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Revision 1.443 by root, Sun Aug 31 10:05:26 2008 UTC vs.
Revision 1.530 by root, Wed Apr 28 21:05:33 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
24use 5.10.0; 25use 5.10.0;
25use utf8; 26use utf8;
26use strict "vars", "subs"; 27use strict qw(vars subs);
27 28
28use Symbol; 29use Symbol;
29use List::Util; 30use List::Util;
30use Socket; 31use Socket;
31use EV; 32use EV;
32use Opcode; 33use Opcode;
33use Safe; 34use Safe;
34use Safe::Hole; 35use Safe::Hole;
35use Storable (); 36use Storable ();
37use Carp ();
36 38
39use Guard ();
37use Coro (); 40use Coro ();
38use Coro::State; 41use Coro::State;
39use Coro::Handle; 42use Coro::Handle;
40use Coro::EV; 43use Coro::EV;
41use Coro::AnyEvent; 44use Coro::AnyEvent;
42use Coro::Timer; 45use Coro::Timer;
43use Coro::Signal; 46use Coro::Signal;
44use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
45use Coro::AnyEvent; 49use Coro::AnyEvent;
46use Coro::AIO; 50use Coro::AIO;
47use Coro::BDB 1.6; 51use Coro::BDB 1.6;
48use Coro::Storable; 52use Coro::Storable;
49use Coro::Util (); 53use Coro::Util ();
50 54
51use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
52use BDB (); 56use BDB ();
53use Data::Dumper; 57use Data::Dumper;
54use Digest::MD5;
55use Fcntl; 58use Fcntl;
56use YAML (); 59use YAML::XS ();
57use IO::AIO (); 60use IO::AIO ();
58use Time::HiRes; 61use Time::HiRes;
59use Compress::LZF; 62use Compress::LZF;
60use Digest::MD5 (); 63use Digest::MD5 ();
61 64
63 66
64# configure various modules to our taste 67# configure various modules to our taste
65# 68#
66$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69 77
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
71 80
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73 82
74our %COMMAND = (); 83our %COMMAND = ();
75our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
78our %EXTCMD = (); 87our %EXTCMD = ();
79our %EXTICMD = (); 88our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
82 91
83our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
84our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
85 96
86our $CONFDIR = confdir; 97our $CONFDIR = confdir;
87our $DATADIR = datadir; 98our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
97our %RESOURCE; 111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
98 118
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
101our $NEXT_TICK; 121our $NEXT_TICK;
102our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
103 123
104our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
107our $DB_ENV; 127our $DB_ENV;
108 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
109our %CFG; 131our %CFG;
110 132
111our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
112our $RUNTIME; 134our $RUNTIME;
113our $NOW; 135our $NOW;
122our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter 146our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
126 148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
127binmode STDOUT; 154binmode STDOUT;
128binmode STDERR; 155binmode STDERR;
129 156
130# read virtual server time, if available 157# read virtual server time, if available
131unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
132 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
133 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
134 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
135} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
136 165
137mkdir $_ 166mkdir $_
138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
139 168
140our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
141 170
142sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
143 187
144############################################################################# 188#############################################################################
145 189
146=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
147 191
194returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196 240
197=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
198 242
199This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call. 245that call.
202 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
203=back 253=back
204 254
205=cut 255=cut
206 256
207BEGIN { 257$Coro::State::WARNHOOK = sub {
208 *CORE::GLOBAL::warn = sub {
209 my $msg = join "", @_; 258 my $msg = join "", @_;
210 259
211 $msg .= "\n" 260 $msg .= "\n"
212 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
213 262
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215 264
216 LOG llevError, $msg; 265 LOG llevError, $msg;
217 }; 266};
218}
219 267
220$Coro::State::DIEHOOK = sub { 268$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "==" 269 return unless $^S eq 0; # "eq", not "=="
222 270
223 if ($Coro::current == $Coro::main) {#d# 271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d# 274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d# 275 return;#d#
226 }#d# 276 }#d#
227 277
228 # kill coroutine otherwise 278 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate 279 Coro::terminate
231}; 280};
232
233$SIG{__DIE__} = sub { }; #d#?
234 281
235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
252)) { 299)) {
253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
254} 301}
255 302
256$EV::DIED = sub { 303$EV::DIED = sub {
257 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
258}; 305};
259 306
260############################################################################# 307#############################################################################
261 308
262=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
300 347
301sub encode_json($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
303 350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
364
304=item cf::lock_wait $string 365=item cf::lock_wait $string
305 366
306Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
307 368
308=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
309 370
310Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
313returned. 374returned.
314 375
315Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro. 377deadlocked coro.
322 383
323Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
324 385
325=cut 386=cut
326 387
327our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
328our %LOCKER;#d#
329 389
330sub lock_wait($) { 390sub lock_wait($) {
331 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
343} 392}
344 393
345sub lock_acquire($) { 394sub lock_acquire($) {
346 my ($key) = @_; 395 $LOCKS->guard ($_[0])
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359} 396}
360 397
361sub lock_active($) { 398sub lock_active($) {
362 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
363
364 ! ! $LOCK{$key}
365} 400}
366 401
367sub freeze_mainloop { 402sub freeze_mainloop {
368 tick_inhibit_inc; 403 tick_inhibit_inc;
369 404
370 Coro::guard \&tick_inhibit_dec; 405 &Guard::guard (\&tick_inhibit_dec);
371} 406}
372 407
373=item cf::periodic $interval, $cb 408=item cf::periodic $interval, $cb
374 409
375Like EV::periodic, but randomly selects a starting point so that the actions 410Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer. 411get spread over time.
377 412
378=cut 413=cut
379 414
380sub periodic($$) { 415sub periodic($$) {
381 my ($interval, $cb) = @_; 416 my ($interval, $cb) = @_;
398 433
399=cut 434=cut
400 435
401our @SLOT_QUEUE; 436our @SLOT_QUEUE;
402our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
403 439
404$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
407 443
408 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
409 446
410 while () { 447 while () {
411 next_job: 448 next_job:
449
412 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
413 if ($avail > 0.01) { 451
414 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
416 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send; 456 $job->[2]->send;
418 Coro::cede; 457 Coro::cede;
419 goto next_job; 458 goto next_job;
420 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
421 } 461 }
422 } 462 }
423 463
424 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait; 467 $signal->wait;
428 } else { 468 } else {
469 $busy = 0;
429 Coro::schedule; 470 Coro::schedule;
430 } 471 }
431 } 472 }
432}; 473};
433 474
434sub get_slot($;$$) { 475sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main; 476 return if tick_inhibit || $Coro::current == $Coro::main;
436 477
437 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
438 479
439 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
440 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
441 483
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
471 513
472sub sync_job(&) { 514sub sync_job(&) {
473 my ($job) = @_; 515 my ($job) = @_;
474 516
475 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
476 my $time = EV::time; 518 my $time = AE::time;
477 519
478 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
480 522
481 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
498 } else { 540 } else {
499 EV::loop EV::LOOP_ONESHOT; 541 EV::loop EV::LOOP_ONESHOT;
500 } 542 }
501 } 543 }
502 544
503 my $time = EV::time - $time; 545 my $time = AE::time - $time;
504 546
505 $TICK_START += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
506 548
507 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
508 } else { 550 } else {
552 reset_signals; 594 reset_signals;
553 &$cb 595 &$cb
554 }, @args; 596 }, @args;
555 597
556 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
557} 610}
558 611
559=item $coin = coin_from_name $name 612=item $coin = coin_from_name $name
560 613
561=cut 614=cut
727 780
728############################################################################# 781#############################################################################
729 782
730=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
731 784
732Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
735 788
736In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
787=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
788 841
789Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
791 844
792Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
794 847
795These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
796 849
797=over 4 850=over 4
1142 1195
1143 sync_job { 1196 sync_job {
1144 if (length $$rdata) { 1197 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1146 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1147 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1148 1202
1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1150 aio_chmod $fh, SAVE_MODE; 1204 aio_chmod $fh, SAVE_MODE;
1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1152 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1153 aio_close $fh; 1210 aio_close $fh;
1154 1211
1155 if (@$objs) { 1212 if (@$objs) {
1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1157 aio_chmod $fh, SAVE_MODE; 1214 aio_chmod $fh, SAVE_MODE;
1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1159 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1160 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1161 aio_close $fh; 1221 aio_close $fh;
1162 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1163 } 1223 }
1164 } else { 1224 } else {
1165 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1166 } 1226 }
1167 1227
1168 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1169 } else { 1232 } else {
1170 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1171 } 1234 }
1172 } else { 1235 } else {
1173 aio_unlink $filename; 1236 aio_unlink $filename;
1174 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1175 } 1238 }
1200 $av = $st->{objs}; 1263 $av = $st->{objs};
1201 } 1264 }
1202 1265
1203 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1204 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1205 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1206 1270
1207 ($data, $av) 1271 ($data, $av)
1208} 1272}
1209 1273
1210=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1266 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1267 1331
1268 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1269} 1333}
1270 1334
1335use File::Glob ();
1336
1271cf::player->attach ( 1337cf::player->attach (
1272 on_command => sub { 1338 on_unknown_command => sub {
1273 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1274 1340
1275 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1276 or return; 1342 or return;
1277 1343
1307 1373
1308 cf::override; 1374 cf::override;
1309 }, 1375 },
1310); 1376);
1311 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1312sub load_extensions { 1391sub load_extensions {
1313 cf::sync_job { 1392 cf::sync_job {
1314 my %todo; 1393 my %todo;
1315 1394
1316 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1343 . "\n};\n1"; 1422 . "\n};\n1";
1344 1423
1345 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1346 } 1425 }
1347 1426
1427 my $pass = 0;
1348 my %done; 1428 my %done;
1349 while (%todo) { 1429 while (%todo) {
1350 my $progress; 1430 my $progress;
1351 1431
1432 ++$pass;
1433
1434 ext:
1352 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip 1437 next ext
1355 unless exists $done{$_}; 1438 unless exists $done{$_};
1356 } 1439 }
1357 1440
1358 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1359 1442
1360 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1361 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1362 : "$v->{base}: extension inactive.\n";
1363 1447
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting."; 1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1367 } 1449 if exists $v->{meta}{mandatory};
1368 1450
1369 warn $msg; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1370 } 1460 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 } 1461 }
1376 1462
1377 skip: 1463 unless ($progress) {
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1379 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1380 } 1471 }
1381 }; 1472 };
1382} 1473}
1383 1474
1384############################################################################# 1475#############################################################################
1385 1476
1386=back 1477=back
1387 1478
1388=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1389 1480
1390Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1391 1482
1392=cut 1483=cut
1393 1484
1394package cf::player; 1485package cf::player;
1395 1486
1438 1529
1439sub exists($) { 1530sub exists($) {
1440 my ($login) = @_; 1531 my ($login) = @_;
1441 1532
1442 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1444} 1535}
1445 1536
1446sub find($) { 1537sub find($) {
1447 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0]; 1539 my $login = $_[0];
1468 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1469 } 1560 }
1470 } 1561 }
1471} 1562}
1472 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1473sub save($) { 1577sub save($) {
1474 my ($pl) = @_; 1578 my ($pl) = @_;
1475 1579
1476 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1477 1581
1482 1586
1483 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1485 1589
1486 cf::get_slot 0.01; 1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1487 1594
1488 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1489 cf::cede_to_tick; 1596 cf::cede_to_tick;
1490} 1597}
1491 1598
1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1529 1636
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate; 1638 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; 1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1536 1642
1537 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1593 \@logins 1699 \@logins
1594} 1700}
1595 1701
1596=item $player->maps 1702=item $player->maps
1597 1703
1704=item cf::player::maps $login
1705
1598Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1599player. May block. 1707player. May block.
1600 1708
1601=cut 1709=cut
1602 1710
1619 } 1727 }
1620 1728
1621 \@paths 1729 \@paths
1622} 1730}
1623 1731
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1625 1733
1626Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
1706 }
1707 }
1708 }
1709 }
1710
1711 $xml
1712}
1713
1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718 1735
1719=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1720 1737
1721Sends an ext reply to the player. 1738Sends an ext reply to the player.
1722 1739
1754 1771
1755=cut 1772=cut
1756 1773
1757sub find_by_path($) { 1774sub find_by_path($) {
1758 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1759 1778
1760 my ($match, $specificity); 1779 my ($match, $specificity);
1761 1780
1762 for my $region (list) { 1781 for my $region (list) {
1763 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1796 1815
1797 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1798 $self->_create_random_map ( 1817 $self->_create_random_map (
1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1802 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1803 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1804 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1805 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1827 1846
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829} 1848}
1830 1849
1831# also paths starting with '/' 1850# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1833 1852
1834sub thawer_merge { 1853sub thawer_merge {
1835 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1836 1855
1837 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1935 1954
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1938} 1957}
1939 1958
1940# and all this just because we cannot iterate over
1941# all maps in C++...
1942sub change_all_map_light {
1943 my ($change) = @_;
1944
1945 $_->change_map_light ($change)
1946 for grep $_->outdoor, values %cf::MAP;
1947}
1948
1949sub decay_objects { 1959sub decay_objects {
1950 my ($self) = @_; 1960 my ($self) = @_;
1951 1961
1952 return if $self->{deny_reset}; 1962 return if $self->{deny_reset};
1953 1963
2035sub find { 2045sub find {
2036 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
2037 2047
2038 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
2039 2049
2040 cf::lock_wait "map_data:$path";#d#remove 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2041 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
2042 2052
2043 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2045 my $guard2 = cf::lock_acquire "map_find:$path";
2046
2047 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
2048 or return; 2055 or return;
2049 2056
2050 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
2051 2058
2063 2070
2064 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
2065 } 2072 }
2066} 2073}
2067 2074
2068sub pre_load { } 2075sub pre_load { }
2069sub post_load { } 2076#sub post_load { } # XS
2070 2077
2071sub load { 2078sub load {
2072 my ($self) = @_; 2079 my ($self) = @_;
2073 2080
2074 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
2119 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
2120 $self->decay_objects; 2127 $self->decay_objects;
2121 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
2122 $self->update_buttons; 2129 $self->update_buttons;
2123 cf::cede_to_tick; 2130 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
2126 $self->activate; 2131 $self->activate;
2127 } 2132 }
2128 2133
2129 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
2133 } 2138 }
2134 2139
2135 $self->post_load; 2140 $self->post_load;
2136} 2141}
2137 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2138sub customise_for { 2146sub customise_for {
2139 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
2140 2148
2141 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player; 2150 if $self->per_player;
2158 or next; 2166 or next;
2159 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
2160 or next; 2168 or next;
2161 $neigh->load; 2169 $neigh->load;
2162 2170
2171 # now find the diagonal neighbours
2163 push @neigh, 2172 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 } 2175 }
2167 2176
2219 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2220 2229
2221 () 2230 ()
2222} 2231}
2223 2232
2233# common code, used by both ->save and ->swapout
2224sub save { 2234sub _save {
2225 my ($self) = @_; 2235 my ($self) = @_;
2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228 2236
2229 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2230 2238
2231 return unless $self->dirty; 2239 return unless $self->dirty;
2232 2240
2252 } else { 2260 } else {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2254 } 2262 }
2255} 2263}
2256 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2257sub swap_out { 2273sub swap_out {
2258 my ($self) = @_; 2274 my ($self) = @_;
2259 2275
2260 # save first because save cedes
2261 $self->save;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264 2277
2265 return if $self->players;
2266 return if $self->in_memory != cf::MAP_ACTIVE; 2278 return if $self->in_memory != cf::MAP_ACTIVE;
2267 return if $self->{deny_save}; 2279 return if $self->{deny_save};
2280 return if $self->players;
2268 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2270 2332
2271 $self->deactivate; 2333 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2273 $self->clear; 2335 $self->clear;
2274}
2275
2276sub reset_at {
2277 my ($self) = @_;
2278
2279 # TODO: safety, remove and allow resettable per-player maps
2280 return 1e99 if $self->{deny_reset};
2281
2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2284
2285 $time + $to
2286}
2287
2288sub should_reset {
2289 my ($self) = @_;
2290
2291 $self->reset_at <= $cf::RUNTIME
2292}
2293
2294sub reset {
2295 my ($self) = @_;
2296
2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
2298
2299 return if $self->players;
2300
2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
2312
2313 delete $cf::MAP{$self->path};
2314
2315 $self->deactivate;
2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
2318 2336
2319 $self->unlink_save; 2337 $self->unlink_save;
2320 $self->destroy; 2338 $self->destroy;
2321} 2339}
2322 2340
2330 2348
2331 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2332 2350
2333 $self->unlink_save; 2351 $self->unlink_save;
2334 2352
2335 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2336 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2337 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2338 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340 2358
2397 : normalise $_ 2415 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2399 ] 2417 ]
2400} 2418}
2401 2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2451
2402=back 2452=back
2403 2453
2404=head3 cf::object 2454=head3 cf::object
2405 2455
2406=cut 2456=cut
2471 2521
2472our $SAY_CHANNEL = { 2522our $SAY_CHANNEL = {
2473 id => "say", 2523 id => "say",
2474 title => "Map", 2524 title => "Map",
2475 reply => "say ", 2525 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.", 2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2477}; 2527};
2478 2528
2479our $CHAT_CHANNEL = { 2529our $CHAT_CHANNEL = {
2480 id => "chat", 2530 id => "chat",
2481 title => "Chat", 2531 title => "Chat",
2536 2586
2537=item $player_object->enter_link 2587=item $player_object->enter_link
2538 2588
2539Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2540 2590
2541The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2542I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2543 2595
2544Will never block. 2596Will never block.
2545 2597
2546=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2547 2599
2567sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2568 my ($self) = @_; 2620 my ($self) = @_;
2569 2621
2570 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2571 2623
2624 ++$self->{_link_recursion};
2625
2572 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2573 2627
2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2575 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2576 2630
2577 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2578} 2632}
2579 2633
2580sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2581 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2582 2636
2599 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2600 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2601 2655
2602 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2603 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2604 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2605 2659
2606 $map->load; 2660 $map->load;
2607 $map->load_neighbours; 2661 $map->load_neighbours;
2608 2662
2609 return unless $self->contr->active; 2663 return unless $self->contr->active;
2610 $self->activate_recursive;
2611 2664
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2613 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2614} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2615 2672
2673}
2674
2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2617 2676
2618Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2619her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2620that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2621the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2628 2687
2629our $GOTOGEN; 2688our $GOTOGEN;
2630 2689
2631sub cf::object::player::goto { 2690sub cf::object::player::goto {
2632 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2633 2698
2634 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2636 2701
2637 $self->enter_link; 2702 $self->enter_link;
2661 my $map = eval { 2726 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2663 2728
2664 if ($map) { 2729 if ($map) {
2665 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2666 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2667 } else { 2732 } else {
2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 } 2734 }
2670 2735
2671 $map 2736 $map
2679 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2681 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2682 } 2747 }
2683 2748
2684 $done->() if $done; 2749 $done->($self) if $done;
2685 })->prio (1); 2750 })->prio (1);
2686} 2751}
2687 2752
2688=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2689 2754
2777 $self->contr->savebed ($map, $x, $y) 2842 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED); 2843 if $exit->flag (cf::FLAG_DAMNED);
2779 2844
2780 1 2845 1
2781 }) { 2846 }) {
2782 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2783 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2784 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2785 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2786 2851
2787 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2804sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2805 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2806 2871
2807 utf8::encode $text; 2872 utf8::encode $text;
2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2809} 2899}
2810 2900
2811=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2812 2902
2813Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2817 2907
2818=cut 2908=cut
2819 2909
2820# non-persistent channels (usually the info channel) 2910# non-persistent channels (usually the info channel)
2821our %CHANNEL = ( 2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2822 "c/identify" => { 2918 "c/identify" => {
2823 id => "infobox", 2919 id => "infobox",
2824 title => "Identify", 2920 title => "Identify",
2825 reply => undef, 2921 reply => undef,
2826 tooltip => "Items recently identified", 2922 tooltip => "Items recently identified",
2828 "c/examine" => { 2924 "c/examine" => {
2829 id => "infobox", 2925 id => "infobox",
2830 title => "Examine", 2926 title => "Examine",
2831 reply => undef, 2927 reply => undef,
2832 tooltip => "Signs and other items you examined", 2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2833 }, 2935 },
2834 "c/book" => { 2936 "c/book" => {
2835 id => "infobox", 2937 id => "infobox",
2836 title => "Book", 2938 title => "Book",
2837 reply => undef, 2939 reply => undef,
2853 id => "infobox", 2955 id => "infobox",
2854 title => "Body Parts", 2956 title => "Body Parts",
2855 reply => undef, 2957 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available", 2958 tooltip => "Shows which body parts you posess and are available",
2857 }, 2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2858 "c/uptime" => { 2996 "c/uptime" => {
2859 id => "infobox", 2997 id => "infobox",
2860 title => "Uptime", 2998 title => "Uptime",
2861 reply => undef, 2999 reply => undef,
2862 tooltip => "How long the server has been running since last restart", 3000 tooltip => "How long the server has been running since last restart",
2871 id => "party", 3009 id => "party",
2872 title => "Party", 3010 title => "Party",
2873 reply => "gsay ", 3011 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party", 3012 tooltip => "Messages and chat related to your party",
2875 }, 3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
2876); 3022);
2877 3023
2878sub cf::client::send_msg { 3024sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2880 3026
2881 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2882 3029
2883 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884 3031
2885 # check predefined channels, for the benefit of C 3032 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) { 3033 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel}; 3034 $channel = $CHANNEL{$channel};
2888 3035
2889 $self->ext_msg (channel_info => $channel) 3036 $self->ext_msg (channel_info => $channel);
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id}; 3037 $channel = $channel->{id};
2893 3038
2894 } elsif (ref $channel) { 3039 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2899 if $self->can_msg;
2900 } 3044 }
2901 3045
2902 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2903 } 3047 }
2904 3048
2905 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2906 3050
2907 if ($self->can_msg) {
2908 # default colour, mask it out 3051 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2911 3054
2912 my $pkt = "msg " 3055 my $pkt = "msg "
2913 . $self->{json_coder}->encode ( 3056 . $self->{json_coder}->encode (
2914 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra] 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2915 ); 3058 );
2916 3059
2917 # try lzf for large packets
2918 $pkt = "lzf " . Compress::LZF::compress $pkt
2919 if 1024 <= length $pkt and $self->{can_lzf};
2920
2921 # split very large packets
2922 if (8192 < length $pkt and $self->{can_lzf}) {
2923 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2924 $pkt = "frag";
2925 }
2926
2927 $self->send_packet ($pkt); 3060 $self->send_big_packet ($pkt);
2928 } else {
2929 if ($color >= 0) {
2930 # replace some tags by gcfclient-compatible ones
2931 for ($msg) {
2932 1 while
2933 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2934 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2935 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2936 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2937 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2938 }
2939
2940 $color &= cf::NDI_COLOR_MASK;
2941
2942 utf8::encode $msg;
2943
2944 if (0 && $msg =~ /\[/) {
2945 # COMMAND/INFO
2946 $self->send_packet ("drawextinfo $color 10 8 $msg")
2947 } else {
2948 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2949 $self->send_packet ("drawinfo $color $msg")
2950 }
2951 }
2952 }
2953} 3061}
2954 3062
2955=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2956 3064
2957Sends an ext event to the client. 3065Sends an ext event to the client.
2960 3068
2961sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2962 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2963 3071
2964 if ($self->extcmd == 2) { 3072 if ($self->extcmd == 2) {
2965 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2966 } elsif ($self->extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2967 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 } 3077 }
2970} 3078}
2971 3079
2972=item $client->ext_reply ($msgid, @msg) 3080=item $client->ext_reply ($msgid, @msg)
2973 3081
2977 3085
2978sub cf::client::ext_reply($$@) { 3086sub cf::client::ext_reply($$@) {
2979 my ($self, $id, @msg) = @_; 3087 my ($self, $id, @msg) = @_;
2980 3088
2981 if ($self->extcmd == 2) { 3089 if ($self->extcmd == 2) {
2982 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2983 } elsif ($self->extcmd == 1) { 3091 } elsif ($self->extcmd == 1) {
2984 #TODO: version 1, remove 3092 #TODO: version 1, remove
2985 unshift @msg, msgtype => "reply", msgid => $id; 3093 unshift @msg, msgtype => "reply", msgid => $id;
2986 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2987 } 3095 }
2988} 3096}
2989 3097
2990=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2991 3099
3092 3200
3093 $coro 3201 $coro
3094} 3202}
3095 3203
3096cf::client->attach ( 3204cf::client->attach (
3097 on_destroy => sub { 3205 on_client_destroy => sub {
3098 my ($ns) = @_; 3206 my ($ns) = @_;
3099 3207
3100 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3101 }, 3209 },
3102); 3210);
3118our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
3119 3227
3120$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
3121 3229
3122$safe->permit_only (Opcode::opset qw( 3230$safe->permit_only (Opcode::opset qw(
3123 :base_core :base_mem :base_orig :base_math 3231 :base_core :base_mem :base_orig :base_math :base_loop
3124 grepstart grepwhile mapstart mapwhile 3232 grepstart grepwhile mapstart mapwhile
3125 sort time 3233 sort time
3126)); 3234));
3127 3235
3128# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
3132The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
3133 3241
3134 cf::object 3242 cf::object
3135 contr pay_amount pay_player map x y force_find force_add destroy 3243 contr pay_amount pay_player map x y force_find force_add destroy
3136 insert remove name archname title slaying race decrease split 3244 insert remove name archname title slaying race decrease split
3245 value
3137 3246
3138 cf::object::player 3247 cf::object::player
3139 player 3248 player
3140 3249
3141 cf::player 3250 cf::player
3147=cut 3256=cut
3148 3257
3149for ( 3258for (
3150 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3151 insert remove inv nrof name archname title slaying race 3260 insert remove inv nrof name archname title slaying race
3152 decrease split destroy change_exp)], 3261 decrease split destroy change_exp value msg lore send_msg)],
3153 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
3154 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
3155 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
3156) { 3265) {
3157 no strict 'refs'; 3266 no strict 'refs';
3158 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
3159 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3177 3286
3178 my $qcode = $code; 3287 my $qcode = $code;
3179 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3180 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
3181 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
3182 local $_; 3294 local $_;
3183 local @safe::cf::_safe_eval_args = values %vars;
3184 3295
3185 my $eval = 3296 my $eval =
3186 "do {\n" 3297 "do {\n"
3187 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3188 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
3189 . $code 3300 . $code
3190 . "\n}" 3301 . "\n}"
3191 ; 3302 ;
3192 3303
3304 if ($CFG{safe_eval}) {
3193 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
3194 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3195 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
3196 3313
3197 if ($@) { 3314 if ($@) {
3198 warn "$@"; 3315 warn "$@";
3199 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
3200 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
3219=cut 3336=cut
3220 3337
3221sub register_script_function { 3338sub register_script_function {
3222 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
3223 3340
3224 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
3225 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
3226} 3343}
3227 3344
3228=back 3345=back
3229 3346
3230=cut 3347=cut
3251 3368
3252 $facedata->{version} == 2 3369 $facedata->{version} == 2
3253 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3254 3371
3255 # patch in the exptable 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3256 $facedata->{resource}{"res/exp_table"} = { 3374 $facedata->{resource}{"res/exp_table"} = {
3257 type => FT_RSRC, 3375 type => FT_RSRC,
3258 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3259 }; 3378 };
3260 cf::cede_to_tick; 3379 cf::cede_to_tick;
3261 3380
3262 { 3381 {
3263 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
3265 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
3266 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3267 3386
3268 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
3269 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
3270 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3271 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3272 3391
3273 cf::cede_to_tick; 3392 cf::cede_to_tick;
3274 } 3393 }
3275 3394
3276 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
3300 3419
3301 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
3302 } 3421 }
3303 3422
3304 { 3423 {
3305 # TODO: for gcfclient pleasure, we should give resources
3306 # that gcfclient doesn't grok a >10000 face index.
3307 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
3308 3425
3309 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
3310 if (defined $info->{type}) { 3427 if (defined $info->{type}) {
3311 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3312 my $data;
3313 3429
3314 if ($info->{type} & 1) { 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3315 # prepend meta info
3316
3317 my $meta = $enc->encode ({
3318 name => $name,
3319 %{ $info->{meta} || {} },
3320 });
3321
3322 $data = pack "(w/a*)*", $meta, $info->{data};
3323 } else {
3324 $data = $info->{data};
3325 }
3326
3327 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3328 cf::face::set_type $idx, $info->{type}; 3431 cf::face::set_type $idx, $info->{type};
3329 } else { 3432 } else {
3330 $RESOURCE{$name} = $info; 3433 $RESOURCE{$name} = $info; # unused
3331 } 3434 }
3332 3435
3333 cf::cede_to_tick; 3436 cf::cede_to_tick;
3334 } 3437 }
3335 } 3438 }
3336 3439
3337 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE); 3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3338 3441
3339 1 3442 1
3340} 3443}
3341
3342cf::global->attach (on_resource_update => sub {
3343 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3344 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3345
3346 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3347 my $sound = $soundconf->{compat}[$_]
3348 or next;
3349
3350 my $face = cf::face::find "sound/$sound->[1]";
3351 cf::sound::set $sound->[0] => $face;
3352 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3353 }
3354
3355 while (my ($k, $v) = each %{$soundconf->{event}}) {
3356 my $face = cf::face::find "sound/$v";
3357 cf::sound::set $k => $face;
3358 }
3359 }
3360});
3361 3444
3362register_exticmd fx_want => sub { 3445register_exticmd fx_want => sub {
3363 my ($ns, $want) = @_; 3446 my ($ns, $want) = @_;
3364 3447
3365 while (my ($k, $v) = each %$want) { 3448 while (my ($k, $v) = each %$want) {
3404sub reload_treasures { 3487sub reload_treasures {
3405 load_resource_file "$DATADIR/treasures" 3488 load_resource_file "$DATADIR/treasures"
3406 or die "unable to load treasurelists\n"; 3489 or die "unable to load treasurelists\n";
3407} 3490}
3408 3491
3492sub reload_sound {
3493 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3494 or die "$DATADIR/sound $!";
3495
3496 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3497
3498 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3499 my $sound = $soundconf->{compat}[$_]
3500 or next;
3501
3502 my $face = cf::face::find "sound/$sound->[1]";
3503 cf::sound::set $sound->[0] => $face;
3504 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3505 }
3506
3507 while (my ($k, $v) = each %{$soundconf->{event}}) {
3508 my $face = cf::face::find "sound/$v";
3509 cf::sound::set $k => $face;
3510 }
3511}
3512
3409sub reload_resources { 3513sub reload_resources {
3410 warn "reloading resource files...\n"; 3514 warn "reloading resource files...\n";
3411 3515
3412 reload_facedata; 3516 reload_facedata;
3517 reload_sound;
3413 reload_archetypes; 3518 reload_archetypes;
3414 reload_regions; 3519 reload_regions;
3415 reload_treasures; 3520 reload_treasures;
3416 3521
3417 warn "finished reloading resource files\n"; 3522 warn "finished reloading resource files\n";
3418} 3523}
3419 3524
3420sub init {
3421 my $guard = freeze_mainloop;
3422
3423 evthread_start IO::AIO::poll_fileno;
3424
3425 reload_resources;
3426}
3427
3428sub reload_config { 3525sub reload_config {
3526 warn "reloading config file...\n";
3527
3429 open my $fh, "<:utf8", "$CONFDIR/config" 3528 open my $fh, "<:utf8", "$CONFDIR/config"
3430 or return; 3529 or return;
3431 3530
3432 local $/; 3531 local $/;
3433 *CFG = YAML::Load <$fh>; 3532 *CFG = YAML::XS::Load scalar <$fh>;
3434 3533
3435 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3534 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3436 3535
3437 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3536 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3438 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3537 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3439 3538
3440 if (exists $CFG{mlockall}) { 3539 if (exists $CFG{mlockall}) {
3442 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3541 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3443 and die "WARNING: m(un)lockall failed: $!\n"; 3542 and die "WARNING: m(un)lockall failed: $!\n";
3444 }; 3543 };
3445 warn $@ if $@; 3544 warn $@ if $@;
3446 } 3545 }
3546
3547 warn "finished reloading resource files\n";
3548}
3549
3550sub pidfile() {
3551 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3552 or die "$PIDFILE: $!";
3553 flock $fh, &Fcntl::LOCK_EX
3554 or die "$PIDFILE: flock: $!";
3555 $fh
3556}
3557
3558# make sure only one server instance is running at any one time
3559sub atomic {
3560 my $fh = pidfile;
3561
3562 my $pid = <$fh>;
3563 kill 9, $pid if $pid > 0;
3564
3565 seek $fh, 0, 0;
3566 print $fh $$;
3567}
3568
3569sub main_loop {
3570 warn "EV::loop starting\n";
3571 if (1) {
3572 EV::loop;
3573 }
3574 warn "EV::loop returned\n";
3575 goto &main_loop unless $REALLY_UNLOOP;
3447} 3576}
3448 3577
3449sub main { 3578sub main {
3579 cf::init_globals; # initialise logging
3580
3581 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3582 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3583 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3584 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3585
3586 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3587
3450 # we must not ever block the main coroutine 3588 # we must not ever block the main coroutine
3451 local $Coro::idle = sub { 3589 local $Coro::idle = sub {
3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3590 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3453 (async { 3591 (async {
3454 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3592 $Coro::current->{desc} = "IDLE BUG HANDLER";
3455 EV::loop EV::LOOP_ONESHOT; 3593 EV::loop EV::LOOP_ONESHOT;
3456 })->prio (Coro::PRIO_MAX); 3594 })->prio (Coro::PRIO_MAX);
3457 }; 3595 };
3458 3596
3459 { 3597 evthread_start IO::AIO::poll_fileno;
3460 my $guard = freeze_mainloop; 3598
3599 cf::sync_job {
3600 cf::init_experience;
3601 cf::init_anim;
3602 cf::init_attackmess;
3603 cf::init_dynamic;
3604
3605 cf::load_settings;
3606 cf::load_materials;
3607
3608 reload_resources;
3461 reload_config; 3609 reload_config;
3462 db_init; 3610 db_init;
3611
3612 cf::init_uuid;
3613 cf::init_signals;
3614 cf::init_skills;
3615
3616 cf::init_beforeplay;
3617
3618 atomic;
3619
3463 load_extensions; 3620 load_extensions;
3464 3621
3465 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3622 utime time, time, $RUNTIMEFILE;
3623
3624 # no (long-running) fork's whatsoever before this point(!)
3625 use POSIX ();
3626 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3627
3628 (pop @POST_INIT)->(0) while @POST_INIT;
3466 } 3629 };
3467 3630
3468 EV::loop; 3631 cf::object::thawer::errors_are_fatal 0;
3632 warn "parse errors in files are no longer fatal from this point on.\n";
3633
3634 main_loop;
3469} 3635}
3470 3636
3471############################################################################# 3637#############################################################################
3472# initialisation and cleanup 3638# initialisation and cleanup
3473 3639
3474# install some emergency cleanup handlers 3640# install some emergency cleanup handlers
3475BEGIN { 3641BEGIN {
3476 our %SIGWATCHER = (); 3642 our %SIGWATCHER = ();
3477 for my $signal (qw(INT HUP TERM)) { 3643 for my $signal (qw(INT HUP TERM)) {
3478 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3644 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3479 cf::cleanup "SIG$signal"; 3645 cf::cleanup "SIG$signal";
3480 }; 3646 };
3481 } 3647 }
3482} 3648}
3483 3649
3484sub write_runtime_sync { 3650sub write_runtime_sync {
3485 my $runtime = "$LOCALDIR/runtime"; 3651 my $t0 = AE::time;
3486 3652
3487 # first touch the runtime file to show we are still running: 3653 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time. 3654 # the fsync below can take a very very long time.
3489 3655
3490 IO::AIO::aio_utime $runtime, undef, undef; 3656 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3491 3657
3492 my $guard = cf::lock_acquire "write_runtime"; 3658 my $guard = cf::lock_acquire "write_runtime";
3493 3659
3494 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3660 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3495 or return; 3661 or return;
3496 3662
3497 my $value = $cf::RUNTIME + 90 + 10; 3663 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock 3664 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server. 3665 # 60 allows for the watchdog to kill the server.
3509 aio_utime $fh, undef, undef; 3675 aio_utime $fh, undef, undef;
3510 3676
3511 close $fh 3677 close $fh
3512 or return; 3678 or return;
3513 3679
3514 aio_rename "$runtime~", $runtime 3680 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3515 and return; 3681 and return;
3516 3682
3517 warn "runtime file written.\n"; 3683 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3518 3684
3519 1 3685 1
3520} 3686}
3521 3687
3522our $uuid_lock; 3688our $uuid_lock;
3531 my $uuid = "$LOCALDIR/uuid"; 3697 my $uuid = "$LOCALDIR/uuid";
3532 3698
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3699 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return; 3700 or return;
3535 3701
3536 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3702 my $value = uuid_seq uuid_cur;
3703
3704 unless ($value) {
3705 warn "cowardly refusing to write zero uuid value!\n";
3706 return;
3707 }
3708
3709 my $value = uuid_str $value + $uuid_skip;
3537 $uuid_skip = 0; 3710 $uuid_skip = 0;
3538 3711
3539 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3712 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3540 and return; 3713 and return;
3541 3714
3563} 3736}
3564 3737
3565sub emergency_save() { 3738sub emergency_save() {
3566 my $freeze_guard = cf::freeze_mainloop; 3739 my $freeze_guard = cf::freeze_mainloop;
3567 3740
3568 warn "enter emergency perl save\n"; 3741 warn "emergency_perl_save: enter\n";
3569 3742
3570 cf::sync_job { 3743 cf::sync_job {
3744 # this is a trade-off: we want to be very quick here, so
3745 # save all maps without fsync, and later call a global sync
3746 # (which in turn might be very very slow)
3747 local $USE_FSYNC = 0;
3748
3571 # use a peculiar iteration method to avoid tripping on perl 3749 # use a peculiar iteration method to avoid tripping on perl
3572 # refcount bugs in for. also avoids problems with players 3750 # refcount bugs in for. also avoids problems with players
3573 # and maps saved/destroyed asynchronously. 3751 # and maps saved/destroyed asynchronously.
3574 warn "begin emergency player save\n"; 3752 warn "emergency_perl_save: begin player save\n";
3575 for my $login (keys %cf::PLAYER) { 3753 for my $login (keys %cf::PLAYER) {
3576 my $pl = $cf::PLAYER{$login} or next; 3754 my $pl = $cf::PLAYER{$login} or next;
3577 $pl->valid or next; 3755 $pl->valid or next;
3578 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3756 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3579 $pl->save; 3757 $pl->save;
3580 } 3758 }
3581 warn "end emergency player save\n"; 3759 warn "emergency_perl_save: end player save\n";
3582 3760
3583 warn "begin emergency map save\n"; 3761 warn "emergency_perl_save: begin map save\n";
3584 for my $path (keys %cf::MAP) { 3762 for my $path (keys %cf::MAP) {
3585 my $map = $cf::MAP{$path} or next; 3763 my $map = $cf::MAP{$path} or next;
3586 $map->valid or next; 3764 $map->valid or next;
3587 $map->save; 3765 $map->save;
3588 } 3766 }
3589 warn "end emergency map save\n"; 3767 warn "emergency_perl_save: end map save\n";
3590 3768
3591 warn "begin emergency database checkpoint\n"; 3769 warn "emergency_perl_save: begin database checkpoint\n";
3592 BDB::db_env_txn_checkpoint $DB_ENV; 3770 BDB::db_env_txn_checkpoint $DB_ENV;
3593 warn "end emergency database checkpoint\n"; 3771 warn "emergency_perl_save: end database checkpoint\n";
3594 3772
3595 warn "begin write uuid\n"; 3773 warn "emergency_perl_save: begin write uuid\n";
3596 write_uuid_sync 1; 3774 write_uuid_sync 1;
3597 warn "end write uuid\n"; 3775 warn "emergency_perl_save: end write uuid\n";
3598 }; 3776 };
3599 3777
3778 warn "emergency_perl_save: starting sync()\n";
3779 IO::AIO::aio_sync sub {
3780 warn "emergency_perl_save: finished sync()\n";
3781 };
3782
3600 warn "leave emergency perl save\n"; 3783 warn "emergency_perl_save: leave\n";
3601} 3784}
3602 3785
3603sub post_cleanup { 3786sub post_cleanup {
3604 my ($make_core) = @_; 3787 my ($make_core) = @_;
3605 3788
3606 warn Carp::longmess "post_cleanup backtrace" 3789 warn Carp::longmess "post_cleanup backtrace"
3607 if $make_core; 3790 if $make_core;
3791
3792 my $fh = pidfile;
3793 unlink $PIDFILE if <$fh> == $$;
3608} 3794}
3609 3795
3610# a safer delete_package, copied from Symbol 3796# a safer delete_package, copied from Symbol
3611sub clear_package($) { 3797sub clear_package($) {
3612 my $pkg = shift; 3798 my $pkg = shift;
3628 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3814 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3629 for my $name (keys %$leaf_symtab) { 3815 for my $name (keys %$leaf_symtab) {
3630 _gv_clear *{"$pkg$name"}; 3816 _gv_clear *{"$pkg$name"};
3631# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3817# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3632 } 3818 }
3633 warn "cleared package #$pkg\n";#d#
3634} 3819}
3635
3636our $RELOAD; # how many times to reload
3637 3820
3638sub do_reload_perl() { 3821sub do_reload_perl() {
3639 # can/must only be called in main 3822 # can/must only be called in main
3640 if ($Coro::current != $Coro::main) { 3823 if (in_main) {
3641 warn "can only reload from main coroutine"; 3824 warn "can only reload from main coroutine";
3642 return; 3825 return;
3643 } 3826 }
3644 3827
3645 return if $RELOAD++; 3828 return if $RELOAD++;
3829
3830 my $t1 = AE::time;
3646 3831
3647 while ($RELOAD) { 3832 while ($RELOAD) {
3648 warn "reloading..."; 3833 warn "reloading...";
3649 3834
3650 warn "entering sync_job"; 3835 warn "entering sync_job";
3711 clear_package "safe::$_" 3896 clear_package "safe::$_"
3712 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3897 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3713 3898
3714 warn "unloading cf.pm \"a bit\""; 3899 warn "unloading cf.pm \"a bit\"";
3715 delete $INC{"cf.pm"}; 3900 delete $INC{"cf.pm"};
3716 delete $INC{"cf/pod.pm"}; 3901 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3717 3902
3718 # don't, removes xs symbols, too, 3903 # don't, removes xs symbols, too,
3719 # and global variables created in xs 3904 # and global variables created in xs
3720 #clear_package __PACKAGE__; 3905 #clear_package __PACKAGE__;
3721 3906
3722 warn "unload completed, starting to reload now"; 3907 warn "unload completed, starting to reload now";
3723 3908
3724 warn "reloading cf.pm"; 3909 warn "reloading cf.pm";
3725 require cf; 3910 require cf;
3726 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3911 cf::_connect_to_perl_1;
3727 3912
3728 warn "loading config and database again"; 3913 warn "loading config and database again";
3729 cf::reload_config; 3914 cf::reload_config;
3730 3915
3731 warn "loading extensions"; 3916 warn "loading extensions";
3732 cf::load_extensions; 3917 cf::load_extensions;
3733 3918
3919 if ($REATTACH_ON_RELOAD) {
3734 warn "reattaching attachments to objects/players"; 3920 warn "reattaching attachments to objects/players";
3735 _global_reattach; # objects, sockets 3921 _global_reattach; # objects, sockets
3736 warn "reattaching attachments to maps"; 3922 warn "reattaching attachments to maps";
3737 reattach $_ for values %MAP; 3923 reattach $_ for values %MAP;
3738 warn "reattaching attachments to players"; 3924 warn "reattaching attachments to players";
3739 reattach $_ for values %PLAYER; 3925 reattach $_ for values %PLAYER;
3926 }
3927
3928 warn "running post_init jobs";
3929 (pop @POST_INIT)->(1) while @POST_INIT;
3740 3930
3741 warn "leaving sync_job"; 3931 warn "leaving sync_job";
3742 3932
3743 1 3933 1
3744 } or do { 3934 } or do {
3747 }; 3937 };
3748 3938
3749 warn "reloaded"; 3939 warn "reloaded";
3750 --$RELOAD; 3940 --$RELOAD;
3751 } 3941 }
3942
3943 $t1 = AE::time - $t1;
3944 warn "reload completed in ${t1}s\n";
3752}; 3945};
3753 3946
3754our $RELOAD_WATCHER; # used only during reload 3947our $RELOAD_WATCHER; # used only during reload
3755 3948
3756sub reload_perl() { 3949sub reload_perl() {
3757 # doing reload synchronously and two reloads happen back-to-back, 3950 # doing reload synchronously and two reloads happen back-to-back,
3758 # coro crashes during coro_state_free->destroy here. 3951 # coro crashes during coro_state_free->destroy here.
