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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
42 82
83our $RELOAD; # number of reloads so far
43our @EVENT; 84our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 85
46our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
47our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 101our $NEXT_TICK;
49our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
50 108
51our %CFG; 109our %CFG;
52 110
53our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 112our $RUNTIME;
113our $NOW;
55 114
56our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 118
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
63 126
64binmode STDOUT; 127binmode STDOUT;
65binmode STDERR; 128binmode STDERR;
66 129
67# read virtual server time, if available 130# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
72} 135}
73 136
74mkdir cf::localdir; 137mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 139
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
83 143
84############################################################################# 144#############################################################################
85 145
86=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
87 147
94=item $cf::RUNTIME 154=item $cf::RUNTIME
95 155
96The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 157every server tick.
98 158
99=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 162
101The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
103 167
104=item $cf::NOW 168=item $cf::NOW
105 169
106The time of the last (current) server tick. 170The time of the last (current) server tick.
107 171
108=item $cf::TICK 172=item $cf::TICK
109 173
110The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
111 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
112=item %cf::CFG 186=item %cf::CFG
113 187
114Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 189from wherever your confdir points to.
116 190
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
118 192
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
123 202
124=back 203=back
125 204
126=cut 205=cut
127 206
128BEGIN { 207BEGIN {
129 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 209 my $msg = join "", @_;
131 utf8::encode $msg;
132 210
133 $msg .= "\n" 211 $msg .= "\n"
134 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
135 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
136 LOG llevError, $msg; 216 LOG llevError, $msg;
137 }; 217 };
138} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
139 234
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 242
147# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 244# within the Safe compartment.
149for my $pkg (qw( 245for my $pkg (qw(
150 cf::global cf::attachable 246 cf::global cf::attachable
155)) { 251)) {
156 no strict 'refs'; 252 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 254}
159 255
160$Event::DIED = sub { 256$EV::DIED = sub {
161 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
162}; 258};
259
260#############################################################################
163 261
164=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
165 263
166=over 4 264=over 4
167 265
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 285 $d
188 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
189} 287}
190 288
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
194 290
195Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
196 292
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
205 294
206Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
207 296
208=cut 297=cut
209 298
210sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
212 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
213} 302sub decode_json($) { $json_coder->decode ($_[0]) }
214 303
215=item cf::lock_wait $string 304=item cf::lock_wait $string
216 305
217Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
218 307
221Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
224returned. 313returned.
225 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
226Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
228 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
229=cut 325=cut
230 326
231our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
232 329
233sub lock_wait($) { 330sub lock_wait($) {
234 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
235 337
236 # wait for lock, if any 338 # wait for lock, if any
237 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 341 Coro::schedule;
245 347
246 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
247 lock_wait $key; 349 lock_wait $key;
248 350
249 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
250 353
251 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
254 } 358 }
255} 359}
256 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
257sub freeze_mainloop { 367sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
259 369
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 371}
262 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
263} 446}
264 447
265=item cf::async { BLOCK } 448=item cf::async { BLOCK }
266 449
267Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
272 455
273BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
274 457
275=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
276 459
277The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
280 464
281If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
284fast or be very important. 468fast or be very important.
287 471
288sub sync_job(&) { 472sub sync_job(&) {
289 my ($job) = @_; 473 my ($job) = @_;
290 474
291 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
292 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
294 480
295 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 482
297 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
298 484
299 my $busy = 1; 485 my $busy = 1;
300 my @res; 486 my @res;
301 487
302 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 490 @res = eval { $job->() };
304 warn $@ if $@; 491 warn $@ if $@;
305 undef $busy; 492 undef $busy;
306 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
307 494
308 while ($busy) { 495 while ($busy) {
309 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
310 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
311 506
312 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
313 } else { 508 } else {
314 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
315 510
335 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
336 531
337 $coro 532 $coro
338} 533}
339 534
340sub write_runtime { 535=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 536
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
344 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
345 541
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 543
350 aio_fsync $fh 544sub fork_call(&@) {
351 and return; 545 my ($cb, @args) = @_;
352 546
353 close $fh 547 # we seemingly have to make a local copy of the whole thing,
354 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
355 550
356 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
357 and return; 552 reset_signals;
553 &$cb
554 }, @args;
358 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
359 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 722}
361 723
362=back 724=back
363 725
364=cut 726=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 727
493############################################################################# 728#############################################################################
494 729
495=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
496 731
498attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
500 735
501In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 738Deliantra).
504 739
505=over 4 740=over 4
506 741
507=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
508 743
622our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 858our @CB_MAP = ();
624 859
625my %attachment; 860my %attachment;
626 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
627sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
629 870
630 use sort 'stable'; 871 use sort 'stable';
631 872
665 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
666 907
667 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 912
672 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 914 my $pkg = shift @arg;
674 915
675 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
705 } 946 }
706 947
707 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
708 } else { 949 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 951 }
711 952
712 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
