ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.441 by root, Sat Aug 30 05:19:03 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE; 97our %RESOURCE;
72 98
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 101our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
79 103
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 107our $DB_ENV;
85 108
96# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 121
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
102 126
103binmode STDOUT; 127binmode STDOUT;
104binmode STDERR; 128binmode STDERR;
105 129
106# read virtual server time, if available 130# read virtual server time, if available
192 LOG llevError, $msg; 216 LOG llevError, $msg;
193 }; 217 };
194} 218}
195 219
196$Coro::State::DIEHOOK = sub { 220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 229 warn Carp::longmess $_[0];
198 Coro::terminate; 230 Coro::terminate
199}; 231};
232
233$SIG{__DIE__} = sub { }; #d#?
200 234
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 245for my $pkg (qw(
212 cf::global cf::attachable 246 cf::global cf::attachable
213 cf::object cf::object::player 247 cf::object cf::object::player
214 cf::client cf::player 248 cf::client cf::player
215 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
216 cf::map cf::party cf::region 251 cf::party cf::region
217)) { 252)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 254}
221 255
222$EV::DIED = sub { 256$EV::DIED = sub {
223 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
329 363
330 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
331} 365}
332 366
333sub freeze_mainloop { 367sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
335 369
336 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 371}
342 372
343=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
344 374
345Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
400 } 430 }
401 } 431 }
402}; 432};
403 433
404sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
405 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
406 438
407 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
409 441
446 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
448 480
449 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
450 482
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
454 484
455 my $busy = 1; 485 my $busy = 1;
456 my @res; 486 my @res;
457 487
468 } else { 498 } else {
469 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
470 } 500 }
471 } 501 }
472 502
473 $time = EV::time - $time; 503 my $time = EV::time - $time;
474 504
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
479 506
480 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
481 } else { 508 } else {
482 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
483 510
525 reset_signals; 552 reset_signals;
526 &$cb 553 &$cb
527 }, @args; 554 }, @args;
528 555
529 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
530} 584}
531 585
532=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
533 587
534Returns a single value from the environment database. 588Returns a single value from the environment database.
1034 1088
1035sub reattach { 1089sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1091 my ($obj) = @_;
1038 1092
1093 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1095
1041 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1042 1097
1043 @$registry = (); 1098 @$registry = ();
1044 1099
1090 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1093 1148
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1153 aio_close $fh;
1099 1154
1100 if (@$objs) { 1155 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1161 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1163 }
1109 } else { 1164 } else {
1110 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1111 } 1166 }
1280 1335
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1338
1284 $ext{source} = 1339 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1341 . "#line 1 \"$path\"\n{\n"
1287 . $source 1342 . $source
1288 . "\n};\n1"; 1343 . "\n};\n1";
1289 1344
1290 $todo{$base} = \%ext; 1345 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1361 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1362 : "$v->{base}: extension inactive.\n";
1308 1363
1309 if (exists $v->{meta}{mandatory}) { 1364 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1365 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1366 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1367 }
1314 1368
1315 warn $msg; 1369 warn $msg;
1316 } 1370 }
1317 1371
1406 my $f = new_from_file cf::object::thawer path $login 1460 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1461 or return;
1408 1462
1409 my $pl = cf::player::load_pl $f 1463 my $pl = cf::player::load_pl $f
1410 or return; 1464 or return;
1465
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1466 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1467 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1414 } 1469 }
1415 } 1470 }
1425 1480
1426 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1427 1482
1428 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1430 1487
1431 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1489 cf::cede_to_tick;
1433} 1490}
1434 1491
1470 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1472 1529
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1477 1536
1478 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1577
1519 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1520 my $path = path $login; 1579 my $path = path $login;
1521 1580
1522 # a .pst is a dead give-away for a valid player 1581 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1587 }
1528 1588
1727our $MAX_RESET = 3600; 1787our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1788our $DEFAULT_RESET = 3000;
1729 1789
1730sub generate_random_map { 1790sub generate_random_map {
1731 my ($self, $rmp) = @_; 1791 my ($self, $rmp) = @_;
1792
1793 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1794
1732 # mit "rum" bekleckern, nicht 1795 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1796 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1797 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1798 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1799 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1921
1859# the temporary/swap location 1922# the temporary/swap location
1860sub save_path { 1923sub save_path {
1861 my ($self) = @_; 1924 my ($self) = @_;
1862 1925
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1927 "$TMPDIR/$path.map"
1865} 1928}
1866 1929
1867# the unique path, undef == no special unique path 1930# the unique path, undef == no special unique path
1868sub uniq_path { 1931sub uniq_path {
1869 my ($self) = @_; 1932 my ($self) = @_;
1870 1933
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1934 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1935 "$UNIQUEDIR/$path"
1873} 1936}
1874 1937
1875# and all this just because we cannot iterate over 1938# and all this just because we cannot iterate over
1876# all maps in C++... 1939# all maps in C++...
1974 2037
1975 cf::lock_wait "map_data:$path";#d#remove 2038 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 2039 cf::lock_wait "map_find:$path";
1977 2040
1978 $cf::MAP{$path} || do { 2041 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2042 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2043 my $guard2 = cf::lock_acquire "map_find:$path";
1981 2044
1982 my $map = new_from_path cf::map $path 2045 my $map = new_from_path cf::map $path
1983 or return; 2046 or return;
1984 2047
1985 $map->{last_save} = $cf::RUNTIME; 2048 $map->{last_save} = $cf::RUNTIME;
1988 or return; 2051 or return;
1989 2052
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2053 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 2054 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 2055 #$cf::WAIT_FOR_TICK->wait;
2056 undef $guard2;
1993 undef $guard1; 2057 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 2058 $map->reset;
1996 return find $path; 2059 return find $path;
1997 } 2060 }
1998 2061
1999 $cf::MAP{$path} = $map 2062 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2089 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2090 $f->skip_block;
2028 $self->_load_objects ($f) 2091 $self->_load_objects ($f)
2029 or return; 2092 or return;
2030 2093
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2094 $self->post_load_original
2032 if delete $self->{load_original}; 2095 if delete $self->{load_original};
2033 2096
2034 if (my $uniq = $self->uniq_path) { 2097 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2098 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2099 unless (aio_stat $uniq) {
2062 } 2125 }
2063 2126
2064 $self->{last_save} = $cf::RUNTIME; 2127 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2128 $self->last_access ($cf::RUNTIME);
2066 2129
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2130 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2131 }
2069 2132
2070 $self->post_load; 2133 $self->post_load;
2071} 2134}
2072 2135
2130 my ($path, $origin, $load) = @_; 2193 my ($path, $origin, $load) = @_;
2131 2194
2132 $path = normalise $path, $origin && $origin->{path}; 2195 $path = normalise $path, $origin && $origin->{path};
2133 2196
2134 if (my $map = $cf::MAP{$path}) { 2197 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2198 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2199 }
2137 2200
2138 $MAP_PREFETCH{$path} |= $load; 2201 $MAP_PREFETCH{$path} |= $load;
2139 2202
2140 $MAP_PREFETCHER ||= cf::async { 2203 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2240 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2241 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2242 $_->contr->save for $self->players;
2180 }; 2243 };
2181 2244
2245 cf::get_slot 0.02;
2246
2182 if ($uniq) { 2247 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2249 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2250 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2251 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2259 $self->save;
2195 2260
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2262
2198 return if $self->players; 2263 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2264 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2265 return if $self->{deny_save};
2201 2266
2202 $self->in_memory (cf::MAP_SWAPPED); 2267 $self->in_memory (cf::MAP_SWAPPED);
2203 2268
2204 $self->deactivate; 2269 $self->deactivate;
2322 2387
2323sub unique_maps() { 2388sub unique_maps() {
2324 [ 2389 [
2325 map { 2390 map {
2326 utf8::decode $_; 2391 utf8::decode $_;
2327 /\.map$/ 2392 s/\.map$//; # TODO future compatibility hack
2393 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2394 ? ()
2328 ? normalise $_ 2395 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2396 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2397 ]
2332} 2398}
2333 2399
2334package cf;
2335
2336=back 2400=back
2337 2401
2338=head3 cf::object 2402=head3 cf::object
2339 2403
2340=cut 2404=cut
2343 2407
2344=over 4 2408=over 4
2345 2409
2346=item $ob->inv_recursive 2410=item $ob->inv_recursive
2347 2411
2348Returns the inventory of the object _and_ their inventories, recursively. 2412Returns the inventory of the object I<and> their inventories, recursively,
2413but I<not> the object itself.
2349 2414
2350=cut 2415=cut
2351 2416
2352sub inv_recursive_; 2417sub inv_recursive_;
2353sub inv_recursive_ { 2418sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2423 inv_recursive_ inv $_[0]
2359} 2424}
2360 2425
2361=item $ref = $ob->ref 2426=item $ref = $ob->ref
2362 2427
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2428Creates and returns a persistent reference to an object that can be stored as a string.
2364 2429
2365=item $ob = cf::object::deref ($refstring) 2430=item $ob = cf::object::deref ($refstring)
2366 2431
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2432returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2433even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2465can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2466dialogue with the given NPC character.
2402 2467
2403=cut 2468=cut
2404 2469
2470our $SAY_CHANNEL = {
2471 id => "say",
2472 title => "Map",
2473 reply => "say ",
2474 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2475};
2476
2477our $CHAT_CHANNEL = {
2478 id => "chat",
2479 title => "Chat",
2480 reply => "chat ",
2481 tooltip => "Player chat and shouts, global to the server.",
2482};
2483
2405# rough implementation of a future "reply" method that works 2484# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2485# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2486#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2487sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2488 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2499 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2500 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2501
2423 } else { 2502 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2503 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2504 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2505 }
2427 } 2506 }
2428} 2507}
2429 2508
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2509=item $object->send_msg ($channel, $msg, $color, [extra...])
2537Moves the player to the given map-path and coordinates by first freezing 2616Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2617her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2618that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2619the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2620be called at the end of this process.
2621
2622Note that $check will be called with a potentially non-loaded map, so if
2623it needs a loaded map it has to call C<< ->load >>.
2542 2624
2543=cut 2625=cut
2544 2626
2545our $GOTOGEN; 2627our $GOTOGEN;
2546 2628
2625} 2707}
2626 2708
2627sub prepare_random_map { 2709sub prepare_random_map {
2628 my ($exit) = @_; 2710 my ($exit) = @_;
2629 2711
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2712 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2713 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2714 # that depends on the exit object
2635 2715
2636 my $rmp = parse_random_map_params $exit->msg; 2716 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2718 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2719 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2720 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2721 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2722 $rmp->{origin_y} = $exit->y;
2723
2724 $exit->map->touch;
2643 } 2725 }
2644 2726
2645 $rmp->{random_seed} ||= $exit->random_seed; 2727 $rmp->{random_seed} ||= $exit->random_seed;
2646 2728
2647 my $data = cf::encode_json $rmp; 2729 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2730 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2731 my $meta = "$RANDOMDIR/$md5.meta";
2650 2732
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2733 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2734 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2735 undef $fh;
2654 aio_rename "$meta~", $meta; 2736 aio_rename "$meta~", $meta;
2655 2737
2738 my $slaying = "?random/$md5";
2739
2740 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2741 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2742 $exit->msg (undef);
2743 }
2658 } 2744 }
2659} 2745}
2660 2746
2661sub cf::object::player::enter_exit { 2747sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2748 my ($self, $exit) = @_;
2663 2749
2664 return unless $self->type == cf::PLAYER; 2750 return unless $self->type == cf::PLAYER;
2665 2751
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2752 $self->enter_link;
2678 2753
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2754 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2755 $Coro::current->{desc} = "enter_exit";
2685 2756
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2757 unless (eval {
2758 $self->deactivate_recursive; # just to be sure
2759
2760 # random map handling
2761 {
2762 my $guard = cf::lock_acquire "exit_prepare:$exit";
2763
2764 prepare_random_map $exit
2765 if $exit->slaying eq "/!";
2766 }
2767
2768 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2769 my $x = $exit->stats->hp;
2770 my $y = $exit->stats->sp;
2771
2688 $self->goto ($slaying, $hp, $sp); 2772 $self->goto ($map, $x, $y);
2689 2773
2774 # if exit is damned, update players death & WoR home-position
2775 $self->contr->savebed ($map, $x, $y)
2776 if $exit->flag (cf::FLAG_DAMNED);
2777
2690 1; 2778 1
2691 }) { 2779 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2780 $self->message ("Something went wrong deep within the crossfire server. "
2693 . "I'll try to bring you back to the map you were before. " 2781 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2782 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2783 cf::NDI_UNIQUE | cf::NDI_RED);
2775 id => "infobox", 2863 id => "infobox",
2776 title => "Map Info", 2864 title => "Map Info",
2777 reply => undef, 2865 reply => undef,
2778 tooltip => "Information related to the maps", 2866 tooltip => "Information related to the maps",
2779 }, 2867 },
2868 "c/party" => {
2869 id => "party",
2870 title => "Party",
2871 reply => "gsay ",
2872 tooltip => "Messages and chat related to your party",
2873 },
2780); 2874);
2781 2875
2782sub cf::client::send_msg { 2876sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2877 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2878
3021 3115
3022The following functions and methods are available within a safe environment: 3116The following functions and methods are available within a safe environment:
3023 3117
3024 cf::object 3118 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3119 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3120 insert remove name archname title slaying race decrease split
3027 3121
3028 cf::object::player 3122 cf::object::player
3029 player 3123 player
3030 3124
3031 cf::player 3125 cf::player
3036 3130
3037=cut 3131=cut
3038 3132
3039for ( 3133for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3134 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3135 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3136 decrease split destroy change_exp)],
3043 ["cf::object::player" => qw(player)], 3137 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3138 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3139 ["cf::map" => qw(trigger)],
3046) { 3140) {
3047 no strict 'refs'; 3141 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3349 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3350 $ns->fx_want ($k, $v);
3257 } 3351 }
3258}; 3352};
3259 3353
3354sub load_resource_file($) {
3355 my $guard = lock_acquire "load_resource_file";
3356
3357 my $status = load_resource_file_ $_[0];
3358 get_slot 0.1, 100;
3359 cf::arch::commit_load;
3360
3361 $status
3362}
3363
3260sub reload_regions { 3364sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3365 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3366 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3367 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3368
3277} 3381}
3278 3382
3279sub reload_archetypes { 3383sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3384 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3385 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3386}
3288 3387
3289sub reload_treasures { 3388sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3389 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3390 or die "unable to load treasurelists\n";
3292} 3391}
3293 3392
3294sub reload_resources { 3393sub reload_resources {
3295 warn "reloading resource files...\n"; 3394 warn "reloading resource files...\n";
3296 3395
3396 reload_facedata;
3397 reload_archetypes;
3297 reload_regions; 3398 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3399 reload_treasures;
3302 3400
3303 warn "finished reloading resource files\n"; 3401 warn "finished reloading resource files\n";
3304} 3402}
3305 3403
3306sub init { 3404sub init {
3405 my $guard = freeze_mainloop;
3406
3407 evthread_start IO::AIO::poll_fileno;
3408
3307 reload_resources; 3409 reload_resources;
3308} 3410}
3309 3411
3310sub reload_config { 3412sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3413 open my $fh, "<:utf8", "$CONFDIR/config"
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3439 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3440 })->prio (Coro::PRIO_MAX);
3339 }; 3441 };
3340 3442
3443 {
3444 my $guard = freeze_mainloop;
3341 reload_config; 3445 reload_config;
3342 db_init; 3446 db_init;
3343 load_extensions; 3447 load_extensions;
3344 3448
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3450 }
3451
3347 EV::loop; 3452 EV::loop;
3348} 3453}
3349 3454
3350############################################################################# 3455#############################################################################
3351# initialisation and cleanup 3456# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3463 cf::cleanup "SIG$signal";
3359 }; 3464 };
3360 } 3465 }
3361} 3466}
3362 3467
3363sub write_runtime { 3468sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime"; 3469 my $runtime = "$LOCALDIR/runtime";
3365 3470
3366 # first touch the runtime file to show we are still running: 3471 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3472 # the fsync below can take a very very long time.
3368 3473
3394 and return; 3499 and return;
3395 3500
3396 warn "runtime file written.\n"; 3501 warn "runtime file written.\n";
3397 3502
3398 1 3503 1
3504}
3505
3506our $uuid_lock;
3507our $uuid_skip;
3508
3509sub write_uuid_sync($) {
3510 $uuid_skip ||= $_[0];
3511
3512 return if $uuid_lock;
3513 local $uuid_lock = 1;
3514
3515 my $uuid = "$LOCALDIR/uuid";
3516
3517 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3518 or return;
3519
3520 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3399} 3547}
3400 3548
3401sub emergency_save() { 3549sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3403 3551
3425 warn "end emergency map save\n"; 3573 warn "end emergency map save\n";
3426 3574
3427 warn "begin emergency database checkpoint\n"; 3575 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3576 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3577 warn "end emergency database checkpoint\n";
3578
3579 warn "begin write uuid\n";
3580 write_uuid_sync 1;
3581 warn "end write uuid\n";
3430 }; 3582 };
3431 3583
3432 warn "leave emergency perl save\n"; 3584 warn "leave emergency perl save\n";
3433} 3585}
3434 3586
3436 my ($make_core) = @_; 3588 my ($make_core) = @_;
3437 3589
3438 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3591 if $make_core;
3440} 3592}
3593
3594# a safer delete_package, copied from Symbol
3595sub clear_package($) {
3596 my $pkg = shift;
3597
3598 # expand to full symbol table name if needed
3599 unless ($pkg =~ /^main::.*::$/) {
3600 $pkg = "main$pkg" if $pkg =~ /^::/;
3601 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3602 $pkg .= '::' unless $pkg =~ /::$/;
3603 }
3604
3605 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3606 my $stem_symtab = *{$stem}{HASH};
3607
3608 defined $stem_symtab and exists $stem_symtab->{$leaf}
3609 or return;
3610
3611 # clear all symbols
3612 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3613 for my $name (keys %$leaf_symtab) {
3614 _gv_clear *{"$pkg$name"};
3615# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3616 }
3617 warn "cleared package #$pkg\n";#d#
3618}
3619
3620our $RELOAD; # how many times to reload
3441 3621
3442sub do_reload_perl() { 3622sub do_reload_perl() {
3443 # can/must only be called in main 3623 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3624 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3625 warn "can only reload from main coroutine";
3446 return; 3626 return;
3447 } 3627 }
3448 3628
3629 return if $RELOAD++;
3630
3631 while ($RELOAD) {
3449 warn "reloading..."; 3632 warn "reloading...";
3450 3633
3451 warn "entering sync_job"; 3634 warn "entering sync_job";
3452 3635
3453 cf::sync_job { 3636 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3637 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3638 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3639 cf::write_runtime_sync; # external watchdog should not bark
3457 3640
3458 warn "syncing database to disk"; 3641 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3642 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3643
3461 # if anything goes wrong in here, we should simply crash as we already saved 3644 # if anything goes wrong in here, we should simply crash as we already saved
3462 3645
3463 warn "flushing outstanding aio requests"; 3646 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3647 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3648 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3649 }
3495 3650
3496 warn "... nuking $pkg"; 3651 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3652 $_->cancel for values %EXT_CORO;
3498 } 3653 %EXT_CORO = ();
3499 3654
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3655 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3656 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3657
3658 warn "removing ext/exti commands";
3659 %EXTCMD = ();
3660 %EXTICMD = ();
3661
3662 warn "unloading/nuking all extensions";
3663 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3664 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3665
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3666 if (my $cb = $pkg->can ("unload")) {
3667 eval {
3511 $cb->(); 3668 $cb->($pkg);
3669 1
3670 } or warn "$pkg unloaded, but with errors: $@";
3671 }
3672
3673 warn "... clearing $pkg";
3674 clear_package $pkg;
3512 } 3675 }
3513 3676
3514 Symbol::delete_package $k; 3677 warn "unloading all perl modules loaded from $LIBDIR";
3678 while (my ($k, $v) = each %INC) {
3679 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3680
3681 warn "... unloading $k";
3682 delete $INC{$k};
3683
3684 $k =~ s/\.pm$//;
3685 $k =~ s/\//::/g;
3686
3687 if (my $cb = $k->can ("unload_module")) {
3688 $cb->();
3689 }
3690
3691 clear_package $k;
3515 } 3692 }
3516 3693
3517 warn "getting rid of safe::, as good as possible"; 3694 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3695 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3696 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3697
3521 warn "unloading cf.pm \"a bit\""; 3698 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3699 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3700 delete $INC{"cf/pod.pm"};
3524 3701
3525 # don't, removes xs symbols, too, 3702 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3703 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3704 #clear_package __PACKAGE__;
3528 3705
3529 warn "unload completed, starting to reload now"; 3706 warn "unload completed, starting to reload now";
3530 3707
3531 warn "reloading cf.pm"; 3708 warn "reloading cf.pm";
3532 require cf; 3709 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3710 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3711
3535 warn "loading config and database again"; 3712 warn "loading config and database again";
3536 cf::reload_config; 3713 cf::reload_config;
3537 3714
3538 warn "loading extensions"; 3715 warn "loading extensions";
3539 cf::load_extensions; 3716 cf::load_extensions;
3540 3717
3541 warn "reattaching attachments to objects/players"; 3718 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3719 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3720 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3721 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3722 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3723 reattach $_ for values %PLAYER;
3547 3724
3548 warn "leaving sync_job"; 3725 warn "leaving sync_job";
3549 3726
3550 1 3727 1
3551 } or do { 3728 } or do {
3552 warn $@; 3729 warn $@;
3553 warn "error while reloading, exiting."; 3730 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3731 };
3556 3732
3557 warn "reloaded"; 3733 warn "reloaded";
3734 --$RELOAD;
3735 }
3558}; 3736};
3559 3737
3560our $RELOAD_WATCHER; # used only during reload 3738our $RELOAD_WATCHER; # used only during reload
3561 3739
3562sub reload_perl() { 3740sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3741 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3742 # coro crashes during coro_state_free->destroy here.
3565 3743
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3744 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3745 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3746 undef $RELOAD_WATCHER;
3568 do_reload_perl;
3569 }; 3747 };
3570} 3748}
3571 3749
3572register_command "reload" => sub { 3750register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3751 my ($who, $arg) = @_;
3587 3765
3588our @WAIT_FOR_TICK; 3766our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3767our @WAIT_FOR_TICK_BEGIN;
3590 3768
3591sub wait_for_tick { 3769sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3770 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3771
3595 my $signal = new Coro::Signal; 3772 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3773 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3774 $signal->wait;
3598} 3775}
3599 3776
3600sub wait_for_tick_begin { 3777sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3778 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3779
3604 my $signal = new Coro::Signal; 3780 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3781 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3782 $signal->wait;
3607} 3783}
3608 3784
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3785sub tick {
3610 if ($Coro::current != $Coro::main) { 3786 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3787 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3788 unless ++$bug_warning > 10;
3613 return; 3789 return;
3614 } 3790 }
3615 3791
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3792 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3793
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3794 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3795 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3796 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3797 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3798 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3799 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3800 };
3630 } 3801 }
3631 3802
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3803 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3805 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3806 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3807 $sig->send;
3637 } 3808 }
3638 3809
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3810 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3811 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3812
3642 _post_tick; 3813 if (0) {
3643}; 3814 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3815 my $jitter = $TICK_START - $NEXT_TICK;
3816 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3817 warn "jitter $JITTER\n";#d#
3818 }
3819 }
3820}
3645 3821
3646{ 3822{
3647 # configure BDB 3823 # configure BDB
3648 3824
3649 BDB::min_parallel 8; 3825 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3826 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3827 $AnyEvent::BDB::WATCHER->priority (1);
3652 3828
3653 unless ($DB_ENV) { 3829 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3830 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3831 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3832 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3833 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3834 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3835 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3836
3660 cf::sync_job { 3837 cf::sync_job {
3661 eval { 3838 eval {
3687{ 3864{
3688 # configure IO::AIO 3865 # configure IO::AIO
3689 3866
3690 IO::AIO::min_parallel 8; 3867 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3868 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3869 undef $AnyEvent::AIO::WATCHER;
3693} 3870}
3694 3871
3695my $_log_backtrace; 3872my $_log_backtrace;
3696 3873
3697sub _log_backtrace { 3874sub _log_backtrace {

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines