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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.401 by root, Mon Dec 17 06:45:53 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 69
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 71
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 73
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
74 98
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 101our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
81 103
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 107our $DB_ENV;
87 108
98# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 121
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
104 126
105binmode STDOUT; 127binmode STDOUT;
106binmode STDERR; 128binmode STDERR;
107 129
108# read virtual server time, if available 130# read virtual server time, if available
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 215
194 LOG llevError, $msg; 216 LOG llevError, $msg;
195 }; 217 };
196} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
197 234
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 245for my $pkg (qw(
209 cf::global cf::attachable 246 cf::global cf::attachable
210 cf::object cf::object::player 247 cf::object cf::object::player
211 cf::client cf::player 248 cf::client cf::player
212 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
213 cf::map cf::party cf::region 251 cf::party cf::region
214)) { 252)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 254}
218 255
219$EV::DIED = sub { 256$EV::DIED = sub {
220 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
326 363
327 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
328} 365}
329 366
330sub freeze_mainloop { 367sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
332 369
333 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338} 371}
339 372
340=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
341 374
342Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
397 } 430 }
398 } 431 }
399}; 432};
400 433
401sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
402 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
403 438
404 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
406 441
443 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
445 480
446 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
447 482
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
451 484
452 my $busy = 1; 485 my $busy = 1;
453 my @res; 486 my @res;
454 487
465 } else { 498 } else {
466 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
467 } 500 }
468 } 501 }
469 502
470 $time = EV::time - $time; 503 my $time = EV::time - $time;
471 504
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
476 506
477 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
478 } else { 508 } else {
479 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
480 510
522 reset_signals; 552 reset_signals;
523 &$cb 553 &$cb
524 }, @args; 554 }, @args;
525 555
526 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
527} 584}
528 585
529=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
530 587
531Returns a single value from the environment database. 588Returns a single value from the environment database.
968 } 1025 }
969 1026
970 0 1027 0
971} 1028}
972 1029
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
974 1031
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976 1033
977Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
978 1035
1031 1088
1032sub reattach { 1089sub reattach {
1033 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1034 my ($obj) = @_; 1091 my ($obj) = @_;
1035 1092
1093 # no longer needed after getting rid of delete_package?
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037 1095
1038 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1039 1097
1040 @$registry = (); 1098 @$registry = ();
1041 1099
1087 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1090 1148
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh; 1153 aio_close $fh;
1096 1154
1097 if (@$objs) { 1155 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh; 1161 aio_close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1105 } 1163 }
1106 } else { 1164 } else {
1107 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1108 } 1166 }
1277 1335
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280 1338
1281 $ext{source} = 1339 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n" 1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n" 1341 . "#line 1 \"$path\"\n{\n"
1284 . $source 1342 . $source
1285 . "\n};\n1"; 1343 . "\n};\n1";
1286 1344
1287 $todo{$base} = \%ext; 1345 $todo{$base} = \%ext;
1303 my $msg = $@ ? "$v->{path}: $@\n" 1361 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n"; 1362 : "$v->{base}: extension inactive.\n";
1305 1363
1306 if (exists $v->{meta}{mandatory}) { 1364 if (exists $v->{meta}{mandatory}) {
1307 warn $msg; 1365 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n"; 1366 cf::cleanup "mandatory extension failed to load, exiting.";
1309 exit 1;
1310 } 1367 }
1311 1368
1312 warn $msg; 1369 warn $msg;
1313 } 1370 }
1314 1371
1403 my $f = new_from_file cf::object::thawer path $login 1460 my $f = new_from_file cf::object::thawer path $login
1404 or return; 1461 or return;
1405 1462
1406 my $pl = cf::player::load_pl $f 1463 my $pl = cf::player::load_pl $f
1407 or return; 1464 or return;
1465
1408 local $cf::PLAYER_LOADING{$login} = $pl; 1466 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs; 1467 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1411 } 1469 }
1412 } 1470 }
1422 1480
1423 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1424 1482
1425 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1427 1487
1428 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1429 cf::cede_to_tick; 1489 cf::cede_to_tick;
1430} 1490}
1431 1491
1463 my ($pl) = @_; 1523 my ($pl) = @_;
1464 1524
1465 my $name = $pl->ob->name; 1525 my $name = $pl->ob->name;
1466 1526
1467 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1469 1529
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1474 1536
1475 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1515 1577
1516 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1517 my $path = path $login; 1579 my $path = path $login;
1518 1580
1519 # a .pst is a dead give-away for a valid player 1581 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") { 1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 } 1587 }
1525 1588
1560 1623
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562 1625
1563Expand crossfire pod fragments into protocol xml. 1626Expand crossfire pod fragments into protocol xml.
1564 1627
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1654=item $player->ext_reply ($msgid, @msg) 1628=item $player->ext_reply ($msgid, @msg)
1655 1629
1656Sends an ext reply to the player. 1630Sends an ext reply to the player.
1657 1631
1658=cut 1632=cut
1724our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1726 1700
1727sub generate_random_map { 1701sub generate_random_map {
1728 my ($self, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1705
1729 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map ( 1707 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1855 1832
1856# the temporary/swap location 1833# the temporary/swap location
1857sub save_path { 1834sub save_path {
1858 my ($self) = @_; 1835 my ($self) = @_;
1859 1836
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map" 1838 "$TMPDIR/$path.map"
1862} 1839}
1863 1840
1864# the unique path, undef == no special unique path 1841# the unique path, undef == no special unique path
1865sub uniq_path { 1842sub uniq_path {
1866 my ($self) = @_; 1843 my ($self) = @_;
1867 1844
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1846 "$UNIQUEDIR/$path"
1870} 1847}
1871 1848
1872# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1873# all maps in C++... 1850# all maps in C++...
1971 1948
1972 cf::lock_wait "map_data:$path";#d#remove 1949 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 1950 cf::lock_wait "map_find:$path";
1974 1951
1975 $cf::MAP{$path} || do { 1952 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1954 my $guard2 = cf::lock_acquire "map_find:$path";
1978 1955
1979 my $map = new_from_path cf::map $path 1956 my $map = new_from_path cf::map $path
1980 or return; 1957 or return;
1981 1958
1982 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1985 or return; 1962 or return;
1986 1963
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously 1965 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait; 1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1990 undef $guard1; 1968 undef $guard1;
1991 undef $guard2;
1992 $map->reset; 1969 $map->reset;
1993 return find $path; 1970 return find $path;
1994 } 1971 }
1995 1972
1996 $cf::MAP{$path} = $map 1973 $cf::MAP{$path} = $map
2023 my $f = new_from_file cf::object::thawer $self->{load_path}; 2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block; 2001 $f->skip_block;
2025 $self->_load_objects ($f) 2002 $self->_load_objects ($f)
2026 or return; 2003 or return;
2027 2004
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
2029 if delete $self->{load_original}; 2006 if delete $self->{load_original};
2030 2007
2031 if (my $uniq = $self->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq; 2009 utf8::encode $uniq;
2033 unless (aio_stat $uniq) { 2010 unless (aio_stat $uniq) {
2059 } 2036 }
2060 2037
2061 $self->{last_save} = $cf::RUNTIME; 2038 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME); 2039 $self->last_access ($cf::RUNTIME);
2063 2040
2064 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
2065 } 2042 }
2066 2043
2067 $self->post_load; 2044 $self->post_load;
2068} 2045}
2069 2046
2127 my ($path, $origin, $load) = @_; 2104 my ($path, $origin, $load) = @_;
2128 2105
2129 $path = normalise $path, $origin && $origin->{path}; 2106 $path = normalise $path, $origin && $origin->{path};
2130 2107
2131 if (my $map = $cf::MAP{$path}) { 2108 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 } 2110 }
2134 2111
2135 $MAP_PREFETCH{$path} |= $load; 2112 $MAP_PREFETCH{$path} |= $load;
2136 2113
2137 $MAP_PREFETCHER ||= cf::async { 2114 $MAP_PREFETCHER ||= cf::async {
2174 cf::async { 2151 cf::async {
2175 $Coro::current->{desc} = "map player save"; 2152 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
2177 }; 2154 };
2178 2155
2156 cf::get_slot 0.02;
2157
2179 if ($uniq) { 2158 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else { 2161 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2191 $self->save; 2170 $self->save;
2192 2171
2193 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194 2173
2195 return if $self->players; 2174 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
2197 return if $self->{deny_save}; 2176 return if $self->{deny_save};
2198 2177
2199 $self->in_memory (cf::MAP_SWAPPED); 2178 $self->in_memory (cf::MAP_SWAPPED);
2200 2179
2201 $self->deactivate; 2180 $self->deactivate;
2319 2298
2320sub unique_maps() { 2299sub unique_maps() {
2321 [ 2300 [
2322 map { 2301 map {
2323 utf8::decode $_; 2302 utf8::decode $_;
2324 /\.map$/ 2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2325 ? normalise $_ 2306 : normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] } 2307 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ] 2308 ]
2329} 2309}
2330 2310
2331package cf;
2332
2333=back 2311=back
2334 2312
2335=head3 cf::object 2313=head3 cf::object
2336 2314
2337=cut 2315=cut
2340 2318
2341=over 4 2319=over 4
2342 2320
2343=item $ob->inv_recursive 2321=item $ob->inv_recursive
2344 2322
2345Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2346 2325
2347=cut 2326=cut
2348 2327
2349sub inv_recursive_; 2328sub inv_recursive_;
2350sub inv_recursive_ { 2329sub inv_recursive_ {
2355 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
2356} 2335}
2357 2336
2358=item $ref = $ob->ref 2337=item $ref = $ob->ref
2359 2338
2360creates and returns a persistent reference to an objetc that can be stored as a string. 2339Creates and returns a persistent reference to an object that can be stored as a string.
