ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.61 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
47use Coro::Util ();
24 48
25use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
26use BDB (); 50use BDB ();
27use Data::Dumper; 51use Data::Dumper;
28use Digest::MD5; 52use Digest::MD5;
29use Fcntl; 53use Fcntl;
30use YAML::Syck (); 54use YAML ();
31use IO::AIO 2.32 (); 55use IO::AIO ();
32use Time::HiRes; 56use Time::HiRes;
33use Compress::LZF; 57use Compress::LZF;
58use Digest::MD5 ();
59
60AnyEvent::detect;
34 61
35# configure various modules to our taste 62# configure various modules to our taste
36# 63#
37$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41$Event::Eval = 1; # no idea why this is required, but it is
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45 67
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 69
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 71
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
73 96
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 99our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
81 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
82our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
83our $DB_ENV; 105our $DB_ENV;
84 106
85our %CFG; 107our %CFG;
86 108
87our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 110our $RUNTIME;
111our $NOW;
89 112
90our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
93 116
94# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 119
97our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
99our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
100 124
101binmode STDOUT; 125binmode STDOUT;
102binmode STDERR; 126binmode STDERR;
103 127
104# read virtual server time, if available 128# read virtual server time, if available
157 181
158The raw value load value from the last tick. 182The raw value load value from the last tick.
159 183
160=item %cf::CFG 184=item %cf::CFG
161 185
162Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
163from wherever your confdir points to. 187from wherever your confdir points to.
164 188
165=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
166 190
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 192returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
200
171=back 201=back
172 202
173=cut 203=cut
174 204
175BEGIN { 205BEGIN {
179 $msg .= "\n" 209 $msg .= "\n"
180 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
181 211
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183 213
184 utf8::encode $msg;
185 LOG llevError, $msg; 214 LOG llevError, $msg;
186 }; 215 };
187} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
188 232
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
205)) { 249)) {
206 no strict 'refs'; 250 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208} 252}
209 253
210$Event::DIED = sub { 254$EV::DIED = sub {
211 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
212}; 256};
213 257
214############################################################################# 258#############################################################################
215 259
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d 283 $d
240 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
241} 285}
242 286
243=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
244 288
245Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
246 290
247=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
248 292
249Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
250 294
251=cut 295=cut
252 296
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254 298
255sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
257 301
258=item cf::lock_wait $string 302=item cf::lock_wait $string
259 303
260Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
261 305
264Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
267returned. 311returned.
268 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
269Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
271 318
272=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
273 320
274Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
275 322
276=cut 323=cut
277 324
278our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
279 327
280sub lock_wait($) { 328sub lock_wait($) {
281 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
282 335
283 # wait for lock, if any 336 # wait for lock, if any
284 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule; 339 Coro::schedule;
292 345
293 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
294 lock_wait $key; 347 lock_wait $key;
295 348
296 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
297 351
298 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
299 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
301 } 356 }
302} 357}
303 358
306 361
307 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
308} 363}
309 364
310sub freeze_mainloop { 365sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
312 367
313 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
314 $TICK_WATCHER->start; 369}
370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
315 }; 429 }
316 $TICK_WATCHER->stop; 430};
317 $guard 431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
318} 444}
319 445
320=item cf::async { BLOCK } 446=item cf::async { BLOCK }
321 447
322Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
327 453
328BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
329 455
330=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
331 457
332The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable. 461acceptable.
336 462
337If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
343 469
344sub sync_job(&) { 470sub sync_job(&) {
345 my ($job) = @_; 471 my ($job) = @_;
346 472
347 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
348 my $time = Event::time; 474 my $time = EV::time;
349 475
350 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
352 478
353 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
354 # (but this is cancel-safe) 480
355 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
356 482
357 my $busy = 1; 483 my $busy = 1;
358 my @res; 484 my @res;
359 485
360 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
361 @res = eval { $job->() }; 488 @res = eval { $job->() };
362 warn $@ if $@; 489 warn $@ if $@;
363 undef $busy; 490 undef $busy;
364 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
365 492
366 while ($busy) { 493 while ($busy) {
367 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
368 } 498 }
499 }
369 500
370 $time = Event::time - $time; 501 my $time = EV::time - $time;
371 502
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
376 504
377 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
378 } else { 506 } else {
379 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
380 508
405=item fork_call { }, $args 533=item fork_call { }, $args
406 534
407Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
411 539
412=cut 540=cut
413 541
414sub fork_call(&@) { 542sub fork_call(&@) {
415 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
416 544
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 545 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 546 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 547 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 548
422 if (my $pid = fork) { 549 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 550 reset_signals;
435 local $SIG{__WARN__}; 551 &$cb
436 local $SIG{__DIE__}; 552 }, @args;
437 eval {
438 close $fh1;
439 553
440 my @res = eval { $cb->(@args) }; 554 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 555}
442 };
443 556
444 warn $@ if $@; 557=item $coin = coin_from_name $name
445 _exit 0; 558
446 } 559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
447} 582}
448 583
449=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
450 585
451Returns a single value from the environment database. 586Returns a single value from the environment database.
453=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
454 589
455Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
458=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
459 616
460our $DB; 617our $DB;
461 618
462sub db_init { 619sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job { 620 cf::sync_job {
467 eval { 621 $DB ||= db_table "db";
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 } 622 };
477} 623}
478 624
479sub db_get($$) { 625sub db_get($$) {
480 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
481 627
531 if (1) { 677 if (1) {
532 $md5 = 678 $md5 =
533 join "\x00", 679 join "\x00",
534 $processversion, 680 $processversion,
535 map { 681 map {
536 Coro::cede; 682 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 684 } 0.. $#$src;
539 685
540 686
541 my $dbmd5 = db_get cache => "$id/md5"; 687 my $dbmd5 = db_get cache => "$id/md5";
585attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
587 733
588In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT). 736Deliantra).
591 737
592=over 4 738=over 4
593 739
594=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
595 741
847 "; 993 ";
848 die if $@; 994 die if $@;
849} 995}
850 996
851our $override; 997our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 999
854sub override { 1000sub override {
855 $override = 1; 1001 $override = 1;
856 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
857} 1003}
858 1004
859sub do_invoke { 1005sub do_invoke {
860 my $event = shift; 1006 my $event = shift;
861 my $callbacks = shift; 1007 my $callbacks = shift;
862 1008
863 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
864 1010
865 local $override; 1011 local $override;
866 1012
867 for (@$callbacks) { 1013 for (@$callbacks) {
868 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
877 } 1023 }
878 1024
879 0 1025 0
880} 1026}
881 1027
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
883 1029
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885 1031
886Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
887 1033
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 1037
892=back 1038=back
893 1039
894=cut 1040=cut
895 1041
896############################################################################# 1042#############################################################################
897# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
898 1086
899sub reattach { 1087sub reattach {
900 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 1089 my ($obj) = @_;
902 1090
923cf::attachable->attach ( 1111cf::attachable->attach (
924 prio => -1000000, 1112 prio => -1000000,
925 on_instantiate => sub { 1113 on_instantiate => sub {
926 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
927 1115
928 $data = from_json $data; 1116 $data = decode_json $data;
929 1117
930 for (@$data) { 1118 for (@$data) {
931 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
932 1120
933 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
949sub object_freezer_save { 1137sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
951 1139
952 sync_job { 1140 sync_job {
953 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
954 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
956 1145
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh; 1150 aio_close $fh;
962 1151
963 if (@$objs) { 1152 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
966 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh; 1158 aio_close $fh;
970 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
971 } 1160 }
972 } else { 1161 } else {
973 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
974 } 1163 }
979 } 1168 }
980 } else { 1169 } else {
981 aio_unlink $filename; 1170 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
983 } 1172 }
984 } 1173 };
985} 1174}
986 1175
987sub object_freezer_as_string { 1176sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
989 1178
1001 or return; 1190 or return;
1002 1191
1003 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1194 or return;
1195
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1007 } 1198 }
1008 1199
1200 utf8::decode (my $decname = $filename);
1009 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1011 return ($data, $av); 1204 ($data, $av)
1012} 1205}
1013 1206
1014=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1015 1208
1016=over 4 1209=over 4
1089 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
1090 1283
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1285
1093 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
1099 } else { 1301 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1303 }
1102 1304
1103 cf::override; 1305 cf::override;
1156 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1158 1360
1159 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1160 warn $msg; 1362 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1162 exit 1;
1163 } 1364 }
1164 1365
1165 warn $msg; 1366 warn $msg;
1166 } 1367 }
1167 1368
1192use Coro::AIO; 1393use Coro::AIO;
1193 1394
1194=head3 cf::player 1395=head3 cf::player
1195 1396
1196=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1197 1412
1198=item cf::player::find $login 1413=item cf::player::find $login
1199 1414
1200Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1201 1416
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1456
1242 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1245 } 1466 }
1246 } 1467 }
1247} 1468}
1248 1469
1257 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1258 1479
1259 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1261 1482
1483 cf::get_slot 0.01;
1484
1262 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1263 Coro::cede; 1486 cf::cede_to_tick;
1264} 1487}
1265 1488
1266sub new($) { 1489sub new($) {
1267 my ($login) = @_; 1490 my ($login) = @_;
1268 1491
1274 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1275 1498
1276 $self 1499 $self
1277} 1500}
1278 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1279=item $pl->quit_character 1512=item $pl->quit_character
1280 1513
1281Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1283 1516
1291 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293 1526
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1298 1533
1299 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1336 or return []; 1571 or return [];
1337 1572
1338 my @logins; 1573 my @logins;
1339 1574
1340 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1344 1585
1345 utf8::decode $login; 1586 utf8::decode $login;
1346 push @logins, $login; 1587 push @logins, $login;
1347 } 1588 }
1348 1589
1381 1622
1382Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1383 1624
1384=cut 1625=cut
1385 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1386sub expand_cfpod { 1638sub expand_cfpod {
1387 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1388 1640
1389 # escape & and < 1641 my $xml;
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392 1642
1393 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1394 1646
1395 1 while 1647 $group =~ s/&/&amp;/g;
1396 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1397 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1398 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1399 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1400 # replace G<male|female> tags 1652 ([BCGHITU])
1401 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1402 $self->gender ? $2 : $1 1654 (?:
1403 }ge 1655 ([^<>]*) (?{ $group = $^N })
1404 # replace H<hint text> 1656 | < $interior >
1405 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1406 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "") 1680 "")
1410 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1411 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1412 1692
1693 for ($xml) {
1413 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1415 1696
1416 # compress some whitespace 1697 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/; 1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1418 1703
1419 $_ 1704 $xml
1420} 1705}
1706
1707no re 'eval';
1421 1708
1422sub hintmode { 1709sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode} 1711 $_[0]{hintmode}
1425} 1712}
1426 1713
1427=item $player->ext_reply ($msgid, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1428 1715
1429Sends an ext reply to the player. 1716Sends an ext reply to the player.
1430 1717
1431=cut 1718=cut
1432 1719
1433sub ext_reply($$%) { 1720sub ext_reply($$@) {
1434 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1435 1722
1436 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1438} 1724}
1439 1725
1440=item $player->ext_event ($type, %msg) 1726=item $player->ext_msg ($type, @msg)
1441 1727
1442Sends an ext event to the client. 1728Sends an ext event to the client.
1443 1729
1444=cut 1730=cut
1445 1731
1446sub ext_event($$%) { 1732sub ext_msg($$@) {
1447 my ($self, $type, %msg) = @_; 1733 my ($self, $type, @msg) = @_;
1448 1734
1449 $self->ns->ext_event ($type, %msg); 1735 $self->ns->ext_msg ($type, @msg);
1450} 1736}
1451 1737
1452=head3 cf::region 1738=head3 cf::region
1453 1739
1454=over 4 1740=over 4
1467 my ($path) = @_; 1753 my ($path) = @_;
1468 1754
1469 my ($match, $specificity); 1755 my ($match, $specificity);
1470 1756
1471 for my $region (list) { 1757 for my $region (list) {
1472 if ($region->match && $path =~ $region->match) { 1758 if ($region->{match} && $path =~ $region->{match}) {
1473 ($match, $specificity) = ($region, $region->specificity) 1759 ($match, $specificity) = ($region, $region->specificity)
1474 if $region->specificity > $specificity; 1760 if $region->specificity > $specificity;
1475 } 1761 }
1476 } 1762 }
1477 1763
1498our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1499our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1500 1786
1501sub generate_random_map { 1787sub generate_random_map {
1502 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1503 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1504 $self->_create_random_map ( 1793 $self->_create_random_map (
1505 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1506 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1507 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1597 $self->init; # pass $1 etc. 1886 $self->init; # pass $1 etc.
1598 return $self; 1887 return $self;
1599 } 1888 }
1600 } 1889 }
1601 1890
1602 Carp::carp "unable to resolve path '$path' (base '$base')."; 1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1603 () 1892 ()
1604} 1893}
1605 1894
1606sub init { 1895sub init {
1607 my ($self) = @_; 1896 my ($self) = @_;
1629 1918
1630# the temporary/swap location 1919# the temporary/swap location
1631sub save_path { 1920sub save_path {
1632 my ($self) = @_; 1921 my ($self) = @_;
1633 1922
1634 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1635 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1636} 1925}
1637 1926
1638# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1639sub uniq_path { 1928sub uniq_path {
1640 my ($self) = @_; 1929 my ($self) = @_;
1641 1930
1642 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1643 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1644} 1933}
1645 1934
1646# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1647# all maps in C++... 1936# all maps in C++...
1670 1959
1671sub load_header_from($) { 1960sub load_header_from($) {
1672 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1673 1962
1674 utf8::encode $path; 1963 utf8::encode $path;
1675 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1676 # or return;
1677
1678 $self->_load_header ($path)
1679 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1680 1972
1681 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1682 1974
1683 1 1975 1
1684} 1976}
1738sub find { 2030sub find {
1739 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1740 2032
1741 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1742 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1743 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1744 2037
1745 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1746 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1747 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1748 or return; 2043 or return;
1749 2044
1750 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1751 2046
1753 or return; 2048 or return;
1754 2049
1755 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1756 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1757 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1758 $map->reset; 2055 $map->reset;
1759 undef $guard;
1760 return find $path; 2056 return find $path;
1761 } 2057 }
1762 2058
1763 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1764 } 2060 }
1773 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1774 2070
1775 my $path = $self->{path}; 2071 my $path = $self->{path};
1776 2072
1777 { 2073 {
1778 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1779 2075
2076 return unless $self->valid;
1780 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1781 2078
1782 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1783 2080
1784 $self->alloc; 2081 $self->alloc;
1785 2082
1786 $self->pre_load; 2083 $self->pre_load;
1787 Coro::cede; 2084 cf::cede_to_tick;
1788 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1789 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1790 or return; 2089 or return;
1791 2090
1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1793 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1794 2093
1795 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1796 utf8::encode $uniq; 2095 utf8::encode $uniq;
1797 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1798 $self->clear_unique_items; 2098 $self->clear_unique_items;
1799 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1800 } 2102 }
1801 } 2103 }
1802 2104
1803 Coro::cede; 2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1804 # now do the right thing for maps 2108 # now do the right thing for maps
1805 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1806 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1807 unless $self->difficulty; 2111 unless $self->difficulty;
1808 Coro::cede; 2112 cf::cede_to_tick;
1809 2113
1810 unless ($self->{deny_activate}) { 2114 unless ($self->{deny_activate}) {
1811 $self->decay_objects; 2115 $self->decay_objects;
1812 $self->fix_auto_apply; 2116 $self->fix_auto_apply;
1813 $self->update_buttons; 2117 $self->update_buttons;
1814 Coro::cede; 2118 cf::cede_to_tick;
1815 $self->set_darkness_map; 2119 $self->set_darkness_map;
1816 Coro::cede; 2120 cf::cede_to_tick;
1817 $self->activate; 2121 $self->activate;
1818 } 2122 }
1819 2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
1820 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1821 } 2128 }
1822 2129
1823 $self->post_load; 2130 $self->post_load;
1824} 2131}
1825 2132
1834 2141
1835 $self 2142 $self
1836} 2143}
1837 2144
1838# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1839sub load_diag { 2146sub load_neighbours {
1840 my ($map) = @_; 2147 my ($map) = @_;
1841 2148
1842 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1843 2150
1844 for (0 .. 3) { 2151 for (0 .. 3) {
1845 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1846 or next; 2153 or next;
1847 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1848 or next; 2155 or next;
1849 $neigh->load; 2156 $neigh->load;
1850 2157
2158 push @neigh,
1851 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1852 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1853 } 2161 }
1854 2162
1855 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1856 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1857 or next; 2166 or next;
1858 $neigh->load; 2167 $neigh->load;
1859 } 2168 }
1860} 2169}
1861 2170
1866} 2175}
1867 2176
1868sub do_load_sync { 2177sub do_load_sync {
1869 my ($map) = @_; 2178 my ($map) = @_;
1870 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1871 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1872} 2184}
1873 2185
1874our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
1875our $MAP_PREFETCHER = undef; 2187our $MAP_PREFETCHER = undef;
1876 2188
1877sub find_async { 2189sub find_async {
1878 my ($path, $origin) = @_; 2190 my ($path, $origin, $load) = @_;
1879 2191
1880 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1881 2193
1882 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1884 } 2196 }
1885 2197
1886 undef $MAP_PREFETCH{$path}; 2198 $MAP_PREFETCH{$path} |= $load;
2199
1887 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1888 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1890 my $map = find $path 2205 if (my $map = find $k) {
1891 or next;
1892 $map->load; 2206 $map->load if $v;
2207 }
1893 2208
1894 delete $MAP_PREFETCH{$path}; 2209 delete $MAP_PREFETCH{$k};
1895 } 2210 }
1896 } 2211 }
1897 undef $MAP_PREFETCHER; 2212 undef $MAP_PREFETCHER;
1898 }; 2213 };
1899 $MAP_PREFETCHER->prio (6); 2214 $MAP_PREFETCHER->prio (6);
1902} 2217}
1903 2218
1904sub save { 2219sub save {
1905 my ($self) = @_; 2220 my ($self) = @_;
1906 2221
1907 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1908 2223
1909 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1910 2225
1911 return unless $self->dirty; 2226 return unless $self->dirty;
1912 2227
1918 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1919 2234
1920 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1921 2236
1922 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1923 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1924 }; 2240 };
2241
2242 cf::get_slot 0.02;
1925 2243
1926 if ($uniq) { 2244 if ($uniq) {
1927 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1928 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1929 } else { 2247 } else {
1935 my ($self) = @_; 2253 my ($self) = @_;
1936 2254
1937 # save first because save cedes 2255 # save first because save cedes
1938 $self->save; 2256 $self->save;
1939 2257
1940 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1941 2259
1942 return if $self->players; 2260 return if $self->players;
1943 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1944 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1945 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1946 $self->clear; 2268 $self->clear;
1947 $self->in_memory (cf::MAP_SWAPPED);
1948} 2269}
1949 2270
1950sub reset_at { 2271sub reset_at {
1951 my ($self) = @_; 2272 my ($self) = @_;
1952 2273
1984 if $uniq; 2305 if $uniq;
1985 } 2306 }
1986 2307
1987 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1988 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
1989 $self->clear; 2312 $self->clear;
1990
1991 $_->clear_links_to ($self) for values %cf::MAP;
1992 2313
1993 $self->unlink_save; 2314 $self->unlink_save;
1994 $self->destroy; 2315 $self->destroy;
1995} 2316}
1996 2317
1997my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1998 2319
1999sub nuke { 2320sub nuke {
2000 my ($self) = @_; 2321 my ($self) = @_;
2001 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2002 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2003 2327
2004 $self->unlink_save; 2328 $self->unlink_save;
2005 2329
2006 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2007 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2008 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2009 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011 2335
2012 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2013 2338
2014 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2015} 2340}
2016 2341
2017=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2059 2384
2060sub unique_maps() { 2385sub unique_maps() {
2061 [ 2386 [
2062 map { 2387 map {
2063 utf8::decode $_; 2388 utf8::decode $_;
2064 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2065 ? normalise $_ 2392 : normalise $_
2066 : ()
2067 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2068 ] 2394 ]
2069} 2395}
2070 2396
2071package cf;
2072
2073=back 2397=back
2074 2398
2075=head3 cf::object 2399=head3 cf::object
2076 2400
2077=cut 2401=cut
2080 2404
2081=over 4 2405=over 4
2082 2406
2083=item $ob->inv_recursive 2407=item $ob->inv_recursive
2084 2408
2085Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2086 2411
2087=cut 2412=cut
2088 2413
2089sub inv_recursive_; 2414sub inv_recursive_;
2090sub inv_recursive_ { 2415sub inv_recursive_ {
2093 2418
2094sub inv_recursive { 2419sub inv_recursive {
2095 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2096} 2421}
2097 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2098package cf; 2451package cf;
2099 2452
2100=back 2453=back
2101 2454
2102=head3 cf::object::player 2455=head3 cf::object::player
2108Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2109can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2110dialogue with the given NPC character. 2463dialogue with the given NPC character.
2111 2464
2112=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2113 2480
2114# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2115# with dialog boxes. 2482# with dialog boxes.
2116#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2117sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2124 2491
2125 } else { 2492 } else {
2126 my $pl = $self->contr; 2493 my $pl = $self->contr;
2127 2494
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply ( 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136 2498
2137 } else { 2499 } else {
2138 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2139 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2140 } 2502 }
2141 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
2142} 2514}
2143 2515
2144=item $player_object->may ("access") 2516=item $player_object->may ("access")
2145 2517
2146Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
2225 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
2226 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
2227 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
2228 2600
2229 $map->load; 2601 $map->load;
2230 $map->load_diag; 2602 $map->load_neighbours;
2231 2603
2232 return unless $self->contr->active; 2604 return unless $self->contr->active;
2233 $self->activate_recursive; 2605 $self->activate_recursive;
2234 2606
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2236 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
2237} 2609}
2238 2610
2239=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2240 2612
2241Moves the player to the given map-path and coordinates by first freezing 2613Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback 2614her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on 2615that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position. 2616the new (success) or old (failed) map position. In either case, $done will
2617be called at the end of this process.
2618
2619Note that $check will be called with a potentially non-loaded map, so if
2620it needs a loaded map it has to call C<< ->load >>.
2245 2621
2246=cut 2622=cut
2247 2623
2248our $GOTOGEN; 2624our $GOTOGEN;
2249 2625
2250sub cf::object::player::goto { 2626sub cf::object::player::goto {
2251 my ($self, $path, $x, $y, $check) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
2252 2628
2253 # do generation counting so two concurrent goto's will be executed in-order 2629 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2255 2631
2256 $self->enter_link; 2632 $self->enter_link;
2257 2633
2258 (async { 2634 (async {
2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2259 my $map = eval { 2656 my $map = eval {
2260 my $map = cf::map::find $path; 2657 my $map = defined $path ? cf::map::find $path : undef;
2261 2658
2262 if ($map) { 2659 if ($map) {
2263 $map = $map->customise_for ($self); 2660 $map = $map->customise_for ($self);
2264 $map = $check->($map) if $check && $map; 2661 $map = $check->($map) if $check && $map;
2265 } else { 2662 } else {
2266 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2267 } 2664 }
2268 2665
2269 $map 2666 $map
2270 }; 2667 };
2271 2668
2276 2673
2277 if ($gen == $self->{_goto_generation}) { 2674 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation}; 2675 delete $self->{_goto_generation};
2279 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2280 } 2677 }
2678
2679 $done->() if $done;
2281 })->prio (1); 2680 })->prio (1);
2282} 2681}
2283 2682
2284=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
2285 2684
2305} 2704}
2306 2705
2307sub prepare_random_map { 2706sub prepare_random_map {
2308 my ($exit) = @_; 2707 my ($exit) = @_;
2309 2708
2310 my $guard = cf::lock_acquire "exit_prepare:$exit";
2311
2312 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
2313 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
2314 # that depends on the exit object 2711 # that depends on the exit object
2315 2712
2316 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
2318 if ($exit->map) { 2715 if ($exit->map) {
2319 $rmp->{region} = $exit->region->name; 2716 $rmp->{region} = $exit->region->name;
2320 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
2321 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
2322 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
2323 } 2722 }
2324 2723
2325 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
2326 2725
2327 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2328 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2329 my $meta = "$RANDOMDIR/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
2330 2729
2331 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2332 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2333 undef $fh; 2732 undef $fh;
2334 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
2335 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
2336 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
2337 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
2338 } 2741 }
2339} 2742}
2340 2743
2341sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
2342 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
2343 2746
2344 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
2345 2748
2346 if ($exit->slaying eq "/!") {
2347 #TODO: this should de-fi-ni-te-ly not be a sync-job
2348 # the problem is that $exit might not survive long enough
2349 # so it needs to be done right now, right here
2350 cf::sync_job { prepare_random_map $exit };
2351 }
2352
2353 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2354 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp;
2356
2357 $self->enter_link; 2749 $self->enter_link;
2358 2750
2359 (async { 2751 (async {
2360 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
2361 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
2761 prepare_random_map $exit
2762 if $exit->slaying eq "/!";
2763 }
2764
2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
2768
2362 $self->goto ($slaying, $hp, $sp); 2769 $self->goto ($map, $x, $y);
2363 2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
2364 1; 2775 1
2365 }) { 2776 }) {
2366 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
2367 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
2368 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
2369 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
2390 2801
2391 utf8::encode $text; 2802 utf8::encode $text;
2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2393} 2804}
2394 2805
2395=item $client->send_msg ($color, $type, $msg, [extra...]) 2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2396 2807
2397Send a drawinfo or msg packet to the client, formatting the msg for the 2808Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of 2809client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress 2810the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet. 2811the message unless the client supports the msg packet.
2401 2812
2402=cut 2813=cut
2403 2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2404sub cf::client::send_msg { 2873sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_; 2874 my ($self, $channel, $msg, $color, @extra) = @_;
2406 2875
2407 $msg = $self->pl->expand_cfpod ($msg); 2876 $msg = $self->pl->expand_cfpod ($msg);
2408 2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2409 if ($self->can_msg) { 2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2411 } else { 2909 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) { 2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2423 if (0 && $msg =~ /\[/) { 2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2424 $self->send_packet ("drawextinfo $color 4 0 $msg") 2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2425 } else { 2928 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg") 2930 $self->send_packet ("drawinfo $color $msg")
2428 } 2931 }
2429 } 2932 }
2430 } 2933 }
2431} 2934}
2432 2935
2433=item $client->ext_event ($type, %msg) 2936=item $client->ext_msg ($type, @msg)
2434 2937
2435Sends an ext event to the client. 2938Sends an ext event to the client.
2436 2939
2437=cut 2940=cut
2438 2941
2439sub cf::client::ext_event($$%) { 2942sub cf::client::ext_msg($$@) {
2440 my ($self, $type, %msg) = @_; 2943 my ($self, $type, @msg) = @_;
2441 2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2442 $msg{msgtype} = "event_$type"; 2948 push @msg, msgtype => "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2444} 2969}
2445 2970
2446=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
2447 2972
2448Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
2503 my ($ns, $buf) = @_; 3028 my ($ns, $buf) = @_;
2504 3029
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506 3031
2507 if (ref $msg) { 3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3040 if (my $cb = $EXTICMD{$type}) {
2509 if (my %reply = $cb->($ns, $msg)) { 3041 @reply = $cb->($ns, @payload);
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 } 3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
2514 } else { 3047 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 } 3049 }
2517 3050
2518 cf::override; 3051 cf::override;
2565our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
2566our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
2567 3100
2568$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
2569 3102
2570$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
2571 3108
2572# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
2573 3110
2574=pod 3111=pod
2575 3112
2576The following functions and methods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2577 3114
2578 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
2579 cf::object::player player 3119 cf::object::player
2580 cf::player peaceful 3120 player
2581 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
2582 3127
2583=cut 3128=cut
2584 3129
2585for ( 3130for (
2586 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
2587 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2588 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2589 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2590) { 3137) {
2591 no strict 'refs'; 3138 no strict 'refs';
2667# the server's init and main functions 3214# the server's init and main functions
2668 3215
2669sub load_facedata($) { 3216sub load_facedata($) {
2670 my ($path) = @_; 3217 my ($path) = @_;
2671 3218
3219 # HACK to clear player env face cache, we need some signal framework
3220 # for this (global event?)
3221 %ext::player_env::MUSIC_FACE_CACHE = ();
3222
3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3224
2672 warn "loading facedata from $path\n"; 3225 warn "loading facedata from $path\n";
2673 3226
2674 my $facedata; 3227 my $facedata;
2675 0 < aio_load $path, $facedata 3228 0 < aio_load $path, $facedata
2676 or die "$path: $!"; 3229 or die "$path: $!";
2678 $facedata = Coro::Storable::thaw $facedata; 3231 $facedata = Coro::Storable::thaw $facedata;
2679 3232
2680 $facedata->{version} == 2 3233 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed."; 3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
2682 3235
3236 # patch in the exptable
3237 $facedata->{resource}{"res/exp_table"} = {
3238 type => FT_RSRC,
3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3240 };
3241 cf::cede_to_tick;
3242
2683 { 3243 {
2684 my $faces = $facedata->{faceinfo}; 3244 my $faces = $facedata->{faceinfo};
2685 3245
2686 while (my ($face, $info) = each %$faces) { 3246 while (my ($face, $info) = each %$faces) {
2687 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3248
2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3249 cf::face::set_visibility $idx, $info->{visibility};
3250 cf::face::set_magicmap $idx, $info->{magicmap};
2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2691 Coro::cede; 3253
3254 cf::cede_to_tick;
2692 } 3255 }
2693 3256
2694 while (my ($face, $info) = each %$faces) { 3257 while (my ($face, $info) = each %$faces) {
2695 next unless $info->{smooth}; 3258 next unless $info->{smooth};
3259
2696 my $idx = cf::face::find $face 3260 my $idx = cf::face::find $face
2697 or next; 3261 or next;
3262
2698 if (my $smooth = cf::face::find $info->{smooth}) { 3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2700 } else { 3266 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 } 3268 }
2703 Coro::cede; 3269
3270 cf::cede_to_tick;
2704 } 3271 }
2705 } 3272 }
2706 3273
2707 { 3274 {
2708 my $anims = $facedata->{animinfo}; 3275 my $anims = $facedata->{animinfo};
2709 3276
2710 while (my ($anim, $info) = each %$anims) { 3277 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede; 3279 cf::cede_to_tick;
2713 } 3280 }
2714 3281
2715 cf::anim::invalidate_all; # d'oh 3282 cf::anim::invalidate_all; # d'oh
2716 } 3283 }
2717 3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
2718 1 3320 1
2719} 3321}
2720 3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
2721sub reload_regions { 3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
2722 load_resource_file "$MAPDIR/regions" 3366 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n"; 3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
2724} 3373}
2725 3374
2726sub reload_facedata { 3375sub reload_facedata {
2727 load_facedata "$DATADIR/facedata" 3376 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n"; 3377 or die "unable to load facedata\n";
2729} 3378}
2730 3379
2731sub reload_archetypes { 3380sub reload_archetypes {
2732 load_resource_file "$DATADIR/archetypes" 3381 load_resource_file "$DATADIR/archetypes"
2733 or die "unable to load archetypes\n"; 3382 or die "unable to load archetypes\n";
2734 #d# NEED to laod twice to resolve forward references
2735 # this really needs to be done in an extra post-pass
2736 # (which needs to be synchronous, so solve it differently)
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739} 3383}
2740 3384
2741sub reload_treasures { 3385sub reload_treasures {
2742 load_resource_file "$DATADIR/treasures" 3386 load_resource_file "$DATADIR/treasures"
2743 or die "unable to load treasurelists\n"; 3387 or die "unable to load treasurelists\n";
2744} 3388}
2745 3389
2746sub reload_resources { 3390sub reload_resources {
2747 warn "reloading resource files...\n"; 3391 warn "reloading resource files...\n";
2748 3392
3393 reload_facedata;
3394 reload_archetypes;
2749 reload_regions; 3395 reload_regions;
2750 reload_facedata;
2751 #reload_archetypes;#d#
2752 reload_archetypes;
2753 reload_treasures; 3396 reload_treasures;
2754 3397
2755 warn "finished reloading resource files\n"; 3398 warn "finished reloading resource files\n";
2756} 3399}
2757 3400
2758sub init { 3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
2759 reload_resources; 3406 reload_resources;
2760} 3407}
2761 3408
2762sub cfg_load { 3409sub reload_config {
2763 open my $fh, "<:utf8", "$CONFDIR/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
2764 or return; 3411 or return;
2765 3412
2766 local $/; 3413 local $/;
2767 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
2768 3415
2769 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2770 3417
2771 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2772 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2783sub main { 3430sub main {
2784 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2785 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2786 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2787 (async { 3434 (async {
2788 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
2789 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
2790 }; 3438 };
2791 3439
2792 cfg_load; 3440 {
3441 my $guard = freeze_mainloop;
3442 reload_config;
2793 db_init; 3443 db_init;
2794 load_extensions; 3444 load_extensions;
2795 3445
2796 $TICK_WATCHER->start; 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2797 Event::loop; 3449 EV::loop;
2798} 3450}
2799 3451
2800############################################################################# 3452#############################################################################
2801# initialisation and cleanup 3453# initialisation and cleanup
2802 3454
2803# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
2804BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
2805 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
2806 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2807 reentrant => 0,
2808 data => WF_AUTOCANCEL,
2809 signal => $signal,
2810 prio => 0,
2811 cb => sub {
2812 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
2813 },
2814 ); 3461 };
2815 } 3462 }
2816} 3463}
2817 3464
2818sub write_runtime { 3465sub write_runtime_sync {
2819 my $runtime = "$LOCALDIR/runtime"; 3466 my $runtime = "$LOCALDIR/runtime";
2820 3467
2821 # first touch the runtime file to show we are still running: 3468 # first touch the runtime file to show we are still running:
2822 # the fsync below can take a very very long time. 3469 # the fsync below can take a very very long time.
2823 3470
2849 and return; 3496 and return;
2850 3497
2851 warn "runtime file written.\n"; 3498 warn "runtime file written.\n";
2852 3499
2853 1 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
2854} 3544}
2855 3545
2856sub emergency_save() { 3546sub emergency_save() {
2857 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
2858 3548
2864 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
2865 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
2866 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
2867 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
2868 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2869 $pl->save; 3560 $pl->save;
2870 } 3561 }
2871 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
2872 3563
2873 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
2879 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
2880 3571
2881 warn "begin emergency database checkpoint\n"; 3572 warn "begin emergency database checkpoint\n";
2882 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
2883 warn "end emergency database checkpoint\n"; 3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
2884 }; 3579 };
2885 3580
2886 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
2887} 3582}
2888 3583
2903 warn "reloading..."; 3598 warn "reloading...";
2904 3599
2905 warn "entering sync_job"; 3600 warn "entering sync_job";
2906 3601
2907 cf::sync_job { 3602 cf::sync_job {
2908 cf::write_runtime; # external watchdog should not bark 3603 cf::write_runtime_sync; # external watchdog should not bark
2909 cf::emergency_save; 3604 cf::emergency_save;
2910 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
2911 3606
2912 warn "syncing database to disk"; 3607 warn "syncing database to disk";
2913 BDB::db_env_txn_checkpoint $DB_ENV; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
2914 3609
2915 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
2916
2917 warn "cancelling all WF_AUTOCANCEL watchers";
2918 for (Event::all_watchers) {
2919 $_->cancel if $_->data & WF_AUTOCANCEL;
2920 }
2921 3611
2922 warn "flushing outstanding aio requests"; 3612 warn "flushing outstanding aio requests";
2923 for (;;) { 3613 for (;;) {
2924 BDB::flush; 3614 BDB::flush;
2925 IO::AIO::flush; 3615 IO::AIO::flush;
2926 Coro::cede; 3616 Coro::cede_notself;
2927 last unless IO::AIO::nreqs || BDB::nreqs; 3617 last unless IO::AIO::nreqs || BDB::nreqs;
2928 warn "iterate..."; 3618 warn "iterate...";
2929 } 3619 }
2930 3620
2931 ++$RELOAD; 3621 ++$RELOAD;
2990 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
2991 require cf; 3681 require cf;
2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2993 3683
2994 warn "loading config and database again"; 3684 warn "loading config and database again";
2995 cf::cfg_load; 3685 cf::reload_config;
2996 3686
2997 warn "loading extensions"; 3687 warn "loading extensions";
2998 cf::load_extensions; 3688 cf::load_extensions;
2999 3689
3000 warn "reattaching attachments to objects/players"; 3690 warn "reattaching attachments to objects/players";
3007 warn "leaving sync_job"; 3697 warn "leaving sync_job";
3008 3698
3009 1 3699 1
3010 } or do { 3700 } or do {
3011 warn $@; 3701 warn $@;
3012 warn "error while reloading, exiting."; 3702 cf::cleanup "error while reloading, exiting.";
3013 exit 1;
3014 }; 3703 };
3015 3704
3016 warn "reloaded"; 3705 warn "reloaded";
3017}; 3706};
3018 3707
3020 3709
3021sub reload_perl() { 3710sub reload_perl() {
3022 # doing reload synchronously and two reloads happen back-to-back, 3711 # doing reload synchronously and two reloads happen back-to-back,
3023 # coro crashes during coro_state_free->destroy here. 3712 # coro crashes during coro_state_free->destroy here.
3024 3713
3025 $RELOAD_WATCHER ||= Event->timer ( 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3026 reentrant => 0,
3027 after => 0,
3028 data => WF_AUTOCANCEL,
3029 cb => sub {
3030 do_reload_perl; 3715 do_reload_perl;
3031 undef $RELOAD_WATCHER; 3716 undef $RELOAD_WATCHER;
3032 },
3033 ); 3717 };
3034} 3718}
3035 3719
3036register_command "reload" => sub { 3720register_command "reload" => sub {
3037 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
3038 3722
3039 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
3040 $who->message ("reloading server."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3041 async { reload_perl }; 3727 reload_perl;
3728 };
3042 } 3729 }
3043}; 3730};
3044 3731
3045unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
3046 3733
3048 3735
3049our @WAIT_FOR_TICK; 3736our @WAIT_FOR_TICK;
3050our @WAIT_FOR_TICK_BEGIN; 3737our @WAIT_FOR_TICK_BEGIN;
3051 3738
3052sub wait_for_tick { 3739sub wait_for_tick {
3053 return unless $TICK_WATCHER->is_active;
3054 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3055 3741
3056 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3057 push @WAIT_FOR_TICK, $signal; 3743 push @WAIT_FOR_TICK, $signal;
3058 $signal->wait; 3744 $signal->wait;
3059} 3745}
3060 3746
3061sub wait_for_tick_begin { 3747sub wait_for_tick_begin {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main; 3748 return if tick_inhibit || $Coro::current == $Coro::main;
3064 3749
3065 my $signal = new Coro::Signal; 3750 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK_BEGIN, $signal; 3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3067 $signal->wait; 3752 $signal->wait;
3068} 3753}
3069 3754
3070 my $min = 1e6;#d# 3755sub tick {
3071 my $avg = 10;
3072$TICK_WATCHER = Event->timer (
3073 reentrant => 0,
3074 parked => 1,
3075 prio => 0,
3076 at => $NEXT_TICK || $TICK,
3077 data => WF_AUTOCANCEL,
3078 cb => sub {
3079 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
3080 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3081 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
3082 return; 3759 return;
3083 } 3760 }
3084 3761
3085 $NOW = $tick_start = Event::time;
3086
3087 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
3088 3763
3089 0 && sync_job {#d# 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3090 for(1..10) { 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3091 my $t = Event::time; 3766 Coro::async_pool {
3092 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3767 $Coro::current->{desc} = "runtime saver";
3093 or die; 3768 write_runtime_sync
3094 3769 or warn "ERROR: unable to write runtime file: $!";
3095 $map->width (50);
3096 $map->height (50);
3097 $map->alloc;
3098 $map->_load_objects ("/tmp/x.map", 1);
3099 my $t = Event::time - $t;
3100
3101 #next unless $t < 0.0013;#d#
3102 if ($t < $min) {
3103 $min = $t;
3104 }
3105 $avg = $avg * 0.99 + $t * 0.01;
3106 }
3107 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3108 exit 0;
3109 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3110 }; 3770 };
3771 }
3111 3772
3112 $RUNTIME += $TICK;
3113 $NEXT_TICK += $TICK;
3114
3115 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3116 $NEXT_RUNTIME_WRITE = $NOW + 10;
3117 Coro::async_pool {
3118 write_runtime
3119 or warn "ERROR: unable to write runtime file: $!";
3120 };
3121 }
3122
3123# my $AFTER = Event::time;
3124# warn $AFTER - $NOW;#d#
3125
3126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3127 $sig->send; 3774 $sig->send;
3128 } 3775 }
3129 while (my $sig = shift @WAIT_FOR_TICK) { 3776 while (my $sig = shift @WAIT_FOR_TICK) {
3130 $sig->send; 3777 $sig->send;
3131 } 3778 }
3132 3779
3133 $NOW = Event::time; 3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3134
3135 # if we are delayed by four ticks or more, skip them all
3136 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3137
3138 $TICK_WATCHER->at ($NEXT_TICK);
3139 $TICK_WATCHER->start;
3140
3141 $LOAD = ($NOW - $tick_start) / $TICK;
3142 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3143 3782
3144 _post_tick; 3783 if (0) {
3145 3784 if ($NEXT_TICK) {
3146 3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3147 }, 3789 }
3148); 3790}
3149 3791
3150{ 3792{
3151 BDB::max_poll_time $TICK * 0.1; 3793 # configure BDB
3152 $BDB_POLL_WATCHER = Event->io ( 3794
3153 reentrant => 0,
3154 fd => BDB::poll_fileno,
3155 poll => 'r',
3156 prio => 0,
3157 data => WF_AUTOCANCEL,
3158 cb => \&BDB::poll_cb,
3159 );
3160 BDB::min_parallel 8; 3795 BDB::min_parallel 8;
3161 3796 BDB::max_poll_reqs $TICK * 0.1;
3162 BDB::set_sync_prepare { 3797 $AnyEvent::BDB::WATCHER->priority (1);
3163 my $status;
3164 my $current = $Coro::current;
3165 (
3166 sub {
3167 $status = $!;
3168 $current->ready; undef $current;
3169 },
3170 sub {
3171 Coro::schedule while defined $current;
3172 $! = $status;
3173 },
3174 )
3175 };
3176 3798
3177 unless ($DB_ENV) { 3799 unless ($DB_ENV) {
3178 $DB_ENV = BDB::db_env_create; 3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3179 3806
3180 cf::sync_job { 3807 cf::sync_job {
3181 eval { 3808 eval {
3182 BDB::db_env_open 3809 BDB::db_env_open
3183 $DB_ENV, 3810 $DB_ENV,
3185 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3186 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3187 0666; 3814 0666;
3188 3815
3189 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3190
3191 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3192 $DB_ENV->set_lk_detect;
3193 }; 3817 };
3194 3818
3195 cf::cleanup "db_env_open(db): $@" if $@; 3819 cf::cleanup "db_env_open(db): $@" if $@;
3196 }; 3820 };
3197 } 3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3198} 3832}
3199 3833
3200{ 3834{
3835 # configure IO::AIO
3836
3201 IO::AIO::min_parallel 8; 3837 IO::AIO::min_parallel 8;
3202
3203 undef $Coro::AIO::WATCHER;
3204 IO::AIO::max_poll_time $TICK * 0.1; 3838 IO::AIO::max_poll_time $TICK * 0.1;
3205 $AIO_POLL_WATCHER = Event->io ( 3839 undef $AnyEvent::AIO::WATCHER;
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 fd => IO::AIO::poll_fileno,
3209 poll => 'r',
3210 prio => 6,
3211 cb => \&IO::AIO::poll_cb,
3212 );
3213} 3840}
3214 3841
3215my $_log_backtrace; 3842my $_log_backtrace;
3216 3843
3217sub _log_backtrace { 3844sub _log_backtrace {
3221 3848
3222 # limit the # of concurrent backtraces 3849 # limit the # of concurrent backtraces
3223 if ($_log_backtrace < 2) { 3850 if ($_log_backtrace < 2) {
3224 ++$_log_backtrace; 3851 ++$_log_backtrace;
3225 async { 3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3226 my @bt = fork_call { 3855 my @bt = fork_call {
3227 @addr = map { sprintf "%x", $_ } @addr; 3856 @addr = map { sprintf "%x", $_ } @addr;
3228 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3229 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3230 or die "addr2line: $!"; 3859 or die "addr2line: $!";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines