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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.372 by root, Sat Sep 15 13:25:33 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 105our $DB_ENV;
89 106
90our %CFG; 107our %CFG;
91 108
92our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 110our $RUNTIME;
111our $NOW;
94 112
95our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
98 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 119
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
105 124
106binmode STDOUT; 125binmode STDOUT;
107binmode STDERR; 126binmode STDERR;
108 127
109# read virtual server time, if available 128# read virtual server time, if available
162 181
163The raw value load value from the last tick. 182The raw value load value from the last tick.
164 183
165=item %cf::CFG 184=item %cf::CFG
166 185
167Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 187from wherever your confdir points to.
169 188
170=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
171 190
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 213
195 LOG llevError, $msg; 214 LOG llevError, $msg;
196 }; 215 };
197} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
198 232
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 249)) {
216 no strict 'refs'; 250 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 252}
219 253
220$Event::DIED = sub { 254$EV::DIED = sub {
221 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
222}; 256};
223 257
224############################################################################# 258#############################################################################
225 259
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 283 $d
250 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
251} 285}
252 286
253=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
254 288
255Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
256 290
257=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
258 292
259Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
260 294
261=cut 295=cut
262 296
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 298
265sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
267 301
268=item cf::lock_wait $string 302=item cf::lock_wait $string
269 303
270Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
271 305
327 361
328 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
329} 363}
330 364
331sub freeze_mainloop { 365sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
333 367
334 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 369}
336 }; 370
337 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
338 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
339} 384}
340 385
341=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
342 387
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
354our @SLOT_QUEUE; 399our @SLOT_QUEUE;
355our $SLOT_QUEUE; 400our $SLOT_QUEUE;
356 401
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
359 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
360 407
361 while () { 408 while () {
362 next_job: 409 next_job:
363 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
371 } 418 }
372 } 419 }
373 } 420 }
374 421
375 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 425 $signal->wait;
379 } else { 426 } else {
380 Coro::schedule; 427 Coro::schedule;
381 } 428 }
382 } 429 }
383}; 430};
384 431
385sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
386 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
387 436
388 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
390 439
404 453
405BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
406 455
407=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
408 457
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 461acceptable.
413 462
414If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
420 469
421sub sync_job(&) { 470sub sync_job(&) {
422 my ($job) = @_; 471 my ($job) = @_;
423 472
424 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 474 my $time = EV::time;
426 475
427 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
429 478
430 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 480
432 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
433 482
434 my $busy = 1; 483 my $busy = 1;
435 my @res; 484 my @res;
436 485
437 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 488 @res = eval { $job->() };
439 warn $@ if $@; 489 warn $@ if $@;
440 undef $busy; 490 undef $busy;
441 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
442 492
443 while ($busy) { 493 while ($busy) {
444 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
445 } 498 }
499 }
446 500
447 $time = Event::time - $time; 501 my $time = EV::time - $time;
448 502
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
453 504
454 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
455 } else { 506 } else {
456 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
457 508
482=item fork_call { }, $args 533=item fork_call { }, $args
483 534
484Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
488 539
489=cut 540=cut
490 541
491sub fork_call(&@) { 542sub fork_call(&@) {
492 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
499 reset_signals; 550 reset_signals;
500 &$cb 551 &$cb
501 }, @args; 552 }, @args;
502 553
503 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
504} 582}
505 583
506=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
507 585
508Returns a single value from the environment database. 586Returns a single value from the environment database.
653attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
655 733
656In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 736Deliantra).
659 737
660=over 4 738=over 4
661 739
662=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
663 741
945 } 1023 }
946 1024
947 0 1025 0
948} 1026}
949 1027
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1029
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1031
954Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
955 1033
961 1039
962=cut 1040=cut
963 1041
964############################################################################# 1042#############################################################################
965# object support 1043# object support
966#
967 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
968sub _can_merge { 1078sub _can_merge {
969 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
970 1080
971 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1082
975 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
976} 1085}
977 1086
978sub reattach { 1087sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1089 my ($obj) = @_;
1002cf::attachable->attach ( 1111cf::attachable->attach (
1003 prio => -1000000, 1112 prio => -1000000,
1004 on_instantiate => sub { 1113 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
1006 1115
1007 $data = from_json $data; 1116 $data = decode_json $data;
1008 1117
1009 for (@$data) { 1118 for (@$data) {
1010 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
1011 1120
1012 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1025 }, 1134 },
1026); 1135);
1027 1136
1028sub object_freezer_save { 1137sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032 1139
1033 sync_job { 1140 sync_job {
1034 if (length $$rdata) { 1141 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename); 1142 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1038 1145
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1043 close $fh; 1150 aio_close $fh;
1044 1151
1045 if (@$objs) { 1152 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh; 1158 aio_close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1053 } 1160 }
1054 } else { 1161 } else {
1055 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1056 } 1163 }
1062 } else { 1169 } else {
1063 aio_unlink $filename; 1170 aio_unlink $filename;
1064 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1065 } 1172 }
1066 }; 1173 };
1067
1068 undef $guard;
1069} 1174}
1070 1175
1071sub object_freezer_as_string { 1176sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1073 1178
1078 1183
1079sub object_thawer_load { 1184sub object_thawer_load {
1080 my ($filename) = @_; 1185 my ($filename) = @_;
1081 1186
1082 my ($data, $av); 1187 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085 1188
1086 (aio_load $filename, $data) >= 0 1189 (aio_load $filename, $data) >= 0
1087 or return; 1190 or return;
1088 1191
1089 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1091 or return; 1194 or return;
1092 1195
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1095 } 1198 }
1096 1199
1097 utf8::decode (my $decname = $filename); 1200 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1255 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1257 1360
1258 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1259 warn $msg; 1362 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1261 exit 1;
1262 } 1364 }
1263 1365
1264 warn $msg; 1366 warn $msg;
1265 } 1367 }
1266 1368
1355 my $f = new_from_file cf::object::thawer path $login 1457 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1458 or return;
1357 1459
1358 my $pl = cf::player::load_pl $f 1460 my $pl = cf::player::load_pl $f
1359 or return; 1461 or return;
1462
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1463 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1464 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1363 } 1466 }
1364 } 1467 }
1374 1477
1375 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1376 1479
1377 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1379 1484
1380 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1486 cf::cede_to_tick;
1382} 1487}
1383 1488
1419 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421 1526
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1426 1533
1427 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1574
1468 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1469 my $path = path $login; 1576 my $path = path $login;
1470 1577
1471 # a .pst is a dead give-away for a valid player 1578 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1584 }
1477 1585
1514 1622
1515Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1516 1624
1517=cut 1625=cut
1518 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1519sub expand_cfpod { 1638sub expand_cfpod {
1520 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1521 1640
1522 # escape & and < 1641 my $xml;
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525 1642
1526 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1527 1646
1528 1 while 1647 $group =~ s/&/&amp;/g;
1529 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1530 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1531 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1532 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1652 ([BCGHITU])
1534 # replace G<male|female> tags 1653 <
1535 || s{G<([^>|]*)\|([^>]*)>}{ 1654 (?:
1536 $self->gender ? $2 : $1 1655 ([^<>]*) (?{ $group = $^N })
1537 }ge 1656 | < $interior >
1538 # replace H<hint text> 1657 )
1539 || s{H<([^\>]*)>} 1658 >
1659 %gcsx
1540 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "") 1680 "")
1544 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1545 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1546 1692
1693 for ($xml) {
1547 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1549 1696
1550 # compress some whitespace 1697 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1555 1703
1556 $_ 1704 $xml
1557} 1705}
1706
1707no re 'eval';
1558 1708
1559sub hintmode { 1709sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode} 1711 $_[0]{hintmode}
1562} 1712}
1634our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1636 1786
1637sub generate_random_map { 1787sub generate_random_map {
1638 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1639 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1793 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1918
1766# the temporary/swap location 1919# the temporary/swap location
1767sub save_path { 1920sub save_path {
1768 my ($self) = @_; 1921 my ($self) = @_;
1769 1922
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1772} 1925}
1773 1926
1774# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1775sub uniq_path { 1928sub uniq_path {
1776 my ($self) = @_; 1929 my ($self) = @_;
1777 1930
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1780} 1933}
1781 1934
1782# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1783# all maps in C++... 1936# all maps in C++...