713} 954}
714 955
716 if (ref $_[0]) { 957 if (ref $_[0]) {
717 _object_attach @_; 958 _object_attach @_;
718 } else { 959 } else {
719 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
720 } 961 }
962 _recalc_want;
721}; 963};
722 964
723# all those should be optimised 965# all those should be optimised
724sub cf::attachable::detach { 966sub cf::attachable::detach {
725 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
729 reattach ($obj); 971 reattach ($obj);
730 } else { 972 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
732 } 974 }
975 _recalc_want;
733}; 976};
734 977
735sub cf::attachable::attached { 978sub cf::attachable::attached {
736 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
737 980
752 "; 995 ";
753 die if $@; 996 die if $@;
754} 997}
755 998
756our $override; 999our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1001
759sub override { 1002sub override {
760 $override = 1; 1003 $override = 1;
761 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
762} 1005}
763 1006
764sub do_invoke { 1007sub do_invoke {
765 my $event = shift; 1008 my $event = shift;
766 my $callbacks = shift; 1009 my $callbacks = shift;
767 1010
768 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
769 1012
770 local $override; 1013 local $override;
771 1014
772 for (@$callbacks) { 1015 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
782 } 1025 }
783 1026
784 0 1027 0
785} 1028}
786 1029
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1031
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1033
791Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
792 1035
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1039
797=back 1040=back
798 1041
799=cut 1042=cut
800 1043
801############################################################################# 1044#############################################################################
802# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
803 1088
804sub reattach { 1089sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1094
808 my $registry = $obj->registry; 1095 my $registry = $obj->registry;
809 1096
810 @$registry = (); 1097 @$registry = ();
811 1098
826cf::attachable->attach ( 1113cf::attachable->attach (
827 prio => -1000000, 1114 prio => -1000000,
828 on_instantiate => sub { 1115 on_instantiate => sub {
829 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
830 1117
831 $data = from_json $data; 1118 $data = decode_json $data;
832 1119
833 for (@$data) { 1120 for (@$data) {
834 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
835 1122
836 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1139sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
854 1141
855 sync_job { 1142 sync_job {
856 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
859 1147
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1151 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1152 aio_close $fh;
865 1153
866 if (@$objs) { 1154 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1160 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
874 } 1162 }
875 } else { 1163 } else {
876 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
877 } 1165 }
882 } 1170 }
883 } else { 1171 } else {
884 aio_unlink $filename; 1172 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
886 } 1174 }
887 } 1175 };
888} 1176}
889 1177
890sub object_freezer_as_string { 1178sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
892 1180
904 or return; 1192 or return;
905 1193
906 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
908 or return; 1196 or return;
1197
909 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
910 } 1200 }
911 1201
1202 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1204 $decname, length $data, scalar @{$av || []};
1205
914 return ($data, $av); 1206 ($data, $av)
915} 1207}
1208
1209=head2 COMMAND CALLBACKS
1210
1211=over 4
1212
1213=cut
916 1214
917############################################################################# 1215#############################################################################
918# command handling &c 1216# command handling &c
919 1217
920=item cf::register_command $name => \&callback($ob,$args); 1218=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1231 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1232}
935 1233
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1234=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1235
938Register a callbackf ro execution when the client sends an extcmd packet. 1236Register a callback for execution when the client sends an (synchronous)
1237extcmd packet. Ext commands will be processed in the order they are
1238received by the server, like other user commands. The first argument is
1239the logged-in player. Ext commands can only be processed after a player
1240has logged in successfully.
939 1241
940If the callback returns something, it is sent back as if reply was being 1242If the callback returns something, it is sent back as if reply was being
941called. 1243called.
942 1244
1245=item cf::register_exticmd $name => \&callback($ns,$packet);
1246
1247Register a callback for execution when the client sends an (asynchronous)
1248exticmd packet. Exti commands are processed by the server as soon as they
1249are received, i.e. out of order w.r.t. other commands. The first argument
1250is a client socket. Exti commands can be received anytime, even before
1251log-in.
1252
1253If the callback returns something, it is sent back as if reply was being
1254called.
1255
943=cut 1256=cut
944 1257
945sub register_extcmd { 1258sub register_extcmd {
946 my ($name, $cb) = @_; 1259 my ($name, $cb) = @_;
947 1260
948 $EXTCMD{$name} = $cb; 1261 $EXTCMD{$name} = $cb;
1262}
1263
1264sub register_exticmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTICMD{$name} = $cb;
949} 1268}
950 1269
951cf::player->attach ( 1270cf::player->attach (
952 on_command => sub { 1271 on_command => sub {
953 my ($pl, $name, $params) = @_; 1272 my ($pl, $name, $params) = @_;
962 cf::override; 1281 cf::override;
963 }, 1282 },
964 on_extcmd => sub { 1283 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
966 1285
967 my $msg = eval { from_json $buf }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1287
969 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
975 } else { 1303 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1305 }
978 1306
979 cf::override; 1307 cf::override;
980 }, 1308 },
981); 1309);
982 1310
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1311sub load_extensions {
1312 cf::sync_job {
1313 my %todo;
1314
1011 for my $ext (<$LIBDIR/*.ext>) { 1315 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1316 next unless -r $path;
1013 eval { 1317
1014 load_extension $ext; 1318 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1319 my $base = $1;
1320 my $pkg = $1;
1321 $pkg =~ s/[^[:word:]]/_/g;
1322 $pkg = "ext::$pkg";
1323
1324 open my $fh, "<:utf8", $path
1325 or die "$path: $!";
1326
1327 my $source = do { local $/; <$fh> };
1328
1329 my %ext = (
1330 path => $path,
1331 base => $base,
1332 pkg => $pkg,
1333 );
1334
1335 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1336 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1337
1338 $ext{source} =
1339 "package $pkg; use strict; use utf8;\n"
1340 . "#line 1 \"$path\"\n{\n"
1341 . $source
1342 . "\n};\n1";
1343
1344 $todo{$base} = \%ext;
1345 }
1346
1347 my %done;
1348 while (%todo) {
1349 my $progress;
1350
1351 while (my ($k, $v) = each %todo) {
1352 for (split /,\s*/, $v->{meta}{depends}) {
1353 goto skip
1354 unless exists $done{$_};
1355 }
1356
1357 warn "... loading '$k' into '$v->{pkg}'\n";
1358
1359 unless (eval $v->{source}) {
1360 my $msg = $@ ? "$v->{path}: $@\n"
1361 : "$v->{base}: extension inactive.\n";
1362
1363 if (exists $v->{meta}{mandatory}) {
1364 warn $msg;
1365 cf::cleanup "mandatory extension failed to load, exiting.";
1366 }
1367
1368 warn $msg;
1369 }
1370
1371 $done{$k} = delete $todo{$k};
1372 push @EXTS, $v->{pkg};
1373 $progress = 1;
1015 1 1374 }
1016 } or warn "$ext not loaded: $@"; 1375
1376 skip:
1377 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1378 unless $progress;
1379 }
1017 } 1380 };
1018} 1381}
1019 1382
1020############################################################################# 1383#############################################################################
1021# load/save/clean perl data associated with a map
1022 1384
1023*cf::mapsupport::on_clean = sub { 1385=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1386
1036=head2 CORE EXTENSIONS 1387=head2 CORE EXTENSIONS
1037 1388
1038Functions and methods that extend core crossfire objects. 1389Functions and methods that extend core crossfire objects.
