705 # that depends on the exit object
1856 2706
1857 my $rmp = parse_random_map_params $exit->msg; 2707 my $rmp = parse_random_map_params $exit->msg;
1858 2708
1859 if ($exit->map) { 2709 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2710 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2711 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2712 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2713 $rmp->{origin_y} = $exit->y;
2714
2715 $exit->map->touch;
1864 } 2716 }
1865 2717
1866 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1867 2719
1868 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1869 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
1870 2723
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
1873 2728
2729 my $slaying = "?random/$md5";
2730
2731 if ($exit->valid) {
1874 $exit->slaying ("?random/$md5"); 2732 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2733 $exit->msg (undef);
2734 }
1876 } 2735 }
1877} 2736}
1878 2737
1879sub cf::object::player::enter_exit { 2738sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2739 my ($self, $exit) = @_;
1882 return unless $self->type == cf::PLAYER; 2741 return unless $self->type == cf::PLAYER;
1883 2742
1884 $self->enter_link; 2743 $self->enter_link;
1885 2744
1886 (async { 2745 (async {
1887 $self->deactivate_recursive; # just to be sure 2746 $Coro::current->{desc} = "enter_exit";
2747
1888 unless (eval { 2748 unless (eval {
2749 $self->deactivate_recursive; # just to be sure
2750
2751 # random map handling
2752 {
2753 my $guard = cf::lock_acquire "exit_prepare:$exit";
2754
1889 prepare_random_map $exit 2755 prepare_random_map $exit
1890 if $exit->slaying eq "/!"; 2756 if $exit->slaying eq "/!";
2757 }
1891 2758
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2759 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2760 my $x = $exit->stats->hp;
2761 my $y = $exit->stats->sp;
1894 2762
2763 $self->goto ($map, $x, $y);
2764
2765 # if exit is damned, update players death & WoR home-position
2766 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED);
2768
1895 1; 2769 1
1896 }) { 2770 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2771 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2772 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2773 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2774 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2775
1902 warn "ERROR in enter_exit: $@"; 2776 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2777 $self->leave_link;
1904 } 2778 }
1905 })->prio (1); 2779 })->prio (1);
1918 2792
1919sub cf::client::send_drawinfo { 2793sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2794 my ($self, $text, $flags) = @_;
1921 2795
1922 utf8::encode $text; 2796 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2797 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2798}
1925 2799
2800=item $client->send_msg ($channel, $msg, $color, [extra...])
2801
2802Send a drawinfo or msg packet to the client, formatting the msg for the
2803client if neccessary. C<$type> should be a string identifying the type of
2804the message, with C<log> being the default. If C<$color> is negative, suppress
2805the message unless the client supports the msg packet.
2806
2807=cut
2808
2809# non-persistent channels (usually the info channel)
2810our %CHANNEL = (
2811 "c/identify" => {
2812 id => "infobox",
2813 title => "Identify",
2814 reply => undef,
2815 tooltip => "Items recently identified",
2816 },
2817 "c/examine" => {
2818 id => "infobox",
2819 title => "Examine",
2820 reply => undef,
2821 tooltip => "Signs and other items you examined",
2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2829 "c/lookat" => {
2830 id => "infobox",
2831 title => "Look",
2832 reply => undef,
2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/uptime" => {
2848 id => "infobox",
2849 title => "Uptime",
2850 reply => undef,
2851 tooltip => "How long the server has been running since last restart",
2852 },
2853 "c/mapinfo" => {
2854 id => "infobox",
2855 title => "Map Info",
2856 reply => undef,
2857 tooltip => "Information related to the maps",
2858 },
2859 "c/party" => {
2860 id => "party",
2861 title => "Party",
2862 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party",
2864 },
2865);
2866
2867sub cf::client::send_msg {
2868 my ($self, $channel, $msg, $color, @extra) = @_;
2869
2870 $msg = $self->pl->expand_cfpod ($msg);
2871
2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2873
2874 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel};
2877
2878 $self->ext_msg (channel_info => $channel)
2879 if $self->can_msg;
2880
2881 $channel = $channel->{id};
2882
2883 } elsif (ref $channel) {
2884 # send meta info to client, if not yet sent
2885 unless (exists $self->{channel}{$channel->{id}}) {
2886 $self->{channel}{$channel->{id}} = $channel;
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889 }
2890
2891 $channel = $channel->{id};
2892 }
2893
2894 return unless @extra || length $msg;
2895
2896 if ($self->can_msg) {
2897 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF;
2900
2901 $self->send_packet ("msg " . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2903 } else {
2904 if ($color >= 0) {
2905 # replace some tags by gcfclient-compatible ones
2906 for ($msg) {
2907 1 while
2908 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2909 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2910 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2911 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2912 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2913 }
2914
2915 $color &= cf::NDI_COLOR_MASK;
2916
2917 utf8::encode $msg;
2918
2919 if (0 && $msg =~ /\[/) {
2920 # COMMAND/INFO
2921 $self->send_packet ("drawextinfo $color 10 8 $msg")
2922 } else {
2923 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2924 $self->send_packet ("drawinfo $color $msg")
2925 }
2926 }
2927 }
2928}
2929
2930=item $client->ext_msg ($type, @msg)
2931
2932Sends an ext event to the client.
2933
2934=cut
2935
2936sub cf::client::ext_msg($$@) {
2937 my ($self, $type, @msg) = @_;
2938
2939 if ($self->extcmd == 2) {
2940 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2941 } elsif ($self->extcmd == 1) { # TODO: remove
2942 push @msg, msgtype => "event_$type";
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2944 }
2945}
2946
2947=item $client->ext_reply ($msgid, @msg)
2948
2949Sends an ext reply to the client.
2950
2951=cut
2952
2953sub cf::client::ext_reply($$@) {
2954 my ($self, $id, @msg) = @_;
2955
2956 if ($self->extcmd == 2) {
2957 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2958 } elsif ($self->extcmd == 1) {
2959 #TODO: version 1, remove
2960 unshift @msg, msgtype => "reply", msgid => $id;
2961 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2962 }
2963}
1926 2964
1927=item $success = $client->query ($flags, "text", \&cb) 2965=item $success = $client->query ($flags, "text", \&cb)
1928 2966
1929Queues a query to the client, calling the given callback with 2967Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2968the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2969C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2970
1933Queries can fail, so check the return code. Or don't, as queries will become 2971Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2972become reliable at some point in the future.
1935 2973
1936=cut 2974=cut
1937 2975
1938sub cf::client::query { 2976sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2977 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2985 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2986 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2987
1950 $self->send_packet ($self->{query_queue}[0][0]) 2988 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2989 if @{ $self->{query_queue} } == 1;
2990
2991 1
1952} 2992}
1953 2993
1954cf::client->attach ( 2994cf::client->attach (
2995 on_connect => sub {
2996 my ($ns) = @_;
2997
2998 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2999 },
1955 on_reply => sub { 3000 on_reply => sub {
1956 my ($ns, $msg) = @_; 3001 my ($ns, $msg) = @_;
1957 3002
1958 # this weird shuffling is so that direct followup queries 3003 # this weird shuffling is so that direct followup queries
1959 # get handled first 3004 # get handled first
1960 my $queue = delete $ns->{query_queue} 3005 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 3006 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 3007
1963 (shift @$queue)->[1]->($msg); 3008 (shift @$queue)->[1]->($msg);
3009 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 3010
1965 push @{ $ns->{query_queue} }, @$queue; 3011 push @{ $ns->{query_queue} }, @$queue;
1966 3012
1967 if (@{ $ns->{query_queue} } == @$queue) { 3013 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 3014 if (@$queue) {
1970 } else { 3016 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3017 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 3018 }
1973 } 3019 }
1974 }, 3020 },
3021 on_exticmd => sub {
3022 my ($ns, $buf) = @_;
3023
3024 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3025
3026 if (ref $msg) {
3027 my ($type, $reply, @payload) =
3028 "ARRAY" eq ref $msg
3029 ? @$msg
3030 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3031
3032 my @reply;
3033
3034 if (my $cb = $EXTICMD{$type}) {
3035 @reply = $cb->($ns, @payload);
3036 }
3037
3038 $ns->ext_reply ($reply, @reply)
3039 if $reply;
3040
3041 } else {
3042 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3043 }
3044
3045 cf::override;
3046 },
1975); 3047);
1976 3048
1977=item $client->async (\&cb) 3049=item $client->async (\&cb)
1978 3050
1979Create a new coroutine, running the specified callback. The coroutine will 3051Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3092our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3093our $safe_hole = new Safe::Hole;
2022 3094
2023$SIG{FPE} = 'IGNORE'; 3095$SIG{FPE} = 'IGNORE';
2024 3096
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3097$safe->permit_only (Opcode::opset qw(
3098 :base_core :base_mem :base_orig :base_math
3099 grepstart grepwhile mapstart mapwhile
