… | |
… | |
31 | use Opcode; |
31 | use Opcode; |
32 | use Safe; |
32 | use Safe; |
33 | use Safe::Hole; |
33 | use Safe::Hole; |
34 | use Storable (); |
34 | use Storable (); |
35 | |
35 | |
36 | use Coro 4.32 (); |
36 | use Coro 4.50 (); |
37 | use Coro::State; |
37 | use Coro::State; |
38 | use Coro::Handle; |
38 | use Coro::Handle; |
39 | use Coro::EV; |
39 | use Coro::EV; |
40 | use Coro::Timer; |
40 | use Coro::Timer; |
41 | use Coro::Signal; |
41 | use Coro::Signal; |
… | |
… | |
427 | } |
427 | } |
428 | } |
428 | } |
429 | }; |
429 | }; |
430 | |
430 | |
431 | sub get_slot($;$$) { |
431 | sub get_slot($;$$) { |
|
|
432 | return if tick_inhibit || $Coro::current == $Coro::main; |
|
|
433 | |
432 | my ($time, $pri, $name) = @_; |
434 | my ($time, $pri, $name) = @_; |
433 | |
435 | |
434 | $time = $TICK * .6 if $time > $TICK * .6; |
436 | $time = $TICK * .6 if $time > $TICK * .6; |
435 | my $sig = new Coro::Signal; |
437 | my $sig = new Coro::Signal; |
436 | |
438 | |
… | |
… | |
547 | reset_signals; |
549 | reset_signals; |
548 | &$cb |
550 | &$cb |
549 | }, @args; |
551 | }, @args; |
550 | |
552 | |
551 | wantarray ? @res : $res[-1] |
553 | wantarray ? @res : $res[-1] |
|
|
554 | } |
|
|
555 | |
|
|
556 | =item $coin = coin_from_name $name |
|
|
557 | |
|
|
558 | =cut |
|
|
559 | |
|
|
560 | our %coin_alias = ( |
|
|
561 | "silver" => "silvercoin", |
|
|
562 | "silvercoin" => "silvercoin", |
|
|
563 | "silvercoins" => "silvercoin", |
|
|
564 | "gold" => "goldcoin", |
|
|
565 | "goldcoin" => "goldcoin", |
|
|
566 | "goldcoins" => "goldcoin", |
|
|
567 | "platinum" => "platinacoin", |
|
|
568 | "platinumcoin" => "platinacoin", |
|
|
569 | "platinumcoins" => "platinacoin", |
|
|
570 | "platina" => "platinacoin", |
|
|
571 | "platinacoin" => "platinacoin", |
|
|
572 | "platinacoins" => "platinacoin", |
|
|
573 | "royalty" => "royalty", |
|
|
574 | "royalties" => "royalty", |
|
|
575 | ); |
|
|
576 | |
|
|
577 | sub coin_from_name($) { |
|
|
578 | $coin_alias{$_[0]} |
|
|
579 | ? cf::arch::find $coin_alias{$_[0]} |
|
|
580 | : undef |
552 | } |
581 | } |
553 | |
582 | |
554 | =item $value = cf::db_get $family => $key |
583 | =item $value = cf::db_get $family => $key |
555 | |
584 | |
556 | Returns a single value from the environment database. |
585 | Returns a single value from the environment database. |
… | |
… | |
1112 | utf8::decode (my $decname = $filename); |
1141 | utf8::decode (my $decname = $filename); |
1113 | warn sprintf "saving %s (%d,%d)\n", |
1142 | warn sprintf "saving %s (%d,%d)\n", |
1114 | $decname, length $$rdata, scalar @$objs; |
1143 | $decname, length $$rdata, scalar @$objs; |
1115 | |
1144 | |
1116 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1145 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1117 | chmod SAVE_MODE, $fh; |
1146 | aio_chmod $fh, SAVE_MODE; |
1118 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1147 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1119 | aio_fsync $fh if $cf::USE_FSYNC; |
1148 | aio_fsync $fh if $cf::USE_FSYNC; |
1120 | close $fh; |
1149 | aio_close $fh; |
1121 | |
1150 | |
1122 | if (@$objs) { |
1151 | if (@$objs) { |
1123 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1152 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1124 | chmod SAVE_MODE, $fh; |
1153 | aio_chmod $fh, SAVE_MODE; |
1125 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1154 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1126 | aio_write $fh, 0, (length $data), $data, 0; |
1155 | aio_write $fh, 0, (length $data), $data, 0; |
1127 | aio_fsync $fh if $cf::USE_FSYNC; |
1156 | aio_fsync $fh if $cf::USE_FSYNC; |
1128 | close $fh; |
1157 | aio_close $fh; |
1129 | aio_rename "$filename.pst~", "$filename.pst"; |
1158 | aio_rename "$filename.pst~", "$filename.pst"; |
1130 | } |
1159 | } |
1131 | } else { |
1160 | } else { |
1132 | aio_unlink "$filename.pst"; |
1161 | aio_unlink "$filename.pst"; |
1133 | } |
1162 | } |
… | |
… | |
1427 | my $f = new_from_file cf::object::thawer path $login |
1456 | my $f = new_from_file cf::object::thawer path $login |
1428 | or return; |
1457 | or return; |
1429 | |
1458 | |
1430 | my $pl = cf::player::load_pl $f |
1459 | my $pl = cf::player::load_pl $f |
1431 | or return; |
1460 | or return; |
|
|
1461 | |
1432 | local $cf::PLAYER_LOADING{$login} = $pl; |
1462 | local $cf::PLAYER_LOADING{$login} = $pl; |
1433 | $f->resolve_delayed_derefs; |
1463 | $f->resolve_delayed_derefs; |
1434 | $cf::PLAYER{$login} = $pl |
1464 | $cf::PLAYER{$login} = $pl |
1435 | } |
1465 | } |
1436 | } |
1466 | } |
… | |
… | |
1446 | |
1476 | |
1447 | return if $pl->{deny_save}; |
1477 | return if $pl->{deny_save}; |
1448 | |
1478 | |
1449 | aio_mkdir playerdir $pl, 0770; |
1479 | aio_mkdir playerdir $pl, 0770; |
1450 | $pl->{last_save} = $cf::RUNTIME; |
1480 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1481 | |
|
|
1482 | cf::get_slot 0.01; |
1451 | |
1483 | |
1452 | $pl->save_pl ($path); |
1484 | $pl->save_pl ($path); |
1453 | cf::cede_to_tick; |
1485 | cf::cede_to_tick; |
1454 | } |
1486 | } |
1455 | |
1487 | |
… | |
… | |
1491 | $pl->{deny_save} = 1; |
1523 | $pl->{deny_save} = 1; |
1492 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1524 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1493 | |
1525 | |
1494 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1526 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1495 | $pl->deactivate; |
1527 | $pl->deactivate; |
|
|
1528 | my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; |
|
|
1529 | $pl->ob->check_score; |
1496 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1530 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1497 | $pl->ns->destroy if $pl->ns; |
1531 | $pl->ns->destroy if $pl->ns; |
1498 | |
1532 | |
1499 | my $path = playerdir $pl; |
1533 | my $path = playerdir $pl; |
1500 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1534 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
… | |
… | |
1539 | |
1573 | |
1540 | for my $login (@$dirs) { |
1574 | for my $login (@$dirs) { |
1541 | my $path = path $login; |
1575 | my $path = path $login; |
1542 | |
1576 | |
1543 | # a .pst is a dead give-away for a valid player |
1577 | # a .pst is a dead give-away for a valid player |
1544 | unless (-e "$path.pst") { |
1578 | # if no pst file found, open and chekc for blocked users |
|
|
1579 | if (aio_stat "$path.pst") { |
1545 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1580 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1546 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1581 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1547 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1582 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1548 | } |
1583 | } |
1549 | |
1584 | |
… | |
… | |
1748 | our $MAX_RESET = 3600; |
1783 | our $MAX_RESET = 3600; |
1749 | our $DEFAULT_RESET = 3000; |
1784 | our $DEFAULT_RESET = 3000; |
1750 | |
1785 | |
1751 | sub generate_random_map { |
1786 | sub generate_random_map { |
1752 | my ($self, $rmp) = @_; |
1787 | my ($self, $rmp) = @_; |
|
|
1788 | |
|
|
1789 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
|
|
1790 | |
1753 | # mit "rum" bekleckern, nicht |
1791 | # mit "rum" bekleckern, nicht |
1754 | $self->_create_random_map ( |
1792 | $self->_create_random_map ( |
1755 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1793 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1756 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1794 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1757 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1795 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
… | |
… | |
1879 | |
1917 | |
1880 | # the temporary/swap location |
1918 | # the temporary/swap location |
1881 | sub save_path { |
1919 | sub save_path { |
1882 | my ($self) = @_; |
1920 | my ($self) = @_; |
1883 | |
1921 | |
1884 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1922 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1885 | "$TMPDIR/$path.map" |
1923 | "$TMPDIR/$path.map" |
1886 | } |
1924 | } |
1887 | |
1925 | |
1888 | # the unique path, undef == no special unique path |
1926 | # the unique path, undef == no special unique path |
1889 | sub uniq_path { |
1927 | sub uniq_path { |
1890 | my ($self) = @_; |
1928 | my ($self) = @_; |
1891 | |
1929 | |
1892 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1930 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1893 | "$UNIQUEDIR/$path" |
1931 | "$UNIQUEDIR/$path" |
1894 | } |
1932 | } |
1895 | |
1933 | |
1896 | # and all this just because we cannot iterate over |
1934 | # and all this just because we cannot iterate over |
1897 | # all maps in C++... |
1935 | # all maps in C++... |
… | |
… | |
1995 | |
2033 | |
1996 | cf::lock_wait "map_data:$path";#d#remove |
2034 | cf::lock_wait "map_data:$path";#d#remove |
1997 | cf::lock_wait "map_find:$path"; |
2035 | cf::lock_wait "map_find:$path"; |
1998 | |
2036 | |
1999 | $cf::MAP{$path} || do { |
2037 | $cf::MAP{$path} || do { |
2000 | my $guard1 = cf::lock_acquire "map_find:$path"; |
|
|
2001 | my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
2038 | my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
|
|
2039 | my $guard2 = cf::lock_acquire "map_find:$path"; |
2002 | |
2040 | |
2003 | my $map = new_from_path cf::map $path |
2041 | my $map = new_from_path cf::map $path |
2004 | or return; |
2042 | or return; |
2005 | |
2043 | |
2006 | $map->{last_save} = $cf::RUNTIME; |
2044 | $map->{last_save} = $cf::RUNTIME; |
… | |
… | |
2009 | or return; |
2047 | or return; |
2010 | |
2048 | |
2011 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2049 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2012 | # doing this can freeze the server in a sync job, obviously |
2050 | # doing this can freeze the server in a sync job, obviously |
2013 | #$cf::WAIT_FOR_TICK->wait; |
2051 | #$cf::WAIT_FOR_TICK->wait; |
|
|
2052 | undef $guard2; |
2014 | undef $guard1; |
2053 | undef $guard1; |
2015 | undef $guard2; |
|
|
2016 | $map->reset; |
2054 | $map->reset; |
2017 | return find $path; |
2055 | return find $path; |
2018 | } |
2056 | } |
2019 | |
2057 | |
2020 | $cf::MAP{$path} = $map |
2058 | $cf::MAP{$path} = $map |
… | |
… | |
2083 | } |
2121 | } |
2084 | |
2122 | |
2085 | $self->{last_save} = $cf::RUNTIME; |
2123 | $self->{last_save} = $cf::RUNTIME; |
2086 | $self->last_access ($cf::RUNTIME); |
2124 | $self->last_access ($cf::RUNTIME); |
2087 | |
2125 | |
2088 | $self->in_memory (cf::MAP_IN_MEMORY); |
2126 | $self->in_memory (cf::MAP_ACTIVE); |
2089 | } |
2127 | } |
2090 | |
2128 | |
2091 | $self->post_load; |
2129 | $self->post_load; |
2092 | } |
2130 | } |
2093 | |
2131 | |
… | |
… | |
2151 | my ($path, $origin, $load) = @_; |
2189 | my ($path, $origin, $load) = @_; |
2152 | |
2190 | |
2153 | $path = normalise $path, $origin && $origin->{path}; |
2191 | $path = normalise $path, $origin && $origin->{path}; |
2154 | |
2192 | |
2155 | if (my $map = $cf::MAP{$path}) { |
2193 | if (my $map = $cf::MAP{$path}) { |
2156 | return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; |
2194 | return $map if !$load || $map->in_memory == cf::MAP_ACTIVE; |
2157 | } |
2195 | } |
2158 | |
2196 | |
2159 | $MAP_PREFETCH{$path} |= $load; |
2197 | $MAP_PREFETCH{$path} |= $load; |
2160 | |
2198 | |
2161 | $MAP_PREFETCHER ||= cf::async { |
2199 | $MAP_PREFETCHER ||= cf::async { |
… | |
… | |
2198 | cf::async { |
2236 | cf::async { |
2199 | $Coro::current->{desc} = "map player save"; |
2237 | $Coro::current->{desc} = "map player save"; |
2200 | $_->contr->save for $self->players; |
2238 | $_->contr->save for $self->players; |
2201 | }; |
2239 | }; |
2202 | |
2240 | |
|
|
2241 | cf::get_slot 0.02; |
|
|
2242 | |
2203 | if ($uniq) { |
2243 | if ($uniq) { |
2204 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2244 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2205 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2245 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2206 | } else { |
2246 | } else { |
2207 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
2247 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
2215 | $self->save; |
2255 | $self->save; |
2216 | |
2256 | |
2217 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2257 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2218 | |
2258 | |
2219 | return if $self->players; |
2259 | return if $self->players; |
2220 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
2260 | return if $self->in_memory != cf::MAP_ACTIVE; |
2221 | return if $self->{deny_save}; |
2261 | return if $self->{deny_save}; |
2222 | |
2262 | |
2223 | $self->in_memory (cf::MAP_SWAPPED); |
2263 | $self->in_memory (cf::MAP_SWAPPED); |
2224 | |
2264 | |
2225 | $self->deactivate; |
2265 | $self->deactivate; |
… | |
… | |
2343 | |
2383 | |
2344 | sub unique_maps() { |
2384 | sub unique_maps() { |
2345 | [ |
2385 | [ |
2346 | map { |
2386 | map { |
2347 | utf8::decode $_; |
2387 | utf8::decode $_; |
2348 | /\.map$/ |
2388 | s/\.map$//; # TODO future compatibility hack |
|
|
2389 | /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/ |
|
|
2390 | ? () |
2349 | ? normalise $_ |
2391 | : normalise $_ |
2350 | : () |
|
|
2351 | } @{ aio_readdir $UNIQUEDIR or [] } |
2392 | } @{ aio_readdir $UNIQUEDIR or [] } |
2352 | ] |
2393 | ] |
2353 | } |
2394 | } |
2354 | |
2395 | |
2355 | package cf; |
|
|
2356 | |
|
|
2357 | =back |
2396 | =back |
2358 | |
2397 | |
2359 | =head3 cf::object |
2398 | =head3 cf::object |
2360 | |
2399 | |
2361 | =cut |
2400 | =cut |
… | |
… | |
2364 | |
2403 | |
2365 | =over 4 |
2404 | =over 4 |
2366 | |
2405 | |
2367 | =item $ob->inv_recursive |
2406 | =item $ob->inv_recursive |
2368 | |
2407 | |
2369 | Returns the inventory of the object _and_ their inventories, recursively. |
2408 | Returns the inventory of the object I<and> their inventories, recursively, |
|
|
2409 | but I<not> the object itself. |
2370 | |
2410 | |
2371 | =cut |
2411 | =cut |
2372 | |
2412 | |
2373 | sub inv_recursive_; |
2413 | sub inv_recursive_; |
2374 | sub inv_recursive_ { |
2414 | sub inv_recursive_ { |
… | |
… | |
2379 | inv_recursive_ inv $_[0] |
2419 | inv_recursive_ inv $_[0] |
2380 | } |
2420 | } |
2381 | |
2421 | |
2382 | =item $ref = $ob->ref |
2422 | =item $ref = $ob->ref |
2383 | |
2423 | |
2384 | creates and returns a persistent reference to an objetc that can be stored as a string. |
2424 | Creates and returns a persistent reference to an object that can be stored as a string. |
2385 | |
2425 | |
2386 | =item $ob = cf::object::deref ($refstring) |
2426 | =item $ob = cf::object::deref ($refstring) |
2387 | |
2427 | |
2388 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2428 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2389 | even if the object actually exists. May block. |
2429 | even if the object actually exists. May block. |
… | |
… | |
2421 | can be C<undef>. Does the right thing when the player is currently in a |
2461 | can be C<undef>. Does the right thing when the player is currently in a |
2422 | dialogue with the given NPC character. |
2462 | dialogue with the given NPC character. |
2423 | |
2463 | |
2424 | =cut |
2464 | =cut |
2425 | |
2465 | |
|
|
2466 | our $SAY_CHANNEL = { |
|
|
2467 | id => "say", |
|
|
2468 | title => "Map", |
|
|
2469 | reply => "say ", |
|
|
2470 | tooltip => "Things said to and replied from npcs near you and other players on the same map only.", |
|
|
2471 | }; |
|
|
2472 | |
|
|
2473 | our $CHAT_CHANNEL = { |
|
|
2474 | id => "chat", |
|
|
2475 | title => "Chat", |
|
|
2476 | reply => "chat ", |
|
|
2477 | tooltip => "Player chat and shouts, global to the server.", |
|
|
2478 | }; |
|
|
2479 | |
2426 | # rough implementation of a future "reply" method that works |
2480 | # rough implementation of a future "reply" method that works |
2427 | # with dialog boxes. |
2481 | # with dialog boxes. |
2428 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2482 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2429 | sub cf::object::player::reply($$$;$) { |
2483 | sub cf::object::player::reply($$$;$) { |
2430 | my ($self, $npc, $msg, $flags) = @_; |
2484 | my ($self, $npc, $msg, $flags) = @_; |
… | |
… | |
2441 | my $dialog = $pl->{npc_dialog}; |
2495 | my $dialog = $pl->{npc_dialog}; |
2442 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2496 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2443 | |
2497 | |
2444 | } else { |
2498 | } else { |
2445 | $msg = $npc->name . " says: $msg" if $npc; |
2499 | $msg = $npc->name . " says: $msg" if $npc; |
2446 | $self->message ($msg, $flags); |
2500 | $self->send_msg ($SAY_CHANNEL => $msg, $flags); |
2447 | } |
2501 | } |
2448 | } |
2502 | } |
2449 | } |
2503 | } |
2450 | |
2504 | |
2451 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
2505 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
… | |
… | |
2646 | } |
2700 | } |
2647 | |
2701 | |
2648 | sub prepare_random_map { |
2702 | sub prepare_random_map { |
2649 | my ($exit) = @_; |
2703 | my ($exit) = @_; |
2650 | |
2704 | |
2651 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2652 | |
|
|
2653 | # all this does is basically replace the /! path by |
2705 | # all this does is basically replace the /! path by |
2654 | # a new random map path (?random/...) with a seed |
2706 | # a new random map path (?random/...) with a seed |
2655 | # that depends on the exit object |
2707 | # that depends on the exit object |
2656 | |
2708 | |
2657 | my $rmp = parse_random_map_params $exit->msg; |
2709 | my $rmp = parse_random_map_params $exit->msg; |
… | |
… | |
2659 | if ($exit->map) { |
2711 | if ($exit->map) { |
2660 | $rmp->{region} = $exit->region->name; |
2712 | $rmp->{region} = $exit->region->name; |
2661 | $rmp->{origin_map} = $exit->map->path; |
2713 | $rmp->{origin_map} = $exit->map->path; |
2662 | $rmp->{origin_x} = $exit->x; |
2714 | $rmp->{origin_x} = $exit->x; |
2663 | $rmp->{origin_y} = $exit->y; |
2715 | $rmp->{origin_y} = $exit->y; |
|
|
2716 | |
|
|
2717 | $exit->map->touch; |
2664 | } |
2718 | } |
2665 | |
2719 | |
2666 | $rmp->{random_seed} ||= $exit->random_seed; |
2720 | $rmp->{random_seed} ||= $exit->random_seed; |
2667 | |
2721 | |
2668 | my $data = cf::encode_json $rmp; |
2722 | my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); |
2669 | my $md5 = Digest::MD5::md5_hex $data; |
2723 | my $md5 = Digest::MD5::md5_hex $data; |
2670 | my $meta = "$RANDOMDIR/$md5.meta"; |
2724 | my $meta = "$RANDOMDIR/$md5.meta"; |
2671 | |
2725 | |
2672 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2726 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2673 | aio_write $fh, 0, (length $data), $data, 0; |
2727 | aio_write $fh, 0, (length $data), $data, 0; |
2674 | undef $fh; |
2728 | undef $fh; |
2675 | aio_rename "$meta~", $meta; |
2729 | aio_rename "$meta~", $meta; |
2676 | |
2730 | |
|
|
2731 | my $slaying = "?random/$md5"; |
|
|
2732 | |
|
|
2733 | if ($exit->valid) { |
2677 | $exit->slaying ("?random/$md5"); |
2734 | $exit->slaying ("?random/$md5"); |
2678 | $exit->msg (undef); |
2735 | $exit->msg (undef); |
|
|
2736 | } |
2679 | } |
2737 | } |
2680 | } |
2738 | } |
2681 | |
2739 | |
2682 | sub cf::object::player::enter_exit { |
2740 | sub cf::object::player::enter_exit { |
2683 | my ($self, $exit) = @_; |
2741 | my ($self, $exit) = @_; |
2684 | |
2742 | |
2685 | return unless $self->type == cf::PLAYER; |
2743 | return unless $self->type == cf::PLAYER; |
2686 | |
2744 | |
2687 | if ($exit->slaying eq "/!") { |
|
|
2688 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
|
|
2689 | # the problem is that $exit might not survive long enough |
|
|
2690 | # so it needs to be done right now, right here |
|
|
2691 | cf::sync_job { prepare_random_map $exit }; |
|
|
2692 | } |
|
|
2693 | |
|
|
2694 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2695 | my $hp = $exit->stats->hp; |
|
|
2696 | my $sp = $exit->stats->sp; |
|
|
2697 | |
|
|
2698 | $self->enter_link; |
2745 | $self->enter_link; |
2699 | |
2746 | |
2700 | # if exit is damned, update players death & WoR home-position |
|
|
2701 | $self->contr->savebed ($slaying, $hp, $sp) |
|
|
2702 | if $exit->flag (FLAG_DAMNED); |
|
|
2703 | |
|
|
2704 | (async { |
2747 | (async { |
2705 | $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; |
2748 | $Coro::current->{desc} = "enter_exit"; |
2706 | |
2749 | |
2707 | $self->deactivate_recursive; # just to be sure |
|
|
2708 | unless (eval { |
2750 | unless (eval { |
|
|
2751 | $self->deactivate_recursive; # just to be sure |
|
|
2752 | |
|
|
2753 | # random map handling |
|
|
2754 | { |
|
|
2755 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2756 | |
|
|
2757 | prepare_random_map $exit |
|
|
2758 | if $exit->slaying eq "/!"; |
|
|
2759 | } |
|
|
2760 | |
|
|
2761 | my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2762 | my $x = $exit->stats->hp; |
|
|
2763 | my $y = $exit->stats->sp; |
|
|
2764 | |
2709 | $self->goto ($slaying, $hp, $sp); |
2765 | $self->goto ($map, $x, $y); |
2710 | |
2766 | |
|
|
2767 | # if exit is damned, update players death & WoR home-position |
|
|
2768 | $self->contr->savebed ($map, $x, $y) |
|
|
2769 | if $exit->flag (cf::FLAG_DAMNED); |
|
|
2770 | |
2711 | 1; |
2771 | 1 |
2712 | }) { |
2772 | }) { |
2713 | $self->message ("Something went wrong deep within the crossfire server. " |
2773 | $self->message ("Something went wrong deep within the crossfire server. " |
2714 | . "I'll try to bring you back to the map you were before. " |
2774 | . "I'll try to bring you back to the map you were before. " |
2715 | . "Please report this to the dungeon master!", |
2775 | . "Please report this to the dungeon master!", |
2716 | cf::NDI_UNIQUE | cf::NDI_RED); |
2776 | cf::NDI_UNIQUE | cf::NDI_RED); |
… | |
… | |
2796 | id => "infobox", |
2856 | id => "infobox", |
2797 | title => "Map Info", |
2857 | title => "Map Info", |
2798 | reply => undef, |
2858 | reply => undef, |
2799 | tooltip => "Information related to the maps", |
2859 | tooltip => "Information related to the maps", |
2800 | }, |
2860 | }, |
|
|
2861 | "c/party" => { |
|
|
2862 | id => "party", |
|
|
2863 | title => "Party", |
|
|
2864 | reply => "gsay ", |
|
|
2865 | tooltip => "Messages and chat related to your party", |
|
|
2866 | }, |
2801 | ); |
2867 | ); |
2802 | |
2868 | |
2803 | sub cf::client::send_msg { |
2869 | sub cf::client::send_msg { |
2804 | my ($self, $channel, $msg, $color, @extra) = @_; |
2870 | my ($self, $channel, $msg, $color, @extra) = @_; |
2805 | |
2871 | |
… | |
… | |
3042 | |
3108 | |
3043 | The following functions and methods are available within a safe environment: |
3109 | The following functions and methods are available within a safe environment: |
3044 | |
3110 | |
3045 | cf::object |
3111 | cf::object |
3046 | contr pay_amount pay_player map x y force_find force_add destroy |
3112 | contr pay_amount pay_player map x y force_find force_add destroy |
3047 | insert remove name archname title slaying race decrease_ob_nr |
3113 | insert remove name archname title slaying race decrease split |
3048 | |
3114 | |
3049 | cf::object::player |
3115 | cf::object::player |
3050 | player |
3116 | player |
3051 | |
3117 | |
3052 | cf::player |
3118 | cf::player |
… | |
… | |
3057 | |
3123 | |
3058 | =cut |
3124 | =cut |
3059 | |
3125 | |
3060 | for ( |
3126 | for ( |
3061 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3127 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3062 | insert remove inv name archname title slaying race |
3128 | insert remove inv nrof name archname title slaying race |
3063 | decrease_ob_nr destroy)], |
3129 | decrease split destroy)], |
3064 | ["cf::object::player" => qw(player)], |
3130 | ["cf::object::player" => qw(player)], |
3065 | ["cf::player" => qw(peaceful)], |
3131 | ["cf::player" => qw(peaceful)], |
3066 | ["cf::map" => qw(trigger)], |
3132 | ["cf::map" => qw(trigger)], |
3067 | ) { |
3133 | ) { |
3068 | no strict 'refs'; |
3134 | no strict 'refs'; |
… | |
… | |
3276 | while (my ($k, $v) = each %$want) { |
3342 | while (my ($k, $v) = each %$want) { |
3277 | $ns->fx_want ($k, $v); |
3343 | $ns->fx_want ($k, $v); |
3278 | } |
3344 | } |
3279 | }; |
3345 | }; |
3280 | |
3346 | |
|
|
3347 | sub load_resource_file($) { |
|
|
3348 | my $guard = lock_acquire "load_resource_file"; |
|
|
3349 | |
|
|
3350 | my $status = load_resource_file_ $_[0]; |
|
|
3351 | get_slot 0.1, 100; |
|
|
3352 | cf::arch::commit_load; |
|
|
3353 | |
|
|
3354 | $status |
|
|
3355 | } |
|
|
3356 | |
3281 | sub reload_regions { |
3357 | sub reload_regions { |
3282 | # HACK to clear player env face cache, we need some signal framework |
3358 | # HACK to clear player env face cache, we need some signal framework |
3283 | # for this (global event?) |
3359 | # for this (global event?) |
3284 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3360 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3285 | |
3361 | |
… | |
… | |
3298 | } |
3374 | } |
3299 | |
3375 | |
3300 | sub reload_archetypes { |
3376 | sub reload_archetypes { |
3301 | load_resource_file "$DATADIR/archetypes" |
3377 | load_resource_file "$DATADIR/archetypes" |
3302 | or die "unable to load archetypes\n"; |
3378 | or die "unable to load archetypes\n"; |
3303 | #d# NEED to laod twice to resolve forward references |
|
|
3304 | # this really needs to be done in an extra post-pass |
|
|
3305 | # (which needs to be synchronous, so solve it differently) |
|
|
3306 | load_resource_file "$DATADIR/archetypes" |
|
|
3307 | or die "unable to load archetypes\n"; |
|
|
3308 | } |
3379 | } |
3309 | |
3380 | |
3310 | sub reload_treasures { |
3381 | sub reload_treasures { |
3311 | load_resource_file "$DATADIR/treasures" |
3382 | load_resource_file "$DATADIR/treasures" |
3312 | or die "unable to load treasurelists\n"; |
3383 | or die "unable to load treasurelists\n"; |
3313 | } |
3384 | } |
3314 | |
3385 | |
3315 | sub reload_resources { |
3386 | sub reload_resources { |
3316 | warn "reloading resource files...\n"; |
3387 | warn "reloading resource files...\n"; |
3317 | |
3388 | |
|
|
3389 | reload_facedata; |
|
|
3390 | reload_archetypes; |
3318 | reload_regions; |
3391 | reload_regions; |
3319 | reload_facedata; |
|
|
3320 | #reload_archetypes;#d# |
|
|
3321 | reload_archetypes; |
|
|
3322 | reload_treasures; |
3392 | reload_treasures; |
3323 | |
3393 | |
3324 | warn "finished reloading resource files\n"; |
3394 | warn "finished reloading resource files\n"; |
3325 | } |
3395 | } |
3326 | |
3396 | |
3327 | sub init { |
3397 | sub init { |
|
|
3398 | my $guard = freeze_mainloop; |
|
|
3399 | |
3328 | reload_resources; |
3400 | reload_resources; |
3329 | } |
3401 | } |
3330 | |
3402 | |
3331 | sub reload_config { |
3403 | sub reload_config { |
3332 | open my $fh, "<:utf8", "$CONFDIR/config" |
3404 | open my $fh, "<:utf8", "$CONFDIR/config" |
… | |
… | |
3357 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3429 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3358 | EV::loop EV::LOOP_ONESHOT; |
3430 | EV::loop EV::LOOP_ONESHOT; |
3359 | })->prio (Coro::PRIO_MAX); |
3431 | })->prio (Coro::PRIO_MAX); |
3360 | }; |
3432 | }; |
3361 | |
3433 | |
|
|
3434 | { |
|
|
3435 | my $guard = freeze_mainloop; |
3362 | reload_config; |
3436 | reload_config; |
3363 | db_init; |
3437 | db_init; |
3364 | load_extensions; |
3438 | load_extensions; |
3365 | |
3439 | |
3366 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3440 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3367 | evthread_start IO::AIO::poll_fileno; |
3441 | evthread_start IO::AIO::poll_fileno; |
|
|
3442 | } |
|
|
3443 | |
3368 | EV::loop; |
3444 | EV::loop; |
3369 | } |
3445 | } |
3370 | |
3446 | |
3371 | ############################################################################# |
3447 | ############################################################################# |
3372 | # initialisation and cleanup |
3448 | # initialisation and cleanup |
… | |
… | |
3379 | cf::cleanup "SIG$signal"; |
3455 | cf::cleanup "SIG$signal"; |
3380 | }; |
3456 | }; |
3381 | } |
3457 | } |
3382 | } |
3458 | } |
3383 | |
3459 | |
3384 | sub write_runtime { |
3460 | sub write_runtime_sync { |
3385 | my $runtime = "$LOCALDIR/runtime"; |
3461 | my $runtime = "$LOCALDIR/runtime"; |
3386 | |
3462 | |
3387 | # first touch the runtime file to show we are still running: |
3463 | # first touch the runtime file to show we are still running: |
3388 | # the fsync below can take a very very long time. |
3464 | # the fsync below can take a very very long time. |
3389 | |
3465 | |
… | |
… | |
3415 | and return; |
3491 | and return; |
3416 | |
3492 | |
3417 | warn "runtime file written.\n"; |
3493 | warn "runtime file written.\n"; |
3418 | |
3494 | |
3419 | 1 |
3495 | 1 |
|
|
3496 | } |
|
|
3497 | |
|
|
3498 | our $uuid_lock; |
|
|
3499 | our $uuid_skip; |
|
|
3500 | |
|
|
3501 | sub write_uuid_sync($) { |
|
|
3502 | $uuid_skip ||= $_[0]; |
|
|
3503 | |
|
|
3504 | return if $uuid_lock; |
|
|
3505 | local $uuid_lock = 1; |
|
|
3506 | |
|
|
3507 | my $uuid = "$LOCALDIR/uuid"; |
|
|
3508 | |
|
|
3509 | my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 |
|
|
3510 | or return; |
|
|
3511 | |
|
|
3512 | my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; |
|
|
3513 | $uuid_skip = 0; |
|
|
3514 | |
|
|
3515 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
3516 | and return; |
|
|
3517 | |
|
|
3518 | # always fsync - this file is important |
|
|
3519 | aio_fsync $fh |
|
|
3520 | and return; |
|
|
3521 | |
|
|
3522 | close $fh |
|
|
3523 | or return; |
|
|
3524 | |
|
|
3525 | aio_rename "$uuid~", $uuid |
|
|
3526 | and return; |
|
|
3527 | |
|
|
3528 | warn "uuid file written ($value).\n"; |
|
|
3529 | |
|
|
3530 | 1 |
|
|
3531 | |
|
|
3532 | } |
|
|
3533 | |
|
|
3534 | sub write_uuid($$) { |
|
|
3535 | my ($skip, $sync) = @_; |
|
|
3536 | |
|
|
3537 | $sync ? write_uuid_sync $skip |
|
|
3538 | : async { write_uuid_sync $skip }; |
3420 | } |
3539 | } |
3421 | |
3540 | |
3422 | sub emergency_save() { |
3541 | sub emergency_save() { |
3423 | my $freeze_guard = cf::freeze_mainloop; |
3542 | my $freeze_guard = cf::freeze_mainloop; |
3424 | |
3543 | |
… | |
… | |
3446 | warn "end emergency map save\n"; |
3565 | warn "end emergency map save\n"; |
3447 | |
3566 | |
3448 | warn "begin emergency database checkpoint\n"; |
3567 | warn "begin emergency database checkpoint\n"; |
3449 | BDB::db_env_txn_checkpoint $DB_ENV; |
3568 | BDB::db_env_txn_checkpoint $DB_ENV; |
3450 | warn "end emergency database checkpoint\n"; |
3569 | warn "end emergency database checkpoint\n"; |
|
|
3570 | |
|
|
3571 | warn "begin write uuid\n"; |
|
|
3572 | write_uuid_sync 1; |
|
|
3573 | warn "end write uuid\n"; |
3451 | }; |
3574 | }; |
3452 | |
3575 | |
3453 | warn "leave emergency perl save\n"; |
3576 | warn "leave emergency perl save\n"; |
3454 | } |
3577 | } |
3455 | |
3578 | |
… | |
… | |
3470 | warn "reloading..."; |
3593 | warn "reloading..."; |
3471 | |
3594 | |
3472 | warn "entering sync_job"; |
3595 | warn "entering sync_job"; |
3473 | |
3596 | |
3474 | cf::sync_job { |
3597 | cf::sync_job { |
3475 | cf::write_runtime; # external watchdog should not bark |
3598 | cf::write_runtime_sync; # external watchdog should not bark |
3476 | cf::emergency_save; |
3599 | cf::emergency_save; |
3477 | cf::write_runtime; # external watchdog should not bark |
3600 | cf::write_runtime_sync; # external watchdog should not bark |
3478 | |
3601 | |
3479 | warn "syncing database to disk"; |
3602 | warn "syncing database to disk"; |
3480 | BDB::db_env_txn_checkpoint $DB_ENV; |
3603 | BDB::db_env_txn_checkpoint $DB_ENV; |
3481 | |
3604 | |
3482 | # if anything goes wrong in here, we should simply crash as we already saved |
3605 | # if anything goes wrong in here, we should simply crash as we already saved |
… | |
… | |
3607 | |
3730 | |
3608 | our @WAIT_FOR_TICK; |
3731 | our @WAIT_FOR_TICK; |
3609 | our @WAIT_FOR_TICK_BEGIN; |
3732 | our @WAIT_FOR_TICK_BEGIN; |
3610 | |
3733 | |
3611 | sub wait_for_tick { |
3734 | sub wait_for_tick { |
3612 | return if tick_inhibit; |
|
|
3613 | return if $Coro::current == $Coro::main; |
3735 | return if tick_inhibit || $Coro::current == $Coro::main; |
3614 | |
3736 | |
3615 | my $signal = new Coro::Signal; |
3737 | my $signal = new Coro::Signal; |
3616 | push @WAIT_FOR_TICK, $signal; |
3738 | push @WAIT_FOR_TICK, $signal; |
3617 | $signal->wait; |
3739 | $signal->wait; |
3618 | } |
3740 | } |
3619 | |
3741 | |
3620 | sub wait_for_tick_begin { |
3742 | sub wait_for_tick_begin { |
3621 | return if tick_inhibit; |
|
|
3622 | return if $Coro::current == $Coro::main; |
3743 | return if tick_inhibit || $Coro::current == $Coro::main; |
3623 | |
3744 | |
3624 | my $signal = new Coro::Signal; |
3745 | my $signal = new Coro::Signal; |
3625 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3746 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3626 | $signal->wait; |
3747 | $signal->wait; |
3627 | } |
3748 | } |
… | |
… | |
3637 | |
3758 | |
3638 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3759 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3639 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3760 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3640 | Coro::async_pool { |
3761 | Coro::async_pool { |
3641 | $Coro::current->{desc} = "runtime saver"; |
3762 | $Coro::current->{desc} = "runtime saver"; |
3642 | write_runtime |
3763 | write_runtime_sync |
3643 | or warn "ERROR: unable to write runtime file: $!"; |
3764 | or warn "ERROR: unable to write runtime file: $!"; |
3644 | }; |
3765 | }; |
3645 | } |
3766 | } |
3646 | |
3767 | |
3647 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
3768 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |