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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.383 by root, Thu Oct 11 21:09:29 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 4.1 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.51 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 107our $DB_ENV;
89 108
90our %CFG; 109our %CFG;
91 110
92our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 112our $RUNTIME;
113our $NOW;
94 114
95our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
98 118
99# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 121
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
105 126
106binmode STDOUT; 127binmode STDOUT;
107binmode STDERR; 128binmode STDERR;
108 129
109# read virtual server time, if available 130# read virtual server time, if available
162 183
163The raw value load value from the last tick. 184The raw value load value from the last tick.
164 185
165=item %cf::CFG 186=item %cf::CFG
166 187
167Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 189from wherever your confdir points to.
169 190
170=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
171 192
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 215
195 LOG llevError, $msg; 216 LOG llevError, $msg;
196 }; 217 };
197} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
198 234
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 251)) {
216 no strict 'refs'; 252 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 254}
219 255
220$Event::DIED = sub { 256$EV::DIED = sub {
221 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
222}; 258};
223 259
224############################################################################# 260#############################################################################
225 261
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 285 $d
250 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
251} 287}
252 288
253=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
254 290
255Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
256 292
257=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
258 294
259Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
260 296
261=cut 297=cut
262 298
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 300
265sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
267 303
268=item cf::lock_wait $string 304=item cf::lock_wait $string
269 305
270Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
271 307
327 363
328 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
444 warn $@ if $@; 491 warn $@ if $@;
445 undef $busy; 492 undef $busy;
446 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
447 494
448 while ($busy) { 495 while ($busy) {
449 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
450 } 500 }
501 }
451 502
452 $time = Event::time - $time; 503 my $time = EV::time - $time;
453 504
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
458 506
459 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
460 } else { 508 } else {
461 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
462 510
487=item fork_call { }, $args 535=item fork_call { }, $args
488 536
489Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
493 541
494=cut 542=cut
495 543
496sub fork_call(&@) { 544sub fork_call(&@) {
497 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
504 reset_signals; 552 reset_signals;
505 &$cb 553 &$cb
506 }, @args; 554 }, @args;
507 555
508 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
509} 584}
510 585
511=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
512 587
513Returns a single value from the environment database. 588Returns a single value from the environment database.
658attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
660 735
661In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT). 738Deliantra).
664 739
665=over 4 740=over 4
666 741
667=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
668 743
950 } 1025 }
951 1026
952 0 1027 0
953} 1028}
954 1029
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
956 1031
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958 1033
959Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
960 1035
966 1041
967=cut 1042=cut
968 1043
969############################################################################# 1044#############################################################################
970# object support 1045# object support
971#
972 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
973sub _can_merge { 1080sub _can_merge {
974 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
975 1082
976 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979 1084
980 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
981} 1087}
982 1088
983sub reattach { 1089sub reattach {
984 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
985 my ($obj) = @_; 1091 my ($obj) = @_;
1007cf::attachable->attach ( 1113cf::attachable->attach (
1008 prio => -1000000, 1114 prio => -1000000,
1009 on_instantiate => sub { 1115 on_instantiate => sub {
1010 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
1011 1117
1012 $data = from_json $data; 1118 $data = decode_json $data;
1013 1119
1014 for (@$data) { 1120 for (@$data) {
1015 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
1016 1122
1017 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
1038 utf8::decode (my $decname = $filename); 1144 utf8::decode (my $decname = $filename);
1039 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
1040 $decname, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
1041 1147
1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1043 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1045 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
1046 close $fh; 1152 aio_close $fh;
1047 1153
1048 if (@$objs) { 1154 if (@$objs) {
1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1051 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1052 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
1053 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1054 close $fh; 1160 aio_close $fh;
1055 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
1056 } 1162 }
1057 } else { 1163 } else {
1058 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
1059 } 1165 }
1087 1193
1088 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1196 or return;
1091 1197
1092 my $st = eval { Coro::Storable::thaw $av } 1198 my $st = eval { Coro::Storable::thaw $av };
1093 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1094 $av = $st->{objs}; 1199 $av = $st->{objs};
1095 } 1200 }
1096 1201
1097 utf8::decode (my $decname = $filename); 1202 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
1255 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1257 1362
1258 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1259 warn $msg; 1364 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1261 exit 1;
1262 } 1366 }
1263 1367
1264 warn $msg; 1368 warn $msg;
1265 } 1369 }
1266 1370
1355 my $f = new_from_file cf::object::thawer path $login 1459 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1460 or return;
1357 1461
1358 my $pl = cf::player::load_pl $f 1462 my $pl = cf::player::load_pl $f
1359 or return; 1463 or return;
1464
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1465 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1466 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1363 } 1468 }
1364 } 1469 }
1374 1479
1375 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1376 1481
1377 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1379 1486
1380 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1488 cf::cede_to_tick;
1382} 1489}
1383 1490
1419 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421 1528
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1426 1535
1427 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1576
1468 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1469 my $path = path $login; 1578 my $path = path $login;
1470 1579
1471 # a .pst is a dead give-away for a valid player 1580 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1586 }
1477 1587
1514 1624
1515Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1516 1626
1517=cut 1627=cut
1518 1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1519sub expand_cfpod { 1640sub expand_cfpod {
1520 ((my $self), (local $_)) = @_; 1641 my ($self, $pod) = @_;
1521 1642
1522 # escape & and < 1643 my $xml;
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525 1644
1526 # this is buggy, it needs to properly take care of nested <'s 1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1527 1648
1528 1 while 1649 $group =~ s/&/&amp;/g;
1529 # replace B<>, I<>, U<> etc. 1650 $group =~ s/</&lt;/g;
1530 s/B<([^\>]*)>/<b>$1<\/b>/ 1651
1531 || s/I<([^\>]*)>/<i>$1<\/i>/ 1652 $xml .= $group;
1532 || s/U<([^\>]*)>/<u>$1<\/u>/ 1653 } elsif ($pod =~ m%\G
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1654 ([BCGHITU])
1534 # replace G<male|female> tags 1655 <
1535 || s{G<([^>|]*)\|([^>]*)>}{ 1656 (?:
1536 $self->gender ? $2 : $1 1657 ([^<>]*) (?{ $group = $^N })
1537 }ge 1658 | < $interior >
1538 # replace H<hint text> 1659 )
1539 || s{H<([^\>]*)>} 1660 >
1661 %gcsx
1540 { 1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "") 1682 "")
1544 [$self->{hintmode}] 1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1545 }ge; 1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1546 1694
1695 for ($xml) {
1547 # create single paragraphs (very hackish) 1696 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g; 1697 s/(?<=\S)\n(?=\w)/ /g;
1549 1698
1550 # compress some whitespace 1699 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends 1700 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines 1701 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines 1702 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines 1703 s/\n+$//; # ending lines
1704 }
1555 1705
1556 $_ 1706 $xml
1557} 1707}
1708
1709no re 'eval';
1558 1710
1559sub hintmode { 1711sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1; 1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode} 1713 $_[0]{hintmode}
1562} 1714}
1634our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1636 1788
1637sub generate_random_map { 1789sub generate_random_map {
1638 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1639 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1795 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1920
1766# the temporary/swap location 1921# the temporary/swap location
1767sub save_path { 1922sub save_path {
1768 my ($self) = @_; 1923 my ($self) = @_;
1769 1924
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1772} 1927}
1773 1928
1774# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1775sub uniq_path { 1930sub uniq_path {
1776 my ($self) = @_; 1931 my ($self) = @_;
1777 1932
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1780} 1935}
1781 1936
1782# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1783# all maps in C++... 1938# all maps in C++...
1881 2036
1882 cf::lock_wait "map_data:$path";#d#remove 2037 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1884 2039
1885 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2042 my $guard2 = cf::lock_acquire "map_find:$path";
1888 2043
1889 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1890 or return; 2045 or return;
1891 2046
1892 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1895 or return; 2050 or return;
1896 2051
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
1900 undef $guard1; 2056 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2057 $map->reset;
1903 return find $path; 2058 return find $path;
1904 } 2059 }
1905 2060
1906 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
1969 } 2124 }
1970 2125
1971 $self->{last_save} = $cf::RUNTIME; 2126 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2127 $self->last_access ($cf::RUNTIME);
1973 2128
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2130 }
1976 2131
1977 $self->post_load; 2132 $self->post_load;
1978} 2133}
1979 2134
2037 my ($path, $origin, $load) = @_; 2192 my ($path, $origin, $load) = @_;
2038 2193
2039 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
2040 2195
2041 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2198 }
2044 2199
2045 $MAP_PREFETCH{$path} |= $load; 2200 $MAP_PREFETCH{$path} |= $load;
2046 2201
2047 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2084 cf::async { 2239 cf::async {
2085 $Coro::current->{desc} = "map player save"; 2240 $Coro::current->{desc} = "map player save";
2086 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
2087 }; 2242 };
2088 2243
2244 cf::get_slot 0.02;
2245
2089 if ($uniq) { 2246 if ($uniq) {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2091 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2092 } else { 2249 } else {
2093 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2101 $self->save; 2258 $self->save;
2102 2259
2103 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104 2261
2105 return if $self->players; 2262 return if $self->players;
2106 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
2107 return if $self->{deny_save}; 2264 return if $self->{deny_save};
2108 2265
2109 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2110 2267
2111 $self->deactivate; 2268 $self->deactivate;
2229 2386
2230sub unique_maps() { 2387sub unique_maps() {
2231 [ 2388 [
2232 map { 2389 map {
2233 utf8::decode $_; 2390 utf8::decode $_;
2234 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2235 ? normalise $_ 2394 : normalise $_
2236 : ()
2237 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2238 ] 2396 ]
2239} 2397}
2240 2398
2241package cf;
2242
2243=back 2399=back
2244 2400
2245=head3 cf::object 2401=head3 cf::object
2246 2402
2247=cut 2403=cut
2250 2406
2251=over 4 2407=over 4
2252 2408
2253=item $ob->inv_recursive 2409=item $ob->inv_recursive
2254 2410
2255Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2256 2413
2257=cut 2414=cut
2258 2415
2259sub inv_recursive_; 2416sub inv_recursive_;
2260sub inv_recursive_ { 2417sub inv_recursive_ {
2265 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2266} 2423}
2267 2424
2268=item $ref = $ob->ref 2425=item $ref = $ob->ref
2269 2426
2270creates and returns a persistent reference to an objetc that can be stored as a string. 2427Creates and returns a persistent reference to an object that can be stored as a string.
2271 2428
2272=item $ob = cf::object::deref ($refstring) 2429=item $ob = cf::object::deref ($refstring)
2273 2430
2274returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2275even if the object actually exists. May block. 2432even if the object actually exists. May block.
2307can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2465dialogue with the given NPC character.
2309 2466
2310=cut 2467=cut
2311 2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2482
2312# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2484# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2487 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2500
2330 } else { 2501 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2504 }
2334 } 2505 }
2335} 2506}
2336 2507
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2532} 2703}
2533 2704
2534sub prepare_random_map { 2705sub prepare_random_map {
2535 my ($exit) = @_; 2706 my ($exit) = @_;
2536 2707
2537 my $guard = cf::lock_acquire "exit_prepare:$exit";
2538
2539 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2540 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2541 # that depends on the exit object 2710 # that depends on the exit object
2542 2711
2543 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2545 if ($exit->map) { 2714 if ($exit->map) {
2546 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2547 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2548 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2549 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2550 } 2721 }
2551 2722
2552 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2553 2724
2554 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2555 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2556 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2557 2728
2558 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2559 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2560 undef $fh; 2731 undef $fh;
2561 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2562 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2563 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2564 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2565 } 2740 }
2566} 2741}
2567 2742
2568sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2569 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2570 2745
2571 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2572 2747
2573 if ($exit->slaying eq "/!") {
2574 #TODO: this should de-fi-ni-te-ly not be a sync-job
2575 # the problem is that $exit might not survive long enough
2576 # so it needs to be done right now, right here
2577 cf::sync_job { prepare_random_map $exit };
2578 }
2579
2580 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2581 my $hp = $exit->stats->hp;
2582 my $sp = $exit->stats->sp;
2583
2584 $self->enter_link; 2748 $self->enter_link;
2585 2749
2586 # if exit is damned, update players death & WoR home-position
2587 $self->contr->savebed ($slaying, $hp, $sp)
2588 if $exit->flag (FLAG_DAMNED);
2589
2590 (async { 2750 (async {
2591 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2751 $Coro::current->{desc} = "enter_exit";
2592 2752
2593 $self->deactivate_recursive; # just to be sure
2594 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2595 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2596 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2597 1; 2774 1
2598 }) { 2775 }) {
2599 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2600 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2601 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2602 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2632the message, with C<log> being the default. If C<$color> is negative, suppress 2809the message, with C<log> being the default. If C<$color> is negative, suppress
2633the message unless the client supports the msg packet. 2810the message unless the client supports the msg packet.
2634 2811
2635=cut 2812=cut
2636 2813
2814# non-persistent channels (usually the info channel)
2637our %CHANNEL = ( 2815our %CHANNEL = (
2638 "c/identify" => { 2816 "c/identify" => {
2639 id => "infobox", 2817 id => "infobox",
2640 title => "Identify", 2818 title => "Identify",
2641 reply => undef, 2819 reply => undef,
2645 id => "infobox", 2823 id => "infobox",
2646 title => "Examine", 2824 title => "Examine",
2647 reply => undef, 2825 reply => undef,
2648 tooltip => "Signs and other items you examined", 2826 tooltip => "Signs and other items you examined",
2649 }, 2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2650 "c/lookat" => { 2834 "c/lookat" => {
2651 id => "infobox", 2835 id => "infobox",
2652 title => "Look", 2836 title => "Look",
2653 reply => undef, 2837 reply => undef,
2654 tooltip => "What you saw there", 2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2655 }, 2869 },
2656); 2870);
2657 2871
2658sub cf::client::send_msg { 2872sub cf::client::send_msg {
2659 my ($self, $channel, $msg, $color, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2897 3111
2898The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2899 3113
2900 cf::object 3114 cf::object
2901 contr pay_amount pay_player map x y force_find force_add destroy 3115 contr pay_amount pay_player map x y force_find force_add destroy
2902 insert remove name archname title slaying race decrease_ob_nr 3116 insert remove name archname title slaying race decrease split
2903 3117
2904 cf::object::player 3118 cf::object::player
2905 player 3119 player
2906 3120
2907 cf::player 3121 cf::player
2912 3126
2913=cut 3127=cut
2914 3128
2915for ( 3129for (
2916 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2917 insert remove inv name archname title slaying race 3131 insert remove inv nrof name archname title slaying race
2918 decrease_ob_nr destroy)], 3132 decrease split destroy)],
2919 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2920 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2921 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2922) { 3136) {
2923 no strict 'refs'; 3137 no strict 'refs';
3028 { 3242 {
3029 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
3030 3244
3031 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
3032 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
3033 cf::face::set_visibility $idx, $info->{visibility}; 3248 cf::face::set_visibility $idx, $info->{visibility};
3034 cf::face::set_magicmap $idx, $info->{magicmap}; 3249 cf::face::set_magicmap $idx, $info->{magicmap};
3035 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3036 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3037 3252
3038 cf::cede_to_tick; 3253 cf::cede_to_tick;
3039 } 3254 }
3040 3255
3041 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
3042 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
3043 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
3044 or next; 3260 or next;
3261
3045 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
3046 cf::face::set_smooth $idx, $smooth; 3263 cf::face::set_smooth $idx, $smooth;
3047 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3048 } else { 3265 } else {
3049 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3067 { 3284 {
3068 # TODO: for gcfclient pleasure, we should give resources 3285 # TODO: for gcfclient pleasure, we should give resources
3069 # that gcfclient doesn't grok a >10000 face index. 3286 # that gcfclient doesn't grok a >10000 face index.
3070 my $res = $facedata->{resource}; 3287 my $res = $facedata->{resource};
3071 3288
3072 my $soundconf = delete $res->{"res/sound.conf"};
3073
3074 while (my ($name, $info) = each %$res) { 3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3075 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3076 my $data; 3292 my $data;
3077 3293
3078 if ($info->{type} & 1) { 3294 if ($info->{type} & 1) {
3079 # prepend meta info 3295 # prepend meta info
3080 3296
3081 my $meta = $enc->encode ({ 3297 my $meta = $enc->encode ({
3082 name => $name, 3298 name => $name,
3083 %{ $info->{meta} || {} }, 3299 %{ $info->{meta} || {} },
3084 }); 3300 });
3085 3301
3086 $data = pack "(w/a*)*", $meta, $info->{data}; 3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3087 } else { 3309 } else {
3088 $data = $info->{data}; 3310 $RESOURCE{$name} = $info;
3089 } 3311 }
3090 3312
3091 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3092 cf::face::set_type $idx, $info->{type};
3093
3094 cf::cede_to_tick; 3313 cf::cede_to_tick;
3095 } 3314 }
3096
3097 if ($soundconf) {
3098 $soundconf = $enc->decode (delete $soundconf->{data});
3099
3100 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3101 my $sound = $soundconf->{compat}[$_]
3102 or next;
3103
3104 my $face = cf::face::find "sound/$sound->[1]";
3105 cf::sound::set $sound->[0] => $face;
3106 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3107 }
3108
3109 while (my ($k, $v) = each %{$soundconf->{event}}) {
3110 my $face = cf::face::find "sound/$v";
3111 cf::sound::set $k => $face;
3112 }
3113 }
3114 } 3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3115 3318
3116 1 3319 1
3117} 3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3118 3341
3119register_exticmd fx_want => sub { 3342register_exticmd fx_want => sub {
3120 my ($ns, $want) = @_; 3343 my ($ns, $want) = @_;
3121 3344
3122 while (my ($k, $v) = each %$want) { 3345 while (my ($k, $v) = each %$want) {
3123 $ns->fx_want ($k, $v); 3346 $ns->fx_want ($k, $v);
3124 } 3347 }
3125}; 3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3126 3359
3127sub reload_regions { 3360sub reload_regions {
3128 # HACK to clear player env face cache, we need some signal framework 3361 # HACK to clear player env face cache, we need some signal framework
3129 # for this (global event?) 3362 # for this (global event?)
