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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.404 by root, Mon Dec 17 07:27:58 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use EV 1.86; 30use EV;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.32 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::EV; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
23use Coro::BDB; 45use Coro::BDB 1.6;
24use Coro::Storable; 46use Coro::Storable;
25use Coro::Util (); 47use Coro::Util ();
26 48
27use JSON::XS 2.01 (); 49use JSON::XS 2.01 ();
28use BDB (); 50use BDB ();
29use Data::Dumper; 51use Data::Dumper;
30use Digest::MD5; 52use Digest::MD5;
31use Fcntl; 53use Fcntl;
32use YAML::Syck (); 54use YAML ();
33use IO::AIO 2.51 (); 55use IO::AIO ();
34use Time::HiRes; 56use Time::HiRes;
35use Compress::LZF; 57use Compress::LZF;
36use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
37 61
38# configure various modules to our taste 62# configure various modules to our taste
39# 63#
40$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 67
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 69
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 71
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
74 96
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 99our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
81 101
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 105our $DB_ENV;
87 106
98# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 119
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
104 124
105binmode STDOUT; 125binmode STDOUT;
106binmode STDERR; 126binmode STDERR;
107 127
108# read virtual server time, if available 128# read virtual server time, if available
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 213
194 LOG llevError, $msg; 214 LOG llevError, $msg;
195 }; 215 };
196} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
197 232
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
326 361
327 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
328} 363}
329 364
330sub freeze_mainloop { 365sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
332 367
333 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338} 369}
339 370
340=item cf::periodic $interval, $cb 371=item cf::periodic $interval, $cb
341 372
342Like EV::periodic, but randomly selects a starting point so that the actions 373Like EV::periodic, but randomly selects a starting point so that the actions
397 } 428 }
398 } 429 }
399}; 430};
400 431
401sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
402 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
403 436
404 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
406 439
443 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
445 478
446 LOG llevError, Carp::longmess "sync job";#d# 479 LOG llevError, Carp::longmess "sync job";#d#
447 480
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
451 482
452 my $busy = 1; 483 my $busy = 1;
453 my @res; 484 my @res;
454 485
465 } else { 496 } else {
466 EV::loop EV::LOOP_ONESHOT; 497 EV::loop EV::LOOP_ONESHOT;
467 } 498 }
468 } 499 }
469 500
470 $time = EV::time - $time; 501 my $time = EV::time - $time;
471 502
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
476 504
477 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
478 } else { 506 } else {
479 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
480 508
522 reset_signals; 550 reset_signals;
523 &$cb 551 &$cb
524 }, @args; 552 }, @args;
525 553
526 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
527} 582}
528 583
529=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
530 585
531Returns a single value from the environment database. 586Returns a single value from the environment database.
968 } 1023 }
969 1024
970 0 1025 0
971} 1026}
972 1027
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
974 1029
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976 1031
977Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
978 1033
1087 utf8::decode (my $decname = $filename); 1142 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1090 1145
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh; 1150 aio_close $fh;
1096 1151
1097 if (@$objs) { 1152 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh; 1158 aio_close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1105 } 1160 }
1106 } else { 1161 } else {
1107 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1108 } 1163 }
1303 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1305 1360
1306 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1307 warn $msg; 1362 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1309 exit 1;
1310 } 1364 }
1311 1365
1312 warn $msg; 1366 warn $msg;
1313 } 1367 }
1314 1368
1403 my $f = new_from_file cf::object::thawer path $login 1457 my $f = new_from_file cf::object::thawer path $login
1404 or return; 1458 or return;
1405 1459
1406 my $pl = cf::player::load_pl $f 1460 my $pl = cf::player::load_pl $f
1407 or return; 1461 or return;
1462
1408 local $cf::PLAYER_LOADING{$login} = $pl; 1463 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs; 1464 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1411 } 1466 }
1412 } 1467 }
1422 1477
1423 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1424 1479
1425 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1427 1484
1428 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1429 cf::cede_to_tick; 1486 cf::cede_to_tick;
1430} 1487}
1431 1488
1467 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1469 1526
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1474 1533
1475 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1515 1574
1516 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1517 my $path = path $login; 1576 my $path = path $login;
1518 1577
1519 # a .pst is a dead give-away for a valid player 1578 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") { 1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 } 1584 }
1525 1585
1724our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1726 1786
1727sub generate_random_map { 1787sub generate_random_map {
1728 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1729 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map ( 1793 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1855 1918
1856# the temporary/swap location 1919# the temporary/swap location
1857sub save_path { 1920sub save_path {
1858 my ($self) = @_; 1921 my ($self) = @_;
1859 1922
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1862} 1925}
1863 1926
1864# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1865sub uniq_path { 1928sub uniq_path {
1866 my ($self) = @_; 1929 my ($self) = @_;
1867 1930
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1870} 1933}
1871 1934
1872# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1873# all maps in C++... 1936# all maps in C++...
1971 2034
1972 cf::lock_wait "map_data:$path";#d#remove 2035 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1974 2037
1975 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2040 my $guard2 = cf::lock_acquire "map_find:$path";
1978 2041
1979 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1980 or return; 2043 or return;
1981 2044
1982 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1985 or return; 2048 or return;
1986 2049
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
1990 undef $guard1; 2054 undef $guard1;
1991 undef $guard2;
1992 $map->reset; 2055 $map->reset;
1993 return find $path; 2056 return find $path;
1994 } 2057 }
1995 2058
1996 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
2023 my $f = new_from_file cf::object::thawer $self->{load_path}; 2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block; 2087 $f->skip_block;
2025 $self->_load_objects ($f) 2088 $self->_load_objects ($f)
2026 or return; 2089 or return;
2027 2090
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
2029 if delete $self->{load_original}; 2092 if delete $self->{load_original};
2030 2093
2031 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq; 2095 utf8::encode $uniq;
2033 unless (aio_stat $uniq) { 2096 unless (aio_stat $uniq) {
2059 } 2122 }
2060 2123
2061 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
2063 2126
2064 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2065 } 2128 }
2066 2129
2067 $self->post_load; 2130 $self->post_load;
2068} 2131}
2069 2132
2127 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
2128 2191
2129 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
2130 2193
2131 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 } 2196 }
2134 2197
2135 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
2136 2199
2137 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2174 cf::async { 2237 cf::async {
2175 $Coro::current->{desc} = "map player save"; 2238 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2177 }; 2240 };
2178 2241
2242 cf::get_slot 0.02;
2243
2179 if ($uniq) { 2244 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else { 2247 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2191 $self->save; 2256 $self->save;
2192 2257
2193 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194 2259
2195 return if $self->players; 2260 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2197 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2198 2263
2199 $self->in_memory (cf::MAP_SWAPPED); 2264 $self->in_memory (cf::MAP_SWAPPED);
2200 2265
2201 $self->deactivate; 2266 $self->deactivate;
2319 2384
2320sub unique_maps() { 2385sub unique_maps() {
2321 [ 2386 [
2322 map { 2387 map {
2323 utf8::decode $_; 2388 utf8::decode $_;
2324 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2325 ? normalise $_ 2392 : normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ] 2394 ]
2329} 2395}
2330 2396
2331package cf;
2332
2333=back 2397=back
2334 2398
2335=head3 cf::object 2399=head3 cf::object
2336 2400
2337=cut 2401=cut
2340 2404
2341=over 4 2405=over 4
2342 2406
2343=item $ob->inv_recursive 2407=item $ob->inv_recursive
2344 2408
2345Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2346 2411
2347=cut 2412=cut
2348 2413
2349sub inv_recursive_; 2414sub inv_recursive_;
2350sub inv_recursive_ { 2415sub inv_recursive_ {
2355 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2356} 2421}
2357 2422
2358=item $ref = $ob->ref 2423=item $ref = $ob->ref
2359 2424
2360creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2361 2426
2362=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2363 2428
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block. 2430even if the object actually exists. May block.
2397can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2398dialogue with the given NPC character. 2463dialogue with the given NPC character.
2399 2464
2400=cut 2465=cut
2401 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2402# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2403# with dialog boxes. 2482# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2405sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2417 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419 2498
2420 } else { 2499 } else {
2421 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 } 2502 }
2424 } 2503 }
2425} 2504}
2426 2505
2427=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2534Moves the player to the given map-path and coordinates by first freezing 2613Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback 2614her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on 2615that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will 2616the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process. 2617be called at the end of this process.
2618
2619Note that $check will be called with a potentially non-loaded map, so if
2620it needs a loaded map it has to call C<< ->load >>.
2539 2621
2540=cut 2622=cut
2541 2623
2542our $GOTOGEN; 2624our $GOTOGEN;
2543 2625
2622} 2704}
2623 2705
2624sub prepare_random_map { 2706sub prepare_random_map {
2625 my ($exit) = @_; 2707 my ($exit) = @_;
2626 2708
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object 2711 # that depends on the exit object
2632 2712
2633 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
2635 if ($exit->map) { 2715 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name; 2716 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
2640 } 2722 }
2641 2723
2642 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
2643 2725
2644 my $data = cf::encode_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2645 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
2647 2729
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh; 2732 undef $fh;
2651 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
2652 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
2653 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
2655 } 2741 }
2656} 2742}
2657 2743
2658sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
2660 2746
2661 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
2662 2748
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link; 2749 $self->enter_link;
2675 2750
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async { 2751 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2752 $Coro::current->{desc} = "enter_exit";
2682 2753
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
2761 prepare_random_map $exit
2762 if $exit->slaying eq "/!";
2763 }
2764
2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
2768
2685 $self->goto ($slaying, $hp, $sp); 2769 $self->goto ($map, $x, $y);
2686 2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
2687 1; 2775 1
2688 }) { 2776 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
2690 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
2772 id => "infobox", 2860 id => "infobox",
2773 title => "Map Info", 2861 title => "Map Info",
2774 reply => undef, 2862 reply => undef,
2775 tooltip => "Information related to the maps", 2863 tooltip => "Information related to the maps",
2776 }, 2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2777); 2871);
2778 2872
2779sub cf::client::send_msg { 2873sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_; 2874 my ($self, $channel, $msg, $color, @extra) = @_;
2781 2875
3018 3112
3019The following functions and methods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
3020 3114
3021 cf::object 3115 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy 3116 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr 3117 insert remove name archname title slaying race decrease split
3024 3118
3025 cf::object::player 3119 cf::object::player
3026 player 3120 player
3027 3121
3028 cf::player 3122 cf::player
3033 3127
3034=cut 3128=cut
3035 3129
3036for ( 3130for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race 3132 insert remove inv nrof name archname title slaying race
3039 decrease_ob_nr destroy)], 3133 decrease split destroy change_exp)],
3040 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
3043) { 3137) {
3044 no strict 'refs'; 3138 no strict 'refs';
3149 { 3243 {
3150 my $faces = $facedata->{faceinfo}; 3244 my $faces = $facedata->{faceinfo};
3151 3245
3152 while (my ($face, $info) = each %$faces) { 3246 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3248
3154 cf::face::set_visibility $idx, $info->{visibility}; 3249 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap}; 3250 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158 3253
3159 cf::cede_to_tick; 3254 cf::cede_to_tick;
3160 } 3255 }
3161 3256
3162 while (my ($face, $info) = each %$faces) { 3257 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth}; 3258 next unless $info->{smooth};
3259
3164 my $idx = cf::face::find $face 3260 my $idx = cf::face::find $face
3165 or next; 3261 or next;
3262
3166 if (my $smooth = cf::face::find $info->{smooth}) { 3263 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth; 3264 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else { 3266 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3188 { 3285 {
3189 # TODO: for gcfclient pleasure, we should give resources 3286 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index. 3287 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource}; 3288 my $res = $facedata->{resource};
3192 3289
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) { 3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data; 3293 my $data;
3198 3294
3199 if ($info->{type} & 1) { 3295 if ($info->{type} & 1) {
3200 # prepend meta info 3296 # prepend meta info
3201 3297
3202 my $meta = $enc->encode ({ 3298 my $meta = $enc->encode ({
3203 name => $name, 3299 name => $name,
3204 %{ $info->{meta} || {} }, 3300 %{ $info->{meta} || {} },
3205 }); 3301 });
3206 3302
3207 $data = pack "(w/a*)*", $meta, $info->{data}; 3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3208 } else { 3310 } else {
3209 $data = $info->{data}; 3311 $RESOURCE{$name} = $info;
3210 } 3312 }
3211 3313
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick; 3314 cf::cede_to_tick;
3216 } 3315 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 } 3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3236 3319
3237 1 3320 1
3238} 3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3239 3342
3240register_exticmd fx_want => sub { 3343register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_; 3344 my ($ns, $want) = @_;
3242 3345
3243 while (my ($k, $v) = each %$want) { 3346 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v); 3347 $ns->fx_want ($k, $v);
3245 } 3348 }
3246}; 3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3247 3360
3248sub reload_regions { 3361sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework 3362 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?) 3363 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = (); 3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3265} 3378}
3266 3379
3267sub reload_archetypes { 3380sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes" 3381 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n"; 3382 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275} 3383}
3276 3384
3277sub reload_treasures { 3385sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures" 3386 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n"; 3387 or die "unable to load treasurelists\n";
3280} 3388}
3281 3389
3282sub reload_resources { 3390sub reload_resources {
3283 warn "reloading resource files...\n"; 3391 warn "reloading resource files...\n";
3284 3392
3393 reload_facedata;
3394 reload_archetypes;
3285 reload_regions; 3395 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures; 3396 reload_treasures;
3290 3397
3291 warn "finished reloading resource files\n"; 3398 warn "finished reloading resource files\n";
3292} 3399}
3293 3400
3294sub init { 3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3295 reload_resources; 3406 reload_resources;
3296} 3407}
3297 3408
3298sub reload_config { 3409sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return; 3411 or return;
3301 3412
3302 local $/; 3413 local $/;
3303 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
3304 3415
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306 3417
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT; 3436 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3327 }; 3438 };
3328 3439
3440 {
3441 my $guard = freeze_mainloop;
3329 reload_config; 3442 reload_config;
3330 db_init; 3443 db_init;
3331 load_extensions; 3444 load_extensions;
3332 3445
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
3335 EV::loop; 3449 EV::loop;
3336} 3450}
3337 3451
3338############################################################################# 3452#############################################################################
3339# initialisation and cleanup 3453# initialisation and cleanup
3346 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
3347 }; 3461 };
3348 } 3462 }
3349} 3463}
3350 3464
3351sub write_runtime { 3465sub write_runtime_sync {
3352 my $runtime = "$LOCALDIR/runtime"; 3466 my $runtime = "$LOCALDIR/runtime";
3353 3467
3354 # first touch the runtime file to show we are still running: 3468 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time. 3469 # the fsync below can take a very very long time.
3356 3470
3382 and return; 3496 and return;
3383 3497
3384 warn "runtime file written.\n"; 3498 warn "runtime file written.\n";
3385 3499
3386 1 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
3387} 3544}
3388 3545
3389sub emergency_save() { 3546sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
3391 3548
3413 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3414 3571
3415 warn "begin emergency database checkpoint\n"; 3572 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n"; 3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
3418 }; 3579 };
3419 3580
3420 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
3421} 3582}
3422 3583
3437 warn "reloading..."; 3598 warn "reloading...";
3438 3599
3439 warn "entering sync_job"; 3600 warn "entering sync_job";
3440 3601
3441 cf::sync_job { 3602 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark 3603 cf::write_runtime_sync; # external watchdog should not bark
3443 cf::emergency_save; 3604 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3445 3606
3446 warn "syncing database to disk"; 3607 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
3448 3609
3449 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
3536 warn "leaving sync_job"; 3697 warn "leaving sync_job";
3537 3698
3538 1 3699 1
3539 } or do { 3700 } or do {
3540 warn $@; 3701 warn $@;
3541 warn "error while reloading, exiting."; 3702 cf::cleanup "error while reloading, exiting.";
3542 exit 1;
3543 }; 3703 };
3544 3704
3545 warn "reloaded"; 3705 warn "reloaded";
3546}; 3706};
3547 3707
3550sub reload_perl() { 3710sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back, 3711 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here. 3712 # coro crashes during coro_state_free->destroy here.
3553 3713
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3715 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3716 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 }; 3717 };
3558} 3718}
3559 3719
3560register_command "reload" => sub { 3720register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
3575 3735
3576our @WAIT_FOR_TICK; 3736our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3737our @WAIT_FOR_TICK_BEGIN;
3578 3738
3579sub wait_for_tick { 3739sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3741
3583 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3743 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3744 $signal->wait;
3586} 3745}
3587 3746
3588sub wait_for_tick_begin { 3747sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3748 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3749
3592 my $signal = new Coro::Signal; 3750 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3752 $signal->wait;
3595} 3753}
3596 3754
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3755sub tick {
3598 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
3601 return; 3759 return;
3602 } 3760 }
3603 3761
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
3607
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK = $_[0]->at;
3610 3763
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool { 3766 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver"; 3767 $Coro::current->{desc} = "runtime saver";
3615 write_runtime 3768 write_runtime_sync
3616 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
3617 }; 3770 };
3618 } 3771 }
3619 3772
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3622 } 3775 }
3623 while (my $sig = shift @WAIT_FOR_TICK) { 3776 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send; 3777 $sig->send;
3625 } 3778 }
3626 3779
3627 $LOAD = ($NOW - $tick_start) / $TICK; 3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629 3782
3630 _post_tick; 3783 if (0) {
3631}; 3784 if ($NEXT_TICK) {
3632$TICK_WATCHER->priority (EV::MAXPRI); 3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3633 3791
3634{ 3792{
3635 # configure BDB 3793 # configure BDB
3636 3794
3637 BDB::min_parallel 8; 3795 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1; 3796 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1); 3797 $AnyEvent::BDB::WATCHER->priority (1);
3640 3798
3641 unless ($DB_ENV) { 3799 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create; 3800 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3644 | BDB::LOG_AUTOREMOVE, 1); 3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647 3806
3648 cf::sync_job { 3807 cf::sync_job {
3649 eval { 3808 eval {
3675{ 3834{
3676 # configure IO::AIO 3835 # configure IO::AIO
3677 3836
3678 IO::AIO::min_parallel 8; 3837 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1; 3838 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1); 3839 undef $AnyEvent::AIO::WATCHER;
3681} 3840}
3682 3841
3683my $_log_backtrace; 3842my $_log_backtrace;
3684 3843
3685sub _log_backtrace { 3844sub _log_backtrace {

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