ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.346 by root, Tue Aug 28 19:38:40 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 106our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 107our $DB_ENV;
86 108
87our %CFG; 109our %CFG;
88 110
89our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 112our $RUNTIME;
113our $NOW;
91 114
92our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
95 118
96# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 121
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
102 126
103binmode STDOUT; 127binmode STDOUT;
104binmode STDERR; 128binmode STDERR;
105 129
106# read virtual server time, if available 130# read virtual server time, if available
159 183
160The raw value load value from the last tick. 184The raw value load value from the last tick.
161 185
162=item %cf::CFG 186=item %cf::CFG
163 187
164Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 189from wherever your confdir points to.
166 190
167=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
168 192
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 211 $msg .= "\n"
188 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
189 213
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 215
192 utf8::encode $msg;
193 LOG llevError, $msg; 216 LOG llevError, $msg;
194 }; 217 };
195} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
196 234
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 245for my $pkg (qw(
208 cf::global cf::attachable 246 cf::global cf::attachable
209 cf::object cf::object::player 247 cf::object cf::object::player
210 cf::client cf::player 248 cf::client cf::player
211 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
212 cf::map cf::party cf::region 251 cf::party cf::region
213)) { 252)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 254}
217 255
218$Event::DIED = sub { 256$EV::DIED = sub {
219 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
220}; 258};
221 259
222############################################################################# 260#############################################################################
223 261
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 285 $d
248 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
249} 287}
250 288
251=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
252 290
253Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
254 292
255=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
256 294
257Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
258 296
259=cut 297=cut
260 298
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 300
263sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
265 303
266=item cf::lock_wait $string 304=item cf::lock_wait $string
267 305
268Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
269 307
272Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
275returned. 313returned.
276 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
277Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
279 320
280=item $locked = cf::lock_active $string 321=item $locked = cf::lock_active $string
281 322
282Return true if the lock is currently active, i.e. somebody has locked it. 323Return true if the lock is currently active, i.e. somebody has locked it.
283 324
284=cut 325=cut
285 326
286our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
287 329
288sub lock_wait($) { 330sub lock_wait($) {
289 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
290 337
291 # wait for lock, if any 338 # wait for lock, if any
292 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 341 Coro::schedule;
300 347
301 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
302 lock_wait $key; 349 lock_wait $key;
303 350
304 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
305 353
306 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
309 } 358 }
310} 359}
311 360
314 363
315 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
316} 365}
317 366
318sub freeze_mainloop { 367sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
320 369
321 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 371}
323 }; 372
324 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
325 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
326} 386}
327 387
328=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
329 389
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 401our @SLOT_QUEUE;
342our $SLOT_QUEUE; 402our $SLOT_QUEUE;
343 403
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
346 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
347 409
348 while () { 410 while () {
349 next_job: 411 next_job:
350 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
358 } 420 }
359 } 421 }
360 } 422 }
361 423
362 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 427 $signal->wait;
366 } else { 428 } else {
367 Coro::schedule; 429 Coro::schedule;
368 } 430 }
369 } 431 }
370}; 432};
371 433
372sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
373 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
374 438
375 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
377 441
391 455
392BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
393 457
394=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
395 459
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 463acceptable.
400 464
401If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
407 471
408sub sync_job(&) { 472sub sync_job(&) {
409 my ($job) = @_; 473 my ($job) = @_;
410 474
411 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 476 my $time = EV::time;
413 477
414 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
416 480
417 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 482
419 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
420 484
421 my $busy = 1; 485 my $busy = 1;
422 my @res; 486 my @res;
423 487
424 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 490 @res = eval { $job->() };
426 warn $@ if $@; 491 warn $@ if $@;
427 undef $busy; 492 undef $busy;
428 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
429 494
430 while ($busy) { 495 while ($busy) {
431 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
432 } 500 }
501 }
433 502
434 $time = Event::time - $time; 503 my $time = EV::time - $time;
435 504
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
440 506
441 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
442 } else { 508 } else {
443 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
444 510
469=item fork_call { }, $args 535=item fork_call { }, $args
470 536
471Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
475 541
476=cut 542=cut
477 543
478sub fork_call(&@) { 544sub fork_call(&@) {
479 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
480 546
481 # we seemingly have to make a local copy of the whole thing, 547 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 548 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 549 # TODO: investigate and fix (likely this will be rather laborious)
484 550
485 my @res = Coro::Util::fork_eval { 551 my @res = Coro::Util::fork_eval {
486 reset_signals; 552 reset_signals;
487 &$cb 553 &$cb
488 }, @args; 554 }, @args;
489 555
490 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
491} 557}
492 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
493=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
494 587
495Returns a single value from the environment database. 588Returns a single value from the environment database.
496 589
497=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
498 591
499Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
502=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
503 618
504our $DB; 619our $DB;
505 620
506sub db_init { 621sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 622 cf::sync_job {
511 eval { 623 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 624 };
521} 625}
522 626
523sub db_get($$) { 627sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
525 629
629attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
631 735
632In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 738Deliantra).
635 739
636=over 4 740=over 4
637 741
638=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
639 743
921 } 1025 }
922 1026
923 0 1027 0
924} 1028}
925 1029
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1031
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1033
930Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
931 1035
937 1041
938=cut 1042=cut
939 1043
940############################################################################# 1044#############################################################################
941# object support 1045# object support
942#
943 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
944sub _can_merge { 1080sub _can_merge {
945 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
946 1082
947 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1084
951 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
952} 1087}
953 1088
954sub reattach { 1089sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1091 my ($obj) = @_;
957 1092
1093 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1095
960 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
961 1097
962 @$registry = (); 1098 @$registry = ();
963 1099
978cf::attachable->attach ( 1114cf::attachable->attach (
979 prio => -1000000, 1115 prio => -1000000,
980 on_instantiate => sub { 1116 on_instantiate => sub {
981 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
982 1118
983 $data = from_json $data; 1119 $data = decode_json $data;
984 1120
985 for (@$data) { 1121 for (@$data) {
986 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
987 1123
988 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1140sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1006 1142
1007 sync_job { 1143 sync_job {
1008 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1011 1148
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1153 aio_close $fh;
1017 1154
1018 if (@$objs) { 1155 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1161 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1163 }
1027 } else { 1164 } else {
1028 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1029 } 1166 }
1034 } 1171 }
1035 } else { 1172 } else {
1036 aio_unlink $filename; 1173 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
1038 } 1175 }
1039 } 1176 };
1040} 1177}
1041 1178
1042sub object_freezer_as_string { 1179sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
1044 1181
1056 or return; 1193 or return;
1057 1194
1058 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1197 or return;
1198
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
1062 } 1201 }
1063 1202
1203 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1205 $decname, length $data, scalar @{$av || []};
1206
1066 return ($data, $av); 1207 ($data, $av)
1067} 1208}
1068 1209
1069=head2 COMMAND CALLBACKS 1210=head2 COMMAND CALLBACKS
1070 1211
1071=over 4 1212=over 4
1194 1335
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1338
1198 $ext{source} = 1339 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1341 . "#line 1 \"$path\"\n{\n"
1201 . $source 1342 . $source
1202 . "\n};\n1"; 1343 . "\n};\n1";
1203 1344
1204 $todo{$base} = \%ext; 1345 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1361 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1362 : "$v->{base}: extension inactive.\n";
1222 1363
1223 if (exists $v->{meta}{mandatory}) { 1364 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1365 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1366 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1367 }
1228 1368
1229 warn $msg; 1369 warn $msg;
1230 } 1370 }
1231 1371
1256use Coro::AIO; 1396use Coro::AIO;
1257 1397
1258=head3 cf::player 1398=head3 cf::player
1259 1399
1260=over 4 1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1261 1415
1262=item cf::player::find $login 1416=item cf::player::find $login
1263 1417
1264Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1265 1419
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1458 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1459
1306 my $pl = load_pl path $login 1460 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1309 } 1469 }
1310 } 1470 }
1311} 1471}
1312 1472
1320 1480
1321 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1322 1482
1323 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1325 1487
1326 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1327 cf::cede_to_tick; 1489 cf::cede_to_tick;
1328} 1490}
1329 1491
1361 my ($pl) = @_; 1523 my ($pl) = @_;
1362 1524
1363 my $name = $pl->ob->name; 1525 my $name = $pl->ob->name;
1364 1526
1365 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1529
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1372 1536
1373 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1574 or return [];
1411 1575
1412 my @logins; 1576 my @logins;
1413 1577
1414 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1418 1588
1419 utf8::decode $login; 1589 utf8::decode $login;
1420 push @logins, $login; 1590 push @logins, $login;
1421 } 1591 }
1422 1592
1453 1623
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455 1625
1456Expand crossfire pod fragments into protocol xml. 1626Expand crossfire pod fragments into protocol xml.
