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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
43 82
83our $RELOAD; # number of reloads so far
44our @EVENT; 84our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 85
47our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
48our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 101our $NEXT_TICK;
50our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
51 108
52our %CFG; 109our %CFG;
53 110
54our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 112our $RUNTIME;
113our $NOW;
56 114
57our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 118
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
64 126
65binmode STDOUT; 127binmode STDOUT;
66binmode STDERR; 128binmode STDERR;
67 129
68# read virtual server time, if available 130# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
73} 135}
74 136
75mkdir cf::localdir; 137mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 139
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
84 143
85############################################################################# 144#############################################################################
86 145
87=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
88 147
95=item $cf::RUNTIME 154=item $cf::RUNTIME
96 155
97The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 157every server tick.
99 158
100=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 162
102The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
104 167
105=item $cf::NOW 168=item $cf::NOW
106 169
107The time of the last (current) server tick. 170The time of the last (current) server tick.
108 171
109=item $cf::TICK 172=item $cf::TICK
110 173
111The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
112 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
113=item %cf::CFG 186=item %cf::CFG
114 187
115Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 189from wherever your confdir points to.
117 190
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
119 192
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
124 202
125=back 203=back
126 204
127=cut 205=cut
128 206
129BEGIN { 207BEGIN {
130 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 209 my $msg = join "", @_;
132 utf8::encode $msg;
133 210
134 $msg .= "\n" 211 $msg .= "\n"
135 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
136 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
137 LOG llevError, $msg; 216 LOG llevError, $msg;
138 }; 217 };
139} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
140 234
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 242
148# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 244# within the Safe compartment.
150for my $pkg (qw( 245for my $pkg (qw(
151 cf::global cf::attachable 246 cf::global cf::attachable
152 cf::object cf::object::player 247 cf::object cf::object::player
153 cf::client cf::player 248 cf::client cf::player
154 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
155 cf::map cf::party cf::region 251 cf::party cf::region
156)) { 252)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 254}
160 255
161$Event::DIED = sub { 256$EV::DIED = sub {
162 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
163}; 258};
259
260#############################################################################
164 261
165=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
166 263
167=over 4 264=over 4
168 265
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 285 $d
189 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
190} 287}
191 288
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
195 290
196Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
197 292
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
206 294
207Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
208 296
209=cut 297=cut
210 298
211sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
213 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
214} 302sub decode_json($) { $json_coder->decode ($_[0]) }
215 303
216=item cf::lock_wait $string 304=item cf::lock_wait $string
217 305
218Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
219 307
222Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
225returned. 313returned.
226 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
227Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
229 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
230=cut 325=cut
231 326
232our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
233 329
234sub lock_wait($) { 330sub lock_wait($) {
235 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
236 337
237 # wait for lock, if any 338 # wait for lock, if any
238 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 341 Coro::schedule;
246 347
247 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
248 lock_wait $key; 349 lock_wait $key;
249 350
250 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
251 353
252 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
255 } 358 }
256} 359}
257 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
258sub freeze_mainloop { 367sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
260 369
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 371}
263 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
264} 446}
265 447
266=item cf::async { BLOCK } 448=item cf::async { BLOCK }
267 449
268Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
273 455
274BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
275 457
276=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
277 459
278The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
281 464
282If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
285fast or be very important. 468fast or be very important.
288 471
289sub sync_job(&) { 472sub sync_job(&) {
290 my ($job) = @_; 473 my ($job) = @_;
291 474
292 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
293 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
295 480
296 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 482
298 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
299 484
300 my $busy = 1; 485 my $busy = 1;
301 my @res; 486 my @res;
302 487
303 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 490 @res = eval { $job->() };
305 warn $@ if $@; 491 warn $@ if $@;
306 undef $busy; 492 undef $busy;
307 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
308 494
309 while ($busy) { 495 while ($busy) {
310 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
311 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
312 506
313 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
314 } else { 508 } else {
315 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
316 510
336 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
337 531
338 $coro 532 $coro
339} 533}
340 534
341sub write_runtime { 535=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 536
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
345 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
346 541
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 543
351 aio_fsync $fh 544sub fork_call(&@) {
352 and return; 545 my ($cb, @args) = @_;
353 546
354 close $fh 547 # we seemingly have to make a local copy of the whole thing,
355 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
356 550
357 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
358 and return; 552 reset_signals;
553 &$cb
554 }, @args;
359 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
360 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 722}
362 723
363=back 724=back
364 725
365=cut 726=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 727
522############################################################################# 728#############################################################################
523 729
524=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
525 731
527attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
529 735
530In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 738Deliantra).
533 739
534=over 4 740=over 4
535 741
536=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
537 743
651our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 858our @CB_MAP = ();
653 859
654my %attachment; 860my %attachment;
655 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
656sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
658 870
659 use sort 'stable'; 871 use sort 'stable';
660 872
694 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
695 907
696 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 912
701 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 914 my $pkg = shift @arg;
703 915
704 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
734 } 946 }
735 947
736 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
737 } else { 949 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 951 }
740 952
741 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
742} 954}
743 955
745 if (ref $_[0]) { 957 if (ref $_[0]) {
746 _object_attach @_; 958 _object_attach @_;
747 } else { 959 } else {
748 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
749 } 961 }
962 _recalc_want;
750}; 963};
751 964
752# all those should be optimised 965# all those should be optimised
753sub cf::attachable::detach { 966sub cf::attachable::detach {
754 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
758 reattach ($obj); 971 reattach ($obj);
759 } else { 972 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
761 } 974 }
975 _recalc_want;
762}; 976};
763 977
764sub cf::attachable::attached { 978sub cf::attachable::attached {
765 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
766 980
781 "; 995 ";
782 die if $@; 996 die if $@;
783} 997}
784 998
785our $override; 999our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 1001
788sub override { 1002sub override {
789 $override = 1; 1003 $override = 1;
790 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
791} 1005}
792 1006
793sub do_invoke { 1007sub do_invoke {
794 my $event = shift; 1008 my $event = shift;
795 my $callbacks = shift; 1009 my $callbacks = shift;
796 1010
797 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
798 1012
799 local $override; 1013 local $override;
800 1014
801 for (@$callbacks) { 1015 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
811 } 1025 }
812 1026
813 0 1027 0
814} 1028}
815 1029
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1031
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1033
820Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
821 1035
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1039
826=back 1040=back
827 1041
828=cut 1042=cut
829 1043
830############################################################################# 1044#############################################################################
831# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
832 1088
833sub reattach { 1089sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1095
837 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
838 1097
839 @$registry = (); 1098 @$registry = ();
840 1099
855cf::attachable->attach ( 1114cf::attachable->attach (
856 prio => -1000000, 1115 prio => -1000000,
857 on_instantiate => sub { 1116 on_instantiate => sub {
858 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
859 1118
860 $data = from_json $data; 1119 $data = decode_json $data;
861 1120
862 for (@$data) { 1121 for (@$data) {
863 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
864 1123
865 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1140sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
883 1142
884 sync_job { 1143 sync_job {
885 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
888 1148
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1153 aio_close $fh;
894 1154
895 if (@$objs) { 1155 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1161 aio_close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
903 } 1163 }
904 } else { 1164 } else {
905 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
906 } 1166 }
911 } 1171 }
912 } else { 1172 } else {
913 aio_unlink $filename; 1173 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
915 } 1175 }
916 } 1176 };
917} 1177}
918 1178
919sub object_freezer_as_string { 1179sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
921 1181
933 or return; 1193 or return;
934 1194
935 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
937 or return; 1197 or return;
1198
938 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
939 } 1201 }
940 1202
1203 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
943 return ($data, $av); 1207 ($data, $av)
944} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
945 1215
946############################################################################# 1216#############################################################################
947# command handling &c 1217# command handling &c
948 1218
949=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1233}
964 1234
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1236
967Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
968 1242
969If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
970called. 1244called.
971 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
972=cut 1257=cut
973 1258
974sub register_extcmd { 1259sub register_extcmd {
975 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
976 1261
977 $EXTCMD{$name} = $cb; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
978} 1269}
979 1270
980cf::player->attach ( 1271cf::player->attach (
981 on_command => sub { 1272 on_command => sub {
982 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
991 cf::override; 1282 cf::override;
992 }, 1283 },
993 on_extcmd => sub { 1284 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
995 1286
996 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1288
998 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
1004 } else { 1304 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1306 }
1007 1307
1008 cf::override; 1308 cf::override;
1009 }, 1309 },
1010); 1310);
1011 1311
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1040 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1317 next unless -r $path;
1042 eval { 1318
1043 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1044 1 1375 }
1045 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1046 } 1381 };
1047} 1382}
1048 1383
1049############################################################################# 1384#############################################################################
1050# load/save/clean perl data associated with a map
1051 1385
1052*cf::mapsupport::on_clean = sub { 1386=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1387
1065=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1066 1389
1067Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1068 1391
1074 1397
1075=head3 cf::player 1398=head3 cf::player
1076 1399
1077=over 4 1400=over 4
1078 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1079=item cf::player::find $login 1416=item cf::player::find $login
1080 1417
1081Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1082 1419
1083=cut 1420=cut
1084 1421
1085sub playerdir($) { 1422sub playerdir($) {
1086 cf::localdir 1423 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1425}
1092 1426
1093sub path($) { 1427sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1429
1096 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1097} 1431}
1098 1432
1099sub find_active($) { 1433sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1104 1438
1105sub exists($) { 1439sub exists($) {
1106 my ($login) = @_; 1440 my ($login) = @_;
1107 1441
1108 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1110} 1444}
1111 1445
1112sub find($) { 1446sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1448 my $login = $_[0];
1115 1449
1116 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1117 1451
1118 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1122 } 1469 }
1123 } 1470 }
1124} 1471}
1125 1472
1134 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1135 1482
1136 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1138 1485
1486 cf::get_slot 0.01;
1487
1139 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1140 Coro::cede; 1489 cf::cede_to_tick;
1141} 1490}
1142 1491
1143sub new($) { 1492sub new($) {
1144 my ($login) = @_; 1493 my ($login) = @_;
1145 1494
1151 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1152 1501
1153 $self 1502 $self
1154} 1503}
1155 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1156=item $pl->quit_character 1515=item $pl->quit_character
1157 1516
1158Nukes the player without looking back. If logged in, the connection will 1517Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1518be destroyed. May block for a long time.
1160 1519
1161=cut 1520=cut
1162 1521
1163sub quit_character { 1522sub quit_character {
1164 my ($pl) = @_; 1523 my ($pl) = @_;
1165 1524
1525 my $name = $pl->ob->name;
1526
1166 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1168 1529
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1173 1536
1174 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1179 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1180} 1563}
1181 1564
1182=item cf::player::list_logins 1565=item cf::player::list_logins
1183 1566
1184Returns am arrayref of all valid playernames in the system, can take a 1567Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1568while and may block, so not sync_job-capable, ever.
1186 1569
1187=cut 1570=cut
1188 1571
1189sub list_logins { 1572sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1573 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1574 or return [];
1192 1575
1193 my @logins; 1576 my @logins;
1194 1577
1195 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1199 1588
1200 utf8::decode $login; 1589 utf8::decode $login;
1201 push @logins, $login; 1590 push @logins, $login;
1202 } 1591 }
1203 1592
1204 \@logins 1593 \@logins
1205} 1594}
1206 1595
1207=item $player->maps 1596=item $player->maps
1208 1597
1209Returns an arrayref of cf::path's of all maps that are private for this 1598Returns an arrayref of map paths that are private for this
1210player. May block. 1599player. May block.
1211 1600
1212=cut 1601=cut
1213 1602
1214sub maps($) { 1603sub maps($) {
1215 my ($pl) = @_; 1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1607
1217 my $files = aio_readdir playerdir $pl 1608 my $files = aio_readdir playerdir $pl
1218 or return; 1609 or return;
1219 1610
1220 my @paths; 1611 my @paths;
1222 for (@$files) { 1613 for (@$files) {
1223 utf8::decode $_; 1614 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1615 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1616 next unless /^$PATH_SEP/o;
1226 1617
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1618 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1619 }
1229 1620
1230 \@paths 1621 \@paths
1231} 1622}
1232 1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1628=item $player->ext_reply ($msgid, @msg)
1234 1629
1235Sends an ext reply to the player. 1630Sends an ext reply to the player.
1236 1631
1237=cut 1632=cut
1238 1633
1239sub ext_reply($$$%) { 1634sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1635 my ($self, $id, @msg) = @_;
1241 1636
1242 $msg{msgid} = $id; 1637 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1638}
1246 1639
1247package cf; 1640=item $player->ext_msg ($type, @msg)
1641
1642Sends an ext event to the client.
1643
1644=cut
1645
1646sub ext_msg($$@) {
1647 my ($self, $type, @msg) = @_;
1648
1649 $self->ns->ext_msg ($type, @msg);
1650}
1651
1652=head3 cf::region
1653
1654=over 4
1655
1656=cut
1657
1658package cf::region;
1659
1660=item cf::region::find_by_path $path
1661
1662Tries to decuce the likely region for a map knowing only its path.
1663
1664=cut
1665
1666sub find_by_path($) {
1667 my ($path) = @_;
1668
1669 my ($match, $specificity);
1670
1671 for my $region (list) {
1672 if ($region->{match} && $path =~ $region->{match}) {
1673 ($match, $specificity) = ($region, $region->specificity)
1674 if $region->specificity > $specificity;
1675 }
1676 }
1677
1678 $match
1679}
1248 1680
1249=back 1681=back
1250
1251 1682
1252=head3 cf::map 1683=head3 cf::map
1253 1684
1254=over 4 1685=over 4
1255 1686
1258package cf::map; 1689package cf::map;
1259 1690
1260use Fcntl; 1691use Fcntl;
1261use Coro::AIO; 1692use Coro::AIO;
1262 1693
1694use overload
1695 '""' => \&as_string,
1696 fallback => 1;
1697
1263our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1265 1700
1266sub generate_random_map { 1701sub generate_random_map {
1267 my ($path, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1705
1269 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1707 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1711 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1712 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1713 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1714 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1715 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1716 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1717 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1718 (cf::region::find $rmp->{region}), $rmp->{custom}
1719 )
1720}
1721
1722=item cf::map->register ($regex, $prio)
1723
1724Register a handler for the map path matching the given regex at the
1725givne priority (higher is better, built-in handlers have priority 0, the
1726default).