3759 3952
3953 $RELOAD_WATCHER ||= cf::async {
3954 Coro::AIO::aio_wait cache_extensions;
3955
3760 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3956 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3761 do_reload_perl; 3957 do_reload_perl;
3762 undef $RELOAD_WATCHER; 3958 undef $RELOAD_WATCHER;
3959 };
3763 }; 3960 };
3764} 3961}
3765 3962
3766register_command "reload" => sub { 3963register_command "reload" => sub {
3767 my ($who, $arg) = @_; 3964 my ($who, $arg) = @_;
3781 3978
3782our @WAIT_FOR_TICK; 3979our @WAIT_FOR_TICK;
3783our @WAIT_FOR_TICK_BEGIN; 3980our @WAIT_FOR_TICK_BEGIN;
3784 3981
3785sub wait_for_tick { 3982sub wait_for_tick {
3786 return if tick_inhibit || $Coro::current == $Coro::main; 3983 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3787 3984
3788 my $signal = new Coro::Signal; 3985 my $signal = new Coro::Signal;
3789 push @WAIT_FOR_TICK, $signal; 3986 push @WAIT_FOR_TICK, $signal;
3790 $signal->wait; 3987 $signal->wait;
3791} 3988}
3792 3989
3793sub wait_for_tick_begin { 3990sub wait_for_tick_begin {
3794 return if tick_inhibit || $Coro::current == $Coro::main; 3991 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3795 3992
3796 my $signal = new Coro::Signal; 3993 my $signal = new Coro::Signal;
3797 push @WAIT_FOR_TICK_BEGIN, $signal; 3994 push @WAIT_FOR_TICK_BEGIN, $signal;
3798 $signal->wait; 3995 $signal->wait;
3799} 3996}
3804 unless ++$bug_warning > 10; 4001 unless ++$bug_warning > 10;
3805 return; 4002 return;
3806 } 4003 }
3807 4004
3808 cf::server_tick; # one server iteration 4005 cf::server_tick; # one server iteration
4006
4007 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3809 4008
3810 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4009 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3811 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4010 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3812 Coro::async_pool { 4011 Coro::async_pool {
3813 $Coro::current->{desc} = "runtime saver"; 4012 $Coro::current->{desc} = "runtime saver";
3836} 4035}
3837 4036
3838{ 4037{
3839 # configure BDB 4038 # configure BDB
3840 4039
3841 BDB::min_parallel 8; 4040 BDB::min_parallel 16;
3842 BDB::max_poll_reqs $TICK * 0.1; 4041 BDB::max_poll_reqs $TICK * 0.1;
3843 $AnyEvent::BDB::WATCHER->priority (1); 4042 $AnyEvent::BDB::WATCHER->priority (1);
3844 4043
3845 unless ($DB_ENV) { 4044 unless ($DB_ENV) {
3846 $DB_ENV = BDB::db_env_create; 4045 $DB_ENV = BDB::db_env_create;
3893 $msg =~ s/\n//; 4092 $msg =~ s/\n//;
3894 4093
3895 # limit the # of concurrent backtraces 4094 # limit the # of concurrent backtraces
3896 if ($_log_backtrace < 2) { 4095 if ($_log_backtrace < 2) {
3897 ++$_log_backtrace; 4096 ++$_log_backtrace;
4097 my $perl_bt = Carp::longmess $msg;
3898 async { 4098 async {
3899 $Coro::current->{desc} = "abt $msg"; 4099 $Coro::current->{desc} = "abt $msg";
3900 4100
3901 my @bt = fork_call { 4101 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr; 4102 @addr = map { sprintf "%x", $_ } @addr;
3913 } 4113 }
3914 4114
3915 @funcs 4115 @funcs
3916 }; 4116 };
3917 4117
3918 LOG llevInfo, "[ABT] $msg\n"; 4118 LOG llevInfo, "[ABT] $perl_bt\n";
4119 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3919 LOG llevInfo, "[ABT] $_\n" for @bt; 4120 LOG llevInfo, "[ABT] $_\n" for @bt;
3920 --$_log_backtrace; 4121 --$_log_backtrace;
3921 }; 4122 };
3922 } else { 4123 } else {
3923 LOG llevInfo, "[ABT] $msg\n"; 4124 LOG llevInfo, "[ABT] $msg\n";
3924 LOG llevInfo, "[ABT] [suppressed]\n"; 4125 LOG llevInfo, "[ABT] [suppressed]\n";
3925 } 4126 }
3926} 4127}
3927 4128
3928# load additional modules 4129# load additional modules
3929use cf::pod; 4130require "cf/$_.pm" for @EXTRA_MODULES;
4131cf::_connect_to_perl_2;
3930 4132
3931END { cf::emergency_save } 4133END { cf::emergency_save }
3932 4134
39331 41351
3934 4136

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