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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3; 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.31 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62IO::AIO::max_poll_reqs 1;#d#
29$YAML::Syck::ImplicitUnicode = 1;
30 63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 117our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 118
56our %EXT_CORO; 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
57 126
58binmode STDOUT; 127binmode STDOUT;
59binmode STDERR; 128binmode STDERR;
60 129
61# read virtual server time, if available 130# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
66} 135}
67 136
68mkdir cf::localdir; 137mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 139
74# a special map that is always available 140our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 141
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
143)) { 251)) {
144 no strict 'refs'; 252 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
160=cut 266=item dumpval $ref
161 267
162use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
163 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
164=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
165 290
166Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
167 292
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
176 294
177Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
178 296
179=cut 297=cut
180 298
181sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 300
186=item my $guard = cf::guard { BLOCK } 301sub encode_json($) { $json_coder->encode ($_[0]) }
187 302sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 303
208=item cf::lock_wait $string 304=item cf::lock_wait $string
209 305
210Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
211 307
212=item my $lock = cf::lock_acquire $string 308=item my $lock = cf::lock_acquire $string
213 309
214Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
217returned. 313returned.
218 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
219Lock names should begin with a unique identifier (for example, find_map 318Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 319uses map_find and cf::map::load uses map_load).
320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
221 324
222=cut 325=cut
223 326
224our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
225 329
226sub lock_wait($) { 330sub lock_wait($) {
227 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
228 337
229 # wait for lock, if any 338 # wait for lock, if any
230 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 341 Coro::schedule;
238 347
239 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
240 lock_wait $key; 349 lock_wait $key;
241 350
242 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
243 353
244 cf::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
247 } 358 }
248} 359}
249 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
250=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
251 459
252The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
255 464
256If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
259fast or be very important. 468fast or be very important.
262 471
263sub sync_job(&) { 472sub sync_job(&) {
264 my ($job) = @_; 473 my ($job) = @_;
265 474
266 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
267 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
269 480
270 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 482
272 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
273 484
274 my $busy = 1; 485 my $busy = 1;
275 my @res; 486 my @res;
276 487
277 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 490 @res = eval { $job->() };
279 warn $@ if $@; 491 warn $@ if $@;
280 undef $busy; 492 undef $busy;
281 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
282 494
283 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
284 Coro::cede_notself; 497 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
286 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
287 506
288 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
289 } else { 508 } else {
290 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
291 510
292 $job->() 511 $job->()
293 } 512 }
294} 513}
295 514
296=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
297 516
298Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 518extension calling this is being unloaded.
300 519
301=cut 520=cut
302 521
303sub coro(&) { 522sub async_ext(&) {
304 my $cb = shift; 523 my $cb = shift;
305 524
306 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 526
313 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
315 }); 529 });
316 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
317 531
318 $coro 532 $coro
319} 533}
320 534
321sub write_runtime { 535=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 536
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
325 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
326 541
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 543
331 aio_fsync $fh 544sub fork_call(&@) {
332 and return; 545 my ($cb, @args) = @_;
333 546
334 close $fh 547 # we seemingly have to make a local copy of the whole thing,
335 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
336 550
337 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
338 and return; 552 reset_signals;
553 &$cb
554 }, @args;
339 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
340 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 722}
342 723
343=back 724=back
344 725
345=cut 726=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 727
467############################################################################# 728#############################################################################
468 729
469=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
470 731
472attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
474 735
475In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 738Deliantra).
478 739
479=over 4 740=over 4
480 741
481=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
482 743
596our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 858our @CB_MAP = ();
598 859
599my %attachment; 860my %attachment;
600 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
601sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
603 870
604 use sort 'stable'; 871 use sort 'stable';
605 872
639 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
640 907
641 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 912
646 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 914 my $pkg = shift @arg;
648 915
649 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
679 } 946 }
680 947
681 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
682 } else { 949 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 951 }
685 952
686 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
687} 954}
688 955
690 if (ref $_[0]) { 957 if (ref $_[0]) {
691 _object_attach @_; 958 _object_attach @_;
692 } else { 959 } else {
693 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
694 } 961 }
962 _recalc_want;
695}; 963};
696 964
697# all those should be optimised 965# all those should be optimised
698sub cf::attachable::detach { 966sub cf::attachable::detach {
699 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
703 reattach ($obj); 971 reattach ($obj);
704 } else { 972 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
706 } 974 }
975 _recalc_want;
707}; 976};
708 977
709sub cf::attachable::attached { 978sub cf::attachable::attached {
710 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
711 980
726 "; 995 ";
727 die if $@; 996 die if $@;
728} 997}
729 998
730our $override; 999our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1001
733sub override { 1002sub override {
734 $override = 1; 1003 $override = 1;
735 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
736} 1005}
737 1006
738sub do_invoke { 1007sub do_invoke {
739 my $event = shift; 1008 my $event = shift;
740 my $callbacks = shift; 1009 my $callbacks = shift;
741 1010
742 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
743 1012
744 local $override; 1013 local $override;
745 1014
746 for (@$callbacks) { 1015 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
756 } 1025 }
757 1026
758 0 1027 0
759} 1028}
760 1029
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1031
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1033
765Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
766 1035
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1039
771=back 1040=back
772 1041
773=cut 1042=cut
774 1043
775############################################################################# 1044#############################################################################
776# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
777 1088
778sub reattach { 1089sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1094
782 my $registry = $obj->registry; 1095 my $registry = $obj->registry;
783 1096
784 @$registry = (); 1097 @$registry = ();
785 1098
800cf::attachable->attach ( 1113cf::attachable->attach (
801 prio => -1000000, 1114 prio => -1000000,
802 on_instantiate => sub { 1115 on_instantiate => sub {
803 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
804 1117
805 $data = from_json $data; 1118 $data = decode_json $data;
806 1119
807 for (@$data) { 1120 for (@$data) {
808 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
809 1122
810 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1139sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
828 1141
829 sync_job { 1142 sync_job {
830 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
833 1147
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1151 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1152 aio_close $fh;
839 1153
840 if (@$objs) { 1154 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1160 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
848 } 1162 }
849 } else { 1163 } else {
850 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
851 } 1165 }
856 } 1170 }
857 } else { 1171 } else {
858 aio_unlink $filename; 1172 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
860 } 1174 }
861 } 1175 };
862} 1176}
863 1177
864sub object_freezer_as_string { 1178sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
866 1180
878 or return; 1192 or return;
879 1193
880 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
882 or return; 1196 or return;
1197
883 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
884 } 1200 }
885 1201
1202 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1204 $decname, length $data, scalar @{$av || []};
1205
888 return ($data, $av); 1206 ($data, $av)
889} 1207}
1208
1209=head2 COMMAND CALLBACKS
1210
1211=over 4
1212
1213=cut
890 1214
891############################################################################# 1215#############################################################################
892# command handling &c 1216# command handling &c
893 1217
894=item cf::register_command $name => \&callback($ob,$args); 1218=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1231 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1232}
909 1233
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1234=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1235
912Register a callbackf ro execution when the client sends an extcmd packet. 1236Register a callback for execution when the client sends an (synchronous)
1237extcmd packet. Ext commands will be processed in the order they are
1238received by the server, like other user commands. The first argument is
1239the logged-in player. Ext commands can only be processed after a player
1240has logged in successfully.
913 1241
914If the callback returns something, it is sent back as if reply was being 1242If the callback returns something, it is sent back as if reply was being
915called. 1243called.
916 1244
1245=item cf::register_exticmd $name => \&callback($ns,$packet);
1246
1247Register a callback for execution when the client sends an (asynchronous)
1248exticmd packet. Exti commands are processed by the server as soon as they
1249are received, i.e. out of order w.r.t. other commands. The first argument
1250is a client socket. Exti commands can be received anytime, even before
1251log-in.
1252
1253If the callback returns something, it is sent back as if reply was being
1254called.
1255
917=cut 1256=cut
918 1257
919sub register_extcmd { 1258sub register_extcmd {
920 my ($name, $cb) = @_; 1259 my ($name, $cb) = @_;
921 1260
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1261 $EXTCMD{$name} = $cb;
1262}
1263
1264sub register_exticmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTICMD{$name} = $cb;
926} 1268}
927 1269
928cf::player->attach ( 1270cf::player->attach (
929 on_command => sub { 1271 on_command => sub {
930 my ($pl, $name, $params) = @_; 1272 my ($pl, $name, $params) = @_;
939 cf::override; 1281 cf::override;
940 }, 1282 },
941 on_extcmd => sub { 1283 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
943 1285
944 my $msg = eval { from_json $buf }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1287
946 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
952 } else { 1303 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1305 }
955 1306
956 cf::override; 1307 cf::override;
957 }, 1308 },
958); 1309);
959 1310
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1311sub load_extensions {
1312 cf::sync_job {
1313 my %todo;
1314
1315 for my $path (<$LIBDIR/*.ext>) {
1316 next unless -r $path;
1317
1318 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1319 my $base = $1;
1320 my $pkg = $1;
1321 $pkg =~ s/[^[:word:]]/_/g;
1322 $pkg = "ext::$pkg";
1323
1324 open my $fh, "<:utf8", $path
1325 or die "$path: $!";
1326
1327 my $source = do { local $/; <$fh> };
1328
1329 my %ext = (
1330 path => $path,
1331 base => $base,
1332 pkg => $pkg,
1333 );
1334
1335 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1336 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1337
1338 $ext{source} =
1339 "package $pkg; use strict; use utf8;\n"
1340 . "#line 1 \"$path\"\n{\n"
1341 . $source
1342 . "\n};\n1";
1343
1344 $todo{$base} = \%ext;
1345 }
1346
1347 my %done;
1348 while (%todo) {
1349 my $progress;
1350
1351 while (my ($k, $v) = each %todo) {
1352 for (split /,\s*/, $v->{meta}{depends}) {
1353 goto skip
1354 unless exists $done{$_};
1355 }
1356
1357 warn "... loading '$k' into '$v->{pkg}'\n";
1358
1359 unless (eval $v->{source}) {
1360 my $msg = $@ ? "$v->{path}: $@\n"
1361 : "$v->{base}: extension inactive.\n";
1362
1363 if (exists $v->{meta}{mandatory}) {
1364 warn $msg;
1365 cf::cleanup "mandatory extension failed to load, exiting.";
1366 }
1367
1368 warn $msg;
1369 }
1370
1371 $done{$k} = delete $todo{$k};
1372 push @EXTS, $v->{pkg};
1373 $progress = 1;
1374 }
1375
1376 skip:
1377 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1378 unless $progress;
1379 }
1380 };
1381}
1382
1383#############################################################################
1384
1385=back
1386
1387=head2 CORE EXTENSIONS
1388
1389Functions and methods that extend core crossfire objects.
1390
1391=cut
1392
1393package cf::player;
1394
1395use Coro::AIO;
1396
1397=head3 cf::player
1398
1399=over 4
1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1414
1415=item cf::player::find $login
1416
1417Returns the given player object, loading it if necessary (might block).
1418
1419=cut
1420
1421sub playerdir($) {
1422 "$PLAYERDIR/"
1423 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1424}
1425
1426sub path($) {
1427 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1428
1429 (playerdir $login) . "/playerdata"
1430}
1431
1432sub find_active($) {
1433 $cf::PLAYER{$_[0]}
1434 and $cf::PLAYER{$_[0]}->active
1435 and $cf::PLAYER{$_[0]}
1436}
1437
1438sub exists($) {
1439 my ($login) = @_;
1440
1441 $cf::PLAYER{$login}
1442 or cf::sync_job { !aio_stat path $login }
1443}
1444
1445sub find($) {
1446 return $cf::PLAYER{$_[0]} || do {
1447 my $login = $_[0];
1448
1449 my $guard = cf::lock_acquire "user_find:$login";
1450
1451 $cf::PLAYER{$_[0]} || do {
1452 # rename old playerfiles to new ones
1453 #TODO: remove when no longer required
1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1457 aio_unlink +(playerdir $login) . "/$login.pl";
1458
1459 my $f = new_from_file cf::object::thawer path $login
1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1467 $cf::PLAYER{$login} = $pl
1468 }
1469 }
1470}
1471
1472sub save($) {
1473 my ($pl) = @_;
1474
1475 return if $pl->{deny_save};
1476
1477 my $path = path $pl;
1478 my $guard = cf::lock_acquire "user_save:$path";
1479
1480 return if $pl->{deny_save};
1481
1482 aio_mkdir playerdir $pl, 0770;
1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1486
1487 $pl->save_pl ($path);
1488 cf::cede_to_tick;
1489}
1490
1491sub new($) {
1492 my ($login) = @_;
1493
1494 my $self = create;
1495
1496 $self->ob->name ($login);
1497 $self->{deny_save} = 1;
1498
1499 $cf::PLAYER{$login} = $self;
1500
1501 $self
1502}
1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1514=item $pl->quit_character
1515
1516Nukes the player without looking back. If logged in, the connection will
1517be destroyed. May block for a long time.
1518
1519=cut
1520
1521sub quit_character {
1522 my ($pl) = @_;
1523
1524 my $name = $pl->ob->name;
1525
1526 $pl->{deny_save} = 1;
1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1528
1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1534 $pl->ns->destroy if $pl->ns;
1535
1536 my $path = playerdir $pl;
1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1538 aio_rename $path, $temp;
1539 delete $cf::PLAYER{$pl->ob->name};
1540 $pl->destroy;
1541
1542 my $prefix = qr<^~\Q$name\E/>;
1543
1544 # nuke player maps
1545 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1546
1547 IO::AIO::aio_rmtree $temp;
1548}
1549
1550=item $pl->kick
1551
1552Kicks a player out of the game. This destroys the connection.
1553
1554=cut
1555
1556sub kick {
1557 my ($pl, $kicker) = @_;
1558
1559 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1560 $pl->killer ("kicked");
1561 $pl->ns->destroy;
1562}
1563
1564=item cf::player::list_logins
1565
1566Returns am arrayref of all valid playernames in the system, can take a
1567while and may block, so not sync_job-capable, ever.
1568
1569=cut
1570
1571sub list_logins {
1572 my $dirs = aio_readdir $PLAYERDIR
1573 or return [];
1574
1575 my @logins;
1576
1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1587
1588 utf8::decode $login;
1589 push @logins, $login;
1590 }
1591
1592 \@logins
1593}
1594
1595=item $player->maps
1596
1597Returns an arrayref of map paths that are private for this
1598player. May block.
1599
1600=cut
1601
1602sub maps($) {
1603 my ($pl) = @_;
1604
1605 $pl = ref $pl ? $pl->ob->name : $pl;
1606
1607 my $files = aio_readdir playerdir $pl
1608 or return;
1609
1610 my @paths;
1611
1612 for (@$files) {
1613 utf8::decode $_;
1614 next if /\.(?:pl|pst)$/;
1615 next unless /^$PATH_SEP/o;
1616
1617 push @paths, cf::map::normalise "~$pl/$_";
1618 }
1619
1620 \@paths
1621}
1622
1623=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1624
1625Expand crossfire pod fragments into protocol xml.
1626
1627=cut
1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1640sub expand_cfpod {
1641 my ($self, $pod) = @_;
1642
1643 my $xml;
1644
1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1648
1649 $group =~ s/&/&amp;/g;
1650 $group =~ s/</&lt;/g;
1651
1652 $xml .= $group;
1653 } elsif ($pod =~ m%\G
1654 ([BCGHITU])
1655 <
1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1694
1695 for ($xml) {
1696 # create single paragraphs (very hackish)
1697 s/(?<=\S)\n(?=\w)/ /g;
1698
1699 # compress some whitespace
1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1716=item $player->ext_reply ($msgid, @msg)
1717
1718Sends an ext reply to the player.
1719
1720=cut
1721
1722sub ext_reply($$@) {
1723 my ($self, $id, @msg) = @_;
1724
1725 $self->ns->ext_reply ($id, @msg)
1726}
1727
1728=item $player->ext_msg ($type, @msg)
1729
1730Sends an ext event to the client.
1731
1732=cut
1733
1734sub ext_msg($$@) {
1735 my ($self, $type, @msg) = @_;
1736
1737 $self->ns->ext_msg ($type, @msg);
1738}
1739
1740=head3 cf::region
1741
1742=over 4
1743
1744=cut
1745
1746package cf::region;
1747
1748=item cf::region::find_by_path $path
1749
1750Tries to decuce the likely region for a map knowing only its path.
1751
1752=cut
1753
1754sub find_by_path($) {
967 my ($path) = @_; 1755 my ($path) = @_;
968 1756
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1757 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1758
975 warn "loading '$path' into '$pkg'\n"; 1759 for my $region (list) {
976 1760 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1761 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1762 if $region->specificity > $specificity;
979 1763 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1764 }
1009 1765
1010 # remove commands 1766 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1767}
1116 1768
1117=back 1769=back
1118
1119 1770
1120=head3 cf::map 1771=head3 cf::map
1121 1772
1122=over 4 1773=over 4
1123 1774
1126package cf::map; 1777package cf::map;
1127 1778
1128use Fcntl; 1779use Fcntl;
1129use Coro::AIO; 1780use Coro::AIO;
1130 1781
1782use overload
1783 '""' => \&as_string,
1784 fallback => 1;
1785
1131our $MAX_RESET = 7200; 1786our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1787our $DEFAULT_RESET = 3000;
1133 1788
1134sub generate_random_map { 1789sub generate_random_map {
1135 my ($path, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1793
1137 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1795 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1799 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1800 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1801 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1802 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1803 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1804 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1805 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1806 (cf::region::find $rmp->{region}), $rmp->{custom}
1807 )
1808}
1809
1810=item cf::map->register ($regex, $prio)
1811
1812Register a handler for the map path matching the given regex at the
1813givne priority (higher is better, built-in handlers have priority 0, the
1814default).
1815
1816=cut
1817
1818sub register {
1819 my (undef, $regex, $prio) = @_;
1820 my $pkg = caller;
1821
1822 no strict;
1823 push @{"$pkg\::ISA"}, __PACKAGE__;
1824
1825 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1826}
1827
1828# also paths starting with '/'
1829$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1830
1831sub thawer_merge {
1832 my ($self, $merge) = @_;
1833
1834 # we have to keep some variables in memory intact
1835 local $self->{path};
1836 local $self->{load_path};
1837
1838 $self->SUPER::thawer_merge ($merge);
1839}
1840
1841sub normalise {
1842 my ($path, $base) = @_;
1843
1844 $path = "$path"; # make sure its a string
1845
1846 $path =~ s/\.map$//;
1847
1848 # map plan:
1849 #
1850 # /! non-realised random map exit (special hack!)
1851 # {... are special paths that are not being touched
1852 # ?xxx/... are special absolute paths
1853 # ?random/... random maps
1854 # /... normal maps
1855 # ~user/... per-player map of a specific user
1856
1857 $path =~ s/$PATH_SEP/\//go;
1858
1859 # treat it as relative path if it starts with
1860 # something that looks reasonable
1861 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1862 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1863
1864 $base =~ s{[^/]+/?$}{};
1865 $path = "$base/$path";
1866 }
1867
1868 for ($path) {
1869 redo if s{//}{/};
1870 redo if s{/\.?/}{/};
1871 redo if s{/[^/]+/\.\./}{/};
1872 }
1873
1874 $path
1875}
1876
1877sub new_from_path {
1878 my (undef, $path, $base) = @_;
1879
1880 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1881
1882 $path = normalise $path, $base;
1883
1884 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1885 if ($path =~ $EXT_MAP{$pkg}[1]) {
1886 my $self = bless cf::map::new, $pkg;
1887 $self->{path} = $path; $self->path ($path);
1888 $self->init; # pass $1 etc.
1889 return $self;
1890 }
1891 }
1892
1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1894 ()
1895}
1896
1897sub init {
1898 my ($self) = @_;
1899
1900 $self
1901}
1902
1903sub as_string {
1904 my ($self) = @_;
1905
1906 "$self->{path}"
1907}
1908
1909# the displayed name, this is a one way mapping
1910sub visible_name {
1911 &as_string
1912}
1913
1914# the original (read-only) location
1915sub load_path {
1916 my ($self) = @_;
1917
1918 "$MAPDIR/$self->{path}.map"
1919}
1920
1921# the temporary/swap location
1922sub save_path {
1923 my ($self) = @_;
1924
1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1926 "$TMPDIR/$path.map"
1927}
1928
1929# the unique path, undef == no special unique path
1930sub uniq_path {
1931 my ($self) = @_;
1932
1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1934 "$UNIQUEDIR/$path"
1151} 1935}
1152 1936
1153# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1154# all maps in C++... 1938# all maps in C++...
1155sub change_all_map_light { 1939sub change_all_map_light {
1157 1941
1158 $_->change_map_light ($change) 1942 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1943 for grep $_->outdoor, values %cf::MAP;
1160} 1944}
1161 1945
1946sub decay_objects {
1947 my ($self) = @_;
1948
1949 return if $self->{deny_reset};
1950
1951 $self->do_decay_objects;
1952}
1953
1954sub unlink_save {
1955 my ($self) = @_;
1956
1957 utf8::encode (my $save = $self->save_path);
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1960}
1961
1162sub try_load_header($) { 1962sub load_header_from($) {
1163 my ($path) = @_; 1963 my ($self, $path) = @_;
1164 1964
1165 utf8::encode $path; 1965 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1167 or return; 1967 or return;
1168 1968
1169 my $map = cf::map::new 1969 $self->_load_header ($f)
1170 or return; 1970 or return;
1171 1971
1172 $map->load_header ($path) 1972 local $MAP_LOADING{$self->{path}} = $self;
1973 $f->resolve_delayed_derefs;
1974
1975 $self->{load_path} = $path;
1976
1977 1
1978}
1979
1980sub load_header_orig {
1981 my ($self) = @_;
1982
1983 $self->load_header_from ($self->load_path)
1984}
1985
1986sub load_header_temp {
1987 my ($self) = @_;
1988
1989 $self->load_header_from ($self->save_path)
1990}
1991
1992sub prepare_temp {
1993 my ($self) = @_;
1994
1995 $self->last_access ((delete $self->{last_access})
1996 || $cf::RUNTIME); #d#
1997 # safety
1998 $self->{instantiate_time} = $cf::RUNTIME
1999 if $self->{instantiate_time} > $cf::RUNTIME;
2000}
2001
2002sub prepare_orig {
2003 my ($self) = @_;
2004
2005 $self->{load_original} = 1;
2006 $self->{instantiate_time} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
2008 $self->instantiate;
2009}
2010
2011sub load_header {
2012 my ($self) = @_;
2013
2014 if ($self->load_header_temp) {
2015 $self->prepare_temp;
2016 } else {
2017 $self->load_header_orig
1173 or return; 2018 or return;
2019 $self->prepare_orig;
2020 }
1174 2021
1175 $map->{load_path} = $path; 2022 $self->{deny_reset} = 1
2023 if $self->no_reset;
1176 2024
1177 $map 2025 $self->default_region (cf::region::find_by_path $self->{path})
1178} 2026 unless $self->default_region;
1179 2027
2028 1
2029}
2030
2031sub find;
1180sub find_map { 2032sub find {
1181 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1182 2034
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 2038 cf::lock_wait "map_find:$path";
1189 2039
1190 $cf::MAP{$key} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 my $guard = cf::lock_acquire "map_find:$key"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
1192 2043
1193 # do it the slow way 2044 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 2045 or return;
1208 2046
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2048
1222 if ($map->should_reset) { 2049 $map->load_header
2050 or return;
2051
2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2053 # doing this can freeze the server in a sync job, obviously
2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1223 $map->reset; 2057 $map->reset;
1224 undef $guard; 2058 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 2059 }
1228 2060
1229 $cf::MAP{$key} = $map 2061 $cf::MAP{$path} = $map
1230 } 2062 }
1231} 2063}
2064
2065sub pre_load { }
2066sub post_load { }
1232 2067
1233sub load { 2068sub load {
1234 my ($self) = @_; 2069 my ($self) = @_;
1235 2070
2071 local $self->{deny_reset} = 1; # loading can take a long time
2072
1236 my $path = $self->{path}; 2073 my $path = $self->{path};
2074
2075 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2076 my $guard = cf::lock_acquire "map_data:$path";
1238 2077
2078 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2080
1241 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1242 2082
1243 $self->alloc; 2083 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2084
2085 $self->pre_load;
2086 cf::cede_to_tick;
2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
2090 $self->_load_objects ($f)
1245 or return; 2091 or return;
1246 2092
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1249 2095
1250 if (my $uniq = $path->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2097 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2100 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1255 } 2104 }
1256 } 2105 }
1257 2106
2107 $f->resolve_delayed_derefs;
2108
2109 cf::cede_to_tick;
1258 # now do the right thing for maps 2110 # now do the right thing for maps
1259 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2113 unless $self->difficulty;
2114 cf::cede_to_tick;
2115
2116 unless ($self->{deny_activate}) {
2117 $self->decay_objects;
2118 $self->fix_auto_apply;
2119 $self->update_buttons;
2120 cf::cede_to_tick;
2121 $self->set_darkness_map;
2122 cf::cede_to_tick;
1271 $self->activate; 2123 $self->activate;
1272 } 2124 }
1273 2125
2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
1275} 2130 }
1276 2131
1277sub load_map_sync { 2132 $self->post_load;
2133}
2134
2135sub customise_for {
2136 my ($self, $ob) = @_;
2137
2138 return find "~" . $ob->name . "/" . $self->{path}
2139 if $self->per_player;
2140
2141# return find "?party/" . $ob->name . "/" . $self->{path}
2142# if $self->per_party;
2143
2144 $self
2145}
2146
2147# find and load all maps in the 3x3 area around a map
2148sub load_neighbours {
2149 my ($map) = @_;
2150
2151 my @neigh; # diagonal neighbours
2152
2153 for (0 .. 3) {
2154 my $neigh = $map->tile_path ($_)
2155 or next;
2156 $neigh = find $neigh, $map
2157 or next;
2158 $neigh->load;
2159
2160 push @neigh,
2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2163 }
2164
2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
2167 my $neigh = find $path, $origin
2168 or next;
2169 $neigh->load;
2170 }
2171}
2172
2173sub find_sync {
1278 my ($path, $origin) = @_; 2174 my ($path, $origin) = @_;
1279 2175
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2176 cf::sync_job { find $path, $origin }
2177}
1281 2178
1282 cf::sync_job { 2179sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2180 my ($map) = @_;
1284 or return; 2181
1285 $map->load; 2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2183 if $Coro::current == $Coro::main;
2184
2185 cf::sync_job { $map->load };
2186}
2187
2188our %MAP_PREFETCH;
2189our $MAP_PREFETCHER = undef;
2190
2191sub find_async {
2192 my ($path, $origin, $load) = @_;
2193
2194 $path = normalise $path, $origin && $origin->{path};
2195
2196 if (my $map = $cf::MAP{$path}) {
2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2198 }
2199
2200 $MAP_PREFETCH{$path} |= $load;
2201
2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
2205 while (%MAP_PREFETCH) {
2206 while (my ($k, $v) = each %MAP_PREFETCH) {
2207 if (my $map = find $k) {
2208 $map->load if $v;
2209 }
2210
2211 delete $MAP_PREFETCH{$k};
2212 }
2213 }
2214 undef $MAP_PREFETCHER;
1287 } 2215 };
2216 $MAP_PREFETCHER->prio (6);
2217
2218 ()
1288} 2219}
1289 2220
1290sub save { 2221sub save {
1291 my ($self) = @_; 2222 my ($self) = @_;
1292 2223
2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
2225
1293 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1294 2227
1295 return unless $self->dirty; 2228 return unless $self->dirty;
1296 2229
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2230 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2232
1300 $self->{load_path} = $save; 2233 $self->{load_path} = $save;
1301 2234
1302 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1303 2236
2237 local $self->{last_access} = $self->last_access;#d#
2238
2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
2241 $_->contr->save for $self->players;
2242 };
2243
2244 cf::get_slot 0.02;
2245
1304 if ($uniq) { 2246 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2249 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2251 }
1310} 2252}
1311 2253
1312sub swap_out { 2254sub swap_out {
1313 my ($self) = @_; 2255 my ($self) = @_;
1314 2256
2257 # save first because save cedes
2258 $self->save;
2259
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
1315 return if $self->players; 2262 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1317 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1318 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
1319 $self->save; 2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2270 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2271}
1323 2272
1324sub reset_at { 2273sub reset_at {
1325 my ($self) = @_; 2274 my ($self) = @_;
1326 2275
1327 # TODO: safety, remove and allow resettable per-player maps 2276 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2277 return 1e99 if $self->{deny_reset};
1330 2278
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2279 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2280 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2281
1338 my ($self) = @_; 2286 my ($self) = @_;
1339 2287
1340 $self->reset_at <= $cf::RUNTIME 2288 $self->reset_at <= $cf::RUNTIME
1341} 2289}
1342 2290
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2291sub reset {
1365 my ($self) = @_; 2292 my ($self) = @_;
1366 2293
2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
2295
1367 return if $self->players; 2296 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2297
1370 warn "resetting map ", $self->path;#d# 2298 warn "resetting map ", $self->path;
2299
2300 $self->in_memory (cf::MAP_SWAPPED);
2301
2302 # need to save uniques path
2303 unless ($self->{deny_save}) {
2304 my $uniq = $self->uniq_path; utf8::encode $uniq;
2305
2306 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2307 if $uniq;
2308 }
1371 2309
1372 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1373 2311
2312 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2313 $_->clear_links_to ($self) for values %cf::MAP;
2314 $self->clear;
1375 2315
1376 $self->unlink_save; 2316 $self->unlink_save;
1377 $self->destroy; 2317 $self->destroy;
1378} 2318}
1379 2319
1380my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1381 2321
1382sub nuke { 2322sub nuke {
1383 my ($self) = @_; 2323 my ($self) = @_;
1384 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 delete $cf::MAP{$self->path};
2329
2330 $self->unlink_save;
2331
2332 bless $self, "cf::map";
2333 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2337
2338 $cf::MAP{$self->path} = $self;
2339 }
2340
1388 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
1389} 2342}
1390 2343
1391sub customise_for { 2344=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2345
1394 if ($map->per_player) { 2346Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2347maps. May block.
2348
2349=cut
2350
2351sub tmp_maps() {
1396 } 2352 [
1397 2353 map {
1398 $map 2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise $_
2357 : ()
2358 } @{ aio_readdir $TMPDIR or [] }
2359 ]
1399} 2360}
1400 2361
1401sub emergency_save { 2362=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2363
1404 warn "enter emergency map save\n"; 2364Returns an arrayref with all map paths of currently instantiated and saved
2365random maps. May block.
1405 2366
1406 cf::sync_job { 2367=cut
1407 warn "begin emergency map save\n"; 2368
1408 $_->save for values %cf::MAP; 2369sub random_maps() {
2370 [
2371 map {
2372 utf8::decode $_;
2373 /\.map$/
2374 ? normalise "?random/$_"
2375 : ()
2376 } @{ aio_readdir $RANDOMDIR or [] }
2377 ]
2378}
2379
2380=item cf::map::unique_maps
2381
2382Returns an arrayref of paths of all shared maps that have
2383instantiated unique items. May block.
2384
2385=cut
2386
2387sub unique_maps() {
2388 [
2389 map {
2390 utf8::decode $_;
2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2394 : normalise $_
2395 } @{ aio_readdir $UNIQUEDIR or [] }
2396 ]
2397}
2398
2399=back
2400
2401=head3 cf::object
2402
2403=cut
2404
2405package cf::object;
2406
2407=over 4
2408
2409=item $ob->inv_recursive
2410
2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2413
2414=cut
2415
2416sub inv_recursive_;
2417sub inv_recursive_ {
2418 map { $_, inv_recursive_ $_->inv } @_
2419}
2420
2421sub inv_recursive {
2422 inv_recursive_ inv $_[0]
2423}
2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
1409 }; 2450 }
1410
1411 warn "end emergency map save\n";
1412} 2451}
1413 2452
1414package cf; 2453package cf;
1415 2454
1416=back 2455=back
1417
1418 2456
1419=head3 cf::object::player 2457=head3 cf::object::player
1420 2458
1421=over 4 2459=over 4
1422 2460
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2465dialogue with the given NPC character.
1428 2466
1429=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
1430 2482
1431# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2484# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
1436 2488
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2489 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2490
1439 if ($self->{record_replies}) { 2491 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2492 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2493
1441 } else { 2494 } else {
2495 my $pl = $self->contr;
2496
2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2498 my $dialog = $pl->{npc_dialog};
2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2500
2501 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2504 }
1444 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
1445} 2516}
1446 2517
1447=item $player_object->may ("access") 2518=item $player_object->may ("access")
1448 2519
1449Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
1462 2533
1463=item $player_object->enter_link 2534=item $player_object->enter_link
1464 2535
1465Freezes the player and moves him/her to a special map (C<{link}>). 2536Freezes the player and moves him/her to a special map (C<{link}>).
1466 2537
1467The player should be reaosnably safe there for short amounts of time. You 2538The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2539I<MUST> call C<leave_link> as soon as possible, though.
1469 2540
2541Will never block.
2542
1470=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1471 2544
1472Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2548fails, to the emergency map position.
1476 2549
1477Might block. 2550Might block.
1478 2551
1479=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1480 2563
1481sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1482 my ($self) = @_; 2565 my ($self) = @_;
1483 2566
1484 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1485 2568
1486 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2570
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1490 2573
1491 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2575}
1493 2576
1494sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1496 2581
1497 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1498 2583
1499 unless ($map) { 2584 unless ($map) {
1500 # restore original map position 2585 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2586 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2587 $map = cf::map::find $map;
1503 2588
1504 unless ($map) { 2589 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2590 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2591 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2592 or die "FATAL: cannot load emergency map\n";
1508 } 2593 }
1509 } 2594 }
1510 2595
1511 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
1517 2602
1518 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1519 2605
2606 return unless $self->contr->active;
1520 $self->activate_recursive; 2607 $self->activate_recursive;
2608
2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
1522} 2611}
1523 2612
1524cf::player->attach ( 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2614
1528 # abort map switching before logout 2615Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2616her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2617that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2618the new (success) or old (failed) map position. In either case, $done will
1532 }; 2619be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2620
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2621=cut
1555 2622
2623our $GOTOGEN;
2624
1556sub cf::object::player::goto_map { 2625sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
2627
2628 # do generation counting so two concurrent goto's will be executed in-order
2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2630
1559 $self->enter_link; 2631 $self->enter_link;
1560 2632
1561 (Coro::async { 2633 (async {
1562 $path = new cf::path $path; 2634 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2635
1564 my $map = cf::map::find_map $path->as_string; 2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2655 my $map = eval {
2656 my $map = defined $path ? cf::map::find $path : undef;
2657
2658 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2659 $map = $map->customise_for ($self);
1566 2660 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2661 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2663 }
1571 2664
2665 $map
2666 };
2667
2668 if ($@) {
2669 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2670 LOG llevError | logBacktrace, Carp::longmess $@;
2671 }
2672
2673 if ($gen == $self->{_goto_generation}) {
2674 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2676 }
2677
2678 $done->() if $done;
1573 })->prio (1); 2679 })->prio (1);
1574} 2680}
1575 2681
1576=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
1577 2683
1579 2685
1580sub parse_random_map_params { 2686sub parse_random_map_params {
1581 my ($spec) = @_; 2687 my ($spec) = @_;
1582 2688
1583 my $rmp = { # defaults 2689 my $rmp = { # defaults
1584 xsize => 10, 2690 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2691 ysize => (cf::rndm 15, 40),
2692 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2693 #layout => string,
1586 }; 2694 };
1587 2695
1588 for (split /\n/, $spec) { 2696 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2697 my ($k, $v) = split /\s+/, $_, 2;
1590 2698
1602 # that depends on the exit object 2710 # that depends on the exit object
1603 2711
1604 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
1605 2713
1606 if ($exit->map) { 2714 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2715 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
1611 } 2721 }
1612 2722
1613 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
1614 2724
1615 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2727 my $meta = "$RANDOMDIR/$md5.meta";
1617 2728
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2731 undef $fh;
2732 aio_rename "$meta~", $meta;
1620 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
1623 } 2740 }
1624} 2741}
1625 2742
1626sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
1628 2745
1629 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
1630 2747
1631 $self->enter_link; 2748 $self->enter_link;
1632 2749
1633 (Coro::async { 2750 (async {
2751 $Coro::current->{desc} = "enter_exit";
2752
1634 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
1635 2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
1636 prepare_random_map $exit 2760 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 2761 if $exit->slaying eq "/!";
2762 }
1638 2763
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
1641 2767
2768 $self->goto ($map, $x, $y);
2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
1642 1; 2774 1
1643 }) { 2775 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2778 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2780
1649 warn "ERROR in enter_exit: $@"; 2781 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2782 $self->leave_link;
1651 } 2783 }
1652 })->prio (1); 2784 })->prio (1);
1665 2797
1666sub cf::client::send_drawinfo { 2798sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2799 my ($self, $text, $flags) = @_;
1668 2800
1669 utf8::encode $text; 2801 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2803}
1672 2804
2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2806
2807Send a drawinfo or msg packet to the client, formatting the msg for the
2808client if neccessary. C<$type> should be a string identifying the type of
2809the message, with C<log> being the default. If C<$color> is negative, suppress
2810the message unless the client supports the msg packet.
2811
2812=cut
2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2872sub cf::client::send_msg {
2873 my ($self, $channel, $msg, $color, @extra) = @_;
2874
2875 $msg = $self->pl->expand_cfpod ($msg);
2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2908 } else {
2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2927 } else {
2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2929 $self->send_packet ("drawinfo $color $msg")
2930 }
2931 }
2932 }
2933}
2934
2935=item $client->ext_msg ($type, @msg)
2936
2937Sends an ext event to the client.
2938
2939=cut
2940
2941sub cf::client::ext_msg($$@) {
2942 my ($self, $type, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2947 push @msg, msgtype => "event_$type";
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2968}
1673 2969
1674=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
1675 2971
1676Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2973the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2974C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2975
1680Queries can fail, so check the return code. Or don't, as queries will become 2976Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2977become reliable at some point in the future.
1682 2978
1683=cut 2979=cut
1684 2980
1685sub cf::client::query { 2981sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2982 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2990 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2991 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2992
1697 $self->send_packet ($self->{query_queue}[0][0]) 2993 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2994 if @{ $self->{query_queue} } == 1;
2995
2996 1
1699} 2997}
1700 2998
1701cf::client->attach ( 2999cf::client->attach (
3000 on_connect => sub {
3001 my ($ns) = @_;
3002
3003 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3004 },
1702 on_reply => sub { 3005 on_reply => sub {
1703 my ($ns, $msg) = @_; 3006 my ($ns, $msg) = @_;
1704 3007
1705 # this weird shuffling is so that direct followup queries 3008 # this weird shuffling is so that direct followup queries
1706 # get handled first 3009 # get handled first
1707 my $queue = delete $ns->{query_queue}; 3010 my $queue = delete $ns->{query_queue}
3011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 3012
1709 (shift @$queue)->[1]->($msg); 3013 (shift @$queue)->[1]->($msg);
3014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 3015
1711 push @{ $ns->{query_queue} }, @$queue; 3016 push @{ $ns->{query_queue} }, @$queue;
1712 3017
1713 if (@{ $ns->{query_queue} } == @$queue) { 3018 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 3019 if (@$queue) {
1716 } else { 3021 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 3023 }
1719 } 3024 }
1720 }, 3025 },
3026 on_exticmd => sub {
3027 my ($ns, $buf) = @_;
3028
3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3030
3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
3039 if (my $cb = $EXTICMD{$type}) {
3040 @reply = $cb->($ns, @payload);
3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
3046 } else {
3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3048 }
3049
3050 cf::override;
3051 },
1721); 3052);
1722 3053
1723=item $client->coro (\&cb) 3054=item $client->async (\&cb)
1724 3055
1725Create a new coroutine, running the specified callback. The coroutine will 3056Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3057be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3058or loss of connection).
1728 3059
1729=cut 3060=cut
1730 3061
1731sub cf::client::coro { 3062sub cf::client::async {
1732 my ($self, $cb) = @_; 3063 my ($self, $cb) = @_;
1733 3064
1734 my $coro; $coro = async { 3065 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3066
1741 $coro->on_destroy (sub { 3067 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3068 delete $self->{_coro}{$coro+0};
1743 }); 3069 });
1744 3070
1771our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
1773 3099
1774$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
1775 3101
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
1777 3107
1778# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
1779 3109
1780=pod 3110=pod
1781 3111
1782The following fucntions and emthods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
1783 3113
1784 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
1785 cf::object::player player 3118 cf::object::player
1786 cf::player peaceful 3119 player
1787 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
1788 3126
1789=cut 3127=cut
1790 3128
1791for ( 3129for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
1793 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
1796) { 3136) {
1797 no strict 'refs'; 3137 no strict 'refs';
1868=back 3208=back
1869 3209
1870=cut 3210=cut
1871 3211
1872############################################################################# 3212#############################################################################
3213# the server's init and main functions
1873 3214
1874=head2 EXTENSION DATABASE SUPPORT 3215sub load_facedata($) {
3216 my ($path) = @_;
1875 3217
1876Crossfire maintains a very simple database for extension use. It can 3218 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3219 # for this (global event?)
1878excludes objects. 3220 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3221
1880The parameter C<$family> should best start with the name of the extension 3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3223
1883=over 4 3224 warn "loading facedata from $path\n";
1884 3225
1885=item $hashref = cf::db_get $family 3226 my $facedata;
3227 0 < aio_load $path, $facedata
3228 or die "$path: $!";
1886 3229
1887Return a hashref for use by the extension C<$family>, which can be 3230 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3231
1891=item $value = cf::db_get $family => $key 3232 $facedata->{version} == 2
3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3234
1893Returns a single value from the database 3235 # patch in the exptable
1894 3236 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3237 type => FT_RSRC,
1896 3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3239 };
3240 cf::cede_to_tick;
1946 3241
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3242 {
3243 my $faces = $facedata->{faceinfo};
1951 3244
1952 sub db_get($;$) { 3245 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3247
1958 sub db_put($$;$) { 3248 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3249 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3252
1967 cf::global->attach ( 3253 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3254 }
1972 );
1973}
1974 3255
1975############################################################################# 3256 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3257 next unless $info->{smooth};
1977 3258
1978sub cfg_load { 3259 my $idx = cf::face::find $face
3260 or next;
3261
3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3265 } else {
3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 {
3274 my $anims = $facedata->{animinfo};
3275
3276 while (my ($anim, $info) = each %$anims) {
3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
3278 cf::cede_to_tick;
3279 }
3280
3281 cf::anim::invalidate_all; # d'oh
3282 }
3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
3319 1
3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
3365 load_resource_file "$MAPDIR/regions"
3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
3372}
3373
3374sub reload_facedata {
3375 load_facedata "$DATADIR/facedata"
3376 or die "unable to load facedata\n";
3377}
3378
3379sub reload_archetypes {
3380 load_resource_file "$DATADIR/archetypes"
3381 or die "unable to load archetypes\n";
3382}
3383
3384sub reload_treasures {
3385 load_resource_file "$DATADIR/treasures"
3386 or die "unable to load treasurelists\n";
3387}
3388
3389sub reload_resources {
3390 warn "reloading resource files...\n";
3391
3392 reload_facedata;
3393 reload_archetypes;
3394 reload_regions;
3395 reload_treasures;
3396
3397 warn "finished reloading resource files\n";
3398}
3399
3400sub init {
3401 my $guard = freeze_mainloop;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3408 or return;
1981 3409
1982 local $/; 3410 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3412
3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3414
3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3417
3418 if (exists $CFG{mlockall}) {
3419 eval {
3420 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3421 and die "WARNING: m(un)lockall failed: $!\n";
3422 };
3423 warn $@ if $@;
3424 }
1984} 3425}
1985 3426
1986sub main { 3427sub main {
1987 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3431 (async {
1991 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
1993 }; 3435 };
1994 3436
1995 cfg_load; 3437 {
1996 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
1997 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
1998 Event::loop; 3446 EV::loop;
1999} 3447}
2000 3448
2001############################################################################# 3449#############################################################################
2002# initialisation 3450# initialisation and cleanup
2003 3451
3452# install some emergency cleanup handlers
3453BEGIN {
3454 our %SIGWATCHER = ();
3455 for my $signal (qw(INT HUP TERM)) {
3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3457 cf::cleanup "SIG$signal";
3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3541}
3542
3543sub emergency_save() {
3544 my $freeze_guard = cf::freeze_mainloop;
3545
3546 warn "enter emergency perl save\n";
3547
3548 cf::sync_job {
3549 # use a peculiar iteration method to avoid tripping on perl
3550 # refcount bugs in for. also avoids problems with players
3551 # and maps saved/destroyed asynchronously.
3552 warn "begin emergency player save\n";
3553 for my $login (keys %cf::PLAYER) {
3554 my $pl = $cf::PLAYER{$login} or next;
3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3557 $pl->save;
3558 }
3559 warn "end emergency player save\n";
3560
3561 warn "begin emergency map save\n";
3562 for my $path (keys %cf::MAP) {
3563 my $map = $cf::MAP{$path} or next;
3564 $map->valid or next;
3565 $map->save;
3566 }
3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3576 };
3577
3578 warn "leave emergency perl save\n";
3579}
3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2004sub reload() { 3588sub do_reload_perl() {
2005 # can/must only be called in main 3589 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2008 return; 3592 return;
2009 } 3593 }
2010 3594
2011 warn "reloading..."; 3595 warn "reloading...";
2012 3596
2013 local $FREEZE = 1; 3597 warn "entering sync_job";
3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2015 3603
2016 eval { 3604 warn "syncing database to disk";
3605 BDB::db_env_txn_checkpoint $DB_ENV;
3606
2017 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2018 3608
2019 # cancel all watchers 3609 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3610 for (;;) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2022 } 3616 }
2023 3617
3618 ++$RELOAD;
3619
2024 # cancel all extension coros 3620 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3622 %EXT_CORO = ();
2027 3623
2028 # unload all extensions 3624 warn "removing commands";
2029 for (@exts) { 3625 %COMMAND = ();
3626
3627 warn "removing ext/exti commands";
3628 %EXTCMD = ();
3629 %EXTICMD = ();
3630
3631 warn "unloading/nuking all extensions";
3632 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3633 warn "... unloading $pkg";
2031 unload_extension $_; 3634
3635 if (my $cb = $pkg->can ("unload")) {
3636 eval {
3637 $cb->($pkg);
3638 1
3639 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3640 }
2033 3641
3642 warn "... nuking $pkg";
3643 Symbol::delete_package $pkg;
3644 }
3645
2034 # unload all modules loaded from $LIBDIR 3646 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3649
2038 warn "removing <$k>"; 3650 warn "... unloading $k";
2039 delete $INC{$k}; 3651 delete $INC{$k};
2040 3652
2041 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2043 3655
2046 } 3658 }
2047 3659
2048 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2049 } 3661 }
2050 3662
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3663 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3666
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3667 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2064 3670
2065 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3672 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2068 3674
2069 # reload cf.pm 3675 warn "unload completed, starting to reload now";
3676
2070 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2071 require cf; 3678 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3680
2074 # load config and database again 3681 warn "loading config and database again";
2075 cf::cfg_load; 3682 cf::reload_config;
2076 cf::db_load;
2077 3683
2078 # load extensions
2079 warn "load extensions"; 3684 warn "loading extensions";
2080 cf::load_extensions; 3685 cf::load_extensions;
2081 3686
2082 # reattach attachments to objects 3687 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3688 _global_reattach; # objects, sockets
2084 _global_reattach; 3689 warn "reattaching attachments to maps";
3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2085 }; 3700 };
2086 3701
2087 if ($@) { 3702 warn "reloaded";
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094}; 3703};
2095 3704
2096############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2097 3706
2098unless ($LINK_MAP) { 3707sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2100 3710
2101 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2102 $LINK_MAP->height (41); 3712 do_reload_perl;
2103 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2104 $LINK_MAP->path ("{link}"); 3714 };
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3715}
2138
2139register "<global>", __PACKAGE__;
2140 3716
2141register_command "reload" => sub { 3717register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2143 3719
2144 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2148 } 3726 }
2149}; 3727};
2150 3728
2151unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2152 3730
2153$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2154 reentrant => 0, 3732
2155 prio => 0, 3733our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3735
2158 cb => sub { 3736sub wait_for_tick {
2159 unless ($FREEZE) { 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2160 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3760
2164 $NEXT_TICK += $TICK; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3763 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3764 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3765 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3767 };
2193 }, 3768 }
2194); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 #undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
3880
3881END { cf::emergency_save }
3882
3883evthread_start IO::AIO::poll_fileno;
2195 3884
21961 38851
2197 3886

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