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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.44 by root, Sat Aug 26 08:44:06 2006 UTC vs.
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our @PLUGIN_EVENT; 40our $LIBDIR = datadir . "/ext";
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 41
23our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
24our $TICK_WATCHER; 43our $TICK_WATCHER;
25our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
26 115
27BEGIN { 116BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
32 $msg .= "\n" 121 $msg .= "\n"
33 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
34 123
35 print STDERR "cfperl: $msg";
36 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
37 }; 125 };
38} 126}
39 127
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
41 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
42# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
43sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
44 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
45
46 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@safe::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78 134
79# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 136# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
82 no strict 'refs'; 144 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 146}
85 147
86$Event::DIED = sub { 148$Event::DIED = sub {
88}; 150};
89 151
90my %ext_pkg; 152my %ext_pkg;
91my @exts; 153my @exts;
92my @hook; 154my @hook;
93my %command; 155
94my %extcmd; 156=head2 UTILITY FUNCTIONS
157
158=over 4
159
160=cut
161
162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
95 346
96############################################################################# 347#############################################################################
97# object support
98 348
99sub reattach { 349package cf::path;
100 warn "reattach<@_>\n";
101}
102 350
103sub instantiate {
104 warn "instantiate<@_>\n";
105}
106
107sub clone { 351sub new {
108 warn "clone<@_>\n"; 352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
109} 398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
110 466
111############################################################################# 467#############################################################################
112# "new" plug-in system
113 468
114=item cf::object::attach ... # NYI 469=head2 ATTACHABLE OBJECTS
115 470
116=item cf::attach_global ... 471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
117 474
118=item cf::attach_to_type ... 475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
119 478
120=item cf::attach_to_objects ... 479=over 4
121 480
122=item cf::attach_to_players ... 481=item $attachable->attach ($attachment, key => $value...)
123 482
124=item cf::attach_to_maps ... 483=item $attachable->detach ($attachment)
125 484
126 prio => $number, # lower is earlier 485Attach/detach a pre-registered attachment to a specific object and give it
127 on_xxx => \&cb, 486the specified key/value pairs as arguments.
487
488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
490
491 $obj->attach (minesweeper => width => 10, height => 10);
492
493=item $bool = $attachable->attached ($name)
494
495Checks wether the named attachment is currently attached to the object.
496
497=item cf::CLASS->attach ...
498
499=item cf::CLASS->detach ...
500
501Define an anonymous attachment and attach it to all objects of the given
502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
535
536=over 4
537
538=item prio => $number
539
540Set the priority for all following handlers/hooks (unless overwritten
541by another C<prio> setting). Lower priority handlers get executed
542earlier. The default priority is C<0>, and many built-in handlers are
543registered at priority C<-1000>, so lower priorities should not be used
544unless you know what you are doing.
545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
552=item on_I<event> => \&cb
553
554Call the given code reference whenever the named event happens (event is
555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
556handlers are recognised generally depends on the type of object these
557handlers attach to).
558
559See F<include/eventinc.h> for the full list of events supported, and their
560class.
561
128 package => package::, 562=item package => package::
563
564Look for sub functions of the name C<< on_I<event> >> in the given
565package and register them. Only handlers for eevents supported by the
566object/class are recognised.
567
568=back
569
570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
572
573 cf::object::attachment sockpuppet =>
574 on_skill_attack => sub {
575 my ($self, $victim) = @_;
576 ...
577 }
578 }
579
580=item $attachable->valid
581
582Just because you have a perl object does not mean that the corresponding
583C-level object still exists. If you try to access an object that has no
584valid C counterpart anymore you get an exception at runtime. This method
585can be used to test for existence of the C object part without causing an
586exception.
129 587
130=cut 588=cut
131 589
132# the following variables are defined in .xs and must not be re-created 590# the following variables are defined in .xs and must not be re-created
133our @CB_GLOBAL = (); # registry for all global events 591our @CB_GLOBAL = (); # registry for all global events
134our @CB_OBJECT = (); 592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
135our @CB_PLAYER = (); 594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
136our @CB_TYPE = (); # registry for type (cf-object class) based events 596our @CB_TYPE = (); # registry for type (cf-object class) based events
137our @CB_MAP = (); 597our @CB_MAP = ();
138 598
599my %attachment;
600
139sub _attach_cb($\%$$$) { 601sub _attach_cb($$$$) {
140 my ($registry, $undo, $event, $prio, $cb) = @_; 602 my ($registry, $event, $prio, $cb) = @_;
141 603
142 use sort 'stable'; 604 use sort 'stable';
143 605
144 $cb = [$prio, $cb]; 606 $cb = [$prio, $cb];
145 607
146 @{$registry->[$event]} = sort 608 @{$registry->[$event]} = sort
147 { $a->[0] cmp $b->[0] } 609 { $a->[0] cmp $b->[0] }
148 @{$registry->[$event] || []}, $cb; 610 @{$registry->[$event] || []}, $cb;
149
150 push @{$undo->{cb}}, [$event, $cb];
151} 611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
152 615
153# attach handles attaching event callbacks 616# attach handles attaching event callbacks
154# the only thing the caller has to do is pass the correct 617# the only thing the caller has to do is pass the correct
155# registry (== where the callback attaches to). 618# registry (== where the callback attaches to).
156sub _attach(\@$\@) { 619sub _attach {
157 my ($registry, $klass, $arg) = @_; 620 my ($registry, $klass, @arg) = @_;
158 621
622 my $object_type;
159 my $prio = 0; 623 my $prio = 0;
160
161 my %undo = (
162 registry => $registry,
163 cb => [],
164 );
165
166 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
167 625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
168 while (@$arg) { 631 while (@arg) {
169 my $type = shift @$arg; 632 my $type = shift @arg;
170 633
171 if ($type eq "prio") { 634 if ($type eq "prio") {
172 $prio = shift @$arg; 635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
173 645
174 } elsif ($type eq "package") { 646 } elsif ($type eq "package") {
175 my $pkg = shift @$arg; 647 my $pkg = shift @arg;
176 648
177 while (my ($name, $id) = each %cb_id) { 649 while (my ($name, $id) = each %cb_id) {
178 if (my $cb = $pkg->can ($name)) { 650 if (my $cb = $pkg->can ($name)) {
179 _attach_cb $registry, %undo, $id, $prio, $cb; 651 _attach_cb $registry, $id, $prio, $cb;
180 } 652 }
181 } 653 }
182 654
183 } elsif (exists $cb_id{$type}) { 655 } elsif (exists $cb_id{$type}) {
184 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
185 657
186 } elsif (ref $type) { 658 } elsif (ref $type) {
187 warn "attaching objects not supported, ignoring.\n"; 659 warn "attaching objects not supported, ignoring.\n";
188 660
189 } else { 661 } else {
190 shift @$arg; 662 shift @arg;
191 warn "attach argument '$type' not supported, ignoring.\n"; 663 warn "attach argument '$type' not supported, ignoring.\n";
192 } 664 }
193 } 665 }
194
195 \%undo
196} 666}
197 667
198sub cf::object::attach { 668sub _object_attach {
199 die; 669 my ($obj, $name, %arg) = @_;
200}
201 670
202sub attach_global { 671 return if exists $obj->{_attachment}{$name};
203 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
204}
205 672
206sub attach_to_type { 673 if (my $attach = $attachment{$name}) {
207 my $type = shift; 674 my $registry = $obj->registry;
208 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
209}
210 675
211sub attach_to_objects { 676 for (@$attach) {
212 _attach @CB_OBJECT, KLASS_OBJECT, @_ 677 my ($klass, @attach) = @$_;
213} 678 _attach $registry, $klass, @attach;
679 }
214 680
215sub attach_to_players { 681 $obj->{$name} = \%arg;
216 _attach @CB_PLAYER, KLASS_PLAYER, @_ 682 } else {
217} 683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
218 685
219sub attach_to_maps { 686 $obj->{_attachment}{$name} = undef;
220 _attach @CB_MAP, KLASS_MAP, @_ 687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
221} 728}
222 729
223our $override; 730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
224 732
225sub override() { 733sub override {
226 $override = 1 734 $override = 1;
735 @invoke_results = ();
227} 736}
228 737
229sub invoke { 738sub do_invoke {
230 my $event = shift; 739 my $event = shift;
231 my $callbacks = shift; 740 my $callbacks = shift;
232 741
742 @invoke_results = ();
743
233 local $override; 744 local $override;
234 745
235 for (@$callbacks) { 746 for (@$callbacks) {
236 eval { &{$_->[1]} }; 747 eval { &{$_->[1]} };
237 748
238 if ($@) { 749 if ($@) {
239 warn "$@"; 750 warn "$@";
240 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
241 override; 752 override;
242 } 753 }
243 754
244 return 1 if $override; 755 return 1 if $override;
245 } 756 }
246 757
247 0 758 0
248} 759}
249 760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
771=back
772
773=cut
774
250############################################################################# 775#############################################################################
251# old plug-in events 776# object support
252 777
253sub inject_event { 778sub reattach {
254 my $extension = shift; 779 # basically do the same as instantiate, without calling instantiate
255 my $event_code = shift; 780 my ($obj) = @_;
256 781
257 my $cb = $hook[$event_code]{$extension} 782 my $registry = $obj->registry;
783
784 @$registry = ();
785
786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
787
788 for my $name (keys %{ $obj->{_attachment} || {} }) {
789 if (my $attach = $attachment{$name}) {
790 for (@$attach) {
791 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach;
793 }
794 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n";
796 }
797 }
798}
799
800cf::attachable->attach (
801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
814 on_clone => sub {
815 my ($src, $dst) = @_;
816
817 @{$dst->registry} = @{$src->registry};
818
819 %$dst = %$src;
820
821 %{$dst->{_attachment}} = %{$src->{_attachment}}
822 if exists $src->{_attachment};
823 },
824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
258 or return; 878 or return;
259 879
260 &$cb 880 unless (aio_stat "$filename.pst") {
261} 881 (aio_load "$filename.pst", $av) >= 0
262
263sub inject_global_event {
264 my $event = shift;
265
266 my $cb = $hook[$event]
267 or return; 882 or return;
268 883 $av = eval { (Storable::thaw $av)->{objs} };
269 List::Util::max map &$_, values %$cb
270}
271
272sub inject_command {
273 my ($name, $obj, $params) = @_;
274
275 for my $cmd (@{ $command{$name} }) {
276 $cmd->[1]->($obj, $params);
277 } 884 }
278 885
279 -1 886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
280} 889}
890
891#############################################################################
892# command handling &c
893
894=item cf::register_command $name => \&callback($ob,$args);
895
896Register a callback for execution when the client sends the user command
897$name.
898
899=cut
281 900
282sub register_command { 901sub register_command {
283 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
284 903
285 my $caller = caller; 904 my $caller = caller;
286 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
287 906
288 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
289 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
290} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
291 918
292sub register_extcmd { 919sub register_extcmd {
293 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
294 921
295 my $caller = caller; 922 my $caller = caller;
296 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
297 924
298 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
299} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
300 959
301sub register { 960sub register {
302 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
303 962
304 for my $idx (0 .. $#PLUGIN_EVENT) { 963 #TODO
305 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) {
306 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n";
307 $hook[$idx]{$base} = $ref;
308 }
309 }
310} 964}
311 965
312sub load_extension { 966sub load_extension {
313 my ($path) = @_; 967 my ($path) = @_;
314 968
328 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
329 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
330 . "\n};\n1"; 984 . "\n};\n1";
331 985
332 eval $source 986 eval $source
333 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
334 989
335 push @exts, $pkg; 990 push @exts, $pkg;
336 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
337 992
338# no strict 'refs'; 993# no strict 'refs';
345 my ($pkg) = @_; 1000 my ($pkg) = @_;
346 1001
347 warn "removing extension $pkg\n"; 1002 warn "removing extension $pkg\n";
348 1003
349 # remove hooks 1004 # remove hooks
1005 #TODO
350 for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
351 delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
352 } 1008# }
353 1009
354 # remove commands 1010 # remove commands
355 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
356 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
357 1013
358 if (@cb) { 1014 if (@cb) {
359 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
360 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
361 } else { 1016 } else {
362 delete $command{$name};
363 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
364 } 1018 }
365 } 1019 }
366 1020
367 # remove extcmds 1021 # remove extcmds
368 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
369 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
370 } 1024 }
371 1025
372 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
373 eval { 1027 eval {
374 $cb->($pkg); 1028 $cb->($pkg);
378 1032
379 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
380} 1034}
381 1035
382sub load_extensions { 1036sub load_extensions {
383 my $LIBDIR = maps_directory "perl";
384
385 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
386 next unless -r $ext; 1038 next unless -r $ext;
387 eval { 1039 eval {
388 load_extension $ext; 1040 load_extension $ext;
389 1 1041 1
390 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
391 } 1043 }
392} 1044}
393 1045
394sub _perl_reload(&) {
395 my ($msg) = @_;
396
397 $msg->("reloading...");
398
399 eval {
400 # 1. cancel all watchers
401 $_->cancel for Event::all_watchers;
402
403 # 2. unload all extensions
404 for (@exts) {
405 $msg->("unloading <$_>");
406 unload_extension $_;
407 }
408
409 # 3. unload all modules loaded from $LIBDIR
410 while (my ($k, $v) = each %INC) {
411 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
412
413 $msg->("removing <$k>");
414 delete $INC{$k};
415
416 $k =~ s/\.pm$//;
417 $k =~ s/\//::/g;
418
419 if (my $cb = $k->can ("unload_module")) {
420 $cb->();
421 }
422
423 Symbol::delete_package $k;
424 }
425
426 # 4. get rid of safe::, as good as possible
427 Symbol::delete_package "safe::$_"
428 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
429
430 # 5. remove register_script_function callbacks
431 # TODO
432
433 # 6. unload cf.pm "a bit"
434 delete $INC{"cf.pm"};
435
436 # don't, removes xs symbols, too,
437 # and global variables created in xs
438 #Symbol::delete_package __PACKAGE__;
439
440 # 7. reload cf.pm
441 $msg->("reloading cf.pm");
442 require cf;
443 };
444 $msg->($@) if $@;
445
446 $msg->("reloaded");
447};
448
449sub perl_reload() {
450 _perl_reload {
451 warn $_[0];
452 print "$_[0]\n";
453 };
454}
455
456register_command "perl-reload", 0, sub {
457 my ($who, $arg) = @_;
458
459 if ($who->flag (FLAG_WIZ)) {
460 _perl_reload {
461 warn $_[0];
462 $who->message ($_[0]);
463 };
464 }
465};
466
467#############################################################################
468# utility functions
469
470use JSON::Syck (); # TODO# replace by JSON::PC once working
471
472sub from_json($) {
473 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
474 JSON::Syck::Load $_[0]
475}
476
477sub to_json($) {
478 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
479 JSON::Syck::Dump $_[0]
480}
481
482#############################################################################
483# extcmd framework, basically convert ext <msg>
484# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
485
486attach_to_players
487 on_extcmd => sub {
488 my ($pl, $buf) = @_;
489
490 my $msg = eval { from_json $buf };
491
492 if (ref $msg) {
493 if (my $cb = $extcmd{$msg->{msgtype}}) {
494 if (my %reply = $cb->[0]->($pl, $msg)) {
495 $pl->ext_reply ($msg->{msgid}, %reply);
496 }
497 }
498 } else {
499 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
500 }
501
502 cf::override;
503 },
504;
505
506############################################################################# 1046#############################################################################
507# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
508 1048
509*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
510 my ($map) = @_; 1050 my ($map) = @_;
511 1051
512 my $path = $map->tmpname; 1052 my $path = $map->tmpname;
513 defined $path or return; 1053 defined $path or return;
514 1054
515 unlink "$path.cfperl"; 1055 unlink "$path.pst";
516}; 1056};
517 1057
518*cf::mapsupport::on_swapin =
519*cf::mapsupport::on_load = sub {
520 my ($map) = @_;
521
522 my $path = $map->tmpname;
523 $path = $map->path unless defined $path;
524
525 open my $fh, "<:raw", "$path.cfperl"
526 or return; # no perl data
527
528 my $data = Storable::thaw do { local $/; <$fh> };
529
530 $data->{version} <= 1
531 or return; # too new
532
533 $map->_set_obs ($data->{obs});
534};
535
536*cf::mapsupport::on_swapout = sub {
537 my ($map) = @_;
538
539 my $path = $map->tmpname;
540 $path = $map->path unless defined $path;
541
542 my $obs = $map->_get_obs;
543
544 if (defined $obs) {
545 open my $fh, ">:raw", "$path.cfperl"
546 or die "$path.cfperl: $!";
547
548 stat $path;
549
550 print $fh Storable::nfreeze {
551 size => (stat _)[7],
552 time => (stat _)[9],
553 version => 1,
554 obs => $obs,
555 };
556
557 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
558 } else {
559 unlink "$path.cfperl";
560 }
561};
562
563attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
564 1059
565############################################################################# 1060#############################################################################
566# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
567 1062
568sub all_objects(@) { 1063sub all_objects(@) {
569 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
570} 1065}
571 1066
572attach_to_players 1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
573 on_load => sub { 1069 on_load => sub {
574 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
575 1071
576 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
577 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
579 1075
580 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
581 } 1077 }
582 } 1078 }
583 }, 1079 },
584 on_save => sub { 1080);
585 my ($pl, $path) = @_;
586
587 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
588 for grep %$_, all_objects $pl->ob;
589 },
590;
591 1081
592############################################################################# 1082#############################################################################
593# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
594 1091
595=item cf::player::exists $login 1092=item cf::player::exists $login
596 1093
597Returns true when the given account exists. 1094Returns true when the given account exists.
598 1095
601sub cf::player::exists($) { 1098sub cf::player::exists($) {
602 cf::player::find $_[0] 1099 cf::player::find $_[0]
603 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
604} 1101}
605 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 }
1228
1229 $cf::MAP{$key} = $map
1230 }
1231}
1232
1233sub load {
1234 my ($self) = @_;
1235
1236 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1238
1239 return if $self->in_memory != cf::MAP_SWAPPED;
1240
1241 $self->in_memory (cf::MAP_LOADING);
1242
1243 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1)
1245 or return;
1246
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original};
1249
1250 if (my $uniq = $path->uniq_path) {
1251 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0);
1255 }
1256 }
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 $self->in_memory (cf::MAP_IN_MEMORY);
1275}
1276
1277sub load_map_sync {
1278 my ($path, $origin) = @_;
1279
1280 #warn "load_map_sync<$path, $origin>\n";#d#
1281
1282 cf::sync_job {
1283 my $map = cf::map::find_map $path, $origin
1284 or return;
1285 $map->load;
1286 $map
1287 }
1288}
1289
1290sub save {
1291 my ($self) = @_;
1292
1293 $self->{last_save} = $cf::RUNTIME;
1294
1295 return unless $self->dirty;
1296
1297 my $save = $self->{path}->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1299
1300 $self->{load_path} = $save;
1301
1302 return if $self->{deny_save};
1303
1304 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES);
1307 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 }
1310}
1311
1312sub swap_out {
1313 my ($self) = @_;
1314
1315 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save};
1318
1319 $self->save;
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369
1370 warn "resetting map ", $self->path;#d#
1371
1372 delete $cf::MAP{$self->path};
1373
1374 $_->clear_links_to ($self) for values %cf::MAP;
1375
1376 $self->unlink_save;
1377 $self->destroy;
1378}
1379
1380my $nuke_counter = "aaaa";
1381
1382sub nuke {
1383 my ($self) = @_;
1384
1385 $self->{deny_save} = 1;
1386 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++));
1388 $self->reset; # polite request, might not happen
1389}
1390
1391sub customise_for {
1392 my ($map, $ob) = @_;
1393
1394 if ($map->per_player) {
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1396 }
1397
1398 $map
1399}
1400
1401sub emergency_save {
1402 local $cf::FREEZE = 1;
1403
1404 warn "enter emergency map save\n";
1405
1406 cf::sync_job {
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410
1411 warn "end emergency map save\n";
1412}
1413
1414package cf;
1415
1416=back
1417
1418
1419=head3 cf::object::player
1420
1421=over 4
1422
606=item $player->reply ($npc, $msg[, $flags]) 1423=item $player_object->reply ($npc, $msg[, $flags])
607 1424
608Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
609can be C<undef>. Does the right thing when the player is currently in a 1426can be C<undef>. Does the right thing when the player is currently in a
610dialogue with the given NPC character. 1427dialogue with the given NPC character.
611 1428
612=cut 1429=cut
613 1430
614# rough implementation of a future "reply" method that works 1431# rough implementation of a future "reply" method that works
615# with dialog boxes. 1432# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method
616sub cf::object::player::reply($$$;$) { 1434sub cf::object::player::reply($$$;$) {
617 my ($self, $npc, $msg, $flags) = @_; 1435 my ($self, $npc, $msg, $flags) = @_;
618 1436
619 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
620 1438
624 $msg = $npc->name . " says: $msg" if $npc; 1442 $msg = $npc->name . " says: $msg" if $npc;
625 $self->message ($msg, $flags); 1443 $self->message ($msg, $flags);
626 } 1444 }
627} 1445}
628 1446
629=item $player->ext_reply ($msgid, $msgtype, %msg) 1447=item $player_object->may ("access")
630 1448
631Sends an ext reply to the player. 1449Returns wether the given player is authorized to access resource "access"
1450(e.g. "command_wizcast").
632 1451
633=cut 1452=cut
634 1453
635sub cf::player::ext_reply($$$%) { 1454sub cf::object::player::may {
1455 my ($self, $access) = @_;
1456
1457 $self->flag (cf::FLAG_WIZ) ||
1458 (ref $cf::CFG{"may_$access"}
1459 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1460 : $cf::CFG{"may_$access"})
1461}
1462
1463=item $player_object->enter_link
1464
1465Freezes the player and moves him/her to a special map (C<{link}>).
1466
1467The player should be reaosnably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though.
1469
1470=item $player_object->leave_link ($map, $x, $y)
1471
1472Moves the player out of the specila link map onto the given map. If the
1473map is not valid (or omitted), the player will be moved back to the
1474location he/she was before the call to C<enter_link>, or, if that fails,
1475to the emergency map position.
1476
1477Might block.
1478
1479=cut
1480
1481sub cf::object::player::enter_link {
1482 my ($self) = @_;
1483
1484 $self->deactivate_recursive;
1485
1486 return if $self->map == $LINK_MAP;
1487
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map;
1490
1491 $self->enter_map ($LINK_MAP, 20, 20);
1492}
1493
1494sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_;
1496
1497 my $link_pos = delete $self->{_link_pos};
1498
1499 unless ($map) {
1500 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map;
1503
1504 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map
1507 or die "FATAL: cannot load emergency map\n";
1508 }
1509 }
1510
1511 ($x, $y) = (-1, -1)
1512 unless (defined $x) && (defined $y);
1513
1514 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0;
1517
1518 $map->load;
1519
1520 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y);
1522}
1523
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut
1555
1556sub cf::object::player::goto_map {
1557 my ($self, $path, $x, $y) = @_;
1558
1559 $self->enter_link;
1560
1561 (Coro::async {
1562 $path = new cf::path $path;
1563
1564 my $map = cf::map::find_map $path->as_string;
1565 $map = $map->customise_for ($self) if $map;
1566
1567# warn "entering ", $map->path, " at ($x, $y)\n"
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571
1572 $self->leave_link ($map, $x, $y);
1573 })->prio (1);
1574}
1575
1576=item $player_object->enter_exit ($exit_object)
1577
1578=cut
1579
1580sub parse_random_map_params {
1581 my ($spec) = @_;
1582
1583 my $rmp = { # defaults
1584 xsize => 10,
1585 ysize => 10,
1586 };
1587
1588 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2;
1590
1591 $rmp->{lc $k} = $v if (length $k) && (length $v);
1592 }
1593
1594 $rmp
1595}
1596
1597sub prepare_random_map {
1598 my ($exit) = @_;
1599
1600 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object
1603
1604 my $rmp = parse_random_map_params $exit->msg;
1605
1606 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name;
1608 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y;
1611 }
1612
1613 $rmp->{random_seed} ||= $exit->random_seed;
1614
1615 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data;
1617
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0;
1620
1621 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef);
1623 }
1624}
1625
1626sub cf::object::player::enter_exit {
636 my ($self, $id, %msg) = @_; 1627 my ($self, $exit) = @_;
637 1628
638 $msg{msgid} = $id; 1629 return unless $self->type == cf::PLAYER;
639 1630
640 $self->send ("ext " . to_json \%msg); 1631 $self->enter_link;
641}
642 1632
643############################################################################# 1633 (Coro::async {
644# map scripting support 1634 unless (eval {
1635
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641
1642 1;
1643 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master",
1647 cf::NDI_UNIQUE | cf::NDI_RED);
1648
1649 warn "ERROR in enter_exit: $@";
1650 $self->leave_link;
1651 }
1652 })->prio (1);
1653}
1654
1655=head3 cf::client
1656
1657=over 4
1658
1659=item $client->send_drawinfo ($text, $flags)
1660
1661Sends a drawinfo packet to the client. Circumvents output buffering so
1662should not be used under normal circumstances.
1663
1664=cut
1665
1666sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_;
1668
1669 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1671}
1672
1673
1674=item $success = $client->query ($flags, "text", \&cb)
1675
1676Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679
1680Queries can fail, so check the return code. Or don't, as queries will become
1681reliable at some point in the future.
1682
1683=cut
1684
1685sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_;
1687
1688 return unless $self->state == ST_PLAYING
1689 || $self->state == ST_SETUP
1690 || $self->state == ST_CUSTOM;
1691
1692 $self->state (ST_CUSTOM);
1693
1694 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696
1697 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1;
1699}
1700
1701cf::client->attach (
1702 on_reply => sub {
1703 my ($ns, $msg) = @_;
1704
1705 # this weird shuffling is so that direct followup queries
1706 # get handled first
1707 my $queue = delete $ns->{query_queue};
1708
1709 (shift @$queue)->[1]->($msg);
1710
1711 push @{ $ns->{query_queue} }, @$queue;
1712
1713 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) {
1715 $ns->send_packet ($ns->{query_queue}[0][0]);
1716 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 }
1719 }
1720 },
1721);
1722
1723=item $client->coro (\&cb)
1724
1725Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection).
1728
1729=cut
1730
1731sub cf::client::coro {
1732 my ($self, $cb) = @_;
1733
1734 my $coro; $coro = async {
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740
1741 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0};
1743 });
1744
1745 $self->{_coro}{$coro+0} = $coro;
1746
1747 $coro
1748}
1749
1750cf::client->attach (
1751 on_destroy => sub {
1752 my ($ns) = @_;
1753
1754 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1755 },
1756);
1757
1758=back
1759
1760
1761=head2 SAFE SCRIPTING
1762
1763Functions that provide a safe environment to compile and execute
1764snippets of perl code without them endangering the safety of the server
1765itself. Looping constructs, I/O operators and other built-in functionality
1766is not available in the safe scripting environment, and the number of
1767functions and methods that can be called is greatly reduced.
1768
1769=cut
645 1770
646our $safe = new Safe "safe"; 1771our $safe = new Safe "safe";
647our $safe_hole = new Safe::Hole; 1772our $safe_hole = new Safe::Hole;
648 1773
649$SIG{FPE} = 'IGNORE'; 1774$SIG{FPE} = 'IGNORE';
650 1775
651$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
652 1777
653# here we export the classes and methods available to script code 1778# here we export the classes and methods available to script code
654 1779
1780=pod
1781
1782The following fucntions and emthods are available within a safe environment:
1783
1784 cf::object contr pay_amount pay_player map
1785 cf::object::player player
1786 cf::player peaceful
1787 cf::map trigger
1788
1789=cut
1790
655for ( 1791for (
656 ["cf::object" => qw(contr pay_amount pay_player)], 1792 ["cf::object" => qw(contr pay_amount pay_player map)],
657 ["cf::object::player" => qw(player)], 1793 ["cf::object::player" => qw(player)],
658 ["cf::player" => qw(peaceful)], 1794 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)],
659) { 1796) {
660 no strict 'refs'; 1797 no strict 'refs';
661 my ($pkg, @funs) = @$_; 1798 my ($pkg, @funs) = @$_;
662 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
663 for @funs; 1800 for @funs;
664} 1801}
1802
1803=over 4
1804
1805=item @retval = safe_eval $code, [var => value, ...]
1806
1807Compiled and executes the given perl code snippet. additional var/value
1808pairs result in temporary local (my) scalar variables of the given name
1809that are available in the code snippet. Example:
1810
1811 my $five = safe_eval '$first + $second', first => 1, second => 4;
1812
1813=cut
665 1814
666sub safe_eval($;@) { 1815sub safe_eval($;@) {
667 my ($code, %vars) = @_; 1816 my ($code, %vars) = @_;
668 1817
669 my $qcode = $code; 1818 my $qcode = $code;
692 } 1841 }
693 1842
694 wantarray ? @res : $res[0] 1843 wantarray ? @res : $res[0]
695} 1844}
696 1845
1846=item cf::register_script_function $function => $cb
1847
1848Register a function that can be called from within map/npc scripts. The
1849function should be reasonably secure and should be put into a package name
1850like the extension.
1851
1852Example: register a function that gets called whenever a map script calls
1853C<rent::overview>, as used by the C<rent> extension.
1854
1855 cf::register_script_function "rent::overview" => sub {
1856 ...
1857 };
1858
1859=cut
1860
697sub register_script_function { 1861sub register_script_function {
698 my ($fun, $cb) = @_; 1862 my ($fun, $cb) = @_;
699 1863
700 no strict 'refs'; 1864 no strict 'refs';
701 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1865 *{"safe::$fun"} = $safe_hole->wrap ($cb);
702} 1866}
703 1867
1868=back
1869
1870=cut
1871
1872#############################################################################
1873
1874=head2 EXTENSION DATABASE SUPPORT
1875
1876Crossfire maintains a very simple database for extension use. It can
1877currently store anything that can be serialised using Storable, which
1878excludes objects.
1879
1880The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique.
1882
1883=over 4
1884
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key
1892
1893Returns a single value from the database
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 },
1972 );
1973}
1974
704############################################################################# 1975#############################################################################
705# the server's main() 1976# the server's main()
706 1977
1978sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return;
1981
1982 local $/;
1983 *CFG = YAML::Syck::Load <$fh>;
1984}
1985
707sub main { 1986sub main {
1987 # we must not ever block the main coroutine
1988 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub {
1991 Event::one_event;
1992 })->();
1993 };
1994
1995 cfg_load;
1996 db_load;
1997 load_extensions;
708 Event::loop; 1998 Event::loop;
709} 1999}
710 2000
711############################################################################# 2001#############################################################################
712# initialisation 2002# initialisation
713 2003
2004sub reload() {
2005 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n";
2008 return;
2009 }
2010
2011 warn "reloading...";
2012
2013 local $FREEZE = 1;
2014 cf::emergency_save;
2015
2016 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved
2018
2019 # cancel all watchers
2020 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 }
2047
2048 Symbol::delete_package $k;
2049 }
2050
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible
2056 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"};
2064
2065 # don't, removes xs symbols, too,
2066 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__;
2068
2069 # reload cf.pm
2070 warn "reloading cf.pm";
2071 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073
2074 # load config and database again
2075 cf::cfg_load;
2076 cf::db_load;
2077
2078 # load extensions
2079 warn "load extensions";
2080 cf::load_extensions;
2081
2082 # reattach attachments to objects
2083 warn "reattach";
2084 _global_reattach;
2085 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
714register "<global>", __PACKAGE__; 2139register "<global>", __PACKAGE__;
715 2140
2141register_command "reload" => sub {
2142 my ($who, $arg) = @_;
2143
2144 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload.");
2148 }
2149};
2150
716unshift @INC, $LIBDIR; 2151unshift @INC, $LIBDIR;
717 2152
718load_extensions;
719
720$TICK_WATCHER = Event->timer ( 2153$TICK_WATCHER = Event->timer (
2154 reentrant => 0,
721 prio => 1, 2155 prio => 0,
722 at => $NEXT_TICK || 1, 2156 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL,
723 cb => sub { 2158 cb => sub {
2159 unless ($FREEZE) {
724 cf::server_tick; # one server iteration 2160 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
725 2163
726 my $NOW = Event::time;
727 $NEXT_TICK += $TICK; 2164 $NEXT_TICK += $TICK;
728 2165
729 # if we are delayed by four ticks, skip them all 2166 # if we are delayed by four ticks or more, skip them all
730 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
731 2168
732 $TICK_WATCHER->at ($NEXT_TICK); 2169 $TICK_WATCHER->at ($NEXT_TICK);
733 $TICK_WATCHER->start; 2170 $TICK_WATCHER->start;
734 }, 2171 },
735); 2172);
736 2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 },
2194);
2195
2196END { cf::emergency_save }
2197
7371 21981
738 2199

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