3130 %ext::player_env::MUSIC_FACE_CACHE = (); 3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3144} 3377}
3145 3378
3146sub reload_archetypes { 3379sub reload_archetypes {
3147 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
3148 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
3149 #d# NEED to laod twice to resolve forward references
3150 # this really needs to be done in an extra post-pass
3151 # (which needs to be synchronous, so solve it differently)
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154} 3382}
3155 3383
3156sub reload_treasures { 3384sub reload_treasures {
3157 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
3158 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
3159} 3387}
3160 3388
3161sub reload_resources { 3389sub reload_resources {
3162 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
3163 3391
3392 reload_facedata;
3393 reload_archetypes;
3164 reload_regions; 3394 reload_regions;
3165 reload_facedata;
3166 #reload_archetypes;#d#
3167 reload_archetypes;
3168 reload_treasures; 3395 reload_treasures;
3169 3396
3170 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
3171} 3398}
3172 3399
3173sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
3174 reload_resources; 3403 reload_resources;
3175} 3404}
3176 3405
3177sub reload_config { 3406sub reload_config {
3178 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3179 or return; 3408 or return;
3180 3409
3181 local $/; 3410 local $/;
3182 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3183 3412
3184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3185 3414
3186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3199 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3200 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3202 (async { 3431 (async {
3203 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3204 Event::one_event; 3433 EV::loop EV::LOOP_ONESHOT;
3205 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3206 }; 3435 };
3207 3436
3437 {
3438 my $guard = freeze_mainloop;
3208 reload_config; 3439 reload_config;
3209 db_init; 3440 db_init;
3210 load_extensions; 3441 load_extensions;
3211 3442
3212 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3213 Event::loop; 3446 EV::loop;
3214} 3447}
3215 3448
3216############################################################################# 3449#############################################################################
3217# initialisation and cleanup 3450# initialisation and cleanup
3218 3451
3219# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3220BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3221 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3222 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3223 reentrant => 0,
3224 data => WF_AUTOCANCEL,
3225 signal => $signal,
3226 prio => 0,
3227 cb => sub {
3228 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3229 },
3230 ); 3458 };
3231 } 3459 }
3232} 3460}
3233 3461
3234sub write_runtime { 3462sub write_runtime_sync {
3235 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3236 3464
3237 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3238 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3239 3467
3265 and return; 3493 and return;
3266 3494
3267 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3268 3496
3269 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3270} 3541}
3271 3542
3272sub emergency_save() { 3543sub emergency_save() {
3273 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3274 3545
3296 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3297 3568
3298 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3299 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3300 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3301 }; 3576 };
3302 3577
3303 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3304} 3579}
3305 3580
3320 warn "reloading..."; 3595 warn "reloading...";
3321 3596
3322 warn "entering sync_job"; 3597 warn "entering sync_job";
3323 3598
3324 cf::sync_job { 3599 cf::sync_job {
3325 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3326 cf::emergency_save; 3601 cf::emergency_save;
3327 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3328 3603
3329 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3330 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3331 3606
3332 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3333
3334 warn "cancelling all WF_AUTOCANCEL watchers";
3335 for (Event::all_watchers) {
3336 $_->cancel if $_->data & WF_AUTOCANCEL;
3337 }
3338 3608
3339 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3340 for (;;) { 3610 for (;;) {
3341 BDB::flush; 3611 BDB::flush;
3342 IO::AIO::flush; 3612 IO::AIO::flush;
3343 Coro::cede; 3613 Coro::cede_notself;
3344 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
3345 warn "iterate..."; 3615 warn "iterate...";
3346 } 3616 }
3347 3617
3348 ++$RELOAD; 3618 ++$RELOAD;
3424 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3425 3695
3426 1 3696 1
3427 } or do { 3697 } or do {
3428 warn $@; 3698 warn $@;
3429 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3430 exit 1;
3431 }; 3700 };
3432 3701
3433 warn "reloaded"; 3702 warn "reloaded";
3434}; 3703};
3435 3704
3437 3706
3438sub reload_perl() { 3707sub reload_perl() {
3439 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3440 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3441 3710
3442 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3443 reentrant => 0,
3444 after => 0,
3445 data => WF_AUTOCANCEL,
3446 cb => sub {
3447 do_reload_perl; 3712 do_reload_perl;
3448 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3449 },
3450 ); 3714 };
3451} 3715}
3452 3716
3453register_command "reload" => sub { 3717register_command "reload" => sub {
3454 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3455 3719
3468 3732
3469our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3470our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3471 3735
3472sub wait_for_tick { 3736sub wait_for_tick {
3473 return unless $TICK_WATCHER->is_active;
3474 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3475 3738
3476 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3477 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3478 $signal->wait; 3741 $signal->wait;
3479} 3742}
3480 3743
3481sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3482 return unless $TICK_WATCHER->is_active;
3483 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3484 3746
3485 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3486 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3487 $signal->wait; 3749 $signal->wait;
3488} 3750}
3489 3751
3490$TICK_WATCHER = Event->timer ( 3752sub tick {
3491 reentrant => 0,
3492 parked => 1,
3493 prio => 0,
3494 at => $NEXT_TICK || $TICK,
3495 data => WF_AUTOCANCEL,
3496 cb => sub {
3497 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3499 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3500 return; 3756 return;
3501 } 3757 }
3502 3758
3503 $NOW = $tick_start = Event::time;
3504
3505 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3506 3760
3507 $RUNTIME += $TICK;
3508 $NEXT_TICK += $TICK;
3509
3510 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3511 $NEXT_RUNTIME_WRITE = $NOW + 10; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3512 Coro::async_pool { 3763 Coro::async_pool {
3513 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3514 write_runtime 3765 write_runtime_sync
3515 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3516 };
3517 } 3767 };
3768 }
3518 3769
3519 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3520 $sig->send; 3771 $sig->send;
3521 } 3772 }
3522 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3523 $sig->send; 3774 $sig->send;
3524 } 3775 }
3525 3776
3526 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3527
3528 # if we are delayed by four ticks or more, skip them all
3529 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3530
3531 $TICK_WATCHER->at ($NEXT_TICK);
3532 $TICK_WATCHER->start;
3533
3534 $LOAD = ($NOW - $tick_start) / $TICK;
3535 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3536 3779
3537 _post_tick; 3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3538 }, 3786 }
3539); 3787}
3540 3788
3541{ 3789{
3790 # configure BDB
3791
3542 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3543 BDB::max_poll_time $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3544 $BDB_POLL_WATCHER = Event->io ( 3794 $AnyEvent::BDB::WATCHER->priority (1);
3545 reentrant => 0,
3546 fd => BDB::poll_fileno,
3547 poll => 'r',
3548 prio => 0,
3549 data => WF_AUTOCANCEL,
3550 cb => \&BDB::poll_cb,
3551 );
3552
3553 BDB::set_sync_prepare {
3554 my $status;
3555 my $current = $Coro::current;
3556 (
3557 sub {
3558 $status = $!;
3559 $current->ready; undef $current;
3560 },
3561 sub {
3562 Coro::schedule while defined $current;
3563 $! = $status;
3564 },
3565 )
3566 };
3567 3795
3568 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3569 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3570 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3571 | BDB::LOG_AUTOREMOVE, 1); 3799 | BDB::LOG_AUTOREMOVE, 1);
3586 3814
3587 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3588 }; 3816 };
3589 } 3817 }
3590 3818
3591 $BDB_DEADLOCK_WATCHER = Event->timer ( 3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3592 after => 3,
3593 interval => 1,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
3597 cb => sub {
3598 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3599 },
3600 ); 3821 };
3601 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3602 after => 11,
3603 interval => 60,
3604 hard => 1,
3605 prio => 0,
3606 data => WF_AUTOCANCEL,
3607 cb => sub {
3608 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3609 },
3610 ); 3824 };
3611 $BDB_TRICKLE_WATCHER = Event->timer ( 3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3612 after => 5,
3613 interval => 10,
3614 hard => 1,
3615 prio => 0,
3616 data => WF_AUTOCANCEL,
3617 cb => sub {
3618 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3619 },
3620 ); 3827 };
3621} 3828}
3622 3829
3623{ 3830{
3831 # configure IO::AIO
3832
3624 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3625
3626 undef $Coro::AIO::WATCHER;
3627 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3628 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3629 reentrant => 0,
3630 data => WF_AUTOCANCEL,
3631 fd => IO::AIO::poll_fileno,
3632 poll => 'r',
3633 prio => 0,
3634 cb => \&IO::AIO::poll_cb,
3635 );
3636} 3836}
3637 3837
3638my $_log_backtrace; 3838my $_log_backtrace;
3639 3839
3640sub _log_backtrace { 3840sub _log_backtrace {
3678# load additional modules 3878# load additional modules
3679use cf::pod; 3879use cf::pod;
3680 3880
3681END { cf::emergency_save } 3881END { cf::emergency_save }
3682 3882
3883evthread_start IO::AIO::poll_fileno;
3884
36831 38851
3684 3886

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