3100 sort time
3101));
2026 3102
2027# here we export the classes and methods available to script code 3103# here we export the classes and methods available to script code
2028 3104
2029=pod 3105=pod
2030 3106
2031The following fucntions and emthods are available within a safe environment: 3107The following functions and methods are available within a safe environment:
2032 3108
2033 cf::object contr pay_amount pay_player map 3109 cf::object
3110 contr pay_amount pay_player map x y force_find force_add destroy
3111 insert remove name archname title slaying race decrease split
3112
2034 cf::object::player player 3113 cf::object::player
2035 cf::player peaceful 3114 player
2036 cf::map trigger 3115
3116 cf::player
3117 peaceful
3118
3119 cf::map
3120 trigger
2037 3121
2038=cut 3122=cut
2039 3123
2040for ( 3124for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3126 insert remove inv nrof name archname title slaying race
3127 decrease split destroy)],
2042 ["cf::object::player" => qw(player)], 3128 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3129 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3130 ["cf::map" => qw(trigger)],
2045) { 3131) {
2046 no strict 'refs'; 3132 no strict 'refs';
2117=back 3203=back
2118 3204
2119=cut 3205=cut
2120 3206
2121############################################################################# 3207#############################################################################
3208# the server's init and main functions
2122 3209
2123=head2 EXTENSION DATABASE SUPPORT 3210sub load_facedata($) {
3211 my ($path) = @_;
2124 3212
2125Crossfire maintains a very simple database for extension use. It can 3213 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3214 # for this (global event?)
2127excludes objects. 3215 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3216
2129The parameter C<$family> should best start with the name of the extension 3217 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3218
2132=over 4 3219 warn "loading facedata from $path\n";
2133 3220
2134=item $hashref = cf::db_get $family 3221 my $facedata;
3222 0 < aio_load $path, $facedata
3223 or die "$path: $!";
2135 3224
2136Return a hashref for use by the extension C<$family>, which can be 3225 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3226
2140=item $value = cf::db_get $family => $key 3227 $facedata->{version} == 2
3228 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3229
2142Returns a single value from the database 3230 # patch in the exptable
2143 3231 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3232 type => FT_RSRC,
2145 3233 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3234 };
3235 cf::cede_to_tick;
2195 3236
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3237 {
3238 my $faces = $facedata->{faceinfo};
2200 3239
2201 sub db_get($;$) { 3240 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3241 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3242
2207 sub db_put($$;$) { 3243 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3244 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3247
2216 cf::global->attach ( 3248 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3249 }
2221 );
2222}
2223 3250
2224############################################################################# 3251 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3252 next unless $info->{smooth};
2226 3253
2227sub cfg_load { 3254 my $idx = cf::face::find $face
3255 or next;
3256
3257 if (my $smooth = cf::face::find $info->{smooth}) {
3258 cf::face::set_smooth $idx, $smooth;
3259 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3260 } else {
3261 warn "smooth face '$info->{smooth}' not found for face '$face'";
3262 }
3263
3264 cf::cede_to_tick;
3265 }
3266 }
3267
3268 {
3269 my $anims = $facedata->{animinfo};
3270
3271 while (my ($anim, $info) = each %$anims) {
3272 cf::anim::set $anim, $info->{frames}, $info->{facings};
3273 cf::cede_to_tick;
3274 }
3275
3276 cf::anim::invalidate_all; # d'oh
3277 }
3278
3279 {
3280 # TODO: for gcfclient pleasure, we should give resources
3281 # that gcfclient doesn't grok a >10000 face index.
3282 my $res = $facedata->{resource};
3283
3284 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) {
3286 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3287 my $data;
3288
3289 if ($info->{type} & 1) {
3290 # prepend meta info
3291
3292 my $meta = $enc->encode ({
3293 name => $name,
3294 %{ $info->{meta} || {} },
3295 });
3296
3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type};
3304 } else {
3305 $RESOURCE{$name} = $info;
3306 }
3307
3308 cf::cede_to_tick;
3309 }
3310 }
3311
3312 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3313
3314 1
3315}
3316
3317cf::global->attach (on_resource_update => sub {
3318 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3319 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3320
3321 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3322 my $sound = $soundconf->{compat}[$_]
3323 or next;
3324
3325 my $face = cf::face::find "sound/$sound->[1]";
3326 cf::sound::set $sound->[0] => $face;
3327 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3328 }
3329
3330 while (my ($k, $v) = each %{$soundconf->{event}}) {
3331 my $face = cf::face::find "sound/$v";
3332 cf::sound::set $k => $face;
3333 }
3334 }
3335});
3336
3337register_exticmd fx_want => sub {
3338 my ($ns, $want) = @_;
3339
3340 while (my ($k, $v) = each %$want) {
3341 $ns->fx_want ($k, $v);
3342 }
3343};
3344
3345sub load_resource_file($) {
3346 my $guard = lock_acquire "load_resource_file";
3347
3348 my $status = load_resource_file_ $_[0];
3349 get_slot 0.1, 100;
3350 cf::arch::commit_load;
3351
3352 $status
3353}
3354
3355sub reload_regions {
3356 # HACK to clear player env face cache, we need some signal framework
3357 # for this (global event?)
3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3359
3360 load_resource_file "$MAPDIR/regions"
3361 or die "unable to load regions file\n";
3362
3363 for (cf::region::list) {
3364 $_->{match} = qr/$_->{match}/
3365 if exists $_->{match};
3366 }
3367}
3368
3369sub reload_facedata {
3370 load_facedata "$DATADIR/facedata"
3371 or die "unable to load facedata\n";
3372}
3373
3374sub reload_archetypes {
3375 load_resource_file "$DATADIR/archetypes"
3376 or die "unable to load archetypes\n";
3377}
3378
3379sub reload_treasures {
3380 load_resource_file "$DATADIR/treasures"
3381 or die "unable to load treasurelists\n";
3382}
3383
3384sub reload_resources {
3385 warn "reloading resource files...\n";
3386
3387 reload_facedata;
3388 reload_archetypes;
3389 reload_regions;
3390 reload_treasures;
3391
3392 warn "finished reloading resource files\n";
3393}
3394
3395sub init {
3396 my $guard = freeze_mainloop;
3397
3398 reload_resources;
3399}
3400
3401sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3403 or return;
2230 3404
2231 local $/; 3405 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::Load <$fh>;
2233 3407
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3409
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3421
2248sub main { 3422sub main {
2249 # we must not ever block the main coroutine 3423 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3424 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3426 (async {
3427 $Coro::current->{desc} = "IDLE BUG HANDLER";
3428 EV::loop EV::LOOP_ONESHOT;
3429 })->prio (Coro::PRIO_MAX);
2253 }; 3430 };
2254 3431
2255 cfg_load; 3432 {
2256 db_load; 3433 my $guard = freeze_mainloop;
3434 reload_config;
3435 db_init;
2257 load_extensions; 3436 load_extensions;
3437
3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3439 evthread_start IO::AIO::poll_fileno;
3440 }
3441
2258 Event::loop; 3442 EV::loop;
2259} 3443}
2260 3444
2261############################################################################# 3445#############################################################################
2262# initialisation and cleanup 3446# initialisation and cleanup
2263 3447
2264# install some emergency cleanup handlers 3448# install some emergency cleanup handlers
2265BEGIN { 3449BEGIN {
3450 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3451 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3452 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3453 cf::cleanup "SIG$signal";
2272 },
2273 ); 3454 };
3455 }
3456}
3457
3458sub write_runtime_sync {
3459 my $runtime = "$LOCALDIR/runtime";
3460
3461 # first touch the runtime file to show we are still running:
3462 # the fsync below can take a very very long time.
3463
3464 IO::AIO::aio_utime $runtime, undef, undef;
3465
3466 my $guard = cf::lock_acquire "write_runtime";
3467
3468 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3469 or return;
3470
3471 my $value = $cf::RUNTIME + 90 + 10;
3472 # 10 is the runtime save interval, for a monotonic clock
3473 # 60 allows for the watchdog to kill the server.
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 # touch it again to show we are up-to-date
3483 aio_utime $fh, undef, undef;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$runtime~", $runtime
3489 and return;
3490
3491 warn "runtime file written.\n";
3492
2274 } 3493 1
3494}
3495
3496our $uuid_lock;
3497our $uuid_skip;
3498
3499sub write_uuid_sync($) {
3500 $uuid_skip ||= $_[0];
3501
3502 return if $uuid_lock;
3503 local $uuid_lock = 1;
3504
3505 my $uuid = "$LOCALDIR/uuid";
3506
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return;
3509
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
2275} 3537}
2276 3538
2277sub emergency_save() { 3539sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
2279 3541
2280 warn "enter emergency perl save\n"; 3542 warn "enter emergency perl save\n";
2281 3543
2282 cf::sync_job { 3544 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3548 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3553 $pl->save;
2291 } 3554 }
2292 warn "end emergency player save\n"; 3555 warn "end emergency player save\n";
2293 3556
2294 warn "begin emergency map save\n"; 3557 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3560 $map->valid or next;
2298 $map->save; 3561 $map->save;
2299 } 3562 }
2300 warn "end emergency map save\n"; 3563 warn "end emergency map save\n";
3564
3565 warn "begin emergency database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "end emergency database checkpoint\n";
3568
3569 warn "begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "end write uuid\n";
2301 }; 3572 };
2302 3573
2303 warn "leave emergency perl save\n"; 3574 warn "leave emergency perl save\n";
2304} 3575}
2305 3576
3577sub post_cleanup {
3578 my ($make_core) = @_;
3579
3580 warn Carp::longmess "post_cleanup backtrace"
3581 if $make_core;
3582}
3583
2306sub reload() { 3584sub do_reload_perl() {
2307 # can/must only be called in main 3585 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3587 warn "can only reload from main coroutine";
2310 return; 3588 return;
2311 } 3589 }
2312 3590
2313 warn "reloading..."; 3591 warn "reloading...";
2314 3592
2315 warn "freezing server"; 3593 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2318 3599
2319 warn "sync database to disk"; 3600 warn "syncing database to disk";
2320 cf::db_sync; 3601 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3602
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2325 3604
2326 warn "cancel all watchers"; 3605 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3606 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 BDB::flush;
3608 IO::AIO::flush;
3609 Coro::cede_notself;
3610 last unless IO::AIO::nreqs || BDB::nreqs;
3611 warn "iterate...";
2329 } 3612 }
2330 3613
3614 ++$RELOAD;
3615
2331 warn "cancel all extension coros"; 3616 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3617 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3618 %EXT_CORO = ();
2334 3619
2335 warn "remove commands"; 3620 warn "removing commands";
2336 %COMMAND = (); 3621 %COMMAND = ();
2337 3622
2338 warn "remove ext commands"; 3623 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3624 %EXTCMD = ();
3625 %EXTICMD = ();
2340 3626
2341 warn "unload/nuke all extensions"; 3627 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3628 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3629 warn "... unloading $pkg";
2344 3630
2345 if (my $cb = $pkg->can ("unload")) { 3631 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3632 eval {
2351 3637
2352 warn "... nuking $pkg"; 3638 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3639 Symbol::delete_package $pkg;
2354 } 3640 }
2355 3641
2356 warn "unload all perl modules loaded from $LIBDIR"; 3642 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3643 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3644 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3645
2360 warn "removing <$k>"; 3646 warn "... unloading $k";
2361 delete $INC{$k}; 3647 delete $INC{$k};
2362 3648
2363 $k =~ s/\.pm$//; 3649 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3650 $k =~ s/\//::/g;
2365 3651
2368 } 3654 }
2369 3655
2370 Symbol::delete_package $k; 3656 Symbol::delete_package $k;
2371 } 3657 }
2372 3658
2373 warn "get rid of safe::, as good as possible"; 3659 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3660 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3661 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3662
2377 warn "unload cf.pm \"a bit\""; 3663 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3664 delete $INC{"cf.pm"};
3665 delete $INC{"cf/pod.pm"};
2379 3666
2380 # don't, removes xs symbols, too, 3667 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3668 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3669 #Symbol::delete_package __PACKAGE__;
2383 3670
3671 warn "unload completed, starting to reload now";
3672
2384 warn "reloading cf.pm"; 3673 warn "reloading cf.pm";
2385 require cf; 3674 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3675 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3676
2388 warn "load config and database again"; 3677 warn "loading config and database again";
2389 cf::cfg_load; 3678 cf::reload_config;
2390 cf::db_load;
2391 3679
2392 warn "load extensions"; 3680 warn "loading extensions";
2393 cf::load_extensions; 3681 cf::load_extensions;
2394 3682
2395 warn "reattach attachments to objects/players"; 3683 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3684 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3685 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3686 reattach $_ for values %MAP;
3687 warn "reattaching attachments to players";
3688 reattach $_ for values %PLAYER;
3689
3690 warn "leaving sync_job";
3691
3692 1
3693 } or do {
3694 warn $@;
3695 cf::cleanup "error while reloading, exiting.";
2399 }; 3696 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406 3697
2407 warn "reloaded"; 3698 warn "reloaded";
2408}; 3699};
2409 3700
2410############################################################################# 3701our $RELOAD_WATCHER; # used only during reload
2411 3702
2412unless ($LINK_MAP) { 3703sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3704 # doing reload synchronously and two reloads happen back-to-back,
3705 # coro crashes during coro_state_free->destroy here.
2414 3706
2415 $LINK_MAP->width (41); 3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3708 do_reload_perl;
2417 $LINK_MAP->alloc; 3709 undef $RELOAD_WATCHER;
2418 $LINK_MAP->path ("{link}"); 3710 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3711}
2452 3712
2453register_command "reload" => sub { 3713register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3714 my ($who, $arg) = @_;
2455 3715
2456 if ($who->flag (FLAG_WIZ)) { 3716 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3717 $who->message ("reloading server.");
3718 async {
3719 $Coro::current->{desc} = "perl_reload";
3720 reload_perl;
3721 };
2460 } 3722 }
2461}; 3723};
2462 3724
2463unshift @INC, $LIBDIR; 3725unshift @INC, $LIBDIR;
2464 3726
2465$TICK_WATCHER = Event->timer ( 3727my $bug_warning = 0;
2466 reentrant => 0, 3728
2467 prio => 0, 3729our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3730our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3731
2470 cb => sub { 3732sub wait_for_tick {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK, $signal;
3737 $signal->wait;
3738}
3739
3740sub wait_for_tick_begin {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK_BEGIN, $signal;
3745 $signal->wait;
3746}
3747
3748sub tick {
3749 if ($Coro::current != $Coro::main) {
3750 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3751 unless ++$bug_warning > 10;
3752 return;
3753 }
3754
2471 cf::server_tick; # one server iteration 3755 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3756
2475 $WAIT_FOR_TICK->broadcast; 3757 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3759 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3760 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3761 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3762 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3763 };
2505 }, 3764 }
2506); 3765
3766 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3767 $sig->send;
3768 }
3769 while (my $sig = shift @WAIT_FOR_TICK) {
3770 $sig->send;
3771 }
3772
3773 $LOAD = ($NOW - $TICK_START) / $TICK;
3774 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3775
3776 if (0) {
3777 if ($NEXT_TICK) {
3778 my $jitter = $TICK_START - $NEXT_TICK;
3779 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3780 warn "jitter $JITTER\n";#d#
3781 }
3782 }
3783}
3784
3785{
3786 # configure BDB
3787
3788 BDB::min_parallel 8;
3789 BDB::max_poll_reqs $TICK * 0.1;
3790 $Coro::BDB::WATCHER->priority (1);
3791
3792 unless ($DB_ENV) {
3793 $DB_ENV = BDB::db_env_create;
3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3795 | BDB::LOG_AUTOREMOVE, 1);
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 $Coro::AIO::WATCHER->priority (1);
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 async {
3845 $Coro::current->{desc} = "abt $msg";
3846
3847 my @bt = fork_call {
3848 @addr = map { sprintf "%x", $_ } @addr;
3849 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3850 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3851 or die "addr2line: $!";
3852
3853 my @funcs;
3854 my @res = <$fh>;
3855 chomp for @res;
3856 while (@res) {
3857 my ($func, $line) = splice @res, 0, 2, ();
3858 push @funcs, "[$func] $line";
3859 }
3860
3861 @funcs
3862 };
3863
3864 LOG llevInfo, "[ABT] $msg\n";
3865 LOG llevInfo, "[ABT] $_\n" for @bt;
3866 --$_log_backtrace;
3867 };
3868 } else {
3869 LOG llevInfo, "[ABT] $msg\n";
3870 LOG llevInfo, "[ABT] [suppressed]\n";
3871 }
3872}
3873
3874# load additional modules
3875use cf::pod;
2507 3876
2508END { cf::emergency_save } 3877END { cf::emergency_save }
2509 3878
25101 38791
2511 3880

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