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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC vs.
Revision 1.437 by root, Tue Jul 8 08:33:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.4 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 79our %EXT_MAP = (); # pluggable maps
43 80
81our $RELOAD; # number of reloads so far
44our @EVENT; 82our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 83
47our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
48our $TICK_WATCHER; 85our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 86our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 99our $NEXT_TICK;
52our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
53 106
54our %CFG; 107our %CFG;
55 108
56our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 110our $RUNTIME;
111our $NOW;
58 112
59our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 116
67# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
124
70binmode STDOUT; 125binmode STDOUT;
71binmode STDERR; 126binmode STDERR;
72 127
73# read virtual server time, if available 128# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
76 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
78} 133}
79 134
80mkdir cf::localdir; 135mkdir $_
81mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85 137
86our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
87 141
88############################################################################# 142#############################################################################
89 143
90=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
91 145
98=item $cf::RUNTIME 152=item $cf::RUNTIME
99 153
100The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 155every server tick.
102 156
103=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 160
105The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
107 165
108=item $cf::NOW 166=item $cf::NOW
109 167
110The time of the last (current) server tick. 168The time of the last (current) server tick.
111 169
112=item $cf::TICK 170=item $cf::TICK
113 171
114The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
115 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
116=item %cf::CFG 184=item %cf::CFG
117 185
118Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 187from wherever your confdir points to.
120 188
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
122 190
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
125processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
127 200
128=back 201=back
129 202
130=cut 203=cut
131 204
132BEGIN { 205BEGIN {
133 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
134 my $msg = join "", @_; 207 my $msg = join "", @_;
135 utf8::encode $msg;
136 208
137 $msg .= "\n" 209 $msg .= "\n"
138 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
139 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
140 LOG llevError, $msg; 214 LOG llevError, $msg;
141 }; 215 };
142} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
143 232
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 240
151# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 242# within the Safe compartment.
153for my $pkg (qw( 243for my $pkg (qw(
154 cf::global cf::attachable 244 cf::global cf::attachable
159)) { 249)) {
160 no strict 'refs'; 250 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 252}
163 253
164$Event::DIED = sub { 254$EV::DIED = sub {
165 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
166}; 256};
257
258#############################################################################
167 259
168=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
169 261
170=over 4 262=over 4
171 263
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 283 $d
192 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
193} 285}
194 286
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
198 288
199Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
200 290
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
209 292
210Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
211 294
212=cut 295=cut
213 296
214sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
216 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
217} 300sub decode_json($) { $json_coder->decode ($_[0]) }
218 301
219=item cf::lock_wait $string 302=item cf::lock_wait $string
220 303
221Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
222 305
225Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
228returned. 311returned.
229 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
230Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
232 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
233=cut 323=cut
234 324
235our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
236 327
237sub lock_wait($) { 328sub lock_wait($) {
238 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
239 335
240 # wait for lock, if any 336 # wait for lock, if any
241 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule; 339 Coro::schedule;
249 345
250 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
251 lock_wait $key; 347 lock_wait $key;
252 348
253 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
254 351
255 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
256 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
258 } 356 }
259} 357}
260 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
261sub freeze_mainloop { 365sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
263 367
264 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
265 $TICK_WATCHER->start; 369}
266 $WRITE_RUNTIME_WATCHER->start; 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
267 }; 429 }
268 $WRITE_RUNTIME_WATCHER->stop; 430};
269 $TICK_WATCHER->stop; 431
270 $guard 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
271} 444}
272 445
273=item cf::async { BLOCK } 446=item cf::async { BLOCK }
274 447
275Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
280 453
281BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
282 455
283=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
284 457
285The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
288 462
289If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
292fast or be very important. 466fast or be very important.
295 469
296sub sync_job(&) { 470sub sync_job(&) {
297 my ($job) = @_; 471 my ($job) = @_;
298 472
299 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
300 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
302 478
303 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 480
305 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
306 482
307 my $busy = 1; 483 my $busy = 1;
308 my @res; 484 my @res;
309 485
310 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 488 @res = eval { $job->() };
312 warn $@ if $@; 489 warn $@ if $@;
313 undef $busy; 490 undef $busy;
314 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
315 492
316 while ($busy) { 493 while ($busy) {
317 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
318 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
319 504
320 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
321 } else { 506 } else {
322 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
323 508
343 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
344 529
345 $coro 530 $coro
346} 531}
347 532
348sub write_runtime { 533=item fork_call { }, $args
349 my $runtime = cf::localdir . "/runtime";
350 534
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
352 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
353 539
354 my $value = $cf::RUNTIME + 90 + 10; 540=cut
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357 541
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0 542sub fork_call(&@) {
359 and return; 543 my ($cb, @args) = @_;
360 544
361 aio_fsync $fh 545 # we seemingly have to make a local copy of the whole thing,
362 and return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
363 548
364 close $fh 549 my @res = Coro::Util::fork_eval {
365 or return; 550 reset_signals;
551 &$cb
552 }, @args;
366 553
367 aio_rename "$runtime~", $runtime 554 wantarray ? @res : $res[-1]
368 and return; 555}
369 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
370 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
371} 720}
372 721
373=back 722=back
374 723
375=cut 724=cut
382attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
384 733
385In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+). 736Deliantra).
388 737
389=over 4 738=over 4
390 739
391=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
392 741
555 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
556 905
557 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
561 910
562 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
563 my $pkg = shift @arg; 912 my $pkg = shift @arg;
564 913
565 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
594 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
595 } 944 }
596 945
597 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
598 } else { 947 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
600 } 949 }
601 950
602 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
603} 952}
604 953
606 if (ref $_[0]) { 955 if (ref $_[0]) {
607 _object_attach @_; 956 _object_attach @_;
608 } else { 957 } else {
609 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
610 } 959 }
960 _recalc_want;
611}; 961};
612 962
613# all those should be optimised 963# all those should be optimised
614sub cf::attachable::detach { 964sub cf::attachable::detach {
615 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
618 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
619 reattach ($obj); 969 reattach ($obj);
620 } else { 970 } else {
621 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
622 } 972 }
973 _recalc_want;
623}; 974};
624 975
625sub cf::attachable::attached { 976sub cf::attachable::attached {
626 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
627 978
642 "; 993 ";
643 die if $@; 994 die if $@;
644} 995}
645 996
646our $override; 997our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 999
649sub override { 1000sub override {
650 $override = 1; 1001 $override = 1;
651 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
652} 1003}
653 1004
654sub do_invoke { 1005sub do_invoke {
655 my $event = shift; 1006 my $event = shift;
656 my $callbacks = shift; 1007 my $callbacks = shift;
657 1008
658 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
659 1010
660 local $override; 1011 local $override;
661 1012
662 for (@$callbacks) { 1013 for (@$callbacks) {
663 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
672 } 1023 }
673 1024
674 0 1025 0
675} 1026}
676 1027
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
678 1029
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 1031
681Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
682 1033
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
686 1037
687=back 1038=back
688 1039
689=cut 1040=cut
690 1041
691############################################################################# 1042#############################################################################
692# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
693 1086
694sub reattach { 1087sub reattach {
695 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
696 my ($obj) = @_; 1089 my ($obj) = @_;
697 1090
718cf::attachable->attach ( 1111cf::attachable->attach (
719 prio => -1000000, 1112 prio => -1000000,
720 on_instantiate => sub { 1113 on_instantiate => sub {
721 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
722 1115
723 $data = from_json $data; 1116 $data = decode_json $data;
724 1117
725 for (@$data) { 1118 for (@$data) {
726 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
727 1120
728 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
744sub object_freezer_save { 1137sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
746 1139
747 sync_job { 1140 sync_job {
748 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
749 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
751 1145
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
756 close $fh; 1150 aio_close $fh;
757 1151
758 if (@$objs) { 1152 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
761 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 1158 aio_close $fh;
765 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
766 } 1160 }
767 } else { 1161 } else {
768 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
769 } 1163 }
774 } 1168 }
775 } else { 1169 } else {
776 aio_unlink $filename; 1170 aio_unlink $filename;
777 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
778 } 1172 }
779 } 1173 };
780} 1174}
781 1175
782sub object_freezer_as_string { 1176sub object_freezer_as_string {
783 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
784 1178
796 or return; 1190 or return;
797 1191
798 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
800 or return; 1194 or return;
1195
801 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
802 } 1198 }
803 1199
1200 utf8::decode (my $decname = $filename);
804 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
805 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
806 return ($data, $av); 1204 ($data, $av)
807} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
808 1212
809############################################################################# 1213#############################################################################
810# command handling &c 1214# command handling &c
811 1215
812=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1230}
827 1231
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1233
830Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
831 1239
832If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
833called. 1241called.
834 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
835=cut 1254=cut
836 1255
837sub register_extcmd { 1256sub register_extcmd {
838 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
839 1258
840 $EXTCMD{$name} = $cb; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
841} 1266}
842 1267
843cf::player->attach ( 1268cf::player->attach (
844 on_command => sub { 1269 on_command => sub {
845 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
854 cf::override; 1279 cf::override;
855 }, 1280 },
856 on_extcmd => sub { 1281 on_extcmd => sub {
857 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
858 1283
859 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
860 1285
861 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
863 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
867 } else { 1301 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 } 1303 }
870 1304
871 cf::override; 1305 cf::override;
872 }, 1306 },
873); 1307);
874 1308
875sub load_extension {
876 my ($path) = @_;
877
878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
879 my $base = $1;
880 my $pkg = $1;
881 $pkg =~ s/[^[:word:]]/_/g;
882 $pkg = "ext::$pkg";
883
884 warn "... loading '$path' into '$pkg'\n";
885
886 open my $fh, "<:utf8", $path
887 or die "$path: $!";
888
889 my $source =
890 "package $pkg; use strict; use utf8;\n"
891 . "#line 1 \"$path\"\n{\n"
892 . (do { local $/; <$fh> })
893 . "\n};\n1";
894
895 unless (eval $source) {
896 my $msg = $@ ? "$path: $@\n"
897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 }
903 die $@;
904 }
905
906 push @EXTS, $pkg;
907}
908
909sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
910 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
911 next unless -r $ext; 1314 next unless -r $path;
912 eval { 1315
913 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
914 1 1372 }
915 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
916 } 1378 };
917} 1379}
918 1380
919############################################################################# 1381#############################################################################
920 1382
1383=back
1384
921=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
922 1386
923Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
924 1388
925=cut 1389=cut
930 1394
931=head3 cf::player 1395=head3 cf::player
932 1396
933=over 4 1397=over 4
934 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
935=item cf::player::find $login 1413=item cf::player::find $login
936 1414
937Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
938 1416
939=cut 1417=cut
940 1418
941sub playerdir($) { 1419sub playerdir($) {
942 cf::localdir 1420 "$PLAYERDIR/"
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947} 1422}
948 1423
949sub path($) { 1424sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951 1426
952 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
953} 1428}
954 1429
955sub find_active($) { 1430sub find_active($) {
956 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
970 my $login = $_[0]; 1445 my $login = $_[0];
971 1446
972 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
973 1448
974 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
976 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
977 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
978 } 1466 }
979 } 1467 }
980} 1468}
981 1469
990 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
991 1479
992 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
994 1482
1483 cf::get_slot 0.01;
1484
995 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
996 Coro::cede; 1486 cf::cede_to_tick;
997} 1487}
998 1488
999sub new($) { 1489sub new($) {
1000 my ($login) = @_; 1490 my ($login) = @_;
1001 1491
1007 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1008 1498
1009 $self 1499 $self
1010} 1500}
1011 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1012=item $pl->quit_character 1512=item $pl->quit_character
1013 1513
1014Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1016 1516
1017=cut 1517=cut
1018 1518
1019sub quit_character { 1519sub quit_character {
1020 my ($pl) = @_; 1520 my ($pl) = @_;
1021 1521
1522 my $name = $pl->ob->name;
1523
1022 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024 1526
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1029 1533
1030 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1035 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1036} 1560}
1037 1561
1038=item cf::player::list_logins 1562=item cf::player::list_logins
1039 1563
1040Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1042 1566
1043=cut 1567=cut
1044 1568
1045sub list_logins { 1569sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1047 or return []; 1571 or return [];
1048 1572
1049 my @logins; 1573 my @logins;
1050 1574
1051 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1055 1585
1056 utf8::decode $login; 1586 utf8::decode $login;
1057 push @logins, $login; 1587 push @logins, $login;
1058 } 1588 }
1059 1589
1067 1597
1068=cut 1598=cut
1069 1599
1070sub maps($) { 1600sub maps($) {
1071 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1072 1604
1073 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1074 or return; 1606 or return;
1075 1607
1076 my @paths; 1608 my @paths;
1078 for (@$files) { 1610 for (@$files) {
1079 utf8::decode $_; 1611 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1082 1614
1083 s/\.map$//; 1615 push @paths, cf::map::normalise "~$pl/$_";
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 } 1616 }
1086 1617
1087 \@paths 1618 \@paths
1088} 1619}
1089 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1090=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1091 1715
1092Sends an ext reply to the player. 1716Sends an ext reply to the player.
1093 1717
1094=cut 1718=cut
1095 1719
1096sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1097 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1098 1722
1099 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102} 1724}
1103 1725
1104package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1105 1766
1106=back 1767=back
1107
1108 1768
1109=head3 cf::map 1769=head3 cf::map
1110 1770
1111=over 4 1771=over 4
1112 1772
1124our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1126 1786
1127sub generate_random_map { 1787sub generate_random_map {
1128 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1129 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map ( 1793 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1167 my ($self, $merge) = @_; 1830 my ($self, $merge) = @_;
1168 1831
1169 # we have to keep some variables in memory intact 1832 # we have to keep some variables in memory intact
1170 local $self->{path}; 1833 local $self->{path};
1171 local $self->{load_path}; 1834 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174 1835
1175 $self->SUPER::thawer_merge ($merge); 1836 $self->SUPER::thawer_merge ($merge);
1176} 1837}
1177 1838
1178sub normalise { 1839sub normalise {
1179 my ($path, $base) = @_; 1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1180 1845
1181 # map plan: 1846 # map plan:
1182 # 1847 #
1183 # /! non-realised random map exit (special hack!) 1848 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched 1849 # {... are special paths that are not being touched
1221 $self->init; # pass $1 etc. 1886 $self->init; # pass $1 etc.
1222 return $self; 1887 return $self;
1223 } 1888 }
1224 } 1889 }
1225 1890
1226 Carp::carp "unable to resolve path '$path'."; 1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1227 () 1892 ()
1228} 1893}
1229 1894
1230sub init { 1895sub init {
1231 my ($self) = @_; 1896 my ($self) = @_;
1246 1911
1247# the original (read-only) location 1912# the original (read-only) location
1248sub load_path { 1913sub load_path {
1249 my ($self) = @_; 1914 my ($self) = @_;
1250 1915
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1916 "$MAPDIR/$self->{path}.map"
1252} 1917}
1253 1918
1254# the temporary/swap location 1919# the temporary/swap location
1255sub save_path { 1920sub save_path {
1256 my ($self) = @_; 1921 my ($self) = @_;
1257 1922
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1924 "$TMPDIR/$path.map"
1260} 1925}
1261 1926
1262# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1263sub uniq_path { 1928sub uniq_path {
1264 my ($self) = @_; 1929 my ($self) = @_;
1265 1930
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1932 "$UNIQUEDIR/$path"
1268} 1933}
1269 1934
1270# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1271# all maps in C++... 1936# all maps in C++...
1272sub change_all_map_light { 1937sub change_all_map_light {
1274 1939
1275 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1277} 1942}
1278 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1279sub unlink_save { 1952sub unlink_save {
1280 my ($self) = @_; 1953 my ($self) = @_;
1281 1954
1282 utf8::encode (my $save = $self->save_path); 1955 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 1959
1287sub load_header_from($) { 1960sub load_header_from($) {
1288 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1289 1962
1290 utf8::encode $path; 1963 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1292 or return; 1965 or return;
1293 1966
1294 $self->_load_header ($path) 1967 $self->_load_header ($f)
1295 or return; 1968 or return;
1296 1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1972
1297 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1298 1974
1299 1 1975 1
1300} 1976}
1301 1977
1302sub load_orig { 1978sub load_header_orig {
1303 my ($self) = @_; 1979 my ($self) = @_;
1304 1980
1305 $self->load_header_from ($self->load_path) 1981 $self->load_header_from ($self->load_path)
1306} 1982}
1307 1983
1308sub load_temp { 1984sub load_header_temp {
1309 my ($self) = @_; 1985 my ($self) = @_;
1310 1986
1311 $self->load_header_from ($self->save_path) 1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
1312} 2007}
1313 2008
1314sub load_header { 2009sub load_header {
1315 my ($self) = @_; 2010 my ($self) = @_;
1316 2011
1317 if ($self->load_temp) { 2012 if ($self->load_header_temp) {
1318 $self->last_access ((delete $self->{last_access}) 2013 $self->prepare_temp;
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else { 2014 } else {
1324 $self->load_orig 2015 $self->load_header_orig
1325 or return; 2016 or return;
1326 2017 $self->prepare_orig;
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 } 2018 }
2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
1332 2025
1333 1 2026 1
1334} 2027}
1335 2028
1336sub find; 2029sub find;
1337sub find { 2030sub find {
1338 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1339 2032
1340 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1341 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1342 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1343 2037
1344 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1345 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1346 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1347 or return; 2043 or return;
1348 2044
1349 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1350 2046
1351 $map->load_header 2047 $map->load_header
1352 or return; 2048 or return;
1353 2049
1354 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1355 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1357 $map->reset; 2055 $map->reset;
1358 undef $guard;
1359 $map = find $path 2056 return find $path;
1360 or return;
1361 } 2057 }
1362 2058
1363 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1364 } 2060 }
1365} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1366 2065
1367sub load { 2066sub load {
1368 my ($self) = @_; 2067 my ($self) = @_;
1369 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1370 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1371 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1372 2075
2076 return unless $self->valid;
1373 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1374 2078
1375 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1376 2080
1377 $self->alloc; 2081 $self->alloc;
1378 $self->_load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1379 or return; 2089 or return;
1380 2090
1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1382 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1383 2093
1384 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1385 utf8::encode $uniq; 2095 utf8::encode $uniq;
1386 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1387 $self->clear_unique_items; 2098 $self->clear_unique_items;
1388 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1389 } 2102 }
1390 } 2103 }
1391 2104
1392 Coro::cede; 2105 $f->resolve_delayed_derefs;
1393 2106
2107 cf::cede_to_tick;
1394 # now do the right thing for maps 2108 # now do the right thing for maps
1395 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1396
1397 unless ($self->{deny_activate}) {
1398 $self->decay_objects;
1399 $self->fix_auto_apply;
1400 $self->update_buttons;
1401 Coro::cede;
1402 $self->set_darkness_map;
1403 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1404 unless $self->difficulty; 2111 unless $self->difficulty;
1405 Coro::cede; 2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1406 $self->activate; 2121 $self->activate;
1407 } 2122 }
1408 2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
1409 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
1410} 2131}
1411 2132
1412sub customise_for { 2133sub customise_for {
1413 my ($self, $ob) = @_; 2134 my ($self, $ob) = @_;
1414 2135
1415 return find "~" . $ob->name . "/" . $self->{path} 2136 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player; 2137 if $self->per_player;
1417 2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
1418 $self 2142 $self
1419} 2143}
1420 2144
1421# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1422sub load_diag { 2146sub load_neighbours {
1423 my ($map) = @_; 2147 my ($map) = @_;
1424 2148
1425 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1426 2150
1427 for (0 .. 3) { 2151 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1429 or next; 2153 or next;
1430 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1431 or next; 2155 or next;
1432 $neigh->load; 2156 $neigh->load;
1433 2157
2158 push @neigh,
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 } 2161 }
1437 2162
1438 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1439 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1440 or next; 2166 or next;
1441 $neigh->load; 2167 $neigh->load;
1442 } 2168 }
1443} 2169}
1444 2170
1449} 2175}
1450 2176
1451sub do_load_sync { 2177sub do_load_sync {
1452 my ($map) = @_; 2178 my ($map) = @_;
1453 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1454 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1455} 2184}
1456 2185
1457our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef; 2187our $MAP_PREFETCHER = undef;
1459 2188
1460sub find_async { 2189sub find_async {
1461 my ($path, $origin) = @_; 2190 my ($path, $origin, $load) = @_;
1462 2191
1463 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1464 2193
1465 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1467 } 2196 }
1468 2197
1469 undef $MAP_PREFETCH{$path}; 2198 $MAP_PREFETCH{$path} |= $load;
2199
1470 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1471 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1473 my $map = find $path 2205 if (my $map = find $k) {
1474 or next;
1475 $map->load; 2206 $map->load if $v;
2207 }
1476 2208
1477 delete $MAP_PREFETCH{$path}; 2209 delete $MAP_PREFETCH{$k};
1478 } 2210 }
1479 } 2211 }
1480 undef $MAP_PREFETCHER; 2212 undef $MAP_PREFETCHER;
1481 }; 2213 };
2214 $MAP_PREFETCHER->prio (6);
1482 2215
1483 () 2216 ()
1484} 2217}
1485 2218
1486sub save { 2219sub save {
1487 my ($self) = @_; 2220 my ($self) = @_;
1488 2221
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2223
1491 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1492 2225
1493 return unless $self->dirty; 2226 return unless $self->dirty;
1494 2227
1500 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1501 2234
1502 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1503 2236
1504 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1506 }; 2240 };
2241
2242 cf::get_slot 0.02;
1507 2243
1508 if ($uniq) { 2244 if ($uniq) {
1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2247 } else {
1517 my ($self) = @_; 2253 my ($self) = @_;
1518 2254
1519 # save first because save cedes 2255 # save first because save cedes
1520 $self->save; 2256 $self->save;
1521 2257
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2259
1524 return if $self->players; 2260 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1527 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2268 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2269}
1531 2270
1532sub reset_at { 2271sub reset_at {
1533 my ($self) = @_; 2272 my ($self) = @_;
1534 2273
1535 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1538 2276
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2279
1552 my ($self) = @_; 2290 my ($self) = @_;
1553 2291
1554 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555 2293
1556 return if $self->players; 2294 return if $self->players;
1557 return if $self->isa ("ext::map_per_player");#d#
1558 2295
1559 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1560 2307
1561 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1562 2309
1563 $self->in_memory (cf::MAP_SWAPPED); 2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
1564 $self->clear; 2312 $self->clear;
1565
1566 $_->clear_links_to ($self) for values %cf::MAP;
1567 2313
1568 $self->unlink_save; 2314 $self->unlink_save;
1569 $self->destroy; 2315 $self->destroy;
1570} 2316}
1571 2317
1572my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1573 2319
1574sub nuke { 2320sub nuke {
1575 my ($self) = @_; 2321 my ($self) = @_;
1576 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
1577 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1578 2327
1579 $self->unlink_save; 2328 $self->unlink_save;
1580 2329
1581 bless $self, "cf::map"; 2330 bless $self, "cf::map";
1582 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
1583 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1584 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586 2335
1587 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
1588 2338
1589 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2340}
2341
2342=item $maps = cf::map::tmp_maps
2343
2344Returns an arrayref with all map paths of currently instantiated and saved
2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
2359
2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
1590} 2376}
1591 2377
1592=item cf::map::unique_maps 2378=item cf::map::unique_maps
1593 2379
1594Returns an arrayref of paths of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1595instantiated unique items. May block. 2381instantiated unique items. May block.
1596 2382
1597=cut 2383=cut
1598 2384
1599sub unique_maps() { 2385sub unique_maps() {
1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1601 or return; 2387 map {
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_; 2388 utf8::decode $_;
1607 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1608 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1609 2391 ? ()
1610 s/\.map$//; 2392 : normalise $_
1611 push @paths, $_; 2393 } @{ aio_readdir $UNIQUEDIR or [] }
1612 } 2394 ]
1613
1614 \@paths
1615} 2395}
1616
1617package cf;
1618 2396
1619=back 2397=back
1620 2398
1621=head3 cf::object 2399=head3 cf::object
1622 2400
1626 2404
1627=over 4 2405=over 4
1628 2406
1629=item $ob->inv_recursive 2407=item $ob->inv_recursive
1630 2408
1631Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1632 2411
1633=cut 2412=cut
1634 2413
1635sub inv_recursive_; 2414sub inv_recursive_;
1636sub inv_recursive_ { 2415sub inv_recursive_ {
1639 2418
1640sub inv_recursive { 2419sub inv_recursive {
1641 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1642} 2421}
1643 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1644package cf; 2451package cf;
1645 2452
1646=back 2453=back
1647 2454
1648=head3 cf::object::player 2455=head3 cf::object::player
1654Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1655can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1656dialogue with the given NPC character. 2463dialogue with the given NPC character.
1657 2464
1658=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1659 2480
1660# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1661# with dialog boxes. 2482# with dialog boxes.
1662#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1663sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1665 2486
1666 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1667 2488
1668 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1669 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1670 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1671 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1672 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1673 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1674} 2514}
1675 2515
1676=item $player_object->may ("access") 2516=item $player_object->may ("access")
1677 2517
1678Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1710=cut 2550=cut
1711 2551
1712sub link_map { 2552sub link_map {
1713 unless ($LINK_MAP) { 2553 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}" 2554 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1716 $LINK_MAP->load; 2556 $LINK_MAP->load;
1717 } 2557 }
1718 2558
1719 $LINK_MAP 2559 $LINK_MAP
1720} 2560}
1725 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1726 2566
1727 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728 2568
1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1730 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1731 2571
1732 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1733} 2573}
1734 2574
1735sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1736 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1737 2579
1738 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1739 2581
1740 unless ($map) { 2582 unless ($map) {
1741 # restore original map position 2583 # restore original map position
1755 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1756 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1757 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1758 2600
1759 $map->load; 2601 $map->load;
1760 $map->load_diag; 2602 $map->load_neighbours;
1761 2603
1762 return unless $self->contr->active; 2604 return unless $self->contr->active;
1763 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1764 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1765} 2609}
1766 2610
1767cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1768 on_logout => sub {
1769 my ($pl) = @_;
1770 2612
1771 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1772 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1773 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1774 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1775 }; 2617be called at the end of this process.
1776 }
1777 },
1778 on_login => sub {
1779 my ($pl) = @_;
1780 2618
1781 # try to abort aborted map switching on player login :) 2619Note that $check will be called with a potentially non-loaded map, so if
1782 # should happen only on crashes 2620it needs a loaded map it has to call C<< ->load >>.
1783 if ($pl->ob->{_link_pos}) {
1784 $pl->ob->enter_link;
1785 (async {
1786 # we need this sleep as the login has a concurrent enter_exit running
1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1792 Coro::Timer::sleep 1;
1793 $pl->ob->leave_link;
1794 })->prio (2);
1795 }
1796 },
1797);
1798 2621
1799=item $player_object->goto ($path, $x, $y)
1800
1801=cut 2622=cut
2623
2624our $GOTOGEN;
1802 2625
1803sub cf::object::player::goto { 2626sub cf::object::player::goto {
1804 my ($self, $path, $x, $y) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
2628
2629 # do generation counting so two concurrent goto's will be executed in-order
2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1805 2631
1806 $self->enter_link; 2632 $self->enter_link;
1807 2633
1808 (async { 2634 (async {
1809 my $map = cf::map::find $path; 2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2656 my $map = eval {
2657 my $map = defined $path ? cf::map::find $path : undef;
2658
2659 if ($map) {
1810 $map = $map->customise_for ($self) if $map; 2660 $map = $map->customise_for ($self);
1811 2661 $map = $check->($map) if $check && $map;
1812# warn "entering ", $map->path, " at ($x, $y)\n" 2662 } else {
1813# if $map;
1814
1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2664 }
1816 2665
2666 $map
2667 };
2668
2669 if ($@) {
2670 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2671 LOG llevError | logBacktrace, Carp::longmess $@;
2672 }
2673
2674 if ($gen == $self->{_goto_generation}) {
2675 delete $self->{_goto_generation};
1817 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2677 }
2678
2679 $done->() if $done;
1818 })->prio (1); 2680 })->prio (1);
1819} 2681}
1820 2682
1821=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
1822 2684
1842} 2704}
1843 2705
1844sub prepare_random_map { 2706sub prepare_random_map {
1845 my ($exit) = @_; 2707 my ($exit) = @_;
1846 2708
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1848
1849 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
1850 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
1851 # that depends on the exit object 2711 # that depends on the exit object
1852 2712
1853 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
1854 2714
1855 if ($exit->map) { 2715 if ($exit->map) {
1856 $rmp->{region} = $exit->map->region_name; 2716 $rmp->{region} = $exit->region->name;
1857 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
1858 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
1859 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
1860 } 2722 }
1861 2723
1862 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
1863 2725
1864 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1865 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
1867 2729
1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1869 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh; 2732 undef $fh;
1871 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
1872 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
1873 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
1874 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
1875 } 2741 }
1876} 2742}
1877 2743
1878sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
1879 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
1881 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
1882 2748
1883 $self->enter_link; 2749 $self->enter_link;
1884 2750
1885 (async { 2751 (async {
1886 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
1887 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
1888 prepare_random_map $exit 2761 prepare_random_map $exit
1889 if $exit->slaying eq "/!"; 2762 if $exit->slaying eq "/!";
2763 }
1890 2764
1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
1893 2768
2769 $self->goto ($map, $x, $y);
2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
1894 1; 2775 1
1895 }) { 2776 }) {
1896 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
1897 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
1898 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
1899 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
1900 2781
1901 warn "ERROR in enter_exit: $@"; 2782 warn "ERROR in enter_exit: $@";
1902 $self->leave_link; 2783 $self->leave_link;
1903 } 2784 }
1904 })->prio (1); 2785 })->prio (1);
1917 2798
1918sub cf::client::send_drawinfo { 2799sub cf::client::send_drawinfo {
1919 my ($self, $text, $flags) = @_; 2800 my ($self, $text, $flags) = @_;
1920 2801
1921 utf8::encode $text; 2802 utf8::encode $text;
1922 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1923} 2804}
1924 2805
2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2807
2808Send a drawinfo or msg packet to the client, formatting the msg for the
2809client if neccessary. C<$type> should be a string identifying the type of
2810the message, with C<log> being the default. If C<$color> is negative, suppress
2811the message unless the client supports the msg packet.
2812
2813=cut
2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2873sub cf::client::send_msg {
2874 my ($self, $channel, $msg, $color, @extra) = @_;
2875
2876 $msg = $self->pl->expand_cfpod ($msg);
2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2909 } else {
2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2928 } else {
2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2930 $self->send_packet ("drawinfo $color $msg")
2931 }
2932 }
2933 }
2934}
2935
2936=item $client->ext_msg ($type, @msg)
2937
2938Sends an ext event to the client.
2939
2940=cut
2941
2942sub cf::client::ext_msg($$@) {
2943 my ($self, $type, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2948 push @msg, msgtype => "event_$type";
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2969}
1925 2970
1926=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
1927 2972
1928Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
1929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1931 2976
1932Queries can fail, so check the return code. Or don't, as queries will become 2977Queries can fail, so check the return code. Or don't, as queries will
1933reliable at some point in the future. 2978become reliable at some point in the future.
1934 2979
1935=cut 2980=cut
1936 2981
1937sub cf::client::query { 2982sub cf::client::query {
1938 my ($self, $flags, $text, $cb) = @_; 2983 my ($self, $flags, $text, $cb) = @_;
1946 utf8::encode $text; 2991 utf8::encode $text;
1947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1948 2993
1949 $self->send_packet ($self->{query_queue}[0][0]) 2994 $self->send_packet ($self->{query_queue}[0][0])
1950 if @{ $self->{query_queue} } == 1; 2995 if @{ $self->{query_queue} } == 1;
2996
2997 1
1951} 2998}
1952 2999
1953cf::client->attach ( 3000cf::client->attach (
3001 on_connect => sub {
3002 my ($ns) = @_;
3003
3004 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3005 },
1954 on_reply => sub { 3006 on_reply => sub {
1955 my ($ns, $msg) = @_; 3007 my ($ns, $msg) = @_;
1956 3008
1957 # this weird shuffling is so that direct followup queries 3009 # this weird shuffling is so that direct followup queries
1958 # get handled first 3010 # get handled first
1959 my $queue = delete $ns->{query_queue} 3011 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here 3012 or return; # be conservative, not sure how that can happen, but we saw a crash here
1961 3013
1962 (shift @$queue)->[1]->($msg); 3014 (shift @$queue)->[1]->($msg);
3015 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1963 3016
1964 push @{ $ns->{query_queue} }, @$queue; 3017 push @{ $ns->{query_queue} }, @$queue;
1965 3018
1966 if (@{ $ns->{query_queue} } == @$queue) { 3019 if (@{ $ns->{query_queue} } == @$queue) {
1967 if (@$queue) { 3020 if (@$queue) {
1969 } else { 3022 } else {
1970 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3023 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1971 } 3024 }
1972 } 3025 }
1973 }, 3026 },
3027 on_exticmd => sub {
3028 my ($ns, $buf) = @_;
3029
3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3031
3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
3040 if (my $cb = $EXTICMD{$type}) {
3041 @reply = $cb->($ns, @payload);
3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
3047 } else {
3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3049 }
3050
3051 cf::override;
3052 },
1974); 3053);
1975 3054
1976=item $client->async (\&cb) 3055=item $client->async (\&cb)
1977 3056
1978Create a new coroutine, running the specified callback. The coroutine will 3057Create a new coroutine, running the specified callback. The coroutine will
2019our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
2020our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
2021 3100
2022$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
2023 3102
2024$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
2025 3108
2026# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
2027 3110
2028=pod 3111=pod
2029 3112
2030The following fucntions and emthods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2031 3114
2032 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
2033 cf::object::player player 3119 cf::object::player
2034 cf::player peaceful 3120 player
2035 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
2036 3127
2037=cut 3128=cut
2038 3129
2039for ( 3130for (
2040 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy)],
2041 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2042 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2043 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2044) { 3137) {
2045 no strict 'refs'; 3138 no strict 'refs';
2116=back 3209=back
2117 3210
2118=cut 3211=cut
2119 3212
2120############################################################################# 3213#############################################################################
3214# the server's init and main functions
2121 3215
2122=head2 EXTENSION DATABASE SUPPORT 3216sub load_facedata($) {
3217 my ($path) = @_;
2123 3218
2124Crossfire maintains a very simple database for extension use. It can 3219 # HACK to clear player env face cache, we need some signal framework
2125currently store anything that can be serialised using Storable, which 3220 # for this (global event?)
2126excludes objects. 3221 %ext::player_env::MUSIC_FACE_CACHE = ();
2127 3222
2128The parameter C<$family> should best start with the name of the extension 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2129using it, it should be unique.
2130 3224
2131=over 4 3225 warn "loading facedata from $path\n";
2132 3226
2133=item $hashref = cf::db_get $family 3227 my $facedata;
3228 0 < aio_load $path, $facedata
3229 or die "$path: $!";
2134 3230
2135Return a hashref for use by the extension C<$family>, which can be 3231 $facedata = Coro::Storable::thaw $facedata;
2136modified. After modifications, you have to call C<cf::db_dirty> or
2137C<cf::db_sync>.
2138 3232
2139=item $value = cf::db_get $family => $key 3233 $facedata->{version} == 2
3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
2140 3235
2141Returns a single value from the database 3236 # patch in the exptable
2142 3237 $facedata->{resource}{"res/exp_table"} = {
2143=item cf::db_put $family => $hashref 3238 type => FT_RSRC,
2144 3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2145Stores the given family hashref into the database. Updates are delayed, if
2146you want the data to be synced to disk immediately, use C<cf::db_sync>.
2147
2148=item cf::db_put $family => $key => $value
2149
2150Stores the given C<$value> in the family hash. Updates are delayed, if you
2151want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_dirty
2154
2155Marks the database as dirty, to be updated at a later time.
2156
2157=item cf::db_sync
2158
2159Immediately write the database to disk I<if it is dirty>.
2160
2161=cut
2162
2163our $DB;
2164
2165{
2166 my $path = cf::localdir . "/database.pst";
2167
2168 sub db_load() {
2169 $DB = stat $path ? Storable::retrieve $path : { };
2170 }
2171
2172 my $pid;
2173
2174 sub db_save() {
2175 waitpid $pid, 0 if $pid;
2176 if (0 == ($pid = fork)) {
2177 $DB->{_meta}{version} = 1;
2178 Storable::nstore $DB, "$path~";
2179 rename "$path~", $path;
2180 cf::_exit 0 if defined $pid;
2181 }
2182 }
2183
2184 my $dirty;
2185
2186 sub db_sync() {
2187 db_save if $dirty;
2188 undef $dirty;
2189 }
2190
2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2192 db_sync;
2193 }); 3240 };
3241 cf::cede_to_tick;
2194 3242
2195 sub db_dirty() {
2196 $dirty = 1;
2197 $idle->start;
2198 } 3243 {
3244 my $faces = $facedata->{faceinfo};
2199 3245
2200 sub db_get($;$) { 3246 while (my ($face, $info) = each %$faces) {
2201 @_ >= 2 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2202 ? $DB->{$_[0]}{$_[1]}
2203 : ($DB->{$_[0]} ||= { })
2204 }
2205 3248
2206 sub db_put($$;$) { 3249 cf::face::set_visibility $idx, $info->{visibility};
2207 if (@_ >= 3) { 3250 cf::face::set_magicmap $idx, $info->{magicmap};
2208 $DB->{$_[0]}{$_[1]} = $_[2]; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2209 } else { 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2210 $DB->{$_[0]} = $_[1];
2211 }
2212 db_dirty;
2213 }
2214 3253
2215 cf::global->attach ( 3254 cf::cede_to_tick;
2216 prio => 10000,
2217 on_cleanup => sub {
2218 db_sync;
2219 }, 3255 }
2220 );
2221}
2222 3256
2223############################################################################# 3257 while (my ($face, $info) = each %$faces) {
2224# the server's main() 3258 next unless $info->{smooth};
2225 3259
2226sub cfg_load { 3260 my $idx = cf::face::find $face
3261 or next;
3262
3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3266 } else {
3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3268 }
3269
3270 cf::cede_to_tick;
3271 }
3272 }
3273
3274 {
3275 my $anims = $facedata->{animinfo};
3276
3277 while (my ($anim, $info) = each %$anims) {
3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
3279 cf::cede_to_tick;
3280 }
3281
3282 cf::anim::invalidate_all; # d'oh
3283 }
3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
3320 1
3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
3366 load_resource_file "$MAPDIR/regions"
3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
3373}
3374
3375sub reload_facedata {
3376 load_facedata "$DATADIR/facedata"
3377 or die "unable to load facedata\n";
3378}
3379
3380sub reload_archetypes {
3381 load_resource_file "$DATADIR/archetypes"
3382 or die "unable to load archetypes\n";
3383}
3384
3385sub reload_treasures {
3386 load_resource_file "$DATADIR/treasures"
3387 or die "unable to load treasurelists\n";
3388}
3389
3390sub reload_resources {
3391 warn "reloading resource files...\n";
3392
3393 reload_facedata;
3394 reload_archetypes;
3395 reload_regions;
3396 reload_treasures;
3397
3398 warn "finished reloading resource files\n";
3399}
3400
3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 reload_resources;
3407}
3408
3409sub reload_config {
2227 open my $fh, "<:utf8", cf::confdir . "/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
2228 or return; 3411 or return;
2229 3412
2230 local $/; 3413 local $/;
2231 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
2232 3415
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234 3417
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247sub main { 3430sub main {
2248 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2249 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 (async { 3434 (async {
2252 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
2253 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
2254 }; 3438 };
2255 3439
2256 cfg_load; 3440 {
2257 db_load; 3441 my $guard = freeze_mainloop;
3442 reload_config;
3443 db_init;
2258 load_extensions; 3444 load_extensions;
2259 3445
2260 $TICK_WATCHER->start; 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2261 Event::loop; 3449 EV::loop;
2262} 3450}
2263 3451
2264############################################################################# 3452#############################################################################
2265# initialisation and cleanup 3453# initialisation and cleanup
2266 3454
2267# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
2268BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
2275 },
2276 ); 3461 };
3462 }
3463}
3464
3465sub write_runtime_sync {
3466 my $runtime = "$LOCALDIR/runtime";
3467
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $runtime, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$runtime~", $runtime
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
2277 } 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
2278} 3544}
2279 3545
2280sub emergency_save() { 3546sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
2282 3548
2288 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3560 $pl->save;
2294 } 3561 }
2295 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
2296 3563
2297 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
2299 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3567 $map->valid or next;
2301 $map->save; 3568 $map->save;
2302 } 3569 }
2303 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3571
3572 warn "begin emergency database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
2304 }; 3579 };
2305 3580
2306 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
2307} 3582}
2308 3583
3584sub post_cleanup {
3585 my ($make_core) = @_;
3586
3587 warn Carp::longmess "post_cleanup backtrace"
3588 if $make_core;
3589}
3590
2309sub reload() { 3591sub do_reload_perl() {
2310 # can/must only be called in main 3592 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3593 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine"; 3594 warn "can only reload from main coroutine";
2313 return; 3595 return;
2314 } 3596 }
2315 3597
2316 warn "reloading..."; 3598 warn "reloading...";
2317 3599
2318 warn "cancelling server ticker"; 3600 warn "entering sync_job";
2319 $TICK_WATCHER->cancel;
2320 3601
3602 cf::sync_job {
3603 cf::write_runtime_sync; # external watchdog should not bark
2321 cf::emergency_save; 3604 cf::emergency_save;
3605 cf::write_runtime_sync; # external watchdog should not bark
2322 3606
2323 eval { 3607 warn "syncing database to disk";
3608 BDB::db_env_txn_checkpoint $DB_ENV;
3609
2324 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
2325
2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
2330 for (Event::all_watchers) {
2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2332 }
2333 3611
2334 warn "flushing outstanding aio requests"; 3612 warn "flushing outstanding aio requests";
2335 for (;;) { 3613 for (;;) {
3614 BDB::flush;
2336 IO::AIO::flush; 3615 IO::AIO::flush;
2337 Coro::cede; 3616 Coro::cede_notself;
2338 last unless IO::AIO::nreqs; 3617 last unless IO::AIO::nreqs || BDB::nreqs;
2339 warn "iterate..."; 3618 warn "iterate...";
2340 } 3619 }
3620
3621 ++$RELOAD;
2341 3622
2342 warn "cancelling all extension coros"; 3623 warn "cancelling all extension coros";
2343 $_->cancel for values %EXT_CORO; 3624 $_->cancel for values %EXT_CORO;
2344 %EXT_CORO = (); 3625 %EXT_CORO = ();
2345 3626
2346 warn "removing commands"; 3627 warn "removing commands";
2347 %COMMAND = (); 3628 %COMMAND = ();
2348 3629
2349 warn "removing ext commands"; 3630 warn "removing ext/exti commands";
2350 %EXTCMD = (); 3631 %EXTCMD = ();
3632 %EXTICMD = ();
2351 3633
2352 warn "unloading/nuking all extensions"; 3634 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) { 3635 for my $pkg (@EXTS) {
2354 warn "... unloading $pkg"; 3636 warn "... unloading $pkg";
2355 3637
2385 Symbol::delete_package "safe::$_" 3667 Symbol::delete_package "safe::$_"
2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3668 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2387 3669
2388 warn "unloading cf.pm \"a bit\""; 3670 warn "unloading cf.pm \"a bit\"";
2389 delete $INC{"cf.pm"}; 3671 delete $INC{"cf.pm"};
3672 delete $INC{"cf/pod.pm"};
2390 3673
2391 # don't, removes xs symbols, too, 3674 # don't, removes xs symbols, too,
2392 # and global variables created in xs 3675 # and global variables created in xs
2393 #Symbol::delete_package __PACKAGE__; 3676 #Symbol::delete_package __PACKAGE__;
2394 3677
2397 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
2398 require cf; 3681 require cf;
2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2400 3683
2401 warn "loading config and database again"; 3684 warn "loading config and database again";
2402 cf::cfg_load; 3685 cf::reload_config;
2403 cf::db_load;
2404 3686
2405 warn "loading extensions"; 3687 warn "loading extensions";
2406 cf::load_extensions; 3688 cf::load_extensions;
2407 3689
2408 warn "reattaching attachments to objects/players"; 3690 warn "reattaching attachments to objects/players";
2409 _global_reattach; 3691 _global_reattach; # objects, sockets
2410 warn "reattaching attachments to maps"; 3692 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP; 3693 reattach $_ for values %MAP;
3694 warn "reattaching attachments to players";
3695 reattach $_ for values %PLAYER;
2412 3696
2413 warn "restarting server ticker"; 3697 warn "leaving sync_job";
2414 3698
2415 $TICK_WATCHER->start; 3699 1
3700 } or do {
3701 warn $@;
3702 cf::cleanup "error while reloading, exiting.";
2416 }; 3703 };
2417
2418 if ($@) {
2419 warn $@;
2420 warn "error while reloading, exiting.";
2421 exit 1;
2422 }
2423 3704
2424 warn "reloaded"; 3705 warn "reloaded";
2425}; 3706};
2426 3707
2427our $RELOAD_WATCHER; # used only during reload 3708our $RELOAD_WATCHER; # used only during reload
2428 3709
3710sub reload_perl() {
3711 # doing reload synchronously and two reloads happen back-to-back,
3712 # coro crashes during coro_state_free->destroy here.
3713
3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3715 do_reload_perl;
3716 undef $RELOAD_WATCHER;
3717 };
3718}
3719
2429register_command "reload" => sub { 3720register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
2431 3722
2432 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("reloading server."); 3724 $who->message ("reloading server.");
2434 3725 async {
2435 # doing reload synchronously and two reloads happen back-to-back, 3726 $Coro::current->{desc} = "perl_reload";
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2439 reload; 3727 reload_perl;
2440 undef $RELOAD_WATCHER;
2441 }); 3728 };
2442 } 3729 }
2443}; 3730};
2444 3731
2445unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
2446 3733
2447my $bug_warning = 0; 3734my $bug_warning = 0;
2448 3735
2449$TICK_WATCHER = Event->timer ( 3736our @WAIT_FOR_TICK;
2450 reentrant => 0, 3737our @WAIT_FOR_TICK_BEGIN;
2451 parked => 1, 3738
2452 prio => 0, 3739sub wait_for_tick {
2453 at => $NEXT_TICK || $TICK, 3740 return if tick_inhibit || $Coro::current == $Coro::main;
2454 data => WF_AUTOCANCEL, 3741
2455 cb => sub { 3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK, $signal;
3744 $signal->wait;
3745}
3746
3747sub wait_for_tick_begin {
3748 return if tick_inhibit || $Coro::current == $Coro::main;
3749
3750 my $signal = new Coro::Signal;
3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3752 $signal->wait;
3753}
3754
3755sub tick {
2456 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
2459 return; 3759 return;
2460 } 3760 }
2461 3761
2462 $NOW = Event::time;
2463
2464 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
2465 $RUNTIME += $TICK;
2466 $NEXT_TICK += $TICK;
2467 3763
2468 $WAIT_FOR_TICK->broadcast; 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2470 3766 Coro::async_pool {
2471 # if we are delayed by four ticks or more, skip them all 3767 $Coro::current->{desc} = "runtime saver";
2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2473
2474 $TICK_WATCHER->at ($NEXT_TICK);
2475 $TICK_WATCHER->start;
2476 },
2477);
2478
2479IO::AIO::max_poll_time $TICK * 0.2;
2480
2481$AIO_POLL_WATCHER = Event->io (
2482 fd => IO::AIO::poll_fileno,
2483 poll => 'r',
2484 prio => 5,
2485 data => WF_AUTOCANCEL,
2486 cb => \&IO::AIO::poll_cb,
2487);
2488
2489$WRITE_RUNTIME_WATCHER = Event->timer (
2490 data => WF_AUTOCANCEL,
2491 after => 1,
2492 interval => 10,
2493 prio => 6, # keep it lowest so it acts like a watchdog
2494 cb => Coro::unblock_sub {
2495 write_runtime 3768 write_runtime_sync
2496 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
3770 };
2497 }, 3771 }
2498); 3772
3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3774 $sig->send;
3775 }
3776 while (my $sig = shift @WAIT_FOR_TICK) {
3777 $sig->send;
3778 }
3779
3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3782
3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3791
3792{
3793 # configure BDB
3794
3795 BDB::min_parallel 8;
3796 BDB::max_poll_reqs $TICK * 0.1;
3797 $AnyEvent::BDB::WATCHER->priority (1);
3798
3799 unless ($DB_ENV) {
3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3806
3807 cf::sync_job {
3808 eval {
3809 BDB::db_env_open
3810 $DB_ENV,
3811 $BDBDIR,
3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3814 0666;
3815
3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3817 };
3818
3819 cf::cleanup "db_env_open(db): $@" if $@;
3820 };
3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3832}
3833
3834{
3835 # configure IO::AIO
3836
3837 IO::AIO::min_parallel 8;
3838 IO::AIO::max_poll_time $TICK * 0.1;
3839 undef $AnyEvent::AIO::WATCHER;
3840}
3841
3842my $_log_backtrace;
3843
3844sub _log_backtrace {
3845 my ($msg, @addr) = @_;
3846
3847 $msg =~ s/\n//;
3848
3849 # limit the # of concurrent backtraces
3850 if ($_log_backtrace < 2) {
3851 ++$_log_backtrace;
3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3855 my @bt = fork_call {
3856 @addr = map { sprintf "%x", $_ } @addr;
3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3859 or die "addr2line: $!";
3860
3861 my @funcs;
3862 my @res = <$fh>;
3863 chomp for @res;
3864 while (@res) {
3865 my ($func, $line) = splice @res, 0, 2, ();
3866 push @funcs, "[$func] $line";
3867 }
3868
3869 @funcs
3870 };
3871
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2499 3884
2500END { cf::emergency_save } 3885END { cf::emergency_save }
2501 3886
25021 38871
2503 3888

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