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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
42 82
83our $RELOAD; # number of reloads so far
43our @EVENT; 84our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 85
46our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
47our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 104our $NEXT_TICK;
49our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
50 111
51our %CFG; 112our %CFG;
52 113
53our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 115our $RUNTIME;
116our $NOW;
55 117
56our %PLAYER; # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 119our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 120our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 121
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 122# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
63 129
64binmode STDOUT; 130binmode STDOUT;
65binmode STDERR; 131binmode STDERR;
66 132
67# read virtual server time, if available 133# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
72} 138}
73 139
74mkdir cf::localdir; 140mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 142
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
83 146
84############################################################################# 147#############################################################################
85 148
86=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
87 150
94=item $cf::RUNTIME 157=item $cf::RUNTIME
95 158
96The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 160every server tick.
98 161
99=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 165
101The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
103 170
104=item $cf::NOW 171=item $cf::NOW
105 172
106The time of the last (current) server tick. 173The time of the last (current) server tick.
107 174
108=item $cf::TICK 175=item $cf::TICK
109 176
110The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
111 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
112=item %cf::CFG 189=item %cf::CFG
113 190
114Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 192from wherever your confdir points to.
116 193
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 194=item cf::wait_for_tick, cf::wait_for_tick_begin
118 195
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 197returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
123 205
124=back 206=back
125 207
126=cut 208=cut
127 209
128BEGIN { 210BEGIN {
129 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 212 my $msg = join "", @_;
131 utf8::encode $msg;
132 213
133 $msg .= "\n" 214 $msg .= "\n"
134 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
135 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
136 LOG llevError, $msg; 219 LOG llevError, $msg;
137 }; 220 };
138} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
139 237
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 245
147# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 247# within the Safe compartment.
149for my $pkg (qw( 248for my $pkg (qw(
150 cf::global cf::attachable 249 cf::global cf::attachable
151 cf::object cf::object::player 250 cf::object cf::object::player
152 cf::client cf::player 251 cf::client cf::player
153 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
154 cf::map cf::party cf::region 254 cf::party cf::region
155)) { 255)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 257}
159 258
160$Event::DIED = sub { 259$EV::DIED = sub {
161 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
162}; 261};
262
263#############################################################################
163 264
164=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
165 266
166=over 4 267=over 4
167 268
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 288 $d
188 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
189} 290}
190 291
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
194 293
195Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
196 295
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
205 297
206Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
207 299
208=cut 300=cut
209 301
210sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
212 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
213} 305sub decode_json($) { $json_coder->decode ($_[0]) }
214 306
215=item cf::lock_wait $string 307=item cf::lock_wait $string
216 308
217Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
218 310
221Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
224returned. 316returned.
225 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
226Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
228 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
229=cut 328=cut
230 329
231our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
232 332
233sub lock_wait($) { 333sub lock_wait($) {
234 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
235 340
236 # wait for lock, if any 341 # wait for lock, if any
237 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 344 Coro::schedule;
245 350
246 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
247 lock_wait $key; 352 lock_wait $key;
248 353
249 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
250 356
251 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
254 } 361 }
255} 362}
256 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
257sub freeze_mainloop { 370sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
259 372
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 373 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 374}
262 $guard 375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
263} 449}
264 450
265=item cf::async { BLOCK } 451=item cf::async { BLOCK }
266 452
267Currently the same as Coro::async_pool, meaning you cannot use 453Currently the same as Coro::async_pool, meaning you cannot use
272 458
273BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
274 460
275=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
276 462
277The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
280 467
281If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
284fast or be very important. 471fast or be very important.
287 474
288sub sync_job(&) { 475sub sync_job(&) {
289 my ($job) = @_; 476 my ($job) = @_;
290 477
291 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
292 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
294 483
295 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 485
297 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
298 487
299 my $busy = 1; 488 my $busy = 1;
300 my @res; 489 my @res;
301 490
302 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 493 @res = eval { $job->() };
304 warn $@ if $@; 494 warn $@ if $@;
305 undef $busy; 495 undef $busy;
306 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
307 497
308 while ($busy) { 498 while ($busy) {
309 Coro::cede or Event::one_event; 499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
310 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
311 509
312 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
313 } else { 511 } else {
314 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
315 513
335 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
336 534
337 $coro 535 $coro
338} 536}
339 537
340sub write_runtime { 538=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 539
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
344 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
345 544
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 546
350 aio_fsync $fh 547sub fork_call(&@) {
351 and return; 548 my ($cb, @args) = @_;
352 549
353 close $fh 550 # we seemingly have to make a local copy of the whole thing,
354 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
355 553
356 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
357 and return; 555 reset_signals;
556 &$cb
557 }, @args;
358 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
359 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 725}
361 726
362=back 727=back
363 728
364=cut 729=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 730
493############################################################################# 731#############################################################################
494 732
495=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
496 734
498attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
500 738
501In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 741Deliantra).
504 742
505=over 4 743=over 4
506 744
507=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
508 746
622our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 861our @CB_MAP = ();
624 862
625my %attachment; 863my %attachment;
626 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
627sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
629 873
630 use sort 'stable'; 874 use sort 'stable';
631 875
665 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
666 910
667 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 915
672 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 917 my $pkg = shift @arg;
674 918
675 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
705 } 949 }
706 950
707 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
708 } else { 952 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 954 }
711 955
712 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
713} 957}
714 958
716 if (ref $_[0]) { 960 if (ref $_[0]) {
717 _object_attach @_; 961 _object_attach @_;
718 } else { 962 } else {
719 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
720 } 964 }
965 _recalc_want;
721}; 966};
722 967
723# all those should be optimised 968# all those should be optimised
724sub cf::attachable::detach { 969sub cf::attachable::detach {
725 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
729 reattach ($obj); 974 reattach ($obj);
730 } else { 975 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
732 } 977 }
978 _recalc_want;
733}; 979};
734 980
735sub cf::attachable::attached { 981sub cf::attachable::attached {
736 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
737 983
752 "; 998 ";
753 die if $@; 999 die if $@;
754} 1000}
755 1001
756our $override; 1002our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1004
759sub override { 1005sub override {
760 $override = 1; 1006 $override = 1;
761 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
762} 1008}
763 1009
764sub do_invoke { 1010sub do_invoke {
765 my $event = shift; 1011 my $event = shift;
766 my $callbacks = shift; 1012 my $callbacks = shift;
767 1013
768 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
769 1015
770 local $override; 1016 local $override;
771 1017
772 for (@$callbacks) { 1018 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
782 } 1028 }
783 1029
784 0 1030 0
785} 1031}
786 1032
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1034
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1036
791Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
792 1038
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1042
797=back 1043=back
798 1044
799=cut 1045=cut
800 1046
801############################################################################# 1047#############################################################################
802# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
803 1091
804sub reattach { 1092sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1098
808 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
809 1100
810 @$registry = (); 1101 @$registry = ();
811 1102
826cf::attachable->attach ( 1117cf::attachable->attach (
827 prio => -1000000, 1118 prio => -1000000,
828 on_instantiate => sub { 1119 on_instantiate => sub {
829 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
830 1121
831 $data = from_json $data; 1122 $data = decode_json $data;
832 1123
833 for (@$data) { 1124 for (@$data) {
834 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
835 1126
836 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1143sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
854 1145
855 sync_job { 1146 sync_job {
856 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
859 1151
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1156 aio_close $fh;
865 1157
866 if (@$objs) { 1158 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1164 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
874 } 1166 }
875 } else { 1167 } else {
876 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
877 } 1169 }
882 } 1174 }
883 } else { 1175 } else {
884 aio_unlink $filename; 1176 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
886 } 1178 }
887 } 1179 };
888} 1180}
889 1181
890sub object_freezer_as_string { 1182sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
892 1184
904 or return; 1196 or return;
905 1197
906 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
908 or return; 1200 or return;
1201
909 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
910 } 1204 }
911 1205
1206 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
914 return ($data, $av); 1210 ($data, $av)
915} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
916 1218
917############################################################################# 1219#############################################################################
918# command handling &c 1220# command handling &c
919 1221
920=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1236}
935 1237
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1239
938Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
939 1245
940If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
941called. 1247called.
942 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
943=cut 1260=cut
944 1261
945sub register_extcmd { 1262sub register_extcmd {
946 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
947 1264
948 $EXTCMD{$name} = $cb; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
949} 1272}
950 1273
951cf::player->attach ( 1274cf::player->attach (
952 on_command => sub { 1275 on_command => sub {
953 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
962 cf::override; 1285 cf::override;
963 }, 1286 },
964 on_extcmd => sub { 1287 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
966 1289
967 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1291
969 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
975 } else { 1307 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1309 }
978 1310
979 cf::override; 1311 cf::override;
980 }, 1312 },
981); 1313);
982 1314
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1011 for my $ext (<$LIBDIR/*.ext>) { 1319 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1320 next unless -r $path;
1013 eval { 1321
1014 load_extension $ext; 1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1015 1 1378 }
1016 } or warn "$ext not loaded: $@"; 1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1017 } 1384 };
1018} 1385}
1019 1386
1020############################################################################# 1387#############################################################################
1021# load/save/clean perl data associated with a map
1022 1388
1023*cf::mapsupport::on_clean = sub { 1389=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1390
1036=head2 CORE EXTENSIONS 1391=head2 CORE EXTENSIONS
1037 1392
1038Functions and methods that extend core crossfire objects. 1393Functions and methods that extend core crossfire objects.
1039 1394
1045 1400
1046=head3 cf::player 1401=head3 cf::player
1047 1402
1048=over 4 1403=over 4
1049 1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1050=item cf::player::find $login 1419=item cf::player::find $login
1051 1420
1052Returns the given player object, loading it if necessary (might block). 1421Returns the given player object, loading it if necessary (might block).
1053 1422
1054=cut 1423=cut
1055 1424
1056sub playerdir($) { 1425sub playerdir($) {
1057 cf::localdir 1426 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1428}
1063 1429
1064sub path($) { 1430sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1432
1067 (playerdir $login) . "/$login.pl" 1433 (playerdir $login) . "/playerdata"
1068} 1434}
1069 1435
1070sub find_active($) { 1436sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1437 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1438 and $cf::PLAYER{$_[0]}->active
1075 1441
1076sub exists($) { 1442sub exists($) {
1077 my ($login) = @_; 1443 my ($login) = @_;
1078 1444
1079 $cf::PLAYER{$login} 1445 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1446 or cf::sync_job { !aio_stat path $login }
1081} 1447}
1082 1448
1083sub find($) { 1449sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1450 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1451 my $login = $_[0];
1086 1452
1087 my $guard = cf::lock_acquire "user_find:$login"; 1453 my $guard = cf::lock_acquire "user_find:$login";
1088 1454
1089 $cf::PLAYER{$_[0]} || do { 1455 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1093 } 1472 }
1094 } 1473 }
1095} 1474}
1096 1475
1105 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1106 1485
1107 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1109 1488
1489 cf::get_slot 0.01;
1490
1110 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1111 Coro::cede; 1492 cf::cede_to_tick;
1112} 1493}
1113 1494
1114sub new($) { 1495sub new($) {
1115 my ($login) = @_; 1496 my ($login) = @_;
1116 1497
1122 $cf::PLAYER{$login} = $self; 1503 $cf::PLAYER{$login} = $self;
1123 1504
1124 $self 1505 $self
1125} 1506}
1126 1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1127=item $pl->quit_character 1518=item $pl->quit_character
1128 1519
1129Nukes the player without looking back. If logged in, the connection will 1520Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1521be destroyed. May block for a long time.