1881 2034
1882 cf::lock_wait "map_data:$path";#d#remove 2035 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1884 2037
1885 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2040 my $guard2 = cf::lock_acquire "map_find:$path";
1888 2041
1889 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1890 or return; 2043 or return;
1891 2044
1892 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1895 or return; 2048 or return;
1896 2049
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
1900 undef $guard1; 2054 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2055 $map->reset;
1903 return find $path; 2056 return find $path;
1904 } 2057 }
1905 2058
1906 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2086 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2087 $f->skip_block;
1935 $self->_load_objects ($f) 2088 $self->_load_objects ($f)
1936 or return; 2089 or return;
1937 2090
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1939 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1940 2093
1941 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2095 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2096 unless (aio_stat $uniq) {
1969 } 2122 }
1970 2123
1971 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1973 2126
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2128 }
1976 2129
1977 $self->post_load; 2130 $self->post_load;
1978} 2131}
1979 2132
2037 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
2038 2191
2039 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
2040 2193
2041 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2196 }
2044 2197
2045 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
2046 2199
2047 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2048 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2205 if (my $map = find $k) {
2051 $map->load if $v; 2206 $map->load if $v;
2052 } 2207 }
2078 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2079 2234
2080 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2081 2236
2082 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2084 }; 2240 };
2241
2242 cf::get_slot 0.02;
2085 2243
2086 if ($uniq) { 2244 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2247 } else {
2098 $self->save; 2256 $self->save;
2099 2257
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2259
2102 return if $self->players; 2260 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2105 2263
2106 $self->in_memory (cf::MAP_SWAPPED); 2264 $self->in_memory (cf::MAP_SWAPPED);
2107 2265
2108 $self->deactivate; 2266 $self->deactivate;
2226 2384
2227sub unique_maps() { 2385sub unique_maps() {
2228 [ 2386 [
2229 map { 2387 map {
2230 utf8::decode $_; 2388 utf8::decode $_;
2231 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2232 ? normalise $_ 2392 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2394 ]
2236} 2395}
2237 2396
2238package cf;
2239
2240=back 2397=back
2241 2398
2242=head3 cf::object 2399=head3 cf::object
2243 2400
2244=cut 2401=cut
2247 2404
2248=over 4 2405=over 4
2249 2406
2250=item $ob->inv_recursive 2407=item $ob->inv_recursive
2251 2408
2252Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2253 2411
2254=cut 2412=cut
2255 2413
2256sub inv_recursive_; 2414sub inv_recursive_;
2257sub inv_recursive_ { 2415sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2263} 2421}
2264 2422
2265=item $ref = $ob->ref 2423=item $ref = $ob->ref
2266 2424
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2268 2426
2269=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2270 2428
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2430even if the object actually exists. May block.
2274=cut 2432=cut
2275 2433
2276sub deref { 2434sub deref {
2277 my ($ref) = @_; 2435 my ($ref) = @_;
2278 2436
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2438 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2440 or return;
2286 $pl->ob->uuid eq $uuid 2441 $pl->ob->uuid eq $uuid
2287 or return; 2442 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2463dialogue with the given NPC character.
2309 2464
2310=cut 2465=cut
2311 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2312# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2482# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2498
2330 } else { 2499 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2502 }
2334 } 2503 }
2335} 2504}
2336 2505
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2445her, loading and preparing them map, calling the provided $check callback 2614her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2615that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2616the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2617be called at the end of this process.
2449 2618
2619Note that $check will be called with a potentially non-loaded map, so if
2620it needs a loaded map it has to call C<< ->load >>.
2621
2450=cut 2622=cut
2451 2623
2452our $GOTOGEN; 2624our $GOTOGEN;
2453 2625
2454sub cf::object::player::goto { 2626sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2631
2460 $self->enter_link; 2632 $self->enter_link;
2461 2633
2462 (async { 2634 (async {
2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2463 # *tag paths override both path and x|y 2637 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2638 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2640 my $ob = $obs[rand @obs];
2467 2641
2530} 2704}
2531 2705
2532sub prepare_random_map { 2706sub prepare_random_map {
2533 my ($exit) = @_; 2707 my ($exit) = @_;
2534 2708
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object 2711 # that depends on the exit object
2540 2712
2541 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
2543 if ($exit->map) { 2715 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name; 2716 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
2548 } 2722 }
2549 2723
2550 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
2551 2725
2552 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2553 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
2555 2729
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh; 2732 undef $fh;
2559 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
2560 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
2561 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
2563 } 2741 }
2564} 2742}
2565 2743
2566sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
2568 2746
2569 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
2570 2748
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link; 2749 $self->enter_link;
2583 2750
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async { 2751 (async {
2589 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
2590 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
2761 prepare_random_map $exit
2762 if $exit->slaying eq "/!";
2763 }
2764
2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
2768
2591 $self->goto ($slaying, $hp, $sp); 2769 $self->goto ($map, $x, $y);
2592 2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
2593 1; 2775 1
2594 }) { 2776 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
2596 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
2628the message, with C<log> being the default. If C<$color> is negative, suppress 2810the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet. 2811the message unless the client supports the msg packet.
2630 2812
2631=cut 2813=cut
2632 2814
2815# non-persistent channels (usually the info channel)
2633our %CHANNEL = ( 2816our %CHANNEL = (
2634 "c/identify" => { 2817 "c/identify" => {
2635 id => "identify", 2818 id => "infobox",
2636 title => "Identify", 2819 title => "Identify",
2637 reply => undef, 2820 reply => undef,
2638 tooltip => "Items recently identified", 2821 tooltip => "Items recently identified",
2639 }, 2822 },
2640 "c/examine" => { 2823 "c/examine" => {
2641 id => "examine", 2824 id => "infobox",
2642 title => "Examine", 2825 title => "Examine",
2643 reply => undef, 2826 reply => undef,
2644 tooltip => "Signs and other items you examined", 2827 tooltip => "Signs and other items you examined",
2645 }, 2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2646); 2871);
2647 2872
2648sub cf::client::send_msg { 2873sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_; 2874 my ($self, $channel, $msg, $color, @extra) = @_;
2650 2875
2651 $msg = $self->pl->expand_cfpod ($msg); 2876 $msg = $self->pl->expand_cfpod ($msg);
2652 2877
2653 $color &= cf::NDI_CLIENT_MASK; # just in case... 2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654 2879
2655 # check predefined channels, for the benefit of C 2880 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2657 2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2658 if (ref $channel) { 2889 } elsif (ref $channel) {
2659 # send meta info to client, if not yet sent 2890 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) { 2891 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel; 2892 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel) 2893 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg; 2894 if $self->can_msg;
2880=pod 3111=pod
2881 3112
2882The following functions and methods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2883 3114
2884 cf::object 3115 cf::object
2885 contr pay_amount pay_player map x y force_find force_add 3116 contr pay_amount pay_player map x y force_find force_add destroy
2886 insert remove name archname title slaying race decrease_ob_nr 3117 insert remove name archname title slaying race decrease split
2887 3118
2888 cf::object::player 3119 cf::object::player
2889 player 3120 player
2890 3121
2891 cf::player 3122 cf::player
2896 3127
2897=cut 3128=cut
2898 3129
2899for ( 3130for (
2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race 3132 insert remove inv nrof name archname title slaying race
2902 decrease_ob_nr)], 3133 decrease split destroy change_exp)],
2903 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2904 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2905 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2906) { 3137) {
2907 no strict 'refs'; 3138 no strict 'refs';
3012 { 3243 {
3013 my $faces = $facedata->{faceinfo}; 3244 my $faces = $facedata->{faceinfo};
3014 3245
3015 while (my ($face, $info) = each %$faces) { 3246 while (my ($face, $info) = each %$faces) {
3016 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3248
3017 cf::face::set_visibility $idx, $info->{visibility}; 3249 cf::face::set_visibility $idx, $info->{visibility};
3018 cf::face::set_magicmap $idx, $info->{magicmap}; 3250 cf::face::set_magicmap $idx, $info->{magicmap};
3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3021 3253
3022 cf::cede_to_tick; 3254 cf::cede_to_tick;
3023 } 3255 }
3024 3256
3025 while (my ($face, $info) = each %$faces) { 3257 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth}; 3258 next unless $info->{smooth};
3259
3027 my $idx = cf::face::find $face 3260 my $idx = cf::face::find $face
3028 or next; 3261 or next;
3262
3029 if (my $smooth = cf::face::find $info->{smooth}) { 3263 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth; 3264 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else { 3266 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3051 { 3285 {
3052 # TODO: for gcfclient pleasure, we should give resources 3286 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index. 3287 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource}; 3288 my $res = $facedata->{resource};
3055 3289
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) { 3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data; 3293 my $data;
3061 3294
3062 if ($info->{type} & 1) { 3295 if ($info->{type} & 1) {
3063 # prepend meta info 3296 # prepend meta info
3064 3297
3065 my $meta = $enc->encode ({ 3298 my $meta = $enc->encode ({
3066 name => $name, 3299 name => $name,
3067 %{ $info->{meta} || {} }, 3300 %{ $info->{meta} || {} },
3068 }); 3301 });
3069 3302
3070 $data = pack "(w/a*)*", $meta, $info->{data}; 3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3071 } else { 3310 } else {
3072 $data = $info->{data}; 3311 $RESOURCE{$name} = $info;
3073 } 3312 }
3074 3313
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick; 3314 cf::cede_to_tick;
3079 } 3315 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 } 3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3099 3319
3100 1 3320 1
3101} 3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3102 3342
3103register_exticmd fx_want => sub { 3343register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_; 3344 my ($ns, $want) = @_;
3105 3345
3106 while (my ($k, $v) = each %$want) { 3346 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v); 3347 $ns->fx_want ($k, $v);
3108 } 3348 }
3109}; 3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3110 3360
3111sub reload_regions { 3361sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework 3362 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?) 3363 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = (); 3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3128} 3378}
3129 3379
3130sub reload_archetypes { 3380sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes" 3381 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n"; 3382 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138} 3383}
3139 3384
3140sub reload_treasures { 3385sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures" 3386 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n"; 3387 or die "unable to load treasurelists\n";
3143} 3388}
3144 3389
3145sub reload_resources { 3390sub reload_resources {
3146 warn "reloading resource files...\n"; 3391 warn "reloading resource files...\n";
3147 3392
3393 reload_facedata;
3394 reload_archetypes;
3148 reload_regions; 3395 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures; 3396 reload_treasures;
3153 3397
3154 warn "finished reloading resource files\n"; 3398 warn "finished reloading resource files\n";
3155} 3399}
3156 3400
3157sub init { 3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3158 reload_resources; 3406 reload_resources;
3159} 3407}
3160 3408
3161sub reload_config { 3409sub reload_config {
3162 open my $fh, "<:utf8", "$CONFDIR/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
3163 or return; 3411 or return;
3164 3412
3165 local $/; 3413 local $/;
3166 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
3167 3415
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169 3417
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3182sub main { 3430sub main {
3183 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
3184 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async { 3434 (async {
3187 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
3188 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3189 }; 3438 };
3190 3439
3440 {
3441 my $guard = freeze_mainloop;
3191 reload_config; 3442 reload_config;
3192 db_init; 3443 db_init;
3193 load_extensions; 3444 load_extensions;
3194 3445
3195 $TICK_WATCHER->start; 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
3196 Event::loop; 3449 EV::loop;
3197} 3450}
3198 3451
3199############################################################################# 3452#############################################################################
3200# initialisation and cleanup 3453# initialisation and cleanup
3201 3454
3202# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
3203BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
3204 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
3212 },
3213 ); 3461 };
3214 } 3462 }
3215} 3463}
3216 3464
3217sub write_runtime { 3465sub write_runtime_sync {
3218 my $runtime = "$LOCALDIR/runtime"; 3466 my $runtime = "$LOCALDIR/runtime";
3219 3467
3220 # first touch the runtime file to show we are still running: 3468 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time. 3469 # the fsync below can take a very very long time.
3222 3470
3248 and return; 3496 and return;
3249 3497
3250 warn "runtime file written.\n"; 3498 warn "runtime file written.\n";
3251 3499
3252 1 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
3253} 3544}
3254 3545
3255sub emergency_save() { 3546sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
3257 3548
3263 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3268 $pl->save; 3560 $pl->save;
3269 } 3561 }
3270 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
3271 3563
3272 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
3278 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3279 3571
3280 warn "begin emergency database checkpoint\n"; 3572 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n"; 3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
3283 }; 3579 };
3284 3580
3285 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
3286} 3582}
3287 3583
3302 warn "reloading..."; 3598 warn "reloading...";
3303 3599
3304 warn "entering sync_job"; 3600 warn "entering sync_job";
3305 3601
3306 cf::sync_job { 3602 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark 3603 cf::write_runtime_sync; # external watchdog should not bark
3308 cf::emergency_save; 3604 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3310 3606
3311 warn "syncing database to disk"; 3607 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
3313 3609
3314 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
3315
3316 warn "cancelling all WF_AUTOCANCEL watchers";
3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
3320 3611
3321 warn "flushing outstanding aio requests"; 3612 warn "flushing outstanding aio requests";
3322 for (;;) { 3613 for (;;) {
3323 BDB::flush; 3614 BDB::flush;
3324 IO::AIO::flush; 3615 IO::AIO::flush;
3325 Coro::cede; 3616 Coro::cede_notself;
3326 last unless IO::AIO::nreqs || BDB::nreqs; 3617 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate..."; 3618 warn "iterate...";
3328 } 3619 }
3329 3620
3330 ++$RELOAD; 3621 ++$RELOAD;
3406 warn "leaving sync_job"; 3697 warn "leaving sync_job";
3407 3698
3408 1 3699 1
3409 } or do { 3700 } or do {
3410 warn $@; 3701 warn $@;
3411 warn "error while reloading, exiting."; 3702 cf::cleanup "error while reloading, exiting.";
3412 exit 1;
3413 }; 3703 };
3414 3704
3415 warn "reloaded"; 3705 warn "reloaded";
3416}; 3706};
3417 3707
3419 3709
3420sub reload_perl() { 3710sub reload_perl() {
3421 # doing reload synchronously and two reloads happen back-to-back, 3711 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here. 3712 # coro crashes during coro_state_free->destroy here.
3423 3713
3424 $RELOAD_WATCHER ||= Event->timer ( 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3425 reentrant => 0,
3426 after => 0,
3427 data => WF_AUTOCANCEL,
3428 cb => sub {
3429 do_reload_perl; 3715 do_reload_perl;
3430 undef $RELOAD_WATCHER; 3716 undef $RELOAD_WATCHER;
3431 },
3432 ); 3717 };
3433} 3718}
3434 3719
3435register_command "reload" => sub { 3720register_command "reload" => sub {
3436 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
3437 3722
3438 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
3439 $who->message ("reloading server."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3440 async { reload_perl }; 3727 reload_perl;
3728 };
3441 } 3729 }
3442}; 3730};
3443 3731
3444unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
3445 3733
3447 3735
3448our @WAIT_FOR_TICK; 3736our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN; 3737our @WAIT_FOR_TICK_BEGIN;
3450 3738
3451sub wait_for_tick { 3739sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3454 3741
3455 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal; 3743 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait; 3744 $signal->wait;
3458} 3745}
3459 3746
3460sub wait_for_tick_begin { 3747sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main; 3748 return if tick_inhibit || $Coro::current == $Coro::main;
3463 3749
3464 my $signal = new Coro::Signal; 3750 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal; 3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait; 3752 $signal->wait;
3467} 3753}
3468 3754
3469$TICK_WATCHER = Event->timer ( 3755sub tick {
3470 reentrant => 0,
3471 parked => 1,
3472 prio => 0,
3473 at => $NEXT_TICK || $TICK,
3474 data => WF_AUTOCANCEL,
3475 cb => sub {
3476 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
3477 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3478 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
3479 return; 3759 return;
3480 } 3760 }
3481 3761
3482 $NOW = $tick_start = Event::time;
3483
3484 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
3485 3763
3486 $RUNTIME += $TICK;
3487 $NEXT_TICK += $TICK;
3488
3489 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3490 $NEXT_RUNTIME_WRITE = $NOW + 10; 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3491 Coro::async_pool { 3766 Coro::async_pool {
3767 $Coro::current->{desc} = "runtime saver";
3492 write_runtime 3768 write_runtime_sync
3493 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
3494 };
3495 } 3770 };
3771 }
3496 3772
3497 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3498 $sig->send; 3774 $sig->send;
3499 } 3775 }
3500 while (my $sig = shift @WAIT_FOR_TICK) { 3776 while (my $sig = shift @WAIT_FOR_TICK) {
3501 $sig->send; 3777 $sig->send;
3502 } 3778 }
3503 3779
3504 $NOW = Event::time; 3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3505
3506 # if we are delayed by four ticks or more, skip them all
3507 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3508
3509 $TICK_WATCHER->at ($NEXT_TICK);
3510 $TICK_WATCHER->start;
3511
3512 $LOAD = ($NOW - $tick_start) / $TICK;
3513 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3514 3782
3515 _post_tick; 3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3516 }, 3789 }
3517); 3790}
3518 3791
3519{ 3792{
3793 # configure BDB
3794
3520 BDB::min_parallel 8; 3795 BDB::min_parallel 8;
3521 BDB::max_poll_time $TICK * 0.1; 3796 BDB::max_poll_reqs $TICK * 0.1;
3522 $BDB_POLL_WATCHER = Event->io ( 3797 $AnyEvent::BDB::WATCHER->priority (1);
3523 reentrant => 0,
3524 fd => BDB::poll_fileno,
3525 poll => 'r',
3526 prio => 0,
3527 data => WF_AUTOCANCEL,
3528 cb => \&BDB::poll_cb,
3529 );
3530
3531 BDB::set_sync_prepare {
3532 my $status;
3533 my $current = $Coro::current;
3534 (
3535 sub {
3536 $status = $!;
3537 $current->ready; undef $current;
3538 },
3539 sub {
3540 Coro::schedule while defined $current;
3541 $! = $status;
3542 },
3543 )
3544 };
3545 3798
3546 unless ($DB_ENV) { 3799 unless ($DB_ENV) {
3547 $DB_ENV = BDB::db_env_create; 3800 $DB_ENV = BDB::db_env_create;
3548 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3549 | BDB::LOG_AUTOREMOVE, 1); 3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3550 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3551 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3552 3806
3553 cf::sync_job { 3807 cf::sync_job {
3554 eval { 3808 eval {
3564 3818
3565 cf::cleanup "db_env_open(db): $@" if $@; 3819 cf::cleanup "db_env_open(db): $@" if $@;
3566 }; 3820 };
3567 } 3821 }
3568 3822
3569 $BDB_DEADLOCK_WATCHER = Event->timer ( 3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3570 after => 3,
3571 interval => 1,
3572 hard => 1,
3573 prio => 0,
3574 data => WF_AUTOCANCEL,
3575 cb => sub {
3576 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3577 },
3578 ); 3825 };
3579 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3580 after => 11,
3581 interval => 60,
3582 hard => 1,
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => sub {
3586 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3587 },
3588 ); 3828 };
3589 $BDB_TRICKLE_WATCHER = Event->timer ( 3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3590 after => 5,
3591 interval => 10,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3597 },
3598 ); 3831 };
3599} 3832}
3600 3833
3601{ 3834{
3835 # configure IO::AIO
3836
3602 IO::AIO::min_parallel 8; 3837 IO::AIO::min_parallel 8;
3603
3604 undef $Coro::AIO::WATCHER;
3605 IO::AIO::max_poll_time $TICK * 0.1; 3838 IO::AIO::max_poll_time $TICK * 0.1;
3606 $AIO_POLL_WATCHER = Event->io ( 3839 undef $AnyEvent::AIO::WATCHER;
3607 reentrant => 0,
3608 data => WF_AUTOCANCEL,
3609 fd => IO::AIO::poll_fileno,
3610 poll => 'r',
3611 prio => 6,
3612 cb => \&IO::AIO::poll_cb,
3613 );
3614} 3840}
3615 3841
3616my $_log_backtrace; 3842my $_log_backtrace;
3617 3843
3618sub _log_backtrace { 3844sub _log_backtrace {
3622 3848
3623 # limit the # of concurrent backtraces 3849 # limit the # of concurrent backtraces
3624 if ($_log_backtrace < 2) { 3850 if ($_log_backtrace < 2) {
3625 ++$_log_backtrace; 3851 ++$_log_backtrace;
3626 async { 3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3627 my @bt = fork_call { 3855 my @bt = fork_call {
3628 @addr = map { sprintf "%x", $_ } @addr; 3856 @addr = map { sprintf "%x", $_ } @addr;
3629 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3630 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3631 or die "addr2line: $!"; 3859 or die "addr2line: $!";

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