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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.315 by root, Mon Jul 23 17:53:55 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.61 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
47use Coro::Util ();
24 48
25use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
26use BDB (); 50use BDB ();
27use Data::Dumper; 51use Data::Dumper;
28use Digest::MD5; 52use Digest::MD5;
29use Fcntl; 53use Fcntl;
30use YAML::Syck (); 54use YAML ();
31use IO::AIO 2.32 (); 55use IO::AIO ();
32use Time::HiRes; 56use Time::HiRes;
33use Compress::LZF; 57use Compress::LZF;
34use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
35 61
36# configure various modules to our taste 62# configure various modules to our taste
37# 63#
38$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42$Event::Eval = 1; # no idea why this is required, but it is
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 67
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 69
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 71
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
74 96
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 99our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
82 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 105our $DB_ENV;
85 106
86our %CFG; 107our %CFG;
87 108
88our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 110our $RUNTIME;
111our $NOW;
90 112
91our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
94 116
95# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 119
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
101 124
102binmode STDOUT; 125binmode STDOUT;
103binmode STDERR; 126binmode STDERR;
104 127
105# read virtual server time, if available 128# read virtual server time, if available
158 181
159The raw value load value from the last tick. 182The raw value load value from the last tick.
160 183
161=item %cf::CFG 184=item %cf::CFG
162 185
163Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 187from wherever your confdir points to.
165 188
166=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
167 190
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
186 $msg .= "\n" 209 $msg .= "\n"
187 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
188 211
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190 213
191 utf8::encode $msg;
192 LOG llevError, $msg; 214 LOG llevError, $msg;
193 }; 215 };
194} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
195 232
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
212)) { 249)) {
213 no strict 'refs'; 250 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215} 252}
216 253
217$Event::DIED = sub { 254$EV::DIED = sub {
218 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
219}; 256};
220 257
221############################################################################# 258#############################################################################
222 259
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d 283 $d
247 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
248} 285}
249 286
250=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
251 288
252Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
253 290
254=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
255 292
256Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
257 294
258=cut 295=cut
259 296
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261 298
262sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
264 301
265=item cf::lock_wait $string 302=item cf::lock_wait $string
266 303
267Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
268 305
271Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
274returned. 311returned.
275 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
276Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
278 318
279=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
280 320
281Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
282 322
283=cut 323=cut
284 324
285our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
286 327
287sub lock_wait($) { 328sub lock_wait($) {
288 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
289 335
290 # wait for lock, if any 336 # wait for lock, if any
291 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule; 339 Coro::schedule;
299 345
300 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
301 lock_wait $key; 347 lock_wait $key;
302 348
303 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
304 351
305 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
306 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
308 } 356 }
309} 357}
310 358
313 361
314 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
315} 363}
316 364
317sub freeze_mainloop { 365sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
319 367
320 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
321 $TICK_WATCHER->start; 369}
322 }; 370
323 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
324 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
325} 384}
326 385
327=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
328 387
329Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
340our @SLOT_QUEUE; 399our @SLOT_QUEUE;
341our $SLOT_QUEUE; 400our $SLOT_QUEUE;
342 401
343$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
345 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
346 407
347 while () { 408 while () {
348 next_job: 409 next_job:
349 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
357 } 418 }
358 } 419 }
359 } 420 }
360 421
361 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait; 425 $signal->wait;
365 } else { 426 } else {
366 Coro::schedule; 427 Coro::schedule;
367 } 428 }
368 } 429 }
369}; 430};
370 431
371sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
372 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
373 436
374 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
376 439
390 453
391BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
392 455
393=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
394 457
395The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable. 461acceptable.
399 462
400If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
406 469
407sub sync_job(&) { 470sub sync_job(&) {
408 my ($job) = @_; 471 my ($job) = @_;
409 472
410 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
411 my $time = Event::time; 474 my $time = EV::time;
412 475
413 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
415 478
416 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
417 # (but this is cancel-safe) 480
418 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
419 482
420 my $busy = 1; 483 my $busy = 1;
421 my @res; 484 my @res;
422 485
423 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
424 @res = eval { $job->() }; 488 @res = eval { $job->() };
425 warn $@ if $@; 489 warn $@ if $@;
426 undef $busy; 490 undef $busy;
427 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
428 492
429 while ($busy) { 493 while ($busy) {
430 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
431 } 498 }
499 }
432 500
433 $time = Event::time - $time; 501 my $time = EV::time - $time;
434 502
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
439 504
440 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
441 } else { 506 } else {
442 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
443 508
468=item fork_call { }, $args 533=item fork_call { }, $args
469 534
470Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
474 539
475=cut 540=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485 541
486sub fork_call(&@) { 542sub fork_call(&@) {
487 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
488 544
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 545 # we seemingly have to make a local copy of the whole thing,
490# or die "socketpair: $!"; 546 # otherwise perl prematurely frees the stuff :/
491 pipe my $fh1, my $fh2 547 # TODO: investigate and fix (likely this will be rather laborious)
492 or die "pipe: $!";
493 548
494 if (my $pid = fork) { 549 my @res = Coro::Util::fork_eval {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals; 550 reset_signals;
508 local $SIG{__WARN__}; 551 &$cb
509 local $SIG{__DIE__}; 552 }, @args;
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515 553
516 eval { 554 wantarray ? @res : $res[-1]
517 close $fh1; 555}
518 556
519 my @res = eval { $cb->(@args) }; 557=item $coin = coin_from_name $name
520 558
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res; 559=cut
522 close $fh2;
523 };
524 560
525 warn $@ if $@; 561our %coin_alias = (
526 _exit 0; 562 "silver" => "silvercoin",
527 } 563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
528} 582}
529 583
530=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
531 585
532Returns a single value from the environment database. 586Returns a single value from the environment database.
534=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
535 589
536Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
539=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
540 616
541our $DB; 617our $DB;
542 618
543sub db_init { 619sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job { 620 cf::sync_job {
548 eval { 621 $DB ||= db_table "db";
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 } 622 };
558} 623}
559 624
560sub db_get($$) { 625sub db_get($$) {
561 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
562 627
612 if (1) { 677 if (1) {
613 $md5 = 678 $md5 =
614 join "\x00", 679 join "\x00",
615 $processversion, 680 $processversion,
616 map { 681 map {
617 Coro::cede; 682 cf::cede_to_tick;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src; 684 } 0.. $#$src;
620 685
621 686
622 my $dbmd5 = db_get cache => "$id/md5"; 687 my $dbmd5 = db_get cache => "$id/md5";
666attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
668 733
669In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT). 736Deliantra).
672 737
673=over 4 738=over 4
674 739
675=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
676 741
958 } 1023 }
959 1024
960 0 1025 0
961} 1026}
962 1027
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
964 1029
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966 1031
967Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
968 1033
974 1039
975=cut 1040=cut
976 1041
977############################################################################# 1042#############################################################################
978# object support 1043# object support
979#
980 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
981sub _can_merge { 1078sub _can_merge {
982 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
983 1080
984 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987 1082
988 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
989} 1085}
990 1086
991sub reattach { 1087sub reattach {
992 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
993 my ($obj) = @_; 1089 my ($obj) = @_;
1015cf::attachable->attach ( 1111cf::attachable->attach (
1016 prio => -1000000, 1112 prio => -1000000,
1017 on_instantiate => sub { 1113 on_instantiate => sub {
1018 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
1019 1115
1020 $data = from_json $data; 1116 $data = decode_json $data;
1021 1117
1022 for (@$data) { 1118 for (@$data) {
1023 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
1024 1120
1025 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1041sub object_freezer_save { 1137sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1043 1139
1044 sync_job { 1140 sync_job {
1045 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
1046 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1048 1145
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh; 1150 aio_close $fh;
1054 1151
1055 if (@$objs) { 1152 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh; 1158 aio_close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1063 } 1160 }
1064 } else { 1161 } else {
1065 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1066 } 1163 }
1071 } 1168 }
1072 } else { 1169 } else {
1073 aio_unlink $filename; 1170 aio_unlink $filename;
1074 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1075 } 1172 }
1076 } 1173 };
1077} 1174}
1078 1175
1079sub object_freezer_as_string { 1176sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1081 1178
1093 or return; 1190 or return;
1094 1191
1095 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1097 or return; 1194 or return;
1195
1098 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1099 } 1198 }
1100 1199
1200 utf8::decode (my $decname = $filename);
1101 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1102 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1103 return ($data, $av); 1204 ($data, $av)
1104} 1205}
1105 1206
1106=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1107 1208
1108=over 4 1209=over 4
1181 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
1182 1283
1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1184 1285
1185 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
1186 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
1187 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
1188 $pl->ext_reply ($msg->{msgid}, %reply);
1189 }
1190 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
1191 } else { 1301 } else {
1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1193 } 1303 }
1194 1304
1195 cf::override; 1305 cf::override;
1248 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1250 1360
1251 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1252 warn $msg; 1362 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1254 exit 1;
1255 } 1364 }
1256 1365
1257 warn $msg; 1366 warn $msg;
1258 } 1367 }
1259 1368
1284use Coro::AIO; 1393use Coro::AIO;
1285 1394
1286=head3 cf::player 1395=head3 cf::player
1287 1396
1288=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1289 1412
1290=item cf::player::find $login 1413=item cf::player::find $login
1291 1414
1292Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1293 1416
1329 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1330 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1331 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1332 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1333 1456
1334 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1335 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1336 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1337 } 1466 }
1338 } 1467 }
1339} 1468}
1340 1469
1349 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1350 1479
1351 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1352 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1353 1482
1483 cf::get_slot 0.01;
1484
1354 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1355 Coro::cede; 1486 cf::cede_to_tick;
1356} 1487}
1357 1488
1358sub new($) { 1489sub new($) {
1359 my ($login) = @_; 1490 my ($login) = @_;
1360 1491
1366 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1367 1498
1368 $self 1499 $self
1369} 1500}
1370 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1371=item $pl->quit_character 1512=item $pl->quit_character
1372 1513
1373Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1374be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1375 1516
1383 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1384 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1385 1526
1386 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1387 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1388 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1389 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1390 1533
1391 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1392 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1428 or return []; 1571 or return [];
1429 1572
1430 my @logins; 1573 my @logins;
1431 1574
1432 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1433 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1434 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1435 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1436 1585
1437 utf8::decode $login; 1586 utf8::decode $login;
1438 push @logins, $login; 1587 push @logins, $login;
1439 } 1588 }
1440 1589
1473 1622
1474Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1475 1624
1476=cut 1625=cut
1477 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1478sub expand_cfpod { 1638sub expand_cfpod {
1479 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1480 1640
1481 # escape & and < 1641 my $xml;
1482 s/&/&amp;/g;
1483 s/(?<![BIUGH])</&lt;/g;
1484 1642
1485 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1486 1646
1487 1 while 1647 $group =~ s/&/&amp;/g;
1488 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1489 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1490 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1491 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1492 # replace G<male|female> tags 1652 ([BCGHITU])
1493 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1494 $self->gender ? $2 : $1 1654 (?:
1495 }ge 1655 ([^<>]*) (?{ $group = $^N })
1496 # replace H<hint text> 1656 | < $interior >
1497 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1498 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1499 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1500 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1501 "") 1680 "")
1502 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1503 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1504 1692
1693 for ($xml) {
1505 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1506 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1507 1696
1508 # compress some whitespace 1697 # compress some whitespace
1509 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1510 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1511 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1512 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1513 1703
1514 $_ 1704 $xml
1515} 1705}
1706
1707no re 'eval';
1516 1708
1517sub hintmode { 1709sub hintmode {
1518 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1519 $_[0]{hintmode} 1711 $_[0]{hintmode}
1520} 1712}
1521 1713
1522=item $player->ext_reply ($msgid, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1523 1715
1524Sends an ext reply to the player. 1716Sends an ext reply to the player.
1525 1717
1526=cut 1718=cut
1527 1719
1528sub ext_reply($$%) { 1720sub ext_reply($$@) {
1529 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1530 1722
1531 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1532 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1533} 1724}
1534 1725
1535=item $player->ext_event ($type, %msg) 1726=item $player->ext_msg ($type, @msg)
1536 1727
1537Sends an ext event to the client. 1728Sends an ext event to the client.
1538 1729
1539=cut 1730=cut
1540 1731
1541sub ext_event($$%) { 1732sub ext_msg($$@) {
1542 my ($self, $type, %msg) = @_; 1733 my ($self, $type, @msg) = @_;
1543 1734
1544 $self->ns->ext_event ($type, %msg); 1735 $self->ns->ext_msg ($type, @msg);
1545} 1736}
1546 1737
1547=head3 cf::region 1738=head3 cf::region
1548 1739
1549=over 4 1740=over 4
1593our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1594our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1595 1786
1596sub generate_random_map { 1787sub generate_random_map {
1597 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1598 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1599 $self->_create_random_map ( 1793 $self->_create_random_map (
1600 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1601 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1602 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1724 1918
1725# the temporary/swap location 1919# the temporary/swap location
1726sub save_path { 1920sub save_path {
1727 my ($self) = @_; 1921 my ($self) = @_;
1728 1922
1729 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1730 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1731} 1925}
1732 1926
1733# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1734sub uniq_path { 1928sub uniq_path {
1735 my ($self) = @_; 1929 my ($self) = @_;
1736 1930
1737 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1738 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1739} 1933}
1740 1934
1741# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1742# all maps in C++... 1936# all maps in C++...
1765 1959
1766sub load_header_from($) { 1960sub load_header_from($) {
1767 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1768 1962
1769 utf8::encode $path; 1963 utf8::encode $path;
1770 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1771 # or return;
1772
1773 $self->_load_header ($path)
1774 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1775 1972
1776 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1777 1974
1778 1 1975 1
1779} 1976}
1833sub find { 2030sub find {
1834 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1835 2032
1836 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1837 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1838 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1839 2037
1840 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1841 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1842 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1843 or return; 2043 or return;
1844 2044
1845 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1846 2046
1848 or return; 2048 or return;
1849 2049
1850 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1851 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1852 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1853 $map->reset; 2055 $map->reset;
1854 undef $guard;
1855 return find $path; 2056 return find $path;
1856 } 2057 }
1857 2058
1858 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1859 } 2060 }
1868 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1869 2070
1870 my $path = $self->{path}; 2071 my $path = $self->{path};
1871 2072
1872 { 2073 {
1873 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1874 2075
2076 return unless $self->valid;
1875 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1876 2078
1877 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1878 2080
1879 $self->alloc; 2081 $self->alloc;
1880 2082
1881 $self->pre_load; 2083 $self->pre_load;
1882 Coro::cede; 2084 cf::cede_to_tick;
1883 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1884 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1885 or return; 2089 or return;
1886 2090
1887 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1888 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1889 2093
1890 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1891 utf8::encode $uniq; 2095 utf8::encode $uniq;
1892 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1893 $self->clear_unique_items; 2098 $self->clear_unique_items;
1894 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1895 } 2102 }
1896 } 2103 }
1897 2104
1898 Coro::cede; 2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1899 # now do the right thing for maps 2108 # now do the right thing for maps
1900 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1901 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1902 unless $self->difficulty; 2111 unless $self->difficulty;
1903 Coro::cede; 2112 cf::cede_to_tick;
1904 2113
1905 unless ($self->{deny_activate}) { 2114 unless ($self->{deny_activate}) {
1906 $self->decay_objects; 2115 $self->decay_objects;
1907 $self->fix_auto_apply; 2116 $self->fix_auto_apply;
1908 $self->update_buttons; 2117 $self->update_buttons;
1909 Coro::cede; 2118 cf::cede_to_tick;
1910 $self->set_darkness_map; 2119 $self->set_darkness_map;
1911 Coro::cede; 2120 cf::cede_to_tick;
1912 $self->activate; 2121 $self->activate;
1913 } 2122 }
1914 2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
1915 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1916 } 2128 }
1917 2129
1918 $self->post_load; 2130 $self->post_load;
1919} 2131}
1920 2132
1929 2141
1930 $self 2142 $self
1931} 2143}
1932 2144
1933# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1934sub load_diag { 2146sub load_neighbours {
1935 my ($map) = @_; 2147 my ($map) = @_;
1936 2148
1937 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1938 2150
1939 for (0 .. 3) { 2151 for (0 .. 3) {
1940 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1941 or next; 2153 or next;
1942 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1943 or next; 2155 or next;
1944 $neigh->load; 2156 $neigh->load;
1945 2157
2158 push @neigh,
1946 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1947 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1948 } 2161 }
1949 2162
1950 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1951 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1952 or next; 2166 or next;
1953 $neigh->load; 2167 $neigh->load;
1954 } 2168 }
1955} 2169}
1956 2170
1961} 2175}
1962 2176
1963sub do_load_sync { 2177sub do_load_sync {
1964 my ($map) = @_; 2178 my ($map) = @_;
1965 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1966 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1967} 2184}
1968 2185
1969our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
1970our $MAP_PREFETCHER = undef; 2187our $MAP_PREFETCHER = undef;
1971 2188
1972sub find_async { 2189sub find_async {
1973 my ($path, $origin) = @_; 2190 my ($path, $origin, $load) = @_;
1974 2191
1975 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1976 2193
1977 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1978 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1979 } 2196 }
1980 2197
1981 undef $MAP_PREFETCH{$path}; 2198 $MAP_PREFETCH{$path} |= $load;
2199
1982 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1983 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1984 for my $path (keys %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $path) { 2205 if (my $map = find $k) {
1986 $map->load; 2206 $map->load if $v;
1987 } 2207 }
1988 2208
1989 delete $MAP_PREFETCH{$path}; 2209 delete $MAP_PREFETCH{$k};
1990 } 2210 }
1991 } 2211 }
1992 undef $MAP_PREFETCHER; 2212 undef $MAP_PREFETCHER;
1993 }; 2213 };
1994 $MAP_PREFETCHER->prio (6); 2214 $MAP_PREFETCHER->prio (6);
1997} 2217}
1998 2218
1999sub save { 2219sub save {
2000 my ($self) = @_; 2220 my ($self) = @_;
2001 2221
2002 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
2003 2223
2004 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
2005 2225
2006 return unless $self->dirty; 2226 return unless $self->dirty;
2007 2227
2013 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2014 2234
2015 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2016 2236
2017 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2018 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2019 }; 2240 };
2241
2242 cf::get_slot 0.02;
2020 2243
2021 if ($uniq) { 2244 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else { 2247 } else {
2030 my ($self) = @_; 2253 my ($self) = @_;
2031 2254
2032 # save first because save cedes 2255 # save first because save cedes
2033 $self->save; 2256 $self->save;
2034 2257
2035 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036 2259
2037 return if $self->players; 2260 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2039 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2040 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
2041 $self->clear; 2268 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043} 2269}
2044 2270
2045sub reset_at { 2271sub reset_at {
2046 my ($self) = @_; 2272 my ($self) = @_;
2047 2273
2079 if $uniq; 2305 if $uniq;
2080 } 2306 }
2081 2307
2082 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2083 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2084 $self->clear; 2312 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087 2313
2088 $self->unlink_save; 2314 $self->unlink_save;
2089 $self->destroy; 2315 $self->destroy;
2090} 2316}
2091 2317
2092my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
2093 2319
2094sub nuke { 2320sub nuke {
2095 my ($self) = @_; 2321 my ($self) = @_;
2096 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2097 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2098 2327
2099 $self->unlink_save; 2328 $self->unlink_save;
2100 2329
2101 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2102 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2103 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2104 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2105 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2106 2335
2107 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2108 2338
2109 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2110} 2340}
2111 2341
2112=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2154 2384
2155sub unique_maps() { 2385sub unique_maps() {
2156 [ 2386 [
2157 map { 2387 map {
2158 utf8::decode $_; 2388 utf8::decode $_;
2159 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2160 ? normalise $_ 2392 : normalise $_
2161 : ()
2162 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2163 ] 2394 ]
2164} 2395}
2165 2396
2166package cf;
2167
2168=back 2397=back
2169 2398
2170=head3 cf::object 2399=head3 cf::object
2171 2400
2172=cut 2401=cut
2175 2404
2176=over 4 2405=over 4
2177 2406
2178=item $ob->inv_recursive 2407=item $ob->inv_recursive
2179 2408
2180Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2181 2411
2182=cut 2412=cut
2183 2413
2184sub inv_recursive_; 2414sub inv_recursive_;
2185sub inv_recursive_ { 2415sub inv_recursive_ {
2188 2418
2189sub inv_recursive { 2419sub inv_recursive {
2190 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2191} 2421}
2192 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2193package cf; 2451package cf;
2194 2452
2195=back 2453=back
2196 2454
2197=head3 cf::object::player 2455=head3 cf::object::player
2203Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2204can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2205dialogue with the given NPC character. 2463dialogue with the given NPC character.
2206 2464
2207=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2208 2480
2209# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2210# with dialog boxes. 2482# with dialog boxes.
2211#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2212sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2219 2491
2220 } else { 2492 } else {
2221 my $pl = $self->contr; 2493 my $pl = $self->contr;
2222 2494
2223 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2224 my $diag = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2225 $diag->{pl}->ext_reply ( 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2226 $diag->{id},
2227 msgtype => "reply",
2228 msg => $diag->{pl}->expand_cfpod ($msg),
2229 add_topics => []
2230 );
2231 2498
2232 } else { 2499 } else {
2233 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2234 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2235 } 2502 }
2236 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
2237} 2514}
2238 2515
2239=item $player_object->may ("access") 2516=item $player_object->may ("access")
2240 2517
2241Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
2320 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
2321 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
2322 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
2323 2600
2324 $map->load; 2601 $map->load;
2325 $map->load_diag; 2602 $map->load_neighbours;
2326 2603
2327 return unless $self->contr->active; 2604 return unless $self->contr->active;
2328 $self->activate_recursive; 2605 $self->activate_recursive;
2329 2606
2330 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2337her, loading and preparing them map, calling the provided $check callback 2614her, loading and preparing them map, calling the provided $check callback
2338that has to return the map if sucecssful, and then unfreezes the player on 2615that has to return the map if sucecssful, and then unfreezes the player on
2339the new (success) or old (failed) map position. In either case, $done will 2616the new (success) or old (failed) map position. In either case, $done will
2340be called at the end of this process. 2617be called at the end of this process.
2341 2618
2619Note that $check will be called with a potentially non-loaded map, so if
2620it needs a loaded map it has to call C<< ->load >>.
2621
2342=cut 2622=cut
2343 2623
2344our $GOTOGEN; 2624our $GOTOGEN;
2345 2625
2346sub cf::object::player::goto { 2626sub cf::object::player::goto {
2350 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2351 2631
2352 $self->enter_link; 2632 $self->enter_link;
2353 2633
2354 (async { 2634 (async {
2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2355 my $map = eval { 2656 my $map = eval {
2356 my $map = cf::map::find $path; 2657 my $map = defined $path ? cf::map::find $path : undef;
2357 2658
2358 if ($map) { 2659 if ($map) {
2359 $map = $map->customise_for ($self); 2660 $map = $map->customise_for ($self);
2360 $map = $check->($map) if $check && $map; 2661 $map = $check->($map) if $check && $map;
2361 } else { 2662 } else {
2362 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2363 } 2664 }
2364 2665
2365 $map 2666 $map
2366 }; 2667 };
2367 2668
2403} 2704}
2404 2705
2405sub prepare_random_map { 2706sub prepare_random_map {
2406 my ($exit) = @_; 2707 my ($exit) = @_;
2407 2708
2408 my $guard = cf::lock_acquire "exit_prepare:$exit";
2409
2410 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
2411 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
2412 # that depends on the exit object 2711 # that depends on the exit object
2413 2712
2414 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
2416 if ($exit->map) { 2715 if ($exit->map) {
2417 $rmp->{region} = $exit->region->name; 2716 $rmp->{region} = $exit->region->name;
2418 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
2419 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
2420 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
2421 } 2722 }
2422 2723
2423 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
2424 2725
2425 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2426 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2427 my $meta = "$RANDOMDIR/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
2428 2729
2429 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2430 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2431 undef $fh; 2732 undef $fh;
2432 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
2433 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
2434 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
2435 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
2436 } 2741 }
2437} 2742}
2438 2743
2439sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
2440 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
2441 2746
2442 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
2443 2748
2444 if ($exit->slaying eq "/!") {
2445 #TODO: this should de-fi-ni-te-ly not be a sync-job
2446 # the problem is that $exit might not survive long enough
2447 # so it needs to be done right now, right here
2448 cf::sync_job { prepare_random_map $exit };
2449 }
2450
2451 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2452 my $hp = $exit->stats->hp;
2453 my $sp = $exit->stats->sp;
2454
2455 $self->enter_link; 2749 $self->enter_link;
2456 2750
2457 # if exit is damned, update players death & WoR home-position
2458 $self->contr->savebed ($slaying, $hp, $sp)
2459 if $exit->flag (FLAG_DAMNED);
2460
2461 (async { 2751 (async {
2462 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
2463 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
2761 prepare_random_map $exit
2762 if $exit->slaying eq "/!";
2763 }
2764
2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
2768
2464 $self->goto ($slaying, $hp, $sp); 2769 $self->goto ($map, $x, $y);
2465 2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
2466 1; 2775 1
2467 }) { 2776 }) {
2468 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
2469 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
2470 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
2471 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
2501the message, with C<log> being the default. If C<$color> is negative, suppress 2810the message, with C<log> being the default. If C<$color> is negative, suppress
2502the message unless the client supports the msg packet. 2811the message unless the client supports the msg packet.
2503 2812
2504=cut 2813=cut
2505 2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2506sub cf::client::send_msg { 2873sub cf::client::send_msg {
2507 my ($self, $channel, $msg, $color, @extra) = @_; 2874 my ($self, $channel, $msg, $color, @extra) = @_;
2508 2875
2509 $msg = $self->pl->expand_cfpod ($msg); 2876 $msg = $self->pl->expand_cfpod ($msg);
2510 2877
2511 $color &= ~cf::NDI_UNIQUE; # just in case... 2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2512 2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2513 if (ref $channel) { 2889 } elsif (ref $channel) {
2514 # send meta info to client, if not yet sent 2890 # send meta info to client, if not yet sent
2515 unless (exists $self->{channel}{$channel->{id}}) { 2891 unless (exists $self->{channel}{$channel->{id}}) {
2516 $self->{channel}{$channel->{id}} = $channel; 2892 $self->{channel}{$channel->{id}} = $channel;
2517 $self->ext_event (channel_info => %$channel); 2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2518 } 2895 }
2519 2896
2520 $channel = $channel->{id}; 2897 $channel = $channel->{id};
2521 } 2898 }
2522 2899
2523 return unless @extra || length $msg; 2900 return unless @extra || length $msg;
2524 2901
2525 if ($self->can_msg) { 2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra])); 2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2527 } else { 2909 } else {
2528 # replace some tags by gcfclient-compatible ones
2529 for ($msg) {
2530 1 while
2531 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2532 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2533 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2534 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2535 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2536 }
2537
2538 if ($color >= 0) { 2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2539 if (0 && $msg =~ /\[/) { 2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2540 $self->send_packet ("drawextinfo $color 4 0 $msg") 2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2541 } else { 2928 } else {
2542 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2543 $self->send_packet ("drawinfo $color $msg") 2930 $self->send_packet ("drawinfo $color $msg")
2544 } 2931 }
2545 } 2932 }
2546 } 2933 }
2547} 2934}
2548 2935
2549=item $client->ext_event ($type, %msg) 2936=item $client->ext_msg ($type, @msg)
2550 2937
2551Sends an ext event to the client. 2938Sends an ext event to the client.
2552 2939
2553=cut 2940=cut
2554 2941
2555sub cf::client::ext_event($$%) { 2942sub cf::client::ext_msg($$@) {
2556 my ($self, $type, %msg) = @_; 2943 my ($self, $type, @msg) = @_;
2557 2944
2558 return unless $self->extcmd; 2945 if ($self->extcmd == 2) {
2559 2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2560 $msg{msgtype} = "event_$type"; 2948 push @msg, msgtype => "event_$type";
2561 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2562} 2969}
2563 2970
2564=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
2565 2972
2566Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
2621 my ($ns, $buf) = @_; 3028 my ($ns, $buf) = @_;
2622 3029
2623 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2624 3031
2625 if (ref $msg) { 3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
2626 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3040 if (my $cb = $EXTICMD{$type}) {
2627 if (my %reply = $cb->($ns, $msg)) { 3041 @reply = $cb->($ns, @payload);
2628 $reply{msgid} = $msg->{msgid};
2629 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2630 }
2631 } 3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
2632 } else { 3047 } else {
2633 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2634 } 3049 }
2635 3050
2636 cf::override; 3051 cf::override;
2683our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
2684our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
2685 3100
2686$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
2687 3102
2688$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
2689 3108
2690# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
2691 3110
2692=pod 3111=pod
2693 3112
2694The following functions and methods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2695 3114
2696 cf::object 3115 cf::object
2697 contr pay_amount pay_player map x y force_find force_add 3116 contr pay_amount pay_player map x y force_find force_add destroy
2698 insert remove 3117 insert remove name archname title slaying race decrease split
2699 3118
2700 cf::object::player 3119 cf::object::player
2701 player 3120 player
2702 3121
2703 cf::player 3122 cf::player
2708 3127
2709=cut 3128=cut
2710 3129
2711for ( 3130for (
2712 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2713 insert remove)], 3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
2714 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2715 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2716 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2717) { 3137) {
2718 no strict 'refs'; 3138 no strict 'refs';
2794# the server's init and main functions 3214# the server's init and main functions
2795 3215
2796sub load_facedata($) { 3216sub load_facedata($) {
2797 my ($path) = @_; 3217 my ($path) = @_;
2798 3218
3219 # HACK to clear player env face cache, we need some signal framework
3220 # for this (global event?)
3221 %ext::player_env::MUSIC_FACE_CACHE = ();
3222
3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3224
2799 warn "loading facedata from $path\n"; 3225 warn "loading facedata from $path\n";
2800 3226
2801 my $facedata; 3227 my $facedata;
2802 0 < aio_load $path, $facedata 3228 0 < aio_load $path, $facedata
2803 or die "$path: $!"; 3229 or die "$path: $!";
2805 $facedata = Coro::Storable::thaw $facedata; 3231 $facedata = Coro::Storable::thaw $facedata;
2806 3232
2807 $facedata->{version} == 2 3233 $facedata->{version} == 2
2808 or cf::cleanup "$path: version mismatch, cannot proceed."; 3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
2809 3235
3236 # patch in the exptable
3237 $facedata->{resource}{"res/exp_table"} = {
3238 type => FT_RSRC,
3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3240 };
3241 cf::cede_to_tick;
3242
2810 { 3243 {
2811 my $faces = $facedata->{faceinfo}; 3244 my $faces = $facedata->{faceinfo};
2812 3245
2813 while (my ($face, $info) = each %$faces) { 3246 while (my ($face, $info) = each %$faces) {
2814 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3248
2815 cf::face::set_visibility $idx, $info->{visibility}; 3249 cf::face::set_visibility $idx, $info->{visibility};
2816 cf::face::set_magicmap $idx, $info->{magicmap}; 3250 cf::face::set_magicmap $idx, $info->{magicmap};
2817 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2818 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2819 3253
2820 cf::cede_to_tick; 3254 cf::cede_to_tick;
2821 } 3255 }
2822 3256
2823 while (my ($face, $info) = each %$faces) { 3257 while (my ($face, $info) = each %$faces) {
2824 next unless $info->{smooth}; 3258 next unless $info->{smooth};
3259
2825 my $idx = cf::face::find $face 3260 my $idx = cf::face::find $face
2826 or next; 3261 or next;
3262
2827 if (my $smooth = cf::face::find $info->{smooth}) { 3263 if (my $smooth = cf::face::find $info->{smooth}) {
2828 cf::face::set_smooth $idx, $smooth; 3264 cf::face::set_smooth $idx, $smooth;
2829 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2830 } else { 3266 } else {
2831 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
2848 3284
2849 { 3285 {
2850 # TODO: for gcfclient pleasure, we should give resources 3286 # TODO: for gcfclient pleasure, we should give resources
2851 # that gcfclient doesn't grok a >10000 face index. 3287 # that gcfclient doesn't grok a >10000 face index.
2852 my $res = $facedata->{resource}; 3288 my $res = $facedata->{resource};
2853 my $enc = JSON::XS->new->utf8->canonical;
2854 3289
2855 while (my ($name, $info) = each %$res) { 3290 while (my ($name, $info) = each %$res) {
2856 my $meta = $enc->encode ({ 3291 if (defined $info->{type}) {
2857 name => $name,
2858 type => $info->{type},
2859 copyright => $info->{copyright}, #TODO#
2860 });
2861
2862 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
2863 3294
2864 if ($name =~ /\.jpg$/) { 3295 if ($info->{type} & 1) {
2865 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack 3296 # prepend meta info
2866 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack 3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
2867 } else { 3310 } else {
2868 my $data = pack "(w/a*)*", $meta, $info->{data}; 3311 $RESOURCE{$name} = $info;
2869 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2870
2871 cf::face::set_type $idx, 1;
2872 cf::face::set_data $idx, 0, $data, $chk;
2873 } 3312 }
2874 3313
2875 cf::cede_to_tick; 3314 cf::cede_to_tick;
2876 } 3315 }
2877 } 3316 }
2878 3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
2879 1 3320 1
2880} 3321}
2881 3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
2882sub reload_regions { 3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
2883 load_resource_file "$MAPDIR/regions" 3366 load_resource_file "$MAPDIR/regions"
2884 or die "unable to load regions file\n"; 3367 or die "unable to load regions file\n";
2885 3368
2886 for (cf::region::list) { 3369 for (cf::region::list) {
2887 $_->{match} = qr/$_->{match}/ 3370 $_->{match} = qr/$_->{match}/
2895} 3378}
2896 3379
2897sub reload_archetypes { 3380sub reload_archetypes {
2898 load_resource_file "$DATADIR/archetypes" 3381 load_resource_file "$DATADIR/archetypes"
2899 or die "unable to load archetypes\n"; 3382 or die "unable to load archetypes\n";
2900 #d# NEED to laod twice to resolve forward references
2901 # this really needs to be done in an extra post-pass
2902 # (which needs to be synchronous, so solve it differently)
2903 load_resource_file "$DATADIR/archetypes"
2904 or die "unable to load archetypes\n";
2905} 3383}
2906 3384
2907sub reload_treasures { 3385sub reload_treasures {
2908 load_resource_file "$DATADIR/treasures" 3386 load_resource_file "$DATADIR/treasures"
2909 or die "unable to load treasurelists\n"; 3387 or die "unable to load treasurelists\n";
2910} 3388}
2911 3389
2912sub reload_resources { 3390sub reload_resources {
2913 warn "reloading resource files...\n"; 3391 warn "reloading resource files...\n";
2914 3392
3393 reload_facedata;
3394 reload_archetypes;
2915 reload_regions; 3395 reload_regions;
2916 reload_facedata;
2917 #reload_archetypes;#d#
2918 reload_archetypes;
2919 reload_treasures; 3396 reload_treasures;
2920 3397
2921 warn "finished reloading resource files\n"; 3398 warn "finished reloading resource files\n";
2922} 3399}
2923 3400
2924sub init { 3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
2925 reload_resources; 3406 reload_resources;
2926} 3407}
2927 3408
2928sub cfg_load { 3409sub reload_config {
2929 open my $fh, "<:utf8", "$CONFDIR/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
2930 or return; 3411 or return;
2931 3412
2932 local $/; 3413 local $/;
2933 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
2934 3415
2935 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2936 3417
2937 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2938 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2949sub main { 3430sub main {
2950 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2951 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2952 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2953 (async { 3434 (async {
2954 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
2955 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
2956 }; 3438 };
2957 3439
2958 cfg_load; 3440 {
3441 my $guard = freeze_mainloop;
3442 reload_config;
2959 db_init; 3443 db_init;
2960 load_extensions; 3444 load_extensions;
2961 3445
2962 $TICK_WATCHER->start; 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
2963 Event::loop; 3449 EV::loop;
2964} 3450}
2965 3451
2966############################################################################# 3452#############################################################################
2967# initialisation and cleanup 3453# initialisation and cleanup
2968 3454
2969# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
2970BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
2971 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
2972 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2973 reentrant => 0,
2974 data => WF_AUTOCANCEL,
2975 signal => $signal,
2976 prio => 0,
2977 cb => sub {
2978 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
2979 },
2980 ); 3461 };
2981 } 3462 }
2982} 3463}
2983 3464
2984sub write_runtime { 3465sub write_runtime_sync {
2985 my $runtime = "$LOCALDIR/runtime"; 3466 my $runtime = "$LOCALDIR/runtime";
2986 3467
2987 # first touch the runtime file to show we are still running: 3468 # first touch the runtime file to show we are still running:
2988 # the fsync below can take a very very long time. 3469 # the fsync below can take a very very long time.
2989 3470
3015 and return; 3496 and return;
3016 3497
3017 warn "runtime file written.\n"; 3498 warn "runtime file written.\n";
3018 3499
3019 1 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
3020} 3544}
3021 3545
3022sub emergency_save() { 3546sub emergency_save() {
3023 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
3024 3548
3030 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3031 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
3032 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3033 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3034 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3035 $pl->save; 3560 $pl->save;
3036 } 3561 }
3037 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
3038 3563
3039 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
3045 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3046 3571
3047 warn "begin emergency database checkpoint\n"; 3572 warn "begin emergency database checkpoint\n";
3048 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3049 warn "end emergency database checkpoint\n"; 3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
3050 }; 3579 };
3051 3580
3052 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
3053} 3582}
3054 3583
3069 warn "reloading..."; 3598 warn "reloading...";
3070 3599
3071 warn "entering sync_job"; 3600 warn "entering sync_job";
3072 3601
3073 cf::sync_job { 3602 cf::sync_job {
3074 cf::write_runtime; # external watchdog should not bark 3603 cf::write_runtime_sync; # external watchdog should not bark
3075 cf::emergency_save; 3604 cf::emergency_save;
3076 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3077 3606
3078 warn "syncing database to disk"; 3607 warn "syncing database to disk";
3079 BDB::db_env_txn_checkpoint $DB_ENV; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
3080 3609
3081 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
3082
3083 warn "cancelling all WF_AUTOCANCEL watchers";
3084 for (Event::all_watchers) {
3085 $_->cancel if $_->data & WF_AUTOCANCEL;
3086 }
3087 3611
3088 warn "flushing outstanding aio requests"; 3612 warn "flushing outstanding aio requests";
3089 for (;;) { 3613 for (;;) {
3090 BDB::flush; 3614 BDB::flush;
3091 IO::AIO::flush; 3615 IO::AIO::flush;
3092 Coro::cede; 3616 Coro::cede_notself;
3093 last unless IO::AIO::nreqs || BDB::nreqs; 3617 last unless IO::AIO::nreqs || BDB::nreqs;
3094 warn "iterate..."; 3618 warn "iterate...";
3095 } 3619 }
3096 3620
3097 ++$RELOAD; 3621 ++$RELOAD;
3156 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
3157 require cf; 3681 require cf;
3158 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3159 3683
3160 warn "loading config and database again"; 3684 warn "loading config and database again";
3161 cf::cfg_load; 3685 cf::reload_config;
3162 3686
3163 warn "loading extensions"; 3687 warn "loading extensions";
3164 cf::load_extensions; 3688 cf::load_extensions;
3165 3689
3166 warn "reattaching attachments to objects/players"; 3690 warn "reattaching attachments to objects/players";
3173 warn "leaving sync_job"; 3697 warn "leaving sync_job";
3174 3698
3175 1 3699 1
3176 } or do { 3700 } or do {
3177 warn $@; 3701 warn $@;
3178 warn "error while reloading, exiting."; 3702 cf::cleanup "error while reloading, exiting.";
3179 exit 1;
3180 }; 3703 };
3181 3704
3182 warn "reloaded"; 3705 warn "reloaded";
3183}; 3706};
3184 3707
3186 3709
3187sub reload_perl() { 3710sub reload_perl() {
3188 # doing reload synchronously and two reloads happen back-to-back, 3711 # doing reload synchronously and two reloads happen back-to-back,
3189 # coro crashes during coro_state_free->destroy here. 3712 # coro crashes during coro_state_free->destroy here.
3190 3713
3191 $RELOAD_WATCHER ||= Event->timer ( 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3192 reentrant => 0,
3193 after => 0,
3194 data => WF_AUTOCANCEL,
3195 cb => sub {
3196 do_reload_perl; 3715 do_reload_perl;
3197 undef $RELOAD_WATCHER; 3716 undef $RELOAD_WATCHER;
3198 },
3199 ); 3717 };
3200} 3718}
3201 3719
3202register_command "reload" => sub { 3720register_command "reload" => sub {
3203 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
3204 3722
3205 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
3206 $who->message ("reloading server."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3207 async { reload_perl }; 3727 reload_perl;
3728 };
3208 } 3729 }
3209}; 3730};
3210 3731
3211unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
3212 3733
3214 3735
3215our @WAIT_FOR_TICK; 3736our @WAIT_FOR_TICK;
3216our @WAIT_FOR_TICK_BEGIN; 3737our @WAIT_FOR_TICK_BEGIN;
3217 3738
3218sub wait_for_tick { 3739sub wait_for_tick {
3219 return unless $TICK_WATCHER->is_active;
3220 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3221 3741
3222 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3223 push @WAIT_FOR_TICK, $signal; 3743 push @WAIT_FOR_TICK, $signal;
3224 $signal->wait; 3744 $signal->wait;
3225} 3745}
3226 3746
3227sub wait_for_tick_begin { 3747sub wait_for_tick_begin {
3228 return unless $TICK_WATCHER->is_active;
3229 return if $Coro::current == $Coro::main; 3748 return if tick_inhibit || $Coro::current == $Coro::main;
3230 3749
3231 my $signal = new Coro::Signal; 3750 my $signal = new Coro::Signal;
3232 push @WAIT_FOR_TICK_BEGIN, $signal; 3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3233 $signal->wait; 3752 $signal->wait;
3234} 3753}
3235 3754
3236 my $min = 1e6;#d# 3755sub tick {
3237 my $avg = 10;
3238$TICK_WATCHER = Event->timer (
3239 reentrant => 0,
3240 parked => 1,
3241 prio => 0,
3242 at => $NEXT_TICK || $TICK,
3243 data => WF_AUTOCANCEL,
3244 cb => sub {
3245 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
3246 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3247 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
3248 return; 3759 return;
3249 } 3760 }
3250 3761
3251 $NOW = $tick_start = Event::time;
3252
3253 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
3254 3763
3255 0 && sync_job {#d# 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3256 for(1..10) { 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3257 my $t = Event::time; 3766 Coro::async_pool {
3258 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3767 $Coro::current->{desc} = "runtime saver";
3259 or die; 3768 write_runtime_sync
3260 3769 or warn "ERROR: unable to write runtime file: $!";
3261 $map->width (50);
3262 $map->height (50);
3263 $map->alloc;
3264 $map->_load_objects ("/tmp/x.map", 1);
3265 my $t = Event::time - $t;
3266
3267 #next unless $t < 0.0013;#d#
3268 if ($t < $min) {
3269 $min = $t;
3270 }
3271 $avg = $avg * 0.99 + $t * 0.01;
3272 }
3273 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3274 exit 0;
3275 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3276 }; 3770 };
3771 }
3277 3772
3278 $RUNTIME += $TICK;
3279 $NEXT_TICK += $TICK;
3280
3281 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3282 $NEXT_RUNTIME_WRITE = $NOW + 10;
3283 Coro::async_pool {
3284 write_runtime
3285 or warn "ERROR: unable to write runtime file: $!";
3286 };
3287 }
3288
3289# my $AFTER = Event::time;
3290# warn $AFTER - $NOW;#d#
3291
3292 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3293 $sig->send; 3774 $sig->send;
3294 } 3775 }
3295 while (my $sig = shift @WAIT_FOR_TICK) { 3776 while (my $sig = shift @WAIT_FOR_TICK) {
3296 $sig->send; 3777 $sig->send;
3297 } 3778 }
3298 3779
3299 $NOW = Event::time; 3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3300
3301 # if we are delayed by four ticks or more, skip them all
3302 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3303
3304 $TICK_WATCHER->at ($NEXT_TICK);
3305 $TICK_WATCHER->start;
3306
3307 $LOAD = ($NOW - $tick_start) / $TICK;
3308 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3309 3782
3310 _post_tick; 3783 if (0) {
3311 3784 if ($NEXT_TICK) {
3312 3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3313 }, 3789 }
3314); 3790}
3315 3791
3316{ 3792{
3317 BDB::max_poll_time $TICK * 0.1; 3793 # configure BDB
3318 $BDB_POLL_WATCHER = Event->io ( 3794
3319 reentrant => 0,
3320 fd => BDB::poll_fileno,
3321 poll => 'r',
3322 prio => 0,
3323 data => WF_AUTOCANCEL,
3324 cb => \&BDB::poll_cb,
3325 );
3326 BDB::min_parallel 8; 3795 BDB::min_parallel 8;
3327 3796 BDB::max_poll_reqs $TICK * 0.1;
3328 BDB::set_sync_prepare { 3797 $AnyEvent::BDB::WATCHER->priority (1);
3329 my $status;
3330 my $current = $Coro::current;
3331 (
3332 sub {
3333 $status = $!;
3334 $current->ready; undef $current;
3335 },
3336 sub {
3337 Coro::schedule while defined $current;
3338 $! = $status;
3339 },
3340 )
3341 };
3342 3798
3343 unless ($DB_ENV) { 3799 unless ($DB_ENV) {
3344 $DB_ENV = BDB::db_env_create; 3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3345 3806
3346 cf::sync_job { 3807 cf::sync_job {
3347 eval { 3808 eval {
3348 BDB::db_env_open 3809 BDB::db_env_open
3349 $DB_ENV, 3810 $DB_ENV,
3351 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3352 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3353 0666; 3814 0666;
3354 3815
3355 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3356
3357 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3358 $DB_ENV->set_lk_detect;
3359 }; 3817 };
3360 3818
3361 cf::cleanup "db_env_open(db): $@" if $@; 3819 cf::cleanup "db_env_open(db): $@" if $@;
3362 }; 3820 };
3363 } 3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3364} 3832}
3365 3833
3366{ 3834{
3835 # configure IO::AIO
3836
3367 IO::AIO::min_parallel 8; 3837 IO::AIO::min_parallel 8;
3368
3369 undef $Coro::AIO::WATCHER;
3370 IO::AIO::max_poll_time $TICK * 0.1; 3838 IO::AIO::max_poll_time $TICK * 0.1;
3371 $AIO_POLL_WATCHER = Event->io ( 3839 undef $AnyEvent::AIO::WATCHER;
3372 reentrant => 0,
3373 data => WF_AUTOCANCEL,
3374 fd => IO::AIO::poll_fileno,
3375 poll => 'r',
3376 prio => 6,
3377 cb => \&IO::AIO::poll_cb,
3378 );
3379} 3840}
3380 3841
3381my $_log_backtrace; 3842my $_log_backtrace;
3382 3843
3383sub _log_backtrace { 3844sub _log_backtrace {
3387 3848
3388 # limit the # of concurrent backtraces 3849 # limit the # of concurrent backtraces
3389 if ($_log_backtrace < 2) { 3850 if ($_log_backtrace < 2) {
3390 ++$_log_backtrace; 3851 ++$_log_backtrace;
3391 async { 3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3392 my @bt = fork_call { 3855 my @bt = fork_call {
3393 @addr = map { sprintf "%x", $_ } @addr; 3856 @addr = map { sprintf "%x", $_ } @addr;
3394 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3395 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3396 or die "addr2line: $!"; 3859 or die "addr2line: $!";

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