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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.153 by root, Mon Jan 8 23:36:16 2007 UTC vs.
Revision 1.442 by root, Sun Aug 31 09:03:31 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.32 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 118
56our %EXT_CORO; # coroutines bound to extensions 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
57 126
58binmode STDOUT; 127binmode STDOUT;
59binmode STDERR; 128binmode STDERR;
60 129
61# read virtual server time, if available 130# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
66} 135}
67 136
68mkdir cf::localdir; 137mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 139
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
77 143
78############################################################################# 144#############################################################################
79 145
80=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
81 147
88=item $cf::RUNTIME 154=item $cf::RUNTIME
89 155
90The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 157every server tick.
92 158
93=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 162
95The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
97 167
98=item $cf::NOW 168=item $cf::NOW
99 169
100The time of the last (current) server tick. 170The time of the last (current) server tick.
101 171
102=item $cf::TICK 172=item $cf::TICK
103 173
104The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
105 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
106=item %cf::CFG 186=item %cf::CFG
107 187
108Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
110 202
111=back 203=back
112 204
113=cut 205=cut
114 206
115BEGIN { 207BEGIN {
116 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 209 my $msg = join "", @_;
118 utf8::encode $msg;
119 210
120 $msg .= "\n" 211 $msg .= "\n"
121 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
122 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
123 LOG llevError, $msg; 216 LOG llevError, $msg;
124 }; 217 };
125} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
126 234
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 242
134# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 244# within the Safe compartment.
136for my $pkg (qw( 245for my $pkg (qw(
137 cf::global cf::attachable 246 cf::global cf::attachable
138 cf::object cf::object::player 247 cf::object cf::object::player
139 cf::client cf::player 248 cf::client cf::player
140 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
141 cf::map cf::party cf::region 251 cf::party cf::region
142)) { 252)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 254}
146 255
147$Event::DIED = sub { 256$EV::DIED = sub {
148 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
149}; 258};
150 259
151my %ext_pkg; 260#############################################################################
152my @exts;
153my @hook;
154 261
155=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
156 263
157=over 4 264=over 4
158 265
159=cut 266=item dumpval $ref
160 267
161use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
162 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
163=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
164 290
165Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
166 292
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
175 294
176Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
177 296
178=cut 297=cut
179 298
180sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
182 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
183} 302sub decode_json($) { $json_coder->decode ($_[0]) }
184 303
185=item cf::lock_wait $string 304=item cf::lock_wait $string
186 305
187Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
188 307
191Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
194returned. 313returned.
195 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
196Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
198 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
199=cut 325=cut
200 326
201our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
202 329
203sub lock_wait($) { 330sub lock_wait($) {
204 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
205 337
206 # wait for lock, if any 338 # wait for lock, if any
207 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 341 Coro::schedule;
215 347
216 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
217 lock_wait $key; 349 lock_wait $key;
218 350
219 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
220 353
221 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
224 } 358 }
225} 359}
226 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
227sub freeze_mainloop { 367sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
229 369
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 371}
232 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
233} 446}
234 447
235=item cf::async { BLOCK } 448=item cf::async { BLOCK }
236 449
237Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
242 455
243BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
244 457
245=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
246 459
247The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
250 464
251If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
254fast or be very important. 468fast or be very important.
257 471
258sub sync_job(&) { 472sub sync_job(&) {
259 my ($job) = @_; 473 my ($job) = @_;
260 474
261 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
262 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
264 480
265 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 482
267 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
268 484
269 my $busy = 1; 485 my $busy = 1;
270 my @res; 486 my @res;
271 487
272 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 490 @res = eval { $job->() };
274 warn $@ if $@; 491 warn $@ if $@;
275 undef $busy; 492 undef $busy;
276 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
277 494
278 while ($busy) { 495 while ($busy) {
279 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
280 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
281 506
282 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
283 } else { 508 } else {
284 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
285 510
287 } 512 }
288} 513}
289 514
290=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
291 516
292Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 518extension calling this is being unloaded.
294 519
295=cut 520=cut
296 521
297sub async_ext(&) { 522sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
306 531
307 $coro 532 $coro
308} 533}
309 534
310sub write_runtime { 535=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 536
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
314 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
315 541
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 543
320 aio_fsync $fh 544sub fork_call(&@) {
321 and return; 545 my ($cb, @args) = @_;
322 546
323 close $fh 547 # we seemingly have to make a local copy of the whole thing,
324 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
325 550
326 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
327 and return; 552 reset_signals;
553 &$cb
554 }, @args;
328 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
329 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 722}
331 723
332=back 724=back
333 725
334=cut 726=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 727
456############################################################################# 728#############################################################################
457 729
458=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
459 731
461attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
463 735
464In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 738Deliantra).
467 739
468=over 4 740=over 4
469 741
470=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
471 743
585our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 858our @CB_MAP = ();
587 859
588my %attachment; 860my %attachment;
589 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
590sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
592 870
593 use sort 'stable'; 871 use sort 'stable';
594 872
628 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
629 907
630 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 912
635 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 914 my $pkg = shift @arg;
637 915
638 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
668 } 946 }
669 947
670 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
671 } else { 949 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 951 }
674 952
675 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
676} 954}
677 955
679 if (ref $_[0]) { 957 if (ref $_[0]) {
680 _object_attach @_; 958 _object_attach @_;
681 } else { 959 } else {
682 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
683 } 961 }
962 _recalc_want;
684}; 963};
685 964
686# all those should be optimised 965# all those should be optimised
687sub cf::attachable::detach { 966sub cf::attachable::detach {
688 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
692 reattach ($obj); 971 reattach ($obj);
693 } else { 972 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
695 } 974 }
975 _recalc_want;
696}; 976};
697 977
698sub cf::attachable::attached { 978sub cf::attachable::attached {
699 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
700 980
715 "; 995 ";
716 die if $@; 996 die if $@;
717} 997}
718 998
719our $override; 999our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1001
722sub override { 1002sub override {
723 $override = 1; 1003 $override = 1;
724 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
725} 1005}
726 1006
727sub do_invoke { 1007sub do_invoke {
728 my $event = shift; 1008 my $event = shift;
729 my $callbacks = shift; 1009 my $callbacks = shift;
730 1010
731 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
732 1012
733 local $override; 1013 local $override;
734 1014
735 for (@$callbacks) { 1015 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
745 } 1025 }
746 1026
747 0 1027 0
748} 1028}
749 1029
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1031
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1033
754Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
755 1035
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1039
760=back 1040=back
761 1041
762=cut 1042=cut
763 1043
764############################################################################# 1044#############################################################################
765# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
766 1088
767sub reattach { 1089sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1095
771 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
772 1097
773 @$registry = (); 1098 @$registry = ();
774 1099
789cf::attachable->attach ( 1114cf::attachable->attach (
790 prio => -1000000, 1115 prio => -1000000,
791 on_instantiate => sub { 1116 on_instantiate => sub {
792 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
793 1118
794 $data = from_json $data; 1119 $data = decode_json $data;
795 1120
796 for (@$data) { 1121 for (@$data) {
797 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
798 1123
799 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1140sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
817 1142
818 sync_job { 1143 sync_job {
819 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
822 1148
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1153 aio_close $fh;
828 1154
829 if (@$objs) { 1155 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1161 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
837 } 1163 }
838 } else { 1164 } else {
839 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
840 } 1166 }
845 } 1171 }
846 } else { 1172 } else {
847 aio_unlink $filename; 1173 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
849 } 1175 }
850 } 1176 };
851} 1177}
852 1178
853sub object_freezer_as_string { 1179sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
855 1181
867 or return; 1193 or return;
868 1194
869 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
871 or return; 1197 or return;
1198
872 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
873 } 1201 }
874 1202
1203 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
877 return ($data, $av); 1207 ($data, $av)
878} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
879 1215
880############################################################################# 1216#############################################################################
881# command handling &c 1217# command handling &c
882 1218
883=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1233}
898 1234
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1236
901Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
902 1242
903If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
904called. 1244called.
905 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
906=cut 1257=cut
907 1258
908sub register_extcmd { 1259sub register_extcmd {
909 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
910 1261
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
915} 1269}
916 1270
917cf::player->attach ( 1271cf::player->attach (
918 on_command => sub { 1272 on_command => sub {
919 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
928 cf::override; 1282 cf::override;
929 }, 1283 },
930 on_extcmd => sub { 1284 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
932 1286
933 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1288
935 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
941 } else { 1304 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1306 }
944 1307
945 cf::override; 1308 cf::override;
946 }, 1309 },
947); 1310);
948 1311
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1026 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1317 next unless -r $path;
1028 eval { 1318
1029 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1030 1 1375 }
1031 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1032 } 1381 };
1033} 1382}
1034 1383
1035############################################################################# 1384#############################################################################
1036# load/save/clean perl data associated with a map
1037 1385
1038*cf::mapsupport::on_clean = sub { 1386=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1387
1073=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1074 1389
1075Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1076 1391
1077=cut 1392=cut
1078 1393
1079package cf::player; 1394package cf::player;
1080 1395
1396use Coro::AIO;
1397
1081=head3 cf::player 1398=head3 cf::player
1082 1399
1083=over 4 1400=over 4
1084 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1085=item cf::player::find $login 1416=item cf::player::find $login
1086 1417
1087Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1088 1419
1089=cut 1420=cut
1090 1421
1091sub playerdir($) { 1422sub playerdir($) {
1092 cf::localdir 1423 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1425}
1098 1426
1099sub path($) { 1427sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1429
1102 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1103} 1431}
1104 1432
1105sub find_active($) { 1433sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1110 1438
1111sub exists($) { 1439sub exists($) {
1112 my ($login) = @_; 1440 my ($login) = @_;
1113 1441
1114 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1116} 1444}
1117 1445
1118sub find($) { 1446sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1448 my $login = $_[0];
1121 1449
1122 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1123 1451
1124 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1128 } 1469 }
1129 } 1470 }
1130} 1471}
1131 1472
1137 my $path = path $pl; 1478 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1479 my $guard = cf::lock_acquire "user_save:$path";
1139 1480
1140 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1141 1482
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1144 1485
1486 cf::get_slot 0.01;
1487
1145 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1146 Coro::cede; 1489 cf::cede_to_tick;
1147} 1490}
1148 1491
1149sub new($) { 1492sub new($) {
1150 my ($login) = @_; 1493 my ($login) = @_;
1151 1494
1157 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1158 1501
1159 $self 1502 $self
1160} 1503}
1161 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1162sub quit_character { 1522sub quit_character {
1163 my ($pl) = @_; 1523 my ($pl) = @_;
1164 1524
1525 my $name = $pl->ob->name;
1526
1165 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1529
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1172 1536
1173 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1178 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1179} 1549}
1180 1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
1706 }
1707 }
1708 }
1709 }
1710
1711 $xml
1712}
1713
1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1719=item $player->ext_reply ($msgid, @msg)
1182 1720
1183Sends an ext reply to the player. 1721Sends an ext reply to the player.
1184 1722
1185=cut 1723=cut
1186 1724
1187sub ext_reply($$$%) { 1725sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1726 my ($self, $id, @msg) = @_;
1189 1727
1190 $msg{msgid} = $id; 1728 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1729}
1194 1730
1195package cf; 1731=item $player->ext_msg ($type, @msg)
1732
1733Sends an ext event to the client.
1734
1735=cut
1736
1737sub ext_msg($$@) {
1738 my ($self, $type, @msg) = @_;
1739
1740 $self->ns->ext_msg ($type, @msg);
1741}
1742
1743=head3 cf::region
1744
1745=over 4
1746
1747=cut
1748
1749package cf::region;
1750
1751=item cf::region::find_by_path $path
1752
1753Tries to decuce the likely region for a map knowing only its path.
1754
1755=cut
1756
1757sub find_by_path($) {
1758 my ($path) = @_;
1759
1760 my ($match, $specificity);
1761
1762 for my $region (list) {
1763 if ($region->{match} && $path =~ $region->{match}) {
1764 ($match, $specificity) = ($region, $region->specificity)
1765 if $region->specificity > $specificity;
1766 }
1767 }
1768
1769 $match
1770}
1196 1771
1197=back 1772=back
1198
1199 1773
1200=head3 cf::map 1774=head3 cf::map
1201 1775
1202=over 4 1776=over 4
1203 1777
1206package cf::map; 1780package cf::map;
1207 1781
1208use Fcntl; 1782use Fcntl;
1209use Coro::AIO; 1783use Coro::AIO;
1210 1784
1785use overload
1786 '""' => \&as_string,
1787 fallback => 1;
1788
1211our $MAX_RESET = 3600; 1789our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1790our $DEFAULT_RESET = 3000;
1213 1791
1214sub generate_random_map { 1792sub generate_random_map {
1215 my ($path, $rmp) = @_; 1793 my ($self, $rmp) = @_;
1794
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1796
1217 # mit "rum" bekleckern, nicht 1797 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1798 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1802 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1803 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1804 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1805 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1806 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1807 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1808 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1809 (cf::region::find $rmp->{region}), $rmp->{custom}
1810 )
1811}
1812
1813=item cf::map->register ($regex, $prio)
1814
1815Register a handler for the map path matching the given regex at the
1816givne priority (higher is better, built-in handlers have priority 0, the
1817default).
1818
1819=cut
1820
1821sub register {
1822 my (undef, $regex, $prio) = @_;
1823 my $pkg = caller;
1824
1825 no strict;
1826 push @{"$pkg\::ISA"}, __PACKAGE__;
1827
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829}
1830
1831# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1833
1834sub thawer_merge {
1835 my ($self, $merge) = @_;
1836
1837 # we have to keep some variables in memory intact
1838 local $self->{path};
1839 local $self->{load_path};
1840
1841 $self->SUPER::thawer_merge ($merge);
1842}
1843
1844sub normalise {
1845 my ($path, $base) = @_;
1846
1847 $path = "$path"; # make sure its a string
1848
1849 $path =~ s/\.map$//;
1850
1851 # map plan:
1852 #
1853 # /! non-realised random map exit (special hack!)
1854 # {... are special paths that are not being touched
1855 # ?xxx/... are special absolute paths
1856 # ?random/... random maps
1857 # /... normal maps
1858 # ~user/... per-player map of a specific user
1859
1860 $path =~ s/$PATH_SEP/\//go;
1861
1862 # treat it as relative path if it starts with
1863 # something that looks reasonable
1864 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1865 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1866
1867 $base =~ s{[^/]+/?$}{};
1868 $path = "$base/$path";
1869 }
1870
1871 for ($path) {
1872 redo if s{//}{/};
1873 redo if s{/\.?/}{/};
1874 redo if s{/[^/]+/\.\./}{/};
1875 }
1876
1877 $path
1878}
1879
1880sub new_from_path {
1881 my (undef, $path, $base) = @_;
1882
1883 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1884
1885 $path = normalise $path, $base;
1886
1887 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1888 if ($path =~ $EXT_MAP{$pkg}[1]) {
1889 my $self = bless cf::map::new, $pkg;
1890 $self->{path} = $path; $self->path ($path);
1891 $self->init; # pass $1 etc.
1892 return $self;
1893 }
1894 }
1895
1896 Carp::cluck "unable to resolve path '$path' (base '$base').";
1897 ()
1898}
1899
1900sub init {
1901 my ($self) = @_;
1902
1903 $self
1904}
1905
1906sub as_string {
1907 my ($self) = @_;
1908
1909 "$self->{path}"
1910}
1911
1912# the displayed name, this is a one way mapping
1913sub visible_name {
1914 &as_string
1915}
1916
1917# the original (read-only) location
1918sub load_path {
1919 my ($self) = @_;
1920
1921 "$MAPDIR/$self->{path}.map"
1922}
1923
1924# the temporary/swap location
1925sub save_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$TMPDIR/$path.map"
1930}
1931
1932# the unique path, undef == no special unique path
1933sub uniq_path {
1934 my ($self) = @_;
1935
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path"
1231} 1938}
1232 1939
1233# and all this just because we cannot iterate over 1940# and all this just because we cannot iterate over
1234# all maps in C++... 1941# all maps in C++...
1235sub change_all_map_light { 1942sub change_all_map_light {
1237 1944
1238 $_->change_map_light ($change) 1945 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1946 for grep $_->outdoor, values %cf::MAP;
1240} 1947}
1241 1948
1949sub decay_objects {
1950 my ($self) = @_;
1951
1952 return if $self->{deny_reset};
1953
1954 $self->do_decay_objects;
1955}
1956
1957sub unlink_save {
1958 my ($self) = @_;
1959
1960 utf8::encode (my $save = $self->save_path);
1961 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1962 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1963}
1964
1242sub try_load_header($) { 1965sub load_header_from($) {
1243 my ($path) = @_; 1966 my ($self, $path) = @_;
1244 1967
1245 utf8::encode $path; 1968 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1969 my $f = new_from_file cf::object::thawer $path
1247 or return; 1970 or return;
1248 1971
1249 my $map = cf::map::new 1972 $self->_load_header ($f)
1250 or return; 1973 or return;
1251 1974
1252 # for better error messages only, will be overwritten 1975 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1976 $f->resolve_delayed_derefs;
1254 1977
1255 $map->load_header ($path) 1978 $self->{load_path} = $path;
1979
1980 1
1981}
1982
1983sub load_header_orig {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->load_path)
1987}
1988
1989sub load_header_temp {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->save_path)
1993}
1994
1995sub prepare_temp {
1996 my ($self) = @_;
1997
1998 $self->last_access ((delete $self->{last_access})
1999 || $cf::RUNTIME); #d#
2000 # safety
2001 $self->{instantiate_time} = $cf::RUNTIME
2002 if $self->{instantiate_time} > $cf::RUNTIME;
2003}
2004
2005sub prepare_orig {
2006 my ($self) = @_;
2007
2008 $self->{load_original} = 1;
2009 $self->{instantiate_time} = $cf::RUNTIME;
2010 $self->last_access ($cf::RUNTIME);
2011 $self->instantiate;
2012}
2013
2014sub load_header {
2015 my ($self) = @_;
2016
2017 if ($self->load_header_temp) {
2018 $self->prepare_temp;
2019 } else {
2020 $self->load_header_orig
1256 or return; 2021 or return;
2022 $self->prepare_orig;
2023 }
1257 2024
1258 $map->{load_path} = $path; 2025 $self->{deny_reset} = 1
2026 if $self->no_reset;
1259 2027
1260 $map 2028 $self->default_region (cf::region::find_by_path $self->{path})
2029 unless $self->default_region;
2030
2031 1
1261} 2032}
1262 2033
1263sub find; 2034sub find;
1264sub find { 2035sub find {
1265 my ($path, $origin) = @_; 2036 my ($path, $origin) = @_;
1266 2037
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 2038 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2039
2040 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 2041 cf::lock_wait "map_find:$path";
1273 2042
1274 $cf::MAP{$key} || do { 2043 $cf::MAP{$path} || do {
2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1275 my $guard = cf::lock_acquire "map_find:$key"; 2045 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2046
1277 # do it the slow way 2047 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2048 or return;
1296 2049
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2050 $map->{last_save} = $cf::RUNTIME;
1309 2051
1310 Coro::cede; 2052 $map->load_header
2053 or return;
1311 2054
1312 if ($map->should_reset) { 2055 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2056 # doing this can freeze the server in a sync job, obviously
2057 #$cf::WAIT_FOR_TICK->wait;
2058 undef $guard2;
2059 undef $guard1;
1313 $map->reset; 2060 $map->reset;
1314 undef $guard;
1315 $map = find $path 2061 return find $path;
1316 or return;
1317 } 2062 }
1318 2063
1319 $cf::MAP{$key} = $map 2064 $cf::MAP{$path} = $map
1320 } 2065 }
1321} 2066}
2067
2068sub pre_load { }
2069sub post_load { }
1322 2070
1323sub load { 2071sub load {
1324 my ($self) = @_; 2072 my ($self) = @_;
1325 2073
2074 local $self->{deny_reset} = 1; # loading can take a long time
2075
1326 my $path = $self->{path}; 2076 my $path = $self->{path};
2077
2078 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2079 my $guard = cf::lock_acquire "map_data:$path";
1328 2080
2081 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2082 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2083
1331 $self->in_memory (cf::MAP_LOADING); 2084 $self->in_memory (cf::MAP_LOADING);
1332 2085
1333 $self->alloc; 2086 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2087
2088 $self->pre_load;
2089 cf::cede_to_tick;
2090
2091 my $f = new_from_file cf::object::thawer $self->{load_path};
2092 $f->skip_block;
2093 $self->_load_objects ($f)
1335 or return; 2094 or return;
1336 2095
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2096 $self->post_load_original
1338 if delete $self->{load_original}; 2097 if delete $self->{load_original};
1339 2098
1340 if (my $uniq = $path->uniq_path) { 2099 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2100 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2101 unless (aio_stat $uniq) {
2102 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2103 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2104 $self->_load_objects ($f);
2105 $f->resolve_delayed_derefs;
2106 }
1345 } 2107 }
1346 } 2108 }
1347 2109
1348 Coro::cede; 2110 $f->resolve_delayed_derefs;
1349 2111
2112 cf::cede_to_tick;
1350 # now do the right thing for maps 2113 # now do the right thing for maps
1351 $self->link_multipart_objects; 2114 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2115 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2116 unless $self->difficulty;
2117 cf::cede_to_tick;
2118
2119 unless ($self->{deny_activate}) {
2120 $self->decay_objects;
2121 $self->fix_auto_apply;
2122 $self->update_buttons;
2123 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
1363 $self->activate; 2126 $self->activate;
1364 } 2127 }
1365 2128
1366 Coro::cede; 2129 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME);
1367 2131
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2132 $self->in_memory (cf::MAP_ACTIVE);
2133 }
2134
2135 $self->post_load;
2136}
2137
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
1369} 2174}
1370 2175
1371sub find_sync { 2176sub find_sync {
1372 my ($path, $origin) = @_; 2177 my ($path, $origin) = @_;
1373 2178
1374 cf::sync_job { cf::map::find $path, $origin } 2179 cf::sync_job { find $path, $origin }
1375} 2180}
1376 2181
1377sub do_load_sync { 2182sub do_load_sync {
1378 my ($map) = @_; 2183 my ($map) = @_;
1379 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1380 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
1381} 2222}
1382 2223
1383sub save { 2224sub save {
1384 my ($self) = @_; 2225 my ($self) = @_;
1385 2226
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2228
1388 $self->{last_save} = $cf::RUNTIME; 2229 $self->{last_save} = $cf::RUNTIME;
1389 2230
1390 return unless $self->dirty; 2231 return unless $self->dirty;
1391 2232
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2233 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2235
1395 $self->{load_path} = $save; 2236 $self->{load_path} = $save;
1396 2237
1397 return if $self->{deny_save}; 2238 return if $self->{deny_save};
1398 2239
1399 local $self->{last_access} = $self->last_access;#d# 2240 local $self->{last_access} = $self->last_access;#d#
1400 2241
1401 cf::async { 2242 cf::async {
2243 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2244 $_->contr->save for $self->players;
1403 }; 2245 };
1404 2246
2247 cf::get_slot 0.02;
2248
1405 if ($uniq) { 2249 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2251 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2252 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2254 }
1411} 2255}
1412 2256
1413sub swap_out { 2257sub swap_out {
1414 my ($self) = @_; 2258 my ($self) = @_;
1415 2259
1416 # save first because save cedes 2260 # save first because save cedes
1417 $self->save; 2261 $self->save;
1418 2262
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2264
1421 return if $self->players; 2265 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2266 return if $self->in_memory != cf::MAP_ACTIVE;
1423 return if $self->{deny_save}; 2267 return if $self->{deny_save};
1424 2268
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2273 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2274}
1428 2275
1429sub reset_at { 2276sub reset_at {
1430 my ($self) = @_; 2277 my ($self) = @_;
1431 2278
1432 # TODO: safety, remove and allow resettable per-player maps 2279 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2280 return 1e99 if $self->{deny_reset};
1435 2281
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2284
1443 my ($self) = @_; 2289 my ($self) = @_;
1444 2290
1445 $self->reset_at <= $cf::RUNTIME 2291 $self->reset_at <= $cf::RUNTIME
1446} 2292}
1447 2293
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2294sub reset {
1470 my ($self) = @_; 2295 my ($self) = @_;
1471 2296
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2298
1474 return if $self->players; 2299 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2300
1477 warn "resetting map ", $self->path;#d# 2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
1478 2312
1479 delete $cf::MAP{$self->path}; 2313 delete $cf::MAP{$self->path};
1480 2314
2315 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
1482 2318
1483 $self->unlink_save; 2319 $self->unlink_save;
1484 $self->destroy; 2320 $self->destroy;
1485} 2321}
1486 2322
1487my $nuke_counter = "aaaa"; 2323my $nuke_counter = "aaaa";
1488 2324
1489sub nuke { 2325sub nuke {
1490 my ($self) = @_; 2326 my ($self) = @_;
1491 2327
2328 {
2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->unlink_save;
2334
2335 bless $self, "cf::map";
2336 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2337 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2338 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340
2341 $cf::MAP{$self->path} = $self;
2342 }
2343
1495 $self->reset; # polite request, might not happen 2344 $self->reset; # polite request, might not happen
1496} 2345}
1497 2346
1498sub customise_for { 2347=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2348
1501 if ($map->per_player) { 2349Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2350maps. May block.
2351
2352=cut
2353
2354sub tmp_maps() {
1503 } 2355 [
1504 2356 map {
1505 $map 2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise $_
2360 : ()
2361 } @{ aio_readdir $TMPDIR or [] }
2362 ]
1506} 2363}
1507 2364
1508sub emergency_save { 2365=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2366
1511 warn "enter emergency perl save\n"; 2367Returns an arrayref with all map paths of currently instantiated and saved
2368random maps. May block.
1512 2369
1513 cf::sync_job { 2370=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2371
1518 warn "begin emergency map save\n"; 2372sub random_maps() {
1519 $_->save for values %cf::MAP; 2373 [
1520 warn "end emergency map save\n"; 2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise "?random/$_"
2378 : ()
2379 } @{ aio_readdir $RANDOMDIR or [] }
2380 ]
2381}
2382
2383=item cf::map::unique_maps
2384
2385Returns an arrayref of paths of all shared maps that have
2386instantiated unique items. May block.
2387
2388=cut
2389
2390sub unique_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 s/\.map$//; # TODO future compatibility hack
2395 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2396 ? ()
2397 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] }
2399 ]
2400}
2401
2402=back
2403
2404=head3 cf::object
2405
2406=cut
2407
2408package cf::object;
2409
2410=over 4
2411
2412=item $ob->inv_recursive
2413
2414Returns the inventory of the object I<and> their inventories, recursively,
2415but I<not> the object itself.
2416
2417=cut
2418
2419sub inv_recursive_;
2420sub inv_recursive_ {
2421 map { $_, inv_recursive_ $_->inv } @_
2422}
2423
2424sub inv_recursive {
2425 inv_recursive_ inv $_[0]
2426}
2427
2428=item $ref = $ob->ref
2429
2430Creates and returns a persistent reference to an object that can be stored as a string.
2431
2432=item $ob = cf::object::deref ($refstring)
2433
2434returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2435even if the object actually exists. May block.
2436
2437=cut
2438
2439sub deref {
2440 my ($ref) = @_;
2441
2442 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2443 my ($uuid, $name) = ($1, $2);
2444 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2445 or return;
2446 $pl->ob->uuid eq $uuid
2447 or return;
2448
2449 $pl->ob
2450 } else {
2451 warn "$ref: cannot resolve object reference\n";
2452 undef
1521 }; 2453 }
1522
1523 warn "leave emergency perl save\n";
1524} 2454}
1525 2455
1526package cf; 2456package cf;
1527 2457
1528=back 2458=back
1529
1530 2459
1531=head3 cf::object::player 2460=head3 cf::object::player
1532 2461
1533=over 4 2462=over 4
1534 2463
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2466Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2467can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2468dialogue with the given NPC character.
1540 2469
1541=cut 2470=cut
2471
2472our $SAY_CHANNEL = {
2473 id => "say",
2474 title => "Map",
2475 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2477};
2478
2479our $CHAT_CHANNEL = {
2480 id => "chat",
2481 title => "Chat",
2482 reply => "chat ",
2483 tooltip => "Player chat and shouts, global to the server.",
2484};
1542 2485
1543# rough implementation of a future "reply" method that works 2486# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2487# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2488#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2489sub cf::object::player::reply($$$;$) {
1548 2491
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2492 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2493
1551 if ($self->{record_replies}) { 2494 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2495 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2496
1553 } else { 2497 } else {
2498 my $pl = $self->contr;
2499
2500 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2501 my $dialog = $pl->{npc_dialog};
2502 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2503
2504 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2505 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2506 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2507 }
1556 } 2508 }
2509}
2510
2511=item $object->send_msg ($channel, $msg, $color, [extra...])
2512
2513=cut
2514
2515sub cf::object::send_msg {
2516 my $pl = shift->contr
2517 or return;
2518 $pl->send_msg (@_);
1557} 2519}
1558 2520
1559=item $player_object->may ("access") 2521=item $player_object->may ("access")
1560 2522
1561Returns wether the given player is authorized to access resource "access" 2523Returns wether the given player is authorized to access resource "access"
1574 2536
1575=item $player_object->enter_link 2537=item $player_object->enter_link
1576 2538
1577Freezes the player and moves him/her to a special map (C<{link}>). 2539Freezes the player and moves him/her to a special map (C<{link}>).
1578 2540
1579The player should be reaosnably safe there for short amounts of time. You 2541The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2542I<MUST> call C<leave_link> as soon as possible, though.
1581 2543
2544Will never block.
2545
1582=item $player_object->leave_link ($map, $x, $y) 2546=item $player_object->leave_link ($map, $x, $y)
1583 2547
1584Moves the player out of the specila link map onto the given map. If the 2548Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2549map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2550to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2551fails, to the emergency map position.
1588 2552
1589Might block. 2553Might block.
1590 2554
1591=cut 2555=cut
2556
2557sub link_map {
2558 unless ($LINK_MAP) {
2559 $LINK_MAP = cf::map::find "{link}"
2560 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2561 $LINK_MAP->load;
2562 }
2563
2564 $LINK_MAP
2565}
1592 2566
1593sub cf::object::player::enter_link { 2567sub cf::object::player::enter_link {
1594 my ($self) = @_; 2568 my ($self) = @_;
1595 2569
1596 $self->deactivate_recursive; 2570 $self->deactivate_recursive;
1597 2571
1598 return if $self->map == $LINK_MAP; 2572 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2573
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2575 if $self->map && $self->map->{path} ne "{link}";
1602 2576
1603 $self->enter_map ($LINK_MAP, 20, 20); 2577 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2578}
1605 2579
1606sub cf::object::player::leave_link { 2580sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2581 my ($self, $map, $x, $y) = @_;
2582
2583 return unless $self->contr->active;
1608 2584
1609 my $link_pos = delete $self->{_link_pos}; 2585 my $link_pos = delete $self->{_link_pos};
1610 2586
1611 unless ($map) { 2587 unless ($map) {
1612 # restore original map position 2588 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2602 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2603 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2604 if $x <=0 && $y <= 0;
1629 2605
1630 $map->load; 2606 $map->load;
2607 $map->load_neighbours;
1631 2608
1632 return unless $self->contr->active; 2609 return unless $self->contr->active;
1633 $self->activate_recursive; 2610 $self->activate_recursive;
2611
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2613 $self->enter_map ($map, $x, $y);
1635} 2614}
1636 2615
1637cf::player->attach ( 2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2617
1641 # abort map switching before logout 2618Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2619her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2620that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2621the new (success) or old (failed) map position. In either case, $done will
1645 }; 2622be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2623
1651 # try to abort aborted map switching on player login :) 2624Note that $check will be called with a potentially non-loaded map, so if
1652 # should happen only on crashes 2625it needs a loaded map it has to call C<< ->load >>.
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2626
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2627=cut
2628
2629our $GOTOGEN;
1672 2630
1673sub cf::object::player::goto { 2631sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2632 my ($self, $path, $x, $y, $check, $done) = @_;
1675 2633
1676 $path = new cf::path $path; 2634 # do generation counting so two concurrent goto's will be executed in-order
1677 $path ne "/" or Carp::cluck ("oy");#d# 2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1678 2636
1679 $self->enter_link; 2637 $self->enter_link;
1680 2638
1681 (async { 2639 (async {
1682 my $map = cf::map::find $path->as_string; 2640 $Coro::current->{desc} = "player::goto $path $x $y";
2641
2642 # *tag paths override both path and x|y
2643 if ($path =~ /^\*(.*)$/) {
2644 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2645 my $ob = $obs[rand @obs];
2646
2647 # see if we actually can go there
2648 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2649 $ob = $obs[rand @obs];
2650 } else {
2651 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2652 }
2653 # else put us there anyways for now #d#
2654
2655 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2656 } else {
2657 ($path, $x, $y) = (undef, undef, undef);
2658 }
2659 }
2660
2661 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef;
2663
2664 if ($map) {
1683 $map = $map->customise_for ($self) if $map; 2665 $map = $map->customise_for ($self);
1684 2666 $map = $check->($map) if $check && $map;
1685# warn "entering ", $map->path, " at ($x, $y)\n" 2667 } else {
1686# if $map;
1687
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 }
1689 2670
2671 $map
2672 };
2673
2674 if ($@) {
2675 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2676 LOG llevError | logBacktrace, Carp::longmess $@;
2677 }
2678
2679 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2681 $self->leave_link ($map, $x, $y);
2682 }
2683
2684 $done->() if $done;
1691 })->prio (1); 2685 })->prio (1);
1692} 2686}
1693 2687
1694=item $player_object->enter_exit ($exit_object) 2688=item $player_object->enter_exit ($exit_object)
1695 2689
1697 2691
1698sub parse_random_map_params { 2692sub parse_random_map_params {
1699 my ($spec) = @_; 2693 my ($spec) = @_;
1700 2694
1701 my $rmp = { # defaults 2695 my $rmp = { # defaults
1702 xsize => 10, 2696 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2697 ysize => (cf::rndm 15, 40),
2698 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2699 #layout => string,
1704 }; 2700 };
1705 2701
1706 for (split /\n/, $spec) { 2702 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2703 my ($k, $v) = split /\s+/, $_, 2;
1708 2704
1720 # that depends on the exit object 2716 # that depends on the exit object
1721 2717
1722 my $rmp = parse_random_map_params $exit->msg; 2718 my $rmp = parse_random_map_params $exit->msg;
1723 2719
1724 if ($exit->map) { 2720 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2721 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2722 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2723 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2724 $rmp->{origin_y} = $exit->y;
2725
2726 $exit->map->touch;
1729 } 2727 }
1730 2728
1731 $rmp->{random_seed} ||= $exit->random_seed; 2729 $rmp->{random_seed} ||= $exit->random_seed;
1732 2730
1733 my $data = cf::to_json $rmp; 2731 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2732 my $md5 = Digest::MD5::md5_hex $data;
2733 my $meta = "$RANDOMDIR/$md5.meta";
1735 2734
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2735 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2736 aio_write $fh, 0, (length $data), $data, 0;
2737 undef $fh;
2738 aio_rename "$meta~", $meta;
1738 2739
2740 my $slaying = "?random/$md5";
2741
2742 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2743 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2744 $exit->msg (undef);
2745 }
1741 } 2746 }
1742} 2747}
1743 2748
1744sub cf::object::player::enter_exit { 2749sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2750 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2752 return unless $self->type == cf::PLAYER;
1748 2753
1749 $self->enter_link; 2754 $self->enter_link;
1750 2755
1751 (async { 2756 (async {
1752 $self->deactivate_recursive; # just to be sure 2757 $Coro::current->{desc} = "enter_exit";
2758
1753 unless (eval { 2759 unless (eval {
2760 $self->deactivate_recursive; # just to be sure
2761
2762 # random map handling
2763 {
2764 my $guard = cf::lock_acquire "exit_prepare:$exit";
2765
1754 prepare_random_map $exit 2766 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2767 if $exit->slaying eq "/!";
2768 }
1756 2769
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2770 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2771 my $x = $exit->stats->hp;
2772 my $y = $exit->stats->sp;
1759 2773
2774 $self->goto ($map, $x, $y);
2775
2776 # if exit is damned, update players death & WoR home-position
2777 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED);
2779
1760 1; 2780 1
1761 }) { 2781 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2782 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2783 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2784 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2785 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2786
1767 warn "ERROR in enter_exit: $@"; 2787 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2788 $self->leave_link;
1769 } 2789 }
1770 })->prio (1); 2790 })->prio (1);
1783 2803
1784sub cf::client::send_drawinfo { 2804sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2805 my ($self, $text, $flags) = @_;
1786 2806
1787 utf8::encode $text; 2807 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2809}
1790 2810
2811=item $client->send_msg ($channel, $msg, $color, [extra...])
2812
2813Send a drawinfo or msg packet to the client, formatting the msg for the
2814client if neccessary. C<$type> should be a string identifying the type of
2815the message, with C<log> being the default. If C<$color> is negative, suppress
2816the message unless the client supports the msg packet.
2817
2818=cut
2819
2820# non-persistent channels (usually the info channel)
2821our %CHANNEL = (
2822 "c/identify" => {
2823 id => "infobox",
2824 title => "Identify",
2825 reply => undef,
2826 tooltip => "Items recently identified",
2827 },
2828 "c/examine" => {
2829 id => "infobox",
2830 title => "Examine",
2831 reply => undef,
2832 tooltip => "Signs and other items you examined",
2833 },
2834 "c/book" => {
2835 id => "infobox",
2836 title => "Book",
2837 reply => undef,
2838 tooltip => "The contents of a note or book",
2839 },
2840 "c/lookat" => {
2841 id => "infobox",
2842 title => "Look",
2843 reply => undef,
2844 tooltip => "What you saw there",
2845 },
2846 "c/who" => {
2847 id => "infobox",
2848 title => "Players",
2849 reply => undef,
2850 tooltip => "Shows players who are currently online",
2851 },
2852 "c/body" => {
2853 id => "infobox",
2854 title => "Body Parts",
2855 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available",
2857 },
2858 "c/uptime" => {
2859 id => "infobox",
2860 title => "Uptime",
2861 reply => undef,
2862 tooltip => "How long the server has been running since last restart",
2863 },
2864 "c/mapinfo" => {
2865 id => "infobox",
2866 title => "Map Info",
2867 reply => undef,
2868 tooltip => "Information related to the maps",
2869 },
2870 "c/party" => {
2871 id => "party",
2872 title => "Party",
2873 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party",
2875 },
2876);
2877
2878sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_;
2880
2881 $msg = $self->pl->expand_cfpod ($msg);
2882
2883 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884
2885 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel};
2888
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id};
2893
2894 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel)
2899 if $self->can_msg;
2900 }
2901
2902 $channel = $channel->{id};
2903 }
2904
2905 return unless @extra || length $msg;
2906
2907 if ($self->can_msg) {
2908 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF;
2911
2912 $self->send_packet ("msg " . $self->{json_coder}->encode (
2913 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2914 } else {
2915 if ($color >= 0) {
2916 # replace some tags by gcfclient-compatible ones
2917 for ($msg) {
2918 1 while
2919 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2920 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2921 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2922 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2923 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2924 }
2925
2926 $color &= cf::NDI_COLOR_MASK;
2927
2928 utf8::encode $msg;
2929
2930 if (0 && $msg =~ /\[/) {
2931 # COMMAND/INFO
2932 $self->send_packet ("drawextinfo $color 10 8 $msg")
2933 } else {
2934 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2935 $self->send_packet ("drawinfo $color $msg")
2936 }
2937 }
2938 }
2939}
2940
2941=item $client->ext_msg ($type, @msg)
2942
2943Sends an ext event to the client.
2944
2945=cut
2946
2947sub cf::client::ext_msg($$@) {
2948 my ($self, $type, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2952 } elsif ($self->extcmd == 1) { # TODO: remove
2953 push @msg, msgtype => "event_$type";
2954 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2955 }
2956}
2957
2958=item $client->ext_reply ($msgid, @msg)
2959
2960Sends an ext reply to the client.
2961
2962=cut
2963
2964sub cf::client::ext_reply($$@) {
2965 my ($self, $id, @msg) = @_;
2966
2967 if ($self->extcmd == 2) {
2968 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2969 } elsif ($self->extcmd == 1) {
2970 #TODO: version 1, remove
2971 unshift @msg, msgtype => "reply", msgid => $id;
2972 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2973 }
2974}
1791 2975
1792=item $success = $client->query ($flags, "text", \&cb) 2976=item $success = $client->query ($flags, "text", \&cb)
1793 2977
1794Queues a query to the client, calling the given callback with 2978Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2979the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2980C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2981
1798Queries can fail, so check the return code. Or don't, as queries will become 2982Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2983become reliable at some point in the future.
1800 2984
1801=cut 2985=cut
1802 2986
1803sub cf::client::query { 2987sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2988 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2996 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2997 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2998
1815 $self->send_packet ($self->{query_queue}[0][0]) 2999 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3000 if @{ $self->{query_queue} } == 1;
3001
3002 1
1817} 3003}
1818 3004
1819cf::client->attach ( 3005cf::client->attach (
3006 on_connect => sub {
3007 my ($ns) = @_;
3008
3009 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3010 },
1820 on_reply => sub { 3011 on_reply => sub {
1821 my ($ns, $msg) = @_; 3012 my ($ns, $msg) = @_;
1822 3013
1823 # this weird shuffling is so that direct followup queries 3014 # this weird shuffling is so that direct followup queries
1824 # get handled first 3015 # get handled first
1825 my $queue = delete $ns->{query_queue} 3016 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3017 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3018
1828 (shift @$queue)->[1]->($msg); 3019 (shift @$queue)->[1]->($msg);
3020 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3021
1830 push @{ $ns->{query_queue} }, @$queue; 3022 push @{ $ns->{query_queue} }, @$queue;
1831 3023
1832 if (@{ $ns->{query_queue} } == @$queue) { 3024 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3025 if (@$queue) {
1835 } else { 3027 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3028 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3029 }
1838 } 3030 }
1839 }, 3031 },
3032 on_exticmd => sub {
3033 my ($ns, $buf) = @_;
3034
3035 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3036
3037 if (ref $msg) {
3038 my ($type, $reply, @payload) =
3039 "ARRAY" eq ref $msg
3040 ? @$msg
3041 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3042
3043 my @reply;
3044
3045 if (my $cb = $EXTICMD{$type}) {
3046 @reply = $cb->($ns, @payload);
3047 }
3048
3049 $ns->ext_reply ($reply, @reply)
3050 if $reply;
3051
3052 } else {
3053 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3054 }
3055
3056 cf::override;
3057 },
1840); 3058);
1841 3059
1842=item $client->async (\&cb) 3060=item $client->async (\&cb)
1843 3061
1844Create a new coroutine, running the specified callback. The coroutine will 3062Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3103our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3104our $safe_hole = new Safe::Hole;
1887 3105
1888$SIG{FPE} = 'IGNORE'; 3106$SIG{FPE} = 'IGNORE';
1889 3107
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3108$safe->permit_only (Opcode::opset qw(
3109 :base_core :base_mem :base_orig :base_math
3110 grepstart grepwhile mapstart mapwhile
3111 sort time
3112));
1891 3113
1892# here we export the classes and methods available to script code 3114# here we export the classes and methods available to script code
1893 3115
1894=pod 3116=pod
1895 3117
1896The following fucntions and emthods are available within a safe environment: 3118The following functions and methods are available within a safe environment:
1897 3119
1898 cf::object contr pay_amount pay_player map 3120 cf::object
3121 contr pay_amount pay_player map x y force_find force_add destroy
3122 insert remove name archname title slaying race decrease split
3123
1899 cf::object::player player 3124 cf::object::player
1900 cf::player peaceful 3125 player
1901 cf::map trigger 3126
3127 cf::player
3128 peaceful
3129
3130 cf::map
3131 trigger
1902 3132
1903=cut 3133=cut
1904 3134
1905for ( 3135for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3136 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3137 insert remove inv nrof name archname title slaying race
3138 decrease split destroy change_exp)],
1907 ["cf::object::player" => qw(player)], 3139 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3140 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3141 ["cf::map" => qw(trigger)],
1910) { 3142) {
1911 no strict 'refs'; 3143 no strict 'refs';
1982=back 3214=back
1983 3215
1984=cut 3216=cut
1985 3217
1986############################################################################# 3218#############################################################################
3219# the server's init and main functions
1987 3220
1988=head2 EXTENSION DATABASE SUPPORT 3221sub load_facedata($) {
3222 my ($path) = @_;
1989 3223
1990Crossfire maintains a very simple database for extension use. It can 3224 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3225 # for this (global event?)
1992excludes objects. 3226 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3227
1994The parameter C<$family> should best start with the name of the extension 3228 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3229
1997=over 4 3230 warn "loading facedata from $path\n";
1998 3231
1999=item $hashref = cf::db_get $family 3232 my $facedata;
3233 0 < aio_load $path, $facedata
3234 or die "$path: $!";
2000 3235
2001Return a hashref for use by the extension C<$family>, which can be 3236 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3237
2005=item $value = cf::db_get $family => $key 3238 $facedata->{version} == 2
3239 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3240
2007Returns a single value from the database 3241 # patch in the exptable
2008 3242 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3243 type => FT_RSRC,
2010 3244 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3245 };
3246 cf::cede_to_tick;
2060 3247
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3248 {
3249 my $faces = $facedata->{faceinfo};
2065 3250
2066 sub db_get($;$) { 3251 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3252 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3253
2072 sub db_put($$;$) { 3254 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3255 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3256 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2075 } else { 3257 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3258
2081 cf::global->attach ( 3259 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3260 }
2086 );
2087}
2088 3261
2089############################################################################# 3262 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3263 next unless $info->{smooth};
2091 3264
2092sub cfg_load { 3265 my $idx = cf::face::find $face
3266 or next;
3267
3268 if (my $smooth = cf::face::find $info->{smooth}) {
3269 cf::face::set_smooth $idx, $smooth;
3270 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3271 } else {
3272 warn "smooth face '$info->{smooth}' not found for face '$face'";
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 {
3280 my $anims = $facedata->{animinfo};
3281
3282 while (my ($anim, $info) = each %$anims) {
3283 cf::anim::set $anim, $info->{frames}, $info->{facings};
3284 cf::cede_to_tick;
3285 }
3286
3287 cf::anim::invalidate_all; # d'oh
3288 }
3289
3290 {
3291 # TODO: for gcfclient pleasure, we should give resources
3292 # that gcfclient doesn't grok a >10000 face index.
3293 my $res = $facedata->{resource};
3294
3295 while (my ($name, $info) = each %$res) {
3296 if (defined $info->{type}) {
3297 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3298 my $data;
3299
3300 if ($info->{type} & 1) {
3301 # prepend meta info
3302
3303 my $meta = $enc->encode ({
3304 name => $name,
3305 %{ $info->{meta} || {} },
3306 });
3307
3308 $data = pack "(w/a*)*", $meta, $info->{data};
3309 } else {
3310 $data = $info->{data};
3311 }
3312
3313 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3314 cf::face::set_type $idx, $info->{type};
3315 } else {
3316 $RESOURCE{$name} = $info;
3317 }
3318
3319 cf::cede_to_tick;
3320 }
3321 }
3322
3323 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3324
3325 1
3326}
3327
3328cf::global->attach (on_resource_update => sub {
3329 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3330 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3331
3332 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3333 my $sound = $soundconf->{compat}[$_]
3334 or next;
3335
3336 my $face = cf::face::find "sound/$sound->[1]";
3337 cf::sound::set $sound->[0] => $face;
3338 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3339 }
3340
3341 while (my ($k, $v) = each %{$soundconf->{event}}) {
3342 my $face = cf::face::find "sound/$v";
3343 cf::sound::set $k => $face;
3344 }
3345 }
3346});
3347
3348register_exticmd fx_want => sub {
3349 my ($ns, $want) = @_;
3350
3351 while (my ($k, $v) = each %$want) {
3352 $ns->fx_want ($k, $v);
3353 }
3354};
3355
3356sub load_resource_file($) {
3357 my $guard = lock_acquire "load_resource_file";
3358
3359 my $status = load_resource_file_ $_[0];
3360 get_slot 0.1, 100;
3361 cf::arch::commit_load;
3362
3363 $status
3364}
3365
3366sub reload_regions {
3367 # HACK to clear player env face cache, we need some signal framework
3368 # for this (global event?)
3369 %ext::player_env::MUSIC_FACE_CACHE = ();
3370
3371 load_resource_file "$MAPDIR/regions"
3372 or die "unable to load regions file\n";
3373
3374 for (cf::region::list) {
3375 $_->{match} = qr/$_->{match}/
3376 if exists $_->{match};
3377 }
3378}
3379
3380sub reload_facedata {
3381 load_facedata "$DATADIR/facedata"
3382 or die "unable to load facedata\n";
3383}
3384
3385sub reload_archetypes {
3386 load_resource_file "$DATADIR/archetypes"
3387 or die "unable to load archetypes\n";
3388}
3389
3390sub reload_treasures {
3391 load_resource_file "$DATADIR/treasures"
3392 or die "unable to load treasurelists\n";
3393}
3394
3395sub reload_resources {
3396 warn "reloading resource files...\n";
3397
3398 reload_facedata;
3399 reload_archetypes;
3400 reload_regions;
3401 reload_treasures;
3402
3403 warn "finished reloading resource files\n";
3404}
3405
3406sub init {
3407 my $guard = freeze_mainloop;
3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 reload_resources;
3412}
3413
3414sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3415 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3416 or return;
2095 3417
2096 local $/; 3418 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3419 *CFG = YAML::Load <$fh>;
2098 3420
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3421 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100 3422
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3423 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3424 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2112 3434
2113sub main { 3435sub main {
2114 # we must not ever block the main coroutine 3436 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3437 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3438 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3439 (async {
3440 $Coro::current->{desc} = "IDLE BUG HANDLER";
3441 EV::loop EV::LOOP_ONESHOT;
3442 })->prio (Coro::PRIO_MAX);
2118 }; 3443 };
2119 3444
2120 cfg_load; 3445 {
2121 db_load; 3446 my $guard = freeze_mainloop;
3447 reload_config;
3448 db_init;
2122 load_extensions; 3449 load_extensions;
3450
3451 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3452 }
3453
2123 Event::loop; 3454 EV::loop;
2124} 3455}
2125 3456
2126############################################################################# 3457#############################################################################
2127# initialisation 3458# initialisation and cleanup
2128 3459
3460# install some emergency cleanup handlers
3461BEGIN {
3462 our %SIGWATCHER = ();
3463 for my $signal (qw(INT HUP TERM)) {
3464 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3465 cf::cleanup "SIG$signal";
3466 };
3467 }
3468}
3469
3470sub write_runtime_sync {
3471 my $runtime = "$LOCALDIR/runtime";
3472
3473 # first touch the runtime file to show we are still running:
3474 # the fsync below can take a very very long time.
3475
3476 IO::AIO::aio_utime $runtime, undef, undef;
3477
3478 my $guard = cf::lock_acquire "write_runtime";
3479
3480 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3481 or return;
3482
3483 my $value = $cf::RUNTIME + 90 + 10;
3484 # 10 is the runtime save interval, for a monotonic clock
3485 # 60 allows for the watchdog to kill the server.
3486
3487 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3488 and return;
3489
3490 # always fsync - this file is important
3491 aio_fsync $fh
3492 and return;
3493
3494 # touch it again to show we are up-to-date
3495 aio_utime $fh, undef, undef;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$runtime~", $runtime
3501 and return;
3502
3503 warn "runtime file written.\n";
3504
3505 1
3506}
3507
3508our $uuid_lock;
3509our $uuid_skip;
3510
3511sub write_uuid_sync($) {
3512 $uuid_skip ||= $_[0];
3513
3514 return if $uuid_lock;
3515 local $uuid_lock = 1;
3516
3517 my $uuid = "$LOCALDIR/uuid";
3518
3519 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3520 or return;
3521
3522 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3523 $uuid_skip = 0;
3524
3525 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3526 and return;
3527
3528 # always fsync - this file is important
3529 aio_fsync $fh
3530 and return;
3531
3532 close $fh
3533 or return;
3534
3535 aio_rename "$uuid~", $uuid
3536 and return;
3537
3538 warn "uuid file written ($value).\n";
3539
3540 1
3541
3542}
3543
3544sub write_uuid($$) {
3545 my ($skip, $sync) = @_;
3546
3547 $sync ? write_uuid_sync $skip
3548 : async { write_uuid_sync $skip };
3549}
3550
3551sub emergency_save() {
3552 my $freeze_guard = cf::freeze_mainloop;
3553
3554 warn "enter emergency perl save\n";
3555
3556 cf::sync_job {
3557 # use a peculiar iteration method to avoid tripping on perl
3558 # refcount bugs in for. also avoids problems with players
3559 # and maps saved/destroyed asynchronously.
3560 warn "begin emergency player save\n";
3561 for my $login (keys %cf::PLAYER) {
3562 my $pl = $cf::PLAYER{$login} or next;
3563 $pl->valid or next;
3564 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3565 $pl->save;
3566 }
3567 warn "end emergency player save\n";
3568
3569 warn "begin emergency map save\n";
3570 for my $path (keys %cf::MAP) {
3571 my $map = $cf::MAP{$path} or next;
3572 $map->valid or next;
3573 $map->save;
3574 }
3575 warn "end emergency map save\n";
3576
3577 warn "begin emergency database checkpoint\n";
3578 BDB::db_env_txn_checkpoint $DB_ENV;
3579 warn "end emergency database checkpoint\n";
3580
3581 warn "begin write uuid\n";
3582 write_uuid_sync 1;
3583 warn "end write uuid\n";
3584 };
3585
3586 warn "leave emergency perl save\n";
3587}
3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594}
3595
3596# a safer delete_package, copied from Symbol
3597sub clear_package($) {
3598 my $pkg = shift;
3599
3600 # expand to full symbol table name if needed
3601 unless ($pkg =~ /^main::.*::$/) {
3602 $pkg = "main$pkg" if $pkg =~ /^::/;
3603 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3604 $pkg .= '::' unless $pkg =~ /::$/;
3605 }
3606
3607 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3608 my $stem_symtab = *{$stem}{HASH};
3609
3610 defined $stem_symtab and exists $stem_symtab->{$leaf}
3611 or return;
3612
3613 # clear all symbols
3614 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3615 for my $name (keys %$leaf_symtab) {
3616 _gv_clear *{"$pkg$name"};
3617# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3618 }
3619 warn "cleared package #$pkg\n";#d#
3620}
3621
3622our $RELOAD; # how many times to reload
3623
2129sub reload() { 3624sub do_reload_perl() {
2130 # can/must only be called in main 3625 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3626 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3627 warn "can only reload from main coroutine";
2133 return; 3628 return;
2134 } 3629 }
2135 3630
3631 return if $RELOAD++;
3632
3633 while ($RELOAD) {
2136 warn "reloading..."; 3634 warn "reloading...";
2137 3635
2138 my $guard = freeze_mainloop; 3636 warn "entering sync_job";
3637
3638 cf::sync_job {
3639 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3640 cf::emergency_save;
3641 cf::write_runtime_sync; # external watchdog should not bark
2140 3642
2141 eval { 3643 warn "syncing database to disk";
3644 BDB::db_env_txn_checkpoint $DB_ENV;
3645
2142 # if anything goes wrong in here, we should simply crash as we already saved 3646 # if anything goes wrong in here, we should simply crash as we already saved
2143 3647
2144 # cancel all watchers 3648 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3649 while (IO::AIO::nreqs || BDB::nreqs) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3650 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 } 3651 }
2172 3652
2173 Symbol::delete_package $k; 3653 warn "cancelling all extension coros";
3654 $_->cancel for values %EXT_CORO;
3655 %EXT_CORO = ();
3656
3657 warn "removing commands";
3658 %COMMAND = ();
3659
3660 warn "removing ext/exti commands";
3661 %EXTCMD = ();
3662 %EXTICMD = ();
3663
3664 warn "unloading/nuking all extensions";
3665 for my $pkg (@EXTS) {
3666 warn "... unloading $pkg";
3667
3668 if (my $cb = $pkg->can ("unload")) {
3669 eval {
3670 $cb->($pkg);
3671 1
3672 } or warn "$pkg unloaded, but with errors: $@";
3673 }
3674
3675 warn "... clearing $pkg";
3676 clear_package $pkg;
2174 } 3677 }
2175 3678
2176 # sync database to disk 3679 warn "unloading all perl modules loaded from $LIBDIR";
2177 cf::db_sync; 3680 while (my ($k, $v) = each %INC) {
2178 IO::AIO::flush; 3681 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2179 3682
3683 warn "... unloading $k";
3684 delete $INC{$k};
3685
3686 $k =~ s/\.pm$//;
3687 $k =~ s/\//::/g;
3688
3689 if (my $cb = $k->can ("unload_module")) {
3690 $cb->();
3691 }
3692
3693 clear_package $k;
3694 }
3695
2180 # get rid of safe::, as good as possible 3696 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3697 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3698 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3699
2184 # remove register_script_function callbacks 3700 warn "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3701 delete $INC{"cf.pm"};
3702 delete $INC{"cf/pod.pm"};
2189 3703
2190 # don't, removes xs symbols, too, 3704 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3705 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3706 #clear_package __PACKAGE__;
2193 3707
2194 # reload cf.pm 3708 warn "unload completed, starting to reload now";
3709
2195 warn "reloading cf.pm"; 3710 warn "reloading cf.pm";
2196 require cf; 3711 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3712 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3713
2199 # load config and database again 3714 warn "loading config and database again";
2200 cf::cfg_load; 3715 cf::reload_config;
2201 cf::db_load;
2202 3716
2203 # load extensions
2204 warn "load extensions"; 3717 warn "loading extensions";
2205 cf::load_extensions; 3718 cf::load_extensions;
2206 3719
2207 # reattach attachments to objects 3720 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3721 _global_reattach; # objects, sockets
2209 _global_reattach; 3722 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3723 reattach $_ for values %MAP;
3724 warn "reattaching attachments to players";
3725 reattach $_ for values %PLAYER;
3726
3727 warn "leaving sync_job";
3728
3729 1
3730 } or do {
3731 warn $@;
3732 cf::cleanup "error while reloading, exiting.";
3733 };
3734
3735 warn "reloaded";
3736 --$RELOAD;
3737 }
3738};
3739
3740our $RELOAD_WATCHER; # used only during reload
3741
3742sub reload_perl() {
3743 # doing reload synchronously and two reloads happen back-to-back,
3744 # coro crashes during coro_state_free->destroy here.
3745
3746 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3747 do_reload_perl;
3748 undef $RELOAD_WATCHER;
2211 }; 3749 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3750}
2264
2265register "<global>", __PACKAGE__;
2266 3751
2267register_command "reload" => sub { 3752register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3753 my ($who, $arg) = @_;
2269 3754
2270 if ($who->flag (FLAG_WIZ)) { 3755 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3756 $who->message ("reloading server.");
3757 async {
3758 $Coro::current->{desc} = "perl_reload";
3759 reload_perl;
3760 };
2274 } 3761 }
2275}; 3762};
2276 3763
2277unshift @INC, $LIBDIR; 3764unshift @INC, $LIBDIR;
2278 3765
2279$TICK_WATCHER = Event->timer ( 3766my $bug_warning = 0;
2280 reentrant => 0, 3767
2281 prio => 0, 3768our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3769our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3770
2284 cb => sub { 3771sub wait_for_tick {
3772 return if tick_inhibit || $Coro::current == $Coro::main;
3773
3774 my $signal = new Coro::Signal;
3775 push @WAIT_FOR_TICK, $signal;
3776 $signal->wait;
3777}
3778
3779sub wait_for_tick_begin {
3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK_BEGIN, $signal;
3784 $signal->wait;
3785}
3786
3787sub tick {
3788 if ($Coro::current != $Coro::main) {
3789 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3790 unless ++$bug_warning > 10;
3791 return;
3792 }
3793
2285 cf::server_tick; # one server iteration 3794 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 3795
2289 # if we are delayed by four ticks or more, skip them all 3796 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3797 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3798 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3799 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3800 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 3801 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3802 };
2316 }, 3803 }
2317); 3804
3805 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3806 $sig->send;
3807 }
3808 while (my $sig = shift @WAIT_FOR_TICK) {
3809 $sig->send;
3810 }
3811
3812 $LOAD = ($NOW - $TICK_START) / $TICK;
3813 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3814
3815 if (0) {
3816 if ($NEXT_TICK) {
3817 my $jitter = $TICK_START - $NEXT_TICK;
3818 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3819 warn "jitter $JITTER\n";#d#
3820 }
3821 }
3822}
3823
3824{
3825 # configure BDB
3826
3827 BDB::min_parallel 8;
3828 BDB::max_poll_reqs $TICK * 0.1;
3829 $AnyEvent::BDB::WATCHER->priority (1);
3830
3831 unless ($DB_ENV) {
3832 $DB_ENV = BDB::db_env_create;
3833 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3834 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3835 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3836 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3837 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3838
3839 cf::sync_job {
3840 eval {
3841 BDB::db_env_open
3842 $DB_ENV,
3843 $BDBDIR,
3844 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3845 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3846 0666;
3847
3848 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3849 };
3850
3851 cf::cleanup "db_env_open(db): $@" if $@;
3852 };
3853 }
3854
3855 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3856 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3857 };
3858 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3859 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3860 };
3861 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3862 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3863 };
3864}
3865
3866{
3867 # configure IO::AIO
3868
3869 IO::AIO::min_parallel 8;
3870 IO::AIO::max_poll_time $TICK * 0.1;
3871 undef $AnyEvent::AIO::WATCHER;
3872}
3873
3874my $_log_backtrace;
3875
3876sub _log_backtrace {
3877 my ($msg, @addr) = @_;
3878
3879 $msg =~ s/\n//;
3880
3881 # limit the # of concurrent backtraces
3882 if ($_log_backtrace < 2) {
3883 ++$_log_backtrace;
3884 async {
3885 $Coro::current->{desc} = "abt $msg";
3886
3887 my @bt = fork_call {
3888 @addr = map { sprintf "%x", $_ } @addr;
3889 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3890 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3891 or die "addr2line: $!";
3892
3893 my @funcs;
3894 my @res = <$fh>;
3895 chomp for @res;
3896 while (@res) {
3897 my ($func, $line) = splice @res, 0, 2, ();
3898 push @funcs, "[$func] $line";
3899 }
3900
3901 @funcs
3902 };
3903
3904 LOG llevInfo, "[ABT] $msg\n";
3905 LOG llevInfo, "[ABT] $_\n" for @bt;
3906 --$_log_backtrace;
3907 };
3908 } else {
3909 LOG llevInfo, "[ABT] $msg\n";
3910 LOG llevInfo, "[ABT] [suppressed]\n";
3911 }
3912}
3913
3914# load additional modules
3915use cf::pod;
2318 3916
2319END { cf::emergency_save } 3917END { cf::emergency_save }
2320 3918
23211 39191
2322 3920

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