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Revision 1.346 by root, Tue Aug 28 19:38:40 2007 UTC vs.
Revision 1.435 by root, Thu May 29 03:33:20 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 249)) {
214 no strict 'refs'; 250 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 252}
217 253
218$Event::DIED = sub { 254$EV::DIED = sub {
219 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
220}; 256};
221 257
222############################################################################# 258#############################################################################
223 259
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 283 $d
248 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
249} 285}
250 286
251=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
252 288
253Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
254 290
255=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
256 292
257Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
258 294
259=cut 295=cut
260 296
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 298
263sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
265 301
266=item cf::lock_wait $string 302=item cf::lock_wait $string
267 303
268Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
269 305
272Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
275returned. 311returned.
276 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
277Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
279 318
280=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
281 320
282Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
283 322
284=cut 323=cut
285 324
286our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
287 327
288sub lock_wait($) { 328sub lock_wait($) {
289 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
290 335
291 # wait for lock, if any 336 # wait for lock, if any
292 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 339 Coro::schedule;
300 345
301 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
302 lock_wait $key; 347 lock_wait $key;
303 348
304 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
305 351
306 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
309 } 356 }
310} 357}
311 358
314 361
315 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
316} 363}
317 364
318sub freeze_mainloop { 365sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
320 367
321 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 369}
323 }; 370
324 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
325 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
326} 384}
327 385
328=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
329 387
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 399our @SLOT_QUEUE;
342our $SLOT_QUEUE; 400our $SLOT_QUEUE;
343 401
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
346 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
347 407
348 while () { 408 while () {
349 next_job: 409 next_job:
350 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
358 } 418 }
359 } 419 }
360 } 420 }
361 421
362 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 425 $signal->wait;
366 } else { 426 } else {
367 Coro::schedule; 427 Coro::schedule;
368 } 428 }
369 } 429 }
370}; 430};
371 431
372sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
373 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
374 436
375 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
377 439
391 453
392BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
393 455
394=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
395 457
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 461acceptable.
400 462
401If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
407 469
408sub sync_job(&) { 470sub sync_job(&) {
409 my ($job) = @_; 471 my ($job) = @_;
410 472
411 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 474 my $time = EV::time;
413 475
414 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
416 478
417 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 480
419 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
420 482
421 my $busy = 1; 483 my $busy = 1;
422 my @res; 484 my @res;
423 485
424 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 488 @res = eval { $job->() };
426 warn $@ if $@; 489 warn $@ if $@;
427 undef $busy; 490 undef $busy;
428 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
429 492
430 while ($busy) { 493 while ($busy) {
431 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
432 } 498 }
499 }
433 500
434 $time = Event::time - $time; 501 my $time = EV::time - $time;
435 502
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
440 504
441 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
442 } else { 506 } else {
443 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
444 508
469=item fork_call { }, $args 533=item fork_call { }, $args
470 534
471Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
475 539
476=cut 540=cut
477 541
478sub fork_call(&@) { 542sub fork_call(&@) {
479 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
480 544
481 # we seemingly have to make a local copy of the whole thing, 545 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 546 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 547 # TODO: investigate and fix (likely this will be rather laborious)
484 548
485 my @res = Coro::Util::fork_eval { 549 my @res = Coro::Util::fork_eval {
486 reset_signals; 550 reset_signals;
487 &$cb 551 &$cb
488 }, @args; 552 }, @args;
489 553
490 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
491} 555}
492 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
493=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
494 585
495Returns a single value from the environment database. 586Returns a single value from the environment database.
496 587
497=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
498 589
499Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
502=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
503 616
504our $DB; 617our $DB;
505 618
506sub db_init { 619sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 620 cf::sync_job {
511 eval { 621 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 622 };
521} 623}
522 624
523sub db_get($$) { 625sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
525 627
629attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
631 733
632In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 736Deliantra).
635 737
636=over 4 738=over 4
637 739
638=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
639 741
921 } 1023 }
922 1024
923 0 1025 0
924} 1026}
925 1027
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1029
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1031
930Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
931 1033
937 1039
938=cut 1040=cut
939 1041
940############################################################################# 1042#############################################################################
941# object support 1043# object support
942#
943 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
944sub _can_merge { 1078sub _can_merge {
945 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
946 1080
947 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1082
951 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
952} 1085}
953 1086
954sub reattach { 1087sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1089 my ($obj) = @_;
978cf::attachable->attach ( 1111cf::attachable->attach (
979 prio => -1000000, 1112 prio => -1000000,
980 on_instantiate => sub { 1113 on_instantiate => sub {
981 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
982 1115
983 $data = from_json $data; 1116 $data = decode_json $data;
984 1117
985 for (@$data) { 1118 for (@$data) {
986 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
987 1120
988 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1137sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1006 1139
1007 sync_job { 1140 sync_job {
1008 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1011 1145
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1150 aio_close $fh;
1017 1151
1018 if (@$objs) { 1152 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1158 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1160 }
1027 } else { 1161 } else {
1028 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1029 } 1163 }
1034 } 1168 }
1035 } else { 1169 } else {
1036 aio_unlink $filename; 1170 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1038 } 1172 }
1039 } 1173 };
1040} 1174}
1041 1175
1042sub object_freezer_as_string { 1176sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1044 1178
1056 or return; 1190 or return;
1057 1191
1058 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1194 or return;
1195
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1062 } 1198 }
1063 1199
1200 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1066 return ($data, $av); 1204 ($data, $av)
1067} 1205}
1068 1206
1069=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1070 1208
1071=over 4 1209=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1222 1360
1223 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1362 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1364 }
1228 1365
1229 warn $msg; 1366 warn $msg;
1230 } 1367 }
1231 1368
1256use Coro::AIO; 1393use Coro::AIO;
1257 1394
1258=head3 cf::player 1395=head3 cf::player
1259 1396
1260=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1261 1412
1262=item cf::player::find $login 1413=item cf::player::find $login
1263 1414
1264Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1265 1416
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1456
1306 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1309 } 1466 }
1310 } 1467 }
1311} 1468}
1312 1469
1320 1477
1321 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1322 1479
1323 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1325 1484
1326 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1327 cf::cede_to_tick; 1486 cf::cede_to_tick;
1328} 1487}
1329 1488
1365 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367 1526
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1372 1533
1373 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1571 or return [];
1411 1572
1412 my @logins; 1573 my @logins;
1413 1574
1414 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1418 1585
1419 utf8::decode $login; 1586 utf8::decode $login;
1420 push @logins, $login; 1587 push @logins, $login;
1421 } 1588 }
1422 1589
1455 1622
1456Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1457 1624
1458=cut 1625=cut
1459 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1460sub expand_cfpod { 1638sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1462 1640
1463 # escape & and < 1641 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1642
1467 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1468 1646
1469 1 while 1647 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1652 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1476 $self->gender ? $2 : $1 1654 (?:
1477 }ge 1655 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1656 | < $interior >
1479 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1480 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1680 "")
1484 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1486 1692
1693 for ($xml) {
1487 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1489 1696
1490 # compress some whitespace 1697 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1495 1703
1496 $_ 1704 $xml
1497} 1705}
1706
1707no re 'eval';
1498 1708
1499sub hintmode { 1709sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1711 $_[0]{hintmode}
1502} 1712}
1574our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1576 1786
1577sub generate_random_map { 1787sub generate_random_map {
1578 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1579 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1793 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1918
1706# the temporary/swap location 1919# the temporary/swap location
1707sub save_path { 1920sub save_path {
1708 my ($self) = @_; 1921 my ($self) = @_;
1709 1922
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1712} 1925}
1713 1926
1714# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1715sub uniq_path { 1928sub uniq_path {
1716 my ($self) = @_; 1929 my ($self) = @_;
1717 1930
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1720} 1933}
1721 1934
1722# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1723# all maps in C++... 1936# all maps in C++...
1746 1959
1747sub load_header_from($) { 1960sub load_header_from($) {
1748 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1749 1962
1750 utf8::encode $path; 1963 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1756 1972
1757 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1758 1974
1759 1 1975 1
1760} 1976}
1814sub find { 2030sub find {
1815 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1816 2032
1817 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1818 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1820 2037
1821 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1823 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1824 or return; 2043 or return;
1825 2044
1826 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1827 2046
1829 or return; 2048 or return;
1830 2049
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1834 $map->reset; 2055 $map->reset;
1835 undef $guard;
1836 return find $path; 2056 return find $path;
1837 } 2057 }
1838 2058
1839 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1840 } 2060 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1850 2070
1851 my $path = $self->{path}; 2071 my $path = $self->{path};
1852 2072
1853 { 2073 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2075
2076 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2078
1859 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1860 2080
1861 $self->alloc; 2081 $self->alloc;
1862 2082
1863 $self->pre_load; 2083 $self->pre_load;
1864 cf::cede_to_tick; 2084 cf::cede_to_tick;
1865 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1867 or return; 2089 or return;
1868 2090
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1870 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1871 2093
1872 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2095 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2098 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1877 } 2102 }
1878 } 2103 }
2104
2105 $f->resolve_delayed_derefs;
1879 2106
1880 cf::cede_to_tick; 2107 cf::cede_to_tick;
1881 # now do the right thing for maps 2108 # now do the right thing for maps
1882 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1895 } 2122 }
1896 2123
1897 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1899 2126
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2128 }
1902 2129
1903 $self->post_load; 2130 $self->post_load;
1904} 2131}
1905 2132
1963 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
1964 2191
1965 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1966 2193
1967 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2196 }
1970 2197
1971 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
1972 2199
1973 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1974 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2205 if (my $map = find $k) {
1977 $map->load if $v; 2206 $map->load if $v;
1978 } 2207 }
2004 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2005 2234
2006 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2007 2236
2008 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2010 }; 2240 };
2241
2242 cf::get_slot 0.02;
2011 2243
2012 if ($uniq) { 2244 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2247 } else {
2024 $self->save; 2256 $self->save;
2025 2257
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2259
2028 return if $self->players; 2260 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2031 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2268 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2269}
2035 2270
2036sub reset_at { 2271sub reset_at {
2037 my ($self) = @_; 2272 my ($self) = @_;
2038 2273
2070 if $uniq; 2305 if $uniq;
2071 } 2306 }
2072 2307
2073 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2074 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2312 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2313
2079 $self->unlink_save; 2314 $self->unlink_save;
2080 $self->destroy; 2315 $self->destroy;
2081} 2316}
2082 2317
2083my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
2084 2319
2085sub nuke { 2320sub nuke {
2086 my ($self) = @_; 2321 my ($self) = @_;
2087 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2088 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2089 2327
2090 $self->unlink_save; 2328 $self->unlink_save;
2091 2329
2092 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2335
2098 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2099 2338
2100 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2101} 2340}
2102 2341
2103=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2145 2384
2146sub unique_maps() { 2385sub unique_maps() {
2147 [ 2386 [
2148 map { 2387 map {
2149 utf8::decode $_; 2388 utf8::decode $_;
2150 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2151 ? normalise $_ 2392 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2394 ]
2155} 2395}
2156 2396
2157package cf;
2158
2159=back 2397=back
2160 2398
2161=head3 cf::object 2399=head3 cf::object
2162 2400
2163=cut 2401=cut
2166 2404
2167=over 4 2405=over 4
2168 2406
2169=item $ob->inv_recursive 2407=item $ob->inv_recursive
2170 2408
2171Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2172 2411
2173=cut 2412=cut
2174 2413
2175sub inv_recursive_; 2414sub inv_recursive_;
2176sub inv_recursive_ { 2415sub inv_recursive_ {
2179 2418
2180sub inv_recursive { 2419sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2182} 2421}
2183 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2184package cf; 2451package cf;
2185 2452
2186=back 2453=back
2187 2454
2188=head3 cf::object::player 2455=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2463dialogue with the given NPC character.
2197 2464
2198=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2199 2480
2200# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2482# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2498
2218 } else { 2499 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2502 }
2222 } 2503 }
2223} 2504}
2224 2505
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2628
2348 $self->enter_link; 2629 $self->enter_link;
2349 2630
2350 (async { 2631 (async {
2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2351 my $map = eval { 2653 my $map = eval {
2352 my $map = cf::map::find $path; 2654 my $map = defined $path ? cf::map::find $path : undef;
2353 2655
2354 if ($map) { 2656 if ($map) {
2355 $map = $map->customise_for ($self); 2657 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2658 $map = $check->($map) if $check && $map;
2357 } else { 2659 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2661 }
2360 2662
2361 $map 2663 $map
2362 }; 2664 };
2363 2665
2399} 2701}
2400 2702
2401sub prepare_random_map { 2703sub prepare_random_map {
2402 my ($exit) = @_; 2704 my ($exit) = @_;
2403 2705
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2708 # that depends on the exit object
2409 2709
2410 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2712 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2417 } 2719 }
2418 2720
2419 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2420 2722
2421 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2424 2726
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2729 undef $fh;
2428 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2429 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2432 } 2738 }
2433} 2739}
2434 2740
2435sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2437 2743
2438 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2439 2745
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2746 $self->enter_link;
2452 2747
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2748 (async {
2458 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
2459 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2460 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2461 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2462 1; 2772 1
2463 }) { 2773 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2465 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2499 2809
2500=cut 2810=cut
2501 2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2502sub cf::client::send_msg { 2870sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2872
2505 $msg = $self->pl->expand_cfpod ($msg); 2873 $msg = $self->pl->expand_cfpod ($msg);
2506 2874
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2509 if (ref $channel) { 2886 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2887 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2888 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2889 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2514 } 2892 }
2515 2893
2516 $channel = $channel->{id}; 2894 $channel = $channel->{id};
2517 } 2895 }
2518 2896
2730=pod 3108=pod
2731 3109
2732The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2733 3111
2734 cf::object 3112 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3113 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3114 insert remove name archname title slaying race decrease split
2737 3115
2738 cf::object::player 3116 cf::object::player
2739 player 3117 player
2740 3118
2741 cf::player 3119 cf::player
2746 3124
2747=cut 3125=cut
2748 3126
2749for ( 3127for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3129 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3130 decrease split destroy)],
2753 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2756) { 3134) {
2757 no strict 'refs'; 3135 no strict 'refs';
2833# the server's init and main functions 3211# the server's init and main functions
2834 3212
2835sub load_facedata($) { 3213sub load_facedata($) {
2836 my ($path) = @_; 3214 my ($path) = @_;
2837 3215
3216 # HACK to clear player env face cache, we need some signal framework
3217 # for this (global event?)
3218 %ext::player_env::MUSIC_FACE_CACHE = ();
3219
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3221
2840 warn "loading facedata from $path\n"; 3222 warn "loading facedata from $path\n";
2841 3223
2842 my $facedata; 3224 my $facedata;
2858 { 3240 {
2859 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
2860 3242
2861 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
2863 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3250
2868 cf::cede_to_tick; 3251 cf::cede_to_tick;
2869 } 3252 }
2870 3253
2871 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
2873 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
2874 or next; 3258 or next;
3259
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3263 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3282 {
2898 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
2901 3286
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3290 my $data;
2907 3291
2908 if ($info->{type} & 1) { 3292 if ($info->{type} & 1) {
2909 # prepend meta info 3293 # prepend meta info
2910 3294
2911 my $meta = $enc->encode ({ 3295 my $meta = $enc->encode ({
2912 name => $name, 3296 name => $name,
2913 %{ $info->{meta} || {} }, 3297 %{ $info->{meta} || {} },
2914 }); 3298 });
2915 3299
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
2917 } else { 3307 } else {
2918 $data = $info->{data}; 3308 $RESOURCE{$name} = $info;
2919 } 3309 }
2920 3310
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3311 cf::cede_to_tick;
2925 } 3312 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3316
2946 1 3317 1
2947} 3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
2948 3339
2949register_exticmd fx_want => sub { 3340register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3341 my ($ns, $want) = @_;
2951 3342
2952 while (my ($k, $v) = each %$want) { 3343 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3344 $ns->fx_want ($k, $v);
2954 } 3345 }
2955}; 3346};
2956 3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
2957sub reload_regions { 3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
2958 load_resource_file "$MAPDIR/regions" 3363 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3364 or die "unable to load regions file\n";
2960 3365
2961 for (cf::region::list) { 3366 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3367 $_->{match} = qr/$_->{match}/
2970} 3375}
2971 3376
2972sub reload_archetypes { 3377sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3380}
2981 3381
2982sub reload_treasures { 3382sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
2985} 3385}
2986 3386
2987sub reload_resources { 3387sub reload_resources {
2988 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
2989 3389
3390 reload_facedata;
3391 reload_archetypes;
2990 reload_regions; 3392 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3393 reload_treasures;
2995 3394
2996 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
2997} 3396}
2998 3397
2999sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 evthread_start IO::AIO::poll_fileno;
3402
3000 reload_resources; 3403 reload_resources;
3001} 3404}
3002 3405
3003sub reload_config { 3406sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3408 or return;
3006 3409
3007 local $/; 3410 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3009 3412
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3414
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3024sub main { 3427sub main {
3025 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3431 (async {
3029 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3031 }; 3435 };
3032 3436
3437 {
3438 my $guard = freeze_mainloop;
3033 reload_config; 3439 reload_config;
3034 db_init; 3440 db_init;
3035 load_extensions; 3441 load_extensions;
3036 3442
3037 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3038 Event::loop; 3446 EV::loop;
3039} 3447}
3040 3448
3041############################################################################# 3449#############################################################################
3042# initialisation and cleanup 3450# initialisation and cleanup
3043 3451
3044# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3045BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3054 },
3055 ); 3458 };
3056 } 3459 }
3057} 3460}
3058 3461
3059sub write_runtime { 3462sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3061 3464
3062 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3064 3467
3090 and return; 3493 and return;
3091 3494
3092 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3093 3496
3094 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3095} 3541}
3096 3542
3097sub emergency_save() { 3543sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3099 3545
3105 # and maps saved/destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3557 $pl->save;
3111 } 3558 }
3112 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
3113 3560
3114 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
3120 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3121 3568
3122 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3125 }; 3576 };
3126 3577
3127 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3128} 3579}
3129 3580
3144 warn "reloading..."; 3595 warn "reloading...";
3145 3596
3146 warn "entering sync_job"; 3597 warn "entering sync_job";
3147 3598
3148 cf::sync_job { 3599 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3601 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3152 3603
3153 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3606
3156 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3157
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162 3608
3163 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3164 for (;;) { 3610 for (;;) {
3165 BDB::flush; 3611 BDB::flush;
3166 IO::AIO::flush; 3612 IO::AIO::flush;
3167 Coro::cede; 3613 Coro::cede_notself;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
3169 warn "iterate..."; 3615 warn "iterate...";
3170 } 3616 }
3171 3617
3172 ++$RELOAD; 3618 ++$RELOAD;
3248 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3249 3695
3250 1 3696 1
3251 } or do { 3697 } or do {
3252 warn $@; 3698 warn $@;
3253 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3700 };
3256 3701
3257 warn "reloaded"; 3702 warn "reloaded";
3258}; 3703};
3259 3704
3261 3706
3262sub reload_perl() { 3707sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3265 3710
3266 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl; 3712 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3273 },
3274 ); 3714 };
3275} 3715}
3276 3716
3277register_command "reload" => sub { 3717register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3279 3719
3280 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3724 reload_perl;
3725 };
3283 } 3726 }
3284}; 3727};
3285 3728
3286unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3287 3730
3289 3732
3290our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3292 3735
3293sub wait_for_tick { 3736sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3738
3297 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3741 $signal->wait;
3300} 3742}
3301 3743
3302sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3746
3306 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3749 $signal->wait;
3309} 3750}
3310 3751
3311 my $min = 1e6;#d# 3752sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3323 return; 3756 return;
3324 } 3757 }
3325 3758
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3329 3760
3330 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3763 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3334 or die; 3765 write_runtime_sync
3335 3766 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3767 };
3768 }
3352 3769
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3771 $sig->send;
3369 } 3772 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3774 $sig->send;
3372 } 3775 }
3373 3776
3374 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3779
3385 _post_tick; 3780 if (0) {
3386 3781 if ($NEXT_TICK) {
3387 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3388 }, 3786 }
3389); 3787}
3390 3788
3391{ 3789{
3392 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3791
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3402 3793 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3795
3418 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3802
3421 cf::sync_job { 3803 cf::sync_job {
3422 eval { 3804 eval {
3423 BDB::db_env_open 3805 BDB::db_env_open
3424 $DB_ENV, 3806 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3810 0666;
3429 3811
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3813 };
3435 3814
3436 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3816 };
3438 } 3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3439} 3828}
3440 3829
3441{ 3830{
3831 # configure IO::AIO
3832
3442 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3835 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3836}
3455 3837
3456my $_log_backtrace; 3838my $_log_backtrace;
3457 3839
3458sub _log_backtrace { 3840sub _log_backtrace {
3462 3844
3463 # limit the # of concurrent backtraces 3845 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3846 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3847 ++$_log_backtrace;
3466 async { 3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3467 my @bt = fork_call { 3851 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3852 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3855 or die "addr2line: $!";

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