1039 1390
1045 1396
1046=head3 cf::player 1397=head3 cf::player
1047 1398
1048=over 4 1399=over 4
1049 1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1414
1050=item cf::player::find $login 1415=item cf::player::find $login
1051 1416
1052Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1053 1418
1054=cut 1419=cut
1055 1420
1056sub playerdir($) { 1421sub playerdir($) {
1057 cf::localdir 1422 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1423 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1424}
1063 1425
1064sub path($) { 1426sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1427 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1428
1067 (playerdir $login) . "/$login.pl" 1429 (playerdir $login) . "/playerdata"
1068} 1430}
1069 1431
1070sub find_active($) { 1432sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1433 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1434 and $cf::PLAYER{$_[0]}->active
1075 1437
1076sub exists($) { 1438sub exists($) {
1077 my ($login) = @_; 1439 my ($login) = @_;
1078 1440
1079 $cf::PLAYER{$login} 1441 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1442 or cf::sync_job { !aio_stat path $login }
1081} 1443}
1082 1444
1083sub find($) { 1445sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1446 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1447 my $login = $_[0];
1086 1448
1087 my $guard = cf::lock_acquire "user_find:$login"; 1449 my $guard = cf::lock_acquire "user_find:$login";
1088 1450
1089 $cf::PLAYER{$_[0]} || do { 1451 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1452 # rename old playerfiles to new ones
1453 #TODO: remove when no longer required
1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1457 aio_unlink +(playerdir $login) . "/$login.pl";
1458
1459 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1093 } 1468 }
1094 } 1469 }
1095} 1470}
1096 1471
1105 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1106 1481
1107 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1109 1484
1485 cf::get_slot 0.01;
1486
1110 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1111 Coro::cede; 1488 cf::cede_to_tick;
1112} 1489}
1113 1490
1114sub new($) { 1491sub new($) {
1115 my ($login) = @_; 1492 my ($login) = @_;
1116 1493
1122 $cf::PLAYER{$login} = $self; 1499 $cf::PLAYER{$login} = $self;
1123 1500
1124 $self 1501 $self
1125} 1502}
1126 1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1127=item $pl->quit_character 1514=item $pl->quit_character
1128 1515
1129Nukes the player without looking back. If logged in, the connection will 1516Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1517be destroyed. May block for a long time.
1131 1518
1132=cut 1519=cut
1133 1520
1134sub quit_character { 1521sub quit_character {
1135 my ($pl) = @_; 1522 my ($pl) = @_;
1136 1523
1524 my $name = $pl->ob->name;
1525
1137 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1528
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1144 1535
1145 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1538 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1539 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1540 $pl->destroy;
1541
1542 my $prefix = qr<^~\Q$name\E/>;
1543
1544 # nuke player maps
1545 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1546
1150 IO::AIO::aio_rmtree $temp; 1547 IO::AIO::aio_rmtree $temp;
1548}
1549
1550=item $pl->kick
1551
1552Kicks a player out of the game. This destroys the connection.
1553
1554=cut
1555
1556sub kick {
1557 my ($pl, $kicker) = @_;
1558
1559 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1560 $pl->killer ("kicked");
1561 $pl->ns->destroy;
1151} 1562}
1152 1563
1153=item cf::player::list_logins 1564=item cf::player::list_logins
1154 1565
1155Returns am arrayref of all valid playernames in the system, can take a 1566Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1567while and may block, so not sync_job-capable, ever.
1157 1568
1158=cut 1569=cut
1159 1570
1160sub list_logins { 1571sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1572 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1573 or return [];
1163 1574
1164 my @logins; 1575 my @logins;
1165 1576
1166 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1170 1587
1171 utf8::decode $login; 1588 utf8::decode $login;
1172 push @logins, $login; 1589 push @logins, $login;
1173 } 1590 }
1174 1591
1175 \@logins 1592 \@logins
1176} 1593}
1177 1594
1178=item $player->maps 1595=item $player->maps
1179 1596
1180Returns an arrayref of cf::path's of all maps that are private for this 1597Returns an arrayref of map paths that are private for this
1181player. May block. 1598player. May block.
1182 1599
1183=cut 1600=cut
1184 1601
1185sub maps($) { 1602sub maps($) {
1186 my ($pl) = @_; 1603 my ($pl) = @_;
1604
1605 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1606
1188 my $files = aio_readdir playerdir $pl 1607 my $files = aio_readdir playerdir $pl
1189 or return; 1608 or return;
1190 1609
1191 my @paths; 1610 my @paths;
1193 for (@$files) { 1612 for (@$files) {
1194 utf8::decode $_; 1613 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1614 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1615 next unless /^$PATH_SEP/o;
1197 1616
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1617 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1618 }
1200 1619
1201 \@paths 1620 \@paths
1202} 1621}
1203 1622
1623=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1624
1625Expand crossfire pod fragments into protocol xml.
1626
1627=cut
1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1640sub expand_cfpod {
1641 my ($self, $pod) = @_;
1642
1643 my $xml;
1644
1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1648
1649 $group =~ s/&/&amp;/g;
1650 $group =~ s/</&lt;/g;
1651
1652 $xml .= $group;
1653 } elsif ($pod =~ m%\G
1654 ([BCGHITU])
1655 <
1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1694
1695 for ($xml) {
1696 # create single paragraphs (very hackish)
1697 s/(?<=\S)\n(?=\w)/ /g;
1698
1699 # compress some whitespace
1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1716=item $player->ext_reply ($msgid, @msg)
1205 1717
1206Sends an ext reply to the player. 1718Sends an ext reply to the player.
1207 1719
1208=cut 1720=cut
1209 1721
1210sub ext_reply($$$%) { 1722sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1723 my ($self, $id, @msg) = @_;
1212 1724
1213 $msg{msgid} = $id; 1725 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1726}
1217 1727
1218package cf; 1728=item $player->ext_msg ($type, @msg)
1729
1730Sends an ext event to the client.
1731
1732=cut
1733
1734sub ext_msg($$@) {
1735 my ($self, $type, @msg) = @_;
1736
1737 $self->ns->ext_msg ($type, @msg);
1738}
1739
1740=head3 cf::region
1741
1742=over 4
1743
1744=cut
1745
1746package cf::region;
1747
1748=item cf::region::find_by_path $path
1749
1750Tries to decuce the likely region for a map knowing only its path.
1751
1752=cut
1753
1754sub find_by_path($) {
1755 my ($path) = @_;
1756
1757 my ($match, $specificity);
1758
1759 for my $region (list) {
1760 if ($region->{match} && $path =~ $region->{match}) {
1761 ($match, $specificity) = ($region, $region->specificity)
1762 if $region->specificity > $specificity;
1763 }
1764 }
1765
1766 $match
1767}
1219 1768
1220=back 1769=back
1221
1222 1770
1223=head3 cf::map 1771=head3 cf::map
1224 1772
1225=over 4 1773=over 4
1226 1774
1229package cf::map; 1777package cf::map;
1230 1778
1231use Fcntl; 1779use Fcntl;
1232use Coro::AIO; 1780use Coro::AIO;
1233 1781
1782use overload
1783 '""' => \&as_string,
1784 fallback => 1;
1785
1234our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1236 1788
1237sub generate_random_map { 1789sub generate_random_map {
1238 my ($path, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1793
1240 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1795 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1799 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1800 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1801 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1802 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1803 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1804 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1805 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1806 (cf::region::find $rmp->{region}), $rmp->{custom}
1807 )
1808}
1809
1810=item cf::map->register ($regex, $prio)
1811
1812Register a handler for the map path matching the given regex at the
1813givne priority (higher is better, built-in handlers have priority 0, the
1814default).
1815
1816=cut
1817
1818sub register {
1819 my (undef, $regex, $prio) = @_;
1820 my $pkg = caller;
1821
1822 no strict;
1823 push @{"$pkg\::ISA"}, __PACKAGE__;
1824
1825 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1826}
1827
1828# also paths starting with '/'
1829$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1830
1831sub thawer_merge {
1832 my ($self, $merge) = @_;
1833
1834 # we have to keep some variables in memory intact
1835 local $self->{path};
1836 local $self->{load_path};
1837
1838 $self->SUPER::thawer_merge ($merge);
1839}
1840
1841sub normalise {
1842 my ($path, $base) = @_;
1843
1844 $path = "$path"; # make sure its a string
1845
1846 $path =~ s/\.map$//;
1847
1848 # map plan:
1849 #
1850 # /! non-realised random map exit (special hack!)
1851 # {... are special paths that are not being touched
1852 # ?xxx/... are special absolute paths
1853 # ?random/... random maps
1854 # /... normal maps
1855 # ~user/... per-player map of a specific user
1856
1857 $path =~ s/$PATH_SEP/\//go;
1858
1859 # treat it as relative path if it starts with
1860 # something that looks reasonable
1861 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1862 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1863
1864 $base =~ s{[^/]+/?$}{};
1865 $path = "$base/$path";
1866 }
1867
1868 for ($path) {
1869 redo if s{//}{/};
1870 redo if s{/\.?/}{/};
1871 redo if s{/[^/]+/\.\./}{/};
1872 }
1873
1874 $path
1875}
1876
1877sub new_from_path {
1878 my (undef, $path, $base) = @_;
1879
1880 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1881
1882 $path = normalise $path, $base;
1883
1884 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1885 if ($path =~ $EXT_MAP{$pkg}[1]) {
1886 my $self = bless cf::map::new, $pkg;
1887 $self->{path} = $path; $self->path ($path);
1888 $self->init; # pass $1 etc.
1889 return $self;
1890 }
1891 }
1892
1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1894 ()
1895}
1896
1897sub init {
1898 my ($self) = @_;
1899
1900 $self
1901}
1902
1903sub as_string {
1904 my ($self) = @_;
1905
1906 "$self->{path}"
1907}
1908
1909# the displayed name, this is a one way mapping
1910sub visible_name {
1911 &as_string
1912}
1913
1914# the original (read-only) location
1915sub load_path {
1916 my ($self) = @_;
1917
1918 "$MAPDIR/$self->{path}.map"
1919}
1920
1921# the temporary/swap location
1922sub save_path {
1923 my ($self) = @_;
1924
1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1926 "$TMPDIR/$path.map"
1927}
1928
1929# the unique path, undef == no special unique path
1930sub uniq_path {
1931 my ($self) = @_;
1932
1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1934 "$UNIQUEDIR/$path"
1254} 1935}
1255 1936
1256# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1257# all maps in C++... 1938# all maps in C++...
1258sub change_all_map_light { 1939sub change_all_map_light {
1260 1941
1261 $_->change_map_light ($change) 1942 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1943 for grep $_->outdoor, values %cf::MAP;
1263} 1944}
1264 1945
1946sub decay_objects {
1947 my ($self) = @_;
1948
1949 return if $self->{deny_reset};
1950
1951 $self->do_decay_objects;
1952}
1953
1954sub unlink_save {
1955 my ($self) = @_;
1956
1957 utf8::encode (my $save = $self->save_path);
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1960}
1961
1265sub try_load_header($) { 1962sub load_header_from($) {
1266 my ($path) = @_; 1963 my ($self, $path) = @_;
1267 1964
1268 utf8::encode $path; 1965 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1270 or return; 1967 or return;
1271 1968
1272 my $map = cf::map::new 1969 $self->_load_header ($f)
1273 or return; 1970 or return;
1274 1971
1275 # for better error messages only, will be overwritten 1972 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1973 $f->resolve_delayed_derefs;
1277 1974
1278 $map->load_header ($path) 1975 $self->{load_path} = $path;
1976
1977 1
1978}
1979
1980sub load_header_orig {
1981 my ($self) = @_;
1982
1983 $self->load_header_from ($self->load_path)
1984}
1985
1986sub load_header_temp {
1987 my ($self) = @_;
1988
1989 $self->load_header_from ($self->save_path)
1990}
1991
1992sub prepare_temp {
1993 my ($self) = @_;
1994
1995 $self->last_access ((delete $self->{last_access})
1996 || $cf::RUNTIME); #d#
1997 # safety
1998 $self->{instantiate_time} = $cf::RUNTIME
1999 if $self->{instantiate_time} > $cf::RUNTIME;
2000}
2001
2002sub prepare_orig {
2003 my ($self) = @_;
2004
2005 $self->{load_original} = 1;
2006 $self->{instantiate_time} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
2008 $self->instantiate;
2009}
2010
2011sub load_header {
2012 my ($self) = @_;
2013
2014 if ($self->load_header_temp) {
2015 $self->prepare_temp;
2016 } else {
2017 $self->load_header_orig
1279 or return; 2018 or return;
2019 $self->prepare_orig;
2020 }
1280 2021
1281 $map->{load_path} = $path; 2022 $self->{deny_reset} = 1
2023 if $self->no_reset;
1282 2024
1283 $map 2025 $self->default_region (cf::region::find_by_path $self->{path})
2026 unless $self->default_region;
2027
2028 1
1284} 2029}
1285 2030
1286sub find; 2031sub find;
1287sub find { 2032sub find {
1288 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1289 2034
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2038 cf::lock_wait "map_find:$path";
1296 2039
1297 $cf::MAP{$key} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1298 my $guard = cf::lock_acquire "map_find:$key"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2043
1300 # do it the slow way 2044 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2045 or return;
1319 2046
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1332 2048
1333 Coro::cede; 2049 $map->load_header
2050 or return;
1334 2051
1335 if ($map->should_reset) { 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2053 # doing this can freeze the server in a sync job, obviously
2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1336 $map->reset; 2057 $map->reset;
1337 undef $guard;
1338 $map = find $path 2058 return find $path;
1339 or return;
1340 } 2059 }
1341 2060
1342 $cf::MAP{$key} = $map 2061 $cf::MAP{$path} = $map
1343 } 2062 }
1344} 2063}
2064
2065sub pre_load { }
2066sub post_load { }
1345 2067
1346sub load { 2068sub load {
1347 my ($self) = @_; 2069 my ($self) = @_;
1348 2070
2071 local $self->{deny_reset} = 1; # loading can take a long time
2072
1349 my $path = $self->{path}; 2073 my $path = $self->{path};
2074
2075 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2076 my $guard = cf::lock_acquire "map_data:$path";
1351 2077
2078 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2080
1354 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1355 2082
1356 $self->alloc; 2083 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2084
2085 $self->pre_load;
2086 cf::cede_to_tick;
2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
2090 $self->_load_objects ($f)
1358 or return; 2091 or return;
1359 2092
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1362 2095
1363 if (my $uniq = $path->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2097 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2100 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1368 } 2104 }
1369 } 2105 }
1370 2106
1371 Coro::cede; 2107 $f->resolve_delayed_derefs;
1372 2108
2109 cf::cede_to_tick;
1373 # now do the right thing for maps 2110 # now do the right thing for maps
1374 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2113 unless $self->difficulty;
2114 cf::cede_to_tick;
2115
2116 unless ($self->{deny_activate}) {
2117 $self->decay_objects;
2118 $self->fix_auto_apply;
2119 $self->update_buttons;
2120 cf::cede_to_tick;
2121 $self->set_darkness_map;
2122 cf::cede_to_tick;
1386 $self->activate; 2123 $self->activate;
1387 } 2124 }
1388 2125
1389 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1390 2128
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135sub customise_for {
2136 my ($self, $ob) = @_;
2137
2138 return find "~" . $ob->name . "/" . $self->{path}
2139 if $self->per_player;
2140
2141# return find "?party/" . $ob->name . "/" . $self->{path}
2142# if $self->per_party;
2143
2144 $self
1392} 2145}
1393 2146
1394# find and load all maps in the 3x3 area around a map 2147# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2148sub load_neighbours {
1396 my ($map) = @_; 2149 my ($map) = @_;
1397 2150
1398 my @diag; # diagonal neighbours 2151 my @neigh; # diagonal neighbours
1399 2152
1400 for (0 .. 3) { 2153 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2154 my $neigh = $map->tile_path ($_)
1402 or next; 2155 or next;
1403 $neigh = find $neigh, $map 2156 $neigh = find $neigh, $map
1404 or next; 2157 or next;
1405 $neigh->load; 2158 $neigh->load;
1406 2159
2160 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2163 }
1410 2164
1411 for (@diag) { 2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2167 my $neigh = find $path, $origin
1413 or next; 2168 or next;
1414 $neigh->load; 2169 $neigh->load;
1415 } 2170 }
1416} 2171}
1417 2172
1422} 2177}
1423 2178
1424sub do_load_sync { 2179sub do_load_sync {
1425 my ($map) = @_; 2180 my ($map) = @_;
1426 2181
2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2183 if $Coro::current == $Coro::main;
2184
1427 cf::sync_job { $map->load }; 2185 cf::sync_job { $map->load };
1428} 2186}
1429 2187
1430our %MAP_PREFETCH; 2188our %MAP_PREFETCH;
2189our $MAP_PREFETCHER = undef;
2190
2191sub find_async {
2192 my ($path, $origin, $load) = @_;
2193
2194 $path = normalise $path, $origin && $origin->{path};
2195
2196 if (my $map = $cf::MAP{$path}) {
2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2198 }
2199
2200 $MAP_PREFETCH{$path} |= $load;
2201
1431our $MAP_PREFETCHER = Coro::async { 2202 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2203 $Coro::current->{desc} = "map prefetcher";
2204
1433 while (%MAP_PREFETCH) { 2205 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2206 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2207 if (my $map = find $k) {
2208 $map->load if $v;
2209 }
2210
1436 my $path = delete $MAP_PREFETCH{$key}; 2211 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2212 }
1442 Coro::schedule; 2213 }
2214 undef $MAP_PREFETCHER;
1443 } 2215 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2216 $MAP_PREFETCHER->prio (6);
1458 2217
1459 () 2218 ()
1460} 2219}
1461 2220
1462sub save { 2221sub save {
1463 my ($self) = @_; 2222 my ($self) = @_;
1464 2223
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2225
1467 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1468 2227
1469 return unless $self->dirty; 2228 return unless $self->dirty;
1470 2229
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2230 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2232
1474 $self->{load_path} = $save; 2233 $self->{load_path} = $save;
1475 2234
1476 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1477 2236
1478 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
1479 2238
1480 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
1482 }; 2242 };
1483 2243
2244 cf::get_slot 0.02;
2245
1484 if ($uniq) { 2246 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2249 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2251 }
1490} 2252}
1491 2253
1492sub swap_out { 2254sub swap_out {
1493 my ($self) = @_; 2255 my ($self) = @_;
1494 2256
1495 # save first because save cedes 2257 # save first because save cedes
1496 $self->save; 2258 $self->save;
1497 2259
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2261
1500 return if $self->players; 2262 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1503 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2270 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2271}
1507 2272
1508sub reset_at { 2273sub reset_at {
1509 my ($self) = @_; 2274 my ($self) = @_;
1510 2275
1511 # TODO: safety, remove and allow resettable per-player maps 2276 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2277 return 1e99 if $self->{deny_reset};
1514 2278
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2279 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2280 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2281
1522 my ($self) = @_; 2286 my ($self) = @_;
1523 2287
1524 $self->reset_at <= $cf::RUNTIME 2288 $self->reset_at <= $cf::RUNTIME
1525} 2289}
1526 2290
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2291sub reset {
1549 my ($self) = @_; 2292 my ($self) = @_;
1550 2293
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2295
1553 return if $self->players; 2296 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2297
1556 warn "resetting map ", $self->path;#d# 2298 warn "resetting map ", $self->path;
2299
2300 $self->in_memory (cf::MAP_SWAPPED);
2301
2302 # need to save uniques path
2303 unless ($self->{deny_save}) {
2304 my $uniq = $self->uniq_path; utf8::encode $uniq;
2305
2306 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2307 if $uniq;
2308 }
1557 2309
1558 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1559 2311
2312 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2313 $_->clear_links_to ($self) for values %cf::MAP;
2314 $self->clear;
1561 2315
1562 $self->unlink_save; 2316 $self->unlink_save;
1563 $self->destroy; 2317 $self->destroy;
1564} 2318}
1565 2319
1566my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1567 2321
1568sub nuke { 2322sub nuke {
1569 my ($self) = @_; 2323 my ($self) = @_;
1570 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 delete $cf::MAP{$self->path};
2329
2330 $self->unlink_save;
2331
2332 bless $self, "cf::map";
2333 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2337
2338 $cf::MAP{$self->path} = $self;
2339 }
2340
1574 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
1575} 2342}
1576 2343
1577sub customise_for { 2344=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2345
1580 if ($map->per_player) { 2346Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2347maps. May block.
2348
2349=cut
2350
2351sub tmp_maps() {
1582 } 2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise $_
2357 : ()
2358 } @{ aio_readdir $TMPDIR or [] }
2359 ]
2360}
1583 2361
1584 $map 2362=item $maps = cf::map::random_maps
2363
2364Returns an arrayref with all map paths of currently instantiated and saved
2365random maps. May block.
2366
2367=cut
2368
2369sub random_maps() {
2370 [
2371 map {
2372 utf8::decode $_;
2373 /\.map$/
2374 ? normalise "?random/$_"
2375 : ()
2376 } @{ aio_readdir $RANDOMDIR or [] }
2377 ]
1585} 2378}
1586 2379
1587=item cf::map::unique_maps 2380=item cf::map::unique_maps
1588 2381
1589Returns an arrayref of cf::path's of all shared maps that have 2382Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2383instantiated unique items. May block.
1591 2384
1592=cut 2385=cut
1593 2386
1594sub unique_maps() { 2387sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2388 [
1596 or return; 2389 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2390 utf8::decode $_;
1602 next if /\.pst$/; 2391 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2393 ? ()
1605 push @paths, new cf::path $_; 2394 : normalise $_
2395 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2396 ]
1607
1608 \@paths
1609} 2397}
1610
1611package cf;
1612 2398
1613=back 2399=back
1614 2400
1615=head3 cf::object 2401=head3 cf::object
1616 2402
1620 2406
1621=over 4 2407=over 4
1622 2408
1623=item $ob->inv_recursive 2409=item $ob->inv_recursive
1624 2410
1625Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
1626 2413
1627=cut 2414=cut
1628 2415
1629sub inv_recursive_; 2416sub inv_recursive_;
1630sub inv_recursive_ { 2417sub inv_recursive_ {
1633 2420
1634sub inv_recursive { 2421sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
1636} 2423}
1637 2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
2450 }
2451}
2452
1638package cf; 2453package cf;
1639 2454
1640=back 2455=back
1641 2456
1642=head3 cf::object::player 2457=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2465dialogue with the given NPC character.
1651 2466
1652=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
1653 2482
1654# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2484# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
1659 2488
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2489 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2490
1662 if ($self->{record_replies}) { 2491 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2492 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2493
1664 } else { 2494 } else {
2495 my $pl = $self->contr;
2496
2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2498 my $dialog = $pl->{npc_dialog};
2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2500
2501 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2504 }
1667 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
1668} 2516}
1669 2517
1670=item $player_object->may ("access") 2518=item $player_object->may ("access")
1671 2519
1672Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
1685 2533
1686=item $player_object->enter_link 2534=item $player_object->enter_link
1687 2535
1688Freezes the player and moves him/her to a special map (C<{link}>). 2536Freezes the player and moves him/her to a special map (C<{link}>).
1689 2537
1690The player should be reaosnably safe there for short amounts of time. You 2538The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2539I<MUST> call C<leave_link> as soon as possible, though.
1692 2540
2541Will never block.
2542
1693=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1694 2544
1695Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2548fails, to the emergency map position.
1699 2549
1700Might block. 2550Might block.
1701 2551
1702=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1703 2563
1704sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1705 my ($self) = @_; 2565 my ($self) = @_;
1706 2566
1707 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1708 2568
1709 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2570
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1713 2573
1714 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2575}
1716 2576
1717sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1719 2581
1720 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1721 2583
1722 unless ($map) { 2584 unless ($map) {
1723 # restore original map position 2585 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
1740 2602
1741 $map->load; 2603 $map->load;
1742 $map->load_diag; 2604 $map->load_neighbours;
1743 2605
1744 return unless $self->contr->active; 2606 return unless $self->contr->active;
1745 $self->activate_recursive; 2607 $self->activate_recursive;
2608
2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
1747} 2611}
1748 2612
1749cf::player->attach ( 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2614
1753 # abort map switching before logout 2615Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2616her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2617that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2618the new (success) or old (failed) map position. In either case, $done will
1757 }; 2619be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2620
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2621=cut
2622
2623our $GOTOGEN;
1784 2624
1785sub cf::object::player::goto { 2625sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2627
1788 $path = new cf::path $path; 2628 # do generation counting so two concurrent goto's will be executed in-order
2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2630
1790 $self->enter_link; 2631 $self->enter_link;
1791 2632
1792 (async { 2633 (async {
1793 my $map = cf::map::find $path->as_string; 2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2655 my $map = eval {
2656 my $map = defined $path ? cf::map::find $path : undef;
2657
2658 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2659 $map = $map->customise_for ($self);
1795 2660 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2661 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2663 }
1800 2664
2665 $map
2666 };
2667
2668 if ($@) {
2669 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2670 LOG llevError | logBacktrace, Carp::longmess $@;
2671 }
2672
2673 if ($gen == $self->{_goto_generation}) {
2674 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2676 }
2677
2678 $done->() if $done;
1802 })->prio (1); 2679 })->prio (1);
1803} 2680}
1804 2681
1805=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
1806 2683
1808 2685
1809sub parse_random_map_params { 2686sub parse_random_map_params {
1810 my ($spec) = @_; 2687 my ($spec) = @_;
1811 2688
1812 my $rmp = { # defaults 2689 my $rmp = { # defaults
1813 xsize => 10, 2690 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2691 ysize => (cf::rndm 15, 40),
2692 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2693 #layout => string,
1815 }; 2694 };
1816 2695
1817 for (split /\n/, $spec) { 2696 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2697 my ($k, $v) = split /\s+/, $_, 2;
1819 2698
1831 # that depends on the exit object 2710 # that depends on the exit object
1832 2711
1833 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
1834 2713
1835 if ($exit->map) { 2714 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2715 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
1840 } 2721 }
1841 2722
1842 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
1843 2724
1844 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2727 my $meta = "$RANDOMDIR/$md5.meta";
1846 2728
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2731 undef $fh;
2732 aio_rename "$meta~", $meta;
1849 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
1852 } 2740 }
1853} 2741}
1854 2742
1855sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
1859 2747
1860 $self->enter_link; 2748 $self->enter_link;
1861 2749
1862 (async { 2750 (async {
1863 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
1864 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
1865 prepare_random_map $exit 2760 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2761 if $exit->slaying eq "/!";
2762 }
1867 2763
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
1870 2767
2768 $self->goto ($map, $x, $y);
2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
1871 1; 2774 1
1872 }) { 2775 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2780
1878 warn "ERROR in enter_exit: $@"; 2781 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2782 $self->leave_link;
1880 } 2783 }
1881 })->prio (1); 2784 })->prio (1);
1894 2797
1895sub cf::client::send_drawinfo { 2798sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2799 my ($self, $text, $flags) = @_;
1897 2800
1898 utf8::encode $text; 2801 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2803}
1901 2804
2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2806
2807Send a drawinfo or msg packet to the client, formatting the msg for the
2808client if neccessary. C<$type> should be a string identifying the type of
2809the message, with C<log> being the default. If C<$color> is negative, suppress
2810the message unless the client supports the msg packet.
2811
2812=cut
2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2872sub cf::client::send_msg {
2873 my ($self, $channel, $msg, $color, @extra) = @_;
2874
2875 $msg = $self->pl->expand_cfpod ($msg);
2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2908 } else {
2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2927 } else {
2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2929 $self->send_packet ("drawinfo $color $msg")
2930 }
2931 }
2932 }
2933}
2934
2935=item $client->ext_msg ($type, @msg)
2936
2937Sends an ext event to the client.
2938
2939=cut
2940
2941sub cf::client::ext_msg($$@) {
2942 my ($self, $type, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2947 push @msg, msgtype => "event_$type";
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2968}
1902 2969
1903=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
1904 2971
1905Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2973the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2974C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2975
1909Queries can fail, so check the return code. Or don't, as queries will become 2976Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2977become reliable at some point in the future.
1911 2978
1912=cut 2979=cut
1913 2980
1914sub cf::client::query { 2981sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2982 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2990 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2991 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2992
1926 $self->send_packet ($self->{query_queue}[0][0]) 2993 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2994 if @{ $self->{query_queue} } == 1;
2995
2996 1
1928} 2997}
1929 2998
1930cf::client->attach ( 2999cf::client->attach (
3000 on_connect => sub {
3001 my ($ns) = @_;
3002
3003 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3004 },
1931 on_reply => sub { 3005 on_reply => sub {
1932 my ($ns, $msg) = @_; 3006 my ($ns, $msg) = @_;
1933 3007
1934 # this weird shuffling is so that direct followup queries 3008 # this weird shuffling is so that direct followup queries
1935 # get handled first 3009 # get handled first
1936 my $queue = delete $ns->{query_queue} 3010 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3012
1939 (shift @$queue)->[1]->($msg); 3013 (shift @$queue)->[1]->($msg);
3014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3015
1941 push @{ $ns->{query_queue} }, @$queue; 3016 push @{ $ns->{query_queue} }, @$queue;
1942 3017
1943 if (@{ $ns->{query_queue} } == @$queue) { 3018 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3019 if (@$queue) {
1946 } else { 3021 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3023 }
1949 } 3024 }
1950 }, 3025 },
3026 on_exticmd => sub {
3027 my ($ns, $buf) = @_;
3028
3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3030
3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
3039 if (my $cb = $EXTICMD{$type}) {
3040 @reply = $cb->($ns, @payload);
3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
3046 } else {
3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3048 }
3049
3050 cf::override;
3051 },
1951); 3052);
1952 3053
1953=item $client->async (\&cb) 3054=item $client->async (\&cb)
1954 3055
1955Create a new coroutine, running the specified callback. The coroutine will 3056Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
1998 3099
1999$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
2000 3101
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
2002 3107
2003# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
2004 3109
2005=pod 3110=pod
2006 3111
2007The following fucntions and emthods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2008 3113
2009 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
2010 cf::object::player player 3118 cf::object::player
2011 cf::player peaceful 3119 player
2012 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
2013 3126
2014=cut 3127=cut
2015 3128
2016for ( 3129for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
2018 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2021) { 3136) {
2022 no strict 'refs'; 3137 no strict 'refs';
2093=back 3208=back
2094 3209
2095=cut 3210=cut
2096 3211
2097############################################################################# 3212#############################################################################
3213# the server's init and main functions
2098 3214
2099=head2 EXTENSION DATABASE SUPPORT 3215sub load_facedata($) {
3216 my ($path) = @_;
2100 3217
2101Crossfire maintains a very simple database for extension use. It can 3218 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3219 # for this (global event?)
2103excludes objects. 3220 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3221
2105The parameter C<$family> should best start with the name of the extension 3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3223
2108=over 4 3224 warn "loading facedata from $path\n";
2109 3225
2110=item $hashref = cf::db_get $family 3226 my $facedata;
3227 0 < aio_load $path, $facedata
3228 or die "$path: $!";
2111 3229
2112Return a hashref for use by the extension C<$family>, which can be 3230 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3231
2116=item $value = cf::db_get $family => $key 3232 $facedata->{version} == 2
3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3234
2118Returns a single value from the database 3235 # patch in the exptable
2119 3236 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3237 type => FT_RSRC,
2121 3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3239 };
3240 cf::cede_to_tick;
2171 3241
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3242 {
3243 my $faces = $facedata->{faceinfo};
2176 3244
2177 sub db_get($;$) { 3245 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3247
2183 sub db_put($$;$) { 3248 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3252
2192 cf::global->attach ( 3253 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3254 }
2197 );
2198}
2199 3255
2200############################################################################# 3256 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3257 next unless $info->{smooth};
2202 3258
2203sub cfg_load { 3259 my $idx = cf::face::find $face
3260 or next;
3261
3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3265 } else {
3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 {
3274 my $anims = $facedata->{animinfo};
3275
3276 while (my ($anim, $info) = each %$anims) {
3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
3278 cf::cede_to_tick;
3279 }
3280
3281 cf::anim::invalidate_all; # d'oh
3282 }
3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
3319 1
3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
3365 load_resource_file "$MAPDIR/regions"
3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
3372}
3373
3374sub reload_facedata {
3375 load_facedata "$DATADIR/facedata"
3376 or die "unable to load facedata\n";
3377}
3378
3379sub reload_archetypes {
3380 load_resource_file "$DATADIR/archetypes"
3381 or die "unable to load archetypes\n";
3382}
3383
3384sub reload_treasures {
3385 load_resource_file "$DATADIR/treasures"
3386 or die "unable to load treasurelists\n";
3387}
3388
3389sub reload_resources {
3390 warn "reloading resource files...\n";
3391
3392 reload_facedata;
3393 reload_archetypes;
3394 reload_regions;
3395 reload_treasures;
3396
3397 warn "finished reloading resource files\n";
3398}
3399
3400sub init {
3401 my $guard = freeze_mainloop;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3408 or return;
2206 3409
2207 local $/; 3410 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2209 3412
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3414
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3426
2224sub main { 3427sub main {
2225 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2229 }; 3435 };
2230 3436
2231 cfg_load; 3437 {
2232 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2233 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2234 Event::loop; 3446 EV::loop;
2235} 3447}
2236 3448
2237############################################################################# 3449#############################################################################
2238# initialisation and cleanup 3450# initialisation and cleanup
2239 3451
2240# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2241BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2248 },
2249 ); 3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
2250 } 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
2251} 3541}
2252 3542
2253sub emergency_save() { 3543sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
2255 3545
2256 warn "enter emergency perl save\n"; 3546 warn "enter emergency perl save\n";
2257 3547
2258 cf::sync_job { 3548 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3549 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3550 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3557 $pl->save;
2267 } 3558 }
2268 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
2269 3560
2270 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3563 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3564 $map->valid or next;
2274 $map->save; 3565 $map->save;
2275 } 3566 }
2276 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
2277 }; 3576 };
2278 3577
2279 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
2280} 3579}
2281 3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2282sub reload() { 3588sub do_reload_perl() {
2283 # can/must only be called in main 3589 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2286 return; 3592 return;
2287 } 3593 }
2288 3594
2289 warn "reloading..."; 3595 warn "reloading...";
2290 3596
2291 warn "freezing server"; 3597 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2294 3603
2295 warn "sync database to disk"; 3604 warn "syncing database to disk";
2296 cf::db_sync; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3606
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2301 3608
2302 warn "cancel all watchers"; 3609 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3610 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2305 } 3616 }
2306 3617
3618 ++$RELOAD;
3619
2307 warn "cancel all extension coros"; 3620 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3622 %EXT_CORO = ();
2310 3623
2311 warn "remove commands"; 3624 warn "removing commands";
2312 %COMMAND = (); 3625 %COMMAND = ();
2313 3626
2314 warn "remove ext commands"; 3627 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3628 %EXTCMD = ();
3629 %EXTICMD = ();
2316 3630
2317 warn "unload/nuke all extensions"; 3631 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3632 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3633 warn "... unloading $pkg";
2320 3634
2321 if (my $cb = $pkg->can ("unload")) { 3635 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3636 eval {
2323 $cb->($pkg); 3637 $cb->($pkg);
2324 1 3638 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3639 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3640 }
2327 3641
3642 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3643 Symbol::delete_package $pkg;
2329 } 3644 }
2330 3645
2331 warn "unload all perl modules loaded from $LIBDIR"; 3646 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3649
2335 warn "removing <$k>"; 3650 warn "... unloading $k";
2336 delete $INC{$k}; 3651 delete $INC{$k};
2337 3652
2338 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2340 3655
2343 } 3658 }
2344 3659
2345 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2346 } 3661 }
2347 3662
2348 warn "get rid of safe::, as good as possible"; 3663 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3666
2352 warn "unload cf.pm \"a bit\""; 3667 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2354 3670
2355 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3672 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2358 3674
3675 warn "unload completed, starting to reload now";
3676
2359 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2360 require cf; 3678 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3680
2363 warn "load config and database again"; 3681 warn "loading config and database again";
2364 cf::cfg_load; 3682 cf::reload_config;
2365 cf::db_load;
2366 3683
2367 warn "load extensions"; 3684 warn "loading extensions";
2368 cf::load_extensions; 3685 cf::load_extensions;
2369 3686
2370 warn "reattach attachments to objects/players"; 3687 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3688 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3689 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2374 }; 3700 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381 3701
2382 warn "reloaded"; 3702 warn "reloaded";
2383}; 3703};
2384 3704
2385############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2386 3706
2387unless ($LINK_MAP) { 3707sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2389 3710
2390 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3712 do_reload_perl;
2392 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2393 $LINK_MAP->path ("{link}"); 3714 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3715}
2427 3716
2428register_command "reload" => sub { 3717register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2430 3719
2431 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2435 } 3726 }
2436}; 3727};
2437 3728
2438unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2439 3730
2440$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2441 reentrant => 0, 3732
2442 prio => 0, 3733our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3735
2445 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2446 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3760
2450 $WAIT_FOR_TICK->broadcast; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3763 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3764 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3765 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3767 };
2480 }, 3768 }
2481); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 #undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2482 3880
2483END { cf::emergency_save } 3881END { cf::emergency_save }
2484 3882
3883evthread_start IO::AIO::poll_fileno;
3884
24851 38851
2486 3886

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