1727
1728=cut
1729
1730sub register {
1731 my (undef, $regex, $prio) = @_;
1732 my $pkg = caller;
1733
1734 no strict;
1735 push @{"$pkg\::ISA"}, __PACKAGE__;
1736
1737 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1738}
1739
1740# also paths starting with '/'
1741$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1742
1743sub thawer_merge {
1744 my ($self, $merge) = @_;
1745
1746 # we have to keep some variables in memory intact
1747 local $self->{path};
1748 local $self->{load_path};
1749
1750 $self->SUPER::thawer_merge ($merge);
1751}
1752
1753sub normalise {
1754 my ($path, $base) = @_;
1755
1756 $path = "$path"; # make sure its a string
1757
1758 $path =~ s/\.map$//;
1759
1760 # map plan:
1761 #
1762 # /! non-realised random map exit (special hack!)
1763 # {... are special paths that are not being touched
1764 # ?xxx/... are special absolute paths
1765 # ?random/... random maps
1766 # /... normal maps
1767 # ~user/... per-player map of a specific user
1768
1769 $path =~ s/$PATH_SEP/\//go;
1770
1771 # treat it as relative path if it starts with
1772 # something that looks reasonable
1773 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1774 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1775
1776 $base =~ s{[^/]+/?$}{};
1777 $path = "$base/$path";
1778 }
1779
1780 for ($path) {
1781 redo if s{//}{/};
1782 redo if s{/\.?/}{/};
1783 redo if s{/[^/]+/\.\./}{/};
1784 }
1785
1786 $path
1787}
1788
1789sub new_from_path {
1790 my (undef, $path, $base) = @_;
1791
1792 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1793
1794 $path = normalise $path, $base;
1795
1796 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1797 if ($path =~ $EXT_MAP{$pkg}[1]) {
1798 my $self = bless cf::map::new, $pkg;
1799 $self->{path} = $path; $self->path ($path);
1800 $self->init; # pass $1 etc.
1801 return $self;
1802 }
1803 }
1804
1805 Carp::cluck "unable to resolve path '$path' (base '$base').";
1806 ()
1807}
1808
1809sub init {
1810 my ($self) = @_;
1811
1812 $self
1813}
1814
1815sub as_string {
1816 my ($self) = @_;
1817
1818 "$self->{path}"
1819}
1820
1821# the displayed name, this is a one way mapping
1822sub visible_name {
1823 &as_string
1824}
1825
1826# the original (read-only) location
1827sub load_path {
1828 my ($self) = @_;
1829
1830 "$MAPDIR/$self->{path}.map"
1831}
1832
1833# the temporary/swap location
1834sub save_path {
1835 my ($self) = @_;
1836
1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1838 "$TMPDIR/$path.map"
1839}
1840
1841# the unique path, undef == no special unique path
1842sub uniq_path {
1843 my ($self) = @_;
1844
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path"
1283} 1847}
1284 1848
1285# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1286# all maps in C++... 1850# all maps in C++...
1287sub change_all_map_light { 1851sub change_all_map_light {
1289 1853
1290 $_->change_map_light ($change) 1854 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1855 for grep $_->outdoor, values %cf::MAP;
1292} 1856}
1293 1857
1858sub decay_objects {
1859 my ($self) = @_;
1860
1861 return if $self->{deny_reset};
1862
1863 $self->do_decay_objects;
1864}
1865
1866sub unlink_save {
1867 my ($self) = @_;
1868
1869 utf8::encode (my $save = $self->save_path);
1870 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1871 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1872}
1873
1294sub load_map_header($) { 1874sub load_header_from($) {
1295 my ($path) = @_; 1875 my ($self, $path) = @_;
1296 1876
1297 utf8::encode $path; 1877 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1299 or return; 1879 or return;
1300 1880
1301 my $map = cf::map::new 1881 $self->_load_header ($f)
1302 or return; 1882 or return;
1303 1883
1304 # for better error messages only, will be overwritten later 1884 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1885 $f->resolve_delayed_derefs;
1306 1886
1307 $map->load_header ($path) 1887 $self->{load_path} = $path;
1888
1889 1
1890}
1891
1892sub load_header_orig {
1893 my ($self) = @_;
1894
1895 $self->load_header_from ($self->load_path)
1896}
1897
1898sub load_header_temp {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->save_path)
1902}
1903
1904sub prepare_temp {
1905 my ($self) = @_;
1906
1907 $self->last_access ((delete $self->{last_access})
1908 || $cf::RUNTIME); #d#
1909 # safety
1910 $self->{instantiate_time} = $cf::RUNTIME
1911 if $self->{instantiate_time} > $cf::RUNTIME;
1912}
1913
1914sub prepare_orig {
1915 my ($self) = @_;
1916
1917 $self->{load_original} = 1;
1918 $self->{instantiate_time} = $cf::RUNTIME;
1919 $self->last_access ($cf::RUNTIME);
1920 $self->instantiate;
1921}
1922
1923sub load_header {
1924 my ($self) = @_;
1925
1926 if ($self->load_header_temp) {
1927 $self->prepare_temp;
1928 } else {
1929 $self->load_header_orig
1308 or return; 1930 or return;
1931 $self->prepare_orig;
1932 }
1309 1933
1310 $map->{load_path} = $path; 1934 $self->{deny_reset} = 1
1935 if $self->no_reset;
1311 1936
1312 $map 1937 $self->default_region (cf::region::find_by_path $self->{path})
1938 unless $self->default_region;
1939
1940 1
1313} 1941}
1314 1942
1315sub find; 1943sub find;
1316sub find { 1944sub find {
1317 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1318 1946
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1947 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1948
1949 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1950 cf::lock_wait "map_find:$path";
1325 1951
1326 $cf::MAP{$key} || do { 1952 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1327 my $guard = cf::lock_acquire "map_find:$key"; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1328 1955
1329 # do it the slow way 1956 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1957 or return;
1343 1958
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1356 1960
1357 Coro::cede; 1961 $map->load_header
1962 or return;
1358 1963
1359 if ($map->should_reset) { 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1965 # doing this can freeze the server in a sync job, obviously
1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1360 $map->reset; 1969 $map->reset;
1361 undef $guard;
1362 $map = find $path 1970 return find $path;
1363 or return;
1364 } 1971 }
1365 1972
1366 $cf::MAP{$key} = $map 1973 $cf::MAP{$path} = $map
1367 } 1974 }
1368} 1975}
1976
1977sub pre_load { }
1978sub post_load { }
1369 1979
1370sub load { 1980sub load {
1371 my ($self) = @_; 1981 my ($self) = @_;
1372 1982
1983 local $self->{deny_reset} = 1; # loading can take a long time
1984
1373 my $path = $self->{path}; 1985 my $path = $self->{path};
1986
1987 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1988 my $guard = cf::lock_acquire "map_data:$path";
1375 1989
1990 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 1992
1378 $self->in_memory (cf::MAP_LOADING); 1993 $self->in_memory (cf::MAP_LOADING);
1379 1994
1380 $self->alloc; 1995 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 1996
1997 $self->pre_load;
1998 cf::cede_to_tick;
1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
2002 $self->_load_objects ($f)
1382 or return; 2003 or return;
1383 2004
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1385 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1386 2007
1387 if (my $uniq = $path->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2009 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2012 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1392 } 2016 }
1393 } 2017 }
1394 2018
1395 Coro::cede; 2019 $f->resolve_delayed_derefs;
1396 2020
2021 cf::cede_to_tick;
1397 # now do the right thing for maps 2022 # now do the right thing for maps
1398 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2025 unless $self->difficulty;
2026 cf::cede_to_tick;
2027
2028 unless ($self->{deny_activate}) {
2029 $self->decay_objects;
2030 $self->fix_auto_apply;
2031 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick;
1410 $self->activate; 2035 $self->activate;
1411 } 2036 }
1412 2037
1413 Coro::cede; 2038 $self->{last_save} = $cf::RUNTIME;
2039 $self->last_access ($cf::RUNTIME);
1414 2040
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
2042 }
2043
2044 $self->post_load;
2045}
2046
2047sub customise_for {
2048 my ($self, $ob) = @_;
2049
2050 return find "~" . $ob->name . "/" . $self->{path}
2051 if $self->per_player;
2052
2053# return find "?party/" . $ob->name . "/" . $self->{path}
2054# if $self->per_party;
2055
2056 $self
1416} 2057}
1417 2058
1418# find and load all maps in the 3x3 area around a map 2059# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2060sub load_neighbours {
1420 my ($map) = @_; 2061 my ($map) = @_;
1421 2062
1422 my @diag; # diagonal neighbours 2063 my @neigh; # diagonal neighbours
1423 2064
1424 for (0 .. 3) { 2065 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2066 my $neigh = $map->tile_path ($_)
1426 or next; 2067 or next;
1427 $neigh = find $neigh, $map 2068 $neigh = find $neigh, $map
1428 or next; 2069 or next;
1429 $neigh->load; 2070 $neigh->load;
1430 2071
2072 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2073 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2074 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2075 }
1434 2076
1435 for (@diag) { 2077 for (grep defined $_->[0], @neigh) {
2078 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2079 my $neigh = find $path, $origin
1437 or next; 2080 or next;
1438 $neigh->load; 2081 $neigh->load;
1439 } 2082 }
1440} 2083}
1441 2084
1446} 2089}
1447 2090
1448sub do_load_sync { 2091sub do_load_sync {
1449 my ($map) = @_; 2092 my ($map) = @_;
1450 2093
2094 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2095 if $Coro::current == $Coro::main;
2096
1451 cf::sync_job { $map->load }; 2097 cf::sync_job { $map->load };
1452} 2098}
1453 2099
1454our %MAP_PREFETCH; 2100our %MAP_PREFETCH;
2101our $MAP_PREFETCHER = undef;
2102
2103sub find_async {
2104 my ($path, $origin, $load) = @_;
2105
2106 $path = normalise $path, $origin && $origin->{path};
2107
2108 if (my $map = $cf::MAP{$path}) {
2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2110 }
2111
2112 $MAP_PREFETCH{$path} |= $load;
2113
1455our $MAP_PREFETCHER = Coro::async { 2114 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2115 $Coro::current->{desc} = "map prefetcher";
2116
1457 while (%MAP_PREFETCH) { 2117 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2118 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2119 if (my $map = find $k) {
2120 $map->load if $v;
2121 }
2122
1460 my $path = delete $MAP_PREFETCH{$key}; 2123 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2124 }
1466 Coro::schedule; 2125 }
2126 undef $MAP_PREFETCHER;
1467 } 2127 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2128 $MAP_PREFETCHER->prio (6);
1482 2129
1483 () 2130 ()
1484} 2131}
1485 2132
1486sub save { 2133sub save {
1487 my ($self) = @_; 2134 my ($self) = @_;
1488 2135
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2136 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2137
1491 $self->{last_save} = $cf::RUNTIME; 2138 $self->{last_save} = $cf::RUNTIME;
1492 2139
1493 return unless $self->dirty; 2140 return unless $self->dirty;
1494 2141
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2142 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2144
1498 $self->{load_path} = $save; 2145 $self->{load_path} = $save;
1499 2146
1500 return if $self->{deny_save}; 2147 return if $self->{deny_save};
1501 2148
1502 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
1503 2150
1504 cf::async { 2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
1506 }; 2154 };
1507 2155
2156 cf::get_slot 0.02;
2157
1508 if ($uniq) { 2158 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2161 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2163 }
1514} 2164}
1515 2165
1516sub swap_out { 2166sub swap_out {
1517 my ($self) = @_; 2167 my ($self) = @_;
1518 2168
1519 # save first because save cedes 2169 # save first because save cedes
1520 $self->save; 2170 $self->save;
1521 2171
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2173
1524 return if $self->players; 2174 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2176 return if $self->{deny_save};
1527 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2182 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2183}
1531 2184
1532sub reset_at { 2185sub reset_at {
1533 my ($self) = @_; 2186 my ($self) = @_;
1534 2187
1535 # TODO: safety, remove and allow resettable per-player maps 2188 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2189 return 1e99 if $self->{deny_reset};
1538 2190
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2191 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2192 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2193
1546 my ($self) = @_; 2198 my ($self) = @_;
1547 2199
1548 $self->reset_at <= $cf::RUNTIME 2200 $self->reset_at <= $cf::RUNTIME
1549} 2201}
1550 2202
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2203sub reset {
1573 my ($self) = @_; 2204 my ($self) = @_;
1574 2205
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2207
1577 return if $self->players; 2208 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2209
1580 warn "resetting map ", $self->path;#d# 2210 warn "resetting map ", $self->path;
2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 # need to save uniques path
2215 unless ($self->{deny_save}) {
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
2218 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2219 if $uniq;
2220 }
1581 2221
1582 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
1583 2223
2224 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2225 $_->clear_links_to ($self) for values %cf::MAP;
2226 $self->clear;
1585 2227
1586 $self->unlink_save; 2228 $self->unlink_save;
1587 $self->destroy; 2229 $self->destroy;
1588} 2230}
1589 2231
1590my $nuke_counter = "aaaa"; 2232my $nuke_counter = "aaaa";
1591 2233
1592sub nuke { 2234sub nuke {
1593 my ($self) = @_; 2235 my ($self) = @_;
1594 2236
2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
2239
2240 delete $cf::MAP{$self->path};
2241
2242 $self->unlink_save;
2243
2244 bless $self, "cf::map";
2245 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2246 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2247 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2249
2250 $cf::MAP{$self->path} = $self;
2251 }
2252
1598 $self->reset; # polite request, might not happen 2253 $self->reset; # polite request, might not happen
1599} 2254}
1600 2255
1601sub customise_for { 2256=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2257
1604 if ($map->per_player) { 2258Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2259maps. May block.
2260
2261=cut
2262
2263sub tmp_maps() {
1606 } 2264 [
2265 map {
2266 utf8::decode $_;
2267 /\.map$/
2268 ? normalise $_
2269 : ()
2270 } @{ aio_readdir $TMPDIR or [] }
2271 ]
2272}
1607 2273
1608 $map 2274=item $maps = cf::map::random_maps
2275
2276Returns an arrayref with all map paths of currently instantiated and saved
2277random maps. May block.
2278
2279=cut
2280
2281sub random_maps() {
2282 [
2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise "?random/$_"
2287 : ()
2288 } @{ aio_readdir $RANDOMDIR or [] }
2289 ]
1609} 2290}
1610 2291
1611=item cf::map::unique_maps 2292=item cf::map::unique_maps
1612 2293
1613Returns an arrayref of cf::path's of all shared maps that have 2294Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2295instantiated unique items. May block.
1615 2296
1616=cut 2297=cut
1617 2298
1618sub unique_maps() { 2299sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2300 [
1620 or return; 2301 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2302 utf8::decode $_;
1626 next if /\.pst$/; 2303 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2305 ? ()
1629 push @paths, new cf::path $_; 2306 : normalise $_
2307 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2308 ]
1631
1632 \@paths
1633} 2309}
1634
1635package cf;
1636 2310
1637=back 2311=back
1638 2312
1639=head3 cf::object 2313=head3 cf::object
1640 2314
1644 2318
1645=over 4 2319=over 4
1646 2320
1647=item $ob->inv_recursive 2321=item $ob->inv_recursive
1648 2322
1649Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
1650 2325
1651=cut 2326=cut
1652 2327
1653sub inv_recursive_; 2328sub inv_recursive_;
1654sub inv_recursive_ { 2329sub inv_recursive_ {
1657 2332
1658sub inv_recursive { 2333sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
1660} 2335}
1661 2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
2362 }
2363}
2364
1662package cf; 2365package cf;
1663 2366
1664=back 2367=back
1665 2368
1666=head3 cf::object::player 2369=head3 cf::object::player
1672Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1673can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
1674dialogue with the given NPC character. 2377dialogue with the given NPC character.
1675 2378
1676=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
1677 2394
1678# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
1679# with dialog boxes. 2396# with dialog boxes.
1680#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
1681sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
1683 2400
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2401 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2402
1686 if ($self->{record_replies}) { 2403 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2404 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2405
1688 } else { 2406 } else {
2407 my $pl = $self->contr;
2408
2409 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2410 my $dialog = $pl->{npc_dialog};
2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2412
2413 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2416 }
1691 } 2417 }
2418}
2419
2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2421
2422=cut
2423
2424sub cf::object::send_msg {
2425 my $pl = shift->contr
2426 or return;
2427 $pl->send_msg (@_);
1692} 2428}
1693 2429
1694=item $player_object->may ("access") 2430=item $player_object->may ("access")
1695 2431
1696Returns wether the given player is authorized to access resource "access" 2432Returns wether the given player is authorized to access resource "access"
1709 2445
1710=item $player_object->enter_link 2446=item $player_object->enter_link
1711 2447
1712Freezes the player and moves him/her to a special map (C<{link}>). 2448Freezes the player and moves him/her to a special map (C<{link}>).
1713 2449
1714The player should be reaosnably safe there for short amounts of time. You 2450The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2451I<MUST> call C<leave_link> as soon as possible, though.
1716 2452
2453Will never block.
2454
1717=item $player_object->leave_link ($map, $x, $y) 2455=item $player_object->leave_link ($map, $x, $y)
1718 2456
1719Moves the player out of the specila link map onto the given map. If the 2457Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2458map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2459to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2460fails, to the emergency map position.
1723 2461
1724Might block. 2462Might block.
1725 2463
1726=cut 2464=cut
2465
2466sub link_map {
2467 unless ($LINK_MAP) {
2468 $LINK_MAP = cf::map::find "{link}"
2469 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2470 $LINK_MAP->load;
2471 }
2472
2473 $LINK_MAP
2474}
1727 2475
1728sub cf::object::player::enter_link { 2476sub cf::object::player::enter_link {
1729 my ($self) = @_; 2477 my ($self) = @_;
1730 2478
1731 $self->deactivate_recursive; 2479 $self->deactivate_recursive;
1732 2480
1733 return if $self->map == $LINK_MAP; 2481 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2482
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2483 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2484 if $self->map && $self->map->{path} ne "{link}";
1737 2485
1738 $self->enter_map ($LINK_MAP, 20, 20); 2486 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2487}
1740 2488
1741sub cf::object::player::leave_link { 2489sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2490 my ($self, $map, $x, $y) = @_;
2491
2492 return unless $self->contr->active;
1743 2493
1744 my $link_pos = delete $self->{_link_pos}; 2494 my $link_pos = delete $self->{_link_pos};
1745 2495
1746 unless ($map) { 2496 unless ($map) {
1747 # restore original map position 2497 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2511 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2512 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2513 if $x <=0 && $y <= 0;
1764 2514
1765 $map->load; 2515 $map->load;
1766 $map->load_diag; 2516 $map->load_neighbours;
1767 2517
1768 return unless $self->contr->active; 2518 return unless $self->contr->active;
1769 $self->activate_recursive; 2519 $self->activate_recursive;
2520
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2522 $self->enter_map ($map, $x, $y);
1771} 2523}
1772 2524
1773cf::player->attach ( 2525=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2526
1777 # abort map switching before logout 2527Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2528her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2529that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2530the new (success) or old (failed) map position. In either case, $done will
1781 }; 2531be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2532
1787 # try to abort aborted map switching on player login :) 2533Note that $check will be called with a potentially non-loaded map, so if
1788 # should happen only on crashes 2534it needs a loaded map it has to call C<< ->load >>.
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804 2535
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2536=cut
2537
2538our $GOTOGEN;
1808 2539
1809sub cf::object::player::goto { 2540sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2541 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2542
1812 $path = new cf::path $path; 2543 # do generation counting so two concurrent goto's will be executed in-order
2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2545
1814 $self->enter_link; 2546 $self->enter_link;
1815 2547
1816 (async { 2548 (async {
1817 my $map = cf::map::find $path->as_string; 2549 $Coro::current->{desc} = "player::goto $path $x $y";
2550
2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2570 my $map = eval {
2571 my $map = defined $path ? cf::map::find $path : undef;
2572
2573 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2574 $map = $map->customise_for ($self);
1819 2575 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2576 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
1824 2579
2580 $map
2581 };
2582
2583 if ($@) {
2584 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2585 LOG llevError | logBacktrace, Carp::longmess $@;
2586 }
2587
2588 if ($gen == $self->{_goto_generation}) {
2589 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2590 $self->leave_link ($map, $x, $y);
2591 }
2592
2593 $done->() if $done;
1826 })->prio (1); 2594 })->prio (1);
1827} 2595}
1828 2596
1829=item $player_object->enter_exit ($exit_object) 2597=item $player_object->enter_exit ($exit_object)
1830 2598
1832 2600
1833sub parse_random_map_params { 2601sub parse_random_map_params {
1834 my ($spec) = @_; 2602 my ($spec) = @_;
1835 2603
1836 my $rmp = { # defaults 2604 my $rmp = { # defaults
1837 xsize => 10, 2605 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2606 ysize => (cf::rndm 15, 40),
2607 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2608 #layout => string,
1839 }; 2609 };
1840 2610
1841 for (split /\n/, $spec) { 2611 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2612 my ($k, $v) = split /\s+/, $_, 2;
1843 2613
1855 # that depends on the exit object 2625 # that depends on the exit object
1856 2626
1857 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
1858 2628
1859 if ($exit->map) { 2629 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2630 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
1864 } 2636 }
1865 2637
1866 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
1867 2639
1868 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1869 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2642 my $meta = "$RANDOMDIR/$md5.meta";
1870 2643
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2646 undef $fh;
2647 aio_rename "$meta~", $meta;
1873 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
1874 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
1876 } 2655 }
1877} 2656}
1878 2657
1879sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1882 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1883 2662
1884 $self->enter_link; 2663 $self->enter_link;
1885 2664
1886 (async { 2665 (async {
1887 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
1888 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
1889 prepare_random_map $exit 2675 prepare_random_map $exit
1890 if $exit->slaying eq "/!"; 2676 if $exit->slaying eq "/!";
2677 }
1891 2678
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
1894 2682
2683 $self->goto ($map, $x, $y);
2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
1895 1; 2689 1
1896 }) { 2690 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2693 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2695
1902 warn "ERROR in enter_exit: $@"; 2696 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2697 $self->leave_link;
1904 } 2698 }
1905 })->prio (1); 2699 })->prio (1);
1918 2712
1919sub cf::client::send_drawinfo { 2713sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2714 my ($self, $text, $flags) = @_;
1921 2715
1922 utf8::encode $text; 2716 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2717 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2718}
1925 2719
2720=item $client->send_msg ($channel, $msg, $color, [extra...])
2721
2722Send a drawinfo or msg packet to the client, formatting the msg for the
2723client if neccessary. C<$type> should be a string identifying the type of
2724the message, with C<log> being the default. If C<$color> is negative, suppress
2725the message unless the client supports the msg packet.
2726
2727=cut
2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2787sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_;
2789
2790 $msg = $self->pl->expand_cfpod ($msg);
2791
2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2803 } elsif (ref $channel) {
2804 # send meta info to client, if not yet sent
2805 unless (exists $self->{channel}{$channel->{id}}) {
2806 $self->{channel}{$channel->{id}} = $channel;
2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2809 }
2810
2811 $channel = $channel->{id};
2812 }
2813
2814 return unless @extra || length $msg;
2815
2816 if ($self->can_msg) {
2817 # default colour, mask it out
2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2819 if $color & cf::NDI_DEF;
2820
2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2837 } else {
2838 if ($color >= 0) {
2839 # replace some tags by gcfclient-compatible ones
2840 for ($msg) {
2841 1 while
2842 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2843 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2844 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2845 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2846 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2847 }
2848
2849 $color &= cf::NDI_COLOR_MASK;
2850
2851 utf8::encode $msg;
2852
2853 if (0 && $msg =~ /\[/) {
2854 # COMMAND/INFO
2855 $self->send_packet ("drawextinfo $color 10 8 $msg")
2856 } else {
2857 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2858 $self->send_packet ("drawinfo $color $msg")
2859 }
2860 }
2861 }
2862}
2863
2864=item $client->ext_msg ($type, @msg)
2865
2866Sends an ext event to the client.
2867
2868=cut
2869
2870sub cf::client::ext_msg($$@) {
2871 my ($self, $type, @msg) = @_;
2872
2873 if ($self->extcmd == 2) {
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2875 } elsif ($self->extcmd == 1) { # TODO: remove
2876 push @msg, msgtype => "event_$type";
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2878 }
2879}
2880
2881=item $client->ext_reply ($msgid, @msg)
2882
2883Sends an ext reply to the client.
2884
2885=cut
2886
2887sub cf::client::ext_reply($$@) {
2888 my ($self, $id, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2892 } elsif ($self->extcmd == 1) {
2893 #TODO: version 1, remove
2894 unshift @msg, msgtype => "reply", msgid => $id;
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2896 }
2897}
1926 2898
1927=item $success = $client->query ($flags, "text", \&cb) 2899=item $success = $client->query ($flags, "text", \&cb)
1928 2900
1929Queues a query to the client, calling the given callback with 2901Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2902the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2903C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2904
1933Queries can fail, so check the return code. Or don't, as queries will become 2905Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2906become reliable at some point in the future.
1935 2907
1936=cut 2908=cut
1937 2909
1938sub cf::client::query { 2910sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2911 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2919 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2920 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2921
1950 $self->send_packet ($self->{query_queue}[0][0]) 2922 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2923 if @{ $self->{query_queue} } == 1;
2924
2925 1
1952} 2926}
1953 2927
1954cf::client->attach ( 2928cf::client->attach (
2929 on_connect => sub {
2930 my ($ns) = @_;
2931
2932 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2933 },
1955 on_reply => sub { 2934 on_reply => sub {
1956 my ($ns, $msg) = @_; 2935 my ($ns, $msg) = @_;
1957 2936
1958 # this weird shuffling is so that direct followup queries 2937 # this weird shuffling is so that direct followup queries
1959 # get handled first 2938 # get handled first
1960 my $queue = delete $ns->{query_queue} 2939 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2940 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2941
1963 (shift @$queue)->[1]->($msg); 2942 (shift @$queue)->[1]->($msg);
2943 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2944
1965 push @{ $ns->{query_queue} }, @$queue; 2945 push @{ $ns->{query_queue} }, @$queue;
1966 2946
1967 if (@{ $ns->{query_queue} } == @$queue) { 2947 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2948 if (@$queue) {
1970 } else { 2950 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2951 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2952 }
1973 } 2953 }
1974 }, 2954 },
2955 on_exticmd => sub {
2956 my ($ns, $buf) = @_;
2957
2958 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2959
2960 if (ref $msg) {
2961 my ($type, $reply, @payload) =
2962 "ARRAY" eq ref $msg
2963 ? @$msg
2964 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2965
2966 my @reply;
2967
2968 if (my $cb = $EXTICMD{$type}) {
2969 @reply = $cb->($ns, @payload);
2970 }
2971
2972 $ns->ext_reply ($reply, @reply)
2973 if $reply;
2974
2975 } else {
2976 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2977 }
2978
2979 cf::override;
2980 },
1975); 2981);
1976 2982
1977=item $client->async (\&cb) 2983=item $client->async (\&cb)
1978 2984
1979Create a new coroutine, running the specified callback. The coroutine will 2985Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3026our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3027our $safe_hole = new Safe::Hole;
2022 3028
2023$SIG{FPE} = 'IGNORE'; 3029$SIG{FPE} = 'IGNORE';
2024 3030
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3031$safe->permit_only (Opcode::opset qw(
3032 :base_core :base_mem :base_orig :base_math
3033 grepstart grepwhile mapstart mapwhile
3034 sort time
3035));
2026 3036
2027# here we export the classes and methods available to script code 3037# here we export the classes and methods available to script code
2028 3038
2029=pod 3039=pod
2030 3040
2031The following fucntions and emthods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
2032 3042
2033 cf::object contr pay_amount pay_player map 3043 cf::object
3044 contr pay_amount pay_player map x y force_find force_add destroy
3045 insert remove name archname title slaying race decrease split
3046
2034 cf::object::player player 3047 cf::object::player
2035 cf::player peaceful 3048 player
2036 cf::map trigger 3049
3050 cf::player
3051 peaceful
3052
3053 cf::map
3054 trigger
2037 3055
2038=cut 3056=cut
2039 3057
2040for ( 3058for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3060 insert remove inv nrof name archname title slaying race
3061 decrease split destroy change_exp)],
2042 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
2045) { 3065) {
2046 no strict 'refs'; 3066 no strict 'refs';
2117=back 3137=back
2118 3138
2119=cut 3139=cut
2120 3140
2121############################################################################# 3141#############################################################################
3142# the server's init and main functions
2122 3143
2123=head2 EXTENSION DATABASE SUPPORT 3144sub load_facedata($) {
3145 my ($path) = @_;
2124 3146
2125Crossfire maintains a very simple database for extension use. It can 3147 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3148 # for this (global event?)
2127excludes objects. 3149 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3150
2129The parameter C<$family> should best start with the name of the extension 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3152
2132=over 4 3153 warn "loading facedata from $path\n";
2133 3154
2134=item $hashref = cf::db_get $family 3155 my $facedata;
3156 0 < aio_load $path, $facedata
3157 or die "$path: $!";
2135 3158
2136Return a hashref for use by the extension C<$family>, which can be 3159 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3160
2140=item $value = cf::db_get $family => $key 3161 $facedata->{version} == 2
3162 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3163
2142Returns a single value from the database 3164 # patch in the exptable
2143 3165 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3166 type => FT_RSRC,
2145 3167 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3168 };
3169 cf::cede_to_tick;
2195 3170
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3171 {
3172 my $faces = $facedata->{faceinfo};
2200 3173
2201 sub db_get($;$) { 3174 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3176
2207 sub db_put($$;$) { 3177 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3178 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3181
2216 cf::global->attach ( 3182 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3183 }
2221 );
2222}
2223 3184
2224############################################################################# 3185 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3186 next unless $info->{smooth};
2226 3187
2227sub cfg_load { 3188 my $idx = cf::face::find $face
3189 or next;
3190
3191 if (my $smooth = cf::face::find $info->{smooth}) {
3192 cf::face::set_smooth $idx, $smooth;
3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3194 } else {
3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3196 }
3197
3198 cf::cede_to_tick;
3199 }
3200 }
3201
3202 {
3203 my $anims = $facedata->{animinfo};
3204
3205 while (my ($anim, $info) = each %$anims) {
3206 cf::anim::set $anim, $info->{frames}, $info->{facings};
3207 cf::cede_to_tick;
3208 }
3209
3210 cf::anim::invalidate_all; # d'oh
3211 }
3212
3213 {
3214 # TODO: for gcfclient pleasure, we should give resources
3215 # that gcfclient doesn't grok a >10000 face index.
3216 my $res = $facedata->{resource};
3217
3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3221 my $data;
3222
3223 if ($info->{type} & 1) {
3224 # prepend meta info
3225
3226 my $meta = $enc->encode ({
3227 name => $name,
3228 %{ $info->{meta} || {} },
3229 });
3230
3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3238 } else {
3239 $RESOURCE{$name} = $info;
3240 }
3241
3242 cf::cede_to_tick;
3243 }
3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3247
3248 1
3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3270
3271register_exticmd fx_want => sub {
3272 my ($ns, $want) = @_;
3273
3274 while (my ($k, $v) = each %$want) {
3275 $ns->fx_want ($k, $v);
3276 }
3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
3294 load_resource_file "$MAPDIR/regions"
3295 or die "unable to load regions file\n";
3296
3297 for (cf::region::list) {
3298 $_->{match} = qr/$_->{match}/
3299 if exists $_->{match};
3300 }
3301}
3302
3303sub reload_facedata {
3304 load_facedata "$DATADIR/facedata"
3305 or die "unable to load facedata\n";
3306}
3307
3308sub reload_archetypes {
3309 load_resource_file "$DATADIR/archetypes"
3310 or die "unable to load archetypes\n";
3311}
3312
3313sub reload_treasures {
3314 load_resource_file "$DATADIR/treasures"
3315 or die "unable to load treasurelists\n";
3316}
3317
3318sub reload_resources {
3319 warn "reloading resource files...\n";
3320
3321 reload_facedata;
3322 reload_archetypes;
3323 reload_regions;
3324 reload_treasures;
3325
3326 warn "finished reloading resource files\n";
3327}
3328
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3339 or return;
2230 3340
2231 local $/; 3341 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
2233 3343
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3345
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3357
2248sub main { 3358sub main {
2249 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3362 (async {
3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX);
2253 }; 3366 };
2254 3367
2255 cfg_load; 3368 {
2256 db_load; 3369 my $guard = freeze_mainloop;
3370 reload_config;
3371 db_init;
2257 load_extensions; 3372 load_extensions;
3373
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
2258 Event::loop; 3377 EV::loop;
2259} 3378}
2260 3379
2261############################################################################# 3380#############################################################################
2262# initialisation and cleanup 3381# initialisation and cleanup
2263 3382
2264# install some emergency cleanup handlers 3383# install some emergency cleanup handlers
2265BEGIN { 3384BEGIN {
3385 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3386 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
2272 },
2273 ); 3389 };
3390 }
3391}
3392
3393sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time.
3398
3399 IO::AIO::aio_utime $runtime, undef, undef;
3400
3401 my $guard = cf::lock_acquire "write_runtime";
3402
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3404 or return;
3405
3406 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server.
3409
3410 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3411 and return;
3412
3413 # always fsync - this file is important
3414 aio_fsync $fh
3415 and return;
3416
3417 # touch it again to show we are up-to-date
3418 aio_utime $fh, undef, undef;
3419
3420 close $fh
3421 or return;
3422
3423 aio_rename "$runtime~", $runtime
3424 and return;
3425
3426 warn "runtime file written.\n";
3427
2274 } 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
2275} 3472}
2276 3473
2277sub emergency_save() { 3474sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
2279 3476
2280 warn "enter emergency perl save\n"; 3477 warn "enter emergency perl save\n";
2281 3478
2282 cf::sync_job { 3479 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3480 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3481 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3482 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3483 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3484 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3485 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3488 $pl->save;
2291 } 3489 }
2292 warn "end emergency player save\n"; 3490 warn "end emergency player save\n";
2293 3491
2294 warn "begin emergency map save\n"; 3492 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3494 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3495 $map->valid or next;
2298 $map->save; 3496 $map->save;
2299 } 3497 }
2300 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3499
3500 warn "begin emergency database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
2301 }; 3507 };
2302 3508
2303 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
2304} 3510}
2305 3511
3512sub post_cleanup {
3513 my ($make_core) = @_;
3514
3515 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core;
3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3546
2306sub reload() { 3547sub do_reload_perl() {
2307 # can/must only be called in main 3548 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3550 warn "can only reload from main coroutine";
2310 return; 3551 return;
2311 } 3552 }
2312 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
2313 warn "reloading..."; 3557 warn "reloading...";
2314 3558
2315 warn "freezing server"; 3559 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3560
3561 cf::sync_job {
3562 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3563 cf::emergency_save;
3564 cf::write_runtime_sync; # external watchdog should not bark
2318 3565
2319 warn "sync database to disk"; 3566 warn "syncing database to disk";
2320 cf::db_sync; 3567 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3568
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
2325 3570
2326 warn "cancel all watchers"; 3571 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3572 while (IO::AIO::nreqs || BDB::nreqs) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2329 }
2330
2331 warn "cancel all extension coros";
2332 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = ();
2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
2341 warn "unload/nuke all extensions";
2342 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg";
2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2350 } 3574 }
2351 3575
3576 warn "cancelling all extension coros";
3577 $_->cancel for values %EXT_CORO;
3578 %EXT_CORO = ();
3579
3580 warn "removing commands";
3581 %COMMAND = ();
3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
2352 warn "... nuking $pkg"; 3589 warn "... unloading $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355 3590
2356 warn "unload all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359
2360 warn "removing <$k>";
2361 delete $INC{$k};
2362
2363 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g;
2365
2366 if (my $cb = $k->can ("unload_module")) { 3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
2367 $cb->(); 3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
2368 } 3600 }
2369 3601
2370 Symbol::delete_package $k; 3602 warn "unloading all perl modules loaded from $LIBDIR";
3603 while (my ($k, $v) = each %INC) {
3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
2371 } 3617 }
2372 3618
2373 warn "get rid of safe::, as good as possible"; 3619 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3622
2377 warn "unload cf.pm \"a bit\""; 3623 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3625 delete $INC{"cf/pod.pm"};
2379 3626
2380 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3628 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
2383 3630
3631 warn "unload completed, starting to reload now";
3632
2384 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
2385 require cf; 3634 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3636
2388 warn "load config and database again"; 3637 warn "loading config and database again";
2389 cf::cfg_load; 3638 cf::reload_config;
2390 cf::db_load;
2391 3639
2392 warn "load extensions"; 3640 warn "loading extensions";
2393 cf::load_extensions; 3641 cf::load_extensions;
2394 3642
2395 warn "reattach attachments to objects/players"; 3643 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3644 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3645 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER;
3649
3650 warn "leaving sync_job";
3651
3652 1
3653 } or do {
3654 warn $@;
3655 cf::cleanup "error while reloading, exiting.";
3656 };
3657
3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3661};
3662
3663our $RELOAD_WATCHER; # used only during reload
3664
3665sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
3668
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3671 undef $RELOAD_WATCHER;
2399 }; 3672 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406
2407 warn "reloaded";
2408};
2409
2410#############################################################################
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3673}
2452 3674
2453register_command "reload" => sub { 3675register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2455 3677
2456 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2460 } 3684 }
2461}; 3685};
2462 3686
2463unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2464 3688
2465$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2466 reentrant => 0, 3690
2467 prio => 0, 3691our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3693
2470 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit || $Coro::current == $Coro::main;
3696
3697 my $signal = new Coro::Signal;
3698 push @WAIT_FOR_TICK, $signal;
3699 $signal->wait;
3700}
3701
3702sub wait_for_tick_begin {
3703 return if tick_inhibit || $Coro::current == $Coro::main;
3704
3705 my $signal = new Coro::Signal;
3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3707 $signal->wait;
3708}
3709
3710sub tick {
3711 if ($Coro::current != $Coro::main) {
3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3713 unless ++$bug_warning > 10;
3714 return;
3715 }
3716
2471 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3718
2475 $WAIT_FOR_TICK->broadcast; 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3721 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3722 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3723 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3725 };
2505 }, 3726 }
2506); 3727
3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3729 $sig->send;
3730 }
3731 while (my $sig = shift @WAIT_FOR_TICK) {
3732 $sig->send;
3733 }
3734
3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3737
3738 if (0) {
3739 if ($NEXT_TICK) {
3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3746
3747{
3748 # configure BDB
3749
3750 BDB::min_parallel 8;
3751 BDB::max_poll_reqs $TICK * 0.1;
3752 $AnyEvent::BDB::WATCHER->priority (1);
3753
3754 unless ($DB_ENV) {
3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3761
3762 cf::sync_job {
3763 eval {
3764 BDB::db_env_open
3765 $DB_ENV,
3766 $BDBDIR,
3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3769 0666;
3770
3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3772 };
3773
3774 cf::cleanup "db_env_open(db): $@" if $@;
3775 };
3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3787}
3788
3789{
3790 # configure IO::AIO
3791
3792 IO::AIO::min_parallel 8;
3793 IO::AIO::max_poll_time $TICK * 0.1;
3794 undef $AnyEvent::AIO::WATCHER;
3795}
3796
3797my $_log_backtrace;
3798
3799sub _log_backtrace {
3800 my ($msg, @addr) = @_;
3801
3802 $msg =~ s/\n//;
3803
3804 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace;
3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3810 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr;
3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3814 or die "addr2line: $!";
3815
3816 my @funcs;
3817 my @res = <$fh>;
3818 chomp for @res;
3819 while (@res) {
3820 my ($func, $line) = splice @res, 0, 2, ();
3821 push @funcs, "[$func] $line";
3822 }
3823
3824 @funcs
3825 };
3826
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace;
3830 };
3831 } else {
3832 LOG llevInfo, "[ABT] $msg\n";
3833 LOG llevInfo, "[ABT] [suppressed]\n";
3834 }
3835}
3836
3837# load additional modules
3838use cf::pod;
2507 3839
2508END { cf::emergency_save } 3840END { cf::emergency_save }
2509 3841
25101 38421
2511 3843

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