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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 101our $NEXT_TICK;
46our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
47 108
48our %CFG; 109our %CFG;
49 110
50our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 112our $RUNTIME;
113our $NOW;
52 114
53our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 118
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
61 126
62binmode STDOUT; 127binmode STDOUT;
63binmode STDERR; 128binmode STDERR;
64 129
65# read virtual server time, if available 130# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
70} 135}
71 136
72mkdir cf::localdir; 137mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 139
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
81 143
82############################################################################# 144#############################################################################
83 145
84=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
85 147
92=item $cf::RUNTIME 154=item $cf::RUNTIME
93 155
94The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 157every server tick.
96 158
97=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 162
99The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
101 167
102=item $cf::NOW 168=item $cf::NOW
103 169
104The time of the last (current) server tick. 170The time of the last (current) server tick.
105 171
106=item $cf::TICK 172=item $cf::TICK
107 173
108The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
109 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
110=item %cf::CFG 186=item %cf::CFG
111 187
112Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 189from wherever your confdir points to.
114 190
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
116 192
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
121 202
122=back 203=back
123 204
124=cut 205=cut
125 206
126BEGIN { 207BEGIN {
127 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 209 my $msg = join "", @_;
129 utf8::encode $msg;
130 210
131 $msg .= "\n" 211 $msg .= "\n"
132 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
133 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
134 LOG llevError, $msg; 216 LOG llevError, $msg;
135 }; 217 };
136} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
137 234
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 242
145# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 244# within the Safe compartment.
147for my $pkg (qw( 245for my $pkg (qw(
148 cf::global cf::attachable 246 cf::global cf::attachable
149 cf::object cf::object::player 247 cf::object cf::object::player
150 cf::client cf::player 248 cf::client cf::player
151 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
152 cf::map cf::party cf::region 251 cf::party cf::region
153)) { 252)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 254}
157 255
158$Event::DIED = sub { 256$EV::DIED = sub {
159 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
160}; 258};
161 259
162my %ext_pkg; 260#############################################################################
163my @exts;
164my @hook;
165 261
166=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
167 263
168=over 4 264=over 4
169 265
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 285 $d
190 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
191} 287}
192 288
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
196 290
197Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
198 292
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
207 294
208Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
209 296
210=cut 297=cut
211 298
212sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
214 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
215} 302sub decode_json($) { $json_coder->decode ($_[0]) }
216 303
217=item cf::lock_wait $string 304=item cf::lock_wait $string
218 305
219Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
220 307
223Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
226returned. 313returned.
227 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
228Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
230 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
231=cut 325=cut
232 326
233our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
234 329
235sub lock_wait($) { 330sub lock_wait($) {
236 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
237 337
238 # wait for lock, if any 338 # wait for lock, if any
239 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 341 Coro::schedule;
247 347
248 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
249 lock_wait $key; 349 lock_wait $key;
250 350
251 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
252 353
253 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
256 } 358 }
257} 359}
258 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
259sub freeze_mainloop { 367sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
261 369
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 371}
264 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
265} 446}
266 447
267=item cf::async { BLOCK } 448=item cf::async { BLOCK }
268 449
269Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
274 455
275BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
276 457
277=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
278 459
279The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
282 464
283If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
286fast or be very important. 468fast or be very important.
289 471
290sub sync_job(&) { 472sub sync_job(&) {
291 my ($job) = @_; 473 my ($job) = @_;
292 474
293 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
294 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
296 480
297 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 482
299 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
300 484
301 my $busy = 1; 485 my $busy = 1;
302 my @res; 486 my @res;
303 487
304 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 490 @res = eval { $job->() };
306 warn $@ if $@; 491 warn $@ if $@;
307 undef $busy; 492 undef $busy;
308 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
309 494
310 while ($busy) { 495 while ($busy) {
311 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
312 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
313 506
314 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
315 } else { 508 } else {
316 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
317 510
319 } 512 }
320} 513}
321 514
322=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
323 516
324Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 518extension calling this is being unloaded.
326 519
327=cut 520=cut
328 521
329sub async_ext(&) { 522sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
338 531
339 $coro 532 $coro
340} 533}
341 534
342sub write_runtime { 535=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 536
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
346 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
347 541
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 543
352 aio_fsync $fh 544sub fork_call(&@) {
353 and return; 545 my ($cb, @args) = @_;
354 546
355 close $fh 547 # we seemingly have to make a local copy of the whole thing,
356 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
357 550
358 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
359 and return; 552 reset_signals;
553 &$cb
554 }, @args;
360 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
361 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 722}
363 723
364=back 724=back
365 725
366=cut 726=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 727
490############################################################################# 728#############################################################################
491 729
492=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
493 731
495attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
497 735
498In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 738Deliantra).
501 739
502=over 4 740=over 4
503 741
504=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
505 743
619our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 858our @CB_MAP = ();
621 859
622my %attachment; 860my %attachment;
623 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
624sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
626 870
627 use sort 'stable'; 871 use sort 'stable';
628 872
662 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
663 907
664 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 912
669 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 914 my $pkg = shift @arg;
671 915
672 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
702 } 946 }
703 947
704 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
705 } else { 949 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 951 }
708 952
709 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
710} 954}
711 955
713 if (ref $_[0]) { 957 if (ref $_[0]) {
714 _object_attach @_; 958 _object_attach @_;
715 } else { 959 } else {
716 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
717 } 961 }
962 _recalc_want;
718}; 963};
719 964
720# all those should be optimised 965# all those should be optimised
721sub cf::attachable::detach { 966sub cf::attachable::detach {
722 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
726 reattach ($obj); 971 reattach ($obj);
727 } else { 972 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
729 } 974 }
975 _recalc_want;
730}; 976};
731 977
732sub cf::attachable::attached { 978sub cf::attachable::attached {
733 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
734 980
749 "; 995 ";
750 die if $@; 996 die if $@;
751} 997}
752 998
753our $override; 999our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1001
756sub override { 1002sub override {
757 $override = 1; 1003 $override = 1;
758 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
759} 1005}
760 1006
761sub do_invoke { 1007sub do_invoke {
762 my $event = shift; 1008 my $event = shift;
763 my $callbacks = shift; 1009 my $callbacks = shift;
764 1010
765 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
766 1012
767 local $override; 1013 local $override;
768 1014
769 for (@$callbacks) { 1015 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
779 } 1025 }
780 1026
781 0 1027 0
782} 1028}
783 1029
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1031
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1033
788Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
789 1035
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1039
794=back 1040=back
795 1041
796=cut 1042=cut
797 1043
798############################################################################# 1044#############################################################################
799# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
800 1088
801sub reattach { 1089sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1095
805 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
806 1097
807 @$registry = (); 1098 @$registry = ();
808 1099
823cf::attachable->attach ( 1114cf::attachable->attach (
824 prio => -1000000, 1115 prio => -1000000,
825 on_instantiate => sub { 1116 on_instantiate => sub {
826 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
827 1118
828 $data = from_json $data; 1119 $data = decode_json $data;
829 1120
830 for (@$data) { 1121 for (@$data) {
831 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
832 1123
833 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1140sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
851 1142
852 sync_job { 1143 sync_job {
853 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
856 1148
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1153 aio_close $fh;
862 1154
863 if (@$objs) { 1155 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1161 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
871 } 1163 }
872 } else { 1164 } else {
873 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
874 } 1166 }
879 } 1171 }
880 } else { 1172 } else {
881 aio_unlink $filename; 1173 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
883 } 1175 }
884 } 1176 };
885} 1177}
886 1178
887sub object_freezer_as_string { 1179sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
889 1181
901 or return; 1193 or return;
902 1194
903 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
905 or return; 1197 or return;
1198
906 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
907 } 1201 }
908 1202
1203 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
911 return ($data, $av); 1207 ($data, $av)
912} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
913 1215
914############################################################################# 1216#############################################################################
915# command handling &c 1217# command handling &c
916 1218
917=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1233}
932 1234
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1236
935Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
936 1242
937If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
938called. 1244called.
939 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
940=cut 1257=cut
941 1258
942sub register_extcmd { 1259sub register_extcmd {
943 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
944 1261
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
949} 1269}
950 1270
951cf::player->attach ( 1271cf::player->attach (
952 on_command => sub { 1272 on_command => sub {
953 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
962 cf::override; 1282 cf::override;
963 }, 1283 },
964 on_extcmd => sub { 1284 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
966 1286
967 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1288
969 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
975 } else { 1304 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1306 }
978 1307
979 cf::override; 1308 cf::override;
980 }, 1309 },
981); 1310);
982 1311
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1060 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1317 next unless -r $path;
1062 eval { 1318
1063 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1064 1 1375 }
1065 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1066 } 1381 };
1067} 1382}
1068 1383
1069############################################################################# 1384#############################################################################
1070# load/save/clean perl data associated with a map
1071 1385
1072*cf::mapsupport::on_clean = sub { 1386=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1387
1085=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1086 1389
1087Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1088 1391
1094 1397
1095=head3 cf::player 1398=head3 cf::player
1096 1399
1097=over 4 1400=over 4
1098 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1099=item cf::player::find $login 1416=item cf::player::find $login
1100 1417
1101Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1102 1419
1103=cut 1420=cut
1104 1421
1105sub playerdir($) { 1422sub playerdir($) {
1106 cf::localdir 1423 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1425}
1112 1426
1113sub path($) { 1427sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1429
1116 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1117} 1431}
1118 1432
1119sub find_active($) { 1433sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1124 1438
1125sub exists($) { 1439sub exists($) {
1126 my ($login) = @_; 1440 my ($login) = @_;
1127 1441
1128 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1130} 1444}
1131 1445
1132sub find($) { 1446sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1448 my $login = $_[0];
1135 1449
1136 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1137 1451
1138 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1142 } 1469 }
1143 } 1470 }
1144} 1471}
1145 1472
1154 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1155 1482
1156 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1158 1485
1486 cf::get_slot 0.01;
1487
1159 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1160 Coro::cede; 1489 cf::cede_to_tick;
1161} 1490}
1162 1491
1163sub new($) { 1492sub new($) {
1164 my ($login) = @_; 1493 my ($login) = @_;
1165 1494
1171 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1172 1501
1173 $self 1502 $self
1174} 1503}
1175 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1176=item $pl->quit_character 1515=item $pl->quit_character
1177 1516
1178Nukes the player without looking back. If logged in, the connection will 1517Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1518be destroyed. May block for a long time.
1180 1519
1181=cut 1520=cut
1182 1521
1183sub quit_character { 1522sub quit_character {
1184 my ($pl) = @_; 1523 my ($pl) = @_;
1185 1524
1525 my $name = $pl->ob->name;
1526
1186 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1529
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1193 1536
1194 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1199 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1200} 1563}
1201 1564
1202=item cf::player::list_logins 1565=item cf::player::list_logins
1203 1566
1204Returns am arrayref of all valid playernames in the system, can take a 1567Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1568while and may block, so not sync_job-capable, ever.
1206 1569
1207=cut 1570=cut
1208 1571
1209sub list_logins { 1572sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1573 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1574 or return [];
1212 1575
1213 my @logins; 1576 my @logins;
1214 1577
1215 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1219 1588
1220 utf8::decode $login; 1589 utf8::decode $login;
1221 push @logins, $login; 1590 push @logins, $login;
1222 } 1591 }
1223 1592
1224 \@logins 1593 \@logins
1225} 1594}
1226 1595
1227=item $player->maps 1596=item $player->maps
1228 1597
1229Returns an arrayref of cf::path's of all maps that are private for this 1598Returns an arrayref of map paths that are private for this
1230player. May block. 1599player. May block.
1231 1600
1232=cut 1601=cut
1233 1602
1234sub maps($) { 1603sub maps($) {
1235 my ($pl) = @_; 1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1607
1237 my $files = aio_readdir playerdir $pl 1608 my $files = aio_readdir playerdir $pl
1238 or return; 1609 or return;
1239 1610
1240 my @paths; 1611 my @paths;
1241 1612
1242 for (@$files) { 1613 for (@$files) {
1243 utf8::decode $_; 1614 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1615 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1616 next unless /^$PATH_SEP/o;
1246 1617
1247 s/$PATH_SEP/\//g; 1618 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1619 }
1250 1620
1251 \@paths 1621 \@paths
1252} 1622}
1253 1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1628=item $player->ext_reply ($msgid, @msg)
1255 1629
1256Sends an ext reply to the player. 1630Sends an ext reply to the player.
1257 1631
1258=cut 1632=cut
1259 1633
1260sub ext_reply($$$%) { 1634sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1635 my ($self, $id, @msg) = @_;
1262 1636
1263 $msg{msgid} = $id; 1637 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1638}
1267 1639
1268package cf; 1640=item $player->ext_msg ($type, @msg)
1641
1642Sends an ext event to the client.
1643
1644=cut
1645
1646sub ext_msg($$@) {
1647 my ($self, $type, @msg) = @_;
1648
1649 $self->ns->ext_msg ($type, @msg);
1650}
1651
1652=head3 cf::region
1653
1654=over 4
1655
1656=cut
1657
1658package cf::region;
1659
1660=item cf::region::find_by_path $path
1661
1662Tries to decuce the likely region for a map knowing only its path.
1663
1664=cut
1665
1666sub find_by_path($) {
1667 my ($path) = @_;
1668
1669 my ($match, $specificity);
1670
1671 for my $region (list) {
1672 if ($region->{match} && $path =~ $region->{match}) {
1673 ($match, $specificity) = ($region, $region->specificity)
1674 if $region->specificity > $specificity;
1675 }
1676 }
1677
1678 $match
1679}
1269 1680
1270=back 1681=back
1271
1272 1682
1273=head3 cf::map 1683=head3 cf::map
1274 1684
1275=over 4 1685=over 4
1276 1686
1279package cf::map; 1689package cf::map;
1280 1690
1281use Fcntl; 1691use Fcntl;
1282use Coro::AIO; 1692use Coro::AIO;
1283 1693
1694use overload
1695 '""' => \&as_string,
1696 fallback => 1;
1697
1284our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1286 1700
1287sub generate_random_map { 1701sub generate_random_map {
1288 my ($path, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1705
1290 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1707 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1711 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1712 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1713 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1714 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1715 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1716 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1717 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1718 (cf::region::find $rmp->{region}), $rmp->{custom}
1719 )
1720}
1721
1722=item cf::map->register ($regex, $prio)
1723
1724Register a handler for the map path matching the given regex at the
1725givne priority (higher is better, built-in handlers have priority 0, the
1726default).
1727
1728=cut
1729
1730sub register {
1731 my (undef, $regex, $prio) = @_;
1732 my $pkg = caller;
1733
1734 no strict;
1735 push @{"$pkg\::ISA"}, __PACKAGE__;
1736
1737 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1738}
1739
1740# also paths starting with '/'
1741$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1742
1743sub thawer_merge {
1744 my ($self, $merge) = @_;
1745
1746 # we have to keep some variables in memory intact
1747 local $self->{path};
1748 local $self->{load_path};
1749
1750 $self->SUPER::thawer_merge ($merge);
1751}
1752
1753sub normalise {
1754 my ($path, $base) = @_;
1755
1756 $path = "$path"; # make sure its a string
1757
1758 $path =~ s/\.map$//;
1759
1760 # map plan:
1761 #
1762 # /! non-realised random map exit (special hack!)
1763 # {... are special paths that are not being touched
1764 # ?xxx/... are special absolute paths
1765 # ?random/... random maps
1766 # /... normal maps
1767 # ~user/... per-player map of a specific user
1768
1769 $path =~ s/$PATH_SEP/\//go;
1770
1771 # treat it as relative path if it starts with
1772 # something that looks reasonable
1773 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1774 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1775
1776 $base =~ s{[^/]+/?$}{};
1777 $path = "$base/$path";
1778 }
1779
1780 for ($path) {
1781 redo if s{//}{/};
1782 redo if s{/\.?/}{/};
1783 redo if s{/[^/]+/\.\./}{/};
1784 }
1785
1786 $path
1787}
1788
1789sub new_from_path {
1790 my (undef, $path, $base) = @_;
1791
1792 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1793
1794 $path = normalise $path, $base;
1795
1796 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1797 if ($path =~ $EXT_MAP{$pkg}[1]) {
1798 my $self = bless cf::map::new, $pkg;
1799 $self->{path} = $path; $self->path ($path);
1800 $self->init; # pass $1 etc.
1801 return $self;
1802 }
1803 }
1804
1805 Carp::cluck "unable to resolve path '$path' (base '$base').";
1806 ()
1807}
1808
1809sub init {
1810 my ($self) = @_;
1811
1812 $self
1813}
1814
1815sub as_string {
1816 my ($self) = @_;
1817
1818 "$self->{path}"
1819}
1820
1821# the displayed name, this is a one way mapping
1822sub visible_name {
1823 &as_string
1824}
1825
1826# the original (read-only) location
1827sub load_path {
1828 my ($self) = @_;
1829
1830 "$MAPDIR/$self->{path}.map"
1831}
1832
1833# the temporary/swap location
1834sub save_path {
1835 my ($self) = @_;
1836
1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1838 "$TMPDIR/$path.map"
1839}
1840
1841# the unique path, undef == no special unique path
1842sub uniq_path {
1843 my ($self) = @_;
1844
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path"
1304} 1847}
1305 1848
1306# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1307# all maps in C++... 1850# all maps in C++...
1308sub change_all_map_light { 1851sub change_all_map_light {
1310 1853
1311 $_->change_map_light ($change) 1854 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1855 for grep $_->outdoor, values %cf::MAP;
1313} 1856}
1314 1857
1858sub decay_objects {
1859 my ($self) = @_;
1860
1861 return if $self->{deny_reset};
1862
1863 $self->do_decay_objects;
1864}
1865
1866sub unlink_save {
1867 my ($self) = @_;
1868
1869 utf8::encode (my $save = $self->save_path);
1870 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1871 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1872}
1873
1315sub try_load_header($) { 1874sub load_header_from($) {
1316 my ($path) = @_; 1875 my ($self, $path) = @_;
1317 1876
1318 utf8::encode $path; 1877 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1320 or return; 1879 or return;
1321 1880
1322 my $map = cf::map::new 1881 $self->_load_header ($f)
1323 or return; 1882 or return;
1324 1883
1325 # for better error messages only, will be overwritten 1884 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1885 $f->resolve_delayed_derefs;
1327 1886
1328 $map->load_header ($path) 1887 $self->{load_path} = $path;
1888
1889 1
1890}
1891
1892sub load_header_orig {
1893 my ($self) = @_;
1894
1895 $self->load_header_from ($self->load_path)
1896}
1897
1898sub load_header_temp {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->save_path)
1902}
1903
1904sub prepare_temp {
1905 my ($self) = @_;
1906
1907 $self->last_access ((delete $self->{last_access})
1908 || $cf::RUNTIME); #d#
1909 # safety
1910 $self->{instantiate_time} = $cf::RUNTIME
1911 if $self->{instantiate_time} > $cf::RUNTIME;
1912}
1913
1914sub prepare_orig {
1915 my ($self) = @_;
1916
1917 $self->{load_original} = 1;
1918 $self->{instantiate_time} = $cf::RUNTIME;
1919 $self->last_access ($cf::RUNTIME);
1920 $self->instantiate;
1921}
1922
1923sub load_header {
1924 my ($self) = @_;
1925
1926 if ($self->load_header_temp) {
1927 $self->prepare_temp;
1928 } else {
1929 $self->load_header_orig
1329 or return; 1930 or return;
1931 $self->prepare_orig;
1932 }
1330 1933
1331 $map->{load_path} = $path; 1934 $self->{deny_reset} = 1
1935 if $self->no_reset;
1332 1936
1333 $map 1937 $self->default_region (cf::region::find_by_path $self->{path})
1938 unless $self->default_region;
1939
1940 1
1334} 1941}
1335 1942
1336sub find; 1943sub find;
1337sub find { 1944sub find {
1338 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1339 1946
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1947 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1948
1949 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1950 cf::lock_wait "map_find:$path";
1346 1951
1347 $cf::MAP{$key} || do { 1952 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1349 1955
1350 # do it the slow way 1956 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1957 or return;
1369 1958
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1382 1960
1383 Coro::cede; 1961 $map->load_header
1962 or return;
1384 1963
1385 if ($map->should_reset) { 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1965 # doing this can freeze the server in a sync job, obviously
1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1386 $map->reset; 1969 $map->reset;
1387 undef $guard;
1388 $map = find $path 1970 return find $path;
1389 or return;
1390 } 1971 }
1391 1972
1392 $cf::MAP{$key} = $map 1973 $cf::MAP{$path} = $map