1131 1522
1132=cut 1523=cut
1133 1524
1134sub quit_character { 1525sub quit_character {
1135 my ($pl) = @_; 1526 my ($pl) = @_;
1136 1527
1528 my $name = $pl->ob->name;
1529
1137 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1532
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1144 1539
1145 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1542 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1543 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1150 IO::AIO::aio_rmtree $temp; 1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1151} 1566}
1152 1567
1153=item cf::player::list_logins 1568=item cf::player::list_logins
1154 1569
1155Returns am arrayref of all valid playernames in the system, can take a 1570Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1571while and may block, so not sync_job-capable, ever.
1157 1572
1158=cut 1573=cut
1159 1574
1160sub list_logins { 1575sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1576 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1577 or return [];
1163 1578
1164 my @logins; 1579 my @logins;
1165 1580
1166 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1170 1591
1171 utf8::decode $login; 1592 utf8::decode $login;
1172 push @logins, $login; 1593 push @logins, $login;
1173 } 1594 }
1174 1595
1175 \@logins 1596 \@logins
1176} 1597}
1177 1598
1178=item $player->maps 1599=item $player->maps
1179 1600
1180Returns an arrayref of cf::path's of all maps that are private for this 1601Returns an arrayref of map paths that are private for this
1181player. May block. 1602player. May block.
1182 1603
1183=cut 1604=cut
1184 1605
1185sub maps($) { 1606sub maps($) {
1186 my ($pl) = @_; 1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1610
1188 my $files = aio_readdir playerdir $pl 1611 my $files = aio_readdir playerdir $pl
1189 or return; 1612 or return;
1190 1613
1191 my @paths; 1614 my @paths;
1193 for (@$files) { 1616 for (@$files) {
1194 utf8::decode $_; 1617 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1618 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1619 next unless /^$PATH_SEP/o;
1197 1620
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1621 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1622 }
1200 1623
1201 \@paths 1624 \@paths
1202} 1625}
1203 1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1631=item $player->ext_reply ($msgid, @msg)
1205 1632
1206Sends an ext reply to the player. 1633Sends an ext reply to the player.
1207 1634
1208=cut 1635=cut
1209 1636
1210sub ext_reply($$$%) { 1637sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1638 my ($self, $id, @msg) = @_;
1212 1639
1213 $msg{msgid} = $id; 1640 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1641}
1217 1642
1218package cf; 1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1219 1683
1220=back 1684=back
1221
1222 1685
1223=head3 cf::map 1686=head3 cf::map
1224 1687
1225=over 4 1688=over 4
1226 1689
1229package cf::map; 1692package cf::map;
1230 1693
1231use Fcntl; 1694use Fcntl;
1232use Coro::AIO; 1695use Coro::AIO;
1233 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1234our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1236 1703
1237sub generate_random_map { 1704sub generate_random_map {
1238 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1708
1240 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1710 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1254} 1850}
1255 1851
1256# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1257# all maps in C++... 1853# all maps in C++...
1258sub change_all_map_light { 1854sub change_all_map_light {
1260 1856
1261 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1263} 1859}
1264 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1265sub try_load_header($) { 1877sub load_header_from($) {
1266 my ($path) = @_; 1878 my ($self, $path) = @_;
1267 1879
1268 utf8::encode $path; 1880 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1270 or return; 1882 or return;
1271 1883
1272 my $map = cf::map::new 1884 $self->_load_header ($f)
1273 or return; 1885 or return;
1274 1886
1275 # for better error messages only, will be overwritten 1887 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1888 $f->resolve_delayed_derefs;
1277 1889
1278 $map->load_header ($path) 1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1279 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1280 1936
1281 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1282 1939
1283 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1284} 1944}
1285 1945
1286sub find; 1946sub find;
1287sub find { 1947sub find {
1288 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1289 1949
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1296 1954
1297 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1298 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1299 1958
1300 # do it the slow way 1959 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1960 or return;
1319 1961
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1332 1963
1333 Coro::cede; 1964 $map->load_header
1965 or return;
1334 1966
1335 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1336 $map->reset; 1972 $map->reset;
1337 undef $guard;
1338 $map = find $path 1973 return find $path;
1339 or return;
1340 } 1974 }
1341 1975
1342 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1343 } 1977 }
1344} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1345 1982
1346sub load { 1983sub load {
1347 my ($self) = @_; 1984 my ($self) = @_;
1348 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1349 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1351 1992
1993 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 1995
1354 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1355 1997
1356 $self->alloc; 1998 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1358 or return; 2006 or return;
1359 2007
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1361 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1362 2010
1363 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2012 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2015 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1368 } 2019 }
1369 } 2020 }
1370 2021
1371 Coro::cede; 2022 $f->resolve_delayed_derefs;
1372 2023
2024 cf::cede_to_tick;
1373 # now do the right thing for maps 2025 # now do the right thing for maps
1374 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1386 $self->activate; 2038 $self->activate;
1387 } 2039 }
1388 2040
1389 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1390 2043
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
1392} 2060}
1393 2061
1394# find and load all maps in the 3x3 area around a map 2062# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2063sub load_neighbours {
1396 my ($map) = @_; 2064 my ($map) = @_;
1397 2065
1398 my @diag; # diagonal neighbours 2066 my @neigh; # diagonal neighbours
1399 2067
1400 for (0 .. 3) { 2068 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2069 my $neigh = $map->tile_path ($_)
1402 or next; 2070 or next;
1403 $neigh = find $neigh, $map 2071 $neigh = find $neigh, $map
1404 or next; 2072 or next;
1405 $neigh->load; 2073 $neigh->load;
1406 2074
2075 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2078 }
1410 2079
1411 for (@diag) { 2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2082 my $neigh = find $path, $origin
1413 or next; 2083 or next;
1414 $neigh->load; 2084 $neigh->load;
1415 } 2085 }
1416} 2086}
1417 2087
1422} 2092}
1423 2093
1424sub do_load_sync { 2094sub do_load_sync {
1425 my ($map) = @_; 2095 my ($map) = @_;
1426 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1427 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
1428} 2101}
1429 2102
1430our %MAP_PREFETCH; 2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
1431our $MAP_PREFETCHER = Coro::async { 2117 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2118 $Coro::current->{desc} = "map prefetcher";
2119
1433 while (%MAP_PREFETCH) { 2120 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2121 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
1436 my $path = delete $MAP_PREFETCH{$key}; 2126 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2127 }
1442 Coro::schedule; 2128 }
2129 undef $MAP_PREFETCHER;
1443 } 2130 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2131 $MAP_PREFETCHER->prio (6);
1458 2132
1459 () 2133 ()
1460} 2134}
1461 2135
1462sub save { 2136sub save {
1463 my ($self) = @_; 2137 my ($self) = @_;
1464 2138
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2140
1467 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1468 2142
1469 return unless $self->dirty; 2143 return unless $self->dirty;
1470 2144
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2147
1474 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1475 2149
1476 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1477 2151
1478 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1479 2153
1480 cf::async { 2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
1482 }; 2157 };
1483 2158
2159 cf::get_slot 0.02;
2160
1484 if ($uniq) { 2161 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2164 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2166 }
1490} 2167}
1491 2168
1492sub swap_out { 2169sub swap_out {
1493 my ($self) = @_; 2170 my ($self) = @_;
1494 2171
1495 # save first because save cedes 2172 # save first because save cedes
1496 $self->save; 2173 $self->save;
1497 2174
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2176
1500 return if $self->players; 2177 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1503 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2185 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2186}
1507 2187
1508sub reset_at { 2188sub reset_at {
1509 my ($self) = @_; 2189 my ($self) = @_;
1510 2190
1511 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1514 2193
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2196
1522 my ($self) = @_; 2201 my ($self) = @_;
1523 2202
1524 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1525} 2204}
1526 2205
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2206sub reset {
1549 my ($self) = @_; 2207 my ($self) = @_;
1550 2208
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2210
1553 return if $self->players; 2211 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2212
1556 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1557 2224
1558 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1559 2226
2227 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1561 2230
1562 $self->unlink_save; 2231 $self->unlink_save;
1563 $self->destroy; 2232 $self->destroy;
1564} 2233}
1565 2234
1566my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1567 2236
1568sub nuke { 2237sub nuke {
1569 my ($self) = @_; 2238 my ($self) = @_;
1570 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1574 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1575} 2257}
1576 2258
1577sub customise_for { 2259=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2260
1580 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1582 } 2267 [
2268 map {
2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
2275}
1583 2276
1584 $map 2277=item $maps = cf::map::random_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
2281
2282=cut
2283
2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
1585} 2293}
1586 2294
1587=item cf::map::unique_maps 2295=item cf::map::unique_maps
1588 2296
1589Returns an arrayref of cf::path's of all shared maps that have 2297Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2298instantiated unique items. May block.
1591 2299
1592=cut 2300=cut
1593 2301
1594sub unique_maps() { 2302sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2303 [
1596 or return; 2304 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2305 utf8::decode $_;
1602 next if /\.pst$/; 2306 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2308 ? ()
1605 push @paths, new cf::path $_; 2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2311 ]
1607
1608 \@paths
1609} 2312}
1610
1611package cf;
1612 2313
1613=back 2314=back
1614 2315
1615=head3 cf::object 2316=head3 cf::object
1616 2317
1620 2321
1621=over 4 2322=over 4
1622 2323
1623=item $ob->inv_recursive 2324=item $ob->inv_recursive
1624 2325
1625Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
1626 2328
1627=cut 2329=cut
1628 2330
1629sub inv_recursive_; 2331sub inv_recursive_;
1630sub inv_recursive_ { 2332sub inv_recursive_ {
1633 2335
1634sub inv_recursive { 2336sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
1636} 2338}
1637 2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
1638package cf; 2368package cf;
1639 2369
1640=back 2370=back
1641 2371
1642=head3 cf::object::player 2372=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2380dialogue with the given NPC character.
1651 2381
1652=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1653 2397
1654# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2399# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1659 2403
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2405
1662 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1664 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1667 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1668} 2431}
1669 2432
1670=item $player_object->may ("access") 2433=item $player_object->may ("access")
1671 2434
1672Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1685 2448
1686=item $player_object->enter_link 2449=item $player_object->enter_link
1687 2450
1688Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1689 2452
1690The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1692 2459
1693=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1694 2461
1695Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2465fails, to the emergency map position.
1699 2466
1700Might block. 2467Might block.
1701 2468
1702=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1703 2480
1704sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1705 my ($self) = @_; 2482 my ($self) = @_;
1706 2483
1707 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1708 2485
1709 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2487
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1713 2490
1714 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2492}
1716 2493
1717sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1719 2498
1720 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1721 2500
1722 unless ($map) { 2501 unless ($map) {
1723 # restore original map position 2502 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1740 2519
1741 $map->load; 2520 $map->load;
1742 $map->load_diag; 2521 $map->load_neighbours;
1743 2522
1744 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1745 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1747} 2529}
1748 2530
1749cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2532
1753 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1757 }; 2537be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2538
1763 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2541
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2542=cut
2543
2544our $GOTOGEN;
1784 2545
1785sub cf::object::player::goto { 2546sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2548
1788 $path = new cf::path $path; 2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2551
1790 $self->enter_link; 2552 $self->enter_link;
1791 2553
1792 (async { 2554 (async {
1793 my $map = cf::map::find $path->as_string; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1795 2581 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1800 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1802 })->prio (1); 2600 })->prio (1);
1803} 2601}
1804 2602
1805=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1806 2604
1808 2606
1809sub parse_random_map_params { 2607sub parse_random_map_params {
1810 my ($spec) = @_; 2608 my ($spec) = @_;
1811 2609
1812 my $rmp = { # defaults 2610 my $rmp = { # defaults
1813 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1815 }; 2615 };
1816 2616
1817 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1819 2619
1831 # that depends on the exit object 2631 # that depends on the exit object
1832 2632
1833 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1834 2634
1835 if ($exit->map) { 2635 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1840 } 2642 }
1841 2643
1842 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1843 2645
1844 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1846 2649
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1849 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1852 } 2661 }
1853} 2662}
1854 2663
1855sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1859 2668
1860 $self->enter_link; 2669 $self->enter_link;
1861 2670
1862 (async { 2671 (async {
1863 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
1864 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1865 prepare_random_map $exit 2681 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1867 2684
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1870 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1871 1; 2695 1
1872 }) { 2696 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2701
1878 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2703 $self->leave_link;
1880 } 2704 }
1881 })->prio (1); 2705 })->prio (1);
1894 2718
1895sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1897 2721
1898 utf8::encode $text; 2722 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2724}
1901 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg);
2797
2798 $color &= cf::NDI_CLIENT_MASK; # just in case...
2799
2800 # check predefined channels, for the benefit of C
2801 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel};
2803
2804 $self->ext_msg (channel_info => $channel)
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id};
2808
2809 } elsif (ref $channel) {
2810 # send meta info to client, if not yet sent
2811 unless (exists $self->{channel}{$channel->{id}}) {
2812 $self->{channel}{$channel->{id}} = $channel;
2813 $self->ext_msg (channel_info => $channel)
2814 if $self->can_msg;
2815 }
2816
2817 $channel = $channel->{id};
2818 }
2819
2820 return unless @extra || length $msg;
2821
2822 if ($self->can_msg) {
2823 # default colour, mask it out
2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2825 if $color & cf::NDI_DEF;
2826
2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2843 } else {
2844 if ($color >= 0) {
2845 # replace some tags by gcfclient-compatible ones
2846 for ($msg) {
2847 1 while
2848 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2849 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2850 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2851 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2852 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2853 }
2854
2855 $color &= cf::NDI_COLOR_MASK;
2856
2857 utf8::encode $msg;
2858
2859 if (0 && $msg =~ /\[/) {
2860 # COMMAND/INFO
2861 $self->send_packet ("drawextinfo $color 10 8 $msg")
2862 } else {
2863 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2864 $self->send_packet ("drawinfo $color $msg")
2865 }
2866 }
2867 }
2868}
2869
2870=item $client->ext_msg ($type, @msg)
2871
2872Sends an ext event to the client.
2873
2874=cut
2875
2876sub cf::client::ext_msg($$@) {
2877 my ($self, $type, @msg) = @_;
2878
2879 if ($self->extcmd == 2) {
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2881 } elsif ($self->extcmd == 1) { # TODO: remove
2882 push @msg, msgtype => "event_$type";
2883 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2884 }
2885}
2886
2887=item $client->ext_reply ($msgid, @msg)
2888
2889Sends an ext reply to the client.
2890
2891=cut
2892
2893sub cf::client::ext_reply($$@) {
2894 my ($self, $id, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2898 } elsif ($self->extcmd == 1) {
2899 #TODO: version 1, remove
2900 unshift @msg, msgtype => "reply", msgid => $id;
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2902 }
2903}
1902 2904
1903=item $success = $client->query ($flags, "text", \&cb) 2905=item $success = $client->query ($flags, "text", \&cb)
1904 2906
1905Queues a query to the client, calling the given callback with 2907Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2908the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2909C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2910
1909Queries can fail, so check the return code. Or don't, as queries will become 2911Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2912become reliable at some point in the future.
1911 2913
1912=cut 2914=cut
1913 2915
1914sub cf::client::query { 2916sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2917 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2925 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2926 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2927
1926 $self->send_packet ($self->{query_queue}[0][0]) 2928 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2929 if @{ $self->{query_queue} } == 1;
2930
2931 1
1928} 2932}
1929 2933
1930cf::client->attach ( 2934cf::client->attach (
2935 on_connect => sub {
2936 my ($ns) = @_;
2937
2938 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2939 },
1931 on_reply => sub { 2940 on_reply => sub {
1932 my ($ns, $msg) = @_; 2941 my ($ns, $msg) = @_;
1933 2942
1934 # this weird shuffling is so that direct followup queries 2943 # this weird shuffling is so that direct followup queries
1935 # get handled first 2944 # get handled first
1936 my $queue = delete $ns->{query_queue} 2945 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2946 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2947
1939 (shift @$queue)->[1]->($msg); 2948 (shift @$queue)->[1]->($msg);
2949 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2950
1941 push @{ $ns->{query_queue} }, @$queue; 2951 push @{ $ns->{query_queue} }, @$queue;
1942 2952
1943 if (@{ $ns->{query_queue} } == @$queue) { 2953 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2954 if (@$queue) {
1946 } else { 2956 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2957 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2958 }
1949 } 2959 }
1950 }, 2960 },
2961 on_exticmd => sub {
2962 my ($ns, $buf) = @_;
2963
2964 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2965
2966 if (ref $msg) {
2967 my ($type, $reply, @payload) =
2968 "ARRAY" eq ref $msg
2969 ? @$msg
2970 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2971
2972 my @reply;
2973
2974 if (my $cb = $EXTICMD{$type}) {
2975 @reply = $cb->($ns, @payload);
2976 }
2977
2978 $ns->ext_reply ($reply, @reply)
2979 if $reply;
2980
2981 } else {
2982 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2983 }
2984
2985 cf::override;
2986 },
1951); 2987);
1952 2988
1953=item $client->async (\&cb) 2989=item $client->async (\&cb)
1954 2990
1955Create a new coroutine, running the specified callback. The coroutine will 2991Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3032our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3033our $safe_hole = new Safe::Hole;
1998 3034
1999$SIG{FPE} = 'IGNORE'; 3035$SIG{FPE} = 'IGNORE';
2000 3036
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3037$safe->permit_only (Opcode::opset qw(
3038 :base_core :base_mem :base_orig :base_math
3039 grepstart grepwhile mapstart mapwhile
3040 sort time
3041));
2002 3042
2003# here we export the classes and methods available to script code 3043# here we export the classes and methods available to script code
2004 3044
2005=pod 3045=pod
2006 3046
2007The following fucntions and emthods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
2008 3048
2009 cf::object contr pay_amount pay_player map 3049 cf::object
3050 contr pay_amount pay_player map x y force_find force_add destroy
3051 insert remove name archname title slaying race decrease split
3052
2010 cf::object::player player 3053 cf::object::player
2011 cf::player peaceful 3054 player
2012 cf::map trigger 3055
3056 cf::player
3057 peaceful
3058
3059 cf::map
3060 trigger
2013 3061
2014=cut 3062=cut
2015 3063
2016for ( 3064for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3066 insert remove inv nrof name archname title slaying race
3067 decrease split destroy change_exp)],
2018 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
2021) { 3071) {
2022 no strict 'refs'; 3072 no strict 'refs';
2093=back 3143=back
2094 3144
2095=cut 3145=cut
2096 3146
2097############################################################################# 3147#############################################################################
3148# the server's init and main functions
2098 3149
2099=head2 EXTENSION DATABASE SUPPORT 3150sub load_facedata($) {
3151 my ($path) = @_;
2100 3152
2101Crossfire maintains a very simple database for extension use. It can 3153 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3154 # for this (global event?)
2103excludes objects. 3155 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3156
2105The parameter C<$family> should best start with the name of the extension 3157 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3158
2108=over 4 3159 warn "loading facedata from $path\n";
2109 3160
2110=item $hashref = cf::db_get $family 3161 my $facedata;
3162 0 < aio_load $path, $facedata
3163 or die "$path: $!";
2111 3164
2112Return a hashref for use by the extension C<$family>, which can be 3165 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3166
2116=item $value = cf::db_get $family => $key 3167 $facedata->{version} == 2
3168 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3169
2118Returns a single value from the database 3170 # patch in the exptable
2119 3171 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3172 type => FT_RSRC,
2121 3173 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3174 };
3175 cf::cede_to_tick;
2171 3176
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3177 {
3178 my $faces = $facedata->{faceinfo};
2176 3179
2177 sub db_get($;$) { 3180 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3182
2183 sub db_put($$;$) { 3183 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3184 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3187
2192 cf::global->attach ( 3188 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3189 }
2197 );
2198}
2199 3190
2200############################################################################# 3191 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3192 next unless $info->{smooth};
2202 3193
2203sub cfg_load { 3194 my $idx = cf::face::find $face
3195 or next;
3196
3197 if (my $smooth = cf::face::find $info->{smooth}) {
3198 cf::face::set_smooth $idx, $smooth;
3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3200 } else {
3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3202 }
3203
3204 cf::cede_to_tick;
3205 }
3206 }
3207
3208 {
3209 my $anims = $facedata->{animinfo};
3210
3211 while (my ($anim, $info) = each %$anims) {
3212 cf::anim::set $anim, $info->{frames}, $info->{facings};
3213 cf::cede_to_tick;
3214 }
3215
3216 cf::anim::invalidate_all; # d'oh
3217 }
3218
3219 {
3220 # TODO: for gcfclient pleasure, we should give resources
3221 # that gcfclient doesn't grok a >10000 face index.
3222 my $res = $facedata->{resource};
3223
3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3227 my $data;
3228
3229 if ($info->{type} & 1) {
3230 # prepend meta info
3231
3232 my $meta = $enc->encode ({
3233 name => $name,
3234 %{ $info->{meta} || {} },
3235 });
3236
3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3244 } else {
3245 $RESOURCE{$name} = $info;
3246 }
3247
3248 cf::cede_to_tick;
3249 }
3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3253
3254 1
3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3276
3277register_exticmd fx_want => sub {
3278 my ($ns, $want) = @_;
3279
3280 while (my ($k, $v) = each %$want) {
3281 $ns->fx_want ($k, $v);
3282 }
3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3295sub reload_regions {
3296 # HACK to clear player env face cache, we need some signal framework
3297 # for this (global event?)
3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3299
3300 load_resource_file "$MAPDIR/regions"
3301 or die "unable to load regions file\n";
3302
3303 for (cf::region::list) {
3304 $_->{match} = qr/$_->{match}/
3305 if exists $_->{match};
3306 }
3307}
3308
3309sub reload_facedata {
3310 load_facedata "$DATADIR/facedata"
3311 or die "unable to load facedata\n";
3312}
3313
3314sub reload_archetypes {
3315 load_resource_file "$DATADIR/archetypes"
3316 or die "unable to load archetypes\n";
3317}
3318
3319sub reload_treasures {
3320 load_resource_file "$DATADIR/treasures"
3321 or die "unable to load treasurelists\n";
3322}
3323
3324sub reload_resources {
3325 warn "reloading resource files...\n";
3326
3327 reload_facedata;
3328 reload_archetypes;
3329 reload_regions;
3330 reload_treasures;
3331
3332 warn "finished reloading resource files\n";
3333}
3334
3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3340 reload_resources;
3341}
3342
3343sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3345 or return;
2206 3346
2207 local $/; 3347 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
2209 3349
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3351
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219 }; 3359 };
2220 warn $@ if $@; 3360 warn $@ if $@;
2221 } 3361 }
2222} 3362}
2223 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
2224sub main { 3383sub main {
3384 atomic;
3385
2225 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3389 (async {
3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3391 EV::loop EV::LOOP_ONESHOT;
3392 })->prio (Coro::PRIO_MAX);
2229 }; 3393 };
2230 3394
2231 cfg_load; 3395 {
2232 db_load; 3396 my $guard = freeze_mainloop;
3397 reload_config;
3398 db_init;
2233 load_extensions; 3399 load_extensions;
3400
3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
2234 Event::loop; 3409 EV::loop;
2235} 3410}
2236 3411
2237############################################################################# 3412#############################################################################
2238# initialisation and cleanup 3413# initialisation and cleanup
2239 3414
2240# install some emergency cleanup handlers 3415# install some emergency cleanup handlers
2241BEGIN { 3416BEGIN {
3417 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3418 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3420 cf::cleanup "SIG$signal";
2248 },
2249 ); 3421 };
3422 }
3423}
3424
3425sub write_runtime_sync {
3426 # first touch the runtime file to show we are still running:
3427 # the fsync below can take a very very long time.
3428
3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3430
3431 my $guard = cf::lock_acquire "write_runtime";
3432
3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3434 or return;
3435
3436 my $value = $cf::RUNTIME + 90 + 10;
3437 # 10 is the runtime save interval, for a monotonic clock
3438 # 60 allows for the watchdog to kill the server.
3439
3440 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3441 and return;
3442
3443 # always fsync - this file is important
3444 aio_fsync $fh
3445 and return;
3446
3447 # touch it again to show we are up-to-date
3448 aio_utime $fh, undef, undef;
3449
3450 close $fh
3451 or return;
3452
3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3454 and return;
3455
3456 warn "runtime file written.\n";
3457
2250 } 3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
2251} 3502}
2252 3503
2253sub emergency_save() { 3504sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3505 my $freeze_guard = cf::freeze_mainloop;
2255 3506
2256 warn "enter emergency perl save\n"; 3507 warn "enter emergency perl save\n";
2257 3508
2258 cf::sync_job { 3509 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3510 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3511 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3512 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3513 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3514 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3515 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3516 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3518 $pl->save;
2267 } 3519 }
2268 warn "end emergency player save\n"; 3520 warn "end emergency player save\n";
2269 3521
2270 warn "begin emergency map save\n"; 3522 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3524 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3525 $map->valid or next;
2274 $map->save; 3526 $map->save;
2275 } 3527 }
2276 warn "end emergency map save\n"; 3528 warn "end emergency map save\n";
3529
3530 warn "begin emergency database checkpoint\n";
3531 BDB::db_env_txn_checkpoint $DB_ENV;
3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
2277 }; 3537 };
2278 3538
2279 warn "leave emergency perl save\n"; 3539 warn "leave emergency perl save\n";
2280} 3540}
2281 3541
3542sub post_cleanup {
3543 my ($make_core) = @_;
3544
3545 warn Carp::longmess "post_cleanup backtrace"
3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3579
2282sub reload() { 3580sub do_reload_perl() {
2283 # can/must only be called in main 3581 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3583 warn "can only reload from main coroutine";
2286 return; 3584 return;
2287 } 3585 }
2288 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
2289 warn "reloading..."; 3590 warn "reloading...";
2290 3591
2291 warn "freezing server"; 3592 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3593
3594 cf::sync_job {
3595 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3596 cf::emergency_save;
3597 cf::write_runtime_sync; # external watchdog should not bark
2294 3598
2295 warn "sync database to disk"; 3599 warn "syncing database to disk";
2296 cf::db_sync; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3601
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
2301 3603
2302 warn "cancel all watchers"; 3604 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3605 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3607 }
2327 3608
3609 warn "cancelling all extension coros";
3610 $_->cancel for values %EXT_CORO;
3611 %EXT_CORO = ();
3612
3613 warn "removing commands";
3614 %COMMAND = ();
3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
2328 warn "... nuking $pkg"; 3622 warn "... unloading $pkg";
2329 Symbol::delete_package $pkg;
2330 }
2331 3623
2332 warn "unload all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335
2336 warn "removing <$k>";
2337 delete $INC{$k};
2338
2339 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g;
2341
2342 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
2343 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
2344 } 3633 }
2345 3634
2346 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
2347 } 3650 }
2348 3651
2349 warn "get rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 3655
2353 warn "unload cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3658 delete $INC{"cf/pod.pm"};
2355 3659
2356 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
2357 # and global variables created in xs 3661 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
2359 3663
3664 warn "unload completed, starting to reload now";
3665
2360 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
2361 require cf; 3667 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 3669
2364 warn "load config and database again"; 3670 warn "loading config and database again";
2365 cf::cfg_load; 3671 cf::reload_config;
2366 cf::db_load;
2367 3672
2368 warn "load extensions"; 3673 warn "loading extensions";
2369 cf::load_extensions; 3674 cf::load_extensions;
2370 3675
2371 warn "reattach attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3677 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3678 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3680 warn "reattaching attachments to players";
3681 reattach $_ for values %PLAYER;
3682
3683 warn "leaving sync_job";
3684
3685 1
3686 } or do {
3687 warn $@;
3688 cf::cleanup "error while reloading, exiting.";
3689 };
3690
3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3694};
3695
3696our $RELOAD_WATCHER; # used only during reload
3697
3698sub reload_perl() {
3699 # doing reload synchronously and two reloads happen back-to-back,
3700 # coro crashes during coro_state_free->destroy here.
3701
3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3704 undef $RELOAD_WATCHER;
2375 }; 3705 };
2376
2377 if ($@) {
2378 warn $@;
2379 warn "error while reloading, exiting.";
2380 exit 1;
2381 }
2382
2383 warn "reloaded";
2384};
2385
2386#############################################################################
2387
2388unless ($LINK_MAP) {
2389 $LINK_MAP = cf::map::new;
2390
2391 $LINK_MAP->width (41);
2392 $LINK_MAP->height (41);
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3706}
2428 3707
2429register_command "reload" => sub { 3708register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
2431 3710
2432 if ($who->flag (FLAG_WIZ)) { 3711 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3712 $who->message ("reloading server.");
3713 async {
3714 $Coro::current->{desc} = "perl_reload";
3715 reload_perl;
3716 };
2436 } 3717 }
2437}; 3718};
2438 3719
2439unshift @INC, $LIBDIR; 3720unshift @INC, $LIBDIR;
2440 3721
2441$TICK_WATCHER = Event->timer ( 3722my $bug_warning = 0;
2442 reentrant => 0, 3723
2443 prio => 0, 3724our @WAIT_FOR_TICK;
2444 at => $NEXT_TICK || $TICK, 3725our @WAIT_FOR_TICK_BEGIN;
2445 data => WF_AUTOCANCEL, 3726
2446 cb => sub { 3727sub wait_for_tick {
3728 return if tick_inhibit || $Coro::current == $Coro::main;
3729
3730 my $signal = new Coro::Signal;
3731 push @WAIT_FOR_TICK, $signal;
3732 $signal->wait;
3733}
3734
3735sub wait_for_tick_begin {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3740 $signal->wait;
3741}
3742
3743sub tick {
3744 if ($Coro::current != $Coro::main) {
3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3746 unless ++$bug_warning > 10;
3747 return;
3748 }
3749
2447 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK;
2450 3751
2451 $WAIT_FOR_TICK->broadcast; 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2453 3754 Coro::async_pool {
2454 # if we are delayed by four ticks or more, skip them all 3755 $Coro::current->{desc} = "runtime saver";
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456
2457 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start;
2459 },
2460);
2461
2462IO::AIO::max_poll_time $TICK * 0.2;
2463
2464Event->io (
2465 fd => IO::AIO::poll_fileno,
2466 poll => 'r',
2467 prio => 5,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL,
2474 after => 0,
2475 interval => 10,
2476 cb => sub {
2477 (Coro::unblock_sub {
2478 write_runtime 3756 write_runtime_sync
2479 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
2480 })->(); 3758 };
2481 }, 3759 }
2482); 3760
3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3762 $sig->send;
3763 }
3764 while (my $sig = shift @WAIT_FOR_TICK) {
3765 $sig->send;
3766 }
3767
3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3770
3771 if (0) {
3772 if ($NEXT_TICK) {
3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3779
3780{
3781 # configure BDB
3782
3783 BDB::min_parallel 8;
3784 BDB::max_poll_reqs $TICK * 0.1;
3785 $AnyEvent::BDB::WATCHER->priority (1);
3786
3787 unless ($DB_ENV) {
3788 $DB_ENV = BDB::db_env_create;
3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3794
3795 cf::sync_job {
3796 eval {
3797 BDB::db_env_open
3798 $DB_ENV,
3799 $BDBDIR,
3800 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3801 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3802 0666;
3803
3804 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3805 };
3806
3807 cf::cleanup "db_env_open(db): $@" if $@;
3808 };
3809 }
3810
3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3813 };
3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3816 };
3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3819 };
3820}
3821
3822{
3823 # configure IO::AIO
3824
3825 IO::AIO::min_parallel 8;
3826 IO::AIO::max_poll_time $TICK * 0.1;
3827 undef $AnyEvent::AIO::WATCHER;
3828}
3829
3830my $_log_backtrace;
3831
3832sub _log_backtrace {
3833 my ($msg, @addr) = @_;
3834
3835 $msg =~ s/\n//;
3836
3837 # limit the # of concurrent backtraces
3838 if ($_log_backtrace < 2) {
3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3841 async {
3842 $Coro::current->{desc} = "abt $msg";
3843
3844 my @bt = fork_call {
3845 @addr = map { sprintf "%x", $_ } @addr;
3846 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3847 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3848 or die "addr2line: $!";
3849
3850 my @funcs;
3851 my @res = <$fh>;
3852 chomp for @res;
3853 while (@res) {
3854 my ($func, $line) = splice @res, 0, 2, ();
3855 push @funcs, "[$func] $line";
3856 }
3857
3858 @funcs
3859 };
3860
3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3864 --$_log_backtrace;
3865 };
3866 } else {
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] [suppressed]\n";
3869 }
3870}
3871
3872# load additional modules
3873use cf::pod;
2483 3874
2484END { cf::emergency_save } 3875END { cf::emergency_save }
2485 3876
24861 38771
2487 3878

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