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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.368 by root, Wed Sep 12 11:18:25 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
84our $BDB_POLL_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 107our $DB_ENV;
88 108
89our %CFG; 109our %CFG;
90 110
91our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 112our $RUNTIME;
113our $NOW;
93 114
94our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
97 118
98# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 121
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
104 126
105binmode STDOUT; 127binmode STDOUT;
106binmode STDERR; 128binmode STDERR;
107 129
108# read virtual server time, if available 130# read virtual server time, if available
161 183
162The raw value load value from the last tick. 184The raw value load value from the last tick.
163 185
164=item %cf::CFG 186=item %cf::CFG
165 187
166Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 189from wherever your confdir points to.
168 190
169=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
170 192
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 215
194 LOG llevError, $msg; 216 LOG llevError, $msg;
195 }; 217 };
196} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
197 234
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 245for my $pkg (qw(
209 cf::global cf::attachable 246 cf::global cf::attachable
210 cf::object cf::object::player 247 cf::object cf::object::player
211 cf::client cf::player 248 cf::client cf::player
212 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
213 cf::map cf::party cf::region 251 cf::party cf::region
214)) { 252)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 254}
218 255
219$Event::DIED = sub { 256$EV::DIED = sub {
220 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
221}; 258};
222 259
223############################################################################# 260#############################################################################
224 261
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 285 $d
249 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
250} 287}
251 288
252=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
253 290
254Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
255 292
256=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
257 294
258Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
259 296
260=cut 297=cut
261 298
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 300
264sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
266 303
267=item cf::lock_wait $string 304=item cf::lock_wait $string
268 305
269Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
270 307
326 363
327 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
328} 365}
329 366
330sub freeze_mainloop { 367sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
332 369
333 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 371}
335 }; 372
336 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
337 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
338} 386}
339 387
340=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
341 389
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 401our @SLOT_QUEUE;
354our $SLOT_QUEUE; 402our $SLOT_QUEUE;
355 403
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
358 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
359 409
360 while () { 410 while () {
361 next_job: 411 next_job:
362 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
370 } 420 }
371 } 421 }
372 } 422 }
373 423
374 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 427 $signal->wait;
378 } else { 428 } else {
379 Coro::schedule; 429 Coro::schedule;
380 } 430 }
381 } 431 }
382}; 432};
383 433
384sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
385 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
386 438
387 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
389 441
403 455
404BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
405 457
406=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
407 459
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 463acceptable.
412 464
413If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
419 471
420sub sync_job(&) { 472sub sync_job(&) {
421 my ($job) = @_; 473 my ($job) = @_;
422 474
423 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 476 my $time = EV::time;
425 477
426 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
428 480
429 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 482
431 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
432 484
433 my $busy = 1; 485 my $busy = 1;
434 my @res; 486 my @res;
435 487
436 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 490 @res = eval { $job->() };
438 warn $@ if $@; 491 warn $@ if $@;
439 undef $busy; 492 undef $busy;
440 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
441 494
442 while ($busy) { 495 while ($busy) {
443 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
444 } 500 }
501 }
445 502
446 $time = Event::time - $time; 503 my $time = EV::time - $time;
447 504
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
452 506
453 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
454 } else { 508 } else {
455 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
456 510
481=item fork_call { }, $args 535=item fork_call { }, $args
482 536
483Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
487 541
488=cut 542=cut
489 543
490sub fork_call(&@) { 544sub fork_call(&@) {
491 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
498 reset_signals; 552 reset_signals;
499 &$cb 553 &$cb
500 }, @args; 554 }, @args;
501 555
502 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
503} 584}
504 585
505=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
506 587
507Returns a single value from the environment database. 588Returns a single value from the environment database.
652attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
654 735
655In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 738Deliantra).
658 739
659=over 4 740=over 4
660 741
661=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
662 743
944 } 1025 }
945 1026
946 0 1027 0
947} 1028}
948 1029
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1031
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1033
953Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
954 1035
960 1041
961=cut 1042=cut
962 1043
963############################################################################# 1044#############################################################################
964# object support 1045# object support
965#
966 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
967sub _can_merge { 1080sub _can_merge {
968 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
969 1082
970 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1084
974 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
975} 1087}
976 1088
977sub reattach { 1089sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1091 my ($obj) = @_;
980 1092
1093 # no longer needed after getting rid of delete_package?
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982 1095
983 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
984 1097
985 @$registry = (); 1098 @$registry = ();
986 1099
1001cf::attachable->attach ( 1114cf::attachable->attach (
1002 prio => -1000000, 1115 prio => -1000000,
1003 on_instantiate => sub { 1116 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1005 1118
1006 $data = from_json $data; 1119 $data = decode_json $data;
1007 1120
1008 for (@$data) { 1121 for (@$data) {
1009 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1010 1123
1011 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1024 }, 1137 },
1025); 1138);
1026 1139
1027sub object_freezer_save { 1140sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1142
1032 sync_job { 1143 sync_job {
1033 if (length $$rdata) { 1144 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1037 1148
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1153 aio_close $fh;
1043 1154
1044 if (@$objs) { 1155 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1161 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1163 }
1053 } else { 1164 } else {
1054 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1055 } 1166 }
1061 } else { 1172 } else {
1062 aio_unlink $filename; 1173 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
1064 } 1175 }
1065 }; 1176 };
1066
1067 undef $guard;
1068} 1177}
1069 1178
1070sub object_freezer_as_string { 1179sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
1072 1181
1077 1186
1078sub object_thawer_load { 1187sub object_thawer_load {
1079 my ($filename) = @_; 1188 my ($filename) = @_;
1080 1189
1081 my ($data, $av); 1190 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1191
1085 (aio_load $filename, $data) >= 0 1192 (aio_load $filename, $data) >= 0
1086 or return; 1193 or return;
1087 1194
1088 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1197 or return;
1091 1198
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
1094 } 1201 }
1095 1202
1096 utf8::decode (my $decname = $filename); 1203 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1205 $decname, length $data, scalar @{$av || []};
1228 1335
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1338
1232 $ext{source} = 1339 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1341 . "#line 1 \"$path\"\n{\n"
1235 . $source 1342 . $source
1236 . "\n};\n1"; 1343 . "\n};\n1";
1237 1344
1238 $todo{$base} = \%ext; 1345 $todo{$base} = \%ext;
1254 my $msg = $@ ? "$v->{path}: $@\n" 1361 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1362 : "$v->{base}: extension inactive.\n";
1256 1363
1257 if (exists $v->{meta}{mandatory}) { 1364 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1365 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1366 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1367 }
1262 1368
1263 warn $msg; 1369 warn $msg;
1264 } 1370 }
1265 1371
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1458 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1459
1354 my $f = new_from_file cf::object::thawer path $login 1460 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1461 or return;
1356 1462
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1463 my $pl = cf::player::load_pl $f
1359 or return; 1464 or return;
1465
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1466 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1467 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1363 } 1469 }
1364 } 1470 }
1374 1480
1375 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1376 1482
1377 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1379 1487
1380 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1489 cf::cede_to_tick;
1382} 1490}
1383 1491
1415 my ($pl) = @_; 1523 my ($pl) = @_;
1416 1524
1417 my $name = $pl->ob->name; 1525 my $name = $pl->ob->name;
1418 1526
1419 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1529
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1426 1536
1427 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1577
1468 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1469 my $path = path $login; 1579 my $path = path $login;
1470 1580
1471 # a .pst is a dead give-away for a valid player 1581 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1587 }
1477 1588
1512 1623
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514 1625
1515Expand crossfire pod fragments into protocol xml. 1626Expand crossfire pod fragments into protocol xml.
1516 1627
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg) 1628=item $player->ext_reply ($msgid, @msg)
1565 1629
1566Sends an ext reply to the player. 1630Sends an ext reply to the player.
1567 1631
1568=cut 1632=cut
1634our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1636 1700
1637sub generate_random_map { 1701sub generate_random_map {
1638 my ($self, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1705
1639 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1707 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1832
1766# the temporary/swap location 1833# the temporary/swap location
1767sub save_path { 1834sub save_path {
1768 my ($self) = @_; 1835 my ($self) = @_;
1769 1836
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1838 "$TMPDIR/$path.map"
1772} 1839}
1773 1840
1774# the unique path, undef == no special unique path 1841# the unique path, undef == no special unique path
1775sub uniq_path { 1842sub uniq_path {
1776 my ($self) = @_; 1843 my ($self) = @_;
1777 1844
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1846 "$UNIQUEDIR/$path"
1780} 1847}
1781 1848
1782# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1783# all maps in C++... 1850# all maps in C++...
1881 1948
1882 cf::lock_wait "map_data:$path";#d#remove 1949 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 1950 cf::lock_wait "map_find:$path";
1884 1951
1885 $cf::MAP{$path} || do { 1952 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1954 my $guard2 = cf::lock_acquire "map_find:$path";
1888 1955
1889 my $map = new_from_path cf::map $path 1956 my $map = new_from_path cf::map $path
1890 or return; 1957 or return;
1891 1958
1892 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1895 or return; 1962 or return;
1896 1963
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 1965 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1900 undef $guard1; 1968 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 1969 $map->reset;
1903 return find $path; 1970 return find $path;
1904 } 1971 }
1905 1972
1906 $cf::MAP{$path} = $map 1973 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2000 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2001 $f->skip_block;
1935 $self->_load_objects ($f) 2002 $self->_load_objects ($f)
1936 or return; 2003 or return;
1937 2004
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1939 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1940 2007
1941 if (my $uniq = $self->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2009 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2010 unless (aio_stat $uniq) {
1969 } 2036 }
1970 2037
1971 $self->{last_save} = $cf::RUNTIME; 2038 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2039 $self->last_access ($cf::RUNTIME);
1973 2040
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2042 }
1976 2043
1977 $self->post_load; 2044 $self->post_load;
1978} 2045}
1979 2046
2037 my ($path, $origin, $load) = @_; 2104 my ($path, $origin, $load) = @_;
2038 2105
2039 $path = normalise $path, $origin && $origin->{path}; 2106 $path = normalise $path, $origin && $origin->{path};
2040 2107
2041 if (my $map = $cf::MAP{$path}) { 2108 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2110 }
2044 2111
2045 $MAP_PREFETCH{$path} |= $load; 2112 $MAP_PREFETCH{$path} |= $load;
2046 2113
2047 $MAP_PREFETCHER ||= cf::async { 2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
2048 while (%MAP_PREFETCH) { 2117 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2118 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2119 if (my $map = find $k) {
2051 $map->load if $v; 2120 $map->load if $v;
2052 } 2121 }
2078 return if $self->{deny_save}; 2147 return if $self->{deny_save};
2079 2148
2080 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
2081 2150
2082 cf::async { 2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
2084 }; 2154 };
2155
2156 cf::get_slot 0.02;
2085 2157
2086 if ($uniq) { 2158 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2161 } else {
2098 $self->save; 2170 $self->save;
2099 2171
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2173
2102 return if $self->players; 2174 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2176 return if $self->{deny_save};
2105 2177
2106 $self->in_memory (cf::MAP_SWAPPED); 2178 $self->in_memory (cf::MAP_SWAPPED);
2107 2179
2108 $self->deactivate; 2180 $self->deactivate;
2226 2298
2227sub unique_maps() { 2299sub unique_maps() {
2228 [ 2300 [
2229 map { 2301 map {
2230 utf8::decode $_; 2302 utf8::decode $_;
2231 /\.map$/ 2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2232 ? normalise $_ 2306 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2307 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2308 ]
2236} 2309}
2237 2310
2238package cf;
2239
2240=back 2311=back
2241 2312
2242=head3 cf::object 2313=head3 cf::object
2243 2314
2244=cut 2315=cut
2247 2318
2248=over 4 2319=over 4
2249 2320
2250=item $ob->inv_recursive 2321=item $ob->inv_recursive
2251 2322
2252Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2253 2325
2254=cut 2326=cut
2255 2327
2256sub inv_recursive_; 2328sub inv_recursive_;
2257sub inv_recursive_ { 2329sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
2263} 2335}
2264 2336
2265=item $ref = $ob->ref 2337=item $ref = $ob->ref
2266 2338
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2339Creates and returns a persistent reference to an object that can be stored as a string.
2268 2340
2269=item $ob = cf::object::deref ($refstring) 2341=item $ob = cf::object::deref ($refstring)
2270 2342
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2344even if the object actually exists. May block.
2274=cut 2346=cut
2275 2347
2276sub deref { 2348sub deref {
2277 my ($ref) = @_; 2349 my ($ref) = @_;
2278 2350
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2352 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2354 or return;
2286 $pl->ob->uuid eq $uuid 2355 $pl->ob->uuid eq $uuid
2287 or return; 2356 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2377dialogue with the given NPC character.
2309 2378
2310=cut 2379=cut
2311 2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
2394
2312# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2396# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2399 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2410 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2412
2330 } else { 2413 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2416 }
2334 } 2417 }
2335} 2418}
2336 2419
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2445her, loading and preparing them map, calling the provided $check callback 2528her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2529that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2530the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2531be called at the end of this process.
2449 2532
2533Note that $check will be called with a potentially non-loaded map, so if
2534it needs a loaded map it has to call C<< ->load >>.
2535
2450=cut 2536=cut
2451 2537
2452our $GOTOGEN; 2538our $GOTOGEN;
2453 2539
2454sub cf::object::player::goto { 2540sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2545
2460 $self->enter_link; 2546 $self->enter_link;
2461 2547
2462 (async { 2548 (async {
2549 $Coro::current->{desc} = "player::goto $path $x $y";
2550
2463 # *tag paths override both path and x|y 2551 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2552 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2554 my $ob = $obs[rand @obs];
2467 2555
2468 # see if we actually can go there 2556 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) { 2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs]; 2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2471 } 2561 }
2472 # else put him there anyways for now #d# 2562 # else put us there anyways for now #d#
2473 2563
2474 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y); 2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2475 } 2567 }
2476 } 2568 }
2477 2569
2478 my $map = eval { 2570 my $map = eval {
2479 my $map = cf::map::find $path; 2571 my $map = defined $path ? cf::map::find $path : undef;
2480 2572
2481 if ($map) { 2573 if ($map) {
2482 $map = $map->customise_for ($self); 2574 $map = $map->customise_for ($self);
2483 $map = $check->($map) if $check && $map; 2575 $map = $check->($map) if $check && $map;
2484 } else { 2576 } else {
2485 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2486 } 2578 }
2487 2579
2488 $map 2580 $map
2489 }; 2581 };
2490 2582
2526} 2618}
2527 2619
2528sub prepare_random_map { 2620sub prepare_random_map {
2529 my ($exit) = @_; 2621 my ($exit) = @_;
2530 2622
2531 my $guard = cf::lock_acquire "exit_prepare:$exit";
2532
2533 # all this does is basically replace the /! path by 2623 # all this does is basically replace the /! path by
2534 # a new random map path (?random/...) with a seed 2624 # a new random map path (?random/...) with a seed
2535 # that depends on the exit object 2625 # that depends on the exit object
2536 2626
2537 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
2539 if ($exit->map) { 2629 if ($exit->map) {
2540 $rmp->{region} = $exit->region->name; 2630 $rmp->{region} = $exit->region->name;
2541 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
2542 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
2543 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
2544 } 2636 }
2545 2637
2546 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
2547 2639
2548 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2549 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2550 my $meta = "$RANDOMDIR/$md5.meta"; 2642 my $meta = "$RANDOMDIR/$md5.meta";
2551 2643
2552 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2553 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2554 undef $fh; 2646 undef $fh;
2555 aio_rename "$meta~", $meta; 2647 aio_rename "$meta~", $meta;
2556 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
2557 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
2558 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
2559 } 2655 }
2560} 2656}
2561 2657
2562sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
2563 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
2564 2660
2565 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
2566 2662
2567 if ($exit->slaying eq "/!") {
2568 #TODO: this should de-fi-ni-te-ly not be a sync-job
2569 # the problem is that $exit might not survive long enough
2570 # so it needs to be done right now, right here
2571 cf::sync_job { prepare_random_map $exit };
2572 }
2573
2574 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2575 my $hp = $exit->stats->hp;
2576 my $sp = $exit->stats->sp;
2577
2578 $self->enter_link; 2663 $self->enter_link;
2579 2664
2580 # if exit is damned, update players death & WoR home-position
2581 $self->contr->savebed ($slaying, $hp, $sp)
2582 if $exit->flag (FLAG_DAMNED);
2583
2584 (async { 2665 (async {
2585 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
2586 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
2675 prepare_random_map $exit
2676 if $exit->slaying eq "/!";
2677 }
2678
2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
2682
2587 $self->goto ($slaying, $hp, $sp); 2683 $self->goto ($map, $x, $y);
2588 2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
2589 1; 2689 1
2590 }) { 2690 }) {
2591 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
2592 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
2593 . "Please report this to the dungeon master!", 2693 . "Please report this to the dungeon master!",
2594 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
2624the message, with C<log> being the default. If C<$color> is negative, suppress 2724the message, with C<log> being the default. If C<$color> is negative, suppress
2625the message unless the client supports the msg packet. 2725the message unless the client supports the msg packet.
2626 2726
2627=cut 2727=cut
2628 2728
2729# non-persistent channels (usually the info channel)
2629our %CHANNEL = ( 2730our %CHANNEL = (
2630 "c/identify" => { 2731 "c/identify" => {
2631 id => "identify", 2732 id => "infobox",
2632 title => "Identify", 2733 title => "Identify",
2633 reply => undef, 2734 reply => undef,
2634 tooltip => "Items recently identified", 2735 tooltip => "Items recently identified",
2635 }, 2736 },
2636 "c/examine" => { 2737 "c/examine" => {
2637 id => "examine", 2738 id => "infobox",
2638 title => "Examine", 2739 title => "Examine",
2639 reply => undef, 2740 reply => undef,
2640 tooltip => "Signs and other items you examined", 2741 tooltip => "Signs and other items you examined",
2641 }, 2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2642); 2785);
2643 2786
2644sub cf::client::send_msg { 2787sub cf::client::send_msg {
2645 my ($self, $channel, $msg, $color, @extra) = @_; 2788 my ($self, $channel, $msg, $color, @extra) = @_;
2646 2789
2647 $msg = $self->pl->expand_cfpod ($msg); 2790 $msg = $self->pl->expand_cfpod ($msg);
2648 2791
2649 $color &= cf::NDI_CLIENT_MASK; # just in case... 2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2650 2793
2651 # check predefined channels, for the benefit of C 2794 # check predefined channels, for the benefit of C
2652 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2653 2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2654 if (ref $channel) { 2803 } elsif (ref $channel) {
2655 # send meta info to client, if not yet sent 2804 # send meta info to client, if not yet sent
2656 unless (exists $self->{channel}{$channel->{id}}) { 2805 unless (exists $self->{channel}{$channel->{id}}) {
2657 $self->{channel}{$channel->{id}} = $channel; 2806 $self->{channel}{$channel->{id}} = $channel;
2658 $self->ext_msg (channel_info => $channel) 2807 $self->ext_msg (channel_info => $channel)
2659 if $self->can_msg; 2808 if $self->can_msg;
2667 if ($self->can_msg) { 2816 if ($self->can_msg) {
2668 # default colour, mask it out 2817 # default colour, mask it out
2669 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2670 if $color & cf::NDI_DEF; 2819 if $color & cf::NDI_DEF;
2671 2820
2672 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2673 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2674 } else { 2837 } else {
2675 if ($color >= 0) { 2838 if ($color >= 0) {
2676 # replace some tags by gcfclient-compatible ones 2839 # replace some tags by gcfclient-compatible ones
2677 for ($msg) { 2840 for ($msg) {
2678 1 while 2841 1 while
2876=pod 3039=pod
2877 3040
2878The following functions and methods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
2879 3042
2880 cf::object 3043 cf::object
2881 contr pay_amount pay_player map x y force_find force_add 3044 contr pay_amount pay_player map x y force_find force_add destroy
2882 insert remove name archname title slaying race decrease_ob_nr 3045 insert remove name archname title slaying race decrease split
2883 3046
2884 cf::object::player 3047 cf::object::player
2885 player 3048 player
2886 3049
2887 cf::player 3050 cf::player
2892 3055
2893=cut 3056=cut
2894 3057
2895for ( 3058for (
2896 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2897 insert remove inv name archname title slaying race 3060 insert remove inv nrof name archname title slaying race
2898 decrease_ob_nr)], 3061 decrease split destroy change_exp)],
2899 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
2900 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
2901 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
2902) { 3065) {
2903 no strict 'refs'; 3066 no strict 'refs';
3008 { 3171 {
3009 my $faces = $facedata->{faceinfo}; 3172 my $faces = $facedata->{faceinfo};
3010 3173
3011 while (my ($face, $info) = each %$faces) { 3174 while (my ($face, $info) = each %$faces) {
3012 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3176
3013 cf::face::set_visibility $idx, $info->{visibility}; 3177 cf::face::set_visibility $idx, $info->{visibility};
3014 cf::face::set_magicmap $idx, $info->{magicmap}; 3178 cf::face::set_magicmap $idx, $info->{magicmap};
3015 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3016 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3017 3181
3018 cf::cede_to_tick; 3182 cf::cede_to_tick;
3019 } 3183 }
3020 3184
3021 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
3022 next unless $info->{smooth}; 3186 next unless $info->{smooth};
3187
3023 my $idx = cf::face::find $face 3188 my $idx = cf::face::find $face
3024 or next; 3189 or next;
3190
3025 if (my $smooth = cf::face::find $info->{smooth}) { 3191 if (my $smooth = cf::face::find $info->{smooth}) {
3026 cf::face::set_smooth $idx, $smooth; 3192 cf::face::set_smooth $idx, $smooth;
3027 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3028 } else { 3194 } else {
3029 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3047 { 3213 {
3048 # TODO: for gcfclient pleasure, we should give resources 3214 # TODO: for gcfclient pleasure, we should give resources
3049 # that gcfclient doesn't grok a >10000 face index. 3215 # that gcfclient doesn't grok a >10000 face index.
3050 my $res = $facedata->{resource}; 3216 my $res = $facedata->{resource};
3051 3217
3052 my $soundconf = delete $res->{"res/sound.conf"};
3053
3054 while (my ($name, $info) = each %$res) { 3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3055 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3056 my $data; 3221 my $data;
3057 3222
3058 if ($info->{type} & 1) { 3223 if ($info->{type} & 1) {
3059 # prepend meta info 3224 # prepend meta info
3060 3225
3061 my $meta = $enc->encode ({ 3226 my $meta = $enc->encode ({
3062 name => $name, 3227 name => $name,
3063 %{ $info->{meta} || {} }, 3228 %{ $info->{meta} || {} },
3064 }); 3229 });
3065 3230
3066 $data = pack "(w/a*)*", $meta, $info->{data}; 3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3067 } else { 3238 } else {
3068 $data = $info->{data}; 3239 $RESOURCE{$name} = $info;
3069 } 3240 }
3070 3241
3071 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3072 cf::face::set_type $idx, $info->{type};
3073
3074 cf::cede_to_tick; 3242 cf::cede_to_tick;
3075 } 3243 }
3076
3077 if ($soundconf) {
3078 $soundconf = $enc->decode (delete $soundconf->{data});
3079
3080 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3081 my $sound = $soundconf->{compat}[$_]
3082 or next;
3083
3084 my $face = cf::face::find "sound/$sound->[1]";
3085 cf::sound::set $sound->[0] => $face;
3086 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3087 }
3088
3089 while (my ($k, $v) = each %{$soundconf->{event}}) {
3090 my $face = cf::face::find "sound/$v";
3091 cf::sound::set $k => $face;
3092 }
3093 }
3094 } 3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3095 3247
3096 1 3248 1
3097} 3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3098 3270
3099register_exticmd fx_want => sub { 3271register_exticmd fx_want => sub {
3100 my ($ns, $want) = @_; 3272 my ($ns, $want) = @_;
3101 3273
3102 while (my ($k, $v) = each %$want) { 3274 while (my ($k, $v) = each %$want) {
3103 $ns->fx_want ($k, $v); 3275 $ns->fx_want ($k, $v);
3104 } 3276 }
3105}; 3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3106 3288
3107sub reload_regions { 3289sub reload_regions {
3108 # HACK to clear player env face cache, we need some signal framework 3290 # HACK to clear player env face cache, we need some signal framework
3109 # for this (global event?) 3291 # for this (global event?)
3110 %ext::player_env::MUSIC_FACE_CACHE = (); 3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3124} 3306}
3125 3307
3126sub reload_archetypes { 3308sub reload_archetypes {
3127 load_resource_file "$DATADIR/archetypes" 3309 load_resource_file "$DATADIR/archetypes"
3128 or die "unable to load archetypes\n"; 3310 or die "unable to load archetypes\n";
3129 #d# NEED to laod twice to resolve forward references
3130 # this really needs to be done in an extra post-pass
3131 # (which needs to be synchronous, so solve it differently)
3132 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n";
3134} 3311}
3135 3312
3136sub reload_treasures { 3313sub reload_treasures {
3137 load_resource_file "$DATADIR/treasures" 3314 load_resource_file "$DATADIR/treasures"
3138 or die "unable to load treasurelists\n"; 3315 or die "unable to load treasurelists\n";
3139} 3316}
3140 3317
3141sub reload_resources { 3318sub reload_resources {
3142 warn "reloading resource files...\n"; 3319 warn "reloading resource files...\n";
3143 3320
3321 reload_facedata;
3322 reload_archetypes;
3144 reload_regions; 3323 reload_regions;
3145 reload_facedata;
3146 #reload_archetypes;#d#
3147 reload_archetypes;
3148 reload_treasures; 3324 reload_treasures;
3149 3325
3150 warn "finished reloading resource files\n"; 3326 warn "finished reloading resource files\n";
3151} 3327}
3152 3328
3153sub init { 3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3154 reload_resources; 3334 reload_resources;
3155} 3335}
3156 3336
3157sub reload_config { 3337sub reload_config {
3158 open my $fh, "<:utf8", "$CONFDIR/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
3159 or return; 3339 or return;
3160 3340
3161 local $/; 3341 local $/;
3162 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
3163 3343
3164 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3165 3345
3166 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3167 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3178sub main { 3358sub main {
3179 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
3180 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
3181 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3182 (async { 3362 (async {
3183 Event::one_event; 3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3184 })->prio (Coro::PRIO_MAX); 3365 })->prio (Coro::PRIO_MAX);
3185 }; 3366 };
3186 3367
3368 {
3369 my $guard = freeze_mainloop;
3187 reload_config; 3370 reload_config;
3188 db_init; 3371 db_init;
3189 load_extensions; 3372 load_extensions;
3190 3373
3191 $TICK_WATCHER->start; 3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
3192 Event::loop; 3377 EV::loop;
3193} 3378}
3194 3379
3195############################################################################# 3380#############################################################################
3196# initialisation and cleanup 3381# initialisation and cleanup
3197 3382
3198# install some emergency cleanup handlers 3383# install some emergency cleanup handlers
3199BEGIN { 3384BEGIN {
3385 our %SIGWATCHER = ();
3200 for my $signal (qw(INT HUP TERM)) { 3386 for my $signal (qw(INT HUP TERM)) {
3201 Event->signal ( 3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3202 reentrant => 0,
3203 data => WF_AUTOCANCEL,
3204 signal => $signal,
3205 prio => 0,
3206 cb => sub {
3207 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
3208 },
3209 ); 3389 };
3210 } 3390 }
3211} 3391}
3212 3392
3213sub write_runtime { 3393sub write_runtime_sync {
3214 my $runtime = "$LOCALDIR/runtime"; 3394 my $runtime = "$LOCALDIR/runtime";
3215 3395
3216 # first touch the runtime file to show we are still running: 3396 # first touch the runtime file to show we are still running:
3217 # the fsync below can take a very very long time. 3397 # the fsync below can take a very very long time.
3218 3398
3244 and return; 3424 and return;
3245 3425
3246 warn "runtime file written.\n"; 3426 warn "runtime file written.\n";
3247 3427
3248 1 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3249} 3472}
3250 3473
3251sub emergency_save() { 3474sub emergency_save() {
3252 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
3253 3476
3259 # and maps saved/destroyed asynchronously. 3482 # and maps saved/destroyed asynchronously.
3260 warn "begin emergency player save\n"; 3483 warn "begin emergency player save\n";
3261 for my $login (keys %cf::PLAYER) { 3484 for my $login (keys %cf::PLAYER) {
3262 my $pl = $cf::PLAYER{$login} or next; 3485 my $pl = $cf::PLAYER{$login} or next;
3263 $pl->valid or next; 3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3264 $pl->save; 3488 $pl->save;
3265 } 3489 }
3266 warn "end emergency player save\n"; 3490 warn "end emergency player save\n";
3267 3491
3268 warn "begin emergency map save\n"; 3492 warn "begin emergency map save\n";
3274 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3275 3499
3276 warn "begin emergency database checkpoint\n"; 3500 warn "begin emergency database checkpoint\n";
3277 BDB::db_env_txn_checkpoint $DB_ENV; 3501 BDB::db_env_txn_checkpoint $DB_ENV;
3278 warn "end emergency database checkpoint\n"; 3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3279 }; 3507 };
3280 3508
3281 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
3282} 3510}
3283 3511
3285 my ($make_core) = @_; 3513 my ($make_core) = @_;
3286 3514
3287 warn Carp::longmess "post_cleanup backtrace" 3515 warn Carp::longmess "post_cleanup backtrace"
3288 if $make_core; 3516 if $make_core;
3289} 3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3290 3546
3291sub do_reload_perl() { 3547sub do_reload_perl() {
3292 # can/must only be called in main 3548 # can/must only be called in main
3293 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
3294 warn "can only reload from main coroutine"; 3550 warn "can only reload from main coroutine";
3295 return; 3551 return;
3296 } 3552 }
3297 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
3298 warn "reloading..."; 3557 warn "reloading...";
3299 3558
3300 warn "entering sync_job"; 3559 warn "entering sync_job";
3301 3560
3302 cf::sync_job { 3561 cf::sync_job {
3303 cf::write_runtime; # external watchdog should not bark 3562 cf::write_runtime_sync; # external watchdog should not bark
3304 cf::emergency_save; 3563 cf::emergency_save;
3305 cf::write_runtime; # external watchdog should not bark 3564 cf::write_runtime_sync; # external watchdog should not bark
3306 3565
3307 warn "syncing database to disk"; 3566 warn "syncing database to disk";
3308 BDB::db_env_txn_checkpoint $DB_ENV; 3567 BDB::db_env_txn_checkpoint $DB_ENV;
3309 3568
3310 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
3311 3570
3312 warn "cancelling all WF_AUTOCANCEL watchers";
3313 for (Event::all_watchers) {
3314 $_->cancel if $_->data & WF_AUTOCANCEL;
3315 }
3316
3317 warn "flushing outstanding aio requests"; 3571 warn "flushing outstanding aio requests";
3318 for (;;) {
3319 BDB::flush;
3320 IO::AIO::flush;
3321 Coro::cede;
3322 last unless IO::AIO::nreqs || BDB::nreqs; 3572 while (IO::AIO::nreqs || BDB::nreqs) {
3323 warn "iterate..."; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3324 }
3325
3326 ++$RELOAD;
3327
3328 warn "cancelling all extension coros";
3329 $_->cancel for values %EXT_CORO;
3330 %EXT_CORO = ();
3331
3332 warn "removing commands";
3333 %COMMAND = ();
3334
3335 warn "removing ext/exti commands";
3336 %EXTCMD = ();
3337 %EXTICMD = ();
3338
3339 warn "unloading/nuking all extensions";
3340 for my $pkg (@EXTS) {
3341 warn "... unloading $pkg";
3342
3343 if (my $cb = $pkg->can ("unload")) {
3344 eval {
3345 $cb->($pkg);
3346 1
3347 } or warn "$pkg unloaded, but with errors: $@";
3348 } 3574 }
3349 3575
3350 warn "... nuking $pkg"; 3576 warn "cancelling all extension coros";
3351 Symbol::delete_package $pkg; 3577 $_->cancel for values %EXT_CORO;
3352 } 3578 %EXT_CORO = ();
3353 3579
3354 warn "unloading all perl modules loaded from $LIBDIR"; 3580 warn "removing commands";
3355 while (my ($k, $v) = each %INC) { 3581 %COMMAND = ();
3356 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3357 3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3358 warn "... unloading $k"; 3589 warn "... unloading $pkg";
3359 delete $INC{$k};
3360 3590
3361 $k =~ s/\.pm$//;
3362 $k =~ s/\//::/g;
3363
3364 if (my $cb = $k->can ("unload_module")) { 3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3365 $cb->(); 3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
3366 } 3600 }
3367 3601
3368 Symbol::delete_package $k; 3602 warn "unloading all perl modules loaded from $LIBDIR";
3603 while (my ($k, $v) = each %INC) {
3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3369 } 3617 }
3370 3618
3371 warn "getting rid of safe::, as good as possible"; 3619 warn "getting rid of safe::, as good as possible";
3372 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
3373 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3374 3622
3375 warn "unloading cf.pm \"a bit\""; 3623 warn "unloading cf.pm \"a bit\"";
3376 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3377 delete $INC{"cf/pod.pm"}; 3625 delete $INC{"cf/pod.pm"};
3378 3626
3379 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
3380 # and global variables created in xs 3628 # and global variables created in xs
3381 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
3382 3630
3383 warn "unload completed, starting to reload now"; 3631 warn "unload completed, starting to reload now";
3384 3632
3385 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
3386 require cf; 3634 require cf;
3387 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3388 3636
3389 warn "loading config and database again"; 3637 warn "loading config and database again";
3390 cf::reload_config; 3638 cf::reload_config;
3391 3639
3392 warn "loading extensions"; 3640 warn "loading extensions";
3393 cf::load_extensions; 3641 cf::load_extensions;
3394 3642
3395 warn "reattaching attachments to objects/players"; 3643 warn "reattaching attachments to objects/players";
3396 _global_reattach; # objects, sockets 3644 _global_reattach; # objects, sockets
3397 warn "reattaching attachments to maps"; 3645 warn "reattaching attachments to maps";
3398 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3399 warn "reattaching attachments to players"; 3647 warn "reattaching attachments to players";
3400 reattach $_ for values %PLAYER; 3648 reattach $_ for values %PLAYER;
3401 3649
3402 warn "leaving sync_job"; 3650 warn "leaving sync_job";
3403 3651
3404 1 3652 1
3405 } or do { 3653 } or do {
3406 warn $@; 3654 warn $@;
3407 warn "error while reloading, exiting."; 3655 cf::cleanup "error while reloading, exiting.";
3408 exit 1;
3409 }; 3656 };
3410 3657
3411 warn "reloaded"; 3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3412}; 3661};
3413 3662
3414our $RELOAD_WATCHER; # used only during reload 3663our $RELOAD_WATCHER; # used only during reload
3415 3664
3416sub reload_perl() { 3665sub reload_perl() {
3417 # doing reload synchronously and two reloads happen back-to-back, 3666 # doing reload synchronously and two reloads happen back-to-back,
3418 # coro crashes during coro_state_free->destroy here. 3667 # coro crashes during coro_state_free->destroy here.
3419 3668
3420 $RELOAD_WATCHER ||= Event->timer ( 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3421 reentrant => 0,
3422 after => 0,
3423 data => WF_AUTOCANCEL,
3424 cb => sub {
3425 do_reload_perl; 3670 do_reload_perl;
3426 undef $RELOAD_WATCHER; 3671 undef $RELOAD_WATCHER;
3427 },
3428 ); 3672 };
3429} 3673}
3430 3674
3431register_command "reload" => sub { 3675register_command "reload" => sub {
3432 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
3433 3677
3434 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
3435 $who->message ("reloading server."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3436 async { reload_perl }; 3682 reload_perl;
3683 };
3437 } 3684 }
3438}; 3685};
3439 3686
3440unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
3441 3688
3443 3690
3444our @WAIT_FOR_TICK; 3691our @WAIT_FOR_TICK;
3445our @WAIT_FOR_TICK_BEGIN; 3692our @WAIT_FOR_TICK_BEGIN;
3446 3693
3447sub wait_for_tick { 3694sub wait_for_tick {
3448 return unless $TICK_WATCHER->is_active;
3449 return if $Coro::current == $Coro::main; 3695 return if tick_inhibit || $Coro::current == $Coro::main;
3450 3696
3451 my $signal = new Coro::Signal; 3697 my $signal = new Coro::Signal;
3452 push @WAIT_FOR_TICK, $signal; 3698 push @WAIT_FOR_TICK, $signal;
3453 $signal->wait; 3699 $signal->wait;
3454} 3700}
3455 3701
3456sub wait_for_tick_begin { 3702sub wait_for_tick_begin {
3457 return unless $TICK_WATCHER->is_active;
3458 return if $Coro::current == $Coro::main; 3703 return if tick_inhibit || $Coro::current == $Coro::main;
3459 3704
3460 my $signal = new Coro::Signal; 3705 my $signal = new Coro::Signal;
3461 push @WAIT_FOR_TICK_BEGIN, $signal; 3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3462 $signal->wait; 3707 $signal->wait;
3463} 3708}
3464 3709
3465our $stat_fh; 3710sub tick {
3466sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3467
3468$TICK_WATCHER = Event->timer (
3469 reentrant => 0,
3470 parked => 1,
3471 prio => 0,
3472 at => $NEXT_TICK || $TICK,
3473 data => WF_AUTOCANCEL,
3474 cb => sub {
3475 if ($Coro::current != $Coro::main) { 3711 if ($Coro::current != $Coro::main) {
3476 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3477 unless ++$bug_warning > 10; 3713 unless ++$bug_warning > 10;
3478 return; 3714 return;
3479 } 3715 }
3480 3716