1393 } 1974 }
1394} 1975}
1976
1977sub pre_load { }
1978sub post_load { }
1395 1979
1396sub load { 1980sub load {
1397 my ($self) = @_; 1981 my ($self) = @_;
1398 1982
1983 local $self->{deny_reset} = 1; # loading can take a long time
1984
1399 my $path = $self->{path}; 1985 my $path = $self->{path};
1986
1987 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1988 my $guard = cf::lock_acquire "map_data:$path";
1401 1989
1990 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 1992
1404 $self->in_memory (cf::MAP_LOADING); 1993 $self->in_memory (cf::MAP_LOADING);
1405 1994
1406 $self->alloc; 1995 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1996
1997 $self->pre_load;
1998 cf::cede_to_tick;
1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
2002 $self->_load_objects ($f)
1408 or return; 2003 or return;
1409 2004
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1411 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1412 2007
1413 if (my $uniq = $path->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2009 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2012 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1418 } 2016 }
1419 } 2017 }
1420 2018
1421 Coro::cede; 2019 $f->resolve_delayed_derefs;
1422 2020
2021 cf::cede_to_tick;
1423 # now do the right thing for maps 2022 # now do the right thing for maps
1424 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2025 unless $self->difficulty;
2026 cf::cede_to_tick;
2027
2028 unless ($self->{deny_activate}) {
2029 $self->decay_objects;
2030 $self->fix_auto_apply;
2031 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick;
1436 $self->activate; 2035 $self->activate;
1437 } 2036 }
1438 2037
1439 Coro::cede; 2038 $self->{last_save} = $cf::RUNTIME;
2039 $self->last_access ($cf::RUNTIME);
1440 2040
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
2042 }
2043
2044 $self->post_load;
2045}
2046
2047sub customise_for {
2048 my ($self, $ob) = @_;
2049
2050 return find "~" . $ob->name . "/" . $self->{path}
2051 if $self->per_player;
2052
2053# return find "?party/" . $ob->name . "/" . $self->{path}
2054# if $self->per_party;
2055
2056 $self
2057}
2058
2059# find and load all maps in the 3x3 area around a map
2060sub load_neighbours {
2061 my ($map) = @_;
2062
2063 my @neigh; # diagonal neighbours
2064
2065 for (0 .. 3) {
2066 my $neigh = $map->tile_path ($_)
2067 or next;
2068 $neigh = find $neigh, $map
2069 or next;
2070 $neigh->load;
2071
2072 push @neigh,
2073 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2074 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2075 }
2076
2077 for (grep defined $_->[0], @neigh) {
2078 my ($path, $origin) = @$_;
2079 my $neigh = find $path, $origin
2080 or next;
2081 $neigh->load;
2082 }
1442} 2083}
1443 2084
1444sub find_sync { 2085sub find_sync {
1445 my ($path, $origin) = @_; 2086 my ($path, $origin) = @_;
1446 2087
1447 cf::sync_job { cf::map::find $path, $origin } 2088 cf::sync_job { find $path, $origin }
1448} 2089}
1449 2090
1450sub do_load_sync { 2091sub do_load_sync {
1451 my ($map) = @_; 2092 my ($map) = @_;
1452 2093
2094 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2095 if $Coro::current == $Coro::main;
2096
1453 cf::sync_job { $map->load }; 2097 cf::sync_job { $map->load };
2098}
2099
2100our %MAP_PREFETCH;
2101our $MAP_PREFETCHER = undef;
2102
2103sub find_async {
2104 my ($path, $origin, $load) = @_;
2105
2106 $path = normalise $path, $origin && $origin->{path};
2107
2108 if (my $map = $cf::MAP{$path}) {
2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2110 }
2111
2112 $MAP_PREFETCH{$path} |= $load;
2113
2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
2117 while (%MAP_PREFETCH) {
2118 while (my ($k, $v) = each %MAP_PREFETCH) {
2119 if (my $map = find $k) {
2120 $map->load if $v;
2121 }
2122
2123 delete $MAP_PREFETCH{$k};
2124 }
2125 }
2126 undef $MAP_PREFETCHER;
2127 };
2128 $MAP_PREFETCHER->prio (6);
2129
2130 ()
1454} 2131}
1455 2132
1456sub save { 2133sub save {
1457 my ($self) = @_; 2134 my ($self) = @_;
1458 2135
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2136 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2137
1461 $self->{last_save} = $cf::RUNTIME; 2138 $self->{last_save} = $cf::RUNTIME;
1462 2139
1463 return unless $self->dirty; 2140 return unless $self->dirty;
1464 2141
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2142 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2144
1468 $self->{load_path} = $save; 2145 $self->{load_path} = $save;
1469 2146
1470 return if $self->{deny_save}; 2147 return if $self->{deny_save};
1471 2148
1472 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
1473 2150
1474 cf::async { 2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
1476 }; 2154 };
1477 2155
2156 cf::get_slot 0.02;
2157
1478 if ($uniq) { 2158 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2161 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2163 }
1484} 2164}
1485 2165
1486sub swap_out { 2166sub swap_out {
1487 my ($self) = @_; 2167 my ($self) = @_;
1488 2168
1489 # save first because save cedes 2169 # save first because save cedes
1490 $self->save; 2170 $self->save;
1491 2171
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2173
1494 return if $self->players; 2174 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2176 return if $self->{deny_save};
1497 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2182 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2183}
1501 2184
1502sub reset_at { 2185sub reset_at {
1503 my ($self) = @_; 2186 my ($self) = @_;
1504 2187
1505 # TODO: safety, remove and allow resettable per-player maps 2188 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2189 return 1e99 if $self->{deny_reset};
1508 2190
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2191 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2192 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2193
1516 my ($self) = @_; 2198 my ($self) = @_;
1517 2199
1518 $self->reset_at <= $cf::RUNTIME 2200 $self->reset_at <= $cf::RUNTIME
1519} 2201}
1520 2202
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2203sub reset {
1543 my ($self) = @_; 2204 my ($self) = @_;
1544 2205
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2207
1547 return if $self->players; 2208 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2209
1550 warn "resetting map ", $self->path;#d# 2210 warn "resetting map ", $self->path;
2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 # need to save uniques path
2215 unless ($self->{deny_save}) {
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
2218 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2219 if $uniq;
2220 }
1551 2221
1552 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
1553 2223
2224 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2225 $_->clear_links_to ($self) for values %cf::MAP;
2226 $self->clear;
1555 2227
1556 $self->unlink_save; 2228 $self->unlink_save;
1557 $self->destroy; 2229 $self->destroy;
1558} 2230}
1559 2231
1560my $nuke_counter = "aaaa"; 2232my $nuke_counter = "aaaa";
1561 2233
1562sub nuke { 2234sub nuke {
1563 my ($self) = @_; 2235 my ($self) = @_;
1564 2236
2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
2239
2240 delete $cf::MAP{$self->path};
2241
2242 $self->unlink_save;
2243
2244 bless $self, "cf::map";
2245 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2246 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2247 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2249
2250 $cf::MAP{$self->path} = $self;
2251 }
2252
1568 $self->reset; # polite request, might not happen 2253 $self->reset; # polite request, might not happen
1569} 2254}
1570 2255
1571sub customise_for { 2256=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2257
1574 if ($map->per_player) { 2258Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2259maps. May block.
2260
2261=cut
2262
2263sub tmp_maps() {
1576 } 2264 [
1577 2265 map {
1578 $map 2266 utf8::decode $_;
2267 /\.map$/
2268 ? normalise $_
2269 : ()
2270 } @{ aio_readdir $TMPDIR or [] }
2271 ]
1579} 2272}
1580 2273
1581package cf; 2274=item $maps = cf::map::random_maps
2275
2276Returns an arrayref with all map paths of currently instantiated and saved
2277random maps. May block.
2278
2279=cut
2280
2281sub random_maps() {
2282 [
2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise "?random/$_"
2287 : ()
2288 } @{ aio_readdir $RANDOMDIR or [] }
2289 ]
2290}
2291
2292=item cf::map::unique_maps
2293
2294Returns an arrayref of paths of all shared maps that have
2295instantiated unique items. May block.
2296
2297=cut
2298
2299sub unique_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2306 : normalise $_
2307 } @{ aio_readdir $UNIQUEDIR or [] }
2308 ]
2309}
1582 2310
1583=back 2311=back
1584 2312
1585=head3 cf::object 2313=head3 cf::object
1586 2314
1590 2318
1591=over 4 2319=over 4
1592 2320
1593=item $ob->inv_recursive 2321=item $ob->inv_recursive
1594 2322
1595Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
1596 2325
1597=cut 2326=cut
1598 2327
1599sub inv_recursive_; 2328sub inv_recursive_;
1600sub inv_recursive_ { 2329sub inv_recursive_ {
1603 2332
1604sub inv_recursive { 2333sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
1606} 2335}
1607 2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
2362 }
2363}
2364
1608package cf; 2365package cf;
1609 2366
1610=back 2367=back
1611 2368
1612=head3 cf::object::player 2369=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2377dialogue with the given NPC character.
1621 2378
1622=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
1623 2394
1624# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2396# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
1629 2400
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2401 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2402
1632 if ($self->{record_replies}) { 2403 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2404 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2405
1634 } else { 2406 } else {
2407 my $pl = $self->contr;
2408
2409 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2410 my $dialog = $pl->{npc_dialog};
2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2412
2413 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2416 }
1637 } 2417 }
2418}
2419
2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2421
2422=cut
2423
2424sub cf::object::send_msg {
2425 my $pl = shift->contr
2426 or return;
2427 $pl->send_msg (@_);
1638} 2428}
1639 2429
1640=item $player_object->may ("access") 2430=item $player_object->may ("access")
1641 2431
1642Returns wether the given player is authorized to access resource "access" 2432Returns wether the given player is authorized to access resource "access"
1655 2445
1656=item $player_object->enter_link 2446=item $player_object->enter_link
1657 2447
1658Freezes the player and moves him/her to a special map (C<{link}>). 2448Freezes the player and moves him/her to a special map (C<{link}>).
1659 2449
1660The player should be reaosnably safe there for short amounts of time. You 2450The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2451I<MUST> call C<leave_link> as soon as possible, though.
1662 2452
2453Will never block.
2454
1663=item $player_object->leave_link ($map, $x, $y) 2455=item $player_object->leave_link ($map, $x, $y)
1664 2456
1665Moves the player out of the specila link map onto the given map. If the 2457Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2458map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2459to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2460fails, to the emergency map position.
1669 2461
1670Might block. 2462Might block.
1671 2463
1672=cut 2464=cut
2465
2466sub link_map {
2467 unless ($LINK_MAP) {
2468 $LINK_MAP = cf::map::find "{link}"
2469 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2470 $LINK_MAP->load;
2471 }
2472
2473 $LINK_MAP
2474}
1673 2475
1674sub cf::object::player::enter_link { 2476sub cf::object::player::enter_link {
1675 my ($self) = @_; 2477 my ($self) = @_;
1676 2478
1677 $self->deactivate_recursive; 2479 $self->deactivate_recursive;
1678 2480
1679 return if $self->map == $LINK_MAP; 2481 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2482
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2483 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2484 if $self->map && $self->map->{path} ne "{link}";
1683 2485
1684 $self->enter_map ($LINK_MAP, 20, 20); 2486 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2487}
1686 2488
1687sub cf::object::player::leave_link { 2489sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2490 my ($self, $map, $x, $y) = @_;
2491
2492 return unless $self->contr->active;
1689 2493
1690 my $link_pos = delete $self->{_link_pos}; 2494 my $link_pos = delete $self->{_link_pos};
1691 2495
1692 unless ($map) { 2496 unless ($map) {
1693 # restore original map position 2497 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2511 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2512 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2513 if $x <=0 && $y <= 0;
1710 2514
1711 $map->load; 2515 $map->load;
2516 $map->load_neighbours;
1712 2517
1713 return unless $self->contr->active; 2518 return unless $self->contr->active;
1714 $self->activate_recursive; 2519 $self->activate_recursive;
2520
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2522 $self->enter_map ($map, $x, $y);
1716} 2523}
1717 2524
1718cf::player->attach ( 2525=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2526
1722 # abort map switching before logout 2527Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2528her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2529that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2530the new (success) or old (failed) map position. In either case, $done will
1726 }; 2531be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2532
1732 # try to abort aborted map switching on player login :) 2533Note that $check will be called with a potentially non-loaded map, so if
1733 # should happen only on crashes 2534it needs a loaded map it has to call C<< ->load >>.
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2535
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2536=cut
2537
2538our $GOTOGEN;
1753 2539
1754sub cf::object::player::goto { 2540sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2541 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2542
1757 $path = new cf::path $path; 2543 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2545
1760 $self->enter_link; 2546 $self->enter_link;
1761 2547
1762 (async { 2548 (async {
1763 my $map = cf::map::find $path->as_string; 2549 $Coro::current->{desc} = "player::goto $path $x $y";
2550
2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2570 my $map = eval {
2571 my $map = defined $path ? cf::map::find $path : undef;
2572
2573 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2574 $map = $map->customise_for ($self);
1765 2575 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2576 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
1770 2579
2580 $map
2581 };
2582
2583 if ($@) {
2584 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2585 LOG llevError | logBacktrace, Carp::longmess $@;
2586 }
2587
2588 if ($gen == $self->{_goto_generation}) {
2589 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2590 $self->leave_link ($map, $x, $y);
2591 }
2592
2593 $done->() if $done;
1772 })->prio (1); 2594 })->prio (1);
1773} 2595}
1774 2596
1775=item $player_object->enter_exit ($exit_object) 2597=item $player_object->enter_exit ($exit_object)
1776 2598
1778 2600
1779sub parse_random_map_params { 2601sub parse_random_map_params {
1780 my ($spec) = @_; 2602 my ($spec) = @_;
1781 2603
1782 my $rmp = { # defaults 2604 my $rmp = { # defaults
1783 xsize => 10, 2605 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2606 ysize => (cf::rndm 15, 40),
2607 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2608 #layout => string,
1785 }; 2609 };
1786 2610
1787 for (split /\n/, $spec) { 2611 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2612 my ($k, $v) = split /\s+/, $_, 2;
1789 2613
1801 # that depends on the exit object 2625 # that depends on the exit object
1802 2626
1803 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
1804 2628
1805 if ($exit->map) { 2629 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2630 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
1810 } 2636 }
1811 2637
1812 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
1813 2639
1814 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2642 my $meta = "$RANDOMDIR/$md5.meta";
1816 2643
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2646 undef $fh;
2647 aio_rename "$meta~", $meta;
1819 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
1822 } 2655 }
1823} 2656}
1824 2657
1825sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1829 2662
1830 $self->enter_link; 2663 $self->enter_link;
1831 2664
1832 (async { 2665 (async {
1833 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
1834 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
1835 prepare_random_map $exit 2675 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2676 if $exit->slaying eq "/!";
2677 }
1837 2678
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
1840 2682
2683 $self->goto ($map, $x, $y);
2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
1841 1; 2689 1
1842 }) { 2690 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2693 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2695
1848 warn "ERROR in enter_exit: $@"; 2696 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2697 $self->leave_link;
1850 } 2698 }
1851 })->prio (1); 2699 })->prio (1);
1864 2712
1865sub cf::client::send_drawinfo { 2713sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2714 my ($self, $text, $flags) = @_;
1867 2715
1868 utf8::encode $text; 2716 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2717 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2718}
1871 2719
2720=item $client->send_msg ($channel, $msg, $color, [extra...])
2721
2722Send a drawinfo or msg packet to the client, formatting the msg for the
2723client if neccessary. C<$type> should be a string identifying the type of
2724the message, with C<log> being the default. If C<$color> is negative, suppress
2725the message unless the client supports the msg packet.
2726
2727=cut
2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2787sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_;
2789
2790 $msg = $self->pl->expand_cfpod ($msg);
2791
2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2803 } elsif (ref $channel) {
2804 # send meta info to client, if not yet sent
2805 unless (exists $self->{channel}{$channel->{id}}) {
2806 $self->{channel}{$channel->{id}} = $channel;
2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2809 }
2810
2811 $channel = $channel->{id};
2812 }
2813
2814 return unless @extra || length $msg;
2815
2816 if ($self->can_msg) {
2817 # default colour, mask it out
2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2819 if $color & cf::NDI_DEF;
2820
2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2837 } else {
2838 if ($color >= 0) {
2839 # replace some tags by gcfclient-compatible ones
2840 for ($msg) {
2841 1 while
2842 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2843 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2844 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2845 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2846 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2847 }
2848
2849 $color &= cf::NDI_COLOR_MASK;
2850
2851 utf8::encode $msg;
2852
2853 if (0 && $msg =~ /\[/) {
2854 # COMMAND/INFO
2855 $self->send_packet ("drawextinfo $color 10 8 $msg")
2856 } else {
2857 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2858 $self->send_packet ("drawinfo $color $msg")
2859 }
2860 }
2861 }
2862}
2863
2864=item $client->ext_msg ($type, @msg)
2865
2866Sends an ext event to the client.
2867
2868=cut
2869
2870sub cf::client::ext_msg($$@) {
2871 my ($self, $type, @msg) = @_;
2872
2873 if ($self->extcmd == 2) {
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2875 } elsif ($self->extcmd == 1) { # TODO: remove
2876 push @msg, msgtype => "event_$type";
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2878 }
2879}
2880
2881=item $client->ext_reply ($msgid, @msg)
2882
2883Sends an ext reply to the client.
2884
2885=cut
2886
2887sub cf::client::ext_reply($$@) {
2888 my ($self, $id, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2892 } elsif ($self->extcmd == 1) {
2893 #TODO: version 1, remove
2894 unshift @msg, msgtype => "reply", msgid => $id;
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2896 }
2897}
1872 2898
1873=item $success = $client->query ($flags, "text", \&cb) 2899=item $success = $client->query ($flags, "text", \&cb)
1874 2900
1875Queues a query to the client, calling the given callback with 2901Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2902the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2903C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2904
1879Queries can fail, so check the return code. Or don't, as queries will become 2905Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2906become reliable at some point in the future.
1881 2907
1882=cut 2908=cut
1883 2909
1884sub cf::client::query { 2910sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2911 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2919 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2920 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2921
1896 $self->send_packet ($self->{query_queue}[0][0]) 2922 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2923 if @{ $self->{query_queue} } == 1;
2924
2925 1
1898} 2926}
1899 2927
1900cf::client->attach ( 2928cf::client->attach (
2929 on_connect => sub {
2930 my ($ns) = @_;
2931
2932 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2933 },
1901 on_reply => sub { 2934 on_reply => sub {
1902 my ($ns, $msg) = @_; 2935 my ($ns, $msg) = @_;
1903 2936
1904 # this weird shuffling is so that direct followup queries 2937 # this weird shuffling is so that direct followup queries
1905 # get handled first 2938 # get handled first
1906 my $queue = delete $ns->{query_queue} 2939 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2940 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2941
1909 (shift @$queue)->[1]->($msg); 2942 (shift @$queue)->[1]->($msg);
2943 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2944
1911 push @{ $ns->{query_queue} }, @$queue; 2945 push @{ $ns->{query_queue} }, @$queue;
1912 2946
1913 if (@{ $ns->{query_queue} } == @$queue) { 2947 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2948 if (@$queue) {
1916 } else { 2950 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2951 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 2952 }
1919 } 2953 }
1920 }, 2954 },
2955 on_exticmd => sub {
2956 my ($ns, $buf) = @_;
2957
2958 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2959
2960 if (ref $msg) {
2961 my ($type, $reply, @payload) =
2962 "ARRAY" eq ref $msg
2963 ? @$msg
2964 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2965
2966 my @reply;
2967
2968 if (my $cb = $EXTICMD{$type}) {
2969 @reply = $cb->($ns, @payload);
2970 }
2971
2972 $ns->ext_reply ($reply, @reply)
2973 if $reply;
2974
2975 } else {
2976 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2977 }
2978
2979 cf::override;
2980 },
1921); 2981);
1922 2982
1923=item $client->async (\&cb) 2983=item $client->async (\&cb)
1924 2984
1925Create a new coroutine, running the specified callback. The coroutine will 2985Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3026our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3027our $safe_hole = new Safe::Hole;
1968 3028
1969$SIG{FPE} = 'IGNORE'; 3029$SIG{FPE} = 'IGNORE';
1970 3030
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3031$safe->permit_only (Opcode::opset qw(
3032 :base_core :base_mem :base_orig :base_math
3033 grepstart grepwhile mapstart mapwhile
3034 sort time
3035));
1972 3036
1973# here we export the classes and methods available to script code 3037# here we export the classes and methods available to script code
1974 3038
1975=pod 3039=pod
1976 3040
1977The following fucntions and emthods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
1978 3042
1979 cf::object contr pay_amount pay_player map 3043 cf::object
3044 contr pay_amount pay_player map x y force_find force_add destroy
3045 insert remove name archname title slaying race decrease split
3046
1980 cf::object::player player 3047 cf::object::player
1981 cf::player peaceful 3048 player
1982 cf::map trigger 3049
3050 cf::player
3051 peaceful
3052
3053 cf::map
3054 trigger
1983 3055
1984=cut 3056=cut
1985 3057
1986for ( 3058for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3060 insert remove inv nrof name archname title slaying race
3061 decrease split destroy change_exp)],
1988 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
1991) { 3065) {
1992 no strict 'refs'; 3066 no strict 'refs';
2063=back 3137=back
2064 3138
2065=cut 3139=cut
2066 3140
2067############################################################################# 3141#############################################################################
3142# the server's init and main functions
2068 3143
2069=head2 EXTENSION DATABASE SUPPORT 3144sub load_facedata($) {
3145 my ($path) = @_;
2070 3146
2071Crossfire maintains a very simple database for extension use. It can 3147 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3148 # for this (global event?)
2073excludes objects. 3149 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3150
2075The parameter C<$family> should best start with the name of the extension 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3152
2078=over 4 3153 warn "loading facedata from $path\n";
2079 3154
2080=item $hashref = cf::db_get $family 3155 my $facedata;
3156 0 < aio_load $path, $facedata
3157 or die "$path: $!";
2081 3158
2082Return a hashref for use by the extension C<$family>, which can be 3159 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3160
2086=item $value = cf::db_get $family => $key 3161 $facedata->{version} == 2
3162 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3163
2088Returns a single value from the database 3164 # patch in the exptable
2089 3165 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3166 type => FT_RSRC,
2091 3167 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3168 };
3169 cf::cede_to_tick;
2141 3170
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3171 {
3172 my $faces = $facedata->{faceinfo};
2146 3173
2147 sub db_get($;$) { 3174 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3176
2153 sub db_put($$;$) { 3177 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3178 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3181
2162 cf::global->attach ( 3182 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3183 }
2167 );
2168}
2169 3184
2170############################################################################# 3185 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3186 next unless $info->{smooth};
2172 3187
2173sub cfg_load { 3188 my $idx = cf::face::find $face
3189 or next;
3190
3191 if (my $smooth = cf::face::find $info->{smooth}) {
3192 cf::face::set_smooth $idx, $smooth;
3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3194 } else {
3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3196 }
3197
3198 cf::cede_to_tick;
3199 }
3200 }
3201
3202 {
3203 my $anims = $facedata->{animinfo};
3204
3205 while (my ($anim, $info) = each %$anims) {
3206 cf::anim::set $anim, $info->{frames}, $info->{facings};
3207 cf::cede_to_tick;
3208 }
3209
3210 cf::anim::invalidate_all; # d'oh
3211 }
3212
3213 {
3214 # TODO: for gcfclient pleasure, we should give resources
3215 # that gcfclient doesn't grok a >10000 face index.
3216 my $res = $facedata->{resource};
3217
3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3221 my $data;
3222
3223 if ($info->{type} & 1) {
3224 # prepend meta info
3225
3226 my $meta = $enc->encode ({
3227 name => $name,
3228 %{ $info->{meta} || {} },
3229 });
3230
3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3238 } else {
3239 $RESOURCE{$name} = $info;
3240 }
3241
3242 cf::cede_to_tick;
3243 }
3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3247
3248 1
3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3270
3271register_exticmd fx_want => sub {
3272 my ($ns, $want) = @_;
3273
3274 while (my ($k, $v) = each %$want) {
3275 $ns->fx_want ($k, $v);
3276 }
3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
3294 load_resource_file "$MAPDIR/regions"
3295 or die "unable to load regions file\n";
3296
3297 for (cf::region::list) {
3298 $_->{match} = qr/$_->{match}/
3299 if exists $_->{match};
3300 }
3301}
3302
3303sub reload_facedata {
3304 load_facedata "$DATADIR/facedata"
3305 or die "unable to load facedata\n";
3306}
3307
3308sub reload_archetypes {
3309 load_resource_file "$DATADIR/archetypes"
3310 or die "unable to load archetypes\n";
3311}
3312
3313sub reload_treasures {
3314 load_resource_file "$DATADIR/treasures"
3315 or die "unable to load treasurelists\n";
3316}
3317
3318sub reload_resources {
3319 warn "reloading resource files...\n";
3320
3321 reload_facedata;
3322 reload_archetypes;
3323 reload_regions;
3324 reload_treasures;
3325
3326 warn "finished reloading resource files\n";
3327}
3328
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3339 or return;
2176 3340
2177 local $/; 3341 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
2179 3343
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3345
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2193 3357
2194sub main { 3358sub main {
2195 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3362 (async {
3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX);
2199 }; 3366 };
2200 3367
2201 cfg_load; 3368 {
2202 db_load; 3369 my $guard = freeze_mainloop;
3370 reload_config;
3371 db_init;
2203 load_extensions; 3372 load_extensions;
3373
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
2204 Event::loop; 3377 EV::loop;
2205} 3378}
2206 3379
2207############################################################################# 3380#############################################################################
2208# initialisation and cleanup 3381# initialisation and cleanup
2209 3382
2210# install some emergency cleanup handlers 3383# install some emergency cleanup handlers
2211BEGIN { 3384BEGIN {
3385 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3386 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
2218 },
2219 ); 3389 };
3390 }
3391}
3392
3393sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time.
3398
3399 IO::AIO::aio_utime $runtime, undef, undef;
3400
3401 my $guard = cf::lock_acquire "write_runtime";
3402
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3404 or return;
3405
3406 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server.
3409
3410 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3411 and return;
3412
3413 # always fsync - this file is important
3414 aio_fsync $fh
3415 and return;
3416
3417 # touch it again to show we are up-to-date
3418 aio_utime $fh, undef, undef;
3419
3420 close $fh
3421 or return;
3422
3423 aio_rename "$runtime~", $runtime
3424 and return;
3425
3426 warn "runtime file written.\n";
3427
2220 } 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
2221} 3472}
2222 3473
2223sub emergency_save() { 3474sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
2225 3476
2226 warn "enter emergency perl save\n"; 3477 warn "enter emergency perl save\n";
2227 3478
2228 cf::sync_job { 3479 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3480 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3481 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3482 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3483 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3484 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3485 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3488 $pl->save;
2237 } 3489 }
2238 warn "end emergency player save\n"; 3490 warn "end emergency player save\n";
2239 3491
2240 warn "begin emergency map save\n"; 3492 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3494 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3495 $map->valid or next;
2244 $map->save; 3496 $map->save;
2245 } 3497 }
2246 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3499
3500 warn "begin emergency database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
2247 }; 3507 };
2248 3508
2249 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
2250} 3510}
2251 3511
3512sub post_cleanup {
3513 my ($make_core) = @_;
3514
3515 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core;
3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3546
2252sub reload() { 3547sub do_reload_perl() {
2253 # can/must only be called in main 3548 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3550 warn "can only reload from main coroutine";
2256 return; 3551 return;
2257 } 3552 }
2258 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
2259 warn "reloading..."; 3557 warn "reloading...";
2260 3558
2261 my $guard = freeze_mainloop; 3559 warn "entering sync_job";
3560
3561 cf::sync_job {
3562 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3563 cf::emergency_save;
3564 cf::write_runtime_sync; # external watchdog should not bark
2263 3565
2264 eval { 3566 warn "syncing database to disk";
3567 BDB::db_env_txn_checkpoint $DB_ENV;
3568
2265 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
2266 3570
2267 # cancel all watchers 3571 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3572 while (IO::AIO::nreqs || BDB::nreqs) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = ();
2275
2276 # unload all extensions
2277 for (@exts) {
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281
2282 # unload all modules loaded from $LIBDIR
2283 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285
2286 warn "removing <$k>";
2287 delete $INC{$k};
2288
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) {
2293 $cb->();
2294 } 3574 }
2295 3575
2296 Symbol::delete_package $k; 3576 warn "cancelling all extension coros";
3577 $_->cancel for values %EXT_CORO;
3578 %EXT_CORO = ();
3579
3580 warn "removing commands";
3581 %COMMAND = ();
3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3589 warn "... unloading $pkg";
3590
3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
2297 } 3600 }
2298 3601
2299 # sync database to disk 3602 warn "unloading all perl modules loaded from $LIBDIR";
2300 cf::db_sync; 3603 while (my ($k, $v) = each %INC) {
2301 IO::AIO::flush; 3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2302 3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3617 }
3618
2303 # get rid of safe::, as good as possible 3619 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3622
2307 # remove register_script_function callbacks 3623 warn "unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3625 delete $INC{"cf/pod.pm"};
2312 3626
2313 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3628 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
2316 3630
2317 # reload cf.pm 3631 warn "unload completed, starting to reload now";
3632
2318 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
2319 require cf; 3634 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3636
2322 # load config and database again 3637 warn "loading config and database again";
2323 cf::cfg_load; 3638 cf::reload_config;
2324 cf::db_load;
2325 3639
2326 # load extensions
2327 warn "load extensions"; 3640 warn "loading extensions";
2328 cf::load_extensions; 3641 cf::load_extensions;
2329 3642
2330 # reattach attachments to objects 3643 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3644 _global_reattach; # objects, sockets
2332 _global_reattach; 3645 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER;
3649
3650 warn "leaving sync_job";
3651
3652 1
3653 } or do {
3654 warn $@;
3655 cf::cleanup "error while reloading, exiting.";
3656 };
3657
3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3661};
3662
3663our $RELOAD_WATCHER; # used only during reload
3664
3665sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
3668
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3671 undef $RELOAD_WATCHER;
2334 }; 3672 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3673}
2387
2388register "<global>", __PACKAGE__;
2389 3674
2390register_command "reload" => sub { 3675register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2392 3677
2393 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2397 } 3684 }
2398}; 3685};
2399 3686
2400unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2401 3688
2402$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2403 reentrant => 0, 3690
2404 prio => 0, 3691our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3693
2407 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit || $Coro::current == $Coro::main;
3696
3697 my $signal = new Coro::Signal;
3698 push @WAIT_FOR_TICK, $signal;
3699 $signal->wait;
3700}
3701
3702sub wait_for_tick_begin {
3703 return if tick_inhibit || $Coro::current == $Coro::main;
3704
3705 my $signal = new Coro::Signal;
3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3707 $signal->wait;
3708}
3709
3710sub tick {
3711 if ($Coro::current != $Coro::main) {
3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3713 unless ++$bug_warning > 10;
3714 return;
3715 }
3716
2408 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3718
2412 $WAIT_FOR_TICK->broadcast; 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3721 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3722 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3723 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3725 };
2442 }, 3726 }
2443); 3727
3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3729 $sig->send;
3730 }
3731 while (my $sig = shift @WAIT_FOR_TICK) {
3732 $sig->send;
3733 }
3734
3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3737
3738 if (0) {
3739 if ($NEXT_TICK) {
3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3746
3747{
3748 # configure BDB
3749
3750 BDB::min_parallel 8;
3751 BDB::max_poll_reqs $TICK * 0.1;
3752 $AnyEvent::BDB::WATCHER->priority (1);
3753
3754 unless ($DB_ENV) {
3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3761
3762 cf::sync_job {
3763 eval {
3764 BDB::db_env_open
3765 $DB_ENV,
3766 $BDBDIR,
3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3769 0666;
3770
3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3772 };
3773
3774 cf::cleanup "db_env_open(db): $@" if $@;
3775 };
3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3787}
3788
3789{
3790 # configure IO::AIO
3791
3792 IO::AIO::min_parallel 8;
3793 IO::AIO::max_poll_time $TICK * 0.1;
3794 undef $AnyEvent::AIO::WATCHER;
3795}
3796
3797my $_log_backtrace;
3798
3799sub _log_backtrace {
3800 my ($msg, @addr) = @_;
3801
3802 $msg =~ s/\n//;
3803
3804 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace;
3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3810 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr;
3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3814 or die "addr2line: $!";
3815
3816 my @funcs;
3817 my @res = <$fh>;
3818 chomp for @res;
3819 while (@res) {
3820 my ($func, $line) = splice @res, 0, 2, ();
3821 push @funcs, "[$func] $line";
3822 }
3823
3824 @funcs
3825 };
3826
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace;
3830 };
3831 } else {
3832 LOG llevInfo, "[ABT] $msg\n";
3833 LOG llevInfo, "[ABT] [suppressed]\n";
3834 }
3835}
3836
3837# load additional modules
3838use cf::pod;
2444 3839
2445END { cf::emergency_save } 3840END { cf::emergency_save }
2446 3841
24471 38421
2448 3843

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