ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.431 by elmex, Sun May 4 19:27:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV 3.2;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 104our $DB_ENV;
86 105
87our %CFG; 106our %CFG;
88 107
89our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 109our $RUNTIME;
110our $NOW;
91 111
92our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
95 115
96# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 118
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
102 123
103binmode STDOUT; 124binmode STDOUT;
104binmode STDERR; 125binmode STDERR;
105 126
106# read virtual server time, if available 127# read virtual server time, if available
159 180
160The raw value load value from the last tick. 181The raw value load value from the last tick.
161 182
162=item %cf::CFG 183=item %cf::CFG
163 184
164Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 186from wherever your confdir points to.
166 187
167=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
168 189
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 208 $msg .= "\n"
188 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
189 210
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 212
192 utf8::encode $msg;
193 LOG llevError, $msg; 213 LOG llevError, $msg;
194 }; 214 };
195} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
196 231
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 248)) {
214 no strict 'refs'; 249 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 251}
217 252
218$Event::DIED = sub { 253$EV::DIED = sub {
219 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
220}; 255};
221 256
222############################################################################# 257#############################################################################
223 258
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 282 $d
248 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
249} 284}
250 285
251=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
252 287
253Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
254 289
255=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
256 291
257Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
258 293
259=cut 294=cut
260 295
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 297
263sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
265 300
266=item cf::lock_wait $string 301=item cf::lock_wait $string
267 302
268Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
269 304
272Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
275returned. 310returned.
276 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
277Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
279 317
280=item $locked = cf::lock_active $string 318=item $locked = cf::lock_active $string
281 319
282Return true if the lock is currently active, i.e. somebody has locked it. 320Return true if the lock is currently active, i.e. somebody has locked it.
283 321
284=cut 322=cut
285 323
286our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
287 326
288sub lock_wait($) { 327sub lock_wait($) {
289 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
290 334
291 # wait for lock, if any 335 # wait for lock, if any
292 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 338 Coro::schedule;
300 344
301 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
302 lock_wait $key; 346 lock_wait $key;
303 347
304 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
305 350
306 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
309 } 355 }
310} 356}
311 357
314 360
315 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
316} 362}
317 363
318sub freeze_mainloop { 364sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
320 366
321 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 368}
323 }; 369
324 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
325 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
326} 383}
327 384
328=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
329 386
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 398our @SLOT_QUEUE;
342our $SLOT_QUEUE; 399our $SLOT_QUEUE;
343 400
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
346 my $signal = new Coro::Signal; 405 my $signal = new Coro::Signal;
347 406
348 while () { 407 while () {
349 next_job: 408 next_job:
350 my $avail = cf::till_tick; 409 my $avail = cf::till_tick;
358 } 417 }
359 } 418 }
360 } 419 }
361 420
362 if (@SLOT_QUEUE) { 421 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 423 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 424 $signal->wait;
366 } else { 425 } else {
367 Coro::schedule; 426 Coro::schedule;
368 } 427 }
369 } 428 }
370}; 429};
371 430
372sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
373 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
374 435
375 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
377 438
391 452
392BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
393 454
394=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
395 456
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 460acceptable.
400 461
401If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
407 468
408sub sync_job(&) { 469sub sync_job(&) {
409 my ($job) = @_; 470 my ($job) = @_;
410 471
411 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 473 my $time = EV::time;
413 474
414 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
416 477
417 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 479
419 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
420 481
421 my $busy = 1; 482 my $busy = 1;
422 my @res; 483 my @res;
423 484
424 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 487 @res = eval { $job->() };
426 warn $@ if $@; 488 warn $@ if $@;
427 undef $busy; 489 undef $busy;
428 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
429 491
430 while ($busy) { 492 while ($busy) {
431 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
432 } 497 }
498 }
433 499
434 $time = Event::time - $time; 500 my $time = EV::time - $time;
435 501
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
440 503
441 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
442 } else { 505 } else {
443 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
444 507
469=item fork_call { }, $args 532=item fork_call { }, $args
470 533
471Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
475 538
476=cut 539=cut
477 540
478sub fork_call(&@) { 541sub fork_call(&@) {
479 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
480 543
481 # we seemingly have to make a local copy of the whole thing, 544 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 545 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 546 # TODO: investigate and fix (likely this will be rather laborious)
484 547
485 my @res = Coro::Util::fork_eval { 548 my @res = Coro::Util::fork_eval {
486 reset_signals; 549 reset_signals;
487 &$cb 550 &$cb
488 }, @args; 551 }, @args;
489 552
490 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
491} 554}
492 555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
493=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
494 584
495Returns a single value from the environment database. 585Returns a single value from the environment database.
496 586
497=item cf::db_put $family => $key => $value 587=item cf::db_put $family => $key => $value
498 588
499Stores the given C<$value> in the family. It can currently store binary 589Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
502=cut 597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
503 615
504our $DB; 616our $DB;
505 617
506sub db_init { 618sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 619 cf::sync_job {
511 eval { 620 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 621 };
521} 622}
522 623
523sub db_get($$) { 624sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 625 my $key = "$_[0]/$_[1]";
525 626
575 if (1) { 676 if (1) {
576 $md5 = 677 $md5 =
577 join "\x00", 678 join "\x00",
578 $processversion, 679 $processversion,
579 map { 680 map {
580 Coro::cede; 681 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 683 } 0.. $#$src;
583 684
584 685
585 my $dbmd5 = db_get cache => "$id/md5"; 686 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
631 732
632In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 735Deliantra).
635 736
636=over 4 737=over 4
637 738
638=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
639 740
921 } 1022 }
922 1023
923 0 1024 0
924} 1025}
925 1026
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1028
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1030
930Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
931 1032
937 1038
938=cut 1039=cut
939 1040
940############################################################################# 1041#############################################################################
941# object support 1042# object support
942#
943 1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
944sub _can_merge { 1077sub _can_merge {
945 my ($ob1, $ob2) = @_; 1078 my ($ob1, $ob2) = @_;
946 1079
947 local $Storable::canonical = 1; 1080 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1081
951 $fob1 eq $fob2 1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
952} 1084}
953 1085
954sub reattach { 1086sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1088 my ($obj) = @_;
978cf::attachable->attach ( 1110cf::attachable->attach (
979 prio => -1000000, 1111 prio => -1000000,
980 on_instantiate => sub { 1112 on_instantiate => sub {
981 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
982 1114
983 $data = from_json $data; 1115 $data = decode_json $data;
984 1116
985 for (@$data) { 1117 for (@$data) {
986 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
987 1119
988 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1136sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
1006 1138
1007 sync_job { 1139 sync_job {
1008 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1011 1144
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1149 aio_close $fh;
1017 1150
1018 if (@$objs) { 1151 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1157 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1159 }
1027 } else { 1160 } else {
1028 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1029 } 1162 }
1034 } 1167 }
1035 } else { 1168 } else {
1036 aio_unlink $filename; 1169 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
1038 } 1171 }
1039 } 1172 };
1040} 1173}
1041 1174
1042sub object_freezer_as_string { 1175sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
1044 1177
1056 or return; 1189 or return;
1057 1190
1058 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1193 or return;
1194
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1062 } 1197 }
1063 1198
1199 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1201 $decname, length $data, scalar @{$av || []};
1202
1066 return ($data, $av); 1203 ($data, $av)
1067} 1204}
1068 1205
1069=head2 COMMAND CALLBACKS 1206=head2 COMMAND CALLBACKS
1070 1207
1071=over 4 1208=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1222 1359
1223 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1361 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1363 }
1228 1364
1229 warn $msg; 1365 warn $msg;
1230 } 1366 }
1231 1367
1256use Coro::AIO; 1392use Coro::AIO;
1257 1393
1258=head3 cf::player 1394=head3 cf::player
1259 1395
1260=over 4 1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1261 1411
1262=item cf::player::find $login 1412=item cf::player::find $login
1263 1413
1264Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1265 1415
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1454 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1455
1306 my $pl = load_pl path $login 1456 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1309 } 1465 }
1310 } 1466 }
1311} 1467}
1312 1468
1321 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1322 1478
1323 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1325 1481
1482 cf::get_slot 0.01;
1483
1326 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1327 Coro::cede; 1485 cf::cede_to_tick;
1328} 1486}
1329 1487
1330sub new($) { 1488sub new($) {
1331 my ($login) = @_; 1489 my ($login) = @_;
1332 1490
1410 or return []; 1568 or return [];
1411 1569
1412 my @logins; 1570 my @logins;
1413 1571
1414 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1418 1582
1419 utf8::decode $login; 1583 utf8::decode $login;
1420 push @logins, $login; 1584 push @logins, $login;
1421 } 1585 }
1422 1586
1455 1619
1456Expand crossfire pod fragments into protocol xml. 1620Expand crossfire pod fragments into protocol xml.
1457 1621
1458=cut 1622=cut
1459 1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1460sub expand_cfpod { 1635sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1636 my ($self, $pod) = @_;
1462 1637
1463 # escape & and < 1638 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1639
1467 # this is buggy, it needs to properly take care of nested <'s 1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1468 1643
1469 1 while 1644 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1645 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1646
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1647 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1648 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1649 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1650 <
1476 $self->gender ? $2 : $1 1651 (?:
1477 }ge 1652 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1653 | < $interior >
1479 || s{H<([^\>]*)>} 1654 )
1655 >
1656 %gcsx
1480 { 1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1677 "")
1484 [$self->{hintmode}] 1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1486 1689
1690 for ($xml) {
1487 # create single paragraphs (very hackish) 1691 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1692 s/(?<=\S)\n(?=\w)/ /g;
1489 1693
1490 # compress some whitespace 1694 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1695 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1696 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1697 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1698 s/\n+$//; # ending lines
1699 }
1495 1700
1496 $_ 1701 $xml
1497} 1702}
1703
1704no re 'eval';
1498 1705
1499sub hintmode { 1706sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1708 $_[0]{hintmode}
1502} 1709}
1574our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1576 1783
1577sub generate_random_map { 1784sub generate_random_map {
1578 my ($self, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1579 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1790 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1915
1706# the temporary/swap location 1916# the temporary/swap location
1707sub save_path { 1917sub save_path {
1708 my ($self) = @_; 1918 my ($self) = @_;
1709 1919
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1921 "$TMPDIR/$path.map"
1712} 1922}
1713 1923
1714# the unique path, undef == no special unique path 1924# the unique path, undef == no special unique path
1715sub uniq_path { 1925sub uniq_path {
1716 my ($self) = @_; 1926 my ($self) = @_;
1717 1927
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1929 "$UNIQUEDIR/$path"
1720} 1930}
1721 1931
1722# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1723# all maps in C++... 1933# all maps in C++...
1746 1956
1747sub load_header_from($) { 1957sub load_header_from($) {
1748 my ($self, $path) = @_; 1958 my ($self, $path) = @_;
1749 1959
1750 utf8::encode $path; 1960 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1962 or return;
1963
1964 $self->_load_header ($f)
1965 or return;
1966
1967 local $MAP_LOADING{$self->{path}} = $self;
1968 $f->resolve_delayed_derefs;
1756 1969
1757 $self->{load_path} = $path; 1970 $self->{load_path} = $path;
1758 1971
1759 1 1972 1
1760} 1973}
1814sub find { 2027sub find {
1815 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1816 2029
1817 $path = normalise $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1818 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2033 cf::lock_wait "map_find:$path";
1820 2034
1821 $cf::MAP{$path} || do { 2035 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2037 my $guard2 = cf::lock_acquire "map_find:$path";
2038
1823 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1824 or return; 2040 or return;
1825 2041
1826 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1827 2043
1829 or return; 2045 or return;
1830 2046
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1834 $map->reset; 2052 $map->reset;
1835 undef $guard;
1836 return find $path; 2053 return find $path;
1837 } 2054 }
1838 2055
1839 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1840 } 2057 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1850 2067
1851 my $path = $self->{path}; 2068 my $path = $self->{path};
1852 2069
1853 { 2070 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2072
2073 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2075
1859 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1860 2077
1861 $self->alloc; 2078 $self->alloc;
1862 2079
1863 $self->pre_load; 2080 $self->pre_load;
1864 Coro::cede; 2081 cf::cede_to_tick;
1865 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1867 or return; 2086 or return;
1868 2087
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1870 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1871 2090
1872 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2092 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2095 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1877 } 2099 }
1878 } 2100 }
1879 2101
1880 Coro::cede; 2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1881 # now do the right thing for maps 2105 # now do the right thing for maps
1882 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 2108 unless $self->difficulty;
1885 Coro::cede; 2109 cf::cede_to_tick;
1886 2110
1887 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2112 $self->decay_objects;
1889 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1890 $self->update_buttons; 2114 $self->update_buttons;
1891 Coro::cede; 2115 cf::cede_to_tick;
1892 $self->set_darkness_map; 2116 $self->set_darkness_map;
1893 Coro::cede; 2117 cf::cede_to_tick;
1894 $self->activate; 2118 $self->activate;
1895 } 2119 }
1896 2120
1897 $self->{last_save} = $cf::RUNTIME; 2121 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2122 $self->last_access ($cf::RUNTIME);
1899 2123
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2125 }
1902 2126
1903 $self->post_load; 2127 $self->post_load;
1904} 2128}
1905 2129
1963 my ($path, $origin, $load) = @_; 2187 my ($path, $origin, $load) = @_;
1964 2188
1965 $path = normalise $path, $origin && $origin->{path}; 2189 $path = normalise $path, $origin && $origin->{path};
1966 2190
1967 if (my $map = $cf::MAP{$path}) { 2191 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2193 }
1970 2194
1971 $MAP_PREFETCH{$path} |= $load; 2195 $MAP_PREFETCH{$path} |= $load;
1972 2196
1973 $MAP_PREFETCHER ||= cf::async { 2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
1974 while (%MAP_PREFETCH) { 2200 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2201 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2202 if (my $map = find $k) {
1977 $map->load if $v; 2203 $map->load if $v;
1978 } 2204 }
2004 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2005 2231
2006 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
2007 2233
2008 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2010 }; 2237 };
2238
2239 cf::get_slot 0.02;
2011 2240
2012 if ($uniq) { 2241 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2244 } else {
2024 $self->save; 2253 $self->save;
2025 2254
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2256
2028 return if $self->players; 2257 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2259 return if $self->{deny_save};
2031 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2265 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2266}
2035 2267
2036sub reset_at { 2268sub reset_at {
2037 my ($self) = @_; 2269 my ($self) = @_;
2038 2270
2070 if $uniq; 2302 if $uniq;
2071 } 2303 }
2072 2304
2073 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
2074 2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2309 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2310
2079 $self->unlink_save; 2311 $self->unlink_save;
2080 $self->destroy; 2312 $self->destroy;
2081} 2313}
2082 2314
2083my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
2084 2316
2085sub nuke { 2317sub nuke {
2086 my ($self) = @_; 2318 my ($self) = @_;
2087 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2088 delete $cf::MAP{$self->path}; 2323 delete $cf::MAP{$self->path};
2089 2324
2090 $self->unlink_save; 2325 $self->unlink_save;
2091 2326
2092 bless $self, "cf::map"; 2327 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2328 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2332
2098 $cf::MAP{$self->path} = $self; 2333 $cf::MAP{$self->path} = $self;
2334 }
2099 2335
2100 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
2101} 2337}
2102 2338
2103=item $maps = cf::map::tmp_maps 2339=item $maps = cf::map::tmp_maps
2145 2381
2146sub unique_maps() { 2382sub unique_maps() {
2147 [ 2383 [
2148 map { 2384 map {
2149 utf8::decode $_; 2385 utf8::decode $_;
2150 /\.map$/ 2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2151 ? normalise $_ 2389 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2390 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2391 ]
2155} 2392}
2156 2393
2157package cf;
2158
2159=back 2394=back
2160 2395
2161=head3 cf::object 2396=head3 cf::object
2162 2397
2163=cut 2398=cut
2166 2401
2167=over 4 2402=over 4
2168 2403
2169=item $ob->inv_recursive 2404=item $ob->inv_recursive
2170 2405
2171Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2172 2408
2173=cut 2409=cut
2174 2410
2175sub inv_recursive_; 2411sub inv_recursive_;
2176sub inv_recursive_ { 2412sub inv_recursive_ {
2179 2415
2180sub inv_recursive { 2416sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
2182} 2418}
2183 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
2184package cf; 2448package cf;
2185 2449
2186=back 2450=back
2187 2451
2188=head3 cf::object::player 2452=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2460dialogue with the given NPC character.
2197 2461
2198=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
2199 2477
2200# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2479# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2493 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2495
2218 } else { 2496 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2499 }
2222 } 2500 }
2223} 2501}
2224 2502
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2625
2348 $self->enter_link; 2626 $self->enter_link;
2349 2627
2350 (async { 2628 (async {
2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2351 my $map = eval { 2650 my $map = eval {
2352 my $map = cf::map::find $path; 2651 my $map = defined $path ? cf::map::find $path : undef;
2353 2652
2354 if ($map) { 2653 if ($map) {
2355 $map = $map->customise_for ($self); 2654 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2655 $map = $check->($map) if $check && $map;
2357 } else { 2656 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2658 }
2360 2659
2361 $map 2660 $map
2362 }; 2661 };
2363 2662
2399} 2698}
2400 2699
2401sub prepare_random_map { 2700sub prepare_random_map {
2402 my ($exit) = @_; 2701 my ($exit) = @_;
2403 2702
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2703 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2704 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2705 # that depends on the exit object
2409 2706
2410 my $rmp = parse_random_map_params $exit->msg; 2707 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2709 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2710 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2711 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2712 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2713 $rmp->{origin_y} = $exit->y;
2714
2715 $exit->map->touch;
2417 } 2716 }
2418 2717
2419 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
2420 2719
2421 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2722 my $meta = "$RANDOMDIR/$md5.meta";
2424 2723
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2726 undef $fh;
2428 aio_rename "$meta~", $meta; 2727 aio_rename "$meta~", $meta;
2429 2728
2729 my $slaying = "?random/$md5";
2730
2731 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2732 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2733 $exit->msg (undef);
2734 }
2432 } 2735 }
2433} 2736}
2434 2737
2435sub cf::object::player::enter_exit { 2738sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2739 my ($self, $exit) = @_;
2437 2740
2438 return unless $self->type == cf::PLAYER; 2741 return unless $self->type == cf::PLAYER;
2439 2742
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2743 $self->enter_link;
2452 2744
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2745 (async {
2458 $self->deactivate_recursive; # just to be sure 2746 $Coro::current->{desc} = "enter_exit";
2747
2459 unless (eval { 2748 unless (eval {
2749 $self->deactivate_recursive; # just to be sure
2750
2751 # random map handling
2752 {
2753 my $guard = cf::lock_acquire "exit_prepare:$exit";
2754
2755 prepare_random_map $exit
2756 if $exit->slaying eq "/!";
2757 }
2758
2759 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2760 my $x = $exit->stats->hp;
2761 my $y = $exit->stats->sp;
2762
2460 $self->goto ($slaying, $hp, $sp); 2763 $self->goto ($map, $x, $y);
2461 2764
2765 # if exit is damned, update players death & WoR home-position
2766 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED);
2768
2462 1; 2769 1
2463 }) { 2770 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2771 $self->message ("Something went wrong deep within the crossfire server. "
2465 . "I'll try to bring you back to the map you were before. " 2772 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2773 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2774 cf::NDI_UNIQUE | cf::NDI_RED);
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2804the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2805the message unless the client supports the msg packet.
2499 2806
2500=cut 2807=cut
2501 2808
2809# non-persistent channels (usually the info channel)
2810our %CHANNEL = (
2811 "c/identify" => {
2812 id => "infobox",
2813 title => "Identify",
2814 reply => undef,
2815 tooltip => "Items recently identified",
2816 },
2817 "c/examine" => {
2818 id => "infobox",
2819 title => "Examine",
2820 reply => undef,
2821 tooltip => "Signs and other items you examined",
2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2829 "c/lookat" => {
2830 id => "infobox",
2831 title => "Look",
2832 reply => undef,
2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/uptime" => {
2848 id => "infobox",
2849 title => "Uptime",
2850 reply => undef,
2851 tooltip => "How long the server has been running since last restart",
2852 },
2853 "c/mapinfo" => {
2854 id => "infobox",
2855 title => "Map Info",
2856 reply => undef,
2857 tooltip => "Information related to the maps",
2858 },
2859 "c/party" => {
2860 id => "party",
2861 title => "Party",
2862 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party",
2864 },
2865);
2866
2502sub cf::client::send_msg { 2867sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2868 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2869
2505 $msg = $self->pl->expand_cfpod ($msg); 2870 $msg = $self->pl->expand_cfpod ($msg);
2506 2871
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2873
2874 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel};
2877
2878 $self->ext_msg (channel_info => $channel)
2879 if $self->can_msg;
2880
2881 $channel = $channel->{id};
2882
2509 if (ref $channel) { 2883 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2884 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2885 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2886 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2514 } 2889 }
2515 2890
2516 $channel = $channel->{id}; 2891 $channel = $channel->{id};
2517 } 2892 }
2518 2893
2730=pod 3105=pod
2731 3106
2732The following functions and methods are available within a safe environment: 3107The following functions and methods are available within a safe environment:
2733 3108
2734 cf::object 3109 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3110 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3111 insert remove name archname title slaying race decrease split
2737 3112
2738 cf::object::player 3113 cf::object::player
2739 player 3114 player
2740 3115
2741 cf::player 3116 cf::player
2746 3121
2747=cut 3122=cut
2748 3123
2749for ( 3124for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3126 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3127 decrease split destroy)],
2753 ["cf::object::player" => qw(player)], 3128 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3129 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 3130 ["cf::map" => qw(trigger)],
2756) { 3131) {
2757 no strict 'refs'; 3132 no strict 'refs';
2833# the server's init and main functions 3208# the server's init and main functions
2834 3209
2835sub load_facedata($) { 3210sub load_facedata($) {
2836 my ($path) = @_; 3211 my ($path) = @_;
2837 3212
3213 # HACK to clear player env face cache, we need some signal framework
3214 # for this (global event?)
3215 %ext::player_env::MUSIC_FACE_CACHE = ();
3216
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3217 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3218
2840 warn "loading facedata from $path\n"; 3219 warn "loading facedata from $path\n";
2841 3220
2842 my $facedata; 3221 my $facedata;
2858 { 3237 {
2859 my $faces = $facedata->{faceinfo}; 3238 my $faces = $facedata->{faceinfo};
2860 3239
2861 while (my ($face, $info) = each %$faces) { 3240 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3241 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3242
2863 cf::face::set_visibility $idx, $info->{visibility}; 3243 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3244 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3247
2868 cf::cede_to_tick; 3248 cf::cede_to_tick;
2869 } 3249 }
2870 3250
2871 while (my ($face, $info) = each %$faces) { 3251 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3252 next unless $info->{smooth};
3253
2873 my $idx = cf::face::find $face 3254 my $idx = cf::face::find $face
2874 or next; 3255 or next;
3256
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3257 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3258 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3259 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3260 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3261 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3279 {
2898 # TODO: for gcfclient pleasure, we should give resources 3280 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3281 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3282 my $res = $facedata->{resource};
2901 3283
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3284 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3286 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3287 my $data;
2907 3288
2908 if ($info->{type} & 1) { 3289 if ($info->{type} & 1) {
2909 # prepend meta info 3290 # prepend meta info
2910 3291
2911 my $meta = $enc->encode ({ 3292 my $meta = $enc->encode ({
2912 name => $name, 3293 name => $name,
2913 %{ $info->{meta} || {} }, 3294 %{ $info->{meta} || {} },
2914 }); 3295 });
2915 3296
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type};
2917 } else { 3304 } else {
2918 $data = $info->{data}; 3305 $RESOURCE{$name} = $info;
2919 } 3306 }
2920 3307
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3308 cf::cede_to_tick;
2925 } 3309 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3310 }
3311
3312 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3313
2946 1 3314 1
2947} 3315}
3316
3317cf::global->attach (on_resource_update => sub {
3318 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3319 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3320
3321 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3322 my $sound = $soundconf->{compat}[$_]
3323 or next;
3324
3325 my $face = cf::face::find "sound/$sound->[1]";
3326 cf::sound::set $sound->[0] => $face;
3327 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3328 }
3329
3330 while (my ($k, $v) = each %{$soundconf->{event}}) {
3331 my $face = cf::face::find "sound/$v";
3332 cf::sound::set $k => $face;
3333 }
3334 }
3335});
2948 3336
2949register_exticmd fx_want => sub { 3337register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3338 my ($ns, $want) = @_;
2951 3339
2952 while (my ($k, $v) = each %$want) { 3340 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3341 $ns->fx_want ($k, $v);
2954 } 3342 }
2955}; 3343};
2956 3344
3345sub load_resource_file($) {
3346 my $guard = lock_acquire "load_resource_file";
3347
3348 my $status = load_resource_file_ $_[0];
3349 get_slot 0.1, 100;
3350 cf::arch::commit_load;
3351
3352 $status
3353}
3354
2957sub reload_regions { 3355sub reload_regions {
3356 # HACK to clear player env face cache, we need some signal framework
3357 # for this (global event?)
3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3359
2958 load_resource_file "$MAPDIR/regions" 3360 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3361 or die "unable to load regions file\n";
2960 3362
2961 for (cf::region::list) { 3363 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3364 $_->{match} = qr/$_->{match}/
2970} 3372}
2971 3373
2972sub reload_archetypes { 3374sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3375 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3376 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3377}
2981 3378
2982sub reload_treasures { 3379sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3380 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3381 or die "unable to load treasurelists\n";
2985} 3382}
2986 3383
2987sub reload_resources { 3384sub reload_resources {
2988 warn "reloading resource files...\n"; 3385 warn "reloading resource files...\n";
2989 3386
3387 reload_facedata;
3388 reload_archetypes;
2990 reload_regions; 3389 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3390 reload_treasures;
2995 3391
2996 warn "finished reloading resource files\n"; 3392 warn "finished reloading resource files\n";
2997} 3393}
2998 3394
2999sub init { 3395sub init {
3396 my $guard = freeze_mainloop;
3397
3000 reload_resources; 3398 reload_resources;
3001} 3399}
3002 3400
3003sub reload_config { 3401sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3403 or return;
3006 3404
3007 local $/; 3405 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::Load <$fh>;
3009 3407
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3409
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3024sub main { 3422sub main {
3025 # we must not ever block the main coroutine 3423 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3424 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3426 (async {
3029 Event::one_event; 3427 $Coro::current->{desc} = "IDLE BUG HANDLER";
3428 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3429 })->prio (Coro::PRIO_MAX);
3031 }; 3430 };
3032 3431
3432 {
3433 my $guard = freeze_mainloop;
3033 reload_config; 3434 reload_config;
3034 db_init; 3435 db_init;
3035 load_extensions; 3436 load_extensions;
3036 3437
3037 $TICK_WATCHER->start; 3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3439 evthread_start IO::AIO::poll_fileno;
3440 }
3441
3038 Event::loop; 3442 EV::loop;
3039} 3443}
3040 3444
3041############################################################################# 3445#############################################################################
3042# initialisation and cleanup 3446# initialisation and cleanup
3043 3447
3044# install some emergency cleanup handlers 3448# install some emergency cleanup handlers
3045BEGIN { 3449BEGIN {
3450 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3451 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3452 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3453 cf::cleanup "SIG$signal";
3054 },
3055 ); 3454 };
3056 } 3455 }
3057} 3456}
3058 3457
3059sub write_runtime { 3458sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime"; 3459 my $runtime = "$LOCALDIR/runtime";
3061 3460
3062 # first touch the runtime file to show we are still running: 3461 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3462 # the fsync below can take a very very long time.
3064 3463
3090 and return; 3489 and return;
3091 3490
3092 warn "runtime file written.\n"; 3491 warn "runtime file written.\n";
3093 3492
3094 1 3493 1
3494}
3495
3496our $uuid_lock;
3497our $uuid_skip;
3498
3499sub write_uuid_sync($) {
3500 $uuid_skip ||= $_[0];
3501
3502 return if $uuid_lock;
3503 local $uuid_lock = 1;
3504
3505 my $uuid = "$LOCALDIR/uuid";
3506
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return;
3509
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3095} 3537}
3096 3538
3097sub emergency_save() { 3539sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3099 3541
3105 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3548 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3553 $pl->save;
3111 } 3554 }
3112 warn "end emergency player save\n"; 3555 warn "end emergency player save\n";
3113 3556
3114 warn "begin emergency map save\n"; 3557 warn "begin emergency map save\n";
3120 warn "end emergency map save\n"; 3563 warn "end emergency map save\n";
3121 3564
3122 warn "begin emergency database checkpoint\n"; 3565 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3567 warn "end emergency database checkpoint\n";
3568
3569 warn "begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "end write uuid\n";
3125 }; 3572 };
3126 3573
3127 warn "leave emergency perl save\n"; 3574 warn "leave emergency perl save\n";
3128} 3575}
3129 3576
3144 warn "reloading..."; 3591 warn "reloading...";
3145 3592
3146 warn "entering sync_job"; 3593 warn "entering sync_job";
3147 3594
3148 cf::sync_job { 3595 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3596 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3597 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3152 3599
3153 warn "syncing database to disk"; 3600 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3601 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3602
3156 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
3157
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162 3604
3163 warn "flushing outstanding aio requests"; 3605 warn "flushing outstanding aio requests";
3164 for (;;) { 3606 for (;;) {
3165 BDB::flush; 3607 BDB::flush;
3166 IO::AIO::flush; 3608 IO::AIO::flush;
3167 Coro::cede; 3609 Coro::cede_notself;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3610 last unless IO::AIO::nreqs || BDB::nreqs;
3169 warn "iterate..."; 3611 warn "iterate...";
3170 } 3612 }
3171 3613
3172 ++$RELOAD; 3614 ++$RELOAD;
3248 warn "leaving sync_job"; 3690 warn "leaving sync_job";
3249 3691
3250 1 3692 1
3251 } or do { 3693 } or do {
3252 warn $@; 3694 warn $@;
3253 warn "error while reloading, exiting."; 3695 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3696 };
3256 3697
3257 warn "reloaded"; 3698 warn "reloaded";
3258}; 3699};
3259 3700
3261 3702
3262sub reload_perl() { 3703sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3704 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3705 # coro crashes during coro_state_free->destroy here.
3265 3706
3266 $RELOAD_WATCHER ||= Event->timer ( 3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl; 3708 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3709 undef $RELOAD_WATCHER;
3273 },
3274 ); 3710 };
3275} 3711}
3276 3712
3277register_command "reload" => sub { 3713register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3714 my ($who, $arg) = @_;
3279 3715
3280 if ($who->flag (FLAG_WIZ)) { 3716 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3717 $who->message ("reloading server.");
3718 async {
3719 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3720 reload_perl;
3721 };
3283 } 3722 }
3284}; 3723};
3285 3724
3286unshift @INC, $LIBDIR; 3725unshift @INC, $LIBDIR;
3287 3726
3289 3728
3290our @WAIT_FOR_TICK; 3729our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3730our @WAIT_FOR_TICK_BEGIN;
3292 3731
3293sub wait_for_tick { 3732sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3733 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3734
3297 my $signal = new Coro::Signal; 3735 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3736 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3737 $signal->wait;
3300} 3738}
3301 3739
3302sub wait_for_tick_begin { 3740sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3742
3306 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3744 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3745 $signal->wait;
3309} 3746}
3310 3747
3311 my $min = 1e6;#d# 3748sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3749 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3750 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3751 unless ++$bug_warning > 10;
3323 return; 3752 return;
3324 } 3753 }
3325 3754
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3755 cf::server_tick; # one server iteration
3329 3756
3330 0 && sync_job {#d# 3757 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3759 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3760 $Coro::current->{desc} = "runtime saver";
3334 or die; 3761 write_runtime_sync
3335 3762 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3763 };
3764 }
3352 3765
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3766 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3767 $sig->send;
3369 } 3768 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3769 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3770 $sig->send;
3372 } 3771 }
3373 3772
3374 $NOW = Event::time; 3773 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3774 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3775
3385 _post_tick; 3776 if (0) {
3386 3777 if ($NEXT_TICK) {
3387 3778 my $jitter = $TICK_START - $NEXT_TICK;
3779 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3780 warn "jitter $JITTER\n";#d#
3781 }
3388 }, 3782 }
3389); 3783}
3390 3784
3391{ 3785{
3392 BDB::max_poll_time $TICK * 0.1; 3786 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3787
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3788 BDB::min_parallel 8;
3402 3789 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3790 $Coro::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3791
3418 unless ($DB_ENV) { 3792 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3793 $DB_ENV = BDB::db_env_create;
3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3795 | BDB::LOG_AUTOREMOVE, 1);
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3798
3421 cf::sync_job { 3799 cf::sync_job {
3422 eval { 3800 eval {
3423 BDB::db_env_open 3801 BDB::db_env_open
3424 $DB_ENV, 3802 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3806 0666;
3429 3807
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3809 };
3435 3810
3436 cf::cleanup "db_env_open(db): $@" if $@; 3811 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3812 };
3438 } 3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3439} 3824}
3440 3825
3441{ 3826{
3827 # configure IO::AIO
3828
3442 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3831 $Coro::AIO::WATCHER->priority (1);
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3832}
3455 3833
3456my $_log_backtrace; 3834my $_log_backtrace;
3457 3835
3458sub _log_backtrace { 3836sub _log_backtrace {
3462 3840
3463 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3843 ++$_log_backtrace;
3466 async { 3844 async {
3845 $Coro::current->{desc} = "abt $msg";
3846
3467 my @bt = fork_call { 3847 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3848 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3849 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3850 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3851 or die "addr2line: $!";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines