ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.201 by root, Mon Jan 29 18:15:23 2007 UTC vs.
Revision 1.431 by elmex, Sun May 4 19:27:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.5 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
48our $TICK_WATCHER; 82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
49our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER; 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 97our $NEXT_TICK;
52our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
53 105
54our %CFG; 106our %CFG;
55 107
56our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 109our $RUNTIME;
110our $NOW;
58 111
59our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 115
67# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
70binmode STDOUT; 124binmode STDOUT;
71binmode STDERR; 125binmode STDERR;
72 126
73# read virtual server time, if available 127# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
76 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
78} 132}
79 133
80mkdir cf::localdir; 134mkdir $_
81mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85 136
86our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
87 138
88sub cf::map::normalise; 139sub cf::map::normalise;
89 140
100=item $cf::RUNTIME 151=item $cf::RUNTIME
101 152
102The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
103every server tick. 154every server tick.
104 155
105=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
106 159
107The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
108be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
109 164
110=item $cf::NOW 165=item $cf::NOW
111 166
112The time of the last (current) server tick. 167The time of the last (current) server tick.
113 168
114=item $cf::TICK 169=item $cf::TICK
115 170
116The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
117 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
118=item %cf::CFG 183=item %cf::CFG
119 184
120Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
121from wherever your confdir points to. 186from wherever your confdir points to.
122 187
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
124 189
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
127processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
128window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
129 199
130=back 200=back
131 201
132=cut 202=cut
133 203
134BEGIN { 204BEGIN {
135 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
136 my $msg = join "", @_; 206 my $msg = join "", @_;
137 utf8::encode $msg;
138 207
139 $msg .= "\n" 208 $msg .= "\n"
140 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
141 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
142 LOG llevError, $msg; 213 LOG llevError, $msg;
143 }; 214 };
144} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
145 231
146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
148@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
149@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
150@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
151@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
152 239
153# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
154# within the Safe compartment. 241# within the Safe compartment.
155for my $pkg (qw( 242for my $pkg (qw(
156 cf::global cf::attachable 243 cf::global cf::attachable
161)) { 248)) {
162 no strict 'refs'; 249 no strict 'refs';
163 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
164} 251}
165 252
166$Event::DIED = sub { 253$EV::DIED = sub {
167 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
168}; 255};
256
257#############################################################################
169 258
170=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
171 260
172=over 4 261=over 4
173 262
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d 282 $d
194 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
195} 284}
196 285
197use JSON::Syck (); # TODO# replace by JSON::PC once working
198
199=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
200 287
201Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
202 289
203=cut
204
205sub from_json($) {
206 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
207 JSON::Syck::Load $_[0]
208}
209
210=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
211 291
212Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
213 293
214=cut 294=cut
215 295
216sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
218 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
219} 299sub decode_json($) { $json_coder->decode ($_[0]) }
220 300
221=item cf::lock_wait $string 301=item cf::lock_wait $string
222 302
223Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
224 304
227Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
230returned. 310returned.
231 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
232Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
234 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
235=cut 322=cut
236 323
237our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
238 326
239sub lock_wait($) { 327sub lock_wait($) {
240 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
241 334
242 # wait for lock, if any 335 # wait for lock, if any
243 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule; 338 Coro::schedule;
251 344
252 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
253 lock_wait $key; 346 lock_wait $key;
254 347
255 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
256 350
257 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
258 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
260 } 355 }
261} 356}
262 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
263sub freeze_mainloop { 364sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
265 366
266 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
267 $TICK_WATCHER->start; 368}
268 $WRITE_RUNTIME_WATCHER->start; 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
269 }; 428 }
270 $WRITE_RUNTIME_WATCHER->stop; 429};
271 $TICK_WATCHER->stop; 430
272 $guard 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
273} 443}
274 444
275=item cf::async { BLOCK } 445=item cf::async { BLOCK }
276 446
277Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
282 452
283BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
284 454
285=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
286 456
287The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
290 461
291If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
294fast or be very important. 465fast or be very important.
297 468
298sub sync_job(&) { 469sub sync_job(&) {
299 my ($job) = @_; 470 my ($job) = @_;
300 471
301 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
302 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
304 477
305 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 479
307 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
308 481
309 my $busy = 1; 482 my $busy = 1;
310 my @res; 483 my @res;
311 484
312 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 487 @res = eval { $job->() };
314 warn $@ if $@; 488 warn $@ if $@;
315 undef $busy; 489 undef $busy;
316 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
317 491
318 while ($busy) { 492 while ($busy) {
319 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
320 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
321 503
322 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
323 } else { 505 } else {
324 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
325 507
345 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
346 528
347 $coro 529 $coro
348} 530}
349 531
350sub write_runtime { 532=item fork_call { }, $args
351 my $runtime = cf::localdir . "/runtime";
352 533
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
354 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
355 538
356 my $value = $cf::RUNTIME + 90 + 10; 539=cut
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359 540
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0 541sub fork_call(&@) {
361 and return; 542 my ($cb, @args) = @_;
362 543
363 aio_fsync $fh 544 # we seemingly have to make a local copy of the whole thing,
364 and return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
365 547
366 close $fh 548 my @res = Coro::Util::fork_eval {
367 or return; 549 reset_signals;
550 &$cb
551 }, @args;
368 552
369 aio_rename "$runtime~", $runtime 553 wantarray ? @res : $res[-1]
370 and return; 554}
371 555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
372 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
373} 719}
374 720
375=back 721=back
376 722
377=cut 723=cut
384attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
385to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
386 732
387In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
388C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
389crossfire+). 735Deliantra).
390 736
391=over 4 737=over 4
392 738
393=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
394 740
557 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
558 904
559 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
560 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
561 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
562 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
563 909
564 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
565 my $pkg = shift @arg; 911 my $pkg = shift @arg;
566 912
567 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
596 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
597 } 943 }
598 944
599 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
600 } else { 946 } else {
601 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
602 } 948 }
603 949
604 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
605} 951}
606 952
608 if (ref $_[0]) { 954 if (ref $_[0]) {
609 _object_attach @_; 955 _object_attach @_;
610 } else { 956 } else {
611 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
612 } 958 }
959 _recalc_want;
613}; 960};
614 961
615# all those should be optimised 962# all those should be optimised
616sub cf::attachable::detach { 963sub cf::attachable::detach {
617 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
620 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
621 reattach ($obj); 968 reattach ($obj);
622 } else { 969 } else {
623 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
624 } 971 }
972 _recalc_want;
625}; 973};
626 974
627sub cf::attachable::attached { 975sub cf::attachable::attached {
628 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
629 977
644 "; 992 ";
645 die if $@; 993 die if $@;
646} 994}
647 995
648our $override; 996our $override;
649our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
650 998
651sub override { 999sub override {
652 $override = 1; 1000 $override = 1;
653 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
654} 1002}
655 1003
656sub do_invoke { 1004sub do_invoke {
657 my $event = shift; 1005 my $event = shift;
658 my $callbacks = shift; 1006 my $callbacks = shift;
659 1007
660 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
661 1009
662 local $override; 1010 local $override;
663 1011
664 for (@$callbacks) { 1012 for (@$callbacks) {
665 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
674 } 1022 }
675 1023
676 0 1024 0
677} 1025}
678 1026
679=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
680 1028
681=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
682 1030
683Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
684 1032
685This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
686removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
687results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
688 1036
689=back 1037=back
690 1038
691=cut 1039=cut
692 1040
693############################################################################# 1041#############################################################################
694# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
695 1085
696sub reattach { 1086sub reattach {
697 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
698 my ($obj) = @_; 1088 my ($obj) = @_;
699 1089
720cf::attachable->attach ( 1110cf::attachable->attach (
721 prio => -1000000, 1111 prio => -1000000,
722 on_instantiate => sub { 1112 on_instantiate => sub {
723 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
724 1114
725 $data = from_json $data; 1115 $data = decode_json $data;
726 1116
727 for (@$data) { 1117 for (@$data) {
728 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
729 1119
730 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1136sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
748 1138
749 sync_job { 1139 sync_job {
750 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
753 1144
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1149 aio_close $fh;
759 1150
760 if (@$objs) { 1151 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1157 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
768 } 1159 }
769 } else { 1160 } else {
770 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
771 } 1162 }
776 } 1167 }
777 } else { 1168 } else {
778 aio_unlink $filename; 1169 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
780 } 1171 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 } 1172 };
788} 1173}
789 1174
790sub object_freezer_as_string { 1175sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
792 1177
797 1182
798sub object_thawer_load { 1183sub object_thawer_load {
799 my ($filename) = @_; 1184 my ($filename) = @_;
800 1185
801 my ($data, $av); 1186 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
805 1187
806 (aio_load $filename, $data) >= 0 1188 (aio_load $filename, $data) >= 0
807 or return; 1189 or return;
808 1190
809 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
811 or return; 1193 or return;
1194
812 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
813 } 1197 }
814 1198
1199 utf8::decode (my $decname = $filename);
815 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
816 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
817 return ($data, $av); 1203 ($data, $av)
818} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
819 1211
820############################################################################# 1212#############################################################################
821# command handling &c 1213# command handling &c
822 1214
823=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
836 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
837} 1229}
838 1230
839=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
840 1232
841Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
842 1238
843If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
844called. 1240called.
