ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
36use Coro 4.50 (); 37use Coro ();
37use Coro::State; 38use Coro::State;
38use Coro::Handle; 39use Coro::Handle;
39use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
40use Coro::Timer; 42use Coro::Timer;
41use Coro::Signal; 43use Coro::Signal;
42use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
43use Coro::AIO; 46use Coro::AIO;
44use Coro::BDB; 47use Coro::BDB 1.6;
45use Coro::Storable; 48use Coro::Storable;
46use Coro::Util (); 49use Coro::Util ();
47 50
48use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
49use BDB (); 52use BDB ();
50use Data::Dumper; 53use Data::Dumper;
51use Digest::MD5; 54use Digest::MD5;
52use Fcntl; 55use Fcntl;
53use YAML (); 56use YAML ();
54use IO::AIO 2.51 (); 57use IO::AIO ();
55use Time::HiRes; 58use Time::HiRes;
56use Compress::LZF; 59use Compress::LZF;
57use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
58 63
59# configure various modules to our taste 64# configure various modules to our taste
60# 65#
61$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
76our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
77 82
78our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
79our @EVENT; 84our @EVENT;
80 85
81our $CONFDIR = confdir; 86our $CONFDIR = confdir;
82our $DATADIR = datadir; 87our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
92our %RESOURCE; 100our %RESOURCE;
93 101
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 104our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
99 106
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 110our $DB_ENV;
105 111
123 129
124binmode STDOUT; 130binmode STDOUT;
125binmode STDERR; 131binmode STDERR;
126 132
127# read virtual server time, if available 133# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
132} 138}
133 139
134mkdir $_ 140mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 248for my $pkg (qw(
243 cf::global cf::attachable 249 cf::global cf::attachable
244 cf::object cf::object::player 250 cf::object cf::object::player
245 cf::client cf::player 251 cf::client cf::player
246 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
247 cf::map cf::party cf::region 254 cf::party cf::region
248)) { 255)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 257}
252 258
253$EV::DIED = sub { 259$EV::DIED = sub {
254 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
427 } 433 }
428 } 434 }
429}; 435};
430 436
431sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
432 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
433 441
434 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
436 444
1083 1091
1084sub reattach { 1092sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1094 my ($obj) = @_;
1087 1095
1096 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1098
1090 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1091 1100
1092 @$registry = (); 1101 @$registry = ();
1093 1102
1139 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1142 1151
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1156 aio_close $fh;
1148 1157
1149 if (@$objs) { 1158 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1164 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1166 }
1158 } else { 1167 } else {
1159 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1160 } 1169 }
1329 1338
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1341
1333 $ext{source} = 1342 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1336 . $source 1345 . $source
1337 . "\n};\n1"; 1346 . "\n};\n1";
1338 1347
1339 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1454 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1464 or return;
1456 1465
1457 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1458 or return; 1467 or return;
1468
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1462 } 1472 }
1463 } 1473 }
1473 1483
1474 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1475 1485
1476 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1478 1490
1479 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1492 cf::cede_to_tick;
1481} 1493}
1482 1494
1514 my ($pl) = @_; 1526 my ($pl) = @_;
1515 1527
1516 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1517 1529
1518 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1532
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1525 1539
1526 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1580
1567 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1568 my $path = path $login; 1582 my $path = path $login;
1569 1583
1570 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1590 }
1576 1591
1611 1626
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613 1628
1614Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1615 1630
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1706 1632
1707Sends an ext reply to the player. 1633Sends an ext reply to the player.
1708 1634
1709=cut 1635=cut
1775our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1777 1703
1778sub generate_random_map { 1704sub generate_random_map {
1779 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1780 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1710 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1906 1835
1907# the temporary/swap location 1836# the temporary/swap location
1908sub save_path { 1837sub save_path {
1909 my ($self) = @_; 1838 my ($self) = @_;
1910 1839
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1913} 1842}
1914 1843
1915# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1916sub uniq_path { 1845sub uniq_path {
1917 my ($self) = @_; 1846 my ($self) = @_;
1918 1847
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1921} 1850}
1922 1851
1923# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1924# all maps in C++... 1853# all maps in C++...
2022 1951
2023 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
2025 1954
2026 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
2029 1958
2030 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
2031 or return; 1960 or return;
2032 1961
2033 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
2036 or return; 1965 or return;
2037 1966
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
2041 undef $guard1; 1971 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 1972 $map->reset;
2044 return find $path; 1973 return find $path;
2045 } 1974 }
2046 1975
2047 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2004 $f->skip_block;
2076 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2077 or return; 2006 or return;
2078 2007
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2080 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2081 2010
2082 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2012 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2110 } 2039 }
2111 2040
2112 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2114 2043
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2045 }
2117 2046
2118 $self->post_load; 2047 $self->post_load;
2119} 2048}
2120 2049
2178 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2179 2108
2180 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2181 2110
2182 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2113 }
2185 2114
2186 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2187 2116
2188 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2154 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2228 }; 2157 };
2229 2158
2159 cf::get_slot 0.02;
2160
2230 if ($uniq) { 2161 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2164 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2173 $self->save;
2243 2174
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2176
2246 return if $self->players; 2177 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2249 2180
2250 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2251 2182
2252 $self->deactivate; 2183 $self->deactivate;
2370 2301
2371sub unique_maps() { 2302sub unique_maps() {
2372 [ 2303 [
2373 map { 2304 map {
2374 utf8::decode $_; 2305 utf8::decode $_;
2375 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2376 ? normalise $_ 2309 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2311 ]
2380} 2312}
2381 2313
2382=back 2314=back
2389 2321
2390=over 4 2322=over 4
2391 2323
2392=item $ob->inv_recursive 2324=item $ob->inv_recursive
2393 2325
2394Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2395 2328
2396=cut 2329=cut
2397 2330
2398sub inv_recursive_; 2331sub inv_recursive_;
2399sub inv_recursive_ { 2332sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2405} 2338}
2406 2339
2407=item $ref = $ob->ref 2340=item $ref = $ob->ref
2408 2341
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2410 2343
2411=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2412 2345
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2347even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2380dialogue with the given NPC character.
2448 2381
2449=cut 2382=cut
2450 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2451# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2399# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2415
2469 } else { 2416 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2419 }
2473 } 2420 }
2474} 2421}
2475 2422
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2448
2502=item $player_object->enter_link 2449=item $player_object->enter_link
2503 2450
2504Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2505 2452
2506The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2508 2457
2509Will never block. 2458Will never block.
2510 2459
2511=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2512 2461
2570 2519
2571 $map->load; 2520 $map->load;
2572 $map->load_neighbours; 2521 $map->load_neighbours;
2573 2522
2574 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2575 $self->activate_recursive; 2525 $self->activate_recursive;
2576 2526
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2579} 2529}
2583Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2588 2541
2589=cut 2542=cut
2590 2543
2591our $GOTOGEN; 2544our $GOTOGEN;
2592 2545
2671} 2624}
2672 2625
2673sub prepare_random_map { 2626sub prepare_random_map {
2674 my ($exit) = @_; 2627 my ($exit) = @_;
2675 2628
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2631 # that depends on the exit object
2681 2632
2682 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2635 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2689 } 2642 }
2690 2643
2691 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2692 2645
2693 my $data = cf::encode_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2696 2649
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2652 undef $fh;
2700 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2701 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2704 } 2661 }
2705} 2662}
2706 2663
2707sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2709 2666
2710 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2711 2668
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2669 $self->enter_link;
2724 2670
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2671 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2731 2673
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2734 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2735 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2736 1; 2695 1
2737 }) { 2696 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
