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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 79our %EXT_MAP = (); # pluggable maps
43 80
81our $RELOAD; # number of reloads so far
44our @EVENT; 82our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 83
47our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
48our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 99our $NEXT_TICK;
50our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
51 106
52our %CFG; 107our %CFG;
53 108
54our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 110our $RUNTIME;
111our $NOW;
56 112
57our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 116
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
64 124
65binmode STDOUT; 125binmode STDOUT;
66binmode STDERR; 126binmode STDERR;
67 127
68# read virtual server time, if available 128# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
73} 133}
74 134
75mkdir cf::localdir; 135mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 137
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
84 141
85############################################################################# 142#############################################################################
86 143
87=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
88 145
95=item $cf::RUNTIME 152=item $cf::RUNTIME
96 153
97The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 155every server tick.
99 156
100=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 160
102The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
104 165
105=item $cf::NOW 166=item $cf::NOW
106 167
107The time of the last (current) server tick. 168The time of the last (current) server tick.
108 169
109=item $cf::TICK 170=item $cf::TICK
110 171
111The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
112 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
113=item %cf::CFG 184=item %cf::CFG
114 185
115Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 187from wherever your confdir points to.
117 188
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
119 190
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
124 200
125=back 201=back
126 202
127=cut 203=cut
128 204
129BEGIN { 205BEGIN {
130 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 207 my $msg = join "", @_;
132 utf8::encode $msg;
133 208
134 $msg .= "\n" 209 $msg .= "\n"
135 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
136 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
137 LOG llevError, $msg; 214 LOG llevError, $msg;
138 }; 215 };
139} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
140 232
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 240
148# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 242# within the Safe compartment.
150for my $pkg (qw( 243for my $pkg (qw(
151 cf::global cf::attachable 244 cf::global cf::attachable
156)) { 249)) {
157 no strict 'refs'; 250 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 252}
160 253
161$Event::DIED = sub { 254$EV::DIED = sub {
162 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
163}; 256};
257
258#############################################################################
164 259
165=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
166 261
167=over 4 262=over 4
168 263
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 283 $d
189 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
190} 285}
191 286
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
195 288
196Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
197 290
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
206 292
207Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
208 294
209=cut 295=cut
210 296
211sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
213 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
214} 300sub decode_json($) { $json_coder->decode ($_[0]) }
215 301
216=item cf::lock_wait $string 302=item cf::lock_wait $string
217 303
218Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
219 305
222Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
225returned. 311returned.
226 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
227Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
229 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
230=cut 323=cut
231 324
232our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
233 327
234sub lock_wait($) { 328sub lock_wait($) {
235 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
236 335
237 # wait for lock, if any 336 # wait for lock, if any
238 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 339 Coro::schedule;
246 345
247 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
248 lock_wait $key; 347 lock_wait $key;
249 348
250 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
251 351
252 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
255 } 356 }
256} 357}
257 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
258sub freeze_mainloop { 365sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
260 367
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 368 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 369}
263 $guard 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
264} 444}
265 445
266=item cf::async { BLOCK } 446=item cf::async { BLOCK }
267 447
268Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
273 453
274BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
275 455
276=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
277 457
278The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
281 462
282If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
285fast or be very important. 466fast or be very important.
288 469
289sub sync_job(&) { 470sub sync_job(&) {
290 my ($job) = @_; 471 my ($job) = @_;
291 472
292 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
293 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
295 478
296 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 480
298 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
299 482
300 my $busy = 1; 483 my $busy = 1;
301 my @res; 484 my @res;
302 485
303 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 488 @res = eval { $job->() };
305 warn $@ if $@; 489 warn $@ if $@;
306 undef $busy; 490 undef $busy;
307 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
308 492
309 while ($busy) { 493 while ($busy) {
310 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
311 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
312 504
313 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
314 } else { 506 } else {
315 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
316 508
336 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
337 529
338 $coro 530 $coro
339} 531}
340 532
341sub write_runtime { 533=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 534
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
345 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
346 539
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 541
351 aio_fsync $fh 542sub fork_call(&@) {
352 and return; 543 my ($cb, @args) = @_;
353 544
354 close $fh 545 # we seemingly have to make a local copy of the whole thing,
355 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
356 548
357 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
358 and return; 550 reset_signals;
551 &$cb
552 }, @args;
359 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
360 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 720}
362 721
363=back 722=back
364 723
365=cut 724=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 725
523############################################################################# 726#############################################################################
524 727
525=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
526 729
528attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
530 733
531In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 736Deliantra).
534 737
535=over 4 738=over 4
536 739
537=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
538 741
652our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 856our @CB_MAP = ();
654 857
655my %attachment; 858my %attachment;
656 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
657sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
659 868
660 use sort 'stable'; 869 use sort 'stable';
661 870
695 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
696 905
697 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 910
702 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 912 my $pkg = shift @arg;
704 913
705 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
735 } 944 }
736 945
737 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
738 } else { 947 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 949 }
741 950
742 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
743} 952}
744 953
746 if (ref $_[0]) { 955 if (ref $_[0]) {
747 _object_attach @_; 956 _object_attach @_;
748 } else { 957 } else {
749 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
750 } 959 }
960 _recalc_want;
751}; 961};
752 962
753# all those should be optimised 963# all those should be optimised
754sub cf::attachable::detach { 964sub cf::attachable::detach {
755 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
759 reattach ($obj); 969 reattach ($obj);
760 } else { 970 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
762 } 972 }
973 _recalc_want;
763}; 974};
764 975
765sub cf::attachable::attached { 976sub cf::attachable::attached {
766 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
767 978
782 "; 993 ";
783 die if $@; 994 die if $@;
784} 995}
785 996
786our $override; 997our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 999
789sub override { 1000sub override {
790 $override = 1; 1001 $override = 1;
791 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
792} 1003}
793 1004
794sub do_invoke { 1005sub do_invoke {
795 my $event = shift; 1006 my $event = shift;
796 my $callbacks = shift; 1007 my $callbacks = shift;
797 1008
798 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
799 1010
800 local $override; 1011 local $override;
801 1012
802 for (@$callbacks) { 1013 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
812 } 1023 }
813 1024
814 0 1025 0
815} 1026}
816 1027
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1029
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1031
821Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
822 1033
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1037
827=back 1038=back
828 1039
829=cut 1040=cut
830 1041
831############################################################################# 1042#############################################################################
832# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
833 1086
834sub reattach { 1087sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1092
838 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
839 1094
840 @$registry = (); 1095 @$registry = ();
841 1096
856cf::attachable->attach ( 1111cf::attachable->attach (
857 prio => -1000000, 1112 prio => -1000000,
858 on_instantiate => sub { 1113 on_instantiate => sub {
859 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
860 1115
861 $data = from_json $data; 1116 $data = decode_json $data;
862 1117
863 for (@$data) { 1118 for (@$data) {
864 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
865 1120
866 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1137sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
884 1139
885 sync_job { 1140 sync_job {
886 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
889 1145
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1150 aio_close $fh;
895 1151
896 if (@$objs) { 1152 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1158 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
904 } 1160 }
905 } else { 1161 } else {
906 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
907 } 1163 }
912 } 1168 }
913 } else { 1169 } else {
914 aio_unlink $filename; 1170 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
916 } 1172 }
917 } 1173 };
918} 1174}
919 1175
920sub object_freezer_as_string { 1176sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
922 1178
934 or return; 1190 or return;
935 1191
936 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
938 or return; 1194 or return;
1195
939 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
940 } 1198 }
941 1199
1200 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
944 return ($data, $av); 1204 ($data, $av)
945} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
946 1212
947############################################################################# 1213#############################################################################
948# command handling &c 1214# command handling &c
949 1215
950=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1230}
965 1231
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1233
968Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
969 1239
970If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
971called. 1241called.
972 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
973=cut 1254=cut
974 1255
975sub register_extcmd { 1256sub register_extcmd {
976 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
977 1258
978 $EXTCMD{$name} = $cb; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
979} 1266}
980 1267
981cf::player->attach ( 1268cf::player->attach (
982 on_command => sub { 1269 on_command => sub {
983 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
992 cf::override; 1279 cf::override;
993 }, 1280 },
994 on_extcmd => sub { 1281 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
996 1283
997 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1285
999 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
1005 } else { 1301 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1303 }
1008 1304
1009 cf::override; 1305 cf::override;
1010 }, 1306 },
1011); 1307);
1012 1308
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1041 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1314 next unless -r $path;
1043 eval { 1315
1044 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1045 1 1372 }
1046 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1047 } 1378 };
1048} 1379}
1049 1380
1050############################################################################# 1381#############################################################################
1051# load/save/clean perl data associated with a map
1052 1382
1053*cf::mapsupport::on_clean = sub { 1383=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1384
1066=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
1067 1386
1068Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
1069 1388
1075 1394
1076=head3 cf::player 1395=head3 cf::player
1077 1396
1078=over 4 1397=over 4
1079 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1080=item cf::player::find $login 1413=item cf::player::find $login
1081 1414
1082Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1083 1416
1084=cut 1417=cut
1085 1418
1086sub playerdir($) { 1419sub playerdir($) {
1087 cf::localdir 1420 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1422}
1093 1423
1094sub path($) { 1424sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1426
1097 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
1098} 1428}
1099 1429
1100sub find_active($) { 1430sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
1105 1435
1106sub exists($) { 1436sub exists($) {
1107 my ($login) = @_; 1437 my ($login) = @_;
1108 1438
1109 $cf::PLAYER{$login} 1439 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1440 or cf::sync_job { !aio_stat path $login }
1111} 1441}
1112 1442
1113sub find($) { 1443sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1444 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1445 my $login = $_[0];
1116 1446
1117 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
1118 1448
1119 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1123 } 1466 }
1124 } 1467 }
1125} 1468}
1126 1469
1135 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1136 1479
1137 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1139 1482
1483 cf::get_slot 0.01;
1484
1140 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1141 Coro::cede; 1486 cf::cede_to_tick;
1142} 1487}
1143 1488
1144sub new($) { 1489sub new($) {
1145 my ($login) = @_; 1490 my ($login) = @_;
1146 1491
1152 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1153 1498
1154 $self 1499 $self
1155} 1500}
1156 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1157=item $pl->quit_character 1512=item $pl->quit_character
1158 1513
1159Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1161 1516
1162=cut 1517=cut
1163 1518
1164sub quit_character { 1519sub quit_character {
1165 my ($pl) = @_; 1520 my ($pl) = @_;
1166 1521
1522 my $name = $pl->ob->name;
1523
1167 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1526
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1174 1533
1175 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1180 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1181} 1560}
1182 1561
1183=item cf::player::list_logins 1562=item cf::player::list_logins
1184 1563
1185Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1187 1566
1188=cut 1567=cut
1189 1568
1190sub list_logins { 1569sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1571 or return [];
1193 1572
1194 my @logins; 1573 my @logins;
1195 1574
1196 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1200 1585
1201 utf8::decode $login; 1586 utf8::decode $login;
1202 push @logins, $login; 1587 push @logins, $login;
1203 } 1588 }
1204 1589
1205 \@logins 1590 \@logins
1206} 1591}
1207 1592
1208=item $player->maps 1593=item $player->maps
1209 1594
1210Returns an arrayref of cf::path's of all maps that are private for this 1595Returns an arrayref of map paths that are private for this
1211player. May block. 1596player. May block.
1212 1597
1213=cut 1598=cut
1214 1599
1215sub maps($) { 1600sub maps($) {
1216 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1604
1218 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1219 or return; 1606 or return;
1220 1607
1221 my @paths; 1608 my @paths;
1223 for (@$files) { 1610 for (@$files) {
1224 utf8::decode $_; 1611 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1227 1614
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1615 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1616 }
1230 1617
1231 \@paths 1618 \@paths
1232} 1619}
1233 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1235 1715
1236Sends an ext reply to the player. 1716Sends an ext reply to the player.
1237 1717
1238=cut 1718=cut
1239 1719
1240sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1242 1722
1243 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1724}
1247 1725
1248package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1249 1766
1250=back 1767=back
1251
1252 1768
1253=head3 cf::map 1769=head3 cf::map
1254 1770
1255=over 4 1771=over 4
1256 1772
1259package cf::map; 1775package cf::map;
1260 1776
1261use Fcntl; 1777use Fcntl;
1262use Coro::AIO; 1778use Coro::AIO;
1263 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1264our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1266 1786
1267sub generate_random_map { 1787sub generate_random_map {
1268 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1791
1270 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1793 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1805 )
1285} 1806}
1286 1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1933}
1934
1287# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1288# all maps in C++... 1936# all maps in C++...
1289sub change_all_map_light { 1937sub change_all_map_light {
1290 my ($change) = @_; 1938 my ($change) = @_;
1291 1939
1292 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1294} 1942}
1295 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1296sub load_map_header($) { 1960sub load_header_from($) {
1297 my ($path) = @_; 1961 my ($self, $path) = @_;
1298 1962
1299 utf8::encode $path; 1963 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1301 or return; 1965 or return;
1302 1966
1303 my $map = cf::map::new 1967 $self->_load_header ($f)
1304 or return; 1968 or return;
1305 1969
1306 # for better error messages only, will be overwritten later 1970 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1308 1972
1309 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1310 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1311 2019
1312 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1313 2022
1314 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1315} 2027}
1316 2028
1317sub find; 2029sub find;
1318sub find { 2030sub find {
1319 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1320 2032
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1326 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1327 2037
1328 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1329 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2041
1331 # do it the slow way 2042 my $map = new_from_path cf::map $path
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2043 or return;
1345 2044
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1358 2046
1359 Coro::cede; 2047 $map->load_header
2048 or return;
1360 2049
1361 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1362 $map->reset; 2055 $map->reset;
1363 undef $guard;
1364 $map = find $path 2056 return find $path;
1365 or return;
1366 } 2057 }
1367 2058
1368 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1369 } 2060 }
1370} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1371 2065
1372sub load { 2066sub load {
1373 my ($self) = @_; 2067 my ($self) = @_;
1374 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1375 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1377 2075
2076 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2078
1380 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1381 2080
1382 $self->alloc; 2081 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1384 or return; 2089 or return;
1385 2090
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1387 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1388 2093
1389 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2095 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2098 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1394 } 2102 }
1395 } 2103 }
1396 2104
1397 Coro::cede; 2105 $f->resolve_delayed_derefs;
1398 2106
2107 cf::cede_to_tick;
1399 # now do the right thing for maps 2108 # now do the right thing for maps
1400 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1412 $self->activate; 2121 $self->activate;
1413 } 2122 }
1414 2123
1415 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1416 2126
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
1418} 2143}
1419 2144
1420# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2146sub load_neighbours {
1422 my ($map) = @_; 2147 my ($map) = @_;
1423 2148
1424 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1425 2150
1426 for (0 .. 3) { 2151 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1428 or next; 2153 or next;
1429 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1430 or next; 2155 or next;
1431 $neigh->load; 2156 $neigh->load;
1432 2157
2158 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2161 }
1436 2162
1437 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1439 or next; 2166 or next;
1440 $neigh->load; 2167 $neigh->load;
1441 } 2168 }
1442} 2169}
1443 2170
1448} 2175}
1449 2176
1450sub do_load_sync { 2177sub do_load_sync {
1451 my ($map) = @_; 2178 my ($map) = @_;
1452 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1453 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1454} 2184}
1455 2185
1456our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
1457our $MAP_PREFETCHER = Coro::async { 2200 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2201 $Coro::current->{desc} = "map prefetcher";
2202
1459 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
1462 my $path = delete $MAP_PREFETCH{$key}; 2209 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2210 }
1468 Coro::schedule; 2211 }
2212 undef $MAP_PREFETCHER;
1469 } 2213 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2214 $MAP_PREFETCHER->prio (6);
1484 2215
1485 () 2216 ()
1486} 2217}
1487 2218
1488sub save { 2219sub save {
1489 my ($self) = @_; 2220 my ($self) = @_;
1490 2221
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2223
1493 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1494 2225
1495 return unless $self->dirty; 2226 return unless $self->dirty;
1496 2227
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2230
1500 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1501 2232
1502 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1503 2234
1504 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1505 2236
1506 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1507 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1508 }; 2240 };
1509 2241
2242 cf::get_slot 0.02;
2243
1510 if ($uniq) { 2244 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2247 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2249 }
1516} 2250}
1517 2251
1518sub swap_out { 2252sub swap_out {
1519 my ($self) = @_; 2253 my ($self) = @_;
1520 2254
1521 # save first because save cedes 2255 # save first because save cedes
1522 $self->save; 2256 $self->save;
1523 2257
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2259
1526 return if $self->players; 2260 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1528 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1529 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1530 $self->clear; 2268 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2269}
1533 2270
1534sub reset_at { 2271sub reset_at {
1535 my ($self) = @_; 2272 my ($self) = @_;
1536 2273
1537 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1540 2276
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2279
1548 my ($self) = @_; 2284 my ($self) = @_;
1549 2285
1550 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1551} 2287}
1552 2288
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2289sub reset {
1575 my ($self) = @_; 2290 my ($self) = @_;
1576 2291
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2293
1579 return if $self->players; 2294 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2295
1582 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1583 2307
1584 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1585 2309
2310 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1587 2313
1588 $self->unlink_save; 2314 $self->unlink_save;
1589 $self->destroy; 2315 $self->destroy;
1590} 2316}
1591 2317
1592my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1593 2319
1594sub nuke { 2320sub nuke {
1595 my ($self) = @_; 2321 my ($self) = @_;
1596 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1600 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1601} 2340}
1602 2341
1603sub customise_for { 2342=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2343
1606 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1608 } 2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
1609 2359
1610 $map 2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
1611} 2376}
1612 2377
1613=item cf::map::unique_maps 2378=item cf::map::unique_maps
1614 2379
1615Returns an arrayref of cf::path's of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2381instantiated unique items. May block.
1617 2382
1618=cut 2383=cut
1619 2384
1620sub unique_maps() { 2385sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1622 or return; 2387 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2388 utf8::decode $_;
1628 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2391 ? ()
1631 push @paths, new cf::path $_; 2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2394 ]
1633
1634 \@paths
1635} 2395}
1636
1637package cf;
1638 2396
1639=back 2397=back
1640 2398
1641=head3 cf::object 2399=head3 cf::object
1642 2400
1646 2404
1647=over 4 2405=over 4
1648 2406
1649=item $ob->inv_recursive 2407=item $ob->inv_recursive
1650 2408
1651Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1652 2411
1653=cut 2412=cut
1654 2413
1655sub inv_recursive_; 2414sub inv_recursive_;
1656sub inv_recursive_ { 2415sub inv_recursive_ {
1659 2418
1660sub inv_recursive { 2419sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1662} 2421}
1663 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1664package cf; 2451package cf;
1665 2452
1666=back 2453=back
1667 2454
1668=head3 cf::object::player 2455=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2463dialogue with the given NPC character.
1677 2464
1678=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1679 2480
1680# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2482# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1685 2486
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2488
1688 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1690 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1693 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1694} 2514}
1695 2515
1696=item $player_object->may ("access") 2516=item $player_object->may ("access")
1697 2517
1698Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1711 2531
1712=item $player_object->enter_link 2532=item $player_object->enter_link
1713 2533
1714Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1715 2535
1716The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1718 2538
2539Will never block.
2540
1719=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1720 2542
1721Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2546fails, to the emergency map position.
1725 2547
1726Might block. 2548Might block.
1727 2549
1728=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1729 2561
1730sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1731 my ($self) = @_; 2563 my ($self) = @_;
1732 2564
1733 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1734 2566
1735 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2568
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1739 2571
1740 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2573}
1742 2574
1743sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1745 2579
1746 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1747 2581
1748 unless ($map) { 2582 unless ($map) {
1749 # restore original map position 2583 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1766 2600
1767 $map->load; 2601 $map->load;
1768 $map->load_diag; 2602 $map->load_neighbours;
1769 2603
1770 return unless $self->contr->active; 2604 return unless $self->contr->active;
1771 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1773} 2609}
1774 2610
1775cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2612
1779 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1783 }; 2617be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2618
1789 # try to abort aborted map switching on player login :) 2619Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2620it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2621
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2622=cut
2623
2624our $GOTOGEN;
1810 2625
1811sub cf::object::player::goto { 2626sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2628
1814 $path = new cf::path $path; 2629 # do generation counting so two concurrent goto's will be executed in-order
2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2631
1816 $self->enter_link; 2632 $self->enter_link;
1817 2633
1818 (async { 2634 (async {
1819 my $map = cf::map::find $path->as_string; 2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2656 my $map = eval {
2657 my $map = defined $path ? cf::map::find $path : undef;
2658
2659 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2660 $map = $map->customise_for ($self);
1821 2661 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2662 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2664 }
1826 2665
2666 $map
2667 };
2668
2669 if ($@) {
2670 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2671 LOG llevError | logBacktrace, Carp::longmess $@;
2672 }
2673
2674 if ($gen == $self->{_goto_generation}) {
2675 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2677 }
2678
2679 $done->() if $done;
1828 })->prio (1); 2680 })->prio (1);
1829} 2681}
1830 2682
1831=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
1832 2684
1834 2686
1835sub parse_random_map_params { 2687sub parse_random_map_params {
1836 my ($spec) = @_; 2688 my ($spec) = @_;
1837 2689
1838 my $rmp = { # defaults 2690 my $rmp = { # defaults
1839 xsize => 10, 2691 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2692 ysize => (cf::rndm 15, 40),
2693 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2694 #layout => string,
1841 }; 2695 };
1842 2696
1843 for (split /\n/, $spec) { 2697 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2698 my ($k, $v) = split /\s+/, $_, 2;
1845 2699
1857 # that depends on the exit object 2711 # that depends on the exit object
1858 2712
1859 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
1860 2714
1861 if ($exit->map) { 2715 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2716 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
1866 } 2722 }
1867 2723
1868 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
1869 2725
1870 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2728 my $meta = "$RANDOMDIR/$md5.meta";
1872 2729
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2732 undef $fh;
2733 aio_rename "$meta~", $meta;
1875 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
1878 } 2741 }
1879} 2742}
1880 2743
1881sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
1885 2748
1886 $self->enter_link; 2749 $self->enter_link;
1887 2750
1888 (async { 2751 (async {
1889 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
1890 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
1891 prepare_random_map $exit 2761 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2762 if $exit->slaying eq "/!";
2763 }
1893 2764
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
1896 2768
2769 $self->goto ($map, $x, $y);
2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
1897 1; 2775 1
1898 }) { 2776 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2781
1904 warn "ERROR in enter_exit: $@"; 2782 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2783 $self->leave_link;
1906 } 2784 }
1907 })->prio (1); 2785 })->prio (1);
1920 2798
1921sub cf::client::send_drawinfo { 2799sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2800 my ($self, $text, $flags) = @_;
1923 2801
1924 utf8::encode $text; 2802 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2804}
1927 2805
2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2807
2808Send a drawinfo or msg packet to the client, formatting the msg for the
2809client if neccessary. C<$type> should be a string identifying the type of
2810the message, with C<log> being the default. If C<$color> is negative, suppress
2811the message unless the client supports the msg packet.
2812
2813=cut
2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2873sub cf::client::send_msg {
2874 my ($self, $channel, $msg, $color, @extra) = @_;
2875
2876 $msg = $self->pl->expand_cfpod ($msg);
2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2909 } else {
2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2928 } else {
2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2930 $self->send_packet ("drawinfo $color $msg")
2931 }
2932 }
2933 }
2934}
2935
2936=item $client->ext_msg ($type, @msg)
2937
2938Sends an ext event to the client.
2939
2940=cut
2941
2942sub cf::client::ext_msg($$@) {
2943 my ($self, $type, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2948 push @msg, msgtype => "event_$type";
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2969}
1928 2970
1929=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
1930 2972
1931Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2976
1935Queries can fail, so check the return code. Or don't, as queries will become 2977Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2978become reliable at some point in the future.
1937 2979
1938=cut 2980=cut
1939 2981
1940sub cf::client::query { 2982sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2983 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2991 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2993
1952 $self->send_packet ($self->{query_queue}[0][0]) 2994 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2995 if @{ $self->{query_queue} } == 1;
2996
2997 1
1954} 2998}
1955 2999
1956cf::client->attach ( 3000cf::client->attach (
3001 on_connect => sub {
3002 my ($ns) = @_;
3003
3004 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3005 },
1957 on_reply => sub { 3006 on_reply => sub {
1958 my ($ns, $msg) = @_; 3007 my ($ns, $msg) = @_;
1959 3008
1960 # this weird shuffling is so that direct followup queries 3009 # this weird shuffling is so that direct followup queries
1961 # get handled first 3010 # get handled first
1962 my $queue = delete $ns->{query_queue} 3011 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3012 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3013
1965 (shift @$queue)->[1]->($msg); 3014 (shift @$queue)->[1]->($msg);
3015 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3016
1967 push @{ $ns->{query_queue} }, @$queue; 3017 push @{ $ns->{query_queue} }, @$queue;
1968 3018
1969 if (@{ $ns->{query_queue} } == @$queue) { 3019 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3020 if (@$queue) {
1972 } else { 3022 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3023 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3024 }
1975 } 3025 }
1976 }, 3026 },
3027 on_exticmd => sub {
3028 my ($ns, $buf) = @_;
3029
3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3031
3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
3040 if (my $cb = $EXTICMD{$type}) {
3041 @reply = $cb->($ns, @payload);
3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
3047 } else {
3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3049 }
3050
3051 cf::override;
3052 },
1977); 3053);
1978 3054
1979=item $client->async (\&cb) 3055=item $client->async (\&cb)
1980 3056
1981Create a new coroutine, running the specified callback. The coroutine will 3057Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
2024 3100
2025$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
2026 3102
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
2028 3108
2029# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
2030 3110
2031=pod 3111=pod
2032 3112
2033The following fucntions and emthods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2034 3114
2035 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
2036 cf::object::player player 3119 cf::object::player
2037 cf::player peaceful 3120 player
2038 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
2039 3127
2040=cut 3128=cut
2041 3129
2042for ( 3130for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
2044 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2047) { 3137) {
2048 no strict 'refs'; 3138 no strict 'refs';
2119=back 3209=back
2120 3210
2121=cut 3211=cut
2122 3212
2123############################################################################# 3213#############################################################################
3214# the server's init and main functions
2124 3215
2125=head2 EXTENSION DATABASE SUPPORT 3216sub load_facedata($) {
3217 my ($path) = @_;
2126 3218
2127Crossfire maintains a very simple database for extension use. It can 3219 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3220 # for this (global event?)
2129excludes objects. 3221 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3222
2131The parameter C<$family> should best start with the name of the extension 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3224
2134=over 4 3225 warn "loading facedata from $path\n";
2135 3226
2136=item $hashref = cf::db_get $family 3227 my $facedata;
3228 0 < aio_load $path, $facedata
3229 or die "$path: $!";
2137 3230
2138Return a hashref for use by the extension C<$family>, which can be 3231 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3232
2142=item $value = cf::db_get $family => $key 3233 $facedata->{version} == 2
3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3235
2144Returns a single value from the database 3236 # patch in the exptable
2145 3237 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3238 type => FT_RSRC,
2147 3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3240 };
3241 cf::cede_to_tick;
2197 3242
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3243 {
3244 my $faces = $facedata->{faceinfo};
2202 3245
2203 sub db_get($;$) { 3246 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3248
2209 sub db_put($$;$) { 3249 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3250 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3253
2218 cf::global->attach ( 3254 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3255 }
2223 );
2224}
2225 3256
2226############################################################################# 3257 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3258 next unless $info->{smooth};
2228 3259
2229sub cfg_load { 3260 my $idx = cf::face::find $face
3261 or next;
3262
3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3266 } else {
3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3268 }
3269
3270 cf::cede_to_tick;
3271 }
3272 }
3273
3274 {
3275 my $anims = $facedata->{animinfo};
3276
3277 while (my ($anim, $info) = each %$anims) {
3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
3279 cf::cede_to_tick;
3280 }
3281
3282 cf::anim::invalidate_all; # d'oh
3283 }
3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
3320 1
3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
3366 load_resource_file "$MAPDIR/regions"
3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
3373}
3374
3375sub reload_facedata {
3376 load_facedata "$DATADIR/facedata"
3377 or die "unable to load facedata\n";
3378}
3379
3380sub reload_archetypes {
3381 load_resource_file "$DATADIR/archetypes"
3382 or die "unable to load archetypes\n";
3383}
3384
3385sub reload_treasures {
3386 load_resource_file "$DATADIR/treasures"
3387 or die "unable to load treasurelists\n";
3388}
3389
3390sub reload_resources {
3391 warn "reloading resource files...\n";
3392
3393 reload_facedata;
3394 reload_archetypes;
3395 reload_regions;
3396 reload_treasures;
3397
3398 warn "finished reloading resource files\n";
3399}
3400
3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 reload_resources;
3407}
3408
3409sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3411 or return;
2232 3412
2233 local $/; 3413 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
2235 3415
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3417
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2249 3429
2250sub main { 3430sub main {
2251 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3434 (async {
3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
2255 }; 3438 };
2256 3439
2257 cfg_load; 3440 {
2258 db_load; 3441 my $guard = freeze_mainloop;
3442 reload_config;
3443 db_init;
2259 load_extensions; 3444 load_extensions;
3445
3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2260 Event::loop; 3449 EV::loop;
2261} 3450}
2262 3451
2263############################################################################# 3452#############################################################################
2264# initialisation and cleanup 3453# initialisation and cleanup
2265 3454
2266# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
2267BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
2274 },
2275 ); 3461 };
3462 }
3463}
3464
3465sub write_runtime_sync {
3466 my $runtime = "$LOCALDIR/runtime";
3467
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $runtime, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$runtime~", $runtime
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
2276 } 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
2277} 3544}
2278 3545
2279sub emergency_save() { 3546sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
2281 3548
2282 warn "enter emergency perl save\n"; 3549 warn "enter emergency perl save\n";
2283 3550
2284 cf::sync_job { 3551 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3560 $pl->save;
2293 } 3561 }
2294 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
2295 3563
2296 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
2298 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3567 $map->valid or next;
2300 $map->save; 3568 $map->save;
2301 } 3569 }
2302 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3571
3572 warn "begin emergency database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
2303 }; 3579 };
2304 3580
2305 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
2306} 3582}
2307 3583
3584sub post_cleanup {
3585 my ($make_core) = @_;
3586
3587 warn Carp::longmess "post_cleanup backtrace"
3588 if $make_core;
3589}
3590
2308sub reload() { 3591sub do_reload_perl() {
2309 # can/must only be called in main 3592 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3593 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3594 warn "can only reload from main coroutine";
2312 return; 3595 return;
2313 } 3596 }
2314 3597
2315 warn "reloading..."; 3598 warn "reloading...";
2316 3599
2317 warn "freezing server"; 3600 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3601
3602 cf::sync_job {
3603 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3604 cf::emergency_save;
3605 cf::write_runtime_sync; # external watchdog should not bark
2320 3606
2321 warn "sync database to disk"; 3607 warn "syncing database to disk";
2322 cf::db_sync; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3609
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
2327 3611
2328 warn "cancel all watchers"; 3612 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3613 for (;;) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3614 BDB::flush;
3615 IO::AIO::flush;
3616 Coro::cede_notself;
3617 last unless IO::AIO::nreqs || BDB::nreqs;
3618 warn "iterate...";
2331 } 3619 }
2332 3620
3621 ++$RELOAD;
3622
2333 warn "cancel all extension coros"; 3623 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3624 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3625 %EXT_CORO = ();
2336 3626
2337 warn "remove commands"; 3627 warn "removing commands";
2338 %COMMAND = (); 3628 %COMMAND = ();
2339 3629
2340 warn "remove ext commands"; 3630 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3631 %EXTCMD = ();
3632 %EXTICMD = ();
2342 3633
2343 warn "unload/nuke all extensions"; 3634 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3635 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3636 warn "... unloading $pkg";
2346 3637
2347 if (my $cb = $pkg->can ("unload")) { 3638 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3639 eval {
2353 3644
2354 warn "... nuking $pkg"; 3645 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3646 Symbol::delete_package $pkg;
2356 } 3647 }
2357 3648
2358 warn "unload all perl modules loaded from $LIBDIR"; 3649 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3650 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3651 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3652
2362 warn "removing <$k>"; 3653 warn "... unloading $k";
2363 delete $INC{$k}; 3654 delete $INC{$k};
2364 3655
2365 $k =~ s/\.pm$//; 3656 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3657 $k =~ s/\//::/g;
2367 3658
2370 } 3661 }
2371 3662
2372 Symbol::delete_package $k; 3663 Symbol::delete_package $k;
2373 } 3664 }
2374 3665
2375 warn "get rid of safe::, as good as possible"; 3666 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3667 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3668 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3669
2379 warn "unload cf.pm \"a bit\""; 3670 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3671 delete $INC{"cf.pm"};
3672 delete $INC{"cf/pod.pm"};
2381 3673
2382 # don't, removes xs symbols, too, 3674 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3675 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3676 #Symbol::delete_package __PACKAGE__;
2385 3677
3678 warn "unload completed, starting to reload now";
3679
2386 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
2387 require cf; 3681 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3683
2390 warn "load config and database again"; 3684 warn "loading config and database again";
2391 cf::cfg_load; 3685 cf::reload_config;
2392 cf::db_load;
2393 3686
2394 warn "load extensions"; 3687 warn "loading extensions";
2395 cf::load_extensions; 3688 cf::load_extensions;
2396 3689
2397 warn "reattach attachments to objects/players"; 3690 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3691 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3692 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3693 reattach $_ for values %MAP;
3694 warn "reattaching attachments to players";
3695 reattach $_ for values %PLAYER;
3696
3697 warn "leaving sync_job";
3698
3699 1
3700 } or do {
3701 warn $@;
3702 cf::cleanup "error while reloading, exiting.";
2401 }; 3703 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408 3704
2409 warn "reloaded"; 3705 warn "reloaded";
2410}; 3706};
2411 3707
2412############################################################################# 3708our $RELOAD_WATCHER; # used only during reload
2413 3709
2414unless ($LINK_MAP) { 3710sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3711 # doing reload synchronously and two reloads happen back-to-back,
3712 # coro crashes during coro_state_free->destroy here.
2416 3713
2417 $LINK_MAP->width (41); 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2418 $LINK_MAP->height (41); 3715 do_reload_perl;
2419 $LINK_MAP->alloc; 3716 undef $RELOAD_WATCHER;
2420 $LINK_MAP->path ("{link}"); 3717 };
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3718}
2454 3719
2455register_command "reload" => sub { 3720register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
2457 3722
2458 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3727 reload_perl;
3728 };
2462 } 3729 }
2463}; 3730};
2464 3731
2465unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
2466 3733
2467$TICK_WATCHER = Event->timer ( 3734my $bug_warning = 0;
2468 reentrant => 0, 3735
2469 prio => 0, 3736our @WAIT_FOR_TICK;
2470 at => $NEXT_TICK || $TICK, 3737our @WAIT_FOR_TICK_BEGIN;
2471 data => WF_AUTOCANCEL, 3738
2472 cb => sub { 3739sub wait_for_tick {
3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK, $signal;
3744 $signal->wait;
3745}
3746
3747sub wait_for_tick_begin {
3748 return if tick_inhibit || $Coro::current == $Coro::main;
3749
3750 my $signal = new Coro::Signal;
3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3752 $signal->wait;
3753}
3754
3755sub tick {
3756 if ($Coro::current != $Coro::main) {
3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3758 unless ++$bug_warning > 10;
3759 return;
3760 }
3761
2473 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK;
2476 3763
2477 $WAIT_FOR_TICK->broadcast; 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2479 3766 Coro::async_pool {
2480 # if we are delayed by four ticks or more, skip them all 3767 $Coro::current->{desc} = "runtime saver";
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2482
2483 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start;
2485 },
2486);
2487
2488IO::AIO::max_poll_time $TICK * 0.2;
2489
2490Event->io (
2491 fd => IO::AIO::poll_fileno,
2492 poll => 'r',
2493 prio => 5,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL,
2500 after => 0,
2501 interval => 10,
2502 cb => sub {
2503 (Coro::unblock_sub {
2504 write_runtime 3768 write_runtime_sync
2505 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
2506 })->(); 3770 };
2507 }, 3771 }
2508); 3772
3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3774 $sig->send;
3775 }
3776 while (my $sig = shift @WAIT_FOR_TICK) {
3777 $sig->send;
3778 }
3779
3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3782
3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3791
3792{
3793 # configure BDB
3794
3795 BDB::min_parallel 8;
3796 BDB::max_poll_reqs $TICK * 0.1;
3797 $AnyEvent::BDB::WATCHER->priority (1);
3798
3799 unless ($DB_ENV) {
3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3806
3807 cf::sync_job {
3808 eval {
3809 BDB::db_env_open
3810 $DB_ENV,
3811 $BDBDIR,
3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3814 0666;
3815
3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3817 };
3818
3819 cf::cleanup "db_env_open(db): $@" if $@;
3820 };
3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3832}
3833
3834{
3835 # configure IO::AIO
3836
3837 IO::AIO::min_parallel 8;
3838 IO::AIO::max_poll_time $TICK * 0.1;
3839 undef $AnyEvent::AIO::WATCHER;
3840}
3841
3842my $_log_backtrace;
3843
3844sub _log_backtrace {
3845 my ($msg, @addr) = @_;
3846
3847 $msg =~ s/\n//;
3848
3849 # limit the # of concurrent backtraces
3850 if ($_log_backtrace < 2) {
3851 ++$_log_backtrace;
3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3855 my @bt = fork_call {
3856 @addr = map { sprintf "%x", $_ } @addr;
3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3859 or die "addr2line: $!";
3860
3861 my @funcs;
3862 my @res = <$fh>;
3863 chomp for @res;
3864 while (@res) {
3865 my ($func, $line) = splice @res, 0, 2, ();
3866 push @funcs, "[$func] $line";
3867 }
3868
3869 @funcs
3870 };
3871
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2509 3884
2510END { cf::emergency_save } 3885END { cf::emergency_save }
2511 3886
25121 38871
2513 3888

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