845 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
846=cut 1253=cut
847 1254
848sub register_extcmd { 1255sub register_extcmd {
849 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
850 1257
851 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
852} 1265}
853 1266
854cf::player->attach ( 1267cf::player->attach (
855 on_command => sub { 1268 on_command => sub {
856 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
865 cf::override; 1278 cf::override;
866 }, 1279 },
867 on_extcmd => sub { 1280 on_extcmd => sub {
868 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
869 1282
870 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
871 1284
872 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
873 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
874 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
875 $pl->ext_reply ($msg->{msgid}, %reply);
876 }
877 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
878 } else { 1300 } else {
879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
880 } 1302 }
881 1303
882 cf::override; 1304 cf::override;
883 }, 1305 },
884); 1306);
885 1307
886sub load_extension {
887 my ($path) = @_;
888
889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
890 my $base = $1;
891 my $pkg = $1;
892 $pkg =~ s/[^[:word:]]/_/g;
893 $pkg = "ext::$pkg";
894
895 warn "... loading '$path' into '$pkg'\n";
896
897 open my $fh, "<:utf8", $path
898 or die "$path: $!";
899
900 my $source =
901 "package $pkg; use strict; use utf8;\n"
902 . "#line 1 \"$path\"\n{\n"
903 . (do { local $/; <$fh> })
904 . "\n};\n1";
905
906 unless (eval $source) {
907 my $msg = $@ ? "$path: $@\n"
908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 }
914 die $@;
915 }
916
917 push @EXTS, $pkg;
918}
919
920sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
921 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
922 next unless -r $ext; 1313 next unless -r $path;
923 eval { 1314
924 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
925 1 1371 }
926 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
927 } 1377 };
928} 1378}
929 1379
930############################################################################# 1380#############################################################################
931 1381
1382=back
1383
932=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
933 1385
934Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
935 1387
936=cut 1388=cut
941 1393
942=head3 cf::player 1394=head3 cf::player
943 1395
944=over 4 1396=over 4
945 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
946=item cf::player::find $login 1412=item cf::player::find $login
947 1413
948Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
949 1415
950=cut 1416=cut
951 1417
952sub playerdir($) { 1418sub playerdir($) {
953 cf::localdir 1419 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1421}
959 1422
960sub path($) { 1423sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1425
963 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
964} 1427}
965 1428
966sub find_active($) { 1429sub find_active($) {
967 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
981 my $login = $_[0]; 1444 my $login = $_[0];
982 1445
983 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
984 1447
985 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
987 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
988 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
989 } 1465 }
990 } 1466 }
991} 1467}
992 1468
1001 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1002 1478
1003 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1005 1481
1482 cf::get_slot 0.01;
1483
1006 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1007 Coro::cede; 1485 cf::cede_to_tick;
1008} 1486}
1009 1487
1010sub new($) { 1488sub new($) {
1011 my ($login) = @_; 1489 my ($login) = @_;
1012 1490
1018 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1019 1497
1020 $self 1498 $self
1021} 1499}
1022 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1023=item $pl->quit_character 1511=item $pl->quit_character
1024 1512
1025Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1027 1515
1028=cut 1516=cut
1029 1517
1030sub quit_character { 1518sub quit_character {
1031 my ($pl) = @_; 1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1032 1522
1033 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035 1525
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 my $path = playerdir $pl; 1531 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1533 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1534 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1046 IO::AIO::aio_rmtree $temp; 1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1047} 1557}
1048 1558
1049=item cf::player::list_logins 1559=item cf::player::list_logins
1050 1560
1051Returns am arrayref of all valid playernames in the system, can take a 1561Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1562while and may block, so not sync_job-capable, ever.
1053 1563
1054=cut 1564=cut
1055 1565
1056sub list_logins { 1566sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1567 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1568 or return [];
1059 1569
1060 my @logins; 1570 my @logins;
1061 1571
1062 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1066 1582
1067 utf8::decode $login; 1583 utf8::decode $login;
1068 push @logins, $login; 1584 push @logins, $login;
1069 } 1585 }
1070 1586
1097 } 1613 }
1098 1614
1099 \@paths 1615 \@paths
1100} 1616}
1101 1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1102=item $player->ext_reply ($msgid, $msgtype, %msg) 1711=item $player->ext_reply ($msgid, @msg)
1103 1712
1104Sends an ext reply to the player. 1713Sends an ext reply to the player.
1105 1714
1106=cut 1715=cut
1107 1716
1108sub ext_reply($$$%) { 1717sub ext_reply($$@) {
1109 my ($self, $id, %msg) = @_; 1718 my ($self, $id, @msg) = @_;
1110 1719
1111 $msg{msgid} = $id; 1720 $self->ns->ext_reply ($id, @msg)
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114} 1721}
1115 1722
1116package cf; 1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
1750 my ($path) = @_;
1751
1752 my ($match, $specificity);
1753
1754 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) {
1756 ($match, $specificity) = ($region, $region->specificity)
1757 if $region->specificity > $specificity;
1758 }
1759 }
1760
1761 $match
1762}
1117 1763
1118=back 1764=back
1119
1120 1765
1121=head3 cf::map 1766=head3 cf::map
1122 1767
1123=over 4 1768=over 4
1124 1769
1136our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1138 1783
1139sub generate_random_map { 1784sub generate_random_map {
1140 my ($self, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1141 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map ( 1790 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1179 my ($self, $merge) = @_; 1827 my ($self, $merge) = @_;
1180 1828
1181 # we have to keep some variables in memory intact 1829 # we have to keep some variables in memory intact
1182 local $self->{path}; 1830 local $self->{path};
1183 local $self->{load_path}; 1831 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186 1832
1187 $self->SUPER::thawer_merge ($merge); 1833 $self->SUPER::thawer_merge ($merge);
1188} 1834}
1189 1835
1190sub normalise { 1836sub normalise {
1237 $self->init; # pass $1 etc. 1883 $self->init; # pass $1 etc.
1238 return $self; 1884 return $self;
1239 } 1885 }
1240 } 1886 }
1241 1887
1242 Carp::carp "unable to resolve path '$path' (base '$base')."; 1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1243 () 1889 ()
1244} 1890}
1245 1891
1246sub init { 1892sub init {
1247 my ($self) = @_; 1893 my ($self) = @_;
1262 1908
1263# the original (read-only) location 1909# the original (read-only) location
1264sub load_path { 1910sub load_path {
1265 my ($self) = @_; 1911 my ($self) = @_;
1266 1912
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1913 "$MAPDIR/$self->{path}.map"
1268} 1914}
1269 1915
1270# the temporary/swap location 1916# the temporary/swap location
1271sub save_path { 1917sub save_path {
1272 my ($self) = @_; 1918 my ($self) = @_;
1273 1919
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1921 "$TMPDIR/$path.map"
1276} 1922}
1277 1923
1278# the unique path, undef == no special unique path 1924# the unique path, undef == no special unique path
1279sub uniq_path { 1925sub uniq_path {
1280 my ($self) = @_; 1926 my ($self) = @_;
1281 1927
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1929 "$UNIQUEDIR/$path"
1284} 1930}
1285 1931
1286# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1287# all maps in C++... 1933# all maps in C++...
1288sub change_all_map_light { 1934sub change_all_map_light {
1290 1936
1291 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1293} 1939}
1294 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1295sub unlink_save { 1949sub unlink_save {
1296 my ($self) = @_; 1950 my ($self) = @_;
1297 1951
1298 utf8::encode (my $save = $self->save_path); 1952 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306} 1955}
1307 1956
1308sub load_header_from($) { 1957sub load_header_from($) {
1309 my ($self, $path) = @_; 1958 my ($self, $path) = @_;
1310 1959
1311 utf8::encode $path; 1960 utf8::encode $path;
1312 #aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1313 # or return;
1314
1315 $self->_load_header ($path)
1316 or return; 1962 or return;
1963
1964 $self->_load_header ($f)
1965 or return;
1966
1967 local $MAP_LOADING{$self->{path}} = $self;
1968 $f->resolve_delayed_derefs;
1317 1969
1318 $self->{load_path} = $path; 1970 $self->{load_path} = $path;
1319 1971
1320 1 1972 1
1321} 1973}
1360 $self->load_header_orig 2012 $self->load_header_orig
1361 or return; 2013 or return;
1362 $self->prepare_orig; 2014 $self->prepare_orig;
1363 } 2015 }
1364 2016
2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
2019
2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
1365 1 2023 1
1366} 2024}
1367 2025
1368sub find; 2026sub find;
1369sub find { 2027sub find {
1370 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1371 2029
1372 $path = normalise $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1373 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1374 cf::lock_wait "map_find:$path"; 2033 cf::lock_wait "map_find:$path";
1375 2034
1376 $cf::MAP{$path} || do { 2035 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1377 my $guard = cf::lock_acquire "map_find:$path"; 2037 my $guard2 = cf::lock_acquire "map_find:$path";
2038
1378 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1379 or return; 2040 or return;
1380 2041
1381 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1382 2043
1383 $map->load_header 2044 $map->load_header
1384 or return; 2045 or return;
1385 2046
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1389 $map->reset; 2052 $map->reset;
1390 undef $guard;
1391 return find $path; 2053 return find $path;
1392 } 2054 }
1393 2055
1394 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1395 } 2057 }
1402 my ($self) = @_; 2064 my ($self) = @_;
1403 2065
1404 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1405 2067
1406 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1407 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1408 2072
2073 return unless $self->valid;
1409 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1410 2075
1411 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1412 2077
1413 $self->alloc; 2078 $self->alloc;
1414 2079
1415 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1416 2082
1417 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1418 or return; 2086 or return;
1419 2087
1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1421 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1422 2090
1423 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1424 utf8::encode $uniq; 2092 utf8::encode $uniq;
1425 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1426 $self->clear_unique_items; 2095 $self->clear_unique_items;
1427 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1428 } 2099 }
1429 } 2100 }
1430 2101
1431 Coro::cede; 2102 $f->resolve_delayed_derefs;
1432 2103
2104 cf::cede_to_tick;
1433 # now do the right thing for maps 2105 # now do the right thing for maps
1434 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1435
1436 unless ($self->{deny_activate}) {
1437 $self->decay_objects;
1438 $self->fix_auto_apply;
1439 $self->update_buttons;
1440 Coro::cede;
1441 $self->set_darkness_map;
1442 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1443 unless $self->difficulty; 2108 unless $self->difficulty;
1444 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1445 $self->activate; 2118 $self->activate;
2119 }
2120
2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
2123
2124 $self->in_memory (cf::MAP_ACTIVE);
1446 } 2125 }
1447 2126
1448 $self->post_load; 2127 $self->post_load;
1449
1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451} 2128}
1452 2129
1453sub customise_for { 2130sub customise_for {
1454 my ($self, $ob) = @_; 2131 my ($self, $ob) = @_;
1455 2132
1456 return find "~" . $ob->name . "/" . $self->{path} 2133 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player; 2134 if $self->per_player;
1458 2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
1459 $self 2139 $self
1460} 2140}
1461 2141
1462# find and load all maps in the 3x3 area around a map 2142# find and load all maps in the 3x3 area around a map
1463sub load_diag { 2143sub load_neighbours {
1464 my ($map) = @_; 2144 my ($map) = @_;
1465 2145
1466 my @diag; # diagonal neighbours 2146 my @neigh; # diagonal neighbours
1467 2147
1468 for (0 .. 3) { 2148 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_) 2149 my $neigh = $map->tile_path ($_)
1470 or next; 2150 or next;
1471 $neigh = find $neigh, $map 2151 $neigh = find $neigh, $map
1472 or next; 2152 or next;
1473 $neigh->load; 2153 $neigh->load;
1474 2154
2155 push @neigh,
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 } 2158 }
1478 2159
1479 for (@diag) { 2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
1480 my $neigh = find @$_ 2162 my $neigh = find $path, $origin
1481 or next; 2163 or next;
1482 $neigh->load; 2164 $neigh->load;
1483 } 2165 }
1484} 2166}
1485 2167
1490} 2172}
1491 2173
1492sub do_load_sync { 2174sub do_load_sync {
1493 my ($map) = @_; 2175 my ($map) = @_;
1494 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1495 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
1496} 2181}
1497 2182
1498our %MAP_PREFETCH; 2183our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef; 2184our $MAP_PREFETCHER = undef;
1500 2185
1501sub find_async { 2186sub find_async {
1502 my ($path, $origin) = @_; 2187 my ($path, $origin, $load) = @_;
1503 2188
1504 $path = normalise $path, $origin && $origin->{path}; 2189 $path = normalise $path, $origin && $origin->{path};
1505 2190
1506 if (my $map = $cf::MAP{$path}) { 2191 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1508 } 2193 }
1509 2194
1510 undef $MAP_PREFETCH{$path}; 2195 $MAP_PREFETCH{$path} |= $load;
2196
1511 $MAP_PREFETCHER ||= cf::async { 2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
1512 while (%MAP_PREFETCH) { 2200 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) { 2201 while (my ($k, $v) = each %MAP_PREFETCH) {
1514 my $map = find $path 2202 if (my $map = find $k) {
1515 or next;
1516 $map->load; 2203 $map->load if $v;
2204 }
1517 2205
1518 delete $MAP_PREFETCH{$path}; 2206 delete $MAP_PREFETCH{$k};
1519 } 2207 }
1520 } 2208 }
1521 undef $MAP_PREFETCHER; 2209 undef $MAP_PREFETCHER;
1522 }; 2210 };
1523 $MAP_PREFETCHER->prio (6); 2211 $MAP_PREFETCHER->prio (6);
1526} 2214}
1527 2215
1528sub save { 2216sub save {
1529 my ($self) = @_; 2217 my ($self) = @_;
1530 2218
1531 my $lock = cf::lock_acquire "map_data:" . $self->path; 2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532 2220
1533 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1534 2222
1535 return unless $self->dirty; 2223 return unless $self->dirty;
1536 2224
1542 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1543 2231
1544 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1545 2233
1546 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1547 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1548 }; 2237 };
2238
2239 cf::get_slot 0.02;
1549 2240
1550 if ($uniq) { 2241 if ($uniq) {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1552 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1553 } else { 2244 } else {
1559 my ($self) = @_; 2250 my ($self) = @_;
1560 2251
1561 # save first because save cedes 2252 # save first because save cedes
1562 $self->save; 2253 $self->save;
1563 2254
1564 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1565 2256
1566 return if $self->players; 2257 return if $self->players;
1567 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1568 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1569 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1570 $self->clear; 2265 $self->clear;
1571 $self->in_memory (cf::MAP_SWAPPED);
1572} 2266}
1573 2267
1574sub reset_at { 2268sub reset_at {
1575 my ($self) = @_; 2269 my ($self) = @_;
1576 2270
1577 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1579 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1580 2273
1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1583 2276
1594 my ($self) = @_; 2287 my ($self) = @_;
1595 2288
1596 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597 2290
1598 return if $self->players; 2291 return if $self->players;
1599 return if $self->isa ("ext::map_per_player");#d#
1600 2292
1601 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1602 2304
1603 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1604 2306
1605 $self->in_memory (cf::MAP_SWAPPED); 2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
1606 $self->clear; 2309 $self->clear;
1607
1608 $_->clear_links_to ($self) for values %cf::MAP;
1609 2310
1610 $self->unlink_save; 2311 $self->unlink_save;
1611 $self->destroy; 2312 $self->destroy;
1612} 2313}
1613 2314
1614my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1615 2316
1616sub nuke { 2317sub nuke {
1617 my ($self) = @_; 2318 my ($self) = @_;
1618 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
1619 delete $cf::MAP{$self->path}; 2323 delete $cf::MAP{$self->path};
1620 2324
1621 $self->unlink_save; 2325 $self->unlink_save;
1622 2326
1623 bless $self, "cf::map"; 2327 bless $self, "cf::map";
1624 delete $self->{deny_reset}; 2328 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628 2332
1629 $cf::MAP{$self->path} = $self; 2333 $cf::MAP{$self->path} = $self;
2334 }
1630 2335
1631 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
2337}
2338
2339=item $maps = cf::map::tmp_maps
2340
2341Returns an arrayref with all map paths of currently instantiated and saved
2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
2347 [
2348 map {
2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
2355}
2356
2357=item $maps = cf::map::random_maps
2358
2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
2361
2362=cut
2363
2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
1632} 2373}
1633 2374
1634=item cf::map::unique_maps 2375=item cf::map::unique_maps
1635 2376
1636Returns an arrayref of paths of all shared maps that have 2377Returns an arrayref of paths of all shared maps that have
1637instantiated unique items. May block. 2378instantiated unique items. May block.