1457 1627
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503
1504=item $player->ext_reply ($msgid, @msg) 1628=item $player->ext_reply ($msgid, @msg)
1505 1629
1506Sends an ext reply to the player. 1630Sends an ext reply to the player.
1507 1631
1508=cut 1632=cut
1574our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1576 1700
1577sub generate_random_map { 1701sub generate_random_map {
1578 my ($self, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1705
1579 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1707 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1832
1706# the temporary/swap location 1833# the temporary/swap location
1707sub save_path { 1834sub save_path {
1708 my ($self) = @_; 1835 my ($self) = @_;
1709 1836
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1838 "$TMPDIR/$path.map"
1712} 1839}
1713 1840
1714# the unique path, undef == no special unique path 1841# the unique path, undef == no special unique path
1715sub uniq_path { 1842sub uniq_path {
1716 my ($self) = @_; 1843 my ($self) = @_;
1717 1844
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1846 "$UNIQUEDIR/$path"
1720} 1847}
1721 1848
1722# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1723# all maps in C++... 1850# all maps in C++...
1746 1873
1747sub load_header_from($) { 1874sub load_header_from($) {
1748 my ($self, $path) = @_; 1875 my ($self, $path) = @_;
1749 1876
1750 utf8::encode $path; 1877 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1879 or return;
1880
1881 $self->_load_header ($f)
1882 or return;
1883
1884 local $MAP_LOADING{$self->{path}} = $self;
1885 $f->resolve_delayed_derefs;
1756 1886
1757 $self->{load_path} = $path; 1887 $self->{load_path} = $path;
1758 1888
1759 1 1889 1
1760} 1890}
1814sub find { 1944sub find {
1815 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1816 1946
1817 $path = normalise $path, $origin && $origin->path; 1947 $path = normalise $path, $origin && $origin->path;
1818 1948
1949 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1950 cf::lock_wait "map_find:$path";
1820 1951
1821 $cf::MAP{$path} || do { 1952 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1955
1823 my $map = new_from_path cf::map $path 1956 my $map = new_from_path cf::map $path
1824 or return; 1957 or return;
1825 1958
1826 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1827 1960
1829 or return; 1962 or return;
1830 1963
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1965 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1834 $map->reset; 1969 $map->reset;
1835 undef $guard;
1836 return find $path; 1970 return find $path;
1837 } 1971 }
1838 1972
1839 $cf::MAP{$path} = $map 1973 $cf::MAP{$path} = $map
1840 } 1974 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1983 local $self->{deny_reset} = 1; # loading can take a long time
1850 1984
1851 my $path = $self->{path}; 1985 my $path = $self->{path};
1852 1986
1853 { 1987 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 1988 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 1989
1990 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 1992
1859 $self->in_memory (cf::MAP_LOADING); 1993 $self->in_memory (cf::MAP_LOADING);
1860 1994
1861 $self->alloc; 1995 $self->alloc;
1862 1996
1863 $self->pre_load; 1997 $self->pre_load;
1864 cf::cede_to_tick; 1998 cf::cede_to_tick;
1865 1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2002 $self->_load_objects ($f)
1867 or return; 2003 or return;
1868 2004
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1870 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1871 2007
1872 if (my $uniq = $self->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2009 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2012 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1877 } 2016 }
1878 } 2017 }
2018
2019 $f->resolve_delayed_derefs;
1879 2020
1880 cf::cede_to_tick; 2021 cf::cede_to_tick;
1881 # now do the right thing for maps 2022 # now do the right thing for maps
1882 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1895 } 2036 }
1896 2037
1897 $self->{last_save} = $cf::RUNTIME; 2038 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2039 $self->last_access ($cf::RUNTIME);
1899 2040
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2042 }
1902 2043
1903 $self->post_load; 2044 $self->post_load;
1904} 2045}
1905 2046
1963 my ($path, $origin, $load) = @_; 2104 my ($path, $origin, $load) = @_;
1964 2105
1965 $path = normalise $path, $origin && $origin->{path}; 2106 $path = normalise $path, $origin && $origin->{path};
1966 2107
1967 if (my $map = $cf::MAP{$path}) { 2108 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2110 }
1970 2111
1971 $MAP_PREFETCH{$path} |= $load; 2112 $MAP_PREFETCH{$path} |= $load;
1972 2113
1973 $MAP_PREFETCHER ||= cf::async { 2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
1974 while (%MAP_PREFETCH) { 2117 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2118 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2119 if (my $map = find $k) {
1977 $map->load if $v; 2120 $map->load if $v;
1978 } 2121 }
2004 return if $self->{deny_save}; 2147 return if $self->{deny_save};
2005 2148
2006 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
2007 2150
2008 cf::async { 2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
2010 }; 2154 };
2155
2156 cf::get_slot 0.02;
2011 2157
2012 if ($uniq) { 2158 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2161 } else {
2024 $self->save; 2170 $self->save;
2025 2171
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2173
2028 return if $self->players; 2174 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2176 return if $self->{deny_save};
2031 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2182 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2183}
2035 2184
2036sub reset_at { 2185sub reset_at {
2037 my ($self) = @_; 2186 my ($self) = @_;
2038 2187
2070 if $uniq; 2219 if $uniq;
2071 } 2220 }
2072 2221
2073 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
2074 2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2226 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2227
2079 $self->unlink_save; 2228 $self->unlink_save;
2080 $self->destroy; 2229 $self->destroy;
2081} 2230}
2082 2231
2083my $nuke_counter = "aaaa"; 2232my $nuke_counter = "aaaa";
2084 2233
2085sub nuke { 2234sub nuke {
2086 my ($self) = @_; 2235 my ($self) = @_;
2087 2236
2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
2239
2088 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
2089 2241
2090 $self->unlink_save; 2242 $self->unlink_save;
2091 2243
2092 bless $self, "cf::map"; 2244 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2245 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2246 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2247 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2249
2098 $cf::MAP{$self->path} = $self; 2250 $cf::MAP{$self->path} = $self;
2251 }
2099 2252
2100 $self->reset; # polite request, might not happen 2253 $self->reset; # polite request, might not happen
2101} 2254}
2102 2255
2103=item $maps = cf::map::tmp_maps 2256=item $maps = cf::map::tmp_maps
2145 2298
2146sub unique_maps() { 2299sub unique_maps() {
2147 [ 2300 [
2148 map { 2301 map {
2149 utf8::decode $_; 2302 utf8::decode $_;
2150 /\.map$/ 2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2151 ? normalise $_ 2306 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2307 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2308 ]
2155} 2309}
2156 2310
2157package cf;
2158
2159=back 2311=back
2160 2312
2161=head3 cf::object 2313=head3 cf::object
2162 2314
2163=cut 2315=cut
2166 2318
2167=over 4 2319=over 4
2168 2320
2169=item $ob->inv_recursive 2321=item $ob->inv_recursive
2170 2322
2171Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2172 2325
2173=cut 2326=cut
2174 2327
2175sub inv_recursive_; 2328sub inv_recursive_;
2176sub inv_recursive_ { 2329sub inv_recursive_ {
2179 2332
2180sub inv_recursive { 2333sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
2182} 2335}
2183 2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
2362 }
2363}
2364
2184package cf; 2365package cf;
2185 2366
2186=back 2367=back
2187 2368
2188=head3 cf::object::player 2369=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2377dialogue with the given NPC character.
2197 2378
2198=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
2199 2394
2200# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2396# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2410 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2412
2218 } else { 2413 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2416 }
2222 } 2417 }
2223} 2418}
2224 2419
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2333her, loading and preparing them map, calling the provided $check callback 2528her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2529that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2530the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2531be called at the end of this process.
2337 2532
2533Note that $check will be called with a potentially non-loaded map, so if
2534it needs a loaded map it has to call C<< ->load >>.
2535
2338=cut 2536=cut
2339 2537
2340our $GOTOGEN; 2538our $GOTOGEN;
2341 2539
2342sub cf::object::player::goto { 2540sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2545
2348 $self->enter_link; 2546 $self->enter_link;
2349 2547
2350 (async { 2548 (async {
2549 $Coro::current->{desc} = "player::goto $path $x $y";
2550
2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2351 my $map = eval { 2570 my $map = eval {
2352 my $map = cf::map::find $path; 2571 my $map = defined $path ? cf::map::find $path : undef;
2353 2572
2354 if ($map) { 2573 if ($map) {
2355 $map = $map->customise_for ($self); 2574 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2575 $map = $check->($map) if $check && $map;
2357 } else { 2576 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2578 }
2360 2579
2361 $map 2580 $map
2362 }; 2581 };
2363 2582
2399} 2618}
2400 2619
2401sub prepare_random_map { 2620sub prepare_random_map {
2402 my ($exit) = @_; 2621 my ($exit) = @_;
2403 2622
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2623 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2624 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2625 # that depends on the exit object
2409 2626
2410 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2629 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2630 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
2417 } 2636 }
2418 2637
2419 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
2420 2639
2421 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2642 my $meta = "$RANDOMDIR/$md5.meta";
2424 2643
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2646 undef $fh;
2428 aio_rename "$meta~", $meta; 2647 aio_rename "$meta~", $meta;
2429 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
2432 } 2655 }
2433} 2656}
2434 2657
2435sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
2437 2660
2438 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
2439 2662
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2663 $self->enter_link;
2452 2664
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2665 (async {
2458 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
2459 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
2675 prepare_random_map $exit
2676 if $exit->slaying eq "/!";
2677 }
2678
2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
2682
2460 $self->goto ($slaying, $hp, $sp); 2683 $self->goto ($map, $x, $y);
2461 2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
2462 1; 2689 1
2463 }) { 2690 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
2465 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2693 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2724the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2725the message unless the client supports the msg packet.
2499 2726
2500=cut 2727=cut
2501 2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2502sub cf::client::send_msg { 2787sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2788 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2789
2505 $msg = $self->pl->expand_cfpod ($msg); 2790 $msg = $self->pl->expand_cfpod ($msg);
2506 2791
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2509 if (ref $channel) { 2803 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2804 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2805 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2806 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2514 } 2809 }
2515 2810
2516 $channel = $channel->{id}; 2811 $channel = $channel->{id};
2517 } 2812 }
2518 2813
2521 if ($self->can_msg) { 2816 if ($self->can_msg) {
2522 # default colour, mask it out 2817 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2819 if $color & cf::NDI_DEF;
2525 2820
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2528 } else { 2837 } else {
2529 if ($color >= 0) { 2838 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones 2839 # replace some tags by gcfclient-compatible ones
2531 for ($msg) { 2840 for ($msg) {
2532 1 while 2841 1 while
2730=pod 3039=pod
2731 3040
2732The following functions and methods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
2733 3042
2734 cf::object 3043 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3044 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3045 insert remove name archname title slaying race decrease split
2737 3046
2738 cf::object::player 3047 cf::object::player
2739 player 3048 player
2740 3049
2741 cf::player 3050 cf::player
2746 3055
2747=cut 3056=cut
2748 3057
2749for ( 3058for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3060 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3061 decrease split destroy change_exp)],
2753 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
2756) { 3065) {
2757 no strict 'refs'; 3066 no strict 'refs';
2833# the server's init and main functions 3142# the server's init and main functions
2834 3143
2835sub load_facedata($) { 3144sub load_facedata($) {
2836 my ($path) = @_; 3145 my ($path) = @_;
2837 3146
3147 # HACK to clear player env face cache, we need some signal framework
3148 # for this (global event?)
3149 %ext::player_env::MUSIC_FACE_CACHE = ();
3150
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3152
2840 warn "loading facedata from $path\n"; 3153 warn "loading facedata from $path\n";
2841 3154
2842 my $facedata; 3155 my $facedata;
2858 { 3171 {
2859 my $faces = $facedata->{faceinfo}; 3172 my $faces = $facedata->{faceinfo};
2860 3173
2861 while (my ($face, $info) = each %$faces) { 3174 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3176
2863 cf::face::set_visibility $idx, $info->{visibility}; 3177 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3178 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3181
2868 cf::cede_to_tick; 3182 cf::cede_to_tick;
2869 } 3183 }
2870 3184
2871 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3186 next unless $info->{smooth};
3187
2873 my $idx = cf::face::find $face 3188 my $idx = cf::face::find $face
2874 or next; 3189 or next;
3190
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3191 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3192 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3194 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3213 {
2898 # TODO: for gcfclient pleasure, we should give resources 3214 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3215 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3216 my $res = $facedata->{resource};
2901 3217
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3221 my $data;
2907 3222
2908 if ($info->{type} & 1) { 3223 if ($info->{type} & 1) {
2909 # prepend meta info 3224 # prepend meta info
2910 3225
2911 my $meta = $enc->encode ({ 3226 my $meta = $enc->encode ({
2912 name => $name, 3227 name => $name,
2913 %{ $info->{meta} || {} }, 3228 %{ $info->{meta} || {} },
2914 }); 3229 });
2915 3230
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
2917 } else { 3238 } else {
2918 $data = $info->{data}; 3239 $RESOURCE{$name} = $info;
2919 } 3240 }
2920 3241
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3242 cf::cede_to_tick;
2925 } 3243 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3247
2946 1 3248 1
2947} 3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
2948 3270
2949register_exticmd fx_want => sub { 3271register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3272 my ($ns, $want) = @_;
2951 3273
2952 while (my ($k, $v) = each %$want) { 3274 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3275 $ns->fx_want ($k, $v);
2954 } 3276 }
2955}; 3277};
2956 3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
2957sub reload_regions { 3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
2958 load_resource_file "$MAPDIR/regions" 3294 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3295 or die "unable to load regions file\n";
2960 3296
2961 for (cf::region::list) { 3297 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3298 $_->{match} = qr/$_->{match}/
2970} 3306}
2971 3307
2972sub reload_archetypes { 3308sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3309 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3310 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3311}
2981 3312
2982sub reload_treasures { 3313sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3314 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3315 or die "unable to load treasurelists\n";
2985} 3316}
2986 3317
2987sub reload_resources { 3318sub reload_resources {
2988 warn "reloading resource files...\n"; 3319 warn "reloading resource files...\n";
2989 3320
3321 reload_facedata;
3322 reload_archetypes;
2990 reload_regions; 3323 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3324 reload_treasures;
2995 3325
2996 warn "finished reloading resource files\n"; 3326 warn "finished reloading resource files\n";
2997} 3327}
2998 3328
2999sub init { 3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3000 reload_resources; 3334 reload_resources;
3001} 3335}
3002 3336
3003sub reload_config { 3337sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3339 or return;
3006 3340
3007 local $/; 3341 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
3009 3343
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3345
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3024sub main { 3358sub main {
3025 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3362 (async {
3029 Event::one_event; 3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3365 })->prio (Coro::PRIO_MAX);
3031 }; 3366 };
3032 3367
3368 {
3369 my $guard = freeze_mainloop;
3033 reload_config; 3370 reload_config;
3034 db_init; 3371 db_init;
3035 load_extensions; 3372 load_extensions;
3036 3373
3037 $TICK_WATCHER->start; 3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
3038 Event::loop; 3377 EV::loop;
3039} 3378}
3040 3379
3041############################################################################# 3380#############################################################################
3042# initialisation and cleanup 3381# initialisation and cleanup
3043 3382
3044# install some emergency cleanup handlers 3383# install some emergency cleanup handlers
3045BEGIN { 3384BEGIN {
3385 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3386 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
3054 },
3055 ); 3389 };
3056 } 3390 }
3057} 3391}
3058 3392
3059sub write_runtime { 3393sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime"; 3394 my $runtime = "$LOCALDIR/runtime";
