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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.343 by root, Mon Aug 27 01:13:48 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV 3.2;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS 1.4 (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 104our $DB_ENV;
86 105
87our %CFG; 106our %CFG;
88 107
89our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 109our $RUNTIME;
110our $NOW;
91 111
92our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
95 115
96# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 118
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
102 123
103binmode STDOUT; 124binmode STDOUT;
104binmode STDERR; 125binmode STDERR;
105 126
106# read virtual server time, if available 127# read virtual server time, if available
159 180
160The raw value load value from the last tick. 181The raw value load value from the last tick.
161 182
162=item %cf::CFG 183=item %cf::CFG
163 184
164Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 186from wherever your confdir points to.
166 187
167=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
168 189
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 208 $msg .= "\n"
188 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
189 210
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 212
192 utf8::encode $msg;
193 LOG llevError, $msg; 213 LOG llevError, $msg;
194 }; 214 };
195} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
196 231
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 248)) {
214 no strict 'refs'; 249 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 251}
217 252
218$Event::DIED = sub { 253$EV::DIED = sub {
219 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
220}; 255};
221 256
222############################################################################# 257#############################################################################
223 258
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 282 $d
248 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
249} 284}
250 285
251=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
252 287
253Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
254 289
255=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
256 291
257Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
258 293
259=cut 294=cut
260 295
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 297
263sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
265 300
266=item cf::lock_wait $string 301=item cf::lock_wait $string
267 302
268Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
269 304
272Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
275returned. 310returned.
276 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
277Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
279 317
280=item $locked = cf::lock_active $string 318=item $locked = cf::lock_active $string
281 319
282Return true if the lock is currently active, i.e. somebody has locked it. 320Return true if the lock is currently active, i.e. somebody has locked it.
283 321
284=cut 322=cut
285 323
286our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
287 326
288sub lock_wait($) { 327sub lock_wait($) {
289 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
290 334
291 # wait for lock, if any 335 # wait for lock, if any
292 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 338 Coro::schedule;
300 344
301 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
302 lock_wait $key; 346 lock_wait $key;
303 347
304 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
305 350
306 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
309 } 355 }
310} 356}
311 357
314 360
315 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
316} 362}
317 363
318sub freeze_mainloop { 364sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
320 366
321 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 368}
323 }; 369
324 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
325 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
326} 383}
327 384
328=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
329 386
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 398our @SLOT_QUEUE;
342our $SLOT_QUEUE; 399our $SLOT_QUEUE;
343 400
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
346 my $signal = new Coro::Signal; 405 my $signal = new Coro::Signal;
347 406
348 while () { 407 while () {
349 next_job: 408 next_job:
350 my $avail = cf::till_tick; 409 my $avail = cf::till_tick;
358 } 417 }
359 } 418 }
360 } 419 }
361 420
362 if (@SLOT_QUEUE) { 421 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 423 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 424 $signal->wait;
366 } else { 425 } else {
367 Coro::schedule; 426 Coro::schedule;
368 } 427 }
369 } 428 }
370}; 429};
371 430
372sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
373 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
374 435
375 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
377 438
391 452
392BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
393 454
394=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
395 456
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 460acceptable.
400 461
401If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
407 468
408sub sync_job(&) { 469sub sync_job(&) {
409 my ($job) = @_; 470 my ($job) = @_;
410 471
411 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 473 my $time = EV::time;
413 474
414 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
416 477
417 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 479
419 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
420 481
421 my $busy = 1; 482 my $busy = 1;
422 my @res; 483 my @res;
423 484
424 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 487 @res = eval { $job->() };
426 warn $@ if $@; 488 warn $@ if $@;
427 undef $busy; 489 undef $busy;
428 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
429 491
430 while ($busy) { 492 while ($busy) {
431 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
432 } 497 }
498 }
433 499
434 $time = Event::time - $time; 500 my $time = EV::time - $time;
435 501
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
440 503
441 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
442 } else { 505 } else {
443 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
444 507
469=item fork_call { }, $args 532=item fork_call { }, $args
470 533
471Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
475 538
476=cut 539=cut
477 540
478sub fork_call(&@) { 541sub fork_call(&@) {
479 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
480 543
481 # we seemingly have to make a local copy of the whole thing, 544 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 545 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 546 # TODO: investigate and fix (likely this will be rather laborious)
484 547
485 my @res = Coro::Util::fork_eval { 548 my @res = Coro::Util::fork_eval {
486 reset_signals; 549 reset_signals;
487 &$cb 550 &$cb
488 }, @args; 551 }, @args;
489 552
490 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
491} 554}
492 555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
493=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
494 584
495Returns a single value from the environment database. 585Returns a single value from the environment database.
496 586
497=item cf::db_put $family => $key => $value 587=item cf::db_put $family => $key => $value
498 588
499Stores the given C<$value> in the family. It can currently store binary 589Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
502=cut 597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
503 615
504our $DB; 616our $DB;
505 617
506sub db_init { 618sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 619 cf::sync_job {
511 eval { 620 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 621 };
521} 622}
522 623
523sub db_get($$) { 624sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 625 my $key = "$_[0]/$_[1]";
525 626
575 if (1) { 676 if (1) {
576 $md5 = 677 $md5 =
577 join "\x00", 678 join "\x00",
578 $processversion, 679 $processversion,
579 map { 680 map {
580 Coro::cede; 681 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 683 } 0.. $#$src;
583 684
584 685
585 my $dbmd5 = db_get cache => "$id/md5"; 686 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
631 732
632In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 735Deliantra).
635 736
636=over 4 737=over 4
637 738
638=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
639 740
921 } 1022 }
922 1023
923 0 1024 0
924} 1025}
925 1026
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1028
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1030
930Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
931 1032
937 1038
938=cut 1039=cut
939 1040
940############################################################################# 1041#############################################################################
941# object support 1042# object support
942#
943 1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
944sub _can_merge { 1077sub _can_merge {
945 my ($ob1, $ob2) = @_; 1078 my ($ob1, $ob2) = @_;
946 1079
947 local $Storable::canonical = 1; 1080 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1081
951 $fob1 eq $fob2 1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
952} 1084}
953 1085
954sub reattach { 1086sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1088 my ($obj) = @_;
978cf::attachable->attach ( 1110cf::attachable->attach (
979 prio => -1000000, 1111 prio => -1000000,
980 on_instantiate => sub { 1112 on_instantiate => sub {
981 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
982 1114
983 $data = from_json $data; 1115 $data = decode_json $data;
984 1116
985 for (@$data) { 1117 for (@$data) {
986 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
987 1119
988 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1136sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
1006 1138
1007 sync_job { 1139 sync_job {
1008 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1011 1144
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1149 aio_close $fh;
1017 1150
1018 if (@$objs) { 1151 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1157 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1159 }
1027 } else { 1160 } else {
1028 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1029 } 1162 }
1034 } 1167 }
1035 } else { 1168 } else {
1036 aio_unlink $filename; 1169 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
1038 } 1171 }
1039 } 1172 };
1040} 1173}
1041 1174
1042sub object_freezer_as_string { 1175sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
1044 1177
1056 or return; 1189 or return;
1057 1190
1058 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1193 or return;
1194
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1062 } 1197 }
1063 1198
1199 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1201 $decname, length $data, scalar @{$av || []};
1202
1066 return ($data, $av); 1203 ($data, $av)
1067} 1204}
1068 1205
1069=head2 COMMAND CALLBACKS 1206=head2 COMMAND CALLBACKS
1070 1207
1071=over 4 1208=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1222 1359
1223 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1361 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1363 }
1228 1364
1229 warn $msg; 1365 warn $msg;
1230 } 1366 }
1231 1367
1256use Coro::AIO; 1392use Coro::AIO;
1257 1393
1258=head3 cf::player 1394=head3 cf::player
1259 1395
1260=over 4 1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1261 1411
1262=item cf::player::find $login 1412=item cf::player::find $login
1263 1413
1264Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1265 1415
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1454 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1455
1306 my $pl = load_pl path $login 1456 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1309 } 1465 }
1310 } 1466 }
1311} 1467}
1312 1468
1321 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1322 1478
1323 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1325 1481
1482 cf::get_slot 0.01;
1483
1326 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1327 Coro::cede; 1485 cf::cede_to_tick;
1328} 1486}
1329 1487
1330sub new($) { 1488sub new($) {
1331 my ($login) = @_; 1489 my ($login) = @_;
1332 1490
1365 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367 1525
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1372 1532
1373 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1570 or return [];
1411 1571
1412 my @logins; 1572 my @logins;
1413 1573
1414 for my $login (@$dirs) { 1574 for my $login (@$dirs) {
1575 my $path = path $login;
1576
1577 # a .pst is a dead give-away for a valid player
1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1583 }
1418 1584
1419 utf8::decode $login; 1585 utf8::decode $login;
1420 push @logins, $login; 1586 push @logins, $login;
1421 } 1587 }
1422 1588
1455 1621
1456Expand crossfire pod fragments into protocol xml. 1622Expand crossfire pod fragments into protocol xml.
1457 1623
1458=cut 1624=cut
1459 1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1460sub expand_cfpod { 1637sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1638 my ($self, $pod) = @_;
1462 1639
1463 # escape & and < 1640 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1641
1467 # this is buggy, it needs to properly take care of nested <'s 1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1468 1645
1469 1 while 1646 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1647 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1648
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1649 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1650 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1651 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1652 <
1476 $self->gender ? $2 : $1 1653 (?:
1477 }ge 1654 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1655 | < $interior >
1479 || s{H<([^\>]*)>} 1656 )
1657 >
1658 %gcsx
1480 { 1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1679 "")
1484 [$self->{hintmode}] 1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1486 1691
1692 for ($xml) {
1487 # create single paragraphs (very hackish) 1693 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1694 s/(?<=\S)\n(?=\w)/ /g;
1489 1695
1490 # compress some whitespace 1696 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1697 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1698 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1699 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1700 s/\n+$//; # ending lines
1701 }
1495 1702
1496 $_ 1703 $xml
1497} 1704}
1705
1706no re 'eval';
1498 1707
1499sub hintmode { 1708sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1710 $_[0]{hintmode}
1502} 1711}
1574our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1576 1785
1577sub generate_random_map { 1786sub generate_random_map {
1578 my ($self, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1790
1579 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1792 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1917
1706# the temporary/swap location 1918# the temporary/swap location
1707sub save_path { 1919sub save_path {
1708 my ($self) = @_; 1920 my ($self) = @_;
1709 1921
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1923 "$TMPDIR/$path.map"
1712} 1924}
1713 1925
1714# the unique path, undef == no special unique path 1926# the unique path, undef == no special unique path
1715sub uniq_path { 1927sub uniq_path {
1716 my ($self) = @_; 1928 my ($self) = @_;
1717 1929
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1931 "$UNIQUEDIR/$path"
1720} 1932}
1721 1933
1722# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1723# all maps in C++... 1935# all maps in C++...
1746 1958
1747sub load_header_from($) { 1959sub load_header_from($) {
1748 my ($self, $path) = @_; 1960 my ($self, $path) = @_;
1749 1961
1750 utf8::encode $path; 1962 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1964 or return;
1965
1966 $self->_load_header ($f)
1967 or return;
1968
1969 local $MAP_LOADING{$self->{path}} = $self;
1970 $f->resolve_delayed_derefs;
1756 1971
1757 $self->{load_path} = $path; 1972 $self->{load_path} = $path;
1758 1973
1759 1 1974 1
1760} 1975}
1814sub find { 2029sub find {
1815 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1816 2031
1817 $path = normalise $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1818 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2035 cf::lock_wait "map_find:$path";
1820 2036
1821 $cf::MAP{$path} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
2040
1823 my $map = new_from_path cf::map $path 2041 my $map = new_from_path cf::map $path
1824 or return; 2042 or return;
1825 2043
1826 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1827 2045
1829 or return; 2047 or return;
1830 2048
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2050 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1834 $map->reset; 2054 $map->reset;
1835 undef $guard;
1836 return find $path; 2055 return find $path;
1837 } 2056 }
1838 2057
1839 $cf::MAP{$path} = $map 2058 $cf::MAP{$path} = $map
1840 } 2059 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2068 local $self->{deny_reset} = 1; # loading can take a long time
1850 2069
1851 my $path = $self->{path}; 2070 my $path = $self->{path};
1852 2071
1853 { 2072 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2073 my $guard = cf::lock_acquire "map_data:$path";
1855 2074
2075 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2077
1858 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1859 2079
1860 $self->alloc; 2080 $self->alloc;
1861 2081
1862 $self->pre_load; 2082 $self->pre_load;
1863 Coro::cede; 2083 cf::cede_to_tick;
1864 2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2087 $self->_load_objects ($f)
1866 or return; 2088 or return;
1867 2089
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1870 2092
1871 if (my $uniq = $self->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2094 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2097 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1876 } 2101 }
1877 } 2102 }
1878 2103
1879 Coro::cede; 2104 $f->resolve_delayed_derefs;
2105
2106 cf::cede_to_tick;
1880 # now do the right thing for maps 2107 # now do the right thing for maps
1881 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2110 unless $self->difficulty;
1884 Coro::cede; 2111 cf::cede_to_tick;
1885 2112
1886 unless ($self->{deny_activate}) { 2113 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2114 $self->decay_objects;
1888 $self->fix_auto_apply; 2115 $self->fix_auto_apply;
1889 $self->update_buttons; 2116 $self->update_buttons;
1890 Coro::cede; 2117 cf::cede_to_tick;
1891 $self->set_darkness_map; 2118 $self->set_darkness_map;
1892 Coro::cede; 2119 cf::cede_to_tick;
1893 $self->activate; 2120 $self->activate;
1894 } 2121 }
1895 2122
1896 $self->{last_save} = $cf::RUNTIME; 2123 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2124 $self->last_access ($cf::RUNTIME);
1898 2125
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2127 }
1901 2128
1902 $self->post_load; 2129 $self->post_load;
1903} 2130}
1904 2131
1962 my ($path, $origin, $load) = @_; 2189 my ($path, $origin, $load) = @_;
1963 2190
1964 $path = normalise $path, $origin && $origin->{path}; 2191 $path = normalise $path, $origin && $origin->{path};
1965 2192
1966 if (my $map = $cf::MAP{$path}) { 2193 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2195 }
1969 2196
1970 $MAP_PREFETCH{$path} |= $load; 2197 $MAP_PREFETCH{$path} |= $load;
1971 2198
1972 $MAP_PREFETCHER ||= cf::async { 2199 $MAP_PREFETCHER ||= cf::async {
2200 $Coro::current->{desc} = "map prefetcher";
2201
1973 while (%MAP_PREFETCH) { 2202 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2203 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2204 if (my $map = find $k) {
1976 $map->load if $v; 2205 $map->load if $v;
1977 } 2206 }
1987} 2216}
1988 2217
1989sub save { 2218sub save {
1990 my ($self) = @_; 2219 my ($self) = @_;
1991 2220
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2222
1994 $self->{last_save} = $cf::RUNTIME; 2223 $self->{last_save} = $cf::RUNTIME;
1995 2224
1996 return unless $self->dirty; 2225 return unless $self->dirty;
1997 2226
2003 return if $self->{deny_save}; 2232 return if $self->{deny_save};
2004 2233
2005 local $self->{last_access} = $self->last_access;#d# 2234 local $self->{last_access} = $self->last_access;#d#
2006 2235
2007 cf::async { 2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
2009 }; 2239 };
2240
2241 cf::get_slot 0.02;
2010 2242
2011 if ($uniq) { 2243 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2246 } else {
2020 my ($self) = @_; 2252 my ($self) = @_;
2021 2253
2022 # save first because save cedes 2254 # save first because save cedes
2023 $self->save; 2255 $self->save;
2024 2256
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2258
2027 return if $self->players; 2259 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2261 return if $self->{deny_save};
2030 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2267 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2268}
2034 2269
2035sub reset_at { 2270sub reset_at {
2036 my ($self) = @_; 2271 my ($self) = @_;
2037 2272
2069 if $uniq; 2304 if $uniq;
2070 } 2305 }
2071 2306
2072 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
2073 2308
2309 $self->deactivate;
2310 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2311 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2312
2078 $self->unlink_save; 2313 $self->unlink_save;
2079 $self->destroy; 2314 $self->destroy;
2080} 2315}
2081 2316
2082my $nuke_counter = "aaaa"; 2317my $nuke_counter = "aaaa";
2083 2318
2084sub nuke { 2319sub nuke {
2085 my ($self) = @_; 2320 my ($self) = @_;
2086 2321
2322 {
2323 my $lock = cf::lock_acquire "map_data:$self->{path}";
2324
2087 delete $cf::MAP{$self->path}; 2325 delete $cf::MAP{$self->path};
2088 2326
2089 $self->unlink_save; 2327 $self->unlink_save;
2090 2328
2091 bless $self, "cf::map"; 2329 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2330 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2331 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2332 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2333 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2334
2097 $cf::MAP{$self->path} = $self; 2335 $cf::MAP{$self->path} = $self;
2336 }
2098 2337
2099 $self->reset; # polite request, might not happen 2338 $self->reset; # polite request, might not happen
2100} 2339}
2101 2340
2102=item $maps = cf::map::tmp_maps 2341=item $maps = cf::map::tmp_maps
2144 2383
2145sub unique_maps() { 2384sub unique_maps() {
2146 [ 2385 [
2147 map { 2386 map {
2148 utf8::decode $_; 2387 utf8::decode $_;
2149 /\.map$/ 2388 s/\.map$//; # TODO future compatibility hack
2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2390 ? ()
2150 ? normalise $_ 2391 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2392 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2393 ]
2154} 2394}
2155 2395
2156package cf;
2157
2158=back 2396=back
2159 2397
2160=head3 cf::object 2398=head3 cf::object
2161 2399
2162=cut 2400=cut
2165 2403
2166=over 4 2404=over 4
2167 2405
2168=item $ob->inv_recursive 2406=item $ob->inv_recursive
2169 2407
2170Returns the inventory of the object _and_ their inventories, recursively. 2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
2171 2410
2172=cut 2411=cut
2173 2412
2174sub inv_recursive_; 2413sub inv_recursive_;
2175sub inv_recursive_ { 2414sub inv_recursive_ {
2178 2417
2179sub inv_recursive { 2418sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2419 inv_recursive_ inv $_[0]
2181} 2420}
2182 2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
2447 }
2448}
2449
2183package cf; 2450package cf;
2184 2451
2185=back 2452=back
2186 2453
2187=head3 cf::object::player 2454=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2462dialogue with the given NPC character.
2196 2463
2197=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
2198 2479
2199# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2481# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2495 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2497
2217 } else { 2498 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2501 }
2221 } 2502 }
2222} 2503}
2223 2504
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2627
2347 $self->enter_link; 2628 $self->enter_link;
2348 2629
2349 (async { 2630 (async {
2631 $Coro::current->{desc} = "player::goto $path $x $y";
2632
2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2350 my $map = eval { 2652 my $map = eval {
2351 my $map = cf::map::find $path; 2653 my $map = defined $path ? cf::map::find $path : undef;
2352 2654
2353 if ($map) { 2655 if ($map) {
2354 $map = $map->customise_for ($self); 2656 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2657 $map = $check->($map) if $check && $map;
2356 } else { 2658 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2660 }
2359 2661
2360 $map 2662 $map
2361 }; 2663 };
2362 2664
2398} 2700}
2399 2701
2400sub prepare_random_map { 2702sub prepare_random_map {
2401 my ($exit) = @_; 2703 my ($exit) = @_;
2402 2704
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2707 # that depends on the exit object
2408 2708
2409 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2711 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2712 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
2416 } 2718 }
2417 2719
2418 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
2419 2721
2420 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2724 my $meta = "$RANDOMDIR/$md5.meta";
2423 2725
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2728 undef $fh;
2427 aio_rename "$meta~", $meta; 2729 aio_rename "$meta~", $meta;
2428 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
2431 } 2737 }
2432} 2738}
2433 2739
2434sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
2436 2742
2437 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
2438 2744
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2745 $self->enter_link;
2451 2746
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2747 (async {
2457 $self->deactivate_recursive; # just to be sure 2748 $Coro::current->{desc} = "enter_exit";
2749
2458 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
2757 prepare_random_map $exit
2758 if $exit->slaying eq "/!";
2759 }
2760
2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
2764
2459 $self->goto ($slaying, $hp, $sp); 2765 $self->goto ($map, $x, $y);
2460 2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
2461 1; 2771 1
2462 }) { 2772 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
2464 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2775 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2806the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2807the message unless the client supports the msg packet.
2498 2808
2499=cut 2809=cut
2500 2810
2811# non-persistent channels (usually the info channel)
2812our %CHANNEL = (
2813 "c/identify" => {
2814 id => "infobox",
2815 title => "Identify",
2816 reply => undef,
2817 tooltip => "Items recently identified",
2818 },
2819 "c/examine" => {
2820 id => "infobox",
2821 title => "Examine",
2822 reply => undef,
2823 tooltip => "Signs and other items you examined",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2867);
2868
2501sub cf::client::send_msg { 2869sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2871
2504 $msg = $self->pl->expand_cfpod ($msg); 2872 $msg = $self->pl->expand_cfpod ($msg);
2505 2873
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2875
2876 # check predefined channels, for the benefit of C
2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2508 if (ref $channel) { 2885 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2886 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2887 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2888 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2513 } 2891 }
2514 2892
2515 $channel = $channel->{id}; 2893 $channel = $channel->{id};
2516 } 2894 }
2517 2895
2729=pod 3107=pod
2730 3108
2731The following functions and methods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
2732 3110
2733 cf::object 3111 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3112 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3113 insert remove name archname title slaying race decrease split
2736 3114
2737 cf::object::player 3115 cf::object::player
2738 player 3116 player
2739 3117
2740 cf::player 3118 cf::player
2745 3123
2746=cut 3124=cut
2747 3125
2748for ( 3126for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3128 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3129 decrease split destroy)],
2752 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2755) { 3133) {
2756 no strict 'refs'; 3134 no strict 'refs';
2832# the server's init and main functions 3210# the server's init and main functions
2833 3211
2834sub load_facedata($) { 3212sub load_facedata($) {
2835 my ($path) = @_; 3213 my ($path) = @_;
2836 3214
3215 # HACK to clear player env face cache, we need some signal framework
3216 # for this (global event?)
3217 %ext::player_env::MUSIC_FACE_CACHE = ();
3218
2837 my $enc = JSON::XS->new->utf8->canonical; 3219 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3220
2839 warn "loading facedata from $path\n"; 3221 warn "loading facedata from $path\n";
2840 3222
2841 my $facedata; 3223 my $facedata;
2842 0 < aio_load $path, $facedata 3224 0 < aio_load $path, $facedata
2857 { 3239 {
2858 my $faces = $facedata->{faceinfo}; 3240 my $faces = $facedata->{faceinfo};
2859 3241
2860 while (my ($face, $info) = each %$faces) { 3242 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3244
2862 cf::face::set_visibility $idx, $info->{visibility}; 3245 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3246 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3249
2867 cf::cede_to_tick; 3250 cf::cede_to_tick;
2868 } 3251 }
2869 3252
2870 while (my ($face, $info) = each %$faces) { 3253 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3254 next unless $info->{smooth};
3255
2872 my $idx = cf::face::find $face 3256 my $idx = cf::face::find $face
2873 or next; 3257 or next;
3258
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3259 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3260 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3262 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3281 {
2897 # TODO: for gcfclient pleasure, we should give resources 3282 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3283 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3284 my $res = $facedata->{resource};
2900 3285
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3289 my $data;
2906 3290
2907 if ($info->{type} & 1) { 3291 if ($info->{type} & 1) {
2908 # prepend meta info 3292 # prepend meta info
2909 3293
2910 my $meta = $enc->encode ({ 3294 my $meta = $enc->encode ({
2911 name => $name, 3295 name => $name,
2912 %{ $info->{meta} || {} }, 3296 %{ $info->{meta} || {} },
2913 }); 3297 });
2914 3298
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
2916 } else { 3306 } else {
2917 $data = $info->{data}; 3307 $RESOURCE{$name} = $info;
2918 } 3308 }
2919 3309
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3310 cf::cede_to_tick;
2924 } 3311 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3315
2945 1 3316 1
2946} 3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
2947 3338
2948register_exticmd fx_want => sub { 3339register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3340 my ($ns, $want) = @_;
2950 3341
2951 while (my ($k, $v) = each %$want) { 3342 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3343 $ns->fx_want ($k, $v);
2953 } 3344 }
2954}; 3345};
2955 3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3356
2956sub reload_regions { 3357sub reload_regions {
3358 # HACK to clear player env face cache, we need some signal framework
3359 # for this (global event?)
3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3361
2957 load_resource_file "$MAPDIR/regions" 3362 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3363 or die "unable to load regions file\n";
2959 3364
2960 for (cf::region::list) { 3365 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3366 $_->{match} = qr/$_->{match}/
2969} 3374}
2970 3375
2971sub reload_archetypes { 3376sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3377 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3378 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3379}
2980 3380
2981sub reload_treasures { 3381sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3382 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3383 or die "unable to load treasurelists\n";
2984} 3384}
2985 3385
2986sub reload_resources { 3386sub reload_resources {
2987 warn "reloading resource files...\n"; 3387 warn "reloading resource files...\n";
2988 3388
3389 reload_facedata;
3390 reload_archetypes;
2989 reload_regions; 3391 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3392 reload_treasures;
2994 3393
2995 warn "finished reloading resource files\n"; 3394 warn "finished reloading resource files\n";
2996} 3395}
2997 3396
2998sub init { 3397sub init {
3398 my $guard = freeze_mainloop;
3399
2999 reload_resources; 3400 reload_resources;
3000} 3401}
3001 3402
3002sub cfg_load { 3403sub reload_config {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3405 or return;
3005 3406
3006 local $/; 3407 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
3008 3409
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3411
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3023sub main { 3424sub main {
3024 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3428 (async {
3028 Event::one_event; 3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3430 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3431 })->prio (Coro::PRIO_MAX);
3030 }; 3432 };
3031 3433
3032 cfg_load; 3434 {
3435 my $guard = freeze_mainloop;
3436 reload_config;
3033 db_init; 3437 db_init;
3034 load_extensions; 3438 load_extensions;
3035 3439
3036 $TICK_WATCHER->start; 3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
3037 Event::loop; 3444 EV::loop;
3038} 3445}
3039 3446
3040############################################################################# 3447#############################################################################
3041# initialisation and cleanup 3448# initialisation and cleanup
3042 3449
3043# install some emergency cleanup handlers 3450# install some emergency cleanup handlers
3044BEGIN { 3451BEGIN {
3452 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3453 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3455 cf::cleanup "SIG$signal";
3053 },
3054 ); 3456 };
3055 } 3457 }
3056} 3458}
3057 3459
3058sub write_runtime { 3460sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime"; 3461 my $runtime = "$LOCALDIR/runtime";
3060 3462
3061 # first touch the runtime file to show we are still running: 3463 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3464 # the fsync below can take a very very long time.
3063 3465
3089 and return; 3491 and return;
3090 3492
3091 warn "runtime file written.\n"; 3493 warn "runtime file written.\n";
3092 3494
3093 1 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3094} 3539}
3095 3540
3096sub emergency_save() { 3541sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3098 3543
3104 # and maps saved/destroyed asynchronously. 3549 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3550 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) { 3551 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3552 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3555 $pl->save;
3110 } 3556 }
3111 warn "end emergency player save\n"; 3557 warn "end emergency player save\n";
3112 3558
3113 warn "begin emergency map save\n"; 3559 warn "begin emergency map save\n";
3119 warn "end emergency map save\n"; 3565 warn "end emergency map save\n";
3120 3566
3121 warn "begin emergency database checkpoint\n"; 3567 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3568 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
3124 }; 3574 };
3125 3575
3126 warn "leave emergency perl save\n"; 3576 warn "leave emergency perl save\n";
3127} 3577}
3128 3578
3143 warn "reloading..."; 3593 warn "reloading...";
3144 3594
3145 warn "entering sync_job"; 3595 warn "entering sync_job";
3146 3596
3147 cf::sync_job { 3597 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3599 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3151 3601
3152 warn "syncing database to disk"; 3602 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3604
3155 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
3156
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161 3606
3162 warn "flushing outstanding aio requests"; 3607 warn "flushing outstanding aio requests";
3163 for (;;) { 3608 for (;;) {
3164 BDB::flush; 3609 BDB::flush;
3165 IO::AIO::flush; 3610 IO::AIO::flush;
3166 Coro::cede; 3611 Coro::cede_notself;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3612 last unless IO::AIO::nreqs || BDB::nreqs;
3168 warn "iterate..."; 3613 warn "iterate...";
3169 } 3614 }
3170 3615
3171 ++$RELOAD; 3616 ++$RELOAD;
3230 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3231 require cf; 3676 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3678
3234 warn "loading config and database again"; 3679 warn "loading config and database again";
3235 cf::cfg_load; 3680 cf::reload_config;
3236 3681
3237 warn "loading extensions"; 3682 warn "loading extensions";
3238 cf::load_extensions; 3683 cf::load_extensions;
3239 3684
3240 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3247 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3248 3693
3249 1 3694 1
3250 } or do { 3695 } or do {
3251 warn $@; 3696 warn $@;
3252 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3698 };
3255 3699
3256 warn "reloaded"; 3700 warn "reloaded";
3257}; 3701};
3258 3702
3260 3704
3261sub reload_perl() { 3705sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3706 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3707 # coro crashes during coro_state_free->destroy here.
3264 3708
3265 $RELOAD_WATCHER ||= Event->timer ( 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl; 3710 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3711 undef $RELOAD_WATCHER;
3272 },
3273 ); 3712 };
3274} 3713}
3275 3714
3276register_command "reload" => sub { 3715register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
3278 3717
3279 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3722 reload_perl;
3723 };
3282 } 3724 }
3283}; 3725};
3284 3726
3285unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
3286 3728
3288 3730
3289our @WAIT_FOR_TICK; 3731our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3732our @WAIT_FOR_TICK_BEGIN;
3291 3733
3292sub wait_for_tick { 3734sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3736
3296 my $signal = new Coro::Signal; 3737 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3738 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3739 $signal->wait;
3299} 3740}
3300 3741
3301sub wait_for_tick_begin { 3742sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3743 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3744
3305 my $signal = new Coro::Signal; 3745 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3747 $signal->wait;
3308} 3748}
3309 3749
3310 my $min = 1e6;#d# 3750sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3751 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3753 unless ++$bug_warning > 10;
3322 return; 3754 return;
3323 } 3755 }
3324 3756
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
3328 3758
3329 0 && sync_job {#d# 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3761 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3762 $Coro::current->{desc} = "runtime saver";
3333 or die; 3763 write_runtime_sync
3334 3764 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3765 };
3766 }
3351 3767
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3769 $sig->send;
3368 } 3770 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3771 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3772 $sig->send;
3371 } 3773 }
3372 3774
3373 $NOW = Event::time; 3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3777
3384 _post_tick; 3778 if (0) {
3385 3779 if ($NEXT_TICK) {
3386 3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3387 }, 3784 }
3388); 3785}
3389 3786
3390{ 3787{
3391 BDB::max_poll_time $TICK * 0.1; 3788 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3789
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3790 BDB::min_parallel 8;
3401 3791 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3792 $Coro::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3793
3417 unless ($DB_ENV) { 3794 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3800
3420 cf::sync_job { 3801 cf::sync_job {
3421 eval { 3802 eval {
3422 BDB::db_env_open 3803 BDB::db_env_open
3423 $DB_ENV, 3804 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3808 0666;
3428 3809
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3811 };
3434 3812
3435 cf::cleanup "db_env_open(db): $@" if $@; 3813 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3814 };
3437 } 3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3438} 3826}
3439 3827
3440{ 3828{
3829 # configure IO::AIO
3830
3441 IO::AIO::min_parallel 8; 3831 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3832 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3833 $Coro::AIO::WATCHER->priority (1);
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3834}
3454 3835
3455my $_log_backtrace; 3836my $_log_backtrace;
3456 3837
3457sub _log_backtrace { 3838sub _log_backtrace {
3461 3842
3462 # limit the # of concurrent backtraces 3843 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3844 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3845 ++$_log_backtrace;
3465 async { 3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3466 my @bt = fork_call { 3849 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3850 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3853 or die "addr2line: $!";

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