1638 2379
1639=cut 2380=cut
1640 2381
1641sub unique_maps() { 2382sub unique_maps() {
1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2383 [
1643 or return; 2384 map {
1644
1645 my @paths;
1646
1647 for (@$files) {
1648 utf8::decode $_; 2385 utf8::decode $_;
1649 next if /\.pst$/; 2386 s/\.map$//; # TODO future compatibility hack
1650 next unless /^$PATH_SEP/o; 2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1651 2388 ? ()
1652 push @paths, cf::map::normalise $_; 2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
1653 } 2391 ]
1654
1655 \@paths
1656} 2392}
1657
1658package cf;
1659 2393
1660=back 2394=back
1661 2395
1662=head3 cf::object 2396=head3 cf::object
1663 2397
1667 2401
1668=over 4 2402=over 4
1669 2403
1670=item $ob->inv_recursive 2404=item $ob->inv_recursive
1671 2405
1672Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
1673 2408
1674=cut 2409=cut
1675 2410
1676sub inv_recursive_; 2411sub inv_recursive_;
1677sub inv_recursive_ { 2412sub inv_recursive_ {
1680 2415
1681sub inv_recursive { 2416sub inv_recursive {
1682 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
1683} 2418}
1684 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
1685package cf; 2448package cf;
1686 2449
1687=back 2450=back
1688 2451
1689=head3 cf::object::player 2452=head3 cf::object::player
1695Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1696can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1697dialogue with the given NPC character. 2460dialogue with the given NPC character.
1698 2461
1699=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1700 2477
1701# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1702# with dialog boxes. 2479# with dialog boxes.
1703#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1704sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1706 2483
1707 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1708 2485
1709 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1710 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1711 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1712 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1713 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1714 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1715} 2511}
1716 2512
1717=item $player_object->may ("access") 2513=item $player_object->may ("access")
1718 2514
1719Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1766 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1767 2563
1768 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769 2565
1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1771 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1772 2568
1773 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1774} 2570}
1775 2571
1776sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1777 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1778 2576
1779 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1780 2578
1781 unless ($map) { 2579 unless ($map) {
1782 # restore original map position 2580 # restore original map position
1796 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1797 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1798 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1799 2597
1800 $map->load; 2598 $map->load;
1801 $map->load_diag; 2599 $map->load_neighbours;
1802 2600
1803 return unless $self->contr->active; 2601 return unless $self->contr->active;
1804 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1805 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1806} 2606}
1807 2607
1808cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1809 on_logout => sub {
1810 my ($pl) = @_;
1811 2609
1812 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1813 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1814 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1815 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1816 }; 2614be called at the end of this process.
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821 2615
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1840=item $player_object->goto ($path, $x, $y)
1841
1842=cut 2616=cut
2617
2618our $GOTOGEN;
1843 2619
1844sub cf::object::player::goto { 2620sub cf::object::player::goto {
1845 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
2622
2623 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1846 2625
1847 $self->enter_link; 2626 $self->enter_link;
1848 2627
1849 (async { 2628 (async {
2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
1850 my $map = eval { 2650 my $map = eval {
1851 my $map = cf::map::find $path; 2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1852 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
2655 $map = $check->($map) if $check && $map;
2656 } else {
2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
2659
1853 $map 2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
1854 } or 2666 }
1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1856 2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1857 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1858 })->prio (1); 2674 })->prio (1);
1859} 2675}
1860 2676
1861=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1862 2678
1882} 2698}
1883 2699
1884sub prepare_random_map { 2700sub prepare_random_map {
1885 my ($exit) = @_; 2701 my ($exit) = @_;
1886 2702
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1888
1889 # all this does is basically replace the /! path by 2703 # all this does is basically replace the /! path by
1890 # a new random map path (?random/...) with a seed 2704 # a new random map path (?random/...) with a seed
1891 # that depends on the exit object 2705 # that depends on the exit object
1892 2706
1893 my $rmp = parse_random_map_params $exit->msg; 2707 my $rmp = parse_random_map_params $exit->msg;
1895 if ($exit->map) { 2709 if ($exit->map) {
1896 $rmp->{region} = $exit->region->name; 2710 $rmp->{region} = $exit->region->name;
1897 $rmp->{origin_map} = $exit->map->path; 2711 $rmp->{origin_map} = $exit->map->path;
1898 $rmp->{origin_x} = $exit->x; 2712 $rmp->{origin_x} = $exit->x;
1899 $rmp->{origin_y} = $exit->y; 2713 $rmp->{origin_y} = $exit->y;
2714
2715 $exit->map->touch;
1900 } 2716 }
1901 2717
1902 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1903 2719
1904 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1905 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2722 my $meta = "$RANDOMDIR/$md5.meta";
1907 2723
1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1909 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh; 2726 undef $fh;
1911 aio_rename "$meta~", $meta; 2727 aio_rename "$meta~", $meta;
1912 2728
2729 my $slaying = "?random/$md5";
2730
2731 if ($exit->valid) {
1913 $exit->slaying ("?random/$md5"); 2732 $exit->slaying ("?random/$md5");
1914 $exit->msg (undef); 2733 $exit->msg (undef);
2734 }
1915 } 2735 }
1916} 2736}
1917 2737
1918sub cf::object::player::enter_exit { 2738sub cf::object::player::enter_exit {
1919 my ($self, $exit) = @_; 2739 my ($self, $exit) = @_;
1920 2740
1921 return unless $self->type == cf::PLAYER; 2741 return unless $self->type == cf::PLAYER;
1922 2742
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1932 $self->enter_link; 2743 $self->enter_link;
1933 2744
1934 (async { 2745 (async {
1935 $self->deactivate_recursive; # just to be sure 2746 $Coro::current->{desc} = "enter_exit";
2747
1936 unless (eval { 2748 unless (eval {
2749 $self->deactivate_recursive; # just to be sure
2750
2751 # random map handling
2752 {
2753 my $guard = cf::lock_acquire "exit_prepare:$exit";
2754
2755 prepare_random_map $exit
2756 if $exit->slaying eq "/!";
2757 }
2758
2759 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2760 my $x = $exit->stats->hp;
2761 my $y = $exit->stats->sp;
2762
1937 $self->goto ($slaying, $hp, $sp); 2763 $self->goto ($map, $x, $y);
1938 2764
2765 # if exit is damned, update players death & WoR home-position
2766 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED);
2768
1939 1; 2769 1
1940 }) { 2770 }) {
1941 $self->message ("Something went wrong deep within the crossfire server. " 2771 $self->message ("Something went wrong deep within the crossfire server. "
1942 . "I'll try to bring you back to the map you were before. " 2772 . "I'll try to bring you back to the map you were before. "
1943 . "Please report this to the dungeon master!", 2773 . "Please report this to the dungeon master!",
1944 cf::NDI_UNIQUE | cf::NDI_RED); 2774 cf::NDI_UNIQUE | cf::NDI_RED);
1945 2775
1946 warn "ERROR in enter_exit: $@"; 2776 warn "ERROR in enter_exit: $@";
1947 $self->leave_link; 2777 $self->leave_link;
1948 } 2778 }
1949 })->prio (1); 2779 })->prio (1);
1962 2792
1963sub cf::client::send_drawinfo { 2793sub cf::client::send_drawinfo {
1964 my ($self, $text, $flags) = @_; 2794 my ($self, $text, $flags) = @_;
1965 2795
1966 utf8::encode $text; 2796 utf8::encode $text;
1967 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2797 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1968} 2798}
1969 2799
2800=item $client->send_msg ($channel, $msg, $color, [extra...])
2801
2802Send a drawinfo or msg packet to the client, formatting the msg for the
2803client if neccessary. C<$type> should be a string identifying the type of
2804the message, with C<log> being the default. If C<$color> is negative, suppress
2805the message unless the client supports the msg packet.
2806
2807=cut
2808
2809# non-persistent channels (usually the info channel)
2810our %CHANNEL = (
2811 "c/identify" => {
2812 id => "infobox",
2813 title => "Identify",
2814 reply => undef,
2815 tooltip => "Items recently identified",
2816 },
2817 "c/examine" => {
2818 id => "infobox",
2819 title => "Examine",
2820 reply => undef,
2821 tooltip => "Signs and other items you examined",
2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2829 "c/lookat" => {
2830 id => "infobox",
2831 title => "Look",
2832 reply => undef,
2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/uptime" => {
2848 id => "infobox",
2849 title => "Uptime",
2850 reply => undef,
2851 tooltip => "How long the server has been running since last restart",
2852 },
2853 "c/mapinfo" => {
2854 id => "infobox",
2855 title => "Map Info",
2856 reply => undef,
2857 tooltip => "Information related to the maps",
2858 },
2859 "c/party" => {
2860 id => "party",
2861 title => "Party",
2862 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party",
2864 },
2865);
2866
2867sub cf::client::send_msg {
2868 my ($self, $channel, $msg, $color, @extra) = @_;
2869
2870 $msg = $self->pl->expand_cfpod ($msg);
2871
2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2873
2874 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel};
2877
2878 $self->ext_msg (channel_info => $channel)
2879 if $self->can_msg;
2880
2881 $channel = $channel->{id};
2882
2883 } elsif (ref $channel) {
2884 # send meta info to client, if not yet sent
2885 unless (exists $self->{channel}{$channel->{id}}) {
2886 $self->{channel}{$channel->{id}} = $channel;
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889 }
2890
2891 $channel = $channel->{id};
2892 }
2893
2894 return unless @extra || length $msg;
2895
2896 if ($self->can_msg) {
2897 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF;
2900
2901 $self->send_packet ("msg " . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2903 } else {
2904 if ($color >= 0) {
2905 # replace some tags by gcfclient-compatible ones
2906 for ($msg) {
2907 1 while
2908 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2909 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2910 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2911 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2912 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2913 }
2914
2915 $color &= cf::NDI_COLOR_MASK;
2916
2917 utf8::encode $msg;
2918
2919 if (0 && $msg =~ /\[/) {
2920 # COMMAND/INFO
2921 $self->send_packet ("drawextinfo $color 10 8 $msg")
2922 } else {
2923 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2924 $self->send_packet ("drawinfo $color $msg")
2925 }
2926 }
2927 }
2928}
2929
2930=item $client->ext_msg ($type, @msg)
2931
2932Sends an ext event to the client.
2933
2934=cut
2935
2936sub cf::client::ext_msg($$@) {
2937 my ($self, $type, @msg) = @_;
2938
2939 if ($self->extcmd == 2) {
2940 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2941 } elsif ($self->extcmd == 1) { # TODO: remove
2942 push @msg, msgtype => "event_$type";
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2944 }
2945}
2946
2947=item $client->ext_reply ($msgid, @msg)
2948
2949Sends an ext reply to the client.
2950
2951=cut
2952
2953sub cf::client::ext_reply($$@) {
2954 my ($self, $id, @msg) = @_;
2955
2956 if ($self->extcmd == 2) {
2957 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2958 } elsif ($self->extcmd == 1) {
2959 #TODO: version 1, remove
2960 unshift @msg, msgtype => "reply", msgid => $id;
2961 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2962 }
2963}
1970 2964
1971=item $success = $client->query ($flags, "text", \&cb) 2965=item $success = $client->query ($flags, "text", \&cb)
1972 2966
1973Queues a query to the client, calling the given callback with 2967Queues a query to the client, calling the given callback with
1974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2968the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2969C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1976 2970
1977Queries can fail, so check the return code. Or don't, as queries will become 2971Queries can fail, so check the return code. Or don't, as queries will
1978reliable at some point in the future. 2972become reliable at some point in the future.
1979 2973
1980=cut 2974=cut
1981 2975
1982sub cf::client::query { 2976sub cf::client::query {
1983 my ($self, $flags, $text, $cb) = @_; 2977 my ($self, $flags, $text, $cb) = @_;
1991 utf8::encode $text; 2985 utf8::encode $text;
1992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2986 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1993 2987
1994 $self->send_packet ($self->{query_queue}[0][0]) 2988 $self->send_packet ($self->{query_queue}[0][0])
1995 if @{ $self->{query_queue} } == 1; 2989 if @{ $self->{query_queue} } == 1;
2990
2991 1
1996} 2992}
1997 2993
1998cf::client->attach ( 2994cf::client->attach (
2995 on_connect => sub {
2996 my ($ns) = @_;
2997
2998 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2999 },
1999 on_reply => sub { 3000 on_reply => sub {
2000 my ($ns, $msg) = @_; 3001 my ($ns, $msg) = @_;
2001 3002
2002 # this weird shuffling is so that direct followup queries 3003 # this weird shuffling is so that direct followup queries
2003 # get handled first 3004 # get handled first
2004 my $queue = delete $ns->{query_queue} 3005 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here 3006 or return; # be conservative, not sure how that can happen, but we saw a crash here
2006 3007
2007 (shift @$queue)->[1]->($msg); 3008 (shift @$queue)->[1]->($msg);
3009 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2008 3010
2009 push @{ $ns->{query_queue} }, @$queue; 3011 push @{ $ns->{query_queue} }, @$queue;
2010 3012
2011 if (@{ $ns->{query_queue} } == @$queue) { 3013 if (@{ $ns->{query_queue} } == @$queue) {
2012 if (@$queue) { 3014 if (@$queue) {
2014 } else { 3016 } else {
2015 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3017 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2016 } 3018 }
2017 } 3019 }
2018 }, 3020 },
3021 on_exticmd => sub {
3022 my ($ns, $buf) = @_;
3023
3024 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3025
3026 if (ref $msg) {
3027 my ($type, $reply, @payload) =
3028 "ARRAY" eq ref $msg
3029 ? @$msg
3030 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3031
3032 my @reply;
3033
3034 if (my $cb = $EXTICMD{$type}) {
3035 @reply = $cb->($ns, @payload);
3036 }
3037
3038 $ns->ext_reply ($reply, @reply)
3039 if $reply;
3040
3041 } else {
3042 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3043 }
3044
3045 cf::override;
3046 },
2019); 3047);
2020 3048
2021=item $client->async (\&cb) 3049=item $client->async (\&cb)
2022 3050
2023Create a new coroutine, running the specified callback. The coroutine will 3051Create a new coroutine, running the specified callback. The coroutine will
2064our $safe = new Safe "safe"; 3092our $safe = new Safe "safe";
2065our $safe_hole = new Safe::Hole; 3093our $safe_hole = new Safe::Hole;
2066 3094
2067$SIG{FPE} = 'IGNORE'; 3095$SIG{FPE} = 'IGNORE';
2068 3096
2069$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3097$safe->permit_only (Opcode::opset qw(
3098 :base_core :base_mem :base_orig :base_math
3099 grepstart grepwhile mapstart mapwhile
3100 sort time
3101));
2070 3102
2071# here we export the classes and methods available to script code 3103# here we export the classes and methods available to script code
2072 3104
2073=pod 3105=pod
2074 3106
2075The following fucntions and emthods are available within a safe environment: 3107The following functions and methods are available within a safe environment:
2076 3108
2077 cf::object contr pay_amount pay_player map 3109 cf::object
3110 contr pay_amount pay_player map x y force_find force_add destroy
3111 insert remove name archname title slaying race decrease split
3112
2078 cf::object::player player 3113 cf::object::player
2079 cf::player peaceful 3114 player
2080 cf::map trigger 3115
3116 cf::player
3117 peaceful
3118
3119 cf::map
3120 trigger
2081 3121
2082=cut 3122=cut
2083 3123
2084for ( 3124for (
2085 ["cf::object" => qw(contr pay_amount pay_player map)], 3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3126 insert remove inv nrof name archname title slaying race
3127 decrease split destroy)],
2086 ["cf::object::player" => qw(player)], 3128 ["cf::object::player" => qw(player)],
2087 ["cf::player" => qw(peaceful)], 3129 ["cf::player" => qw(peaceful)],
2088 ["cf::map" => qw(trigger)], 3130 ["cf::map" => qw(trigger)],
2089) { 3131) {
2090 no strict 'refs'; 3132 no strict 'refs';
2161=back 3203=back
2162 3204
2163=cut 3205=cut
2164 3206
2165############################################################################# 3207#############################################################################
3208# the server's init and main functions
2166 3209
2167=head2 EXTENSION DATABASE SUPPORT 3210sub load_facedata($) {
3211 my ($path) = @_;
2168 3212
2169Crossfire maintains a very simple database for extension use. It can 3213 # HACK to clear player env face cache, we need some signal framework
2170currently store anything that can be serialised using Storable, which 3214 # for this (global event?)
2171excludes objects. 3215 %ext::player_env::MUSIC_FACE_CACHE = ();
2172 3216
2173The parameter C<$family> should best start with the name of the extension 3217 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2174using it, it should be unique.
2175 3218
2176=over 4 3219 warn "loading facedata from $path\n";
2177 3220
2178=item $hashref = cf::db_get $family 3221 my $facedata;
3222 0 < aio_load $path, $facedata
3223 or die "$path: $!";
2179 3224
2180Return a hashref for use by the extension C<$family>, which can be 3225 $facedata = Coro::Storable::thaw $facedata;
2181modified. After modifications, you have to call C<cf::db_dirty> or
2182C<cf::db_sync>.
2183 3226
2184=item $value = cf::db_get $family => $key 3227 $facedata->{version} == 2
3228 or cf::cleanup "$path: version mismatch, cannot proceed.";
2185 3229
2186Returns a single value from the database 3230 # patch in the exptable
2187 3231 $facedata->{resource}{"res/exp_table"} = {
2188=item cf::db_put $family => $hashref 3232 type => FT_RSRC,
2189 3233 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2190Stores the given family hashref into the database. Updates are delayed, if
2191you want the data to be synced to disk immediately, use C<cf::db_sync>.
2192
2193=item cf::db_put $family => $key => $value
2194
2195Stores the given C<$value> in the family hash. Updates are delayed, if you
2196want the data to be synced to disk immediately, use C<cf::db_sync>.
2197
2198=item cf::db_dirty
2199
2200Marks the database as dirty, to be updated at a later time.
2201
2202=item cf::db_sync
2203
2204Immediately write the database to disk I<if it is dirty>.
2205
2206=cut
2207
2208our $DB;
2209
2210{
2211 my $path = cf::localdir . "/database.pst";
2212
2213 sub db_load() {
2214 $DB = stat $path ? Storable::retrieve $path : { };
2215 } 3234 };
3235 cf::cede_to_tick;
2216 3236
2217 my $pid;
2218
2219 sub db_save() {
2220 waitpid $pid, 0 if $pid;
2221 if (0 == ($pid = fork)) {
2222 $DB->{_meta}{version} = 1;
2223 Storable::nstore $DB, "$path~";
2224 rename "$path~", $path;
2225 cf::_exit 0 if defined $pid;
2226 }
2227 } 3237 {
3238 my $faces = $facedata->{faceinfo};
2228 3239
2229 my $dirty; 3240 while (my ($face, $info) = each %$faces) {
3241 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2230 3242
2231 sub db_sync() { 3243 cf::face::set_visibility $idx, $info->{visibility};
2232 db_save if $dirty; 3244 cf::face::set_magicmap $idx, $info->{magicmap};
2233 undef $dirty; 3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2234 } 3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2235 3247
2236 my $idle = Event->idle ( 3248 cf::cede_to_tick;
2237 reentrant => 0,
2238 min => 10,
2239 max => 20,
2240 repeat => 0,
2241 data => WF_AUTOCANCEL,
2242 cb => \&db_sync,
2243 );
2244
2245 sub db_dirty() {
2246 $dirty = 1;
2247 $idle->start;
2248 }
2249
2250 sub db_get($;$) {
2251 @_ >= 2
2252 ? $DB->{$_[0]}{$_[1]}
2253 : ($DB->{$_[0]} ||= { })
2254 }
2255
2256 sub db_put($$;$) {
2257 if (@_ >= 3) {
2258 $DB->{$_[0]}{$_[1]} = $_[2];
2259 } else {
2260 $DB->{$_[0]} = $_[1];
2261 }
2262 db_dirty;
2263 }
2264
2265 cf::global->attach (
2266 prio => 10000,
2267 on_cleanup => sub {
2268 db_sync;
2269 }, 3249 }
2270 );
2271}
2272 3250
2273############################################################################# 3251 while (my ($face, $info) = each %$faces) {
2274# the server's main() 3252 next unless $info->{smooth};
2275 3253
2276sub cfg_load { 3254 my $idx = cf::face::find $face
3255 or next;
3256
3257 if (my $smooth = cf::face::find $info->{smooth}) {
3258 cf::face::set_smooth $idx, $smooth;
3259 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3260 } else {
3261 warn "smooth face '$info->{smooth}' not found for face '$face'";
3262 }
3263
3264 cf::cede_to_tick;
3265 }
3266 }
3267
3268 {
3269 my $anims = $facedata->{animinfo};
3270
3271 while (my ($anim, $info) = each %$anims) {
3272 cf::anim::set $anim, $info->{frames}, $info->{facings};
3273 cf::cede_to_tick;
3274 }
3275
3276 cf::anim::invalidate_all; # d'oh
3277 }
3278
3279 {
3280 # TODO: for gcfclient pleasure, we should give resources
3281 # that gcfclient doesn't grok a >10000 face index.
3282 my $res = $facedata->{resource};
3283
3284 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) {
3286 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3287 my $data;
3288
3289 if ($info->{type} & 1) {
3290 # prepend meta info
3291
3292 my $meta = $enc->encode ({
3293 name => $name,
3294 %{ $info->{meta} || {} },
3295 });
3296
3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type};
3304 } else {
3305 $RESOURCE{$name} = $info;
3306 }
3307
3308 cf::cede_to_tick;
3309 }
3310 }
3311
3312 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3313
3314 1
3315}
3316
3317cf::global->attach (on_resource_update => sub {
3318 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3319 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3320
3321 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3322 my $sound = $soundconf->{compat}[$_]
3323 or next;
3324
3325 my $face = cf::face::find "sound/$sound->[1]";
3326 cf::sound::set $sound->[0] => $face;
3327 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3328 }
3329
3330 while (my ($k, $v) = each %{$soundconf->{event}}) {
3331 my $face = cf::face::find "sound/$v";
3332 cf::sound::set $k => $face;
3333 }
3334 }
3335});
3336
3337register_exticmd fx_want => sub {
3338 my ($ns, $want) = @_;
3339
3340 while (my ($k, $v) = each %$want) {
3341 $ns->fx_want ($k, $v);
3342 }
3343};
3344
3345sub load_resource_file($) {
3346 my $guard = lock_acquire "load_resource_file";
3347
3348 my $status = load_resource_file_ $_[0];
3349 get_slot 0.1, 100;
3350 cf::arch::commit_load;
3351
3352 $status
3353}
3354
3355sub reload_regions {
3356 # HACK to clear player env face cache, we need some signal framework
3357 # for this (global event?)
3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3359
3360 load_resource_file "$MAPDIR/regions"
3361 or die "unable to load regions file\n";
3362
3363 for (cf::region::list) {
3364 $_->{match} = qr/$_->{match}/
3365 if exists $_->{match};
3366 }
3367}
3368
3369sub reload_facedata {
3370 load_facedata "$DATADIR/facedata"
3371 or die "unable to load facedata\n";
3372}
3373
3374sub reload_archetypes {
3375 load_resource_file "$DATADIR/archetypes"
3376 or die "unable to load archetypes\n";
3377}
3378
3379sub reload_treasures {
3380 load_resource_file "$DATADIR/treasures"
3381 or die "unable to load treasurelists\n";
3382}
3383
3384sub reload_resources {
3385 warn "reloading resource files...\n";
3386
3387 reload_facedata;
3388 reload_archetypes;
3389 reload_regions;
3390 reload_treasures;
3391
3392 warn "finished reloading resource files\n";
3393}
3394
3395sub init {
3396 my $guard = freeze_mainloop;
3397
3398 reload_resources;
3399}
3400
3401sub reload_config {
2277 open my $fh, "<:utf8", cf::confdir . "/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
2278 or return; 3403 or return;
2279 3404
2280 local $/; 3405 local $/;
2281 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::Load <$fh>;
2282 3407
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284 3409
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2297sub main { 3422sub main {
2298 # we must not ever block the main coroutine 3423 # we must not ever block the main coroutine
2299 local $Coro::idle = sub { 3424 local $Coro::idle = sub {
2300 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2301 (async { 3426 (async {
2302 Event::one_event; 3427 $Coro::current->{desc} = "IDLE BUG HANDLER";
3428 EV::loop EV::LOOP_ONESHOT;
2303 })->prio (Coro::PRIO_MAX); 3429 })->prio (Coro::PRIO_MAX);
2304 }; 3430 };
2305 3431
2306 cfg_load; 3432 {
2307 db_load; 3433 my $guard = freeze_mainloop;
3434 reload_config;
3435 db_init;
2308 load_extensions; 3436 load_extensions;
2309 3437
2310 $TICK_WATCHER->start; 3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3439 evthread_start IO::AIO::poll_fileno;
3440 }
3441
2311 Event::loop; 3442 EV::loop;
2312} 3443}
2313 3444
2314############################################################################# 3445#############################################################################
2315# initialisation and cleanup 3446# initialisation and cleanup
2316 3447
2317# install some emergency cleanup handlers 3448# install some emergency cleanup handlers
2318BEGIN { 3449BEGIN {
3450 our %SIGWATCHER = ();
2319 for my $signal (qw(INT HUP TERM)) { 3451 for my $signal (qw(INT HUP TERM)) {
2320 Event->signal ( 3452 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2321 reentrant => 0,
2322 data => WF_AUTOCANCEL,
2323 signal => $signal,
2324 prio => 0,
2325 cb => sub {
2326 cf::cleanup "SIG$signal"; 3453 cf::cleanup "SIG$signal";
2327 },
2328 ); 3454 };
3455 }
3456}
3457
3458sub write_runtime_sync {
3459 my $runtime = "$LOCALDIR/runtime";
3460
3461 # first touch the runtime file to show we are still running:
3462 # the fsync below can take a very very long time.
3463
3464 IO::AIO::aio_utime $runtime, undef, undef;
3465
3466 my $guard = cf::lock_acquire "write_runtime";
3467
3468 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3469 or return;
3470
3471 my $value = $cf::RUNTIME + 90 + 10;
3472 # 10 is the runtime save interval, for a monotonic clock
3473 # 60 allows for the watchdog to kill the server.
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 # touch it again to show we are up-to-date
3483 aio_utime $fh, undef, undef;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$runtime~", $runtime
3489 and return;
3490
3491 warn "runtime file written.\n";
3492
2329 } 3493 1
3494}
3495
3496our $uuid_lock;
3497our $uuid_skip;
3498
3499sub write_uuid_sync($) {
3500 $uuid_skip ||= $_[0];
3501
3502 return if $uuid_lock;
3503 local $uuid_lock = 1;
3504
3505 my $uuid = "$LOCALDIR/uuid";
3506
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return;
3509
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
2330} 3537}
2331 3538
2332sub emergency_save() { 3539sub emergency_save() {
2333 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
2334 3541
2340 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
2341 warn "begin emergency player save\n"; 3548 warn "begin emergency player save\n";
2342 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
2343 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
2344 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2345 $pl->save; 3553 $pl->save;
2346 } 3554 }
2347 warn "end emergency player save\n"; 3555 warn "end emergency player save\n";
2348 3556
2349 warn "begin emergency map save\n"; 3557 warn "begin emergency map save\n";
2351 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
2352 $map->valid or next; 3560 $map->valid or next;
2353 $map->save; 3561 $map->save;
2354 } 3562 }
2355 warn "end emergency map save\n"; 3563 warn "end emergency map save\n";
3564
3565 warn "begin emergency database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "end emergency database checkpoint\n";
3568
3569 warn "begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "end write uuid\n";
2356 }; 3572 };
2357 3573
2358 warn "leave emergency perl save\n"; 3574 warn "leave emergency perl save\n";
2359} 3575}
2360 3576
3577sub post_cleanup {
3578 my ($make_core) = @_;
3579
3580 warn Carp::longmess "post_cleanup backtrace"
3581 if $make_core;
3582}
3583
2361sub reload() { 3584sub do_reload_perl() {
2362 # can/must only be called in main 3585 # can/must only be called in main
2363 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
2364 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
2365 return; 3588 return;
2366 } 3589 }
2367 3590
2368 warn "reloading..."; 3591 warn "reloading...";
2369 3592
2370 warn "cancelling server ticker"; 3593 warn "entering sync_job";
2371 $TICK_WATCHER->cancel;
2372 3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2373 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2374 3599
2375 eval { 3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
2376 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2377
2378 warn "syncing database to disk";
2379 cf::db_sync;
2380
2381 warn "cancelling all WF_AUTOCANCEL watchers";
2382 for (Event::all_watchers) {
2383 $_->cancel if $_->data & WF_AUTOCANCEL;
2384 }
2385 3604
2386 warn "flushing outstanding aio requests"; 3605 warn "flushing outstanding aio requests";
2387 for (;;) { 3606 for (;;) {
3607 BDB::flush;
2388 IO::AIO::flush; 3608 IO::AIO::flush;
2389 Coro::cede; 3609 Coro::cede_notself;
2390 last unless IO::AIO::nreqs; 3610 last unless IO::AIO::nreqs || BDB::nreqs;
2391 warn "iterate..."; 3611 warn "iterate...";
2392 } 3612 }
3613
3614 ++$RELOAD;
2393 3615
2394 warn "cancelling all extension coros"; 3616 warn "cancelling all extension coros";
2395 $_->cancel for values %EXT_CORO; 3617 $_->cancel for values %EXT_CORO;
2396 %EXT_CORO = (); 3618 %EXT_CORO = ();
2397 3619
2398 warn "removing commands"; 3620 warn "removing commands";
2399 %COMMAND = (); 3621 %COMMAND = ();
2400 3622
2401 warn "removing ext commands"; 3623 warn "removing ext/exti commands";
2402 %EXTCMD = (); 3624 %EXTCMD = ();
3625 %EXTICMD = ();
2403 3626
2404 warn "unloading/nuking all extensions"; 3627 warn "unloading/nuking all extensions";
2405 for my $pkg (@EXTS) { 3628 for my $pkg (@EXTS) {
2406 warn "... unloading $pkg"; 3629 warn "... unloading $pkg";
2407 3630
2437 Symbol::delete_package "safe::$_" 3660 Symbol::delete_package "safe::$_"
2438 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3661 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2439 3662
2440 warn "unloading cf.pm \"a bit\""; 3663 warn "unloading cf.pm \"a bit\"";
2441 delete $INC{"cf.pm"}; 3664 delete $INC{"cf.pm"};
3665 delete $INC{"cf/pod.pm"};
2442 3666
2443 # don't, removes xs symbols, too, 3667 # don't, removes xs symbols, too,
2444 # and global variables created in xs 3668 # and global variables created in xs
2445 #Symbol::delete_package __PACKAGE__; 3669 #Symbol::delete_package __PACKAGE__;
2446 3670
2449 warn "reloading cf.pm"; 3673 warn "reloading cf.pm";
2450 require cf; 3674 require cf;
2451 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3675 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2452 3676
2453 warn "loading config and database again"; 3677 warn "loading config and database again";
2454 cf::cfg_load; 3678 cf::reload_config;
2455 cf::db_load;
2456 3679
2457 warn "loading extensions"; 3680 warn "loading extensions";
2458 cf::load_extensions; 3681 cf::load_extensions;
2459 3682
2460 warn "reattaching attachments to objects/players"; 3683 warn "reattaching attachments to objects/players";
2461 _global_reattach; 3684 _global_reattach; # objects, sockets
2462 warn "reattaching attachments to maps"; 3685 warn "reattaching attachments to maps";
2463 reattach $_ for values %MAP; 3686 reattach $_ for values %MAP;
3687 warn "reattaching attachments to players";
3688 reattach $_ for values %PLAYER;
2464 3689
2465 warn "restarting server ticker"; 3690 warn "leaving sync_job";
2466 3691
2467 $TICK_WATCHER->start; 3692 1
3693 } or do {
3694 warn $@;
3695 cf::cleanup "error while reloading, exiting.";
2468 }; 3696 };
2469
2470 if ($@) {
2471 warn $@;
2472 warn "error while reloading, exiting.";
2473 exit 1;
2474 }
2475 3697
2476 warn "reloaded"; 3698 warn "reloaded";
2477}; 3699};
2478 3700
2479our $RELOAD_WATCHER; # used only during reload 3701our $RELOAD_WATCHER; # used only during reload
2480 3702
3703sub reload_perl() {
3704 # doing reload synchronously and two reloads happen back-to-back,
3705 # coro crashes during coro_state_free->destroy here.
3706
3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3708 do_reload_perl;
3709 undef $RELOAD_WATCHER;
3710 };
3711}
3712
2481register_command "reload" => sub { 3713register_command "reload" => sub {
2482 my ($who, $arg) = @_; 3714 my ($who, $arg) = @_;
2483 3715
2484 if ($who->flag (FLAG_WIZ)) { 3716 if ($who->flag (FLAG_WIZ)) {
2485 $who->message ("reloading server."); 3717 $who->message ("reloading server.");
2486 3718 async {
2487 # doing reload synchronously and two reloads happen back-to-back, 3719 $Coro::current->{desc} = "perl_reload";
2488 # coro crashes during coro_state_free->destroy here.
2489
2490 $RELOAD_WATCHER ||= Event->timer (
2491 reentrant => 0,
2492 after => 0,
2493 data => WF_AUTOCANCEL,
2494 cb => sub {
2495 reload; 3720 reload_perl;
2496 undef $RELOAD_WATCHER;
2497 },
2498 ); 3721 };
2499 } 3722 }
2500}; 3723};
2501 3724
2502unshift @INC, $LIBDIR; 3725unshift @INC, $LIBDIR;
2503 3726
2504my $bug_warning = 0; 3727my $bug_warning = 0;
2505 3728
2506$TICK_WATCHER = Event->timer ( 3729our @WAIT_FOR_TICK;
2507 reentrant => 0, 3730our @WAIT_FOR_TICK_BEGIN;
2508 parked => 1, 3731
2509 prio => 0, 3732sub wait_for_tick {
2510 at => $NEXT_TICK || $TICK, 3733 return if tick_inhibit || $Coro::current == $Coro::main;
2511 data => WF_AUTOCANCEL, 3734
2512 cb => sub { 3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK, $signal;
3737 $signal->wait;
3738}
3739
3740sub wait_for_tick_begin {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK_BEGIN, $signal;
3745 $signal->wait;
3746}
3747
3748sub tick {
2513 if ($Coro::current != $Coro::main) { 3749 if ($Coro::current != $Coro::main) {
2514 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3750 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2515 unless ++$bug_warning > 10; 3751 unless ++$bug_warning > 10;
2516 return; 3752 return;
2517 } 3753 }
2518 3754
2519 $NOW = Event::time;
2520
2521 cf::server_tick; # one server iteration 3755 cf::server_tick; # one server iteration
2522 $RUNTIME += $TICK;
2523 $NEXT_TICK += $TICK;
2524 3756
2525 $WAIT_FOR_TICK->broadcast; 3757 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2526 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2527 3759 Coro::async_pool {
2528 Event::sweep; 3760 $Coro::current->{desc} = "runtime saver";
2529 Coro::cede_notself;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
2534 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2536
2537 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start;
2539 },
2540);
2541
2542IO::AIO::max_poll_time $TICK * 0.1;
2543
2544undef $Coro::AIO::WATCHER;
2545$AIO_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2547 fd => IO::AIO::poll_fileno,
2548 poll => 'r',
2549 prio => 6,
2550 data => WF_AUTOCANCEL,
2551 cb => \&IO::AIO::poll_cb,
2552);
2553
2554$WRITE_RUNTIME_WATCHER = Event->timer (
2555 reentrant => 0,
2556 data => WF_AUTOCANCEL,
2557 after => 1,
2558 interval => 10,
2559 prio => 6, # keep it lowest so it acts like a watchdog
2560 cb => Coro::unblock_sub {
2561 write_runtime 3761 write_runtime_sync
2562 or warn "ERROR: unable to write runtime file: $!"; 3762 or warn "ERROR: unable to write runtime file: $!";
3763 };
2563 }, 3764 }
2564); 3765
3766 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3767 $sig->send;
3768 }
3769 while (my $sig = shift @WAIT_FOR_TICK) {
3770 $sig->send;
3771 }
3772
3773 $LOAD = ($NOW - $TICK_START) / $TICK;
3774 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3775
3776 if (0) {
3777 if ($NEXT_TICK) {
3778 my $jitter = $TICK_START - $NEXT_TICK;
3779 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3780 warn "jitter $JITTER\n";#d#
3781 }
3782 }
3783}
3784
3785{
3786 # configure BDB
3787
3788 BDB::min_parallel 8;
3789 BDB::max_poll_reqs $TICK * 0.1;
3790 $Coro::BDB::WATCHER->priority (1);
3791
3792 unless ($DB_ENV) {
3793 $DB_ENV = BDB::db_env_create;
3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3795 | BDB::LOG_AUTOREMOVE, 1);
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 $Coro::AIO::WATCHER->priority (1);
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 async {
3845 $Coro::current->{desc} = "abt $msg";
3846
3847 my @bt = fork_call {
3848 @addr = map { sprintf "%x", $_ } @addr;
3849 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3850 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3851 or die "addr2line: $!";
3852
3853 my @funcs;
3854 my @res = <$fh>;
3855 chomp for @res;
3856 while (@res) {
3857 my ($func, $line) = splice @res, 0, 2, ();
3858 push @funcs, "[$func] $line";
3859 }
3860
3861 @funcs
3862 };
3863
3864 LOG llevInfo, "[ABT] $msg\n";
3865 LOG llevInfo, "[ABT] $_\n" for @bt;
3866 --$_log_backtrace;
3867 };
3868 } else {
3869 LOG llevInfo, "[ABT] $msg\n";
3870 LOG llevInfo, "[ABT] [suppressed]\n";
3871 }
3872}
3873
3874# load additional modules
3875use cf::pod;
2565 3876
2566END { cf::emergency_save } 3877END { cf::emergency_save }
2567 3878
25681 38791
2569 3880

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines