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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.443 by root, Sun Aug 31 10:05:26 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 117our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 118
119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
56 126
57binmode STDOUT; 127binmode STDOUT;
58binmode STDERR; 128binmode STDERR;
59 129
60# read virtual server time, if available 130# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
65} 135}
66 136
67mkdir cf::localdir; 137mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 139
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
76 143
77############################################################################# 144#############################################################################
78 145
79=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
80 147
87=item $cf::RUNTIME 154=item $cf::RUNTIME
88 155
89The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 157every server tick.
91 158
92=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 162
94The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
96 167
97=item $cf::NOW 168=item $cf::NOW
98 169
99The time of the last (current) server tick. 170The time of the last (current) server tick.
100 171
101=item $cf::TICK 172=item $cf::TICK
102 173
103The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
104 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
105=item %cf::CFG 186=item %cf::CFG
106 187
107Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
109 202
110=back 203=back
111 204
112=cut 205=cut
113 206
114BEGIN { 207BEGIN {
115 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 209 my $msg = join "", @_;
117 utf8::encode $msg;
118 210
119 $msg .= "\n" 211 $msg .= "\n"
120 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
121 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
122 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
123 }; 217 };
124} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
125 234
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 242
133# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 244# within the Safe compartment.
135for my $pkg (qw( 245for my $pkg (qw(
136 cf::global cf::attachable 246 cf::global cf::attachable
137 cf::object cf::object::player 247 cf::object cf::object::player
138 cf::client cf::player 248 cf::client cf::player
139 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
140 cf::map cf::party cf::region 251 cf::party cf::region
141)) { 252)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 254}
145 255
146$Event::DIED = sub { 256$EV::DIED = sub {
147 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
148}; 258};
149 259
150my %ext_pkg; 260#############################################################################
151my @exts;
152my @hook;
153 261
154=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
155 263
156=over 4 264=over 4
157 265
158=cut 266=item dumpval $ref
159 267
160use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
161 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
162=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
163 290
164Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
165 292
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
174 294
175Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
176 296
177=cut 297=cut
178 298
179sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
181 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
182} 302sub decode_json($) { $json_coder->decode ($_[0]) }
183 303
184=item cf::lock_wait $string 304=item cf::lock_wait $string
185 305
186Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
187 307
190Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
193returned. 313returned.
194 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
195Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
197 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
198=cut 325=cut
199 326
200our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
201 329
202sub lock_wait($) { 330sub lock_wait($) {
203 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
204 337
205 # wait for lock, if any 338 # wait for lock, if any
206 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 341 Coro::schedule;
214 347
215 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
216 lock_wait $key; 349 lock_wait $key;
217 350
218 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
219 353
220 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
223 } 358 }
224} 359}
225 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
226=item cf::async { BLOCK } 448=item cf::async { BLOCK }
227 449
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 450Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
230 453
231=cut 454=cut
232 455
233sub async(&) { 456BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 457
250=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
251 459
252The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
255 464
256If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
259fast or be very important. 468fast or be very important.
262 471
263sub sync_job(&) { 472sub sync_job(&) {
264 my ($job) = @_; 473 my ($job) = @_;
265 474
266 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
267 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
269 480
270 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 482
272 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
273 484
274 my $busy = 1; 485 my $busy = 1;
275 my @res; 486 my @res;
276 487
277 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 490 @res = eval { $job->() };
279 warn $@ if $@; 491 warn $@ if $@;
280 undef $busy; 492 undef $busy;
281 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
282 494
283 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
284 Coro::cede_notself; 497 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
286 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
287 506
288 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
289 } else { 508 } else {
290 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
291 510
292 $job->() 511 $job->()
293 } 512 }
294} 513}
295 514
296=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
297 516
298Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 518extension calling this is being unloaded.
300 519
301=cut 520=cut
302 521
303sub coro(&) { 522sub async_ext(&) {
304 my $cb = shift; 523 my $cb = shift;
305 524
306 my $coro = &cf::async ($cb); 525 my $coro = &Coro::async ($cb);
307 526
308 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
310 }); 529 });
311 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
312 531
313 $coro 532 $coro
314} 533}
315 534
316sub write_runtime { 535=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 536
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
320 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
321 541
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 543
326 aio_fsync $fh 544sub fork_call(&@) {
327 and return; 545 my ($cb, @args) = @_;
328 546
329 close $fh 547 # we seemingly have to make a local copy of the whole thing,
330 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
331 550
332 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
333 and return; 552 reset_signals;
553 &$cb
554 }, @args;
334 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
335 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 722}
337 723
338=back 724=back
339 725
340=cut 726=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 727
462############################################################################# 728#############################################################################
463 729
464=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
465 731
467attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
469 735
470In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 738Deliantra).
473 739
474=over 4 740=over 4
475 741
476=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
477 743
591our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 858our @CB_MAP = ();
593 859
594my %attachment; 860my %attachment;
595 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
596sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
598 870
599 use sort 'stable'; 871 use sort 'stable';
600 872
634 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
635 907
636 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 912
641 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 914 my $pkg = shift @arg;
643 915
644 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
674 } 946 }
675 947
676 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
677 } else { 949 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 951 }
680 952
681 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
682} 954}
683 955
685 if (ref $_[0]) { 957 if (ref $_[0]) {
686 _object_attach @_; 958 _object_attach @_;
687 } else { 959 } else {
688 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
689 } 961 }
962 _recalc_want;
690}; 963};
691 964
692# all those should be optimised 965# all those should be optimised
693sub cf::attachable::detach { 966sub cf::attachable::detach {
694 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
698 reattach ($obj); 971 reattach ($obj);
699 } else { 972 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
701 } 974 }
975 _recalc_want;
702}; 976};
703 977
704sub cf::attachable::attached { 978sub cf::attachable::attached {
705 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
706 980
721 "; 995 ";
722 die if $@; 996 die if $@;
723} 997}
724 998
725our $override; 999our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1001
728sub override { 1002sub override {
729 $override = 1; 1003 $override = 1;
730 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
731} 1005}
732 1006
733sub do_invoke { 1007sub do_invoke {
734 my $event = shift; 1008 my $event = shift;
735 my $callbacks = shift; 1009 my $callbacks = shift;
736 1010
737 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
738 1012
739 local $override; 1013 local $override;
740 1014
741 for (@$callbacks) { 1015 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
751 } 1025 }
752 1026
753 0 1027 0
754} 1028}
755 1029
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1031
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1033
760Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
761 1035
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1039
766=back 1040=back
767 1041
768=cut 1042=cut
769 1043
770############################################################################# 1044#############################################################################
771# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
772 1088
773sub reattach { 1089sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1095
777 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
778 1097
779 @$registry = (); 1098 @$registry = ();
780 1099
795cf::attachable->attach ( 1114cf::attachable->attach (
796 prio => -1000000, 1115 prio => -1000000,
797 on_instantiate => sub { 1116 on_instantiate => sub {
798 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
799 1118
800 $data = from_json $data; 1119 $data = decode_json $data;
801 1120
802 for (@$data) { 1121 for (@$data) {
803 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
804 1123
805 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1140sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
823 1142
824 sync_job { 1143 sync_job {
825 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
828 1148
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1153 aio_close $fh;
834 1154
835 if (@$objs) { 1155 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1161 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
843 } 1163 }
844 } else { 1164 } else {
845 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
846 } 1166 }
851 } 1171 }
852 } else { 1172 } else {
853 aio_unlink $filename; 1173 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
855 } 1175 }
856 } 1176 };
857} 1177}
858 1178
859sub object_freezer_as_string { 1179sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
861 1181
873 or return; 1193 or return;
874 1194
875 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
877 or return; 1197 or return;
1198
878 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
879 } 1201 }
880 1202
1203 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
883 return ($data, $av); 1207 ($data, $av)
884} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
885 1215
886############################################################################# 1216#############################################################################
887# command handling &c 1217# command handling &c
888 1218
889=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1233}
904 1234
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1236
907Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
908 1242
909If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
910called. 1244called.
911 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
912=cut 1257=cut
913 1258
914sub register_extcmd { 1259sub register_extcmd {
915 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
916 1261
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
921} 1269}
922 1270
923cf::player->attach ( 1271cf::player->attach (
924 on_command => sub { 1272 on_command => sub {
925 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
934 cf::override; 1282 cf::override;
935 }, 1283 },
936 on_extcmd => sub { 1284 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
938 1286
939 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1288
941 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
947 } else { 1304 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1306 }
950 1307
951 cf::override; 1308 cf::override;
952 }, 1309 },
953); 1310);
954 1311
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
1706 }
1707 }
1708 }
1709 }
1710
1711 $xml
1712}
1713
1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718
1719=item $player->ext_reply ($msgid, @msg)
1720
1721Sends an ext reply to the player.
1722
1723=cut
1724
1725sub ext_reply($$@) {
1726 my ($self, $id, @msg) = @_;
1727
1728 $self->ns->ext_reply ($id, @msg)
1729}
1730
1731=item $player->ext_msg ($type, @msg)
1732
1733Sends an ext event to the client.
1734
1735=cut
1736
1737sub ext_msg($$@) {
1738 my ($self, $type, @msg) = @_;
1739
1740 $self->ns->ext_msg ($type, @msg);
1741}
1742
1743=head3 cf::region
1744
1745=over 4
1746
1747=cut
1748
1749package cf::region;
1750
1751=item cf::region::find_by_path $path
1752
1753Tries to decuce the likely region for a map knowing only its path.
1754
1755=cut
1756
1757sub find_by_path($) {
962 my ($path) = @_; 1758 my ($path) = @_;
963 1759
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1760 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1761
970 warn "loading '$path' into '$pkg'\n"; 1762 for my $region (list) {
971 1763 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1764 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1765 if $region->specificity > $specificity;
974 1766 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1767 }
1004 1768
1005 # remove commands 1769 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1770}
1111 1771
1112=back 1772=back
1113
1114 1773
1115=head3 cf::map 1774=head3 cf::map
1116 1775
1117=over 4 1776=over 4
1118 1777
1121package cf::map; 1780package cf::map;
1122 1781
1123use Fcntl; 1782use Fcntl;
1124use Coro::AIO; 1783use Coro::AIO;
1125 1784
1785use overload
1786 '""' => \&as_string,
1787 fallback => 1;
1788
1126our $MAX_RESET = 3600; 1789our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1790our $DEFAULT_RESET = 3000;
1128 1791
1129sub generate_random_map { 1792sub generate_random_map {
1130 my ($path, $rmp) = @_; 1793 my ($self, $rmp) = @_;
1794
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1796
1132 # mit "rum" bekleckern, nicht 1797 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1798 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1802 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1803 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1804 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1805 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1806 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1807 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1808 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1809 (cf::region::find $rmp->{region}), $rmp->{custom}
1810 )
1811}
1812
1813=item cf::map->register ($regex, $prio)
1814
1815Register a handler for the map path matching the given regex at the
1816givne priority (higher is better, built-in handlers have priority 0, the
1817default).
1818
1819=cut
1820
1821sub register {
1822 my (undef, $regex, $prio) = @_;
1823 my $pkg = caller;
1824
1825 no strict;
1826 push @{"$pkg\::ISA"}, __PACKAGE__;
1827
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829}
1830
1831# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1833
1834sub thawer_merge {
1835 my ($self, $merge) = @_;
1836
1837 # we have to keep some variables in memory intact
1838 local $self->{path};
1839 local $self->{load_path};
1840
1841 $self->SUPER::thawer_merge ($merge);
1842}
1843
1844sub normalise {
1845 my ($path, $base) = @_;
1846
1847 $path = "$path"; # make sure its a string
1848
1849 $path =~ s/\.map$//;
1850
1851 # map plan:
1852 #
1853 # /! non-realised random map exit (special hack!)
1854 # {... are special paths that are not being touched
1855 # ?xxx/... are special absolute paths
1856 # ?random/... random maps
1857 # /... normal maps
1858 # ~user/... per-player map of a specific user
1859
1860 $path =~ s/$PATH_SEP/\//go;
1861
1862 # treat it as relative path if it starts with
1863 # something that looks reasonable
1864 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1865 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1866
1867 $base =~ s{[^/]+/?$}{};
1868 $path = "$base/$path";
1869 }
1870
1871 for ($path) {
1872 redo if s{//}{/};
1873 redo if s{/\.?/}{/};
1874 redo if s{/[^/]+/\.\./}{/};
1875 }
1876
1877 $path
1878}
1879
1880sub new_from_path {
1881 my (undef, $path, $base) = @_;
1882
1883 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1884
1885 $path = normalise $path, $base;
1886
1887 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1888 if ($path =~ $EXT_MAP{$pkg}[1]) {
1889 my $self = bless cf::map::new, $pkg;
1890 $self->{path} = $path; $self->path ($path);
1891 $self->init; # pass $1 etc.
1892 return $self;
1893 }
1894 }
1895
1896 Carp::cluck "unable to resolve path '$path' (base '$base').";
1897 ()
1898}
1899
1900sub init {
1901 my ($self) = @_;
1902
1903 $self
1904}
1905
1906sub as_string {
1907 my ($self) = @_;
1908
1909 "$self->{path}"
1910}
1911
1912# the displayed name, this is a one way mapping
1913sub visible_name {
1914 &as_string
1915}
1916
1917# the original (read-only) location
1918sub load_path {
1919 my ($self) = @_;
1920
1921 "$MAPDIR/$self->{path}.map"
1922}
1923
1924# the temporary/swap location
1925sub save_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$TMPDIR/$path.map"
1930}
1931
1932# the unique path, undef == no special unique path
1933sub uniq_path {
1934 my ($self) = @_;
1935
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path"
1146} 1938}
1147 1939
1148# and all this just because we cannot iterate over 1940# and all this just because we cannot iterate over
1149# all maps in C++... 1941# all maps in C++...
1150sub change_all_map_light { 1942sub change_all_map_light {
1152 1944
1153 $_->change_map_light ($change) 1945 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1946 for grep $_->outdoor, values %cf::MAP;
1155} 1947}
1156 1948
1949sub decay_objects {
1950 my ($self) = @_;
1951
1952 return if $self->{deny_reset};
1953
1954 $self->do_decay_objects;
1955}
1956
1957sub unlink_save {
1958 my ($self) = @_;
1959
1960 utf8::encode (my $save = $self->save_path);
1961 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1962 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1963}
1964
1157sub try_load_header($) { 1965sub load_header_from($) {
1158 my ($path) = @_; 1966 my ($self, $path) = @_;
1159 1967
1160 utf8::encode $path; 1968 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1969 my $f = new_from_file cf::object::thawer $path
1162 or return; 1970 or return;
1163 1971
1164 my $map = cf::map::new 1972 $self->_load_header ($f)
1165 or return; 1973 or return;
1166 1974
1167 # for better error messages only, will be overwritten 1975 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1976 $f->resolve_delayed_derefs;
1169 1977
1170 $map->load_header ($path) 1978 $self->{load_path} = $path;
1979
1980 1
1981}
1982
1983sub load_header_orig {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->load_path)
1987}
1988
1989sub load_header_temp {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->save_path)
1993}
1994
1995sub prepare_temp {
1996 my ($self) = @_;
1997
1998 $self->last_access ((delete $self->{last_access})
1999 || $cf::RUNTIME); #d#
2000 # safety
2001 $self->{instantiate_time} = $cf::RUNTIME
2002 if $self->{instantiate_time} > $cf::RUNTIME;
2003}
2004
2005sub prepare_orig {
2006 my ($self) = @_;
2007
2008 $self->{load_original} = 1;
2009 $self->{instantiate_time} = $cf::RUNTIME;
2010 $self->last_access ($cf::RUNTIME);
2011 $self->instantiate;
2012}
2013
2014sub load_header {
2015 my ($self) = @_;
2016
2017 if ($self->load_header_temp) {
2018 $self->prepare_temp;
2019 } else {
2020 $self->load_header_orig
1171 or return; 2021 or return;
2022 $self->prepare_orig;
2023 }
1172 2024
1173 $map->{load_path} = $path; 2025 $self->{deny_reset} = 1
2026 if $self->no_reset;
1174 2027
1175 $map 2028 $self->default_region (cf::region::find_by_path $self->{path})
2029 unless $self->default_region;
2030
2031 1
1176} 2032}
1177 2033
1178sub find; 2034sub find;
1179sub find { 2035sub find {
1180 my ($path, $origin) = @_; 2036 my ($path, $origin) = @_;
1181 2037
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2038 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2039
2040 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2041 cf::lock_wait "map_find:$path";
1188 2042
1189 $cf::MAP{$key} || do { 2043 $cf::MAP{$path} || do {
2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 2045 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2046
1192 # do it the slow way 2047 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2048 or return;
1211 2049
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2050 $map->{last_save} = $cf::RUNTIME;
1224 2051
1225 Coro::cede; 2052 $map->load_header
2053 or return;
1226 2054
1227 if ($map->should_reset) { 2055 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2056 # doing this can freeze the server in a sync job, obviously
2057 #$cf::WAIT_FOR_TICK->wait;
2058 undef $guard2;
2059 undef $guard1;
1228 $map->reset; 2060 $map->reset;
1229 undef $guard;
1230 $map = find $path 2061 return find $path;
1231 or return;
1232 } 2062 }
1233 2063
1234 $cf::MAP{$key} = $map 2064 $cf::MAP{$path} = $map
1235 } 2065 }
1236} 2066}
2067
2068sub pre_load { }
2069sub post_load { }
1237 2070
1238sub load { 2071sub load {
1239 my ($self) = @_; 2072 my ($self) = @_;
1240 2073
2074 local $self->{deny_reset} = 1; # loading can take a long time
2075
1241 my $path = $self->{path}; 2076 my $path = $self->{path};
2077
2078 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2079 my $guard = cf::lock_acquire "map_data:$path";
1243 2080
2081 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2082 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2083
1246 $self->in_memory (cf::MAP_LOADING); 2084 $self->in_memory (cf::MAP_LOADING);
1247 2085
1248 $self->alloc; 2086 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2087
2088 $self->pre_load;
2089 cf::cede_to_tick;
2090
2091 my $f = new_from_file cf::object::thawer $self->{load_path};
2092 $f->skip_block;
2093 $self->_load_objects ($f)
1250 or return; 2094 or return;
1251 2095
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2096 $self->post_load_original
1253 if delete $self->{load_original}; 2097 if delete $self->{load_original};
1254 2098
1255 if (my $uniq = $path->uniq_path) { 2099 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2100 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2101 unless (aio_stat $uniq) {
2102 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2103 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2104 $self->_load_objects ($f);
2105 $f->resolve_delayed_derefs;
2106 }
1260 } 2107 }
1261 } 2108 }
1262 2109
1263 Coro::cede; 2110 $f->resolve_delayed_derefs;
1264 2111
2112 cf::cede_to_tick;
1265 # now do the right thing for maps 2113 # now do the right thing for maps
1266 $self->link_multipart_objects; 2114 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2115 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2116 unless $self->difficulty;
2117 cf::cede_to_tick;
2118
2119 unless ($self->{deny_activate}) {
2120 $self->decay_objects;
2121 $self->fix_auto_apply;
2122 $self->update_buttons;
2123 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
1278 $self->activate; 2126 $self->activate;
1279 } 2127 }
1280 2128
1281 Coro::cede; 2129 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME);
1282 2131
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2132 $self->in_memory (cf::MAP_ACTIVE);
2133 }
2134
2135 $self->post_load;
2136}
2137
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
1284} 2174}
1285 2175
1286sub find_sync { 2176sub find_sync {
1287 my ($path, $origin) = @_; 2177 my ($path, $origin) = @_;
1288 2178
1289 cf::sync_job { cf::map::find $path, $origin } 2179 cf::sync_job { find $path, $origin }
1290} 2180}
1291 2181
1292sub do_load_sync { 2182sub do_load_sync {
1293 my ($map) = @_; 2183 my ($map) = @_;
1294 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1295 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
1296} 2222}
1297 2223
1298sub save { 2224sub save {
1299 my ($self) = @_; 2225 my ($self) = @_;
1300 2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228
1301 $self->{last_save} = $cf::RUNTIME; 2229 $self->{last_save} = $cf::RUNTIME;
1302 2230
1303 return unless $self->dirty; 2231 return unless $self->dirty;
1304 2232
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2233 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2235
1308 $self->{load_path} = $save; 2236 $self->{load_path} = $save;
1309 2237
1310 return if $self->{deny_save}; 2238 return if $self->{deny_save};
1311 2239
1312 local $self->{last_access} = $self->last_access;#d# 2240 local $self->{last_access} = $self->last_access;#d#
1313 2241
2242 cf::async {
2243 $Coro::current->{desc} = "map player save";
2244 $_->contr->save for $self->players;
2245 };
2246
2247 cf::get_slot 0.02;
2248
1314 if ($uniq) { 2249 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2251 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2252 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2254 }
1320} 2255}
1321 2256
1322sub swap_out { 2257sub swap_out {
1323 my ($self) = @_; 2258 my ($self) = @_;
1324 2259
1325 # save first because save cedes 2260 # save first because save cedes
1326 $self->save; 2261 $self->save;
1327 2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
1328 return if $self->players; 2265 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2266 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2267 return if $self->{deny_save};
1331 2268
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2273 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2274}
1335 2275
1336sub reset_at { 2276sub reset_at {
1337 my ($self) = @_; 2277 my ($self) = @_;
1338 2278
1339 # TODO: safety, remove and allow resettable per-player maps 2279 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2280 return 1e99 if $self->{deny_reset};
1342 2281
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2284
1350 my ($self) = @_; 2289 my ($self) = @_;
1351 2290
1352 $self->reset_at <= $cf::RUNTIME 2291 $self->reset_at <= $cf::RUNTIME
1353} 2292}
1354 2293
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2294sub reset {
1377 my ($self) = @_; 2295 my ($self) = @_;
1378 2296
2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
2298
1379 return if $self->players; 2299 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2300
1382 warn "resetting map ", $self->path;#d# 2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
1383 2312
1384 delete $cf::MAP{$self->path}; 2313 delete $cf::MAP{$self->path};
1385 2314
2315 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
1387 2318
1388 $self->unlink_save; 2319 $self->unlink_save;
1389 $self->destroy; 2320 $self->destroy;
1390} 2321}
1391 2322
1392my $nuke_counter = "aaaa"; 2323my $nuke_counter = "aaaa";
1393 2324
1394sub nuke { 2325sub nuke {
1395 my ($self) = @_; 2326 my ($self) = @_;
1396 2327
2328 {
2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->unlink_save;
2334
2335 bless $self, "cf::map";
2336 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2337 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2338 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340
2341 $cf::MAP{$self->path} = $self;
2342 }
2343
1400 $self->reset; # polite request, might not happen 2344 $self->reset; # polite request, might not happen
1401} 2345}
1402 2346
1403sub customise_for { 2347=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2348
1406 if ($map->per_player) { 2349Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2350maps. May block.
2351
2352=cut
2353
2354sub tmp_maps() {
1408 } 2355 [
1409 2356 map {
1410 $map 2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise $_
2360 : ()
2361 } @{ aio_readdir $TMPDIR or [] }
2362 ]
1411} 2363}
1412 2364
1413sub emergency_save { 2365=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2366
1416 warn "enter emergency map save\n"; 2367Returns an arrayref with all map paths of currently instantiated and saved
2368random maps. May block.
1417 2369
1418 cf::sync_job { 2370=cut
1419 warn "begin emergency map save\n"; 2371
1420 $_->save for values %cf::MAP; 2372sub random_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise "?random/$_"
2378 : ()
2379 } @{ aio_readdir $RANDOMDIR or [] }
2380 ]
2381}
2382
2383=item cf::map::unique_maps
2384
2385Returns an arrayref of paths of all shared maps that have
2386instantiated unique items. May block.
2387
2388=cut
2389
2390sub unique_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 s/\.map$//; # TODO future compatibility hack
2395 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2396 ? ()
2397 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] }
2399 ]
2400}
2401
2402=back
2403
2404=head3 cf::object
2405
2406=cut
2407
2408package cf::object;
2409
2410=over 4
2411
2412=item $ob->inv_recursive
2413
2414Returns the inventory of the object I<and> their inventories, recursively,
2415but I<not> the object itself.
2416
2417=cut
2418
2419sub inv_recursive_;
2420sub inv_recursive_ {
2421 map { $_, inv_recursive_ $_->inv } @_
2422}
2423
2424sub inv_recursive {
2425 inv_recursive_ inv $_[0]
2426}
2427
2428=item $ref = $ob->ref
2429
2430Creates and returns a persistent reference to an object that can be stored as a string.
2431
2432=item $ob = cf::object::deref ($refstring)
2433
2434returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2435even if the object actually exists. May block.
2436
2437=cut
2438
2439sub deref {
2440 my ($ref) = @_;
2441
2442 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2443 my ($uuid, $name) = ($1, $2);
2444 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2445 or return;
2446 $pl->ob->uuid eq $uuid
2447 or return;
2448
2449 $pl->ob
2450 } else {
2451 warn "$ref: cannot resolve object reference\n";
2452 undef
1421 }; 2453 }
1422
1423 warn "end emergency map save\n";
1424} 2454}
1425 2455
1426package cf; 2456package cf;
1427 2457
1428=back 2458=back
1429
1430 2459
1431=head3 cf::object::player 2460=head3 cf::object::player
1432 2461
1433=over 4 2462=over 4
1434 2463
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2466Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2467can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2468dialogue with the given NPC character.
1440 2469
1441=cut 2470=cut
2471
2472our $SAY_CHANNEL = {
2473 id => "say",
2474 title => "Map",
2475 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2477};
2478
2479our $CHAT_CHANNEL = {
2480 id => "chat",
2481 title => "Chat",
2482 reply => "chat ",
2483 tooltip => "Player chat and shouts, global to the server.",
2484};
1442 2485
1443# rough implementation of a future "reply" method that works 2486# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2487# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2488#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2489sub cf::object::player::reply($$$;$) {
1448 2491
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2492 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2493
1451 if ($self->{record_replies}) { 2494 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2495 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2496
1453 } else { 2497 } else {
2498 my $pl = $self->contr;
2499
2500 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2501 my $dialog = $pl->{npc_dialog};
2502 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2503
2504 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2505 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2506 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2507 }
1456 } 2508 }
2509}
2510
2511=item $object->send_msg ($channel, $msg, $color, [extra...])
2512
2513=cut
2514
2515sub cf::object::send_msg {
2516 my $pl = shift->contr
2517 or return;
2518 $pl->send_msg (@_);
1457} 2519}
1458 2520
1459=item $player_object->may ("access") 2521=item $player_object->may ("access")
1460 2522
1461Returns wether the given player is authorized to access resource "access" 2523Returns wether the given player is authorized to access resource "access"
1474 2536
1475=item $player_object->enter_link 2537=item $player_object->enter_link
1476 2538
1477Freezes the player and moves him/her to a special map (C<{link}>). 2539Freezes the player and moves him/her to a special map (C<{link}>).
1478 2540
1479The player should be reaosnably safe there for short amounts of time. You 2541The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2542I<MUST> call C<leave_link> as soon as possible, though.
1481 2543
2544Will never block.
2545
1482=item $player_object->leave_link ($map, $x, $y) 2546=item $player_object->leave_link ($map, $x, $y)
1483 2547
1484Moves the player out of the specila link map onto the given map. If the 2548Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2549map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2550to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2551fails, to the emergency map position.
1488 2552
1489Might block. 2553Might block.
1490 2554
1491=cut 2555=cut
2556
2557sub link_map {
2558 unless ($LINK_MAP) {
2559 $LINK_MAP = cf::map::find "{link}"
2560 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2561 $LINK_MAP->load;
2562 }
2563
2564 $LINK_MAP
2565}
1492 2566
1493sub cf::object::player::enter_link { 2567sub cf::object::player::enter_link {
1494 my ($self) = @_; 2568 my ($self) = @_;
1495 2569
1496 $self->deactivate_recursive; 2570 $self->deactivate_recursive;
1497 2571
1498 return if $self->map == $LINK_MAP; 2572 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2573
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2575 if $self->map && $self->map->{path} ne "{link}";
1502 2576
1503 $self->enter_map ($LINK_MAP, 20, 20); 2577 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2578}
1505 2579
1506sub cf::object::player::leave_link { 2580sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2581 my ($self, $map, $x, $y) = @_;
2582
2583 return unless $self->contr->active;
1508 2584
1509 my $link_pos = delete $self->{_link_pos}; 2585 my $link_pos = delete $self->{_link_pos};
1510 2586
1511 unless ($map) { 2587 unless ($map) {
1512 # restore original map position 2588 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2602 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2603 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2604 if $x <=0 && $y <= 0;
1529 2605
1530 $map->load; 2606 $map->load;
2607 $map->load_neighbours;
1531 2608
2609 return unless $self->contr->active;
1532 $self->activate_recursive; 2610 $self->activate_recursive;
2611
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2613 $self->enter_map ($map, $x, $y);
1534} 2614}
1535 2615
1536cf::player->attach ( 2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2617
1540 # abort map switching before logout 2618Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2619her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2620that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2621the new (success) or old (failed) map position. In either case, $done will
1544 }; 2622be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2623
1550 # try to abort aborted map switching on player login :) 2624Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2625it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2626
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2627=cut
1567 2628
2629our $GOTOGEN;
2630
1568sub cf::object::player::goto_map { 2631sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2632 my ($self, $path, $x, $y, $check, $done) = @_;
2633
2634 # do generation counting so two concurrent goto's will be executed in-order
2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2636
1571 $self->enter_link; 2637 $self->enter_link;
1572 2638
1573 (cf::async { 2639 (async {
1574 $path = new cf::path $path; 2640 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2641
1576 my $map = cf::map::find $path->as_string; 2642 # *tag paths override both path and x|y
2643 if ($path =~ /^\*(.*)$/) {
2644 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2645 my $ob = $obs[rand @obs];
2646
2647 # see if we actually can go there
2648 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2649 $ob = $obs[rand @obs];
2650 } else {
2651 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2652 }
2653 # else put us there anyways for now #d#
2654
2655 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2656 } else {
2657 ($path, $x, $y) = (undef, undef, undef);
2658 }
2659 }
2660
2661 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef;
2663
2664 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2665 $map = $map->customise_for ($self);
1578 2666 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2667 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 }
1583 2670
2671 $map
2672 };
2673
2674 if ($@) {
2675 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2676 LOG llevError | logBacktrace, Carp::longmess $@;
2677 }
2678
2679 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2681 $self->leave_link ($map, $x, $y);
2682 }
2683
2684 $done->() if $done;
1585 })->prio (1); 2685 })->prio (1);
1586} 2686}
1587 2687
1588=item $player_object->enter_exit ($exit_object) 2688=item $player_object->enter_exit ($exit_object)
1589 2689
1591 2691
1592sub parse_random_map_params { 2692sub parse_random_map_params {
1593 my ($spec) = @_; 2693 my ($spec) = @_;
1594 2694
1595 my $rmp = { # defaults 2695 my $rmp = { # defaults
1596 xsize => 10, 2696 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2697 ysize => (cf::rndm 15, 40),
2698 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2699 #layout => string,
1598 }; 2700 };
1599 2701
1600 for (split /\n/, $spec) { 2702 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2703 my ($k, $v) = split /\s+/, $_, 2;
1602 2704
1614 # that depends on the exit object 2716 # that depends on the exit object
1615 2717
1616 my $rmp = parse_random_map_params $exit->msg; 2718 my $rmp = parse_random_map_params $exit->msg;
1617 2719
1618 if ($exit->map) { 2720 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2721 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2722 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2723 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2724 $rmp->{origin_y} = $exit->y;
2725
2726 $exit->map->touch;
1623 } 2727 }
1624 2728
1625 $rmp->{random_seed} ||= $exit->random_seed; 2729 $rmp->{random_seed} ||= $exit->random_seed;
1626 2730
1627 my $data = cf::to_json $rmp; 2731 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2732 my $md5 = Digest::MD5::md5_hex $data;
2733 my $meta = "$RANDOMDIR/$md5.meta";
1629 2734
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2735 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2736 aio_write $fh, 0, (length $data), $data, 0;
2737 undef $fh;
2738 aio_rename "$meta~", $meta;
1632 2739
2740 my $slaying = "?random/$md5";
2741
2742 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2743 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2744 $exit->msg (undef);
2745 }
1635 } 2746 }
1636} 2747}
1637 2748
1638sub cf::object::player::enter_exit { 2749sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2750 my ($self, $exit) = @_;
1640 2751
1641 return unless $self->type == cf::PLAYER; 2752 return unless $self->type == cf::PLAYER;
1642 2753
1643 $self->enter_link; 2754 $self->enter_link;
1644 2755
1645 (cf::async { 2756 (async {
1646 $self->deactivate_recursive; # just to be sure 2757 $Coro::current->{desc} = "enter_exit";
2758
1647 unless (eval { 2759 unless (eval {
2760 $self->deactivate_recursive; # just to be sure
2761
2762 # random map handling
2763 {
2764 my $guard = cf::lock_acquire "exit_prepare:$exit";
2765
1648 prepare_random_map $exit 2766 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2767 if $exit->slaying eq "/!";
2768 }
1650 2769
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2770 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2771 my $x = $exit->stats->hp;
2772 my $y = $exit->stats->sp;
1653 2773
2774 $self->goto ($map, $x, $y);
2775
2776 # if exit is damned, update players death & WoR home-position
2777 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED);
2779
1654 1; 2780 1
1655 }) { 2781 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2782 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2783 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2784 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2785 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2786
1661 warn "ERROR in enter_exit: $@"; 2787 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2788 $self->leave_link;
1663 } 2789 }
1664 })->prio (1); 2790 })->prio (1);
1677 2803
1678sub cf::client::send_drawinfo { 2804sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2805 my ($self, $text, $flags) = @_;
1680 2806
1681 utf8::encode $text; 2807 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2809}
1684 2810
2811=item $client->send_msg ($channel, $msg, $color, [extra...])
2812
2813Send a drawinfo or msg packet to the client, formatting the msg for the
2814client if neccessary. C<$type> should be a string identifying the type of
2815the message, with C<log> being the default. If C<$color> is negative, suppress
2816the message unless the client supports the msg packet.
2817
2818=cut
2819
2820# non-persistent channels (usually the info channel)
2821our %CHANNEL = (
2822 "c/identify" => {
2823 id => "infobox",
2824 title => "Identify",
2825 reply => undef,
2826 tooltip => "Items recently identified",
2827 },
2828 "c/examine" => {
2829 id => "infobox",
2830 title => "Examine",
2831 reply => undef,
2832 tooltip => "Signs and other items you examined",
2833 },
2834 "c/book" => {
2835 id => "infobox",
2836 title => "Book",
2837 reply => undef,
2838 tooltip => "The contents of a note or book",
2839 },
2840 "c/lookat" => {
2841 id => "infobox",
2842 title => "Look",
2843 reply => undef,
2844 tooltip => "What you saw there",
2845 },
2846 "c/who" => {
2847 id => "infobox",
2848 title => "Players",
2849 reply => undef,
2850 tooltip => "Shows players who are currently online",
2851 },
2852 "c/body" => {
2853 id => "infobox",
2854 title => "Body Parts",
2855 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available",
2857 },
2858 "c/uptime" => {
2859 id => "infobox",
2860 title => "Uptime",
2861 reply => undef,
2862 tooltip => "How long the server has been running since last restart",
2863 },
2864 "c/mapinfo" => {
2865 id => "infobox",
2866 title => "Map Info",
2867 reply => undef,
2868 tooltip => "Information related to the maps",
2869 },
2870 "c/party" => {
2871 id => "party",
2872 title => "Party",
2873 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party",
2875 },
2876);
2877
2878sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_;
2880
2881 $msg = $self->pl->expand_cfpod ($msg);
2882
2883 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884
2885 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel};
2888
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id};
2893
2894 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel)
2899 if $self->can_msg;
2900 }
2901
2902 $channel = $channel->{id};
2903 }
2904
2905 return unless @extra || length $msg;
2906
2907 if ($self->can_msg) {
2908 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF;
2911
2912 my $pkt = "msg "
2913 . $self->{json_coder}->encode (
2914 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2915 );
2916
2917 # try lzf for large packets
2918 $pkt = "lzf " . Compress::LZF::compress $pkt
2919 if 1024 <= length $pkt and $self->{can_lzf};
2920
2921 # split very large packets
2922 if (8192 < length $pkt and $self->{can_lzf}) {
2923 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2924 $pkt = "frag";
2925 }
2926
2927 $self->send_packet ($pkt);
2928 } else {
2929 if ($color >= 0) {
2930 # replace some tags by gcfclient-compatible ones
2931 for ($msg) {
2932 1 while
2933 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2934 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2935 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2936 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2937 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2938 }
2939
2940 $color &= cf::NDI_COLOR_MASK;
2941
2942 utf8::encode $msg;
2943
2944 if (0 && $msg =~ /\[/) {
2945 # COMMAND/INFO
2946 $self->send_packet ("drawextinfo $color 10 8 $msg")
2947 } else {
2948 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2949 $self->send_packet ("drawinfo $color $msg")
2950 }
2951 }
2952 }
2953}
2954
2955=item $client->ext_msg ($type, @msg)
2956
2957Sends an ext event to the client.
2958
2959=cut
2960
2961sub cf::client::ext_msg($$@) {
2962 my ($self, $type, @msg) = @_;
2963
2964 if ($self->extcmd == 2) {
2965 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2966 } elsif ($self->extcmd == 1) { # TODO: remove
2967 push @msg, msgtype => "event_$type";
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
2971
2972=item $client->ext_reply ($msgid, @msg)
2973
2974Sends an ext reply to the client.
2975
2976=cut
2977
2978sub cf::client::ext_reply($$@) {
2979 my ($self, $id, @msg) = @_;
2980
2981 if ($self->extcmd == 2) {
2982 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2983 } elsif ($self->extcmd == 1) {
2984 #TODO: version 1, remove
2985 unshift @msg, msgtype => "reply", msgid => $id;
2986 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2987 }
2988}
1685 2989
1686=item $success = $client->query ($flags, "text", \&cb) 2990=item $success = $client->query ($flags, "text", \&cb)
1687 2991
1688Queues a query to the client, calling the given callback with 2992Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2993the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2994C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2995
1692Queries can fail, so check the return code. Or don't, as queries will become 2996Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2997become reliable at some point in the future.
1694 2998
1695=cut 2999=cut
1696 3000
1697sub cf::client::query { 3001sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 3002 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 3010 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3011 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 3012
1709 $self->send_packet ($self->{query_queue}[0][0]) 3013 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 3014 if @{ $self->{query_queue} } == 1;
3015
3016 1
1711} 3017}
1712 3018
1713cf::client->attach ( 3019cf::client->attach (
3020 on_connect => sub {
3021 my ($ns) = @_;
3022
3023 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3024 },
1714 on_reply => sub { 3025 on_reply => sub {
1715 my ($ns, $msg) = @_; 3026 my ($ns, $msg) = @_;
1716 3027
1717 # this weird shuffling is so that direct followup queries 3028 # this weird shuffling is so that direct followup queries
1718 # get handled first 3029 # get handled first
1719 my $queue = delete $ns->{query_queue} 3030 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 3031 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 3032
1722 (shift @$queue)->[1]->($msg); 3033 (shift @$queue)->[1]->($msg);
3034 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 3035
1724 push @{ $ns->{query_queue} }, @$queue; 3036 push @{ $ns->{query_queue} }, @$queue;
1725 3037
1726 if (@{ $ns->{query_queue} } == @$queue) { 3038 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3039 if (@$queue) {
1729 } else { 3041 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3042 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3043 }
1732 } 3044 }
1733 }, 3045 },
3046 on_exticmd => sub {
3047 my ($ns, $buf) = @_;
3048
3049 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3050
3051 if (ref $msg) {
3052 my ($type, $reply, @payload) =
3053 "ARRAY" eq ref $msg
3054 ? @$msg
3055 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3056
3057 my @reply;
3058
3059 if (my $cb = $EXTICMD{$type}) {
3060 @reply = $cb->($ns, @payload);
3061 }
3062
3063 $ns->ext_reply ($reply, @reply)
3064 if $reply;
3065
3066 } else {
3067 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3068 }
3069
3070 cf::override;
3071 },
1734); 3072);
1735 3073
1736=item $client->coro (\&cb) 3074=item $client->async (\&cb)
1737 3075
1738Create a new coroutine, running the specified callback. The coroutine will 3076Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3077be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3078or loss of connection).
1741 3079
1742=cut 3080=cut
1743 3081
1744sub cf::client::coro { 3082sub cf::client::async {
1745 my ($self, $cb) = @_; 3083 my ($self, $cb) = @_;
1746 3084
1747 my $coro = &cf::async ($cb); 3085 my $coro = &Coro::async ($cb);
1748 3086
1749 $coro->on_destroy (sub { 3087 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3088 delete $self->{_coro}{$coro+0};
1751 }); 3089 });
1752 3090
1779our $safe = new Safe "safe"; 3117our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3118our $safe_hole = new Safe::Hole;
1781 3119
1782$SIG{FPE} = 'IGNORE'; 3120$SIG{FPE} = 'IGNORE';
1783 3121
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3122$safe->permit_only (Opcode::opset qw(
3123 :base_core :base_mem :base_orig :base_math
3124 grepstart grepwhile mapstart mapwhile
3125 sort time
3126));
1785 3127
1786# here we export the classes and methods available to script code 3128# here we export the classes and methods available to script code
1787 3129
1788=pod 3130=pod
1789 3131
1790The following fucntions and emthods are available within a safe environment: 3132The following functions and methods are available within a safe environment:
1791 3133
1792 cf::object contr pay_amount pay_player map 3134 cf::object
3135 contr pay_amount pay_player map x y force_find force_add destroy
3136 insert remove name archname title slaying race decrease split
3137
1793 cf::object::player player 3138 cf::object::player
1794 cf::player peaceful 3139 player
1795 cf::map trigger 3140
3141 cf::player
3142 peaceful
3143
3144 cf::map
3145 trigger
1796 3146
1797=cut 3147=cut
1798 3148
1799for ( 3149for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3150 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3151 insert remove inv nrof name archname title slaying race
3152 decrease split destroy change_exp)],
1801 ["cf::object::player" => qw(player)], 3153 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3154 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3155 ["cf::map" => qw(trigger)],
1804) { 3156) {
1805 no strict 'refs'; 3157 no strict 'refs';
1876=back 3228=back
1877 3229
1878=cut 3230=cut
1879 3231
1880############################################################################# 3232#############################################################################
3233# the server's init and main functions
1881 3234
1882=head2 EXTENSION DATABASE SUPPORT 3235sub load_facedata($) {
3236 my ($path) = @_;
1883 3237
1884Crossfire maintains a very simple database for extension use. It can 3238 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3239 # for this (global event?)
1886excludes objects. 3240 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3241
1888The parameter C<$family> should best start with the name of the extension 3242 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3243
1891=over 4 3244 warn "loading facedata from $path\n";
1892 3245
1893=item $hashref = cf::db_get $family 3246 my $facedata;
3247 0 < aio_load $path, $facedata
3248 or die "$path: $!";
1894 3249
1895Return a hashref for use by the extension C<$family>, which can be 3250 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3251
1899=item $value = cf::db_get $family => $key 3252 $facedata->{version} == 2
3253 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3254
1901Returns a single value from the database 3255 # patch in the exptable
1902 3256 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3257 type => FT_RSRC,
1904 3258 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3259 };
3260 cf::cede_to_tick;
1954 3261
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3262 {
3263 my $faces = $facedata->{faceinfo};
1959 3264
1960 sub db_get($;$) { 3265 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3266 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3267
1966 sub db_put($$;$) { 3268 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3269 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3270 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3271 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3272
1975 cf::global->attach ( 3273 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3274 }
1980 );
1981}
1982 3275
1983############################################################################# 3276 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3277 next unless $info->{smooth};
1985 3278
1986sub cfg_load { 3279 my $idx = cf::face::find $face
3280 or next;
3281
3282 if (my $smooth = cf::face::find $info->{smooth}) {
3283 cf::face::set_smooth $idx, $smooth;
3284 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3285 } else {
3286 warn "smooth face '$info->{smooth}' not found for face '$face'";
3287 }
3288
3289 cf::cede_to_tick;
3290 }
3291 }
3292
3293 {
3294 my $anims = $facedata->{animinfo};
3295
3296 while (my ($anim, $info) = each %$anims) {
3297 cf::anim::set $anim, $info->{frames}, $info->{facings};
3298 cf::cede_to_tick;
3299 }
3300
3301 cf::anim::invalidate_all; # d'oh
3302 }
3303
3304 {
3305 # TODO: for gcfclient pleasure, we should give resources
3306 # that gcfclient doesn't grok a >10000 face index.
3307 my $res = $facedata->{resource};
3308
3309 while (my ($name, $info) = each %$res) {
3310 if (defined $info->{type}) {
3311 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3312 my $data;
3313
3314 if ($info->{type} & 1) {
3315 # prepend meta info
3316
3317 my $meta = $enc->encode ({
3318 name => $name,
3319 %{ $info->{meta} || {} },
3320 });
3321
3322 $data = pack "(w/a*)*", $meta, $info->{data};
3323 } else {
3324 $data = $info->{data};
3325 }
3326
3327 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3328 cf::face::set_type $idx, $info->{type};
3329 } else {
3330 $RESOURCE{$name} = $info;
3331 }
3332
3333 cf::cede_to_tick;
3334 }
3335 }
3336
3337 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3338
3339 1
3340}
3341
3342cf::global->attach (on_resource_update => sub {
3343 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3344 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3345
3346 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3347 my $sound = $soundconf->{compat}[$_]
3348 or next;
3349
3350 my $face = cf::face::find "sound/$sound->[1]";
3351 cf::sound::set $sound->[0] => $face;
3352 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3353 }
3354
3355 while (my ($k, $v) = each %{$soundconf->{event}}) {
3356 my $face = cf::face::find "sound/$v";
3357 cf::sound::set $k => $face;
3358 }
3359 }
3360});
3361
3362register_exticmd fx_want => sub {
3363 my ($ns, $want) = @_;
3364
3365 while (my ($k, $v) = each %$want) {
3366 $ns->fx_want ($k, $v);
3367 }
3368};
3369
3370sub load_resource_file($) {
3371 my $guard = lock_acquire "load_resource_file";
3372
3373 my $status = load_resource_file_ $_[0];
3374 get_slot 0.1, 100;
3375 cf::arch::commit_load;
3376
3377 $status
3378}
3379
3380sub reload_regions {
3381 # HACK to clear player env face cache, we need some signal framework
3382 # for this (global event?)
3383 %ext::player_env::MUSIC_FACE_CACHE = ();
3384
3385 load_resource_file "$MAPDIR/regions"
3386 or die "unable to load regions file\n";
3387
3388 for (cf::region::list) {
3389 $_->{match} = qr/$_->{match}/
3390 if exists $_->{match};
3391 }
3392}
3393
3394sub reload_facedata {
3395 load_facedata "$DATADIR/facedata"
3396 or die "unable to load facedata\n";
3397}
3398
3399sub reload_archetypes {
3400 load_resource_file "$DATADIR/archetypes"
3401 or die "unable to load archetypes\n";
3402}
3403
3404sub reload_treasures {
3405 load_resource_file "$DATADIR/treasures"
3406 or die "unable to load treasurelists\n";
3407}
3408
3409sub reload_resources {
3410 warn "reloading resource files...\n";
3411
3412 reload_facedata;
3413 reload_archetypes;
3414 reload_regions;
3415 reload_treasures;
3416
3417 warn "finished reloading resource files\n";
3418}
3419
3420sub init {
3421 my $guard = freeze_mainloop;
3422
3423 evthread_start IO::AIO::poll_fileno;
3424
3425 reload_resources;
3426}
3427
3428sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3429 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3430 or return;
1989 3431
1990 local $/; 3432 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3433 *CFG = YAML::Load <$fh>;
1992 3434
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3435 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3436
3437 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3438 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3439
1995 if (exists $CFG{mlockall}) { 3440 if (exists $CFG{mlockall}) {
1996 eval { 3441 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3442 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3443 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3444 };
2000 warn $@ if $@; 3445 warn $@ if $@;
2001 } 3446 }
2002} 3447}
2003 3448
2004sub main { 3449sub main {
2005 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3453 (async {
2009 Event::one_event; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3455 EV::loop EV::LOOP_ONESHOT;
3456 })->prio (Coro::PRIO_MAX);
2011 }; 3457 };
2012 3458
2013 cfg_load; 3459 {
2014 db_load; 3460 my $guard = freeze_mainloop;
3461 reload_config;
3462 db_init;
2015 load_extensions; 3463 load_extensions;
3464
3465 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3466 }
3467
2016 Event::loop; 3468 EV::loop;
2017} 3469}
2018 3470
2019############################################################################# 3471#############################################################################
2020# initialisation 3472# initialisation and cleanup
2021 3473
3474# install some emergency cleanup handlers
3475BEGIN {
3476 our %SIGWATCHER = ();
3477 for my $signal (qw(INT HUP TERM)) {
3478 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3479 cf::cleanup "SIG$signal";
3480 };
3481 }
3482}
3483
3484sub write_runtime_sync {
3485 my $runtime = "$LOCALDIR/runtime";
3486
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $runtime, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$runtime~", $runtime
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3537 $uuid_skip = 0;
3538
3539 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3540 and return;
3541
3542 # always fsync - this file is important
3543 aio_fsync $fh
3544 and return;
3545
3546 close $fh
3547 or return;
3548
3549 aio_rename "$uuid~", $uuid
3550 and return;
3551
3552 warn "uuid file written ($value).\n";
3553
3554 1
3555
3556}
3557
3558sub write_uuid($$) {
3559 my ($skip, $sync) = @_;
3560
3561 $sync ? write_uuid_sync $skip
3562 : async { write_uuid_sync $skip };
3563}
3564
3565sub emergency_save() {
3566 my $freeze_guard = cf::freeze_mainloop;
3567
3568 warn "enter emergency perl save\n";
3569
3570 cf::sync_job {
3571 # use a peculiar iteration method to avoid tripping on perl
3572 # refcount bugs in for. also avoids problems with players
3573 # and maps saved/destroyed asynchronously.
3574 warn "begin emergency player save\n";
3575 for my $login (keys %cf::PLAYER) {
3576 my $pl = $cf::PLAYER{$login} or next;
3577 $pl->valid or next;
3578 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3579 $pl->save;
3580 }
3581 warn "end emergency player save\n";
3582
3583 warn "begin emergency map save\n";
3584 for my $path (keys %cf::MAP) {
3585 my $map = $cf::MAP{$path} or next;
3586 $map->valid or next;
3587 $map->save;
3588 }
3589 warn "end emergency map save\n";
3590
3591 warn "begin emergency database checkpoint\n";
3592 BDB::db_env_txn_checkpoint $DB_ENV;
3593 warn "end emergency database checkpoint\n";
3594
3595 warn "begin write uuid\n";
3596 write_uuid_sync 1;
3597 warn "end write uuid\n";
3598 };
3599
3600 warn "leave emergency perl save\n";
3601}
3602
3603sub post_cleanup {
3604 my ($make_core) = @_;
3605
3606 warn Carp::longmess "post_cleanup backtrace"
3607 if $make_core;
3608}
3609
3610# a safer delete_package, copied from Symbol
3611sub clear_package($) {
3612 my $pkg = shift;
3613
3614 # expand to full symbol table name if needed
3615 unless ($pkg =~ /^main::.*::$/) {
3616 $pkg = "main$pkg" if $pkg =~ /^::/;
3617 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3618 $pkg .= '::' unless $pkg =~ /::$/;
3619 }
3620
3621 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3622 my $stem_symtab = *{$stem}{HASH};
3623
3624 defined $stem_symtab and exists $stem_symtab->{$leaf}
3625 or return;
3626
3627 # clear all symbols
3628 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3629 for my $name (keys %$leaf_symtab) {
3630 _gv_clear *{"$pkg$name"};
3631# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3632 }
3633 warn "cleared package #$pkg\n";#d#
3634}
3635
3636our $RELOAD; # how many times to reload
3637
2022sub reload() { 3638sub do_reload_perl() {
2023 # can/must only be called in main 3639 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3640 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3641 warn "can only reload from main coroutine";
2026 return; 3642 return;
2027 } 3643 }
2028 3644
3645 return if $RELOAD++;
3646
3647 while ($RELOAD) {
2029 warn "reloading..."; 3648 warn "reloading...";
2030 3649
2031 my $guard = freeze_mainloop; 3650 warn "entering sync_job";
3651
3652 cf::sync_job {
3653 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3654 cf::emergency_save;
3655 cf::write_runtime_sync; # external watchdog should not bark
2033 3656
2034 eval { 3657 warn "syncing database to disk";
3658 BDB::db_env_txn_checkpoint $DB_ENV;
3659
2035 # if anything goes wrong in here, we should simply crash as we already saved 3660 # if anything goes wrong in here, we should simply crash as we already saved
2036 3661
2037 # cancel all watchers 3662 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3663 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3664 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3665 }
2065 3666
2066 Symbol::delete_package $k; 3667 warn "cancelling all extension coros";
3668 $_->cancel for values %EXT_CORO;
3669 %EXT_CORO = ();
3670
3671 warn "removing commands";
3672 %COMMAND = ();
3673
3674 warn "removing ext/exti commands";
3675 %EXTCMD = ();
3676 %EXTICMD = ();
3677
3678 warn "unloading/nuking all extensions";
3679 for my $pkg (@EXTS) {
3680 warn "... unloading $pkg";
3681
3682 if (my $cb = $pkg->can ("unload")) {
3683 eval {
3684 $cb->($pkg);
3685 1
3686 } or warn "$pkg unloaded, but with errors: $@";
3687 }
3688
3689 warn "... clearing $pkg";
3690 clear_package $pkg;
2067 } 3691 }
2068 3692
2069 # sync database to disk 3693 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3694 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3695 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3696
3697 warn "... unloading $k";
3698 delete $INC{$k};
3699
3700 $k =~ s/\.pm$//;
3701 $k =~ s/\//::/g;
3702
3703 if (my $cb = $k->can ("unload_module")) {
3704 $cb->();
3705 }
3706
3707 clear_package $k;
3708 }
3709
2073 # get rid of safe::, as good as possible 3710 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3711 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3712 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3713
2077 # remove register_script_function callbacks 3714 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3715 delete $INC{"cf.pm"};
3716 delete $INC{"cf/pod.pm"};
2082 3717
2083 # don't, removes xs symbols, too, 3718 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3719 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3720 #clear_package __PACKAGE__;
2086 3721
2087 # reload cf.pm 3722 warn "unload completed, starting to reload now";
3723
2088 warn "reloading cf.pm"; 3724 warn "reloading cf.pm";
2089 require cf; 3725 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3726 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3727
2092 # load config and database again 3728 warn "loading config and database again";
2093 cf::cfg_load; 3729 cf::reload_config;
2094 cf::db_load;
2095 3730
2096 # load extensions
2097 warn "load extensions"; 3731 warn "loading extensions";
2098 cf::load_extensions; 3732 cf::load_extensions;
2099 3733
2100 # reattach attachments to objects 3734 warn "reattaching attachments to objects/players";
3735 _global_reattach; # objects, sockets
3736 warn "reattaching attachments to maps";
3737 reattach $_ for values %MAP;
3738 warn "reattaching attachments to players";
3739 reattach $_ for values %PLAYER;
3740
3741 warn "leaving sync_job";
3742
3743 1
3744 } or do {
3745 warn $@;
3746 cf::cleanup "error while reloading, exiting.";
3747 };
3748
2101 warn "reattach"; 3749 warn "reloaded";
2102 _global_reattach; 3750 --$RELOAD;
3751 }
3752};
3753
3754our $RELOAD_WATCHER; # used only during reload
3755
3756sub reload_perl() {
3757 # doing reload synchronously and two reloads happen back-to-back,
3758 # coro crashes during coro_state_free->destroy here.
3759
3760 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
2103 }; 3763 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3764}
2156
2157register "<global>", __PACKAGE__;
2158 3765
2159register_command "reload" => sub { 3766register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3767 my ($who, $arg) = @_;
2161 3768
2162 if ($who->flag (FLAG_WIZ)) { 3769 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3770 $who->message ("reloading server.");
3771 async {
3772 $Coro::current->{desc} = "perl_reload";
3773 reload_perl;
3774 };
2166 } 3775 }
2167}; 3776};
2168 3777
2169unshift @INC, $LIBDIR; 3778unshift @INC, $LIBDIR;
2170 3779
2171$TICK_WATCHER = Event->timer ( 3780my $bug_warning = 0;
2172 reentrant => 0, 3781
2173 prio => 0, 3782our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3783our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3784
2176 cb => sub { 3785sub wait_for_tick {
3786 return if tick_inhibit || $Coro::current == $Coro::main;
3787
3788 my $signal = new Coro::Signal;
3789 push @WAIT_FOR_TICK, $signal;
3790 $signal->wait;
3791}
3792
3793sub wait_for_tick_begin {
3794 return if tick_inhibit || $Coro::current == $Coro::main;
3795
3796 my $signal = new Coro::Signal;
3797 push @WAIT_FOR_TICK_BEGIN, $signal;
3798 $signal->wait;
3799}
3800
3801sub tick {
3802 if ($Coro::current != $Coro::main) {
3803 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3804 unless ++$bug_warning > 10;
3805 return;
3806 }
3807
2177 cf::server_tick; # one server iteration 3808 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3809
2181 # if we are delayed by four ticks or more, skip them all 3810 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3811 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3812 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3813 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3814 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3815 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3816 };
2208 }, 3817 }
2209); 3818
3819 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3820 $sig->send;
3821 }
3822 while (my $sig = shift @WAIT_FOR_TICK) {
3823 $sig->send;
3824 }
3825
3826 $LOAD = ($NOW - $TICK_START) / $TICK;
3827 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3828
3829 if (0) {
3830 if ($NEXT_TICK) {
3831 my $jitter = $TICK_START - $NEXT_TICK;
3832 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3833 warn "jitter $JITTER\n";#d#
3834 }
3835 }
3836}
3837
3838{
3839 # configure BDB
3840
3841 BDB::min_parallel 8;
3842 BDB::max_poll_reqs $TICK * 0.1;
3843 $AnyEvent::BDB::WATCHER->priority (1);
3844
3845 unless ($DB_ENV) {
3846 $DB_ENV = BDB::db_env_create;
3847 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3848 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3849 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3850 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3851 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3852
3853 cf::sync_job {
3854 eval {
3855 BDB::db_env_open
3856 $DB_ENV,
3857 $BDBDIR,
3858 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3859 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3860 0666;
3861
3862 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3863 };
3864
3865 cf::cleanup "db_env_open(db): $@" if $@;
3866 };
3867 }
3868
3869 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3870 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3871 };
3872 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3873 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3874 };
3875 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3876 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3877 };
3878}
3879
3880{
3881 # configure IO::AIO
3882
3883 IO::AIO::min_parallel 8;
3884 IO::AIO::max_poll_time $TICK * 0.1;
3885 undef $AnyEvent::AIO::WATCHER;
3886}
3887
3888my $_log_backtrace;
3889
3890sub _log_backtrace {
3891 my ($msg, @addr) = @_;
3892
3893 $msg =~ s/\n//;
3894
3895 # limit the # of concurrent backtraces
3896 if ($_log_backtrace < 2) {
3897 ++$_log_backtrace;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $msg\n";
3919 LOG llevInfo, "[ABT] $_\n" for @bt;
3920 --$_log_backtrace;
3921 };
3922 } else {
3923 LOG llevInfo, "[ABT] $msg\n";
3924 LOG llevInfo, "[ABT] [suppressed]\n";
3925 }
3926}
3927
3928# load additional modules
3929use cf::pod;
2210 3930
2211END { cf::emergency_save } 3931END { cf::emergency_save }
2212 3932
22131 39331
2214 3934

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