2739 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2821 id => "infobox", 2780 id => "infobox",
2822 title => "Map Info", 2781 title => "Map Info",
2823 reply => undef, 2782 reply => undef,
2824 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2825 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2826); 2791);
2827 2792
2828sub cf::client::send_msg { 2793sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2795
2857 if ($self->can_msg) { 2822 if ($self->can_msg) {
2858 # default colour, mask it out 2823 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 2825 if $color & cf::NDI_DEF;
2861 2826
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2864 } else { 2843 } else {
2865 if ($color >= 0) { 2844 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones 2845 # replace some tags by gcfclient-compatible ones
2867 for ($msg) { 2846 for ($msg) {
2868 1 while 2847 1 while
3067 3046
3068The following functions and methods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
3069 3048
3070 cf::object 3049 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3050 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3051 insert remove name archname title slaying race decrease split
3073 3052
3074 cf::object::player 3053 cf::object::player
3075 player 3054 player
3076 3055
3077 cf::player 3056 cf::player
3082 3061
3083=cut 3062=cut
3084 3063
3085for ( 3064for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3066 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3067 decrease split destroy change_exp)],
3089 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3091 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
3092) { 3071) {
3093 no strict 'refs'; 3072 no strict 'refs';
3301 while (my ($k, $v) = each %$want) { 3280 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3281 $ns->fx_want ($k, $v);
3303 } 3282 }
3304}; 3283};
3305 3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3306sub reload_regions { 3295sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3296 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3297 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3299
3323} 3312}
3324 3313
3325sub reload_archetypes { 3314sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3315 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3316 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3317}
3334 3318
3335sub reload_treasures { 3319sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3320 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3321 or die "unable to load treasurelists\n";
3338} 3322}
3339 3323
3340sub reload_resources { 3324sub reload_resources {
3341 warn "reloading resource files...\n"; 3325 warn "reloading resource files...\n";
3342 3326
3327 reload_facedata;
3328 reload_archetypes;
3343 reload_regions; 3329 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3330 reload_treasures;
3348 3331
3349 warn "finished reloading resource files\n"; 3332 warn "finished reloading resource files\n";
3350} 3333}
3351 3334
3352sub init { 3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3353 reload_resources; 3340 reload_resources;
3354} 3341}
3355 3342
3356sub reload_config { 3343sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
3372 }; 3359 };
3373 warn $@ if $@; 3360 warn $@ if $@;
3374 } 3361 }
3375} 3362}
3376 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3377sub main { 3383sub main {
3384 atomic;
3385
3378 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3389 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3391 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3392 })->prio (Coro::PRIO_MAX);
3385 }; 3393 };
3386 3394
3395 {
3396 my $guard = freeze_mainloop;
3387 reload_config; 3397 reload_config;
3388 db_init; 3398 db_init;
3389 load_extensions; 3399 load_extensions;
3390 3400
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3393 EV::loop; 3409 EV::loop;
3394} 3410}
3395 3411
3396############################################################################# 3412#############################################################################
3397# initialisation and cleanup 3413# initialisation and cleanup
3405 }; 3421 };
3406 } 3422 }
3407} 3423}
3408 3424
3409sub write_runtime_sync { 3425sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running: 3426 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3427 # the fsync below can take a very very long time.
3414 3428
3415 IO::AIO::aio_utime $runtime, undef, undef; 3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3430
3417 my $guard = cf::lock_acquire "write_runtime"; 3431 my $guard = cf::lock_acquire "write_runtime";
3418 3432
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3420 or return; 3434 or return;
3421 3435
3422 my $value = $cf::RUNTIME + 90 + 10; 3436 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3437 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3438 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3448 aio_utime $fh, undef, undef;
3435 3449
3436 close $fh 3450 close $fh
3437 or return; 3451 or return;
3438 3452
3439 aio_rename "$runtime~", $runtime 3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3454 and return;
3441 3455
3442 warn "runtime file written.\n"; 3456 warn "runtime file written.\n";
3443 3457
3444 1 3458 1
3528sub post_cleanup { 3542sub post_cleanup {
3529 my ($make_core) = @_; 3543 my ($make_core) = @_;
3530 3544
3531 warn Carp::longmess "post_cleanup backtrace" 3545 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3533} 3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3534 3579
3535sub do_reload_perl() { 3580sub do_reload_perl() {
3536 # can/must only be called in main 3581 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3583 warn "can only reload from main coroutine";
3539 return; 3584 return;
3540 } 3585 }
3541 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3542 warn "reloading..."; 3590 warn "reloading...";
3543 3591
3544 warn "entering sync_job"; 3592 warn "entering sync_job";
3545 3593
3546 cf::sync_job { 3594 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark 3595 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3596 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark 3597 cf::write_runtime_sync; # external watchdog should not bark
3550 3598
3551 warn "syncing database to disk"; 3599 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3601
3554 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
3555 3603
3556 warn "flushing outstanding aio requests"; 3604 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3605 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3607 }
3588 3608
3589 warn "... nuking $pkg"; 3609 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3610 $_->cancel for values %EXT_CORO;
3591 } 3611 %EXT_CORO = ();
3592 3612
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3613 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3614 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3622 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3623
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3604 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3605 } 3633 }
3606 3634
3607 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3608 } 3650 }
3609 3651
3610 warn "getting rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3655
3614 warn "unloading cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3658 delete $INC{"cf/pod.pm"};
3617 3659
3618 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3661 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
3621 3663
3622 warn "unload completed, starting to reload now"; 3664 warn "unload completed, starting to reload now";
3623 3665
3624 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
3625 require cf; 3667 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3627 3669
3628 warn "loading config and database again"; 3670 warn "loading config and database again";
3629 cf::reload_config; 3671 cf::reload_config;
3630 3672
3631 warn "loading extensions"; 3673 warn "loading extensions";
3632 cf::load_extensions; 3674 cf::load_extensions;
3633 3675
3634 warn "reattaching attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3677 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3678 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3680 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3681 reattach $_ for values %PLAYER;
3640 3682
3641 warn "leaving sync_job"; 3683 warn "leaving sync_job";
3642 3684
3643 1 3685 1
3644 } or do { 3686 } or do {
3645 warn $@; 3687 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3688 cf::cleanup "error while reloading, exiting.";
3647 }; 3689 };
3648 3690
3649 warn "reloaded"; 3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3650}; 3694};
3651 3695
3652our $RELOAD_WATCHER; # used only during reload 3696our $RELOAD_WATCHER; # used only during reload
3653 3697
3654sub reload_perl() { 3698sub reload_perl() {
3679 3723
3680our @WAIT_FOR_TICK; 3724our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3725our @WAIT_FOR_TICK_BEGIN;
3682 3726
3683sub wait_for_tick { 3727sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3728 return if tick_inhibit || $Coro::current == $Coro::main;
3686 3729
3687 my $signal = new Coro::Signal; 3730 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3731 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3732 $signal->wait;
3690} 3733}
3691 3734
3692sub wait_for_tick_begin { 3735sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3695 3737
3696 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3740 $signal->wait;
3699} 3741}
3738{ 3780{
3739 # configure BDB 3781 # configure BDB
3740 3782
3741 BDB::min_parallel 8; 3783 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1; 3784 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 3785 $AnyEvent::BDB::WATCHER->priority (1);
3744 3786
3745 unless ($DB_ENV) { 3787 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 3788 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 3794
3752 cf::sync_job { 3795 cf::sync_job {
3753 eval { 3796 eval {
3779{ 3822{
3780 # configure IO::AIO 3823 # configure IO::AIO
3781 3824
3782 IO::AIO::min_parallel 8; 3825 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 3826 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 3827 undef $AnyEvent::AIO::WATCHER;
3785} 3828}
3786 3829
3787my $_log_backtrace; 3830my $_log_backtrace;
3788 3831
3789sub _log_backtrace { 3832sub _log_backtrace {
3792 $msg =~ s/\n//; 3835 $msg =~ s/\n//;
3793 3836
3794 # limit the # of concurrent backtraces 3837 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 3838 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3797 async { 3841 async {
3798 $Coro::current->{desc} = "abt $msg"; 3842 $Coro::current->{desc} = "abt $msg";
3799 3843
3800 my @bt = fork_call { 3844 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 3845 @addr = map { sprintf "%x", $_ } @addr;
3812 } 3856 }
3813 3857
3814 @funcs 3858 @funcs
3815 }; 3859 };
3816 3860
3817 LOG llevInfo, "[ABT] $msg\n"; 3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 3864 --$_log_backtrace;
3820 }; 3865 };
3821 } else { 3866 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 3867 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines