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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.5 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 79our %EXT_MAP = (); # pluggable maps
43 80
81our $RELOAD; # number of reloads so far
44our @EVENT; 82our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 83
47our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
48our $TICK_WATCHER; 85our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 86our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 99our $NEXT_TICK;
52our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
53 106
54our %CFG; 107our %CFG;
55 108
56our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 110our $RUNTIME;
111our $NOW;
58 112
59our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 116
67# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
124
70binmode STDOUT; 125binmode STDOUT;
71binmode STDERR; 126binmode STDERR;
72 127
73# read virtual server time, if available 128# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
76 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
78} 133}
79 134
80mkdir cf::localdir; 135mkdir $_
81mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85 137
86our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
87 139
88sub cf::map::normalise; 140sub cf::map::normalise;
89 141
100=item $cf::RUNTIME 152=item $cf::RUNTIME
101 153
102The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
103every server tick. 155every server tick.
104 156
105=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
106 160
107The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
108be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
109 165
110=item $cf::NOW 166=item $cf::NOW
111 167
112The time of the last (current) server tick. 168The time of the last (current) server tick.
113 169
114=item $cf::TICK 170=item $cf::TICK
115 171
116The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
117 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
118=item %cf::CFG 184=item %cf::CFG
119 185
120Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
121from wherever your confdir points to. 187from wherever your confdir points to.
122 188
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
124 190
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
127processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
128window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
129 200
130=back 201=back
131 202
132=cut 203=cut
133 204
134BEGIN { 205BEGIN {
135 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
136 my $msg = join "", @_; 207 my $msg = join "", @_;
137 utf8::encode $msg;
138 208
139 $msg .= "\n" 209 $msg .= "\n"
140 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
141 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
142 LOG llevError, $msg; 214 LOG llevError, $msg;
143 }; 215 };
144} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
145 232
146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
148@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
149@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
150@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
151@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
152 240
153# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
154# within the Safe compartment. 242# within the Safe compartment.
155for my $pkg (qw( 243for my $pkg (qw(
156 cf::global cf::attachable 244 cf::global cf::attachable
161)) { 249)) {
162 no strict 'refs'; 250 no strict 'refs';
163 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
164} 252}
165 253
166$Event::DIED = sub { 254$EV::DIED = sub {
167 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
168}; 256};
257
258#############################################################################
169 259
170=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
171 261
172=over 4 262=over 4
173 263
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d 283 $d
194 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
195} 285}
196 286
197use JSON::Syck (); # TODO# replace by JSON::PC once working
198
199=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
200 288
201Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
202 290
203=cut
204
205sub from_json($) {
206 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
207 JSON::Syck::Load $_[0]
208}
209
210=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
211 292
212Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
213 294
214=cut 295=cut
215 296
216sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
218 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
219} 300sub decode_json($) { $json_coder->decode ($_[0]) }
220 301
221=item cf::lock_wait $string 302=item cf::lock_wait $string
222 303
223Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
224 305
227Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
230returned. 311returned.
231 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
232Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
234 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
235=cut 323=cut
236 324
237our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
238 327
239sub lock_wait($) { 328sub lock_wait($) {
240 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
241 335
242 # wait for lock, if any 336 # wait for lock, if any
243 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule; 339 Coro::schedule;
251 345
252 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
253 lock_wait $key; 347 lock_wait $key;
254 348
255 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
256 351
257 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
258 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
260 } 356 }
261} 357}
262 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
263sub freeze_mainloop { 365sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
265 367
266 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
267 $TICK_WATCHER->start; 369}
268 $WRITE_RUNTIME_WATCHER->start; 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
269 }; 429 }
270 $WRITE_RUNTIME_WATCHER->stop; 430};
271 $TICK_WATCHER->stop; 431
272 $guard 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
273} 444}
274 445
275=item cf::async { BLOCK } 446=item cf::async { BLOCK }
276 447
277Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
282 453
283BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
284 455
285=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
286 457
287The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
290 462
291If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
294fast or be very important. 466fast or be very important.
297 469
298sub sync_job(&) { 470sub sync_job(&) {
299 my ($job) = @_; 471 my ($job) = @_;
300 472
301 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
302 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
304 478
305 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 480
307 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
308 482
309 my $busy = 1; 483 my $busy = 1;
310 my @res; 484 my @res;
311 485
312 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 488 @res = eval { $job->() };
314 warn $@ if $@; 489 warn $@ if $@;
315 undef $busy; 490 undef $busy;
316 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
317 492
318 while ($busy) { 493 while ($busy) {
319 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
320 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
321 504
322 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
323 } else { 506 } else {
324 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
325 508
345 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
346 529
347 $coro 530 $coro
348} 531}
349 532
350sub write_runtime { 533=item fork_call { }, $args
351 my $runtime = cf::localdir . "/runtime";
352 534
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
354 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
355 539
356 my $value = $cf::RUNTIME + 90 + 10; 540=cut
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359 541
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0 542sub fork_call(&@) {
361 and return; 543 my ($cb, @args) = @_;
362 544
363 aio_fsync $fh 545 # we seemingly have to make a local copy of the whole thing,
364 and return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
365 548
366 close $fh 549 my @res = Coro::Util::fork_eval {
367 or return; 550 reset_signals;
551 &$cb
552 }, @args;
368 553
369 aio_rename "$runtime~", $runtime 554 wantarray ? @res : $res[-1]
370 and return; 555}
371 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
372 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
373} 720}
374 721
375=back 722=back
376 723
377=cut 724=cut
384attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
385to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
386 733
387In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
388C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
389crossfire+). 736Deliantra).
390 737
391=over 4 738=over 4
392 739
393=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
394 741
557 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
558 905
559 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
560 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
561 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
562 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
563 910
564 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
565 my $pkg = shift @arg; 912 my $pkg = shift @arg;
566 913
567 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
596 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
597 } 944 }
598 945
599 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
600 } else { 947 } else {
601 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
602 } 949 }
603 950
604 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
605} 952}
606 953
608 if (ref $_[0]) { 955 if (ref $_[0]) {
609 _object_attach @_; 956 _object_attach @_;
610 } else { 957 } else {
611 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
612 } 959 }
960 _recalc_want;
613}; 961};
614 962
615# all those should be optimised 963# all those should be optimised
616sub cf::attachable::detach { 964sub cf::attachable::detach {
617 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
620 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
621 reattach ($obj); 969 reattach ($obj);
622 } else { 970 } else {
623 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
624 } 972 }
973 _recalc_want;
625}; 974};
626 975
627sub cf::attachable::attached { 976sub cf::attachable::attached {
628 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
629 978
644 "; 993 ";
645 die if $@; 994 die if $@;
646} 995}
647 996
648our $override; 997our $override;
649our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
650 999
651sub override { 1000sub override {
652 $override = 1; 1001 $override = 1;
653 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
654} 1003}
655 1004
656sub do_invoke { 1005sub do_invoke {
657 my $event = shift; 1006 my $event = shift;
658 my $callbacks = shift; 1007 my $callbacks = shift;
659 1008
660 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
661 1010
662 local $override; 1011 local $override;
663 1012
664 for (@$callbacks) { 1013 for (@$callbacks) {
665 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
674 } 1023 }
675 1024
676 0 1025 0
677} 1026}
678 1027
679=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
680 1029
681=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
682 1031
683Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
684 1033
685This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
686removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
687results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
688 1037
689=back 1038=back
690 1039
691=cut 1040=cut
692 1041
693############################################################################# 1042#############################################################################
694# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
695 1086
696sub reattach { 1087sub reattach {
697 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
698 my ($obj) = @_; 1089 my ($obj) = @_;
699 1090
720cf::attachable->attach ( 1111cf::attachable->attach (
721 prio => -1000000, 1112 prio => -1000000,
722 on_instantiate => sub { 1113 on_instantiate => sub {
723 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
724 1115
725 $data = from_json $data; 1116 $data = decode_json $data;
726 1117
727 for (@$data) { 1118 for (@$data) {
728 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
729 1120
730 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1137sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
748 1139
749 sync_job { 1140 sync_job {
750 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
753 1145
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1150 aio_close $fh;
759 1151
760 if (@$objs) { 1152 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1158 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
768 } 1160 }
769 } else { 1161 } else {
770 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
771 } 1163 }
776 } 1168 }
777 } else { 1169 } else {
778 aio_unlink $filename; 1170 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
780 } 1172 }
781 } 1173 };
782} 1174}
783 1175
784sub object_freezer_as_string { 1176sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
786 1178
798 or return; 1190 or return;
799 1191
800 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
802 or return; 1194 or return;
1195
803 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
804 } 1198 }
805 1199
1200 utf8::decode (my $decname = $filename);
806 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
807 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
808 return ($data, $av); 1204 ($data, $av)
809} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
810 1212
811############################################################################# 1213#############################################################################
812# command handling &c 1214# command handling &c
813 1215
814=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
827 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
828} 1230}
829 1231
830=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
831 1233
832Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
833 1239
834If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
835called. 1241called.
836 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
837=cut 1254=cut
838 1255
839sub register_extcmd { 1256sub register_extcmd {
840 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
841 1258
842 $EXTCMD{$name} = $cb; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
843} 1266}
844 1267
845cf::player->attach ( 1268cf::player->attach (
846 on_command => sub { 1269 on_command => sub {
847 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
856 cf::override; 1279 cf::override;
857 }, 1280 },
858 on_extcmd => sub { 1281 on_extcmd => sub {
859 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
860 1283
861 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
862 1285
863 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
864 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
865 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
866 $pl->ext_reply ($msg->{msgid}, %reply);
867 }
868 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
869 } else { 1301 } else {
870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
871 } 1303 }
872 1304
873 cf::override; 1305 cf::override;
874 }, 1306 },
875); 1307);
876 1308
877sub load_extension {
878 my ($path) = @_;
879
880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
881 my $base = $1;
882 my $pkg = $1;
883 $pkg =~ s/[^[:word:]]/_/g;
884 $pkg = "ext::$pkg";
885
886 warn "... loading '$path' into '$pkg'\n";
887
888 open my $fh, "<:utf8", $path
889 or die "$path: $!";
890
891 my $source =
892 "package $pkg; use strict; use utf8;\n"
893 . "#line 1 \"$path\"\n{\n"
894 . (do { local $/; <$fh> })
895 . "\n};\n1";
896
897 unless (eval $source) {
898 my $msg = $@ ? "$path: $@\n"
899 : "extension disabled.\n";
900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
901 warn $@;
902 warn "mandatory extension failed to load, exiting.\n";
903 exit 1;
904 }
905 die $@;
906 }
907
908 push @EXTS, $pkg;
909}
910
911sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
912 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
913 next unless -r $ext; 1314 next unless -r $path;
914 eval { 1315
915 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
916 1 1372 }
917 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
918 } 1378 };
919} 1379}
920 1380
921############################################################################# 1381#############################################################################
922 1382
1383=back
1384
923=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
924 1386
925Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
926 1388
927=cut 1389=cut
932 1394
933=head3 cf::player 1395=head3 cf::player
934 1396
935=over 4 1397=over 4
936 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
937=item cf::player::find $login 1413=item cf::player::find $login
938 1414
939Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
940 1416
941=cut 1417=cut
942 1418
943sub playerdir($) { 1419sub playerdir($) {
944 cf::localdir 1420 "$PLAYERDIR/"
945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949} 1422}
950 1423
951sub path($) { 1424sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953 1426
954 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
955} 1428}
956 1429
957sub find_active($) { 1430sub find_active($) {
958 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
972 my $login = $_[0]; 1445 my $login = $_[0];
973 1446
974 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
975 1448
976 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
978 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
979 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
980 } 1466 }
981 } 1467 }
982} 1468}
983 1469
992 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
993 1479
994 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
996 1482
1483 cf::get_slot 0.01;
1484
997 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
998 Coro::cede; 1486 cf::cede_to_tick;
999} 1487}
1000 1488
1001sub new($) { 1489sub new($) {
1002 my ($login) = @_; 1490 my ($login) = @_;
1003 1491
1009 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1010 1498
1011 $self 1499 $self
1012} 1500}
1013 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1014=item $pl->quit_character 1512=item $pl->quit_character
1015 1513
1016Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1018 1516
1019=cut 1517=cut
1020 1518
1021sub quit_character { 1519sub quit_character {
1022 my ($pl) = @_; 1520 my ($pl) = @_;
1023 1521
1522 my $name = $pl->ob->name;
1523
1024 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026 1526
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1031 1533
1032 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1037 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1038} 1560}
1039 1561
1040=item cf::player::list_logins 1562=item cf::player::list_logins
1041 1563
1042Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1044 1566
1045=cut 1567=cut
1046 1568
1047sub list_logins { 1569sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1049 or return []; 1571 or return [];
1050 1572
1051 my @logins; 1573 my @logins;
1052 1574
1053 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1057 1585
1058 utf8::decode $login; 1586 utf8::decode $login;
1059 push @logins, $login; 1587 push @logins, $login;
1060 } 1588 }
1061 1589
1069 1597
1070=cut 1598=cut
1071 1599
1072sub maps($) { 1600sub maps($) {
1073 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1074 1604
1075 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1076 or return; 1606 or return;
1077 1607
1078 my @paths; 1608 my @paths;
1080 for (@$files) { 1610 for (@$files) {
1081 utf8::decode $_; 1611 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1084 1614
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_; 1615 push @paths, cf::map::normalise "~$pl/$_";
1086 } 1616 }
1087 1617
1088 \@paths 1618 \@paths
1089} 1619}
1090 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1092 1715
1093Sends an ext reply to the player. 1716Sends an ext reply to the player.
1094 1717
1095=cut 1718=cut
1096 1719
1097sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1098 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1099 1722
1100 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1101
1102 $self->send ("ext " . cf::to_json \%msg);
1103} 1724}
1104 1725
1105package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1106 1766
1107=back 1767=back
1108
1109 1768
1110=head3 cf::map 1769=head3 cf::map
1111 1770
1112=over 4 1771=over 4
1113 1772
1125our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1126our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1127 1786
1128sub generate_random_map { 1787sub generate_random_map {
1129 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1130 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1131 $self->_create_random_map ( 1793 $self->_create_random_map (
1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1168 my ($self, $merge) = @_; 1830 my ($self, $merge) = @_;
1169 1831
1170 # we have to keep some variables in memory intact 1832 # we have to keep some variables in memory intact
1171 local $self->{path}; 1833 local $self->{path};
1172 local $self->{load_path}; 1834 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175 1835
1176 $self->SUPER::thawer_merge ($merge); 1836 $self->SUPER::thawer_merge ($merge);
1177} 1837}
1178 1838
1179sub normalise { 1839sub normalise {
1226 $self->init; # pass $1 etc. 1886 $self->init; # pass $1 etc.
1227 return $self; 1887 return $self;
1228 } 1888 }
1229 } 1889 }
1230 1890
1231 Carp::carp "unable to resolve path '$path' (base '$base')."; 1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1232 () 1892 ()
1233} 1893}
1234 1894
1235sub init { 1895sub init {
1236 my ($self) = @_; 1896 my ($self) = @_;
1251 1911
1252# the original (read-only) location 1912# the original (read-only) location
1253sub load_path { 1913sub load_path {
1254 my ($self) = @_; 1914 my ($self) = @_;
1255 1915
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1916 "$MAPDIR/$self->{path}.map"
1257} 1917}
1258 1918
1259# the temporary/swap location 1919# the temporary/swap location
1260sub save_path { 1920sub save_path {
1261 my ($self) = @_; 1921 my ($self) = @_;
1262 1922
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1924 "$TMPDIR/$path.map"
1265} 1925}
1266 1926
1267# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1268sub uniq_path { 1928sub uniq_path {
1269 my ($self) = @_; 1929 my ($self) = @_;
1270 1930
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1932 "$UNIQUEDIR/$path"
1273} 1933}
1274 1934
1275# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1276# all maps in C++... 1936# all maps in C++...
1277sub change_all_map_light { 1937sub change_all_map_light {
1279 1939
1280 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1281 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1282} 1942}
1283 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1284sub unlink_save { 1952sub unlink_save {
1285 my ($self) = @_; 1953 my ($self) = @_;
1286 1954
1287 utf8::encode (my $save = $self->save_path); 1955 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1291 1959
1292sub load_header_from($) { 1960sub load_header_from($) {
1293 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1294 1962
1295 utf8::encode $path; 1963 utf8::encode $path;
1296 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1297 or return; 1965 or return;
1298 1966
1299 $self->_load_header ($path) 1967 $self->_load_header ($f)
1300 or return; 1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1301 1972
1302 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1303 1974
1304 1 1975 1
1305} 1976}
1344 $self->load_header_orig 2015 $self->load_header_orig
1345 or return; 2016 or return;
1346 $self->prepare_orig; 2017 $self->prepare_orig;
1347 } 2018 }
1348 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1349 1 2026 1
1350} 2027}
1351 2028
1352sub find; 2029sub find;
1353sub find { 2030sub find {
1354 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1355 2032
1356 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1357 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1358 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1359 2037
1360 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1362 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1363 or return; 2043 or return;
1364 2044
1365 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1366 2046
1367 $map->load_header 2047 $map->load_header
1368 or return; 2048 or return;
1369 2049
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1373 $map->reset; 2055 $map->reset;
1374 undef $guard;
1375 return find $path; 2056 return find $path;
1376 } 2057 }
1377 2058
1378 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1379 } 2060 }
1386 my ($self) = @_; 2067 my ($self) = @_;
1387 2068
1388 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1389 2070
1390 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1391 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1392 2075
2076 return unless $self->valid;
1393 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1394 2078
1395 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1396 2080
1397 $self->alloc; 2081 $self->alloc;
1398 2082
1399 $self->pre_load; 2083 $self->pre_load;
2084 cf::cede_to_tick;
1400 2085
1401 $self->_load_objects ($self->{load_path}, 1) 2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1402 or return; 2089 or return;
1403 2090
1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1405 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1406 2093
1407 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1408 utf8::encode $uniq; 2095 utf8::encode $uniq;
1409 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1410 $self->clear_unique_items; 2098 $self->clear_unique_items;
1411 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1412 } 2102 }
1413 } 2103 }
1414 2104
1415 Coro::cede; 2105 $f->resolve_delayed_derefs;
1416 2106
2107 cf::cede_to_tick;
1417 # now do the right thing for maps 2108 # now do the right thing for maps
1418 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1419
1420 unless ($self->{deny_activate}) {
1421 $self->decay_objects;
1422 $self->fix_auto_apply;
1423 $self->update_buttons;
1424 Coro::cede;
1425 $self->set_darkness_map;
1426 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1427 unless $self->difficulty; 2111 unless $self->difficulty;
1428 Coro::cede; 2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1429 $self->activate; 2121 $self->activate;
2122 }
2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
2127 $self->in_memory (cf::MAP_ACTIVE);
1430 } 2128 }
1431 2129
1432 $self->post_load; 2130 $self->post_load;
1433
1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435} 2131}
1436 2132
1437sub customise_for { 2133sub customise_for {
1438 my ($self, $ob) = @_; 2134 my ($self, $ob) = @_;
1439 2135
1440 return find "~" . $ob->name . "/" . $self->{path} 2136 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player; 2137 if $self->per_player;
1442 2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
1443 $self 2142 $self
1444} 2143}
1445 2144
1446# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1447sub load_diag { 2146sub load_neighbours {
1448 my ($map) = @_; 2147 my ($map) = @_;
1449 2148
1450 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1451 2150
1452 for (0 .. 3) { 2151 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1454 or next; 2153 or next;
1455 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1456 or next; 2155 or next;
1457 $neigh->load; 2156 $neigh->load;
1458 2157
2158 push @neigh,
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 } 2161 }
1462 2162
1463 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1464 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1465 or next; 2166 or next;
1466 $neigh->load; 2167 $neigh->load;
1467 } 2168 }
1468} 2169}
1469 2170
1474} 2175}
1475 2176
1476sub do_load_sync { 2177sub do_load_sync {
1477 my ($map) = @_; 2178 my ($map) = @_;
1478 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1479 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1480} 2184}
1481 2185
1482our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef; 2187our $MAP_PREFETCHER = undef;
1484 2188
1485sub find_async { 2189sub find_async {
1486 my ($path, $origin) = @_; 2190 my ($path, $origin, $load) = @_;
1487 2191
1488 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1489 2193
1490 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1492 } 2196 }
1493 2197
1494 undef $MAP_PREFETCH{$path}; 2198 $MAP_PREFETCH{$path} |= $load;
2199
1495 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1496 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1498 my $map = find $path 2205 if (my $map = find $k) {
1499 or next;
1500 $map->load; 2206 $map->load if $v;
2207 }
1501 2208
1502 delete $MAP_PREFETCH{$path}; 2209 delete $MAP_PREFETCH{$k};
1503 } 2210 }
1504 } 2211 }
1505 undef $MAP_PREFETCHER; 2212 undef $MAP_PREFETCHER;
1506 }; 2213 };
1507 $MAP_PREFETCHER->prio (6); 2214 $MAP_PREFETCHER->prio (6);
1510} 2217}
1511 2218
1512sub save { 2219sub save {
1513 my ($self) = @_; 2220 my ($self) = @_;
1514 2221
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2223
1517 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1518 2225
1519 return unless $self->dirty; 2226 return unless $self->dirty;
1520 2227
1526 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1527 2234
1528 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1529 2236
1530 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1532 }; 2240 };
2241
2242 cf::get_slot 0.02;
1533 2243
1534 if ($uniq) { 2244 if ($uniq) {
1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2247 } else {
1543 my ($self) = @_; 2253 my ($self) = @_;
1544 2254
1545 # save first because save cedes 2255 # save first because save cedes
1546 $self->save; 2256 $self->save;
1547 2257
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2259
1550 return if $self->players; 2260 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1552 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1553 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2268 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2269}
1557 2270
1558sub reset_at { 2271sub reset_at {
1559 my ($self) = @_; 2272 my ($self) = @_;
1560 2273
1561 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1563 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1564 2276
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2279
1578 my ($self) = @_; 2290 my ($self) = @_;
1579 2291
1580 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581 2293
1582 return if $self->players; 2294 return if $self->players;
1583 return if $self->isa ("ext::map_per_player");#d#
1584 2295
1585 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1586 2307
1587 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1588 2309
1589 $self->in_memory (cf::MAP_SWAPPED); 2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
1590 $self->clear; 2312 $self->clear;
1591
1592 $_->clear_links_to ($self) for values %cf::MAP;
1593 2313
1594 $self->unlink_save; 2314 $self->unlink_save;
1595 $self->destroy; 2315 $self->destroy;
1596} 2316}
1597 2317
1598my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1599 2319
1600sub nuke { 2320sub nuke {
1601 my ($self) = @_; 2321 my ($self) = @_;
1602 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
1603 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1604 2327
1605 $self->unlink_save; 2328 $self->unlink_save;
1606 2329
1607 bless $self, "cf::map"; 2330 bless $self, "cf::map";
1608 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612 2335
1613 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
1614 2338
1615 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2340}
2341
2342=item $maps = cf::map::tmp_maps
2343
2344Returns an arrayref with all map paths of currently instantiated and saved
2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
2359
2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
1616} 2376}
1617 2377
1618=item cf::map::unique_maps 2378=item cf::map::unique_maps
1619 2379
1620Returns an arrayref of paths of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1621instantiated unique items. May block. 2381instantiated unique items. May block.
1622 2382
1623=cut 2383=cut
1624 2384
1625sub unique_maps() { 2385sub unique_maps() {
1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1627 or return; 2387 map {
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_; 2388 utf8::decode $_;
1633 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1634 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1635 2391 ? ()
1636 push @paths, cf::map::normalise $_; 2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
1637 } 2394 ]
1638
1639 \@paths
1640} 2395}
1641
1642package cf;
1643 2396
1644=back 2397=back
1645 2398
1646=head3 cf::object 2399=head3 cf::object
1647 2400
1651 2404
1652=over 4 2405=over 4
1653 2406
1654=item $ob->inv_recursive 2407=item $ob->inv_recursive
1655 2408
1656Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1657 2411
1658=cut 2412=cut
1659 2413
1660sub inv_recursive_; 2414sub inv_recursive_;
1661sub inv_recursive_ { 2415sub inv_recursive_ {
1664 2418
1665sub inv_recursive { 2419sub inv_recursive {
1666 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1667} 2421}
1668 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1669package cf; 2451package cf;
1670 2452
1671=back 2453=back
1672 2454
1673=head3 cf::object::player 2455=head3 cf::object::player
1679Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1680can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1681dialogue with the given NPC character. 2463dialogue with the given NPC character.
1682 2464
1683=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1684 2480
1685# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1686# with dialog boxes. 2482# with dialog boxes.
1687#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1688sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1690 2486
1691 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1692 2488
1693 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1694 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1695 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1696 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1697 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1698 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1699} 2514}
1700 2515
1701=item $player_object->may ("access") 2516=item $player_object->may ("access")
1702 2517
1703Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1750 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1751 2566
1752 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1753 2568
1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1755 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1756 2571
1757 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1758} 2573}
1759 2574
1760sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1761 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1762 2579
1763 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1764 2581
1765 unless ($map) { 2582 unless ($map) {
1766 # restore original map position 2583 # restore original map position
1780 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1781 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1782 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1783 2600
1784 $map->load; 2601 $map->load;
1785 $map->load_diag; 2602 $map->load_neighbours;
1786 2603
1787 return unless $self->contr->active; 2604 return unless $self->contr->active;
1788 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1789 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1790} 2609}
1791 2610
1792cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1793 on_logout => sub {
1794 my ($pl) = @_;
1795 2612
1796 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1797 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1798 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1799 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1800 }; 2617be called at the end of this process.
1801 }
1802 },
1803 on_login => sub {
1804 my ($pl) = @_;
1805 2618
1806 # try to abort aborted map switching on player login :) 2619Note that $check will be called with a potentially non-loaded map, so if
1807 # should happen only on crashes 2620it needs a loaded map it has to call C<< ->load >>.
1808 if ($pl->ob->{_link_pos}) {
1809 $pl->ob->enter_link;
1810 (async {
1811 # we need this sleep as the login has a concurrent enter_exit running
1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1817 Coro::Timer::sleep 1;
1818 $pl->ob->leave_link;
1819 })->prio (2);
1820 }
1821 },
1822);
1823 2621
1824=item $player_object->goto ($path, $x, $y)
1825
1826=cut 2622=cut
2623
2624our $GOTOGEN;
1827 2625
1828sub cf::object::player::goto { 2626sub cf::object::player::goto {
1829 my ($self, $path, $x, $y) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
2628
2629 # do generation counting so two concurrent goto's will be executed in-order
2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1830 2631
1831 $self->enter_link; 2632 $self->enter_link;
1832 2633
1833 (async { 2634 (async {
2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
1834 my $map = eval { 2656 my $map = eval {
1835 my $map = cf::map::find $path; 2657 my $map = defined $path ? cf::map::find $path : undef;
2658
2659 if ($map) {
1836 $map = $map->customise_for ($self) if $map; 2660 $map = $map->customise_for ($self);
2661 $map = $check->($map) if $check && $map;
2662 } else {
2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2664 }
2665
1837 $map 2666 $map
2667 };
2668
2669 if ($@) {
2670 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2671 LOG llevError | logBacktrace, Carp::longmess $@;
1838 } or 2672 }
1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1840 2673
2674 if ($gen == $self->{_goto_generation}) {
2675 delete $self->{_goto_generation};
1841 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2677 }
2678
2679 $done->() if $done;
1842 })->prio (1); 2680 })->prio (1);
1843} 2681}
1844 2682
1845=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
1846 2684
1866} 2704}
1867 2705
1868sub prepare_random_map { 2706sub prepare_random_map {
1869 my ($exit) = @_; 2707 my ($exit) = @_;
1870 2708
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1872
1873 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
1874 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
1875 # that depends on the exit object 2711 # that depends on the exit object
1876 2712
1877 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
1879 if ($exit->map) { 2715 if ($exit->map) {
1880 $rmp->{region} = $exit->region->name; 2716 $rmp->{region} = $exit->region->name;
1881 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
1882 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
1883 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
1884 } 2722 }
1885 2723
1886 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
1887 2725
1888 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1889 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
1891 2729
1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1893 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh; 2732 undef $fh;
1895 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
1896 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
1897 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
1898 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
1899 } 2741 }
1900} 2742}
1901 2743
1902sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
1903 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
1904 2746
1905 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
1906 2748
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1916 $self->enter_link; 2749 $self->enter_link;
1917 2750
1918 (async { 2751 (async {
1919 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
1920 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
2761 prepare_random_map $exit
2762 if $exit->slaying eq "/!";
2763 }
2764
2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
2768
1921 $self->goto ($slaying, $hp, $sp); 2769 $self->goto ($map, $x, $y);
1922 2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
1923 1; 2775 1
1924 }) { 2776 }) {
1925 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
1926 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
1927 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
1928 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
1929 2781
1930 warn "ERROR in enter_exit: $@"; 2782 warn "ERROR in enter_exit: $@";
1931 $self->leave_link; 2783 $self->leave_link;
1932 } 2784 }
1933 })->prio (1); 2785 })->prio (1);
1946 2798
1947sub cf::client::send_drawinfo { 2799sub cf::client::send_drawinfo {
1948 my ($self, $text, $flags) = @_; 2800 my ($self, $text, $flags) = @_;
1949 2801
1950 utf8::encode $text; 2802 utf8::encode $text;
1951 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1952} 2804}
1953 2805
2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2807
2808Send a drawinfo or msg packet to the client, formatting the msg for the
2809client if neccessary. C<$type> should be a string identifying the type of
2810the message, with C<log> being the default. If C<$color> is negative, suppress
2811the message unless the client supports the msg packet.
2812
2813=cut
2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2873sub cf::client::send_msg {
2874 my ($self, $channel, $msg, $color, @extra) = @_;
2875
2876 $msg = $self->pl->expand_cfpod ($msg);
2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2909 } else {
2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2928 } else {
2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2930 $self->send_packet ("drawinfo $color $msg")
2931 }
2932 }
2933 }
2934}
2935
2936=item $client->ext_msg ($type, @msg)
2937
2938Sends an ext event to the client.
2939
2940=cut
2941
2942sub cf::client::ext_msg($$@) {
2943 my ($self, $type, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2948 push @msg, msgtype => "event_$type";
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2969}
1954 2970
1955=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
1956 2972
1957Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
1958the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1960 2976
1961Queries can fail, so check the return code. Or don't, as queries will become 2977Queries can fail, so check the return code. Or don't, as queries will
1962reliable at some point in the future. 2978become reliable at some point in the future.
1963 2979
1964=cut 2980=cut
1965 2981
1966sub cf::client::query { 2982sub cf::client::query {
1967 my ($self, $flags, $text, $cb) = @_; 2983 my ($self, $flags, $text, $cb) = @_;
1975 utf8::encode $text; 2991 utf8::encode $text;
1976 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1977 2993
1978 $self->send_packet ($self->{query_queue}[0][0]) 2994 $self->send_packet ($self->{query_queue}[0][0])
1979 if @{ $self->{query_queue} } == 1; 2995 if @{ $self->{query_queue} } == 1;
2996
2997 1
1980} 2998}
1981 2999
1982cf::client->attach ( 3000cf::client->attach (
3001 on_connect => sub {
3002 my ($ns) = @_;
3003
3004 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3005 },
1983 on_reply => sub { 3006 on_reply => sub {
1984 my ($ns, $msg) = @_; 3007 my ($ns, $msg) = @_;
1985 3008
1986 # this weird shuffling is so that direct followup queries 3009 # this weird shuffling is so that direct followup queries
1987 # get handled first 3010 # get handled first
1988 my $queue = delete $ns->{query_queue} 3011 my $queue = delete $ns->{query_queue}
1989 or return; # be conservative, not sure how that can happen, but we saw a crash here 3012 or return; # be conservative, not sure how that can happen, but we saw a crash here
1990 3013
1991 (shift @$queue)->[1]->($msg); 3014 (shift @$queue)->[1]->($msg);
3015 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1992 3016
1993 push @{ $ns->{query_queue} }, @$queue; 3017 push @{ $ns->{query_queue} }, @$queue;
1994 3018
1995 if (@{ $ns->{query_queue} } == @$queue) { 3019 if (@{ $ns->{query_queue} } == @$queue) {
1996 if (@$queue) { 3020 if (@$queue) {
1998 } else { 3022 } else {
1999 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3023 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2000 } 3024 }
2001 } 3025 }
2002 }, 3026 },
3027 on_exticmd => sub {
3028 my ($ns, $buf) = @_;
3029
3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3031
3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
3040 if (my $cb = $EXTICMD{$type}) {
3041 @reply = $cb->($ns, @payload);
3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
3047 } else {
3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3049 }
3050
3051 cf::override;
3052 },
2003); 3053);
2004 3054
2005=item $client->async (\&cb) 3055=item $client->async (\&cb)
2006 3056
2007Create a new coroutine, running the specified callback. The coroutine will 3057Create a new coroutine, running the specified callback. The coroutine will
2048our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
2049our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
2050 3100
2051$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
2052 3102
2053$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
2054 3108
2055# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
2056 3110
2057=pod 3111=pod
2058 3112
2059The following fucntions and emthods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2060 3114
2061 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
2062 cf::object::player player 3119 cf::object::player
2063 cf::player peaceful 3120 player
2064 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
2065 3127
2066=cut 3128=cut
2067 3129
2068for ( 3130for (
2069 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
2070 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2071 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2072 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2073) { 3137) {
2074 no strict 'refs'; 3138 no strict 'refs';
2145=back 3209=back
2146 3210
2147=cut 3211=cut
2148 3212
2149############################################################################# 3213#############################################################################
3214# the server's init and main functions
2150 3215
2151=head2 EXTENSION DATABASE SUPPORT 3216sub load_facedata($) {
3217 my ($path) = @_;
2152 3218
2153Crossfire maintains a very simple database for extension use. It can 3219 # HACK to clear player env face cache, we need some signal framework
2154currently store anything that can be serialised using Storable, which 3220 # for this (global event?)
2155excludes objects. 3221 %ext::player_env::MUSIC_FACE_CACHE = ();
2156 3222
2157The parameter C<$family> should best start with the name of the extension 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2158using it, it should be unique.
2159 3224
2160=over 4 3225 warn "loading facedata from $path\n";
2161 3226
2162=item $hashref = cf::db_get $family 3227 my $facedata;
3228 0 < aio_load $path, $facedata
3229 or die "$path: $!";
2163 3230
2164Return a hashref for use by the extension C<$family>, which can be 3231 $facedata = Coro::Storable::thaw $facedata;
2165modified. After modifications, you have to call C<cf::db_dirty> or
2166C<cf::db_sync>.
2167 3232
2168=item $value = cf::db_get $family => $key 3233 $facedata->{version} == 2
3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
2169 3235
2170Returns a single value from the database 3236 # patch in the exptable
2171 3237 $facedata->{resource}{"res/exp_table"} = {
2172=item cf::db_put $family => $hashref 3238 type => FT_RSRC,
2173 3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2174Stores the given family hashref into the database. Updates are delayed, if
2175you want the data to be synced to disk immediately, use C<cf::db_sync>.
2176
2177=item cf::db_put $family => $key => $value
2178
2179Stores the given C<$value> in the family hash. Updates are delayed, if you
2180want the data to be synced to disk immediately, use C<cf::db_sync>.
2181
2182=item cf::db_dirty
2183
2184Marks the database as dirty, to be updated at a later time.
2185
2186=item cf::db_sync
2187
2188Immediately write the database to disk I<if it is dirty>.
2189
2190=cut
2191
2192our $DB;
2193
2194{
2195 my $path = cf::localdir . "/database.pst";
2196
2197 sub db_load() {
2198 $DB = stat $path ? Storable::retrieve $path : { };
2199 } 3240 };
3241 cf::cede_to_tick;
2200 3242
2201 my $pid;
2202
2203 sub db_save() {
2204 waitpid $pid, 0 if $pid;
2205 if (0 == ($pid = fork)) {
2206 $DB->{_meta}{version} = 1;
2207 Storable::nstore $DB, "$path~";
2208 rename "$path~", $path;
2209 cf::_exit 0 if defined $pid;
2210 }
2211 } 3243 {
3244 my $faces = $facedata->{faceinfo};
2212 3245
2213 my $dirty; 3246 while (my ($face, $info) = each %$faces) {
3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2214 3248
2215 sub db_sync() { 3249 cf::face::set_visibility $idx, $info->{visibility};
2216 db_save if $dirty; 3250 cf::face::set_magicmap $idx, $info->{magicmap};
2217 undef $dirty; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2218 } 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2219 3253
2220 my $idle = Event->idle ( 3254 cf::cede_to_tick;
2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
2227 );
2228
2229 sub db_dirty() {
2230 $dirty = 1;
2231 $idle->start;
2232 }
2233
2234 sub db_get($;$) {
2235 @_ >= 2
2236 ? $DB->{$_[0]}{$_[1]}
2237 : ($DB->{$_[0]} ||= { })
2238 }
2239
2240 sub db_put($$;$) {
2241 if (@_ >= 3) {
2242 $DB->{$_[0]}{$_[1]} = $_[2];
2243 } else {
2244 $DB->{$_[0]} = $_[1];
2245 }
2246 db_dirty;
2247 }
2248
2249 cf::global->attach (
2250 prio => 10000,
2251 on_cleanup => sub {
2252 db_sync;
2253 }, 3255 }
2254 );
2255}
2256 3256
2257############################################################################# 3257 while (my ($face, $info) = each %$faces) {
2258# the server's main() 3258 next unless $info->{smooth};
2259 3259
2260sub cfg_load { 3260 my $idx = cf::face::find $face
3261 or next;
3262
3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3266 } else {
3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3268 }
3269
3270 cf::cede_to_tick;
3271 }
3272 }
3273
3274 {
3275 my $anims = $facedata->{animinfo};
3276
3277 while (my ($anim, $info) = each %$anims) {
3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
3279 cf::cede_to_tick;
3280 }
3281
3282 cf::anim::invalidate_all; # d'oh
3283 }
3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
3320 1
3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
3366 load_resource_file "$MAPDIR/regions"
3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
3373}
3374
3375sub reload_facedata {
3376 load_facedata "$DATADIR/facedata"
3377 or die "unable to load facedata\n";
3378}
3379
3380sub reload_archetypes {
3381 load_resource_file "$DATADIR/archetypes"
3382 or die "unable to load archetypes\n";
3383}
3384
3385sub reload_treasures {
3386 load_resource_file "$DATADIR/treasures"
3387 or die "unable to load treasurelists\n";
3388}
3389
3390sub reload_resources {
3391 warn "reloading resource files...\n";
3392
3393 reload_facedata;
3394 reload_archetypes;
3395 reload_regions;
3396 reload_treasures;
3397
3398 warn "finished reloading resource files\n";
3399}
3400
3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 reload_resources;
3407}
3408
3409sub reload_config {
2261 open my $fh, "<:utf8", cf::confdir . "/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
2262 or return; 3411 or return;
2263 3412
2264 local $/; 3413 local $/;
2265 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
2266 3415
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268 3417
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2281sub main { 3430sub main {
2282 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2283 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2285 (async { 3434 (async {
2286 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
2287 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
2288 }; 3438 };
2289 3439
2290 cfg_load; 3440 {
2291 db_load; 3441 my $guard = freeze_mainloop;
3442 reload_config;
3443 db_init;
2292 load_extensions; 3444 load_extensions;
2293 3445
2294 $TICK_WATCHER->start; 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2295 Event::loop; 3449 EV::loop;
2296} 3450}
2297 3451
2298############################################################################# 3452#############################################################################
2299# initialisation and cleanup 3453# initialisation and cleanup
2300 3454
2301# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
2302BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
2303 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
2311 },
2312 ); 3461 };
3462 }
3463}
3464
3465sub write_runtime_sync {
3466 my $runtime = "$LOCALDIR/runtime";
3467
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $runtime, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$runtime~", $runtime
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
2313 } 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
2314} 3544}
2315 3545
2316sub emergency_save() { 3546sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
2318 3548
2324 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2329 $pl->save; 3560 $pl->save;
2330 } 3561 }
2331 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
2332 3563
2333 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
2335 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next; 3567 $map->valid or next;
2337 $map->save; 3568 $map->save;
2338 } 3569 }
2339 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3571
3572 warn "begin emergency database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
2340 }; 3579 };
2341 3580
2342 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
2343} 3582}
2344 3583
3584sub post_cleanup {
3585 my ($make_core) = @_;
3586
3587 warn Carp::longmess "post_cleanup backtrace"
3588 if $make_core;
3589}
3590
2345sub reload() { 3591sub do_reload_perl() {
2346 # can/must only be called in main 3592 # can/must only be called in main
2347 if ($Coro::current != $Coro::main) { 3593 if ($Coro::current != $Coro::main) {
2348 warn "can only reload from main coroutine"; 3594 warn "can only reload from main coroutine";
2349 return; 3595 return;
2350 } 3596 }
2351 3597
2352 warn "reloading..."; 3598 warn "reloading...";
2353 3599
2354 warn "cancelling server ticker"; 3600 warn "entering sync_job";
2355 $TICK_WATCHER->cancel;
2356 3601
3602 cf::sync_job {
3603 cf::write_runtime_sync; # external watchdog should not bark
2357 cf::emergency_save; 3604 cf::emergency_save;
3605 cf::write_runtime_sync; # external watchdog should not bark
2358 3606
2359 eval { 3607 warn "syncing database to disk";
3608 BDB::db_env_txn_checkpoint $DB_ENV;
3609
2360 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
2361
2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2366 for (Event::all_watchers) {
2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2368 }
2369 3611
2370 warn "flushing outstanding aio requests"; 3612 warn "flushing outstanding aio requests";
2371 for (;;) { 3613 for (;;) {
3614 BDB::flush;
2372 IO::AIO::flush; 3615 IO::AIO::flush;
2373 Coro::cede; 3616 Coro::cede_notself;
2374 last unless IO::AIO::nreqs; 3617 last unless IO::AIO::nreqs || BDB::nreqs;
2375 warn "iterate..."; 3618 warn "iterate...";
2376 } 3619 }
3620
3621 ++$RELOAD;
2377 3622
2378 warn "cancelling all extension coros"; 3623 warn "cancelling all extension coros";
2379 $_->cancel for values %EXT_CORO; 3624 $_->cancel for values %EXT_CORO;
2380 %EXT_CORO = (); 3625 %EXT_CORO = ();
2381 3626
2382 warn "removing commands"; 3627 warn "removing commands";
2383 %COMMAND = (); 3628 %COMMAND = ();
2384 3629
2385 warn "removing ext commands"; 3630 warn "removing ext/exti commands";
2386 %EXTCMD = (); 3631 %EXTCMD = ();
3632 %EXTICMD = ();
2387 3633
2388 warn "unloading/nuking all extensions"; 3634 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) { 3635 for my $pkg (@EXTS) {
2390 warn "... unloading $pkg"; 3636 warn "... unloading $pkg";
2391 3637
2421 Symbol::delete_package "safe::$_" 3667 Symbol::delete_package "safe::$_"
2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3668 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2423 3669
2424 warn "unloading cf.pm \"a bit\""; 3670 warn "unloading cf.pm \"a bit\"";
2425 delete $INC{"cf.pm"}; 3671 delete $INC{"cf.pm"};
3672 delete $INC{"cf/pod.pm"};
2426 3673
2427 # don't, removes xs symbols, too, 3674 # don't, removes xs symbols, too,
2428 # and global variables created in xs 3675 # and global variables created in xs
2429 #Symbol::delete_package __PACKAGE__; 3676 #Symbol::delete_package __PACKAGE__;
2430 3677
2433 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
2434 require cf; 3681 require cf;
2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2436 3683
2437 warn "loading config and database again"; 3684 warn "loading config and database again";
2438 cf::cfg_load; 3685 cf::reload_config;
2439 cf::db_load;
2440 3686
2441 warn "loading extensions"; 3687 warn "loading extensions";
2442 cf::load_extensions; 3688 cf::load_extensions;
2443 3689
2444 warn "reattaching attachments to objects/players"; 3690 warn "reattaching attachments to objects/players";
2445 _global_reattach; 3691 _global_reattach; # objects, sockets
2446 warn "reattaching attachments to maps"; 3692 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP; 3693 reattach $_ for values %MAP;
3694 warn "reattaching attachments to players";
3695 reattach $_ for values %PLAYER;
2448 3696
2449 warn "restarting server ticker"; 3697 warn "leaving sync_job";
2450 3698
2451 $TICK_WATCHER->start; 3699 1
3700 } or do {
3701 warn $@;
3702 cf::cleanup "error while reloading, exiting.";
2452 }; 3703 };
2453
2454 if ($@) {
2455 warn $@;
2456 warn "error while reloading, exiting.";
2457 exit 1;
2458 }
2459 3704
2460 warn "reloaded"; 3705 warn "reloaded";
2461}; 3706};
2462 3707
2463our $RELOAD_WATCHER; # used only during reload 3708our $RELOAD_WATCHER; # used only during reload
2464 3709
3710sub reload_perl() {
3711 # doing reload synchronously and two reloads happen back-to-back,
3712 # coro crashes during coro_state_free->destroy here.
3713
3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3715 do_reload_perl;
3716 undef $RELOAD_WATCHER;
3717 };
3718}
3719
2465register_command "reload" => sub { 3720register_command "reload" => sub {
2466 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
2467 3722
2468 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
2469 $who->message ("reloading server."); 3724 $who->message ("reloading server.");
2470 3725 async {
2471 # doing reload synchronously and two reloads happen back-to-back, 3726 $Coro::current->{desc} = "perl_reload";
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2479 reload; 3727 reload_perl;
2480 undef $RELOAD_WATCHER;
2481 },
2482 ); 3728 };
2483 } 3729 }
2484}; 3730};
2485 3731
2486unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
2487 3733
2488my $bug_warning = 0; 3734my $bug_warning = 0;
2489 3735
2490$TICK_WATCHER = Event->timer ( 3736our @WAIT_FOR_TICK;
2491 reentrant => 0, 3737our @WAIT_FOR_TICK_BEGIN;
2492 parked => 1, 3738
2493 prio => 0, 3739sub wait_for_tick {
2494 at => $NEXT_TICK || $TICK, 3740 return if tick_inhibit || $Coro::current == $Coro::main;
2495 data => WF_AUTOCANCEL, 3741
2496 cb => sub { 3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK, $signal;
3744 $signal->wait;
3745}
3746
3747sub wait_for_tick_begin {
3748 return if tick_inhibit || $Coro::current == $Coro::main;
3749
3750 my $signal = new Coro::Signal;
3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3752 $signal->wait;
3753}
3754
3755sub tick {
2497 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
2500 return; 3759 return;
2501 } 3760 }
2502 3761
2503 $NOW = Event::time;
2504
2505 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
2506 $RUNTIME += $TICK;
2507 $NEXT_TICK += $TICK;
2508 3763
2509 $WAIT_FOR_TICK->broadcast; 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2511 3766 Coro::async_pool {
2512 Event::sweep; 3767 $Coro::current->{desc} = "runtime saver";
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2517
2518 # if we are delayed by four ticks or more, skip them all
2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2520
2521 $TICK_WATCHER->at ($NEXT_TICK);
2522 $TICK_WATCHER->start;
2523 },
2524);
2525
2526IO::AIO::max_poll_time $TICK * 0.1;
2527
2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2531 fd => IO::AIO::poll_fileno,
2532 poll => 'r',
2533 prio => 6,
2534 data => WF_AUTOCANCEL,
2535 cb => \&IO::AIO::poll_cb,
2536);
2537
2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2540 data => WF_AUTOCANCEL,
2541 after => 1,
2542 interval => 10,
2543 prio => 6, # keep it lowest so it acts like a watchdog
2544 cb => Coro::unblock_sub {
2545 write_runtime 3768 write_runtime_sync
2546 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
3770 };
2547 }, 3771 }
2548); 3772
3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3774 $sig->send;
3775 }
3776 while (my $sig = shift @WAIT_FOR_TICK) {
3777 $sig->send;
3778 }
3779
3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3782
3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3791
3792{
3793 # configure BDB
3794
3795 BDB::min_parallel 8;
3796 BDB::max_poll_reqs $TICK * 0.1;
3797 $AnyEvent::BDB::WATCHER->priority (1);
3798
3799 unless ($DB_ENV) {
3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3806
3807 cf::sync_job {
3808 eval {
3809 BDB::db_env_open
3810 $DB_ENV,
3811 $BDBDIR,
3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3814 0666;
3815
3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3817 };
3818
3819 cf::cleanup "db_env_open(db): $@" if $@;
3820 };
3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3832}
3833
3834{
3835 # configure IO::AIO
3836
3837 IO::AIO::min_parallel 8;
3838 IO::AIO::max_poll_time $TICK * 0.1;
3839 undef $AnyEvent::AIO::WATCHER;
3840}
3841
3842my $_log_backtrace;
3843
3844sub _log_backtrace {
3845 my ($msg, @addr) = @_;
3846
3847 $msg =~ s/\n//;
3848
3849 # limit the # of concurrent backtraces
3850 if ($_log_backtrace < 2) {
3851 ++$_log_backtrace;
3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3855 my @bt = fork_call {
3856 @addr = map { sprintf "%x", $_ } @addr;
3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3859 or die "addr2line: $!";
3860
3861 my @funcs;
3862 my @res = <$fh>;
3863 chomp for @res;
3864 while (@res) {
3865 my ($func, $line) = splice @res, 0, 2, ();
3866 push @funcs, "[$func] $line";
3867 }
3868
3869 @funcs
3870 };
3871
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2549 3884
2550END { cf::emergency_save } 3885END { cf::emergency_save }
2551 3886
25521 38871
2553 3888

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