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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.358 by root, Fri Sep 7 18:10:52 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 106our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 107our $DB_ENV;
86 108
87our %CFG; 109our %CFG;
88 110
89our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 112our $RUNTIME;
113our $NOW;
91 114
92our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
95 118
96# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 121
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
102 126
103binmode STDOUT; 127binmode STDOUT;
104binmode STDERR; 128binmode STDERR;
105 129
106# read virtual server time, if available 130# read virtual server time, if available
159 183
160The raw value load value from the last tick. 184The raw value load value from the last tick.
161 185
162=item %cf::CFG 186=item %cf::CFG
163 187
164Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 189from wherever your confdir points to.
166 190
167=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
168 192
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 211 $msg .= "\n"
188 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
189 213
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 215
192 utf8::encode $msg;
193 LOG llevError, $msg; 216 LOG llevError, $msg;
194 }; 217 };
195} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
196 234
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 251)) {
214 no strict 'refs'; 252 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 254}
217 255
218$Event::DIED = sub { 256$EV::DIED = sub {
219 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
220}; 258};
221 259
222############################################################################# 260#############################################################################
223 261
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 285 $d
248 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
249} 287}
250 288
251=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
252 290
253Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
254 292
255=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
256 294
257Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
258 296
259=cut 297=cut
260 298
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 300
263sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
265 303
266=item cf::lock_wait $string 304=item cf::lock_wait $string
267 305
268Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
269 307
325 363
326 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
327} 365}
328 366
329sub freeze_mainloop { 367sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
331 369
332 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start; 371}
334 }; 372
335 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
336 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
337} 386}
338 387
339=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
340 389
341Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
352our @SLOT_QUEUE; 401our @SLOT_QUEUE;
353our $SLOT_QUEUE; 402our $SLOT_QUEUE;
354 403
355$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
357 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
358 409
359 while () { 410 while () {
360 next_job: 411 next_job:
361 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
369 } 420 }
370 } 421 }
371 } 422 }
372 423
373 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait; 427 $signal->wait;
377 } else { 428 } else {
378 Coro::schedule; 429 Coro::schedule;
379 } 430 }
380 } 431 }
381}; 432};
382 433
383sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
384 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
385 438
386 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
388 441
402 455
403BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
404 457
405=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
406 459
407The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable. 463acceptable.
411 464
412If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
418 471
419sub sync_job(&) { 472sub sync_job(&) {
420 my ($job) = @_; 473 my ($job) = @_;
421 474
422 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
423 my $time = Event::time; 476 my $time = EV::time;
424 477
425 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
427 480
428 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
429 # (but this is cancel-safe) 482
430 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
431 484
432 my $busy = 1; 485 my $busy = 1;
433 my @res; 486 my @res;
434 487
435 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
436 @res = eval { $job->() }; 490 @res = eval { $job->() };
437 warn $@ if $@; 491 warn $@ if $@;
438 undef $busy; 492 undef $busy;
439 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
440 494
441 while ($busy) { 495 while ($busy) {
442 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
443 } 500 }
501 }
444 502
445 $time = Event::time - $time; 503 my $time = EV::time - $time;
446 504
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
451 506
452 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
453 } else { 508 } else {
454 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
455 510
480=item fork_call { }, $args 535=item fork_call { }, $args
481 536
482Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
486 541
487=cut 542=cut
488 543
489sub fork_call(&@) { 544sub fork_call(&@) {
490 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
499 }, @args; 554 }, @args;
500 555
501 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
502} 557}
503 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
504=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
505 587
506Returns a single value from the environment database. 588Returns a single value from the environment database.
507 589
508=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
509 591
510Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
513=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
514 618
515our $DB; 619our $DB;
516 620
517sub db_init { 621sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job { 622 cf::sync_job {
522 eval { 623 $DB ||= db_table "db";
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 } 624 };
532} 625}
533 626
534sub db_get($$) { 627sub db_get($$) {
535 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
536 629
640attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
642 735
643In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT). 738Deliantra).
646 739
647=over 4 740=over 4
648 741
649=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
650 743
932 } 1025 }
933 1026
934 0 1027 0
935} 1028}
936 1029
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
938 1031
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940 1033
941Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
942 1035
948 1041
949=cut 1042=cut
950 1043
951############################################################################# 1044#############################################################################
952# object support 1045# object support
953#
954 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
955sub _can_merge { 1080sub _can_merge {
956 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
957 1082
958 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961 1084
962 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
963} 1087}
964 1088
965sub reattach { 1089sub reattach {
966 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
967 my ($obj) = @_; 1091 my ($obj) = @_;
989cf::attachable->attach ( 1113cf::attachable->attach (
990 prio => -1000000, 1114 prio => -1000000,
991 on_instantiate => sub { 1115 on_instantiate => sub {
992 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
993 1117
994 $data = from_json $data; 1118 $data = decode_json $data;
995 1119
996 for (@$data) { 1120 for (@$data) {
997 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
998 1122
999 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
1013); 1137);
1014 1138
1015sub object_freezer_save { 1139sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
1017 1141
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job { 1142 sync_job {
1021 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
1024 1147
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh; 1152 aio_close $fh;
1030 1153
1031 if (@$objs) { 1154 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh; 1160 aio_close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
1039 } 1162 }
1040 } else { 1163 } else {
1041 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
1042 } 1165 }
1048 } else { 1171 } else {
1049 aio_unlink $filename; 1172 aio_unlink $filename;
1050 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
1051 } 1174 }
1052 }; 1175 };
1053
1054 undef $guard;
1055} 1176}
1056 1177
1057sub object_freezer_as_string { 1178sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
1059 1180
1064 1185
1065sub object_thawer_load { 1186sub object_thawer_load {
1066 my ($filename) = @_; 1187 my ($filename) = @_;
1067 1188
1068 my ($data, $av); 1189 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071 1190
1072 (aio_load $filename, $data) >= 0 1191 (aio_load $filename, $data) >= 0
1073 or return; 1192 or return;
1074 1193
1075 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
1077 or return; 1196 or return;
1078 1197
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
1081 } 1200 }
1082 1201
1202 utf8::decode (my $decname = $filename);
1083 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
1084 $filename, length $data, scalar @{$av || []}; 1204 $decname, length $data, scalar @{$av || []};
1085 1205
1086 ($data, $av) 1206 ($data, $av)
1087} 1207}
1088 1208
1089=head2 COMMAND CALLBACKS 1209=head2 COMMAND CALLBACKS
1240 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1242 1362
1243 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1244 warn $msg; 1364 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1246 exit 1;
1247 } 1366 }
1248 1367
1249 warn $msg; 1368 warn $msg;
1250 } 1369 }
1251 1370
1276use Coro::AIO; 1395use Coro::AIO;
1277 1396
1278=head3 cf::player 1397=head3 cf::player
1279 1398
1280=over 4 1399=over 4
1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1281 1414
1282=item cf::player::find $login 1415=item cf::player::find $login
1283 1416
1284Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1285 1418
1324 aio_unlink +(playerdir $login) . "/$login.pl"; 1457 aio_unlink +(playerdir $login) . "/$login.pl";
1325 1458
1326 my $f = new_from_file cf::object::thawer path $login 1459 my $f = new_from_file cf::object::thawer path $login
1327 or return; 1460 or return;
1328 1461
1329 $f->next;
1330 my $pl = cf::player::load_pl $f 1462 my $pl = cf::player::load_pl $f
1331 or return; 1463 or return;
1464
1332 local $cf::PLAYER_LOADING{$login} = $pl; 1465 local $cf::PLAYER_LOADING{$login} = $pl;
1333 $f->resolve_delayed_derefs; 1466 $f->resolve_delayed_derefs;
1334 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1335 } 1468 }
1336 } 1469 }
1346 1479
1347 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1348 1481
1349 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1350 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1351 1486
1352 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1353 cf::cede_to_tick; 1488 cf::cede_to_tick;
1354} 1489}
1355 1490
1391 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1392 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1393 1528
1394 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1395 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1396 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1397 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1398 1535
1399 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1400 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1439 1576
1440 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1441 my $path = path $login; 1578 my $path = path $login;
1442 1579
1443 # a .pst is a dead give-away for a valid player 1580 # a .pst is a dead give-away for a valid player
1444 unless (-e "$path.pst") { 1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1445 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1446 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1447 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1448 } 1586 }
1449 1587
1486 1624
1487Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1488 1626
1489=cut 1627=cut
1490 1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1491sub expand_cfpod { 1640sub expand_cfpod {
1492 ((my $self), (local $_)) = @_; 1641 my ($self, $pod) = @_;
1493 1642
1494 # escape & and < 1643 my $xml;
1495 s/&/&amp;/g;
1496 s/(?<![BIUGHT])</&lt;/g;
1497 1644
1498 # this is buggy, it needs to properly take care of nested <'s 1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1499 1648
1500 1 while 1649 $group =~ s/&/&amp;/g;
1501 # replace B<>, I<>, U<> etc. 1650 $group =~ s/</&lt;/g;
1502 s/B<([^\>]*)>/<b>$1<\/b>/ 1651
1503 || s/I<([^\>]*)>/<i>$1<\/i>/ 1652 $xml .= $group;
1504 || s/U<([^\>]*)>/<u>$1<\/u>/ 1653 } elsif ($pod =~ m%\G
1505 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1654 ([BCGHITU])
1506 # replace G<male|female> tags 1655 <
1507 || s{G<([^>|]*)\|([^>]*)>}{ 1656 (?:
1508 $self->gender ? $2 : $1 1657 ([^<>]*) (?{ $group = $^N })
1509 }ge 1658 | < $interior >
1510 # replace H<hint text> 1659 )
1511 || s{H<([^\>]*)>} 1660 >
1661 %gcsx
1512 { 1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1513 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1514 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1515 "") 1682 "")
1516 [$self->{hintmode}] 1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1517 }ge; 1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1518 1694
1695 for ($xml) {
1519 # create single paragraphs (very hackish) 1696 # create single paragraphs (very hackish)
1520 s/(?<=\S)\n(?=\w)/ /g; 1697 s/(?<=\S)\n(?=\w)/ /g;
1521 1698
1522 # compress some whitespace 1699 # compress some whitespace
1523 s/\s+\n/\n/g; # ws line-ends 1700 s/\s+\n/\n/g; # ws line-ends
1524 s/\n\n+/\n/g; # double lines 1701 s/\n\n+/\n/g; # double lines
1525 s/^\n+//; # beginning lines 1702 s/^\n+//; # beginning lines
1526 s/\n+$//; # ending lines 1703 s/\n+$//; # ending lines
1704 }
1527 1705
1528 $_ 1706 $xml
1529} 1707}
1708
1709no re 'eval';
1530 1710
1531sub hintmode { 1711sub hintmode {
1532 $_[0]{hintmode} = $_[1] if @_ > 1; 1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1533 $_[0]{hintmode} 1713 $_[0]{hintmode}
1534} 1714}
1606our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1607our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1608 1788
1609sub generate_random_map { 1789sub generate_random_map {
1610 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1611 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1612 $self->_create_random_map ( 1795 $self->_create_random_map (
1613 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1614 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1615 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 1920
1738# the temporary/swap location 1921# the temporary/swap location
1739sub save_path { 1922sub save_path {
1740 my ($self) = @_; 1923 my ($self) = @_;
1741 1924
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1743 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1744} 1927}
1745 1928
1746# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1747sub uniq_path { 1930sub uniq_path {
1748 my ($self) = @_; 1931 my ($self) = @_;
1749 1932
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1751 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1752} 1935}
1753 1936
1754# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1755# all maps in C++... 1938# all maps in C++...
1853 2036
1854 cf::lock_wait "map_data:$path";#d#remove 2037 cf::lock_wait "map_data:$path";#d#remove
1855 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1856 2039
1857 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
1858 my $guard1 = cf::lock_acquire "map_find:$path";
1859 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2042 my $guard2 = cf::lock_acquire "map_find:$path";
1860 2043
1861 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1862 or return; 2045 or return;
1863 2046
1864 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1867 or return; 2050 or return;
1868 2051
1869 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1870 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1871 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
1872 undef $guard1; 2056 undef $guard1;
1873 undef $guard2;
1874 $map->reset; 2057 $map->reset;
1875 return find $path; 2058 return find $path;
1876 } 2059 }
1877 2060
1878 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
1891 2074
1892 { 2075 {
1893 my $guard = cf::lock_acquire "map_data:$path"; 2076 my $guard = cf::lock_acquire "map_data:$path";
1894 2077
1895 return unless $self->valid; 2078 return unless $self->valid;
1896 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1897 2080
1898 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1899 2082
1900 $self->alloc; 2083 $self->alloc;
1901 2084
1941 } 2124 }
1942 2125
1943 $self->{last_save} = $cf::RUNTIME; 2126 $self->{last_save} = $cf::RUNTIME;
1944 $self->last_access ($cf::RUNTIME); 2127 $self->last_access ($cf::RUNTIME);
1945 2128
1946 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
1947 } 2130 }
1948 2131
1949 $self->post_load; 2132 $self->post_load;
1950} 2133}
1951 2134
2009 my ($path, $origin, $load) = @_; 2192 my ($path, $origin, $load) = @_;
2010 2193
2011 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
2012 2195
2013 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
2014 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2015 } 2198 }
2016 2199
2017 $MAP_PREFETCH{$path} |= $load; 2200 $MAP_PREFETCH{$path} |= $load;
2018 2201
2019 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
2020 while (%MAP_PREFETCH) { 2205 while (%MAP_PREFETCH) {
2021 while (my ($k, $v) = each %MAP_PREFETCH) { 2206 while (my ($k, $v) = each %MAP_PREFETCH) {
2022 if (my $map = find $k) { 2207 if (my $map = find $k) {
2023 $map->load if $v; 2208 $map->load if $v;
2024 } 2209 }
2050 return if $self->{deny_save}; 2235 return if $self->{deny_save};
2051 2236
2052 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
2053 2238
2054 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
2055 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
2056 }; 2242 };
2243
2244 cf::get_slot 0.02;
2057 2245
2058 if ($uniq) { 2246 if ($uniq) {
2059 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2060 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2061 } else { 2249 } else {
2070 $self->save; 2258 $self->save;
2071 2259
2072 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2073 2261
2074 return if $self->players; 2262 return if $self->players;
2075 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
2076 return if $self->{deny_save}; 2264 return if $self->{deny_save};
2077 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2078 $self->deactivate; 2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2270 $self->clear;
2080 $self->in_memory (cf::MAP_SWAPPED);
2081} 2271}
2082 2272
2083sub reset_at { 2273sub reset_at {
2084 my ($self) = @_; 2274 my ($self) = @_;
2085 2275
2118 } 2308 }
2119 2309
2120 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
2121 2311
2122 $self->deactivate; 2312 $self->deactivate;
2313 $_->clear_links_to ($self) for values %cf::MAP;
2123 $self->clear; 2314 $self->clear;
2124
2125 $_->clear_links_to ($self) for values %cf::MAP;
2126 2315
2127 $self->unlink_save; 2316 $self->unlink_save;
2128 $self->destroy; 2317 $self->destroy;
2129} 2318}
2130 2319
2197 2386
2198sub unique_maps() { 2387sub unique_maps() {
2199 [ 2388 [
2200 map { 2389 map {
2201 utf8::decode $_; 2390 utf8::decode $_;
2202 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2203 ? normalise $_ 2394 : normalise $_
2204 : ()
2205 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2206 ] 2396 ]
2207} 2397}
2208 2398
2209package cf;
2210
2211=back 2399=back
2212 2400
2213=head3 cf::object 2401=head3 cf::object
2214 2402
2215=cut 2403=cut
2218 2406
2219=over 4 2407=over 4
2220 2408
2221=item $ob->inv_recursive 2409=item $ob->inv_recursive
2222 2410
2223Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2224 2413
2225=cut 2414=cut
2226 2415
2227sub inv_recursive_; 2416sub inv_recursive_;
2228sub inv_recursive_ { 2417sub inv_recursive_ {
2233 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2234} 2423}
2235 2424
2236=item $ref = $ob->ref 2425=item $ref = $ob->ref
2237 2426
2238creates and returns a persistent reference to an objetc that can be stored as a string. 2427Creates and returns a persistent reference to an object that can be stored as a string.
2239 2428
2240=item $ob = cf::object::deref ($refstring) 2429=item $ob = cf::object::deref ($refstring)
2241 2430
2242returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2243even if the object actually exists. May block. 2432even if the object actually exists. May block.
2245=cut 2434=cut
2246 2435
2247sub deref { 2436sub deref {
2248 my ($ref) = @_; 2437 my ($ref) = @_;
2249 2438
2250 # temporary compatibility#TODO#remove
2251 $ref =~ s{^<}{player/<};
2252
2253 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2254 my ($uuid, $name) = ($1, $2); 2440 my ($uuid, $name) = ($1, $2);
2255 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2256 or return; 2442 or return;
2257 $pl->ob->uuid eq $uuid 2443 $pl->ob->uuid eq $uuid
2258 or return; 2444 or return;
2278can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2279dialogue with the given NPC character. 2465dialogue with the given NPC character.
2280 2466
2281=cut 2467=cut
2282 2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2482
2283# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2284# with dialog boxes. 2484# with dialog boxes.
2285#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2286sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2287 my ($self, $npc, $msg, $flags) = @_; 2487 my ($self, $npc, $msg, $flags) = @_;
2298 my $dialog = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2299 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2300 2500
2301 } else { 2501 } else {
2302 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2303 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2304 } 2504 }
2305 } 2505 }
2306} 2506}
2307 2507
2308=item $object->send_msg ($channel, $msg, $color, [extra...]) 2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2429 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2430 2630
2431 $self->enter_link; 2631 $self->enter_link;
2432 2632
2433 (async { 2633 (async {
2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2434 my $map = eval { 2655 my $map = eval {
2435 my $map = cf::map::find $path; 2656 my $map = defined $path ? cf::map::find $path : undef;
2436 2657
2437 if ($map) { 2658 if ($map) {
2438 $map = $map->customise_for ($self); 2659 $map = $map->customise_for ($self);
2439 $map = $check->($map) if $check && $map; 2660 $map = $check->($map) if $check && $map;
2440 } else { 2661 } else {
2441 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2442 } 2663 }
2443 2664
2444 $map 2665 $map
2445 }; 2666 };
2446 2667
2482} 2703}
2483 2704
2484sub prepare_random_map { 2705sub prepare_random_map {
2485 my ($exit) = @_; 2706 my ($exit) = @_;
2486 2707
2487 my $guard = cf::lock_acquire "exit_prepare:$exit";
2488
2489 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2490 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2491 # that depends on the exit object 2710 # that depends on the exit object
2492 2711
2493 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2495 if ($exit->map) { 2714 if ($exit->map) {
2496 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2497 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2498 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2499 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2500 } 2721 }
2501 2722
2502 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2503 2724
2504 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2505 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2506 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2507 2728
2508 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2509 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2510 undef $fh; 2731 undef $fh;
2511 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2512 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2513 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2514 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2515 } 2740 }
2516} 2741}
2517 2742
2518sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2519 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2520 2745
2521 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2522 2747
2523 if ($exit->slaying eq "/!") {
2524 #TODO: this should de-fi-ni-te-ly not be a sync-job
2525 # the problem is that $exit might not survive long enough
2526 # so it needs to be done right now, right here
2527 cf::sync_job { prepare_random_map $exit };
2528 }
2529
2530 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2531 my $hp = $exit->stats->hp;
2532 my $sp = $exit->stats->sp;
2533
2534 $self->enter_link; 2748 $self->enter_link;
2535 2749
2536 # if exit is damned, update players death & WoR home-position
2537 $self->contr->savebed ($slaying, $hp, $sp)
2538 if $exit->flag (FLAG_DAMNED);
2539
2540 (async { 2750 (async {
2541 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
2542 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2543 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2544 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2545 1; 2774 1
2546 }) { 2775 }) {
2547 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2548 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2549 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2550 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2580the message, with C<log> being the default. If C<$color> is negative, suppress 2809the message, with C<log> being the default. If C<$color> is negative, suppress
2581the message unless the client supports the msg packet. 2810the message unless the client supports the msg packet.
2582 2811
2583=cut 2812=cut
2584 2813
2814# non-persistent channels (usually the info channel)
2585our %CHANNEL = ( 2815our %CHANNEL = (
2586 "c/identify" => { 2816 "c/identify" => {
2587 id => "identify", 2817 id => "infobox",
2588 title => "Identify", 2818 title => "Identify",
2589 reply => undef, 2819 reply => undef,
2590 tooltip => "Items recently identified", 2820 tooltip => "Items recently identified",
2591 }, 2821 },
2592 "c/examine" => { 2822 "c/examine" => {
2593 id => "examine", 2823 id => "infobox",
2594 title => "Examine", 2824 title => "Examine",
2595 reply => undef, 2825 reply => undef,
2596 tooltip => "Signs and other items you examined", 2826 tooltip => "Signs and other items you examined",
2597 }, 2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2598); 2870);
2599 2871
2600sub cf::client::send_msg { 2872sub cf::client::send_msg {
2601 my ($self, $channel, $msg, $color, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2602 2874
2603 $msg = $self->pl->expand_cfpod ($msg); 2875 $msg = $self->pl->expand_cfpod ($msg);
2604 2876
2605 $color &= cf::NDI_CLIENT_MASK; # just in case... 2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2606 2878
2607 # check predefined channels, for the benefit of C 2879 # check predefined channels, for the benefit of C
2608 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2609 2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2610 if (ref $channel) { 2888 } elsif (ref $channel) {
2611 # send meta info to client, if not yet sent 2889 # send meta info to client, if not yet sent
2612 unless (exists $self->{channel}{$channel->{id}}) { 2890 unless (exists $self->{channel}{$channel->{id}}) {
2613 $self->{channel}{$channel->{id}} = $channel; 2891 $self->{channel}{$channel->{id}} = $channel;
2614 $self->ext_msg (channel_info => $channel) 2892 $self->ext_msg (channel_info => $channel)
2615 if $self->can_msg; 2893 if $self->can_msg;
2832=pod 3110=pod
2833 3111
2834The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2835 3113
2836 cf::object 3114 cf::object
2837 contr pay_amount pay_player map x y force_find force_add 3115 contr pay_amount pay_player map x y force_find force_add destroy
2838 insert remove name archname title slaying race decrease_ob_nr 3116 insert remove name archname title slaying race decrease split
2839 3117
2840 cf::object::player 3118 cf::object::player
2841 player 3119 player
2842 3120
2843 cf::player 3121 cf::player
2848 3126
2849=cut 3127=cut
2850 3128
2851for ( 3129for (
2852 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2853 insert remove inv name archname title slaying race 3131 insert remove inv nrof name archname title slaying race
2854 decrease_ob_nr)], 3132 decrease split destroy)],
2855 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2856 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2857 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2858) { 3136) {
2859 no strict 'refs'; 3137 no strict 'refs';
2964 { 3242 {
2965 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
2966 3244
2967 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
2968 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
2969 cf::face::set_visibility $idx, $info->{visibility}; 3248 cf::face::set_visibility $idx, $info->{visibility};
2970 cf::face::set_magicmap $idx, $info->{magicmap}; 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2971 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2972 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2973 3252
2974 cf::cede_to_tick; 3253 cf::cede_to_tick;
2975 } 3254 }
2976 3255
2977 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
2978 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
2979 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
2980 or next; 3260 or next;
3261
2981 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
2982 cf::face::set_smooth $idx, $smooth; 3263 cf::face::set_smooth $idx, $smooth;
2983 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2984 } else { 3265 } else {
2985 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3003 { 3284 {
3004 # TODO: for gcfclient pleasure, we should give resources 3285 # TODO: for gcfclient pleasure, we should give resources
3005 # that gcfclient doesn't grok a >10000 face index. 3286 # that gcfclient doesn't grok a >10000 face index.
3006 my $res = $facedata->{resource}; 3287 my $res = $facedata->{resource};
3007 3288
3008 my $soundconf = delete $res->{"res/sound.conf"};
3009
3010 while (my ($name, $info) = each %$res) { 3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3011 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3012 my $data; 3292 my $data;
3013 3293
3014 if ($info->{type} & 1) { 3294 if ($info->{type} & 1) {
3015 # prepend meta info 3295 # prepend meta info
3016 3296
3017 my $meta = $enc->encode ({ 3297 my $meta = $enc->encode ({
3018 name => $name, 3298 name => $name,
3019 %{ $info->{meta} || {} }, 3299 %{ $info->{meta} || {} },
3020 }); 3300 });
3021 3301
3022 $data = pack "(w/a*)*", $meta, $info->{data}; 3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3023 } else { 3309 } else {
3024 $data = $info->{data}; 3310 $RESOURCE{$name} = $info;
3025 } 3311 }
3026 3312
3027 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3028 cf::face::set_type $idx, $info->{type};
3029
3030 cf::cede_to_tick; 3313 cf::cede_to_tick;
3031 } 3314 }
3032
3033 if ($soundconf) {
3034 $soundconf = $enc->decode (delete $soundconf->{data});
3035
3036 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3037 my $sound = $soundconf->{compat}[$_]
3038 or next;
3039
3040 my $face = cf::face::find "sound/$sound->[1]";
3041 cf::sound::set $sound->[0] => $face;
3042 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3043 }
3044
3045 while (my ($k, $v) = each %{$soundconf->{event}}) {
3046 my $face = cf::face::find "sound/$v";
3047 cf::sound::set $k => $face;
3048 }
3049 }
3050 } 3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3051 3318
3052 1 3319 1
3053} 3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3054 3341
3055register_exticmd fx_want => sub { 3342register_exticmd fx_want => sub {
3056 my ($ns, $want) = @_; 3343 my ($ns, $want) = @_;
3057 3344
3058 while (my ($k, $v) = each %$want) { 3345 while (my ($k, $v) = each %$want) {
3059 $ns->fx_want ($k, $v); 3346 $ns->fx_want ($k, $v);
3060 } 3347 }
3061}; 3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3062 3359
3063sub reload_regions { 3360sub reload_regions {
3064 # HACK to clear player env face cache, we need some signal framework 3361 # HACK to clear player env face cache, we need some signal framework
3065 # for this (global event?) 3362 # for this (global event?)
3066 %ext::player_env::MUSIC_FACE_CACHE = (); 3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3080} 3377}
3081 3378
3082sub reload_archetypes { 3379sub reload_archetypes {
3083 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
3084 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
3085 #d# NEED to laod twice to resolve forward references
3086 # this really needs to be done in an extra post-pass
3087 # (which needs to be synchronous, so solve it differently)
3088 load_resource_file "$DATADIR/archetypes"
3089 or die "unable to load archetypes\n";
3090} 3382}
3091 3383
3092sub reload_treasures { 3384sub reload_treasures {
3093 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
3094 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
3095} 3387}
3096 3388
3097sub reload_resources { 3389sub reload_resources {
3098 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
3099 3391
3392 reload_facedata;
3393 reload_archetypes;
3100 reload_regions; 3394 reload_regions;
3101 reload_facedata;
3102 #reload_archetypes;#d#
3103 reload_archetypes;
3104 reload_treasures; 3395 reload_treasures;
3105 3396
3106 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
3107} 3398}
3108 3399
3109sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
3110 reload_resources; 3403 reload_resources;
3111} 3404}
3112 3405
3113sub reload_config { 3406sub reload_config {
3114 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3115 or return; 3408 or return;
3116 3409
3117 local $/; 3410 local $/;
3118 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3119 3412
3120 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3121 3414
3122 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3123 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3134sub main { 3427sub main {
3135 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3136 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3137 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3138 (async { 3431 (async {
3139 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3140 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3141 }; 3435 };
3142 3436
3437 {
3438 my $guard = freeze_mainloop;
3143 reload_config; 3439 reload_config;
3144 db_init; 3440 db_init;
3145 load_extensions; 3441 load_extensions;
3146 3442
3147 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3148 Event::loop; 3446 EV::loop;
3149} 3447}
3150 3448
3151############################################################################# 3449#############################################################################
3152# initialisation and cleanup 3450# initialisation and cleanup
3153 3451
3154# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3155BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3156 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3157 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3158 reentrant => 0,
3159 data => WF_AUTOCANCEL,
3160 signal => $signal,
3161 prio => 0,
3162 cb => sub {
3163 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3164 },
3165 ); 3458 };
3166 } 3459 }
3167} 3460}
3168 3461
3169sub write_runtime { 3462sub write_runtime_sync {
3170 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3171 3464
3172 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3173 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3174 3467
3200 and return; 3493 and return;
3201 3494
3202 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3203 3496
3204 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3205} 3541}
3206 3542
3207sub emergency_save() { 3543sub emergency_save() {
3208 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3209 3545
3215 # and maps saved/destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
3216 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
3217 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
3218 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
3219 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3220 $pl->save; 3557 $pl->save;
3221 } 3558 }
3222 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
3223 3560
3224 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
3230 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3231 3568
3232 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3233 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3234 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3235 }; 3576 };
3236 3577
3237 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3238} 3579}
3239 3580
3254 warn "reloading..."; 3595 warn "reloading...";
3255 3596
3256 warn "entering sync_job"; 3597 warn "entering sync_job";
3257 3598
3258 cf::sync_job { 3599 cf::sync_job {
3259 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3260 cf::emergency_save; 3601 cf::emergency_save;
3261 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3262 3603
3263 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3264 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3265 3606
3266 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3267
3268 warn "cancelling all WF_AUTOCANCEL watchers";
3269 for (Event::all_watchers) {
3270 $_->cancel if $_->data & WF_AUTOCANCEL;
3271 }
3272 3608
3273 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3274 for (;;) { 3610 for (;;) {
3275 BDB::flush; 3611 BDB::flush;
3276 IO::AIO::flush; 3612 IO::AIO::flush;
3277 Coro::cede; 3613 Coro::cede_notself;
3278 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
3279 warn "iterate..."; 3615 warn "iterate...";
3280 } 3616 }
3281 3617
3282 ++$RELOAD; 3618 ++$RELOAD;
3358 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3359 3695
3360 1 3696 1
3361 } or do { 3697 } or do {
3362 warn $@; 3698 warn $@;
3363 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3364 exit 1;
3365 }; 3700 };
3366 3701
3367 warn "reloaded"; 3702 warn "reloaded";
3368}; 3703};
3369 3704
3371 3706
3372sub reload_perl() { 3707sub reload_perl() {
3373 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3374 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3375 3710
3376 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3377 reentrant => 0,
3378 after => 0,
3379 data => WF_AUTOCANCEL,
3380 cb => sub {
3381 do_reload_perl; 3712 do_reload_perl;
3382 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3383 },
3384 ); 3714 };
3385} 3715}
3386 3716
3387register_command "reload" => sub { 3717register_command "reload" => sub {
3388 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3389 3719
3390 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3391 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3392 async { reload_perl }; 3724 reload_perl;
3725 };
3393 } 3726 }
3394}; 3727};
3395 3728
3396unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3397 3730
3399 3732
3400our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3401our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3402 3735
3403sub wait_for_tick { 3736sub wait_for_tick {
3404 return unless $TICK_WATCHER->is_active;
3405 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3406 3738
3407 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3408 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3409 $signal->wait; 3741 $signal->wait;
3410} 3742}
3411 3743
3412sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3413 return unless $TICK_WATCHER->is_active;
3414 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3415 3746
3416 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3417 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3418 $signal->wait; 3749 $signal->wait;
3419} 3750}
3420 3751
3421 my $min = 1e6;#d# 3752sub tick {
3422 my $avg = 10;
3423$TICK_WATCHER = Event->timer (
3424 reentrant => 0,
3425 parked => 1,
3426 prio => 0,
3427 at => $NEXT_TICK || $TICK,
3428 data => WF_AUTOCANCEL,
3429 cb => sub {
3430 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3431 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3432 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3433 return; 3756 return;
3434 } 3757 }
3435 3758
3436 $NOW = $tick_start = Event::time;
3437
3438 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3439 3760
3440 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3441 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3442 my $t = Event::time; 3763 Coro::async_pool {
3443 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3444 or die; 3765 write_runtime_sync
3445 3766 or warn "ERROR: unable to write runtime file: $!";
3446 $map->width (50);
3447 $map->height (50);
3448 $map->alloc;
3449 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3450 my $t = Event::time - $t;
3451
3452 #next unless $t < 0.0013;#d#
3453 if ($t < $min) {
3454 $min = $t;
3455 }
3456 $avg = $avg * 0.99 + $t * 0.01;
3457 }
3458 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3459 exit 0;
3460 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3461 }; 3767 };
3768 }
3462 3769
3463 $RUNTIME += $TICK;
3464 $NEXT_TICK += $TICK;
3465
3466 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3467 $NEXT_RUNTIME_WRITE = $NOW + 10;
3468 Coro::async_pool {
3469 write_runtime
3470 or warn "ERROR: unable to write runtime file: $!";
3471 };
3472 }
3473
3474# my $AFTER = Event::time;
3475# warn $AFTER - $NOW;#d#
3476
3477 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3478 $sig->send; 3771 $sig->send;
3479 } 3772 }
3480 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3481 $sig->send; 3774 $sig->send;
3482 } 3775 }
3483 3776
3484 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3485
3486 # if we are delayed by four ticks or more, skip them all
3487 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3488
3489 $TICK_WATCHER->at ($NEXT_TICK);
3490 $TICK_WATCHER->start;
3491
3492 $LOAD = ($NOW - $tick_start) / $TICK;
3493 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3494 3779
3495 _post_tick; 3780 if (0) {
3496 3781 if ($NEXT_TICK) {
3497 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3498 }, 3786 }
3499); 3787}
3500 3788
3501{ 3789{
3502 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3503 $BDB_POLL_WATCHER = Event->io ( 3791
3504 reentrant => 0,
3505 fd => BDB::poll_fileno,
3506 poll => 'r',
3507 prio => 0,
3508 data => WF_AUTOCANCEL,
3509 cb => \&BDB::poll_cb,
3510 );
3511 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3512 3793 BDB::max_poll_reqs $TICK * 0.1;
3513 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3514 my $status;
3515 my $current = $Coro::current;
3516 (
3517 sub {
3518 $status = $!;
3519 $current->ready; undef $current;
3520 },
3521 sub {
3522 Coro::schedule while defined $current;
3523 $! = $status;
3524 },
3525 )
3526 };
3527 3795
3528 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3529 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3530 3802
3531 cf::sync_job { 3803 cf::sync_job {
3532 eval { 3804 eval {
3533 BDB::db_env_open 3805 BDB::db_env_open
3534 $DB_ENV, 3806 $DB_ENV,
3536 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3537 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3538 0666; 3810 0666;
3539 3811
3540 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3541
3542 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3543 $DB_ENV->set_lk_detect;
3544 }; 3813 };
3545 3814
3546 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3547 }; 3816 };
3548 } 3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3549} 3828}
3550 3829
3551{ 3830{
3831 # configure IO::AIO
3832
3552 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3553
3554 undef $Coro::AIO::WATCHER;
3555 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3556 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3557 reentrant => 0,
3558 data => WF_AUTOCANCEL,
3559 fd => IO::AIO::poll_fileno,
3560 poll => 'r',
3561 prio => 6,
3562 cb => \&IO::AIO::poll_cb,
3563 );
3564} 3836}
3565 3837
3566my $_log_backtrace; 3838my $_log_backtrace;
3567 3839
3568sub _log_backtrace { 3840sub _log_backtrace {
3572 3844
3573 # limit the # of concurrent backtraces 3845 # limit the # of concurrent backtraces
3574 if ($_log_backtrace < 2) { 3846 if ($_log_backtrace < 2) {
3575 ++$_log_backtrace; 3847 ++$_log_backtrace;
3576 async { 3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3577 my @bt = fork_call { 3851 my @bt = fork_call {
3578 @addr = map { sprintf "%x", $_ } @addr; 3852 @addr = map { sprintf "%x", $_ } @addr;
3579 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3580 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3581 or die "addr2line: $!"; 3855 or die "addr2line: $!";
3604# load additional modules 3878# load additional modules
3605use cf::pod; 3879use cf::pod;
3606 3880
3607END { cf::emergency_save } 3881END { cf::emergency_save }
3608 3882
3883evthread_start IO::AIO::poll_fileno;
3884
36091 38851
3610 3886

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