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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Event; 30use EV;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.1 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.51 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 107our $DB_ENV;
89 108
90our %CFG; 109our %CFG;
91 110
92our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 112our $RUNTIME;
113our $NOW;
94 114
95our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
98 118
99# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 121
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
105 126
106binmode STDOUT; 127binmode STDOUT;
107binmode STDERR; 128binmode STDERR;
108 129
109# read virtual server time, if available 130# read virtual server time, if available
162 183
163The raw value load value from the last tick. 184The raw value load value from the last tick.
164 185
165=item %cf::CFG 186=item %cf::CFG
166 187
167Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 189from wherever your confdir points to.
169 190
170=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
171 192
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 215
195 LOG llevError, $msg; 216 LOG llevError, $msg;
196 }; 217 };
197} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
198 234
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 251)) {
216 no strict 'refs'; 252 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 254}
219 255
220$Event::DIED = sub { 256$EV::DIED = sub {
221 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
222}; 258};
223 259
224############################################################################# 260#############################################################################
225 261
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 285 $d
250 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
251} 287}
252 288
253=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
254 290
255Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
256 292
257=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
258 294
259Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
260 296
261=cut 297=cut
262 298
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 300
265sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
267 303
268=item cf::lock_wait $string 304=item cf::lock_wait $string
269 305
270Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
271 307
327 363
328 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
447 494
448 while ($busy) { 495 while ($busy) {
449 if (Coro::nready) { 496 if (Coro::nready) {
450 Coro::cede_notself; 497 Coro::cede_notself;
451 } else { 498 } else {
452 Event::one_event; 499 EV::loop EV::LOOP_ONESHOT;
453 } 500 }
454 } 501 }
455 502
456 $time = Event::time - $time; 503 my $time = EV::time - $time;
457 504
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
462 506
463 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
464 } else { 508 } else {
465 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
466 510
491=item fork_call { }, $args 535=item fork_call { }, $args
492 536
493Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
497 541
498=cut 542=cut
499 543
500sub fork_call(&@) { 544sub fork_call(&@) {
501 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
508 reset_signals; 552 reset_signals;
509 &$cb 553 &$cb
510 }, @args; 554 }, @args;
511 555
512 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
513} 584}
514 585
515=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
516 587
517Returns a single value from the environment database. 588Returns a single value from the environment database.
662attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
664 735
665In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 738Deliantra).
668 739
669=over 4 740=over 4
670 741
671=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
672 743
954 } 1025 }
955 1026
956 0 1027 0
957} 1028}
958 1029
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1031
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1033
963Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
964 1035
1042cf::attachable->attach ( 1113cf::attachable->attach (
1043 prio => -1000000, 1114 prio => -1000000,
1044 on_instantiate => sub { 1115 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
1046 1117
1047 $data = from_json $data; 1118 $data = decode_json $data;
1048 1119
1049 for (@$data) { 1120 for (@$data) {
1050 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
1051 1122
1052 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1144 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
1076 1147
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1152 aio_close $fh;
1082 1153
1083 if (@$objs) { 1154 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1160 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1162 }
1092 } else { 1163 } else {
1093 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
1094 } 1165 }
1289 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1291 1362
1292 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1364 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1366 }
1297 1367
1298 warn $msg; 1368 warn $msg;
1299 } 1369 }
1300 1370
1389 my $f = new_from_file cf::object::thawer path $login 1459 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1460 or return;
1391 1461
1392 my $pl = cf::player::load_pl $f 1462 my $pl = cf::player::load_pl $f
1393 or return; 1463 or return;
1464
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1465 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1466 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1397 } 1468 }
1398 } 1469 }
1408 1479
1409 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1410 1481
1411 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1413 1486
1414 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1488 cf::cede_to_tick;
1416} 1489}
1417 1490
1453 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455 1528
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1460 1535
1461 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1576
1502 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1503 my $path = path $login; 1578 my $path = path $login;
1504 1579
1505 # a .pst is a dead give-away for a valid player 1580 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1586 }
1511 1587
1548 1624
1549Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1550 1626
1551=cut 1627=cut
1552 1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1553sub expand_cfpod { 1640sub expand_cfpod {
1554 ((my $self), (local $_)) = @_; 1641 my ($self, $pod) = @_;
1555 1642
1556 # escape & and < 1643 my $xml;
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559 1644
1560 # this is buggy, it needs to properly take care of nested <'s 1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1561 1648
1562 1 while 1649 $group =~ s/&/&amp;/g;
1563 # replace B<>, I<>, U<> etc. 1650 $group =~ s/</&lt;/g;
1564 s/B<([^\>]*)>/<b>$1<\/b>/ 1651
1565 || s/I<([^\>]*)>/<i>$1<\/i>/ 1652 $xml .= $group;
1566 || s/U<([^\>]*)>/<u>$1<\/u>/ 1653 } elsif ($pod =~ m%\G
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1654 ([BCGHITU])
1568 # replace G<male|female> tags 1655 <
1569 || s{G<([^>|]*)\|([^>]*)>}{ 1656 (?:
1570 $self->gender ? $2 : $1 1657 ([^<>]*) (?{ $group = $^N })
1571 }ge 1658 | < $interior >
1572 # replace H<hint text> 1659 )
1573 || s{H<([^\>]*)>} 1660 >
1661 %gcsx
1574 { 1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "") 1682 "")
1578 [$self->{hintmode}] 1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1579 }ge; 1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1580 1694
1695 for ($xml) {
1581 # create single paragraphs (very hackish) 1696 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g; 1697 s/(?<=\S)\n(?=\w)/ /g;
1583 1698
1584 # compress some whitespace 1699 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends 1700 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines 1701 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines 1702 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines 1703 s/\n+$//; # ending lines
1704 }
1589 1705
1590 $_ 1706 $xml
1591} 1707}
1708
1709no re 'eval';
1592 1710
1593sub hintmode { 1711sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1; 1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode} 1713 $_[0]{hintmode}
1596} 1714}
1668our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1670 1788
1671sub generate_random_map { 1789sub generate_random_map {
1672 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1673 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1795 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1920
1800# the temporary/swap location 1921# the temporary/swap location
1801sub save_path { 1922sub save_path {
1802 my ($self) = @_; 1923 my ($self) = @_;
1803 1924
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1806} 1927}
1807 1928
1808# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1809sub uniq_path { 1930sub uniq_path {
1810 my ($self) = @_; 1931 my ($self) = @_;
1811 1932
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1814} 1935}
1815 1936
1816# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1817# all maps in C++... 1938# all maps in C++...
1915 2036
1916 cf::lock_wait "map_data:$path";#d#remove 2037 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1918 2039
1919 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2042 my $guard2 = cf::lock_acquire "map_find:$path";
1922 2043
1923 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1924 or return; 2045 or return;
1925 2046
1926 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1929 or return; 2050 or return;
1930 2051
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
1934 undef $guard1; 2056 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2057 $map->reset;
1937 return find $path; 2058 return find $path;
1938 } 2059 }
1939 2060
1940 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
2003 } 2124 }
2004 2125
2005 $self->{last_save} = $cf::RUNTIME; 2126 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2127 $self->last_access ($cf::RUNTIME);
2007 2128
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2130 }
2010 2131
2011 $self->post_load; 2132 $self->post_load;
2012} 2133}
2013 2134
2071 my ($path, $origin, $load) = @_; 2192 my ($path, $origin, $load) = @_;
2072 2193
2073 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
2074 2195
2075 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2198 }
2078 2199
2079 $MAP_PREFETCH{$path} |= $load; 2200 $MAP_PREFETCH{$path} |= $load;
2080 2201
2081 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2239 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2240 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
2121 }; 2242 };
2122 2243
2244 cf::get_slot 0.02;
2245
2123 if ($uniq) { 2246 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2249 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2258 $self->save;
2136 2259
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2261
2139 return if $self->players; 2262 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2264 return if $self->{deny_save};
2142 2265
2143 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2144 2267
2145 $self->deactivate; 2268 $self->deactivate;
2263 2386
2264sub unique_maps() { 2387sub unique_maps() {
2265 [ 2388 [
2266 map { 2389 map {
2267 utf8::decode $_; 2390 utf8::decode $_;
2268 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2269 ? normalise $_ 2394 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2396 ]
2273} 2397}
2274 2398
2275package cf;
2276
2277=back 2399=back
2278 2400
2279=head3 cf::object 2401=head3 cf::object
2280 2402
2281=cut 2403=cut
2284 2406
2285=over 4 2407=over 4
2286 2408
2287=item $ob->inv_recursive 2409=item $ob->inv_recursive
2288 2410
2289Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2290 2413
2291=cut 2414=cut
2292 2415
2293sub inv_recursive_; 2416sub inv_recursive_;
2294sub inv_recursive_ { 2417sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2300} 2423}
2301 2424
2302=item $ref = $ob->ref 2425=item $ref = $ob->ref
2303 2426
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2427Creates and returns a persistent reference to an object that can be stored as a string.
2305 2428
2306=item $ob = cf::object::deref ($refstring) 2429=item $ob = cf::object::deref ($refstring)
2307 2430
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2432even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2465dialogue with the given NPC character.
2343 2466
2344=cut 2467=cut
2345 2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2482
2346# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2484# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2487 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2500
2364 } else { 2501 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2504 }
2368 } 2505 }
2369} 2506}
2370 2507
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2566} 2703}
2567 2704
2568sub prepare_random_map { 2705sub prepare_random_map {
2569 my ($exit) = @_; 2706 my ($exit) = @_;
2570 2707
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2710 # that depends on the exit object
2576 2711
2577 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2714 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2584 } 2721 }
2585 2722
2586 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2587 2724
2588 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2591 2728
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2731 undef $fh;
2595 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2596 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2599 } 2740 }
2600} 2741}
2601 2742
2602sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2604 2745
2605 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2606 2747
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2748 $self->enter_link;
2619 2749
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2750 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2751 $Coro::current->{desc} = "enter_exit";
2626 2752
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2629 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2630 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2631 1; 2774 1
2632 }) { 2775 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2634 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2809the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2810the message unless the client supports the msg packet.
2668 2811
2669=cut 2812=cut
2670 2813
2814# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2815our %CHANNEL = (
2672 "c/identify" => { 2816 "c/identify" => {
2673 id => "infobox", 2817 id => "infobox",
2674 title => "Identify", 2818 title => "Identify",
2675 reply => undef, 2819 reply => undef,
2691 id => "infobox", 2835 id => "infobox",
2692 title => "Look", 2836 title => "Look",
2693 reply => undef, 2837 reply => undef,
2694 tooltip => "What you saw there", 2838 tooltip => "What you saw there",
2695 }, 2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2696); 2870);
2697 2871
2698sub cf::client::send_msg { 2872sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2874
2937 3111
2938The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2939 3113
2940 cf::object 3114 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3115 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3116 insert remove name archname title slaying race decrease split
2943 3117
2944 cf::object::player 3118 cf::object::player
2945 player 3119 player
2946 3120
2947 cf::player 3121 cf::player
2952 3126
2953=cut 3127=cut
2954 3128
2955for ( 3129for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3131 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3132 decrease split destroy)],
2959 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2962) { 3136) {
2963 no strict 'refs'; 3137 no strict 'refs';
3068 { 3242 {
3069 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
3070 3244
3071 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
3073 cf::face::set_visibility $idx, $info->{visibility}; 3248 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3249 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3252
3078 cf::cede_to_tick; 3253 cf::cede_to_tick;
3079 } 3254 }
3080 3255
3081 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
3083 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
3084 or next; 3260 or next;
3261
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3263 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3265 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3284 {
3108 # TODO: for gcfclient pleasure, we should give resources 3285 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3286 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3287 my $res = $facedata->{resource};
3111 3288
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3292 my $data;
3117 3293
3118 if ($info->{type} & 1) { 3294 if ($info->{type} & 1) {
3119 # prepend meta info 3295 # prepend meta info
3120 3296
3121 my $meta = $enc->encode ({ 3297 my $meta = $enc->encode ({
3122 name => $name, 3298 name => $name,
3123 %{ $info->{meta} || {} }, 3299 %{ $info->{meta} || {} },
3124 }); 3300 });
3125 3301
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3127 } else { 3309 } else {
3128 $data = $info->{data}; 3310 $RESOURCE{$name} = $info;
3129 } 3311 }
3130 3312
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3313 cf::cede_to_tick;
3135 } 3314 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3318
3156 1 3319 1
3157} 3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3158 3341
3159register_exticmd fx_want => sub { 3342register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3343 my ($ns, $want) = @_;
3161 3344
3162 while (my ($k, $v) = each %$want) { 3345 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3346 $ns->fx_want ($k, $v);
3164 } 3347 }
3165}; 3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3166 3359
3167sub reload_regions { 3360sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3361 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3362 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3377}
3185 3378
3186sub reload_archetypes { 3379sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3382}
3195 3383
3196sub reload_treasures { 3384sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
3199} 3387}
3200 3388
3201sub reload_resources { 3389sub reload_resources {
3202 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
3203 3391
3392 reload_facedata;
3393 reload_archetypes;
3204 reload_regions; 3394 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3395 reload_treasures;
3209 3396
3210 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
3211} 3398}
3212 3399
3213sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
3214 reload_resources; 3403 reload_resources;
3215} 3404}
3216 3405
3217sub reload_config { 3406sub reload_config {
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3408 or return;
3220 3409
3221 local $/; 3410 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3223 3412
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3414
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3239 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3431 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3433 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3246 }; 3435 };
3247 3436
3437 {
3438 my $guard = freeze_mainloop;
3248 reload_config; 3439 reload_config;
3249 db_init; 3440 db_init;
3250 load_extensions; 3441 load_extensions;
3251 3442
3252 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3253 Event::loop; 3446 EV::loop;
3254} 3447}
3255 3448
3256############################################################################# 3449#############################################################################
3257# initialisation and cleanup 3450# initialisation and cleanup
3258 3451
3259# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3260BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3269 },
3270 ); 3458 };
3271 } 3459 }
3272} 3460}
3273 3461
3274sub write_runtime { 3462sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3276 3464
3277 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3279 3467
3305 and return; 3493 and return;
3306 3494
3307 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3308 3496
3309 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3310} 3541}
3311 3542
3312sub emergency_save() { 3543sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3314 3545
3336 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3337 3568
3338 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3341 }; 3576 };
3342 3577
3343 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3344} 3579}
3345 3580
3360 warn "reloading..."; 3595 warn "reloading...";
3361 3596
3362 warn "entering sync_job"; 3597 warn "entering sync_job";
3363 3598
3364 cf::sync_job { 3599 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3601 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3368 3603
3369 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3606
3372 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3373
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378 3608
3379 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3380 for (;;) { 3610 for (;;) {
3381 BDB::flush; 3611 BDB::flush;
3382 IO::AIO::flush; 3612 IO::AIO::flush;
3464 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3465 3695
3466 1 3696 1
3467 } or do { 3697 } or do {
3468 warn $@; 3698 warn $@;
3469 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3700 };
3472 3701
3473 warn "reloaded"; 3702 warn "reloaded";
3474}; 3703};
3475 3704
3477 3706
3478sub reload_perl() { 3707sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3481 3710
3482 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3483 reentrant => 0,
3484 after => 0,
3485 data => WF_AUTOCANCEL,
3486 cb => sub {
3487 do_reload_perl; 3712 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3489 },
3490 ); 3714 };
3491} 3715}
3492 3716
3493register_command "reload" => sub { 3717register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3495 3719
3508 3732
3509our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3511 3735
3512sub wait_for_tick { 3736sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3738
3516 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3741 $signal->wait;
3519} 3742}
3520 3743
3521sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3746
3525 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3749 $signal->wait;
3528} 3750}
3529 3751
3530$TICK_WATCHER = Event->timer ( 3752sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3540 return; 3756 return;
3541 } 3757 }
3542 3758
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3546 3760
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3763 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3765 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3767 };
3768 }
3558 3769
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3771 $sig->send;
3561 } 3772 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3774 $sig->send;
3564 } 3775 }
3565 3776
3566 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3779
3577 _post_tick; 3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3578 }, 3786 }
3579); 3787}
3580 3788
3581{ 3789{
3790 # configure BDB
3791
3582 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3794 $AnyEvent::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3795
3608 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3611 | BDB::LOG_AUTOREMOVE, 1); 3799 | BDB::LOG_AUTOREMOVE, 1);
3626 3814
3627 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3816 };
3629 } 3817 }
3630 3818
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3821 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3824 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3827 };
3661} 3828}
3662 3829
3663{ 3830{
3831 # configure IO::AIO
3832
3664 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3836}
3677 3837
3678my $_log_backtrace; 3838my $_log_backtrace;
3679 3839
3680sub _log_backtrace { 3840sub _log_backtrace {
3718# load additional modules 3878# load additional modules
3719use cf::pod; 3879use cf::pod;
3720 3880
3721END { cf::emergency_save } 3881END { cf::emergency_save }
3722 3882
3883evthread_start IO::AIO::poll_fileno;
3884
37231 38851
3724 3886

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