3061 3395
3062 # first touch the runtime file to show we are still running: 3396 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3397 # the fsync below can take a very very long time.
3064 3398
3090 and return; 3424 and return;
3091 3425
3092 warn "runtime file written.\n"; 3426 warn "runtime file written.\n";
3093 3427
3094 1 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3095} 3472}
3096 3473
3097sub emergency_save() { 3474sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
3099 3476
3105 # and maps saved/destroyed asynchronously. 3482 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3483 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) { 3484 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3485 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3488 $pl->save;
3111 } 3489 }
3112 warn "end emergency player save\n"; 3490 warn "end emergency player save\n";
3113 3491
3114 warn "begin emergency map save\n"; 3492 warn "begin emergency map save\n";
3120 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3121 3499
3122 warn "begin emergency database checkpoint\n"; 3500 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3501 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3125 }; 3507 };
3126 3508
3127 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
3128} 3510}
3129 3511
3131 my ($make_core) = @_; 3513 my ($make_core) = @_;
3132 3514
3133 warn Carp::longmess "post_cleanup backtrace" 3515 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3516 if $make_core;
3135} 3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3136 3546
3137sub do_reload_perl() { 3547sub do_reload_perl() {
3138 # can/must only be called in main 3548 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3550 warn "can only reload from main coroutine";
3141 return; 3551 return;
3142 } 3552 }
3143 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
3144 warn "reloading..."; 3557 warn "reloading...";
3145 3558
3146 warn "entering sync_job"; 3559 warn "entering sync_job";
3147 3560
3148 cf::sync_job { 3561 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3562 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3563 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3564 cf::write_runtime_sync; # external watchdog should not bark
3152 3565
3153 warn "syncing database to disk"; 3566 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3567 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3568
3156 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
3157 3570
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3571 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3572 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3574 }
3195 3575
3196 warn "... nuking $pkg"; 3576 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3577 $_->cancel for values %EXT_CORO;
3198 } 3578 %EXT_CORO = ();
3199 3579
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3580 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3581 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3589 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3590
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3211 $cb->(); 3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
3212 } 3600 }
3213 3601
3214 Symbol::delete_package $k; 3602 warn "unloading all perl modules loaded from $LIBDIR";
3603 while (my ($k, $v) = each %INC) {
3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3215 } 3617 }
3216 3618
3217 warn "getting rid of safe::, as good as possible"; 3619 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3622
3221 warn "unloading cf.pm \"a bit\""; 3623 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3625 delete $INC{"cf/pod.pm"};
3224 3626
3225 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3628 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
3228 3630
3229 warn "unload completed, starting to reload now"; 3631 warn "unload completed, starting to reload now";
3230 3632
3231 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
3232 require cf; 3634 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3636
3235 warn "loading config and database again"; 3637 warn "loading config and database again";
3236 cf::reload_config; 3638 cf::reload_config;
3237 3639
3238 warn "loading extensions"; 3640 warn "loading extensions";
3239 cf::load_extensions; 3641 cf::load_extensions;
3240 3642
3241 warn "reattaching attachments to objects/players"; 3643 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3644 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3645 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3647 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3648 reattach $_ for values %PLAYER;
3247 3649
3248 warn "leaving sync_job"; 3650 warn "leaving sync_job";
3249 3651
3250 1 3652 1
3251 } or do { 3653 } or do {
3252 warn $@; 3654 warn $@;
3253 warn "error while reloading, exiting."; 3655 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3656 };
3256 3657
3257 warn "reloaded"; 3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3258}; 3661};
3259 3662
3260our $RELOAD_WATCHER; # used only during reload 3663our $RELOAD_WATCHER; # used only during reload
3261 3664
3262sub reload_perl() { 3665sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3666 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3667 # coro crashes during coro_state_free->destroy here.
3265 3668
3266 $RELOAD_WATCHER ||= Event->timer ( 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl; 3670 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3671 undef $RELOAD_WATCHER;
3273 },
3274 ); 3672 };
3275} 3673}
3276 3674
3277register_command "reload" => sub { 3675register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
3279 3677
3280 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3682 reload_perl;
3683 };
3283 } 3684 }
3284}; 3685};
3285 3686
3286unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
3287 3688
3289 3690
3290our @WAIT_FOR_TICK; 3691our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3692our @WAIT_FOR_TICK_BEGIN;
3292 3693
3293sub wait_for_tick { 3694sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3695 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3696
3297 my $signal = new Coro::Signal; 3697 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3698 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3699 $signal->wait;
3300} 3700}
3301 3701
3302sub wait_for_tick_begin { 3702sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3703 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3704
3306 my $signal = new Coro::Signal; 3705 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3707 $signal->wait;
3309} 3708}
3310 3709
3311 my $min = 1e6;#d# 3710sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3711 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3713 unless ++$bug_warning > 10;
3323 return; 3714 return;
3324 } 3715 }
3325 3716
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
3329 3718
3330 0 && sync_job {#d# 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3721 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3722 $Coro::current->{desc} = "runtime saver";
3334 or die; 3723 write_runtime_sync
3335 3724 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3725 };
3726 }
3352 3727
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3729 $sig->send;
3369 } 3730 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3731 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3732 $sig->send;
3372 } 3733 }
3373 3734
3374 $NOW = Event::time; 3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3737
3385 _post_tick; 3738 if (0) {
3386 3739 if ($NEXT_TICK) {
3387 3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3388 }, 3744 }
3389); 3745}
3390 3746
3391{ 3747{
3392 BDB::max_poll_time $TICK * 0.1; 3748 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3749
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3750 BDB::min_parallel 8;
3402 3751 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3752 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3753
3418 unless ($DB_ENV) { 3754 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3761
3421 cf::sync_job { 3762 cf::sync_job {
3422 eval { 3763 eval {
3423 BDB::db_env_open 3764 BDB::db_env_open
3424 $DB_ENV, 3765 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3769 0666;
3429 3770
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3772 };
3435 3773
3436 cf::cleanup "db_env_open(db): $@" if $@; 3774 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3775 };
3438 } 3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3439} 3787}
3440 3788
3441{ 3789{
3790 # configure IO::AIO
3791
3442 IO::AIO::min_parallel 8; 3792 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3793 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3794 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3795}
3455 3796
3456my $_log_backtrace; 3797my $_log_backtrace;
3457 3798
3458sub _log_backtrace { 3799sub _log_backtrace {
3462 3803
3463 # limit the # of concurrent backtraces 3804 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3805 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3806 ++$_log_backtrace;
3466 async { 3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3467 my @bt = fork_call { 3810 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3811 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3814 or die "addr2line: $!";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines