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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
42 80
81our $RELOAD; # number of reloads so far
43our @EVENT; 82our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 83
46our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
47our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 99our $NEXT_TICK;
49our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
50 106
51our %CFG; 107our %CFG;
52 108
53our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 110our $RUNTIME;
111our $NOW;
55 112
56our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 116
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
63 124
64binmode STDOUT; 125binmode STDOUT;
65binmode STDERR; 126binmode STDERR;
66 127
67# read virtual server time, if available 128# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
72} 133}
73 134
74mkdir cf::localdir; 135mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 137
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
83 141
84############################################################################# 142#############################################################################
85 143
86=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
87 145
94=item $cf::RUNTIME 152=item $cf::RUNTIME
95 153
96The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 155every server tick.
98 156
99=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 160
101The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
103 165
104=item $cf::NOW 166=item $cf::NOW
105 167
106The time of the last (current) server tick. 168The time of the last (current) server tick.
107 169
108=item $cf::TICK 170=item $cf::TICK
109 171
110The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
111 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
112=item %cf::CFG 184=item %cf::CFG
113 185
114Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 187from wherever your confdir points to.
116 188
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
118 190
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
123 200
124=back 201=back
125 202
126=cut 203=cut
127 204
128BEGIN { 205BEGIN {
129 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 207 my $msg = join "", @_;
131 utf8::encode $msg;
132 208
133 $msg .= "\n" 209 $msg .= "\n"
134 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
135 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
136 LOG llevError, $msg; 214 LOG llevError, $msg;
137 }; 215 };
138} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
139 232
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 240
147# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 242# within the Safe compartment.
149for my $pkg (qw( 243for my $pkg (qw(
150 cf::global cf::attachable 244 cf::global cf::attachable
155)) { 249)) {
156 no strict 'refs'; 250 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 252}
159 253
160$Event::DIED = sub { 254$EV::DIED = sub {
161 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
162}; 256};
257
258#############################################################################
163 259
164=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
165 261
166=over 4 262=over 4
167 263
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 283 $d
188 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
189} 285}
190 286
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
194 288
195Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
196 290
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
205 292
206Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
207 294
208=cut 295=cut
209 296
210sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
212 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
213} 300sub decode_json($) { $json_coder->decode ($_[0]) }
214 301
215=item cf::lock_wait $string 302=item cf::lock_wait $string
216 303
217Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
218 305
221Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
224returned. 311returned.
225 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
226Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
228 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
229=cut 323=cut
230 324
231our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
232 327
233sub lock_wait($) { 328sub lock_wait($) {
234 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
235 335
236 # wait for lock, if any 336 # wait for lock, if any
237 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 339 Coro::schedule;
245 345
246 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
247 lock_wait $key; 347 lock_wait $key;
248 348
249 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
250 351
251 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
254 } 356 }
255} 357}
256 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
257sub freeze_mainloop { 365sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
259 367
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 368 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 369}
262 $guard 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
263} 444}
264 445
265=item cf::async { BLOCK } 446=item cf::async { BLOCK }
266 447
267Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
272 453
273BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
274 455
275=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
276 457
277The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
280 462
281If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
284fast or be very important. 466fast or be very important.
287 469
288sub sync_job(&) { 470sub sync_job(&) {
289 my ($job) = @_; 471 my ($job) = @_;
290 472
291 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
292 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
294 478
295 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 480
297 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
298 482
299 my $busy = 1; 483 my $busy = 1;
300 my @res; 484 my @res;
301 485
302 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 488 @res = eval { $job->() };
304 warn $@ if $@; 489 warn $@ if $@;
305 undef $busy; 490 undef $busy;
306 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
307 492
308 while ($busy) { 493 while ($busy) {
309 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
310 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
311 504
312 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
313 } else { 506 } else {
314 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
315 508
335 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
336 529
337 $coro 530 $coro
338} 531}
339 532
340sub write_runtime { 533=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 534
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
344 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
345 539
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 541
350 aio_fsync $fh 542sub fork_call(&@) {
351 and return; 543 my ($cb, @args) = @_;
352 544
353 close $fh 545 # we seemingly have to make a local copy of the whole thing,
354 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
355 548
356 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
357 and return; 550 reset_signals;
551 &$cb
552 }, @args;
358 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
359 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 720}
361 721
362=back 722=back
363 723
364=cut 724=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 725
493############################################################################# 726#############################################################################
494 727
495=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
496 729
498attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
500 733
501In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 736Deliantra).
504 737
505=over 4 738=over 4
506 739
507=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
508 741
622our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 856our @CB_MAP = ();
624 857
625my %attachment; 858my %attachment;
626 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
627sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
629 868
630 use sort 'stable'; 869 use sort 'stable';
631 870
665 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
666 905
667 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 910
672 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 912 my $pkg = shift @arg;
674 913
675 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
705 } 944 }
706 945
707 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
708 } else { 947 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 949 }
711 950
712 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
713} 952}
714 953
716 if (ref $_[0]) { 955 if (ref $_[0]) {
717 _object_attach @_; 956 _object_attach @_;
718 } else { 957 } else {
719 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
720 } 959 }
960 _recalc_want;
721}; 961};
722 962
723# all those should be optimised 963# all those should be optimised
724sub cf::attachable::detach { 964sub cf::attachable::detach {
725 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
729 reattach ($obj); 969 reattach ($obj);
730 } else { 970 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
732 } 972 }
973 _recalc_want;
733}; 974};
734 975
735sub cf::attachable::attached { 976sub cf::attachable::attached {
736 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
737 978
752 "; 993 ";
753 die if $@; 994 die if $@;
754} 995}
755 996
756our $override; 997our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 999
759sub override { 1000sub override {
760 $override = 1; 1001 $override = 1;
761 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
762} 1003}
763 1004
764sub do_invoke { 1005sub do_invoke {
765 my $event = shift; 1006 my $event = shift;
766 my $callbacks = shift; 1007 my $callbacks = shift;
767 1008
768 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
769 1010
770 local $override; 1011 local $override;
771 1012
772 for (@$callbacks) { 1013 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
782 } 1023 }
783 1024
784 0 1025 0
785} 1026}
786 1027
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1029
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1031
791Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
792 1033
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1037
797=back 1038=back
798 1039
799=cut 1040=cut
800 1041
801############################################################################# 1042#############################################################################
802# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
803 1086
804sub reattach { 1087sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1092
808 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
809 1094
810 @$registry = (); 1095 @$registry = ();
811 1096
826cf::attachable->attach ( 1111cf::attachable->attach (
827 prio => -1000000, 1112 prio => -1000000,
828 on_instantiate => sub { 1113 on_instantiate => sub {
829 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
830 1115
831 $data = from_json $data; 1116 $data = decode_json $data;
832 1117
833 for (@$data) { 1118 for (@$data) {
834 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
835 1120
836 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1137sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
854 1139
855 sync_job { 1140 sync_job {
856 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
859 1145
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1150 aio_close $fh;
865 1151
866 if (@$objs) { 1152 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1158 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
874 } 1160 }
875 } else { 1161 } else {
876 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
877 } 1163 }
882 } 1168 }
883 } else { 1169 } else {
884 aio_unlink $filename; 1170 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
886 } 1172 }
887 } 1173 };
888} 1174}
889 1175
890sub object_freezer_as_string { 1176sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
892 1178
904 or return; 1190 or return;
905 1191
906 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
908 or return; 1194 or return;
1195
909 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
910 } 1198 }
911 1199
1200 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
914 return ($data, $av); 1204 ($data, $av)
915} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
916 1212
917############################################################################# 1213#############################################################################
918# command handling &c 1214# command handling &c
919 1215
920=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1230}
935 1231
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1233
938Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
939 1239
940If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
941called. 1241called.
942 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
943=cut 1254=cut
944 1255
945sub register_extcmd { 1256sub register_extcmd {
946 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
947 1258
948 $EXTCMD{$name} = $cb; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
949} 1266}
950 1267
951cf::player->attach ( 1268cf::player->attach (
952 on_command => sub { 1269 on_command => sub {
953 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
962 cf::override; 1279 cf::override;
963 }, 1280 },
964 on_extcmd => sub { 1281 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
966 1283
967 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1285
969 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
975 } else { 1301 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1303 }
978 1304
979 cf::override; 1305 cf::override;
980 }, 1306 },
981); 1307);
982 1308
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1011 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1314 next unless -r $path;
1013 eval { 1315
1014 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1015 1 1372 }
1016 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1017 } 1378 };
1018} 1379}
1019 1380
1020############################################################################# 1381#############################################################################
1021# load/save/clean perl data associated with a map
1022 1382
1023*cf::mapsupport::on_clean = sub { 1383=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1384
1036=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
1037 1386
1038Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
1039 1388
1045 1394
1046=head3 cf::player 1395=head3 cf::player
1047 1396
1048=over 4 1397=over 4
1049 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1050=item cf::player::find $login 1413=item cf::player::find $login
1051 1414
1052Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1053 1416
1054=cut 1417=cut
1055 1418
1056sub playerdir($) { 1419sub playerdir($) {
1057 cf::localdir 1420 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1422}
1063 1423
1064sub path($) { 1424sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1426
1067 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
1068} 1428}
1069 1429
1070sub find_active($) { 1430sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
1075 1435
1076sub exists($) { 1436sub exists($) {
1077 my ($login) = @_; 1437 my ($login) = @_;
1078 1438
1079 $cf::PLAYER{$login} 1439 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1440 or cf::sync_job { !aio_stat path $login }
1081} 1441}
1082 1442
1083sub find($) { 1443sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1444 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1445 my $login = $_[0];
1086 1446
1087 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
1088 1448
1089 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1093 } 1466 }
1094 } 1467 }
1095} 1468}
1096 1469
1105 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1106 1479
1107 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1109 1482
1483 cf::get_slot 0.01;
1484
1110 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1111 Coro::cede; 1486 cf::cede_to_tick;
1112} 1487}
1113 1488
1114sub new($) { 1489sub new($) {
1115 my ($login) = @_; 1490 my ($login) = @_;
1116 1491
1122 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1123 1498
1124 $self 1499 $self
1125} 1500}
1126 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1127=item $pl->quit_character 1512=item $pl->quit_character
1128 1513
1129Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1131 1516
1132=cut 1517=cut
1133 1518
1134sub quit_character { 1519sub quit_character {
1135 my ($pl) = @_; 1520 my ($pl) = @_;
1136 1521
1522 my $name = $pl->ob->name;
1523
1137 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1526
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1144 1533
1145 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1150 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1151} 1560}
1152 1561
1153=item cf::player::list_logins 1562=item cf::player::list_logins
1154 1563
1155Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1157 1566
1158=cut 1567=cut
1159 1568
1160sub list_logins { 1569sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1571 or return [];
1163 1572
1164 my @logins; 1573 my @logins;
1165 1574
1166 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1170 1585
1171 utf8::decode $login; 1586 utf8::decode $login;
1172 push @logins, $login; 1587 push @logins, $login;
1173 } 1588 }
1174 1589
1175 \@logins 1590 \@logins
1176} 1591}
1177 1592
1178=item $player->maps 1593=item $player->maps
1179 1594
1180Returns an arrayref of cf::path's of all maps that are private for this 1595Returns an arrayref of map paths that are private for this
1181player. May block. 1596player. May block.
1182 1597
1183=cut 1598=cut
1184 1599
1185sub maps($) { 1600sub maps($) {
1186 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1604
1188 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1189 or return; 1606 or return;
1190 1607
1191 my @paths; 1608 my @paths;
1193 for (@$files) { 1610 for (@$files) {
1194 utf8::decode $_; 1611 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1197 1614
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1615 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1616 }
1200 1617
1201 \@paths 1618 \@paths
1202} 1619}
1203 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1205 1715
1206Sends an ext reply to the player. 1716Sends an ext reply to the player.
1207 1717
1208=cut 1718=cut
1209 1719
1210sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1212 1722
1213 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1724}
1217 1725
1218package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1219 1766
1220=back 1767=back
1221
1222 1768
1223=head3 cf::map 1769=head3 cf::map
1224 1770
1225=over 4 1771=over 4
1226 1772
1229package cf::map; 1775package cf::map;
1230 1776
1231use Fcntl; 1777use Fcntl;
1232use Coro::AIO; 1778use Coro::AIO;
1233 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1234our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1236 1786
1237sub generate_random_map { 1787sub generate_random_map {
1238 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1791
1240 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1793 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1254} 1933}
1255 1934
1256# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1257# all maps in C++... 1936# all maps in C++...
1258sub change_all_map_light { 1937sub change_all_map_light {
1260 1939
1261 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1263} 1942}
1264 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1265sub try_load_header($) { 1960sub load_header_from($) {
1266 my ($path) = @_; 1961 my ($self, $path) = @_;
1267 1962
1268 utf8::encode $path; 1963 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1270 or return; 1965 or return;
1271 1966
1272 my $map = cf::map::new 1967 $self->_load_header ($f)
1273 or return; 1968 or return;
1274 1969
1275 # for better error messages only, will be overwritten 1970 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1277 1972
1278 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1279 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1280 2019
1281 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1282 2022
1283 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1284} 2027}
1285 2028
1286sub find; 2029sub find;
1287sub find { 2030sub find {
1288 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1289 2032
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1296 2037
1297 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1298 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2041
1300 # do it the slow way 2042 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2043 or return;
1319 2044
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1332 2046
1333 Coro::cede; 2047 $map->load_header
2048 or return;
1334 2049
1335 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1336 $map->reset; 2055 $map->reset;
1337 undef $guard;
1338 $map = find $path 2056 return find $path;
1339 or return;
1340 } 2057 }
1341 2058
1342 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1343 } 2060 }
1344} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1345 2065
1346sub load { 2066sub load {
1347 my ($self) = @_; 2067 my ($self) = @_;
1348 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1349 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1351 2075
2076 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2078
1354 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1355 2080
1356 $self->alloc; 2081 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1358 or return; 2089 or return;
1359 2090
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1361 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1362 2093
1363 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2095 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2098 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1368 } 2102 }
1369 } 2103 }
1370 2104
1371 Coro::cede; 2105 $f->resolve_delayed_derefs;
1372 2106
2107 cf::cede_to_tick;
1373 # now do the right thing for maps 2108 # now do the right thing for maps
1374 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1386 $self->activate; 2121 $self->activate;
1387 } 2122 }
1388 2123
1389 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1390 2126
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
1392} 2143}
1393 2144
1394# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2146sub load_neighbours {
1396 my ($map) = @_; 2147 my ($map) = @_;
1397 2148
1398 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1399 2150
1400 for (0 .. 3) { 2151 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1402 or next; 2153 or next;
1403 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1404 or next; 2155 or next;
1405 $neigh->load; 2156 $neigh->load;
1406 2157
2158 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2161 }
1410 2162
1411 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1413 or next; 2166 or next;
1414 $neigh->load; 2167 $neigh->load;
1415 } 2168 }
1416} 2169}
1417 2170
1422} 2175}
1423 2176
1424sub do_load_sync { 2177sub do_load_sync {
1425 my ($map) = @_; 2178 my ($map) = @_;
1426 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1427 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1428} 2184}
1429 2185
1430our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
1431our $MAP_PREFETCHER = Coro::async { 2200 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2201 $Coro::current->{desc} = "map prefetcher";
2202
1433 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
1436 my $path = delete $MAP_PREFETCH{$key}; 2209 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2210 }
1442 Coro::schedule; 2211 }
2212 undef $MAP_PREFETCHER;
1443 } 2213 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2214 $MAP_PREFETCHER->prio (6);
1458 2215
1459 () 2216 ()
1460} 2217}
1461 2218
1462sub save { 2219sub save {
1463 my ($self) = @_; 2220 my ($self) = @_;
1464 2221
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2223
1467 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1468 2225
1469 return unless $self->dirty; 2226 return unless $self->dirty;
1470 2227
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2230
1474 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1475 2232
1476 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1477 2234
1478 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1479 2236
1480 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1482 }; 2240 };
1483 2241
2242 cf::get_slot 0.02;
2243
1484 if ($uniq) { 2244 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2247 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2249 }
1490} 2250}
1491 2251
1492sub swap_out { 2252sub swap_out {
1493 my ($self) = @_; 2253 my ($self) = @_;
1494 2254
1495 # save first because save cedes 2255 # save first because save cedes
1496 $self->save; 2256 $self->save;
1497 2257
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2259
1500 return if $self->players; 2260 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1503 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2268 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2269}
1507 2270
1508sub reset_at { 2271sub reset_at {
1509 my ($self) = @_; 2272 my ($self) = @_;
1510 2273
1511 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1514 2276
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2279
1522 my ($self) = @_; 2284 my ($self) = @_;
1523 2285
1524 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1525} 2287}
1526 2288
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2289sub reset {
1549 my ($self) = @_; 2290 my ($self) = @_;
1550 2291
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2293
1553 return if $self->players; 2294 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2295
1556 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1557 2307
1558 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1559 2309
2310 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1561 2313
1562 $self->unlink_save; 2314 $self->unlink_save;
1563 $self->destroy; 2315 $self->destroy;
1564} 2316}
1565 2317
1566my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1567 2319
1568sub nuke { 2320sub nuke {
1569 my ($self) = @_; 2321 my ($self) = @_;
1570 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1574 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1575} 2340}
1576 2341
1577sub customise_for { 2342=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2343
1580 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1582 } 2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
1583 2359
1584 $map 2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
1585} 2376}
1586 2377
1587=item cf::map::unique_maps 2378=item cf::map::unique_maps
1588 2379
1589Returns an arrayref of cf::path's of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2381instantiated unique items. May block.
1591 2382
1592=cut 2383=cut
1593 2384
1594sub unique_maps() { 2385sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1596 or return; 2387 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2388 utf8::decode $_;
1602 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2391 ? ()
1605 push @paths, new cf::path $_; 2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2394 ]
1607
1608 \@paths
1609} 2395}
1610
1611package cf;
1612 2396
1613=back 2397=back
1614 2398
1615=head3 cf::object 2399=head3 cf::object
1616 2400
1620 2404
1621=over 4 2405=over 4
1622 2406
1623=item $ob->inv_recursive 2407=item $ob->inv_recursive
1624 2408
1625Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1626 2411
1627=cut 2412=cut
1628 2413
1629sub inv_recursive_; 2414sub inv_recursive_;
1630sub inv_recursive_ { 2415sub inv_recursive_ {
1633 2418
1634sub inv_recursive { 2419sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1636} 2421}
1637 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1638package cf; 2451package cf;
1639 2452
1640=back 2453=back
1641 2454
1642=head3 cf::object::player 2455=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2463dialogue with the given NPC character.
1651 2464
1652=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1653 2480
1654# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2482# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1659 2486
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2488
1662 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1664 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1667 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1668} 2514}
1669 2515
1670=item $player_object->may ("access") 2516=item $player_object->may ("access")
1671 2517
1672Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1685 2531
1686=item $player_object->enter_link 2532=item $player_object->enter_link
1687 2533
1688Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1689 2535
1690The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1692 2538
2539Will never block.
2540
1693=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1694 2542
1695Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2546fails, to the emergency map position.
1699 2547
1700Might block. 2548Might block.
1701 2549
1702=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1703 2561
1704sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1705 my ($self) = @_; 2563 my ($self) = @_;
1706 2564
1707 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1708 2566
1709 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2568
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1713 2571
1714 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2573}
1716 2574
1717sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1719 2579
1720 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1721 2581
1722 unless ($map) { 2582 unless ($map) {
1723 # restore original map position 2583 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1740 2600
1741 $map->load; 2601 $map->load;
1742 $map->load_diag; 2602 $map->load_neighbours;
1743 2603
1744 return unless $self->contr->active; 2604 return unless $self->contr->active;
1745 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1747} 2609}
1748 2610
1749cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2612
1753 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1757 }; 2617be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2618
1763 # try to abort aborted map switching on player login :) 2619Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2620it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2621
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2622=cut
2623
2624our $GOTOGEN;
1784 2625
1785sub cf::object::player::goto { 2626sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2628
1788 $path = new cf::path $path; 2629 # do generation counting so two concurrent goto's will be executed in-order
2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2631
1790 $self->enter_link; 2632 $self->enter_link;
1791 2633
1792 (async { 2634 (async {
1793 my $map = cf::map::find $path->as_string; 2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2656 my $map = eval {
2657 my $map = defined $path ? cf::map::find $path : undef;
2658
2659 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2660 $map = $map->customise_for ($self);
1795 2661 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2662 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2664 }
1800 2665
2666 $map
2667 };
2668
2669 if ($@) {
2670 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2671 LOG llevError | logBacktrace, Carp::longmess $@;
2672 }
2673
2674 if ($gen == $self->{_goto_generation}) {
2675 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2677 }
2678
2679 $done->() if $done;
1802 })->prio (1); 2680 })->prio (1);
1803} 2681}
1804 2682
1805=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
1806 2684
1808 2686
1809sub parse_random_map_params { 2687sub parse_random_map_params {
1810 my ($spec) = @_; 2688 my ($spec) = @_;
1811 2689
1812 my $rmp = { # defaults 2690 my $rmp = { # defaults
1813 xsize => 10, 2691 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2692 ysize => (cf::rndm 15, 40),
2693 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2694 #layout => string,
1815 }; 2695 };
1816 2696
1817 for (split /\n/, $spec) { 2697 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2698 my ($k, $v) = split /\s+/, $_, 2;
1819 2699
1831 # that depends on the exit object 2711 # that depends on the exit object
1832 2712
1833 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
1834 2714
1835 if ($exit->map) { 2715 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2716 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
1840 } 2722 }
1841 2723
1842 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
1843 2725
1844 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2728 my $meta = "$RANDOMDIR/$md5.meta";
1846 2729
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2732 undef $fh;
2733 aio_rename "$meta~", $meta;
1849 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
1852 } 2741 }
1853} 2742}
1854 2743
1855sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
1859 2748
1860 $self->enter_link; 2749 $self->enter_link;
1861 2750
1862 (async { 2751 (async {
1863 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
1864 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
1865 prepare_random_map $exit 2761 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2762 if $exit->slaying eq "/!";
2763 }
1867 2764
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
1870 2768
2769 $self->goto ($map, $x, $y);
2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
1871 1; 2775 1
1872 }) { 2776 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2781
1878 warn "ERROR in enter_exit: $@"; 2782 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2783 $self->leave_link;
1880 } 2784 }
1881 })->prio (1); 2785 })->prio (1);
1894 2798
1895sub cf::client::send_drawinfo { 2799sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2800 my ($self, $text, $flags) = @_;
1897 2801
1898 utf8::encode $text; 2802 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2804}
1901 2805
2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2807
2808Send a drawinfo or msg packet to the client, formatting the msg for the
2809client if neccessary. C<$type> should be a string identifying the type of
2810the message, with C<log> being the default. If C<$color> is negative, suppress
2811the message unless the client supports the msg packet.
2812
2813=cut
2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2873sub cf::client::send_msg {
2874 my ($self, $channel, $msg, $color, @extra) = @_;
2875
2876 $msg = $self->pl->expand_cfpod ($msg);
2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2909 } else {
2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2928 } else {
2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2930 $self->send_packet ("drawinfo $color $msg")
2931 }
2932 }
2933 }
2934}
2935
2936=item $client->ext_msg ($type, @msg)
2937
2938Sends an ext event to the client.
2939
2940=cut
2941
2942sub cf::client::ext_msg($$@) {
2943 my ($self, $type, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2948 push @msg, msgtype => "event_$type";
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2969}
1902 2970
1903=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
1904 2972
1905Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2976
1909Queries can fail, so check the return code. Or don't, as queries will become 2977Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2978become reliable at some point in the future.
1911 2979
1912=cut 2980=cut
1913 2981
1914sub cf::client::query { 2982sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2983 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2991 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2993
1926 $self->send_packet ($self->{query_queue}[0][0]) 2994 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2995 if @{ $self->{query_queue} } == 1;
2996
2997 1
1928} 2998}
1929 2999
1930cf::client->attach ( 3000cf::client->attach (
3001 on_connect => sub {
3002 my ($ns) = @_;
3003
3004 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3005 },
1931 on_reply => sub { 3006 on_reply => sub {
1932 my ($ns, $msg) = @_; 3007 my ($ns, $msg) = @_;
1933 3008
1934 # this weird shuffling is so that direct followup queries 3009 # this weird shuffling is so that direct followup queries
1935 # get handled first 3010 # get handled first
1936 my $queue = delete $ns->{query_queue} 3011 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3012 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3013
1939 (shift @$queue)->[1]->($msg); 3014 (shift @$queue)->[1]->($msg);
3015 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3016
1941 push @{ $ns->{query_queue} }, @$queue; 3017 push @{ $ns->{query_queue} }, @$queue;
1942 3018
1943 if (@{ $ns->{query_queue} } == @$queue) { 3019 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3020 if (@$queue) {
1946 } else { 3022 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3023 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3024 }
1949 } 3025 }
1950 }, 3026 },
3027 on_exticmd => sub {
3028 my ($ns, $buf) = @_;
3029
3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3031
3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
3040 if (my $cb = $EXTICMD{$type}) {
3041 @reply = $cb->($ns, @payload);
3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
3047 } else {
3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3049 }
3050
3051 cf::override;
3052 },
1951); 3053);
1952 3054
1953=item $client->async (\&cb) 3055=item $client->async (\&cb)
1954 3056
1955Create a new coroutine, running the specified callback. The coroutine will 3057Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
1998 3100
1999$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
2000 3102
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
2002 3108
2003# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
2004 3110
2005=pod 3111=pod
2006 3112
2007The following fucntions and emthods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2008 3114
2009 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
2010 cf::object::player player 3119 cf::object::player
2011 cf::player peaceful 3120 player
2012 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
2013 3127
2014=cut 3128=cut
2015 3129
2016for ( 3130for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
2018 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2021) { 3137) {
2022 no strict 'refs'; 3138 no strict 'refs';
2093=back 3209=back
2094 3210
2095=cut 3211=cut
2096 3212
2097############################################################################# 3213#############################################################################
3214# the server's init and main functions
2098 3215
2099=head2 EXTENSION DATABASE SUPPORT 3216sub load_facedata($) {
3217 my ($path) = @_;
2100 3218
2101Crossfire maintains a very simple database for extension use. It can 3219 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3220 # for this (global event?)
2103excludes objects. 3221 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3222
2105The parameter C<$family> should best start with the name of the extension 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3224
2108=over 4 3225 warn "loading facedata from $path\n";
2109 3226
2110=item $hashref = cf::db_get $family 3227 my $facedata;
3228 0 < aio_load $path, $facedata
3229 or die "$path: $!";
2111 3230
2112Return a hashref for use by the extension C<$family>, which can be 3231 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3232
2116=item $value = cf::db_get $family => $key 3233 $facedata->{version} == 2
3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3235
2118Returns a single value from the database 3236 # patch in the exptable
2119 3237 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3238 type => FT_RSRC,
2121 3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3240 };
3241 cf::cede_to_tick;
2171 3242
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3243 {
3244 my $faces = $facedata->{faceinfo};
2176 3245
2177 sub db_get($;$) { 3246 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3248
2183 sub db_put($$;$) { 3249 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3250 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3253
2192 cf::global->attach ( 3254 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3255 }
2197 );
2198}
2199 3256
2200############################################################################# 3257 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3258 next unless $info->{smooth};
2202 3259
2203sub cfg_load { 3260 my $idx = cf::face::find $face
3261 or next;
3262
3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3266 } else {
3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3268 }
3269
3270 cf::cede_to_tick;
3271 }
3272 }
3273
3274 {
3275 my $anims = $facedata->{animinfo};
3276
3277 while (my ($anim, $info) = each %$anims) {
3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
3279 cf::cede_to_tick;
3280 }
3281
3282 cf::anim::invalidate_all; # d'oh
3283 }
3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
3320 1
3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
3366 load_resource_file "$MAPDIR/regions"
3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
3373}
3374
3375sub reload_facedata {
3376 load_facedata "$DATADIR/facedata"
3377 or die "unable to load facedata\n";
3378}
3379
3380sub reload_archetypes {
3381 load_resource_file "$DATADIR/archetypes"
3382 or die "unable to load archetypes\n";
3383}
3384
3385sub reload_treasures {
3386 load_resource_file "$DATADIR/treasures"
3387 or die "unable to load treasurelists\n";
3388}
3389
3390sub reload_resources {
3391 warn "reloading resource files...\n";
3392
3393 reload_facedata;
3394 reload_archetypes;
3395 reload_regions;
3396 reload_treasures;
3397
3398 warn "finished reloading resource files\n";
3399}
3400
3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 reload_resources;
3407}
3408
3409sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3411 or return;
2206 3412
2207 local $/; 3413 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
2209 3415
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3417
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3429
2224sub main { 3430sub main {
2225 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3434 (async {
3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
2229 }; 3438 };
2230 3439
2231 cfg_load; 3440 {
2232 db_load; 3441 my $guard = freeze_mainloop;
3442 reload_config;
3443 db_init;
2233 load_extensions; 3444 load_extensions;
3445
3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2234 Event::loop; 3449 EV::loop;
2235} 3450}
2236 3451
2237############################################################################# 3452#############################################################################
2238# initialisation and cleanup 3453# initialisation and cleanup
2239 3454
2240# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
2241BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
2248 },
2249 ); 3461 };
3462 }
3463}
3464
3465sub write_runtime_sync {
3466 my $runtime = "$LOCALDIR/runtime";
3467
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $runtime, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$runtime~", $runtime
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
2250 } 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
2251} 3544}
2252 3545
2253sub emergency_save() { 3546sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
2255 3548
2256 warn "enter emergency perl save\n"; 3549 warn "enter emergency perl save\n";
2257 3550
2258 cf::sync_job { 3551 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3560 $pl->save;
2267 } 3561 }
2268 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
2269 3563
2270 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3567 $map->valid or next;
2274 $map->save; 3568 $map->save;
2275 } 3569 }
2276 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3571
3572 warn "begin emergency database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
2277 }; 3579 };
2278 3580
2279 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
2280} 3582}
2281 3583
3584sub post_cleanup {
3585 my ($make_core) = @_;
3586
3587 warn Carp::longmess "post_cleanup backtrace"
3588 if $make_core;
3589}
3590
2282sub reload() { 3591sub do_reload_perl() {
2283 # can/must only be called in main 3592 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3593 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3594 warn "can only reload from main coroutine";
2286 return; 3595 return;
2287 } 3596 }
2288 3597
2289 warn "reloading..."; 3598 warn "reloading...";
2290 3599
2291 warn "freezing server"; 3600 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3601
3602 cf::sync_job {
3603 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3604 cf::emergency_save;
3605 cf::write_runtime_sync; # external watchdog should not bark
2294 3606
2295 warn "sync database to disk"; 3607 warn "syncing database to disk";
2296 cf::db_sync; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3609
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
2301 3611
2302 warn "cancel all watchers"; 3612 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3613 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3614 BDB::flush;
3615 IO::AIO::flush;
3616 Coro::cede_notself;
3617 last unless IO::AIO::nreqs || BDB::nreqs;
3618 warn "iterate...";
2305 } 3619 }
2306 3620
3621 ++$RELOAD;
3622
2307 warn "cancel all extension coros"; 3623 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3624 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3625 %EXT_CORO = ();
2310 3626
2311 warn "remove commands"; 3627 warn "removing commands";
2312 %COMMAND = (); 3628 %COMMAND = ();
2313 3629
2314 warn "remove ext commands"; 3630 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3631 %EXTCMD = ();
3632 %EXTICMD = ();
2316 3633
2317 warn "unload/nuke all extensions"; 3634 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3635 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3636 warn "... unloading $pkg";
2320 3637
2321 if (my $cb = $pkg->can ("unload")) { 3638 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3639 eval {
2323 $cb->($pkg); 3640 $cb->($pkg);
2324 1 3641 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3642 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3643 }
2327 3644
3645 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3646 Symbol::delete_package $pkg;
2329 } 3647 }
2330 3648
2331 warn "unload all perl modules loaded from $LIBDIR"; 3649 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3650 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3651 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3652
2335 warn "removing <$k>"; 3653 warn "... unloading $k";
2336 delete $INC{$k}; 3654 delete $INC{$k};
2337 3655
2338 $k =~ s/\.pm$//; 3656 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3657 $k =~ s/\//::/g;
2340 3658
2343 } 3661 }
2344 3662
2345 Symbol::delete_package $k; 3663 Symbol::delete_package $k;
2346 } 3664 }
2347 3665
2348 warn "get rid of safe::, as good as possible"; 3666 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3667 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3668 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3669
2352 warn "unload cf.pm \"a bit\""; 3670 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3671 delete $INC{"cf.pm"};
3672 delete $INC{"cf/pod.pm"};
2354 3673
2355 # don't, removes xs symbols, too, 3674 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3675 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3676 #Symbol::delete_package __PACKAGE__;
2358 3677
3678 warn "unload completed, starting to reload now";
3679
2359 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
2360 require cf; 3681 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3683
2363 warn "load config and database again"; 3684 warn "loading config and database again";
2364 cf::cfg_load; 3685 cf::reload_config;
2365 cf::db_load;
2366 3686
2367 warn "load extensions"; 3687 warn "loading extensions";
2368 cf::load_extensions; 3688 cf::load_extensions;
2369 3689
2370 warn "reattach attachments to objects/players"; 3690 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3691 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3692 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3693 reattach $_ for values %MAP;
3694 warn "reattaching attachments to players";
3695 reattach $_ for values %PLAYER;
3696
3697 warn "leaving sync_job";
3698
3699 1
3700 } or do {
3701 warn $@;
3702 cf::cleanup "error while reloading, exiting.";
2374 }; 3703 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381 3704
2382 warn "reloaded"; 3705 warn "reloaded";
2383}; 3706};
2384 3707
2385############################################################################# 3708our $RELOAD_WATCHER; # used only during reload
2386 3709
2387unless ($LINK_MAP) { 3710sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3711 # doing reload synchronously and two reloads happen back-to-back,
3712 # coro crashes during coro_state_free->destroy here.
2389 3713
2390 $LINK_MAP->width (41); 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3715 do_reload_perl;
2392 $LINK_MAP->alloc; 3716 undef $RELOAD_WATCHER;
2393 $LINK_MAP->path ("{link}"); 3717 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3718}
2427 3719
2428register_command "reload" => sub { 3720register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
2430 3722
2431 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3727 reload_perl;
3728 };
2435 } 3729 }
2436}; 3730};
2437 3731
2438unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
2439 3733
2440$TICK_WATCHER = Event->timer ( 3734my $bug_warning = 0;
2441 reentrant => 0, 3735
2442 prio => 0, 3736our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3737our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3738
2445 cb => sub { 3739sub wait_for_tick {
3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK, $signal;
3744 $signal->wait;
3745}
3746
3747sub wait_for_tick_begin {
3748 return if tick_inhibit || $Coro::current == $Coro::main;
3749
3750 my $signal = new Coro::Signal;
3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3752 $signal->wait;
3753}
3754
3755sub tick {
3756 if ($Coro::current != $Coro::main) {
3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3758 unless ++$bug_warning > 10;
3759 return;
3760 }
3761
2446 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3763
2450 $WAIT_FOR_TICK->broadcast; 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3766 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3767 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3768 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3770 };
2480 }, 3771 }
2481); 3772
3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3774 $sig->send;
3775 }
3776 while (my $sig = shift @WAIT_FOR_TICK) {
3777 $sig->send;
3778 }
3779
3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3782
3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3791
3792{
3793 # configure BDB
3794
3795 BDB::min_parallel 8;
3796 BDB::max_poll_reqs $TICK * 0.1;
3797 $AnyEvent::BDB::WATCHER->priority (1);
3798
3799 unless ($DB_ENV) {
3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3806
3807 cf::sync_job {
3808 eval {
3809 BDB::db_env_open
3810 $DB_ENV,
3811 $BDBDIR,
3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3814 0666;
3815
3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3817 };
3818
3819 cf::cleanup "db_env_open(db): $@" if $@;
3820 };
3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3832}
3833
3834{
3835 # configure IO::AIO
3836
3837 IO::AIO::min_parallel 8;
3838 IO::AIO::max_poll_time $TICK * 0.1;
3839 undef $AnyEvent::AIO::WATCHER;
3840}
3841
3842my $_log_backtrace;
3843
3844sub _log_backtrace {
3845 my ($msg, @addr) = @_;
3846
3847 $msg =~ s/\n//;
3848
3849 # limit the # of concurrent backtraces
3850 if ($_log_backtrace < 2) {
3851 ++$_log_backtrace;
3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3855 my @bt = fork_call {
3856 @addr = map { sprintf "%x", $_ } @addr;
3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3859 or die "addr2line: $!";
3860
3861 my @funcs;
3862 my @res = <$fh>;
3863 chomp for @res;
3864 while (@res) {
3865 my ($func, $line) = splice @res, 0, 2, ();
3866 push @funcs, "[$func] $line";
3867 }
3868
3869 @funcs
3870 };
3871
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2482 3884
2483END { cf::emergency_save } 3885END { cf::emergency_save }
2484 3886
24851 38871
2486 3888

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