2361 2340
2362=item $ob = cf::object::deref ($refstring) 2341=item $ob = cf::object::deref ($refstring)
2363 2342
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block. 2344even if the object actually exists. May block.
2397can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
2398dialogue with the given NPC character. 2377dialogue with the given NPC character.
2399 2378
2400=cut 2379=cut
2401 2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
2394
2402# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
2403# with dialog boxes. 2396# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
2405sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_; 2399 my ($self, $npc, $msg, $flags) = @_;
2417 my $dialog = $pl->{npc_dialog}; 2410 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419 2412
2420 } else { 2413 } else {
2421 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 } 2416 }
2424 } 2417 }
2425} 2418}
2426 2419
2427=item $object->send_msg ($channel, $msg, $color, [extra...]) 2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2534Moves the player to the given map-path and coordinates by first freezing 2527Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback 2528her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on 2529that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will 2530the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process. 2531be called at the end of this process.
2532
2533Note that $check will be called with a potentially non-loaded map, so if
2534it needs a loaded map it has to call C<< ->load >>.
2539 2535
2540=cut 2536=cut
2541 2537
2542our $GOTOGEN; 2538our $GOTOGEN;
2543 2539
2622} 2618}
2623 2619
2624sub prepare_random_map { 2620sub prepare_random_map {
2625 my ($exit) = @_; 2621 my ($exit) = @_;
2626 2622
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by 2623 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed 2624 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object 2625 # that depends on the exit object
2632 2626
2633 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
2635 if ($exit->map) { 2629 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name; 2630 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
2640 } 2636 }
2641 2637
2642 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
2643 2639
2644 my $data = cf::encode_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2645 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta"; 2642 my $meta = "$RANDOMDIR/$md5.meta";
2647 2643
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh; 2646 undef $fh;
2651 aio_rename "$meta~", $meta; 2647 aio_rename "$meta~", $meta;
2652 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
2653 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
2655 } 2655 }
2656} 2656}
2657 2657
2658sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
2660 2660
2661 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
2662 2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link; 2663 $self->enter_link;
2675 2664
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async { 2665 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2666 $Coro::current->{desc} = "enter_exit";
2682 2667
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
2675 prepare_random_map $exit
2676 if $exit->slaying eq "/!";
2677 }
2678
2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
2682
2685 $self->goto ($slaying, $hp, $sp); 2683 $self->goto ($map, $x, $y);
2686 2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
2687 1; 2689 1
2688 }) { 2690 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
2690 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!", 2693 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
2772 id => "infobox", 2774 id => "infobox",
2773 title => "Map Info", 2775 title => "Map Info",
2774 reply => undef, 2776 reply => undef,
2775 tooltip => "Information related to the maps", 2777 tooltip => "Information related to the maps",
2776 }, 2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2777); 2785);
2778 2786
2779sub cf::client::send_msg { 2787sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_; 2788 my ($self, $channel, $msg, $color, @extra) = @_;
2781 2789
2808 if ($self->can_msg) { 2816 if ($self->can_msg) {
2809 # default colour, mask it out 2817 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF; 2819 if $color & cf::NDI_DEF;
2812 2820
2813 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2815 } else { 2837 } else {
2816 if ($color >= 0) { 2838 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones 2839 # replace some tags by gcfclient-compatible ones
2818 for ($msg) { 2840 for ($msg) {
2819 1 while 2841 1 while
3018 3040
3019The following functions and methods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
3020 3042
3021 cf::object 3043 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy 3044 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr 3045 insert remove name archname title slaying race decrease split
3024 3046
3025 cf::object::player 3047 cf::object::player
3026 player 3048 player
3027 3049
3028 cf::player 3050 cf::player
3033 3055
3034=cut 3056=cut
3035 3057
3036for ( 3058for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race 3060 insert remove inv nrof name archname title slaying race
3039 decrease_ob_nr destroy)], 3061 decrease split destroy change_exp)],
3040 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
3043) { 3065) {
3044 no strict 'refs'; 3066 no strict 'refs';
3149 { 3171 {
3150 my $faces = $facedata->{faceinfo}; 3172 my $faces = $facedata->{faceinfo};
3151 3173
3152 while (my ($face, $info) = each %$faces) { 3174 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3176
3154 cf::face::set_visibility $idx, $info->{visibility}; 3177 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap}; 3178 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158 3181
3159 cf::cede_to_tick; 3182 cf::cede_to_tick;
3160 } 3183 }
3161 3184
3162 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth}; 3186 next unless $info->{smooth};
3187
3164 my $idx = cf::face::find $face 3188 my $idx = cf::face::find $face
3165 or next; 3189 or next;
3190
3166 if (my $smooth = cf::face::find $info->{smooth}) { 3191 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth; 3192 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else { 3194 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3188 { 3213 {
3189 # TODO: for gcfclient pleasure, we should give resources 3214 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index. 3215 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource}; 3216 my $res = $facedata->{resource};
3192 3217
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) { 3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data; 3221 my $data;
3198 3222
3199 if ($info->{type} & 1) { 3223 if ($info->{type} & 1) {
3200 # prepend meta info 3224 # prepend meta info
3201 3225
3202 my $meta = $enc->encode ({ 3226 my $meta = $enc->encode ({
3203 name => $name, 3227 name => $name,
3204 %{ $info->{meta} || {} }, 3228 %{ $info->{meta} || {} },
3205 }); 3229 });
3206 3230
3207 $data = pack "(w/a*)*", $meta, $info->{data}; 3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3208 } else { 3238 } else {
3209 $data = $info->{data}; 3239 $RESOURCE{$name} = $info;
3210 } 3240 }
3211 3241
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick; 3242 cf::cede_to_tick;
3216 } 3243 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 } 3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3236 3247
3237 1 3248 1
3238} 3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3239 3270
3240register_exticmd fx_want => sub { 3271register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_; 3272 my ($ns, $want) = @_;
3242 3273
3243 while (my ($k, $v) = each %$want) { 3274 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v); 3275 $ns->fx_want ($k, $v);
3245 } 3276 }
3246}; 3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3247 3288
3248sub reload_regions { 3289sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework 3290 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?) 3291 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = (); 3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3265} 3306}
3266 3307
3267sub reload_archetypes { 3308sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes" 3309 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n"; 3310 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275} 3311}
3276 3312
3277sub reload_treasures { 3313sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures" 3314 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n"; 3315 or die "unable to load treasurelists\n";
3280} 3316}
3281 3317
3282sub reload_resources { 3318sub reload_resources {
3283 warn "reloading resource files...\n"; 3319 warn "reloading resource files...\n";
3284 3320
3321 reload_facedata;
3322 reload_archetypes;
3285 reload_regions; 3323 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures; 3324 reload_treasures;
3290 3325
3291 warn "finished reloading resource files\n"; 3326 warn "finished reloading resource files\n";
3292} 3327}
3293 3328
3294sub init { 3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3295 reload_resources; 3334 reload_resources;
3296} 3335}
3297 3336
3298sub reload_config { 3337sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return; 3339 or return;
3301 3340
3302 local $/; 3341 local $/;
3303 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
3304 3343
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306 3345
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT; 3364 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX); 3365 })->prio (Coro::PRIO_MAX);
3327 }; 3366 };
3328 3367
3368 {
3369 my $guard = freeze_mainloop;
3329 reload_config; 3370 reload_config;
3330 db_init; 3371 db_init;
3331 load_extensions; 3372 load_extensions;
3332 3373
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
3335 EV::loop; 3377 EV::loop;
3336} 3378}
3337 3379
3338############################################################################# 3380#############################################################################
3339# initialisation and cleanup 3381# initialisation and cleanup
3346 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
3347 }; 3389 };
3348 } 3390 }
3349} 3391}
3350 3392
3351sub write_runtime { 3393sub write_runtime_sync {
3352 my $runtime = "$LOCALDIR/runtime"; 3394 my $runtime = "$LOCALDIR/runtime";
3353 3395
3354 # first touch the runtime file to show we are still running: 3396 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time. 3397 # the fsync below can take a very very long time.
3356 3398
3382 and return; 3424 and return;
3383 3425
3384 warn "runtime file written.\n"; 3426 warn "runtime file written.\n";
3385 3427
3386 1 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3387} 3472}
3388 3473
3389sub emergency_save() { 3474sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
3391 3476
3413 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3414 3499
3415 warn "begin emergency database checkpoint\n"; 3500 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV; 3501 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n"; 3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3418 }; 3507 };
3419 3508
3420 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
3421} 3510}
3422 3511
3424 my ($make_core) = @_; 3513 my ($make_core) = @_;
3425 3514
3426 warn Carp::longmess "post_cleanup backtrace" 3515 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core; 3516 if $make_core;
3428} 3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3429 3546
3430sub do_reload_perl() { 3547sub do_reload_perl() {
3431 # can/must only be called in main 3548 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine"; 3550 warn "can only reload from main coroutine";
3434 return; 3551 return;
3435 } 3552 }
3436 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
3437 warn "reloading..."; 3557 warn "reloading...";
3438 3558
3439 warn "entering sync_job"; 3559 warn "entering sync_job";
3440 3560
3441 cf::sync_job { 3561 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark 3562 cf::write_runtime_sync; # external watchdog should not bark
3443 cf::emergency_save; 3563 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark 3564 cf::write_runtime_sync; # external watchdog should not bark
3445 3565
3446 warn "syncing database to disk"; 3566 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV; 3567 BDB::db_env_txn_checkpoint $DB_ENV;
3448 3568
3449 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
3450 3570
3451 warn "flushing outstanding aio requests"; 3571 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs; 3572 while (IO::AIO::nreqs || BDB::nreqs) {
3457 warn "iterate..."; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 } 3574 }
3483 3575
3484 warn "... nuking $pkg"; 3576 warn "cancelling all extension coros";
3485 Symbol::delete_package $pkg; 3577 $_->cancel for values %EXT_CORO;
3486 } 3578 %EXT_CORO = ();
3487 3579
3488 warn "unloading all perl modules loaded from $LIBDIR"; 3580 warn "removing commands";
3489 while (my ($k, $v) = each %INC) { 3581 %COMMAND = ();
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491 3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3492 warn "... unloading $k"; 3589 warn "... unloading $pkg";
3493 delete $INC{$k};
3494 3590
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) { 3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3499 $cb->(); 3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
3500 } 3600 }
3501 3601
3502 Symbol::delete_package $k; 3602 warn "unloading all perl modules loaded from $LIBDIR";
3603 while (my ($k, $v) = each %INC) {
3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3503 } 3617 }
3504 3618
3505 warn "getting rid of safe::, as good as possible"; 3619 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508 3622
3509 warn "unloading cf.pm \"a bit\""; 3623 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"}; 3625 delete $INC{"cf/pod.pm"};
3512 3626
3513 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
3514 # and global variables created in xs 3628 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
3516 3630
3517 warn "unload completed, starting to reload now"; 3631 warn "unload completed, starting to reload now";
3518 3632
3519 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
3520 require cf; 3634 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522 3636
3523 warn "loading config and database again"; 3637 warn "loading config and database again";
3524 cf::reload_config; 3638 cf::reload_config;
3525 3639
3526 warn "loading extensions"; 3640 warn "loading extensions";
3527 cf::load_extensions; 3641 cf::load_extensions;
3528 3642
3529 warn "reattaching attachments to objects/players"; 3643 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets 3644 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps"; 3645 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players"; 3647 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER; 3648 reattach $_ for values %PLAYER;
3535 3649
3536 warn "leaving sync_job"; 3650 warn "leaving sync_job";
3537 3651
3538 1 3652 1
3539 } or do { 3653 } or do {
3540 warn $@; 3654 warn $@;
3541 warn "error while reloading, exiting."; 3655 cf::cleanup "error while reloading, exiting.";
3542 exit 1;
3543 }; 3656 };
3544 3657
3545 warn "reloaded"; 3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3546}; 3661};
3547 3662
3548our $RELOAD_WATCHER; # used only during reload 3663our $RELOAD_WATCHER; # used only during reload
3549 3664
3550sub reload_perl() { 3665sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back, 3666 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here. 3667 # coro crashes during coro_state_free->destroy here.
3553 3668
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3671 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 }; 3672 };
3558} 3673}
3559 3674
3560register_command "reload" => sub { 3675register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
3575 3690
3576our @WAIT_FOR_TICK; 3691our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3692our @WAIT_FOR_TICK_BEGIN;
3578 3693
3579sub wait_for_tick { 3694sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3695 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3696
3583 my $signal = new Coro::Signal; 3697 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3698 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3699 $signal->wait;
3586} 3700}
3587 3701
3588sub wait_for_tick_begin { 3702sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3703 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3704
3592 my $signal = new Coro::Signal; 3705 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3707 $signal->wait;
3595} 3708}
3596 3709
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3710sub tick {
3598 if ($Coro::current != $Coro::main) { 3711 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10; 3713 unless ++$bug_warning > 10;
3601 return; 3714 return;
3602 } 3715 }
3603 3716
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
3607 3718
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK += $TICK;
3610
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = $NOW + 10; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool { 3721 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver"; 3722 $Coro::current->{desc} = "runtime saver";
3615 write_runtime 3723 write_runtime_sync
3616 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
3617 }; 3725 };
3618 } 3726 }
3619 3727
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3622 } 3730 }
3623 while (my $sig = shift @WAIT_FOR_TICK) { 3731 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send; 3732 $sig->send;
3625 } 3733 }
3626 3734
3627 $LOAD = ($NOW - $tick_start) / $TICK; 3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629 3737
3630 _post_tick; 3738 if (0) {
3631}; 3739 if ($NEXT_TICK) {
3632$TICK_WATCHER->priority (EV::MAXPRI); 3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3633 3746
3634{ 3747{
3635 # configure BDB 3748 # configure BDB
3636 3749
3637 BDB::min_parallel 8; 3750 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1; 3751 BDB::max_poll_reqs $TICK * 0.1;
3752 $AnyEvent::BDB::WATCHER->priority (1);
3639 3753
3640 unless ($DB_ENV) { 3754 unless ($DB_ENV) {
3641 $DB_ENV = BDB::db_env_create; 3755 $DB_ENV = BDB::db_env_create;
3642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3643 | BDB::LOG_AUTOREMOVE, 1); 3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3644 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3645 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3646 3761
3647 cf::sync_job { 3762 cf::sync_job {
3648 eval { 3763 eval {
3674{ 3789{
3675 # configure IO::AIO 3790 # configure IO::AIO
3676 3791
3677 IO::AIO::min_parallel 8; 3792 IO::AIO::min_parallel 8;
3678 IO::AIO::max_poll_time $TICK * 0.1; 3793 IO::AIO::max_poll_time $TICK * 0.1;
3794 undef $AnyEvent::AIO::WATCHER;
3679} 3795}
3680 3796
3681my $_log_backtrace; 3797my $_log_backtrace;
3682 3798
3683sub _log_backtrace { 3799sub _log_backtrace {

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