3481 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3482
3483 $NOW = $tick_start = Event::time;
3484
3485 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
3486 3718
3487 $RUNTIME += $TICK;
3488 $NEXT_TICK += $TICK;
3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3492 Coro::async_pool { 3721 Coro::async_pool {
3722 $Coro::current->{desc} = "runtime saver";
3493 write_runtime 3723 write_runtime_sync
3494 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 } 3725 };
3726 }
3497 3727
3498# my $AFTER = Event::time;
3499# warn $AFTER - $NOW;#d#
3500
3501 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3502 $sig->send; 3729 $sig->send;
3503 } 3730 }
3504 while (my $sig = shift @WAIT_FOR_TICK) { 3731 while (my $sig = shift @WAIT_FOR_TICK) {
3505 $sig->send; 3732 $sig->send;
3506 } 3733 }
3507 3734
3508 $NOW = Event::time; 3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3509
3510 # if we are delayed by four ticks or more, skip them all
3511 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3512
3513 $TICK_WATCHER->at ($NEXT_TICK);
3514 $TICK_WATCHER->start;
3515
3516 $LOAD = ($NOW - $tick_start) / $TICK;
3517 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3518 3737
3519 _post_tick; 3738 if (0) {
3520 3739 if ($NEXT_TICK) {
3521 # gather some statistics#d# 3740 my $jitter = $TICK_START - $NEXT_TICK;
3522 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3523 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3742 warn "jitter $JITTER\n";#d#
3743 }
3524 }, 3744 }
3525); 3745}
3526 3746
3527{ 3747{
3748 # configure BDB
3749
3528 BDB::min_parallel 8; 3750 BDB::min_parallel 8;
3529 BDB::max_poll_time $TICK * 0.1; 3751 BDB::max_poll_reqs $TICK * 0.1;
3530 $BDB_POLL_WATCHER = Event->io ( 3752 $AnyEvent::BDB::WATCHER->priority (1);
3531 reentrant => 0,
3532 fd => BDB::poll_fileno,
3533 poll => 'r',
3534 prio => 0,
3535 data => WF_AUTOCANCEL,
3536 cb => \&BDB::poll_cb,
3537 );
3538
3539 BDB::set_sync_prepare {
3540 my $status;
3541 my $current = $Coro::current;
3542 (
3543 sub {
3544 $status = $!;
3545 $current->ready; undef $current;
3546 },
3547 sub {
3548 Coro::schedule while defined $current;
3549 $! = $status;
3550 },
3551 )
3552 };
3553 3753
3554 unless ($DB_ENV) { 3754 unless ($DB_ENV) {
3555 $DB_ENV = BDB::db_env_create; 3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3556 3761
3557 cf::sync_job { 3762 cf::sync_job {
3558 eval { 3763 eval {
3559 BDB::db_env_open 3764 BDB::db_env_open
3560 $DB_ENV, 3765 $DB_ENV,
3562 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3563 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3564 0666; 3769 0666;
3565 3770
3566 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3567
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_lk_detect;
3571 }; 3772 };
3572 3773
3573 cf::cleanup "db_env_open(db): $@" if $@; 3774 cf::cleanup "db_env_open(db): $@" if $@;
3574 }; 3775 };
3575 } 3776 }
3576 3777
3577 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3578 after => 11, 3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3579 interval => 60, 3780 };
3580 hard => 1, 3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3581 prio => 0,
3582 data => WF_AUTOCANCEL,
3583 cb => sub {
3584 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3585 },
3586 ); 3783 };
3587 $BDB_TRICKLE_WATCHER = Event->timer ( 3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3588 after => 5,
3589 interval => 10,
3590 hard => 1,
3591 prio => 0,
3592 data => WF_AUTOCANCEL,
3593 cb => sub {
3594 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3595 },
3596 ); 3786 };
3597} 3787}
3598 3788
3599{ 3789{
3790 # configure IO::AIO
3791
3600 IO::AIO::min_parallel 8; 3792 IO::AIO::min_parallel 8;
3601
3602 undef $Coro::AIO::WATCHER;
3603 IO::AIO::max_poll_time $TICK * 0.1; 3793 IO::AIO::max_poll_time $TICK * 0.1;
3604 $AIO_POLL_WATCHER = Event->io ( 3794 undef $AnyEvent::AIO::WATCHER;
3605 reentrant => 0,
3606 data => WF_AUTOCANCEL,
3607 fd => IO::AIO::poll_fileno,
3608 poll => 'r',
3609 prio => 6,
3610 cb => \&IO::AIO::poll_cb,
3611 );
3612} 3795}
3613 3796
3614my $_log_backtrace; 3797my $_log_backtrace;
3615 3798
3616sub _log_backtrace { 3799sub _log_backtrace {
3620 3803
3621 # limit the # of concurrent backtraces 3804 # limit the # of concurrent backtraces
3622 if ($_log_backtrace < 2) { 3805 if ($_log_backtrace < 2) {
3623 ++$_log_backtrace; 3806 ++$_log_backtrace;
3624 async { 3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3625 my @bt = fork_call { 3810 my @bt = fork_call {
3626 @addr = map { sprintf "%x", $_ } @addr; 3811 @addr = map { sprintf "%x", $_ } @addr;
3627 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3628 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3629 or die "addr2line: $!"; 3814 or die "addr2line: $!";

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