ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
27 60#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 64
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; # coroutines bound to extensions 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
77 140
78############################################################################# 141#############################################################################
79 142
80=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
81 144
88=item $cf::RUNTIME 151=item $cf::RUNTIME
89 152
90The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 154every server tick.
92 155
93=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 159
95The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
97 164
98=item $cf::NOW 165=item $cf::NOW
99 166
100The time of the last (current) server tick. 167The time of the last (current) server tick.
101 168
102=item $cf::TICK 169=item $cf::TICK
103 170
104The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
105 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
106=item %cf::CFG 183=item %cf::CFG
107 184
108Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
110 199
111=back 200=back
112 201
113=cut 202=cut
114 203
115BEGIN { 204BEGIN {
116 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 206 my $msg = join "", @_;
118 utf8::encode $msg;
119 207
120 $msg .= "\n" 208 $msg .= "\n"
121 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
122 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
123 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
124 }; 214 };
125} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
126 231
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 239
134# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 241# within the Safe compartment.
136for my $pkg (qw( 242for my $pkg (qw(
137 cf::global cf::attachable 243 cf::global cf::attachable
142)) { 248)) {
143 no strict 'refs'; 249 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 251}
146 252
147$Event::DIED = sub { 253$EV::DIED = sub {
148 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
149}; 255};
150 256
151my %ext_pkg; 257#############################################################################
152my @exts;
153my @hook;
154 258
155=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
156 260
157=over 4 261=over 4
158 262
159=cut 263=item dumpval $ref
160 264
161use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
162 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
163=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
164 287
165Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
166 289
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
175 291
176Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
177 293
178=cut 294=cut
179 295
180sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
182 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
183} 299sub decode_json($) { $json_coder->decode ($_[0]) }
184 300
185=item cf::lock_wait $string 301=item cf::lock_wait $string
186 302
187Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
188 304
191Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
194returned. 310returned.
195 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
196Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
198 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
199=cut 322=cut
200 323
201our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
202 326
203sub lock_wait($) { 327sub lock_wait($) {
204 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
205 334
206 # wait for lock, if any 335 # wait for lock, if any
207 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 338 Coro::schedule;
215 344
216 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
217 lock_wait $key; 346 lock_wait $key;
218 347
219 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
220 350
221 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
224 } 355 }
225} 356}
226 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
227sub freeze_mainloop { 364sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
229 366
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 368}
232 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
233} 443}
234 444
235=item cf::async { BLOCK } 445=item cf::async { BLOCK }
236 446
237Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
242 452
243BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
244 454
245=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
246 456
247The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
250 461
251If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
254fast or be very important. 465fast or be very important.
257 468
258sub sync_job(&) { 469sub sync_job(&) {
259 my ($job) = @_; 470 my ($job) = @_;
260 471
261 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
262 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
264 477
265 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 479
267 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
268 481
269 my $busy = 1; 482 my $busy = 1;
270 my @res; 483 my @res;
271 484
272 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 487 @res = eval { $job->() };
274 warn $@ if $@; 488 warn $@ if $@;
275 undef $busy; 489 undef $busy;
276 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
277 491
278 while ($busy) { 492 while ($busy) {
279 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
280 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
281 503
282 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
283 } else { 505 } else {
284 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
285 507
287 } 509 }
288} 510}
289 511
290=item $coro = cf::async_ext { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
291 513
292Like async, but this coro is automcatially being canceled when the 514Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 515extension calling this is being unloaded.
294 516
295=cut 517=cut
296 518
297sub async_ext(&) { 519sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
306 528
307 $coro 529 $coro
308} 530}
309 531
310sub write_runtime { 532=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 533
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
314 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
315 538
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 540
320 aio_fsync $fh 541sub fork_call(&@) {
321 and return; 542 my ($cb, @args) = @_;
322 543
323 close $fh 544 # we seemingly have to make a local copy of the whole thing,
324 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
325 547
326 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
327 and return; 549 reset_signals;
550 &$cb
551 }, @args;
328 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
329 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 719}
331 720
332=back 721=back
333 722
334=cut 723=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 724
456############################################################################# 725#############################################################################
457 726
458=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
459 728
461attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
463 732
464In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 735Deliantra).
467 736
468=over 4 737=over 4
469 738
470=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
471 740
585our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 855our @CB_MAP = ();
587 856
588my %attachment; 857my %attachment;
589 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
590sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
592 867
593 use sort 'stable'; 868 use sort 'stable';
594 869
628 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
629 904
630 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 909
635 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 911 my $pkg = shift @arg;
637 912
638 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
668 } 943 }
669 944
670 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
671 } else { 946 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 948 }
674 949
675 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
676} 951}
677 952
679 if (ref $_[0]) { 954 if (ref $_[0]) {
680 _object_attach @_; 955 _object_attach @_;
681 } else { 956 } else {
682 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
683 } 958 }
959 _recalc_want;
684}; 960};
685 961
686# all those should be optimised 962# all those should be optimised
687sub cf::attachable::detach { 963sub cf::attachable::detach {
688 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
692 reattach ($obj); 968 reattach ($obj);
693 } else { 969 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
695 } 971 }
972 _recalc_want;
696}; 973};
697 974
698sub cf::attachable::attached { 975sub cf::attachable::attached {
699 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
700 977
715 "; 992 ";
716 die if $@; 993 die if $@;
717} 994}
718 995
719our $override; 996our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 998
722sub override { 999sub override {
723 $override = 1; 1000 $override = 1;
724 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
725} 1002}
726 1003
727sub do_invoke { 1004sub do_invoke {
728 my $event = shift; 1005 my $event = shift;
729 my $callbacks = shift; 1006 my $callbacks = shift;
730 1007
731 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
732 1009
733 local $override; 1010 local $override;
734 1011
735 for (@$callbacks) { 1012 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
745 } 1022 }
746 1023
747 0 1024 0
748} 1025}
749 1026
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1028
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1030
754Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
755 1032
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1036
760=back 1037=back
761 1038
762=cut 1039=cut
763 1040
764############################################################################# 1041#############################################################################
765# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
766 1085
767sub reattach { 1086sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1091
771 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
772 1093
773 @$registry = (); 1094 @$registry = ();
774 1095
789cf::attachable->attach ( 1110cf::attachable->attach (
790 prio => -1000000, 1111 prio => -1000000,
791 on_instantiate => sub { 1112 on_instantiate => sub {
792 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
793 1114
794 $data = from_json $data; 1115 $data = decode_json $data;
795 1116
796 for (@$data) { 1117 for (@$data) {
797 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
798 1119
799 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1136sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
817 1138
818 sync_job { 1139 sync_job {
819 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
822 1144
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1149 aio_close $fh;
828 1150
829 if (@$objs) { 1151 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1157 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
837 } 1159 }
838 } else { 1160 } else {
839 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
840 } 1162 }
845 } 1167 }
846 } else { 1168 } else {
847 aio_unlink $filename; 1169 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
849 } 1171 }
850 } 1172 };
851} 1173}
852 1174
853sub object_freezer_as_string { 1175sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
855 1177
867 or return; 1189 or return;
868 1190
869 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
871 or return; 1193 or return;
1194
872 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
873 } 1197 }
874 1198
1199 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
877 return ($data, $av); 1203 ($data, $av)
878} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
879 1211
880############################################################################# 1212#############################################################################
881# command handling &c 1213# command handling &c
882 1214
883=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1229}
898 1230
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1232
901Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
902 1238
903If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
904called. 1240called.
905 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
906=cut 1253=cut
907 1254
908sub register_extcmd { 1255sub register_extcmd {
909 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
910 1257
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
915} 1265}
916 1266
917cf::player->attach ( 1267cf::player->attach (
918 on_command => sub { 1268 on_command => sub {
919 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
928 cf::override; 1278 cf::override;
929 }, 1279 },
930 on_extcmd => sub { 1280 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
932 1282
933 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1284
935 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
941 } else { 1300 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1302 }
944 1303
945 cf::override; 1304 cf::override;
946 }, 1305 },
947); 1306);
948 1307
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1026 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1313 next unless -r $path;
1028 eval { 1314
1029 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1030 1 1371 }
1031 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1032 } 1377 };
1033} 1378}
1034 1379
1035############################################################################# 1380#############################################################################
1036# load/save/clean perl data associated with a map
1037 1381
1038*cf::mapsupport::on_clean = sub { 1382=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1383
1073=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1074 1385
1075Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1076 1387
1077=cut 1388=cut
1078 1389
1079package cf::player; 1390package cf::player;
1080 1391
1392use Coro::AIO;
1393
1081=head3 cf::player 1394=head3 cf::player
1082 1395
1083=over 4 1396=over 4
1084 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1085=item cf::player::find $login 1412=item cf::player::find $login
1086 1413
1087Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1088 1415
1089=cut 1416=cut
1090 1417
1091sub playerdir($) { 1418sub playerdir($) {
1092 cf::localdir 1419 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1421}
1098 1422
1099sub path($) { 1423sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1425
1102 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1103} 1427}
1104 1428
1105sub find_active($) { 1429sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1110 1434
1111sub exists($) { 1435sub exists($) {
1112 my ($login) = @_; 1436 my ($login) = @_;
1113 1437
1114 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1116} 1440}
1117 1441
1118sub find($) { 1442sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1444 my $login = $_[0];
1121 1445
1122 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1123 1447
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1464 $cf::PLAYER{$login} = $pl
1465 }
1125 }; 1466 }
1126} 1467}
1127 1468
1128sub save($) { 1469sub save($) {
1129 my ($pl) = @_; 1470 my ($pl) = @_;
1130 1471
1132 1473
1133 my $path = path $pl; 1474 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1475 my $guard = cf::lock_acquire "user_save:$path";
1135 1476
1136 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1478
1479 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1138 1481
1139 Coro::cede; 1482 cf::get_slot 0.01;
1483
1140 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1141 Coro::cede; 1485 cf::cede_to_tick;
1142} 1486}
1143 1487
1144sub new($) { 1488sub new($) {
1145 my ($login) = @_; 1489 my ($login) = @_;
1146 1490
1152 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1153 1497
1154 $self 1498 $self
1155} 1499}
1156 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1511=item $pl->quit_character
1512
1513Nukes the player without looking back. If logged in, the connection will
1514be destroyed. May block for a long time.
1515
1516=cut
1517
1157sub quit_character { 1518sub quit_character {
1158 my ($pl) = @_; 1519 my ($pl) = @_;
1159 1520
1521 my $name = $pl->ob->name;
1522
1160 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1162 1525
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1164 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1167 1532
1168 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1535 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1536 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1537 $pl->destroy;
1173 1538
1539 my $prefix = qr<^~\Q$name\E/>;
1540
1541 # nuke player maps
1542 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1543
1174 IO::AIO::aio_rmtree $temp; 1544 IO::AIO::aio_rmtree $temp;
1545}
1546
1547=item $pl->kick
1548
1549Kicks a player out of the game. This destroys the connection.
1550
1551=cut
1552
1553sub kick {
1554 my ($pl, $kicker) = @_;
1555
1556 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1557 $pl->killer ("kicked");
1558 $pl->ns->destroy;
1559}
1560
1561=item cf::player::list_logins
1562
1563Returns am arrayref of all valid playernames in the system, can take a
1564while and may block, so not sync_job-capable, ever.
1565
1566=cut
1567
1568sub list_logins {
1569 my $dirs = aio_readdir $PLAYERDIR
1570 or return [];
1571
1572 my @logins;
1573
1574 for my $login (@$dirs) {
1575 my $path = path $login;
1576
1577 # a .pst is a dead give-away for a valid player
1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1583 }
1584
1585 utf8::decode $login;
1586 push @logins, $login;
1175 }; 1587 }
1176}
1177 1588
1589 \@logins
1590}
1591
1592=item $player->maps
1593
1594Returns an arrayref of map paths that are private for this
1595player. May block.
1596
1597=cut
1598
1599sub maps($) {
1600 my ($pl) = @_;
1601
1602 $pl = ref $pl ? $pl->ob->name : $pl;
1603
1604 my $files = aio_readdir playerdir $pl
1605 or return;
1606
1607 my @paths;
1608
1609 for (@$files) {
1610 utf8::decode $_;
1611 next if /\.(?:pl|pst)$/;
1612 next unless /^$PATH_SEP/o;
1613
1614 push @paths, cf::map::normalise "~$pl/$_";
1615 }
1616
1617 \@paths
1618}
1619
1620=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1621
1622Expand crossfire pod fragments into protocol xml.
1623
1624=cut
1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1637sub expand_cfpod {
1638 my ($self, $pod) = @_;
1639
1640 my $xml;
1641
1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1645
1646 $group =~ s/&/&amp;/g;
1647 $group =~ s/</&lt;/g;
1648
1649 $xml .= $group;
1650 } elsif ($pod =~ m%\G
1651 ([BCGHITU])
1652 <
1653 (?:
1654 ([^<>]*) (?{ $group = $^N })
1655 | < $interior >
1656 )
1657 >
1658 %gcsx
1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1679 "")
1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1691
1692 for ($xml) {
1693 # create single paragraphs (very hackish)
1694 s/(?<=\S)\n(?=\w)/ /g;
1695
1696 # compress some whitespace
1697 s/\s+\n/\n/g; # ws line-ends
1698 s/\n\n+/\n/g; # double lines
1699 s/^\n+//; # beginning lines
1700 s/\n+$//; # ending lines
1701 }
1702
1703 $xml
1704}
1705
1706no re 'eval';
1707
1708sub hintmode {
1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1710 $_[0]{hintmode}
1711}
1712
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1713=item $player->ext_reply ($msgid, @msg)
1179 1714
1180Sends an ext reply to the player. 1715Sends an ext reply to the player.
1181 1716
1182=cut 1717=cut
1183 1718
1184sub ext_reply($$$%) { 1719sub ext_reply($$@) {
1185 my ($self, $id, %msg) = @_; 1720 my ($self, $id, @msg) = @_;
1186 1721
1187 $msg{msgid} = $id; 1722 $self->ns->ext_reply ($id, @msg)
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190} 1723}
1191 1724
1192package cf; 1725=item $player->ext_msg ($type, @msg)
1726
1727Sends an ext event to the client.
1728
1729=cut
1730
1731sub ext_msg($$@) {
1732 my ($self, $type, @msg) = @_;
1733
1734 $self->ns->ext_msg ($type, @msg);
1735}
1736
1737=head3 cf::region
1738
1739=over 4
1740
1741=cut
1742
1743package cf::region;
1744
1745=item cf::region::find_by_path $path
1746
1747Tries to decuce the likely region for a map knowing only its path.
1748
1749=cut
1750
1751sub find_by_path($) {
1752 my ($path) = @_;
1753
1754 my ($match, $specificity);
1755
1756 for my $region (list) {
1757 if ($region->{match} && $path =~ $region->{match}) {
1758 ($match, $specificity) = ($region, $region->specificity)
1759 if $region->specificity > $specificity;
1760 }
1761 }
1762
1763 $match
1764}
1193 1765
1194=back 1766=back
1195
1196 1767
1197=head3 cf::map 1768=head3 cf::map
1198 1769
1199=over 4 1770=over 4
1200 1771
1203package cf::map; 1774package cf::map;
1204 1775
1205use Fcntl; 1776use Fcntl;
1206use Coro::AIO; 1777use Coro::AIO;
1207 1778
1779use overload
1780 '""' => \&as_string,
1781 fallback => 1;
1782
1208our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1210 1785
1211sub generate_random_map { 1786sub generate_random_map {
1212 my ($path, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1213 1790
1214 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map 1792 $self->_create_random_map (
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map}, 1796 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize}, 1797 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1798 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1799 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1800 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1801 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1802 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}) 1803 (cf::region::find $rmp->{region}), $rmp->{custom}
1804 )
1805}
1806
1807=item cf::map->register ($regex, $prio)
1808
1809Register a handler for the map path matching the given regex at the
1810givne priority (higher is better, built-in handlers have priority 0, the
1811default).
1812
1813=cut
1814
1815sub register {
1816 my (undef, $regex, $prio) = @_;
1817 my $pkg = caller;
1818
1819 no strict;
1820 push @{"$pkg\::ISA"}, __PACKAGE__;
1821
1822 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1823}
1824
1825# also paths starting with '/'
1826$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1827
1828sub thawer_merge {
1829 my ($self, $merge) = @_;
1830
1831 # we have to keep some variables in memory intact
1832 local $self->{path};
1833 local $self->{load_path};
1834
1835 $self->SUPER::thawer_merge ($merge);
1836}
1837
1838sub normalise {
1839 my ($path, $base) = @_;
1840
1841 $path = "$path"; # make sure its a string
1842
1843 $path =~ s/\.map$//;
1844
1845 # map plan:
1846 #
1847 # /! non-realised random map exit (special hack!)
1848 # {... are special paths that are not being touched
1849 # ?xxx/... are special absolute paths
1850 # ?random/... random maps
1851 # /... normal maps
1852 # ~user/... per-player map of a specific user
1853
1854 $path =~ s/$PATH_SEP/\//go;
1855
1856 # treat it as relative path if it starts with
1857 # something that looks reasonable
1858 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1859 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1860
1861 $base =~ s{[^/]+/?$}{};
1862 $path = "$base/$path";
1863 }
1864
1865 for ($path) {
1866 redo if s{//}{/};
1867 redo if s{/\.?/}{/};
1868 redo if s{/[^/]+/\.\./}{/};
1869 }
1870
1871 $path
1872}
1873
1874sub new_from_path {
1875 my (undef, $path, $base) = @_;
1876
1877 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1878
1879 $path = normalise $path, $base;
1880
1881 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1882 if ($path =~ $EXT_MAP{$pkg}[1]) {
1883 my $self = bless cf::map::new, $pkg;
1884 $self->{path} = $path; $self->path ($path);
1885 $self->init; # pass $1 etc.
1886 return $self;
1887 }
1888 }
1889
1890 Carp::cluck "unable to resolve path '$path' (base '$base').";
1891 ()
1892}
1893
1894sub init {
1895 my ($self) = @_;
1896
1897 $self
1898}
1899
1900sub as_string {
1901 my ($self) = @_;
1902
1903 "$self->{path}"
1904}
1905
1906# the displayed name, this is a one way mapping
1907sub visible_name {
1908 &as_string
1909}
1910
1911# the original (read-only) location
1912sub load_path {
1913 my ($self) = @_;
1914
1915 "$MAPDIR/$self->{path}.map"
1916}
1917
1918# the temporary/swap location
1919sub save_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$TMPDIR/$path.map"
1924}
1925
1926# the unique path, undef == no special unique path
1927sub uniq_path {
1928 my ($self) = @_;
1929
1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1931 "$UNIQUEDIR/$path"
1228} 1932}
1229 1933
1230# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1231# all maps in C++... 1935# all maps in C++...
1232sub change_all_map_light { 1936sub change_all_map_light {
1234 1938
1235 $_->change_map_light ($change) 1939 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP; 1940 for grep $_->outdoor, values %cf::MAP;
1237} 1941}
1238 1942
1943sub decay_objects {
1944 my ($self) = @_;
1945
1946 return if $self->{deny_reset};
1947
1948 $self->do_decay_objects;
1949}
1950
1951sub unlink_save {
1952 my ($self) = @_;
1953
1954 utf8::encode (my $save = $self->save_path);
1955 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1957}
1958
1239sub try_load_header($) { 1959sub load_header_from($) {
1240 my ($path) = @_; 1960 my ($self, $path) = @_;
1241 1961
1242 utf8::encode $path; 1962 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1244 or return; 1964 or return;
1245 1965
1246 my $map = cf::map::new 1966 $self->_load_header ($f)
1247 or return; 1967 or return;
1248 1968
1249 # for better error messages only, will be overwritten 1969 local $MAP_LOADING{$self->{path}} = $self;
1250 $map->path ($path); 1970 $f->resolve_delayed_derefs;
1251 1971
1252 $map->load_header ($path) 1972 $self->{load_path} = $path;
1973
1974 1
1975}
1976
1977sub load_header_orig {
1978 my ($self) = @_;
1979
1980 $self->load_header_from ($self->load_path)
1981}
1982
1983sub load_header_temp {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->save_path)
1987}
1988
1989sub prepare_temp {
1990 my ($self) = @_;
1991
1992 $self->last_access ((delete $self->{last_access})
1993 || $cf::RUNTIME); #d#
1994 # safety
1995 $self->{instantiate_time} = $cf::RUNTIME
1996 if $self->{instantiate_time} > $cf::RUNTIME;
1997}
1998
1999sub prepare_orig {
2000 my ($self) = @_;
2001
2002 $self->{load_original} = 1;
2003 $self->{instantiate_time} = $cf::RUNTIME;
2004 $self->last_access ($cf::RUNTIME);
2005 $self->instantiate;
2006}
2007
2008sub load_header {
2009 my ($self) = @_;
2010
2011 if ($self->load_header_temp) {
2012 $self->prepare_temp;
2013 } else {
2014 $self->load_header_orig
1253 or return; 2015 or return;
2016 $self->prepare_orig;
2017 }
1254 2018
1255 $map->{load_path} = $path; 2019 $self->{deny_reset} = 1
2020 if $self->no_reset;
1256 2021
1257 $map 2022 $self->default_region (cf::region::find_by_path $self->{path})
2023 unless $self->default_region;
2024
2025 1
1258} 2026}
1259 2027
1260sub find; 2028sub find;
1261sub find { 2029sub find {
1262 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1263 2031
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1269 cf::lock_wait "map_find:$key"; 2035 cf::lock_wait "map_find:$path";
1270 2036
1271 $cf::MAP{$key} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1272 my $guard = cf::lock_acquire "map_find:$key"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1273 2040
1274 # do it the slow way 2041 my $map = new_from_path cf::map $path
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 2042 or return;
1293 2043
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1306 2045
1307 Coro::cede; 2046 $map->load_header
2047 or return;
1308 2048
1309 if ($map->should_reset) { 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2050 # doing this can freeze the server in a sync job, obviously
2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1310 $map->reset; 2054 $map->reset;
1311 undef $guard;
1312 $map = find $path 2055 return find $path;
1313 or return;
1314 } 2056 }
1315 2057
1316 $cf::MAP{$key} = $map 2058 $cf::MAP{$path} = $map
1317 } 2059 }
1318} 2060}
2061
2062sub pre_load { }
2063sub post_load { }
1319 2064
1320sub load { 2065sub load {
1321 my ($self) = @_; 2066 my ($self) = @_;
1322 2067
2068 local $self->{deny_reset} = 1; # loading can take a long time
2069
1323 my $path = $self->{path}; 2070 my $path = $self->{path};
2071
2072 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2073 my $guard = cf::lock_acquire "map_data:$path";
1325 2074
2075 return unless $self->valid;
1326 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1327 2077
1328 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1329 2079
1330 $self->alloc; 2080 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 2081
2082 $self->pre_load;
2083 cf::cede_to_tick;
2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
2087 $self->_load_objects ($f)
1332 or return; 2088 or return;
1333 2089
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1335 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1336 2092
1337 if (my $uniq = $path->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 2094 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1340 $self->clear_unique_items; 2097 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1342 } 2101 }
1343 } 2102 }
1344 2103
1345 Coro::cede; 2104 $f->resolve_delayed_derefs;
1346 2105
2106 cf::cede_to_tick;
1347 # now do the right thing for maps 2107 # now do the right thing for maps
1348 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 2110 unless $self->difficulty;
2111 cf::cede_to_tick;
2112
2113 unless ($self->{deny_activate}) {
2114 $self->decay_objects;
2115 $self->fix_auto_apply;
2116 $self->update_buttons;
2117 cf::cede_to_tick;
2118 $self->set_darkness_map;
2119 cf::cede_to_tick;
1360 $self->activate; 2120 $self->activate;
1361 } 2121 }
1362 2122
1363 Coro::cede; 2123 $self->{last_save} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
1364 2125
1365 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
2127 }
2128
2129 $self->post_load;
2130}
2131
2132sub customise_for {
2133 my ($self, $ob) = @_;
2134
2135 return find "~" . $ob->name . "/" . $self->{path}
2136 if $self->per_player;
2137
2138# return find "?party/" . $ob->name . "/" . $self->{path}
2139# if $self->per_party;
2140
2141 $self
2142}
2143
2144# find and load all maps in the 3x3 area around a map
2145sub load_neighbours {
2146 my ($map) = @_;
2147
2148 my @neigh; # diagonal neighbours
2149
2150 for (0 .. 3) {
2151 my $neigh = $map->tile_path ($_)
2152 or next;
2153 $neigh = find $neigh, $map
2154 or next;
2155 $neigh->load;
2156
2157 push @neigh,
2158 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2159 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2160 }
2161
2162 for (grep defined $_->[0], @neigh) {
2163 my ($path, $origin) = @$_;
2164 my $neigh = find $path, $origin
2165 or next;
2166 $neigh->load;
2167 }
1366} 2168}
1367 2169
1368sub find_sync { 2170sub find_sync {
1369 my ($path, $origin) = @_; 2171 my ($path, $origin) = @_;
1370 2172
1371 cf::sync_job { cf::map::find $path, $origin } 2173 cf::sync_job { find $path, $origin }
1372} 2174}
1373 2175
1374sub do_load_sync { 2176sub do_load_sync {
1375 my ($map) = @_; 2177 my ($map) = @_;
1376 2178
2179 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2180 if $Coro::current == $Coro::main;
2181
1377 cf::sync_job { $map->load }; 2182 cf::sync_job { $map->load };
2183}
2184
2185our %MAP_PREFETCH;
2186our $MAP_PREFETCHER = undef;
2187
2188sub find_async {
2189 my ($path, $origin, $load) = @_;
2190
2191 $path = normalise $path, $origin && $origin->{path};
2192
2193 if (my $map = $cf::MAP{$path}) {
2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2195 }
2196
2197 $MAP_PREFETCH{$path} |= $load;
2198
2199 $MAP_PREFETCHER ||= cf::async {
2200 $Coro::current->{desc} = "map prefetcher";
2201
2202 while (%MAP_PREFETCH) {
2203 while (my ($k, $v) = each %MAP_PREFETCH) {
2204 if (my $map = find $k) {
2205 $map->load if $v;
2206 }
2207
2208 delete $MAP_PREFETCH{$k};
2209 }
2210 }
2211 undef $MAP_PREFETCHER;
2212 };
2213 $MAP_PREFETCHER->prio (6);
2214
2215 ()
1378} 2216}
1379 2217
1380sub save { 2218sub save {
1381 my ($self) = @_; 2219 my ($self) = @_;
1382 2220
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2222
1385 $self->{last_save} = $cf::RUNTIME; 2223 $self->{last_save} = $cf::RUNTIME;
1386 2224
1387 return unless $self->dirty; 2225 return unless $self->dirty;
1388 2226
1389 my $save = $self->{path}->save_path; utf8::encode $save; 2227 my $save = $self->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2228 my $uniq = $self->uniq_path; utf8::encode $uniq;
1391 2229
1392 $self->{load_path} = $save; 2230 $self->{load_path} = $save;
1393 2231
1394 return if $self->{deny_save}; 2232 return if $self->{deny_save};
1395 2233
1396 local $self->{last_access} = $self->last_access;#d# 2234 local $self->{last_access} = $self->last_access;#d#
1397 2235
1398 cf::async { 2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
1399 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
1400 }; 2239 };
1401 2240
2241 cf::get_slot 0.02;
2242
1402 if ($uniq) { 2243 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1405 } else { 2246 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 } 2248 }
1408} 2249}
1409 2250
1410sub swap_out { 2251sub swap_out {
1411 my ($self) = @_; 2252 my ($self) = @_;
1412 2253
1413 # save first because save cedes 2254 # save first because save cedes
1414 $self->save; 2255 $self->save;
1415 2256
1416 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1417 2258
1418 return if $self->players; 2259 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
1420 return if $self->{deny_save}; 2261 return if $self->{deny_save};
1421 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
1422 $self->clear; 2267 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424} 2268}
1425 2269
1426sub reset_at { 2270sub reset_at {
1427 my ($self) = @_; 2271 my ($self) = @_;
1428 2272
1429 # TODO: safety, remove and allow resettable per-player maps 2273 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 2274 return 1e99 if $self->{deny_reset};
1432 2275
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2276 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2277 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 2278
1440 my ($self) = @_; 2283 my ($self) = @_;
1441 2284
1442 $self->reset_at <= $cf::RUNTIME 2285 $self->reset_at <= $cf::RUNTIME
1443} 2286}
1444 2287
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 2288sub reset {
1467 my ($self) = @_; 2289 my ($self) = @_;
1468 2290
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 2291 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 2292
1471 return if $self->players; 2293 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 2294
1474 warn "resetting map ", $self->path;#d# 2295 warn "resetting map ", $self->path;
2296
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # need to save uniques path
2300 unless ($self->{deny_save}) {
2301 my $uniq = $self->uniq_path; utf8::encode $uniq;
2302
2303 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2304 if $uniq;
2305 }
1475 2306
1476 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
1477 2308
2309 $self->deactivate;
1478 $_->clear_links_to ($self) for values %cf::MAP; 2310 $_->clear_links_to ($self) for values %cf::MAP;
2311 $self->clear;
1479 2312
1480 $self->unlink_save; 2313 $self->unlink_save;
1481 $self->destroy; 2314 $self->destroy;
1482} 2315}
1483 2316
1484my $nuke_counter = "aaaa"; 2317my $nuke_counter = "aaaa";
1485 2318
1486sub nuke { 2319sub nuke {
1487 my ($self) = @_; 2320 my ($self) = @_;
1488 2321
2322 {
2323 my $lock = cf::lock_acquire "map_data:$self->{path}";
2324
2325 delete $cf::MAP{$self->path};
2326
2327 $self->unlink_save;
2328
2329 bless $self, "cf::map";
2330 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 2331 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 2332 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 2333 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2334
2335 $cf::MAP{$self->path} = $self;
2336 }
2337
1492 $self->reset; # polite request, might not happen 2338 $self->reset; # polite request, might not happen
1493} 2339}
1494 2340
1495sub customise_for { 2341=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 2342
1498 if ($map->per_player) { 2343Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2344maps. May block.
2345
2346=cut
2347
2348sub tmp_maps() {
1500 } 2349 [
1501 2350 map {
1502 $map 2351 utf8::decode $_;
2352 /\.map$/
2353 ? normalise $_
2354 : ()
2355 } @{ aio_readdir $TMPDIR or [] }
2356 ]
1503} 2357}
1504 2358
1505sub emergency_save { 2359=item $maps = cf::map::random_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 2360
1508 warn "enter emergency perl save\n"; 2361Returns an arrayref with all map paths of currently instantiated and saved
2362random maps. May block.
1509 2363
1510 cf::sync_job { 2364=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 2365
1515 warn "begin emergency map save\n"; 2366sub random_maps() {
1516 $_->save for values %cf::MAP; 2367 [
1517 warn "end emergency map save\n"; 2368 map {
2369 utf8::decode $_;
2370 /\.map$/
2371 ? normalise "?random/$_"
2372 : ()
2373 } @{ aio_readdir $RANDOMDIR or [] }
2374 ]
2375}
2376
2377=item cf::map::unique_maps
2378
2379Returns an arrayref of paths of all shared maps that have
2380instantiated unique items. May block.
2381
2382=cut
2383
2384sub unique_maps() {
2385 [
2386 map {
2387 utf8::decode $_;
2388 s/\.map$//; # TODO future compatibility hack
2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2390 ? ()
2391 : normalise $_
2392 } @{ aio_readdir $UNIQUEDIR or [] }
2393 ]
2394}
2395
2396=back
2397
2398=head3 cf::object
2399
2400=cut
2401
2402package cf::object;
2403
2404=over 4
2405
2406=item $ob->inv_recursive
2407
2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
2410
2411=cut
2412
2413sub inv_recursive_;
2414sub inv_recursive_ {
2415 map { $_, inv_recursive_ $_->inv } @_
2416}
2417
2418sub inv_recursive {
2419 inv_recursive_ inv $_[0]
2420}
2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
1518 }; 2447 }
1519
1520 warn "leave emergency perl save\n";
1521} 2448}
1522 2449
1523package cf; 2450package cf;
1524 2451
1525=back 2452=back
1526
1527 2453
1528=head3 cf::object::player 2454=head3 cf::object::player
1529 2455
1530=over 4 2456=over 4
1531 2457
1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1535can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
1536dialogue with the given NPC character. 2462dialogue with the given NPC character.
1537 2463
1538=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
1539 2479
1540# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
1541# with dialog boxes. 2481# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
1543sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
1545 2485
1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2486 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1547 2487
1548 if ($self->{record_replies}) { 2488 if ($self->{record_replies}) {
1549 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2489 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2490
1550 } else { 2491 } else {
2492 my $pl = $self->contr;
2493
2494 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2495 my $dialog = $pl->{npc_dialog};
2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2497
2498 } else {
1551 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
1552 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2501 }
1553 } 2502 }
2503}
2504
2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2506
2507=cut
2508
2509sub cf::object::send_msg {
2510 my $pl = shift->contr
2511 or return;
2512 $pl->send_msg (@_);
1554} 2513}
1555 2514
1556=item $player_object->may ("access") 2515=item $player_object->may ("access")
1557 2516
1558Returns wether the given player is authorized to access resource "access" 2517Returns wether the given player is authorized to access resource "access"
1571 2530
1572=item $player_object->enter_link 2531=item $player_object->enter_link
1573 2532
1574Freezes the player and moves him/her to a special map (C<{link}>). 2533Freezes the player and moves him/her to a special map (C<{link}>).
1575 2534
1576The player should be reaosnably safe there for short amounts of time. You 2535The player should be reasonably safe there for short amounts of time. You
1577I<MUST> call C<leave_link> as soon as possible, though. 2536I<MUST> call C<leave_link> as soon as possible, though.
1578 2537
2538Will never block.
2539
1579=item $player_object->leave_link ($map, $x, $y) 2540=item $player_object->leave_link ($map, $x, $y)
1580 2541
1581Moves the player out of the specila link map onto the given map. If the 2542Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 2543map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 2544to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 2545fails, to the emergency map position.
1585 2546
1586Might block. 2547Might block.
1587 2548
1588=cut 2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
1589 2560
1590sub cf::object::player::enter_link { 2561sub cf::object::player::enter_link {
1591 my ($self) = @_; 2562 my ($self) = @_;
1592 2563
1593 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1594 2565
1595 return if $self->map == $LINK_MAP; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 2567
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1599 2570
1600 $self->enter_map ($LINK_MAP, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1601} 2572}
1602 2573
1603sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1605 2578
1606 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1607 2580
1608 unless ($map) { 2581 unless ($map) {
1609 # restore original map position 2582 # restore original map position
1623 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 2598 if $x <=0 && $y <= 0;
1626 2599
1627 $map->load; 2600 $map->load;
2601 $map->load_neighbours;
1628 2602
1629 return unless $self->contr->active; 2603 return unless $self->contr->active;
1630 $self->activate_recursive; 2604 $self->activate_recursive;
2605
2606 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1631 $self->enter_map ($map, $x, $y); 2607 $self->enter_map ($map, $x, $y);
1632} 2608}
1633 2609
1634cf::player->attach ( 2610=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1635 on_logout => sub {
1636 my ($pl) = @_;
1637 2611
1638 # abort map switching before logout 2612Moves the player to the given map-path and coordinates by first freezing
1639 if ($pl->ob->{_link_pos}) { 2613her, loading and preparing them map, calling the provided $check callback
1640 cf::sync_job { 2614that has to return the map if sucecssful, and then unfreezes the player on
1641 $pl->ob->leave_link 2615the new (success) or old (failed) map position. In either case, $done will
1642 }; 2616be called at the end of this process.
1643 }
1644 },
1645 on_login => sub {
1646 my ($pl) = @_;
1647 2617
1648 # try to abort aborted map switching on player login :)
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665
1666=item $player_object->goto ($path, $x, $y)
1667
1668=cut 2618=cut
2619
2620our $GOTOGEN;
1669 2621
1670sub cf::object::player::goto { 2622sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 2623 my ($self, $path, $x, $y, $check, $done) = @_;
2624
2625 # do generation counting so two concurrent goto's will be executed in-order
2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 2627
1673 $self->enter_link; 2628 $self->enter_link;
1674 2629
1675 (async { 2630 (async {
1676 $path = new cf::path $path; 2631 $Coro::current->{desc} = "player::goto $path $x $y";
1677 2632
1678 my $map = cf::map::find $path->as_string; 2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2652 my $map = eval {
2653 my $map = defined $path ? cf::map::find $path : undef;
2654
2655 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 2656 $map = $map->customise_for ($self);
1680 2657 $map = $check->($map) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 2658 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2660 }
1685 2661
2662 $map
2663 };
2664
2665 if ($@) {
2666 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2667 LOG llevError | logBacktrace, Carp::longmess $@;
2668 }
2669
2670 if ($gen == $self->{_goto_generation}) {
2671 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2672 $self->leave_link ($map, $x, $y);
2673 }
2674
2675 $done->() if $done;
1687 })->prio (1); 2676 })->prio (1);
1688} 2677}
1689 2678
1690=item $player_object->enter_exit ($exit_object) 2679=item $player_object->enter_exit ($exit_object)
1691 2680
1693 2682
1694sub parse_random_map_params { 2683sub parse_random_map_params {
1695 my ($spec) = @_; 2684 my ($spec) = @_;
1696 2685
1697 my $rmp = { # defaults 2686 my $rmp = { # defaults
1698 xsize => 10, 2687 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2688 ysize => (cf::rndm 15, 40),
2689 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2690 #layout => string,
1700 }; 2691 };
1701 2692
1702 for (split /\n/, $spec) { 2693 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2694 my ($k, $v) = split /\s+/, $_, 2;
1704 2695
1716 # that depends on the exit object 2707 # that depends on the exit object
1717 2708
1718 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1719 2710
1720 if ($exit->map) { 2711 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
1725 } 2718 }
1726 2719
1727 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
1728 2721
1729 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1730 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2724 my $meta = "$RANDOMDIR/$md5.meta";
1731 2725
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2728 undef $fh;
2729 aio_rename "$meta~", $meta;
1734 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
1735 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
1737 } 2737 }
1738} 2738}
1739 2739
1740sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
1743 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
1744 2744
1745 $self->enter_link; 2745 $self->enter_link;
1746 2746
1747 (async { 2747 (async {
1748 $self->deactivate_recursive; # just to be sure 2748 $Coro::current->{desc} = "enter_exit";
2749
1749 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
1750 prepare_random_map $exit 2757 prepare_random_map $exit
1751 if $exit->slaying eq "/!"; 2758 if $exit->slaying eq "/!";
2759 }
1752 2760
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
1755 2764
2765 $self->goto ($map, $x, $y);
2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
1756 1; 2771 1
1757 }) { 2772 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2775 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2777
1763 warn "ERROR in enter_exit: $@"; 2778 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2779 $self->leave_link;
1765 } 2780 }
1766 })->prio (1); 2781 })->prio (1);
1779 2794
1780sub cf::client::send_drawinfo { 2795sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2796 my ($self, $text, $flags) = @_;
1782 2797
1783 utf8::encode $text; 2798 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2799 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2800}
1786 2801
2802=item $client->send_msg ($channel, $msg, $color, [extra...])
2803
2804Send a drawinfo or msg packet to the client, formatting the msg for the
2805client if neccessary. C<$type> should be a string identifying the type of
2806the message, with C<log> being the default. If C<$color> is negative, suppress
2807the message unless the client supports the msg packet.
2808
2809=cut
2810
2811# non-persistent channels (usually the info channel)
2812our %CHANNEL = (
2813 "c/identify" => {
2814 id => "infobox",
2815 title => "Identify",
2816 reply => undef,
2817 tooltip => "Items recently identified",
2818 },
2819 "c/examine" => {
2820 id => "infobox",
2821 title => "Examine",
2822 reply => undef,
2823 tooltip => "Signs and other items you examined",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg);
2873
2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2875
2876 # check predefined channels, for the benefit of C
2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891 }
2892
2893 $channel = $channel->{id};
2894 }
2895
2896 return unless @extra || length $msg;
2897
2898 if ($self->can_msg) {
2899 # default colour, mask it out
2900 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2901 if $color & cf::NDI_DEF;
2902
2903 $self->send_packet ("msg " . $self->{json_coder}->encode (
2904 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2905 } else {
2906 if ($color >= 0) {
2907 # replace some tags by gcfclient-compatible ones
2908 for ($msg) {
2909 1 while
2910 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2911 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2912 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2913 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2914 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2915 }
2916
2917 $color &= cf::NDI_COLOR_MASK;
2918
2919 utf8::encode $msg;
2920
2921 if (0 && $msg =~ /\[/) {
2922 # COMMAND/INFO
2923 $self->send_packet ("drawextinfo $color 10 8 $msg")
2924 } else {
2925 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2926 $self->send_packet ("drawinfo $color $msg")
2927 }
2928 }
2929 }
2930}
2931
2932=item $client->ext_msg ($type, @msg)
2933
2934Sends an ext event to the client.
2935
2936=cut
2937
2938sub cf::client::ext_msg($$@) {
2939 my ($self, $type, @msg) = @_;
2940
2941 if ($self->extcmd == 2) {
2942 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2943 } elsif ($self->extcmd == 1) { # TODO: remove
2944 push @msg, msgtype => "event_$type";
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2946 }
2947}
2948
2949=item $client->ext_reply ($msgid, @msg)
2950
2951Sends an ext reply to the client.
2952
2953=cut
2954
2955sub cf::client::ext_reply($$@) {
2956 my ($self, $id, @msg) = @_;
2957
2958 if ($self->extcmd == 2) {
2959 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2960 } elsif ($self->extcmd == 1) {
2961 #TODO: version 1, remove
2962 unshift @msg, msgtype => "reply", msgid => $id;
2963 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2964 }
2965}
1787 2966
1788=item $success = $client->query ($flags, "text", \&cb) 2967=item $success = $client->query ($flags, "text", \&cb)
1789 2968
1790Queues a query to the client, calling the given callback with 2969Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2970the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2971C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 2972
1794Queries can fail, so check the return code. Or don't, as queries will become 2973Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 2974become reliable at some point in the future.
1796 2975
1797=cut 2976=cut
1798 2977
1799sub cf::client::query { 2978sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 2979 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 2987 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2988 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 2989
1811 $self->send_packet ($self->{query_queue}[0][0]) 2990 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 2991 if @{ $self->{query_queue} } == 1;
2992
2993 1
1813} 2994}
1814 2995
1815cf::client->attach ( 2996cf::client->attach (
2997 on_connect => sub {
2998 my ($ns) = @_;
2999
3000 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3001 },
1816 on_reply => sub { 3002 on_reply => sub {
1817 my ($ns, $msg) = @_; 3003 my ($ns, $msg) = @_;
1818 3004
1819 # this weird shuffling is so that direct followup queries 3005 # this weird shuffling is so that direct followup queries
1820 # get handled first 3006 # get handled first
1821 my $queue = delete $ns->{query_queue} 3007 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 3008 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 3009
1824 (shift @$queue)->[1]->($msg); 3010 (shift @$queue)->[1]->($msg);
3011 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 3012
1826 push @{ $ns->{query_queue} }, @$queue; 3013 push @{ $ns->{query_queue} }, @$queue;
1827 3014
1828 if (@{ $ns->{query_queue} } == @$queue) { 3015 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 3016 if (@$queue) {
1831 } else { 3018 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3019 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 3020 }
1834 } 3021 }
1835 }, 3022 },
3023 on_exticmd => sub {
3024 my ($ns, $buf) = @_;
3025
3026 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3027
3028 if (ref $msg) {
3029 my ($type, $reply, @payload) =
3030 "ARRAY" eq ref $msg
3031 ? @$msg
3032 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3033
3034 my @reply;
3035
3036 if (my $cb = $EXTICMD{$type}) {
3037 @reply = $cb->($ns, @payload);
3038 }
3039
3040 $ns->ext_reply ($reply, @reply)
3041 if $reply;
3042
3043 } else {
3044 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3045 }
3046
3047 cf::override;
3048 },
1836); 3049);
1837 3050
1838=item $client->async (\&cb) 3051=item $client->async (\&cb)
1839 3052
1840Create a new coroutine, running the specified callback. The coroutine will 3053Create a new coroutine, running the specified callback. The coroutine will
1881our $safe = new Safe "safe"; 3094our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3095our $safe_hole = new Safe::Hole;
1883 3096
1884$SIG{FPE} = 'IGNORE'; 3097$SIG{FPE} = 'IGNORE';
1885 3098
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3099$safe->permit_only (Opcode::opset qw(
3100 :base_core :base_mem :base_orig :base_math
3101 grepstart grepwhile mapstart mapwhile
3102 sort time
3103));
1887 3104
1888# here we export the classes and methods available to script code 3105# here we export the classes and methods available to script code
1889 3106
1890=pod 3107=pod
1891 3108
1892The following fucntions and emthods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
1893 3110
1894 cf::object contr pay_amount pay_player map 3111 cf::object
3112 contr pay_amount pay_player map x y force_find force_add destroy
3113 insert remove name archname title slaying race decrease split
3114
1895 cf::object::player player 3115 cf::object::player
1896 cf::player peaceful 3116 player
1897 cf::map trigger 3117
3118 cf::player
3119 peaceful
3120
3121 cf::map
3122 trigger
1898 3123
1899=cut 3124=cut
1900 3125
1901for ( 3126for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3128 insert remove inv nrof name archname title slaying race
3129 decrease split destroy)],
1903 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
1906) { 3133) {
1907 no strict 'refs'; 3134 no strict 'refs';
1978=back 3205=back
1979 3206
1980=cut 3207=cut
1981 3208
1982############################################################################# 3209#############################################################################
3210# the server's init and main functions
1983 3211
1984=head2 EXTENSION DATABASE SUPPORT 3212sub load_facedata($) {
3213 my ($path) = @_;
1985 3214
1986Crossfire maintains a very simple database for extension use. It can 3215 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 3216 # for this (global event?)
1988excludes objects. 3217 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 3218
1990The parameter C<$family> should best start with the name of the extension 3219 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 3220
1993=over 4 3221 warn "loading facedata from $path\n";
1994 3222
1995=item $hashref = cf::db_get $family 3223 my $facedata;
3224 0 < aio_load $path, $facedata
3225 or die "$path: $!";
1996 3226
1997Return a hashref for use by the extension C<$family>, which can be 3227 $facedata = Coro::Storable::thaw $facedata;
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000 3228
2001=item $value = cf::db_get $family => $key 3229 $facedata->{version} == 2
3230 or cf::cleanup "$path: version mismatch, cannot proceed.";
2002 3231
2003Returns a single value from the database 3232 # patch in the exptable
2004 3233 $facedata->{resource}{"res/exp_table"} = {
2005=item cf::db_put $family => $hashref 3234 type => FT_RSRC,
2006 3235 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 3236 };
3237 cf::cede_to_tick;
2056 3238
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 3239 {
3240 my $faces = $facedata->{faceinfo};
2061 3241
2062 sub db_get($;$) { 3242 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 3244
2068 sub db_put($$;$) { 3245 cf::face::set_visibility $idx, $info->{visibility};
2069 if (@_ >= 3) { 3246 cf::face::set_magicmap $idx, $info->{magicmap};
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2071 } else { 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 3249
2077 cf::global->attach ( 3250 cf::cede_to_tick;
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3251 }
2082 );
2083}
2084 3252
2085############################################################################# 3253 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3254 next unless $info->{smooth};
2087 3255
2088sub cfg_load { 3256 my $idx = cf::face::find $face
3257 or next;
3258
3259 if (my $smooth = cf::face::find $info->{smooth}) {
3260 cf::face::set_smooth $idx, $smooth;
3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3262 } else {
3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 {
3271 my $anims = $facedata->{animinfo};
3272
3273 while (my ($anim, $info) = each %$anims) {
3274 cf::anim::set $anim, $info->{frames}, $info->{facings};
3275 cf::cede_to_tick;
3276 }
3277
3278 cf::anim::invalidate_all; # d'oh
3279 }
3280
3281 {
3282 # TODO: for gcfclient pleasure, we should give resources
3283 # that gcfclient doesn't grok a >10000 face index.
3284 my $res = $facedata->{resource};
3285
3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3289 my $data;
3290
3291 if ($info->{type} & 1) {
3292 # prepend meta info
3293
3294 my $meta = $enc->encode ({
3295 name => $name,
3296 %{ $info->{meta} || {} },
3297 });
3298
3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
3306 } else {
3307 $RESOURCE{$name} = $info;
3308 }
3309
3310 cf::cede_to_tick;
3311 }
3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3315
3316 1
3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
3338
3339register_exticmd fx_want => sub {
3340 my ($ns, $want) = @_;
3341
3342 while (my ($k, $v) = each %$want) {
3343 $ns->fx_want ($k, $v);
3344 }
3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3356
3357sub reload_regions {
3358 # HACK to clear player env face cache, we need some signal framework
3359 # for this (global event?)
3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3361
3362 load_resource_file "$MAPDIR/regions"
3363 or die "unable to load regions file\n";
3364
3365 for (cf::region::list) {
3366 $_->{match} = qr/$_->{match}/
3367 if exists $_->{match};
3368 }
3369}
3370
3371sub reload_facedata {
3372 load_facedata "$DATADIR/facedata"
3373 or die "unable to load facedata\n";
3374}
3375
3376sub reload_archetypes {
3377 load_resource_file "$DATADIR/archetypes"
3378 or die "unable to load archetypes\n";
3379}
3380
3381sub reload_treasures {
3382 load_resource_file "$DATADIR/treasures"
3383 or die "unable to load treasurelists\n";
3384}
3385
3386sub reload_resources {
3387 warn "reloading resource files...\n";
3388
3389 reload_facedata;
3390 reload_archetypes;
3391 reload_regions;
3392 reload_treasures;
3393
3394 warn "finished reloading resource files\n";
3395}
3396
3397sub init {
3398 my $guard = freeze_mainloop;
3399
3400 reload_resources;
3401}
3402
3403sub reload_config {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 3405 or return;
2091 3406
2092 local $/; 3407 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
2094 3409
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096 3411
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 3414
2100 if (exists $CFG{mlockall}) { 3415 if (exists $CFG{mlockall}) {
2101 eval { 3416 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 3417 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3418 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3419 };
2105 warn $@ if $@; 3420 warn $@ if $@;
2106 } 3421 }
2107} 3422}
2108 3423
2109sub main { 3424sub main {
2110 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3428 (async {
3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3430 EV::loop EV::LOOP_ONESHOT;
3431 })->prio (Coro::PRIO_MAX);
2114 }; 3432 };
2115 3433
2116 cfg_load; 3434 {
2117 db_load; 3435 my $guard = freeze_mainloop;
3436 reload_config;
3437 db_init;
2118 load_extensions; 3438 load_extensions;
3439
3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
2119 Event::loop; 3444 EV::loop;
2120} 3445}
2121 3446
2122############################################################################# 3447#############################################################################
2123# initialisation 3448# initialisation and cleanup
2124 3449
3450# install some emergency cleanup handlers
3451BEGIN {
3452 our %SIGWATCHER = ();
3453 for my $signal (qw(INT HUP TERM)) {
3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3455 cf::cleanup "SIG$signal";
3456 };
3457 }
3458}
3459
3460sub write_runtime_sync {
3461 my $runtime = "$LOCALDIR/runtime";
3462
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $runtime, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$runtime~", $runtime
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3539}
3540
3541sub emergency_save() {
3542 my $freeze_guard = cf::freeze_mainloop;
3543
3544 warn "enter emergency perl save\n";
3545
3546 cf::sync_job {
3547 # use a peculiar iteration method to avoid tripping on perl
3548 # refcount bugs in for. also avoids problems with players
3549 # and maps saved/destroyed asynchronously.
3550 warn "begin emergency player save\n";
3551 for my $login (keys %cf::PLAYER) {
3552 my $pl = $cf::PLAYER{$login} or next;
3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3555 $pl->save;
3556 }
3557 warn "end emergency player save\n";
3558
3559 warn "begin emergency map save\n";
3560 for my $path (keys %cf::MAP) {
3561 my $map = $cf::MAP{$path} or next;
3562 $map->valid or next;
3563 $map->save;
3564 }
3565 warn "end emergency map save\n";
3566
3567 warn "begin emergency database checkpoint\n";
3568 BDB::db_env_txn_checkpoint $DB_ENV;
3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
3574 };
3575
3576 warn "leave emergency perl save\n";
3577}
3578
3579sub post_cleanup {
3580 my ($make_core) = @_;
3581
3582 warn Carp::longmess "post_cleanup backtrace"
3583 if $make_core;
3584}
3585
2125sub reload() { 3586sub do_reload_perl() {
2126 # can/must only be called in main 3587 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3588 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 3589 warn "can only reload from main coroutine";
2129 return; 3590 return;
2130 } 3591 }
2131 3592
2132 warn "reloading..."; 3593 warn "reloading...";
2133 3594
2134 my $guard = freeze_mainloop; 3595 warn "entering sync_job";
3596
3597 cf::sync_job {
3598 cf::write_runtime_sync; # external watchdog should not bark
2135 cf::emergency_save; 3599 cf::emergency_save;
3600 cf::write_runtime_sync; # external watchdog should not bark
2136 3601
2137 eval { 3602 warn "syncing database to disk";
3603 BDB::db_env_txn_checkpoint $DB_ENV;
3604
2138 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
2139 3606
2140 # cancel all watchers 3607 warn "flushing outstanding aio requests";
2141 for (Event::all_watchers) { 3608 for (;;) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 3609 BDB::flush;
3610 IO::AIO::flush;
3611 Coro::cede_notself;
3612 last unless IO::AIO::nreqs || BDB::nreqs;
3613 warn "iterate...";
2143 } 3614 }
2144 3615
3616 ++$RELOAD;
3617
2145 # cancel all extension coros 3618 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 3619 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 3620 %EXT_CORO = ();
2148 3621
2149 # unload all extensions 3622 warn "removing commands";
2150 for (@exts) { 3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 3631 warn "... unloading $pkg";
2152 unload_extension $_; 3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
2153 } 3638 }
2154 3639
3640 warn "... nuking $pkg";
3641 Symbol::delete_package $pkg;
3642 }
3643
2155 # unload all modules loaded from $LIBDIR 3644 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 3645 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 3647
2159 warn "removing <$k>"; 3648 warn "... unloading $k";
2160 delete $INC{$k}; 3649 delete $INC{$k};
2161 3650
2162 $k =~ s/\.pm$//; 3651 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 3652 $k =~ s/\//::/g;
2164 3653
2167 } 3656 }
2168 3657
2169 Symbol::delete_package $k; 3658 Symbol::delete_package $k;
2170 } 3659 }
2171 3660
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 3662 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 3664
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 3665 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2185 3668
2186 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2187 # and global variables created in xs 3670 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 3671 #Symbol::delete_package __PACKAGE__;
2189 3672
2190 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2191 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2192 require cf; 3676 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 3678
2195 # load config and database again 3679 warn "loading config and database again";
2196 cf::cfg_load; 3680 cf::reload_config;
2197 cf::db_load;
2198 3681
2199 # load extensions
2200 warn "load extensions"; 3682 warn "loading extensions";
2201 cf::load_extensions; 3683 cf::load_extensions;
2202 3684
2203 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 3686 _global_reattach; # objects, sockets
2205 _global_reattach; 3687 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
2207 }; 3698 };
2208 3699
2209 if ($@) { 3700 warn "reloaded";
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216}; 3701};
2217 3702
2218############################################################################# 3703our $RELOAD_WATCHER; # used only during reload
2219 3704
2220unless ($LINK_MAP) { 3705sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 3706 # doing reload synchronously and two reloads happen back-to-back,
3707 # coro crashes during coro_state_free->destroy here.
2222 3708
2223 $LINK_MAP->width (41); 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2224 $LINK_MAP->height (41); 3710 do_reload_perl;
2225 $LINK_MAP->alloc; 3711 undef $RELOAD_WATCHER;
2226 $LINK_MAP->path ("{link}"); 3712 };
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 3713}
2260
2261register "<global>", __PACKAGE__;
2262 3714
2263register_command "reload" => sub { 3715register_command "reload" => sub {
2264 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
2265 3717
2266 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3722 reload_perl;
3723 };
2270 } 3724 }
2271}; 3725};
2272 3726
2273unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
2274 3728
2275$TICK_WATCHER = Event->timer ( 3729my $bug_warning = 0;
2276 reentrant => 0, 3730
2277 prio => 0, 3731our @WAIT_FOR_TICK;
2278 at => $NEXT_TICK || $TICK, 3732our @WAIT_FOR_TICK_BEGIN;
2279 data => WF_AUTOCANCEL, 3733
2280 cb => sub { 3734sub wait_for_tick {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK, $signal;
3739 $signal->wait;
3740}
3741
3742sub wait_for_tick_begin {
3743 return if tick_inhibit || $Coro::current == $Coro::main;
3744
3745 my $signal = new Coro::Signal;
3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3747 $signal->wait;
3748}
3749
3750sub tick {
3751 if ($Coro::current != $Coro::main) {
3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3753 unless ++$bug_warning > 10;
3754 return;
3755 }
3756
2281 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK;
2284 3758
2285 # if we are delayed by four ticks or more, skip them all 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2287 3761 Coro::async_pool {
2288 $TICK_WATCHER->at ($NEXT_TICK); 3762 $Coro::current->{desc} = "runtime saver";
2289 $TICK_WATCHER->start;
2290 },
2291);
2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 3763 write_runtime_sync
2310 or warn "ERROR: unable to write runtime file: $!"; 3764 or warn "ERROR: unable to write runtime file: $!";
2311 })->(); 3765 };
2312 }, 3766 }
2313); 3767
3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3769 $sig->send;
3770 }
3771 while (my $sig = shift @WAIT_FOR_TICK) {
3772 $sig->send;
3773 }
3774
3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3777
3778 if (0) {
3779 if ($NEXT_TICK) {
3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3784 }
3785}
3786
3787{
3788 # configure BDB
3789
3790 BDB::min_parallel 8;
3791 BDB::max_poll_reqs $TICK * 0.1;
3792 $Coro::BDB::WATCHER->priority (1);
3793
3794 unless ($DB_ENV) {
3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3800
3801 cf::sync_job {
3802 eval {
3803 BDB::db_env_open
3804 $DB_ENV,
3805 $BDBDIR,
3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3808 0666;
3809
3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3811 };
3812
3813 cf::cleanup "db_env_open(db): $@" if $@;
3814 };
3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3826}
3827
3828{
3829 # configure IO::AIO
3830
3831 IO::AIO::min_parallel 8;
3832 IO::AIO::max_poll_time $TICK * 0.1;
3833 $Coro::AIO::WATCHER->priority (1);
3834}
3835
3836my $_log_backtrace;
3837
3838sub _log_backtrace {
3839 my ($msg, @addr) = @_;
3840
3841 $msg =~ s/\n//;
3842
3843 # limit the # of concurrent backtraces
3844 if ($_log_backtrace < 2) {
3845 ++$_log_backtrace;
3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3849 my @bt = fork_call {
3850 @addr = map { sprintf "%x", $_ } @addr;
3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3853 or die "addr2line: $!";
3854
3855 my @funcs;
3856 my @res = <$fh>;
3857 chomp for @res;
3858 while (@res) {
3859 my ($func, $line) = splice @res, 0, 2, ();
3860 push @funcs, "[$func] $line";
3861 }
3862
3863 @funcs
3864 };
3865
3866 LOG llevInfo, "[ABT] $msg\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
2314 3878
2315END { cf::emergency_save } 3879END { cf::emergency_save }
2316 3880
23171 38811
2318 3882

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines