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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

21 21
22package cf; 22package cf;
23 23
24use 5.10.0; 24use 5.10.0;
25use utf8; 25use utf8;
26use strict "vars", "subs"; 26use strict qw(vars subs);
27 27
28use Symbol; 28use Symbol;
29use List::Util; 29use List::Util;
30use Socket; 30use Socket;
31use EV; 31use EV;
32use Opcode; 32use Opcode;
33use Safe; 33use Safe;
34use Safe::Hole; 34use Safe::Hole;
35use Storable (); 35use Storable ();
36 36
37use Guard ();
37use Coro (); 38use Coro ();
38use Coro::State; 39use Coro::State;
39use Coro::Handle; 40use Coro::Handle;
40use Coro::EV; 41use Coro::EV;
41use Coro::AnyEvent; 42use Coro::AnyEvent;
42use Coro::Timer; 43use Coro::Timer;
43use Coro::Signal; 44use Coro::Signal;
44use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
45use Coro::AnyEvent; 47use Coro::AnyEvent;
46use Coro::AIO; 48use Coro::AIO;
47use Coro::BDB 1.6; 49use Coro::BDB 1.6;
48use Coro::Storable; 50use Coro::Storable;
49use Coro::Util (); 51use Coro::Util ();
63 65
64# configure various modules to our taste 66# configure various modules to our taste
65# 67#
66$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71 76
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73 78
74our %COMMAND = (); 79our %COMMAND = ();
75our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
78our %EXTCMD = (); 83our %EXTCMD = ();
79our %EXTICMD = (); 84our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
82 87
83our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
84our @EVENT; 89our @EVENT;
85 90
86our $CONFDIR = confdir; 91our $CONFDIR = confdir;
87our $DATADIR = datadir; 92our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
100our %RESOURCE; 105our %RESOURCE;
101 106
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
104our $NEXT_TICK; 109our $NEXT_TICK;
105our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
106 111
107our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
110our $DB_ENV; 115our $DB_ENV;
111 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
112our %CFG; 119our %CFG;
113 120
114our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
115our $RUNTIME; 122our $RUNTIME;
116our $NOW; 123our $NOW;
124 131
125our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter 134our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
129 140
130binmode STDOUT; 141binmode STDOUT;
131binmode STDERR; 142binmode STDERR;
132 143
133# read virtual server time, if available 144# read virtual server time, if available
134unless ($RUNTIME || !-e $RUNTIMEFILE) { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
135 open my $fh, "<", $RUNTIMEFILE 146 open my $fh, "<", $RUNTIMEFILE
136 or die "unable to read $RUNTIMEFILE file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
137 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
138} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
139 152
140mkdir $_ 153mkdir $_
141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
142 155
143our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
303 316
304sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
305sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
306 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
307=item cf::lock_wait $string 334=item cf::lock_wait $string
308 335
309Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
310 337
311=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
312 339
313Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
314a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
315for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
316returned. 343returned.
317 344
318Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro. 346deadlocked coro.
325 352
326Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
327 354
328=cut 355=cut
329 356
330our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
331our %LOCKER;#d#
332 358
333sub lock_wait($) { 359sub lock_wait($) {
334 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
340
341 # wait for lock, if any
342 while ($LOCK{$key}) {
343 push @{ $LOCK{$key} }, $Coro::current;
344 Coro::schedule;
345 }
346} 361}
347 362
348sub lock_acquire($) { 363sub lock_acquire($) {
349 my ($key) = @_; 364 $LOCKS->guard ($_[0])
350
351 # wait, to be sure we are not locked
352 lock_wait $key;
353
354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
356
357 Coro::guard {
358 delete $LOCKER{$key};#d#
359 # wake up all waiters, to be on the safe side
360 $_->ready for @{ delete $LOCK{$key} };
361 }
362} 365}
363 366
364sub lock_active($) { 367sub lock_active($) {
365 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
366
367 ! ! $LOCK{$key}
368} 369}
369 370
370sub freeze_mainloop { 371sub freeze_mainloop {
371 tick_inhibit_inc; 372 tick_inhibit_inc;
372 373
373 Coro::guard \&tick_inhibit_dec; 374 &Guard::guard (\&tick_inhibit_dec);
374} 375}
375 376
376=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
377 378
378Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
730 731
731############################################################################# 732#############################################################################
732 733
733=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
734 735
735Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
736attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
737to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
738 739
739In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
740C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
790=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
791 792
792Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
793given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
794 795
795Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
796that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
797 798
798These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
799 800
800=over 4 801=over 4
1167 } else { 1168 } else {
1168 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1169 } 1170 }
1170 1171
1171 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1172 } else { 1176 } else {
1173 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1174 } 1178 }
1175 } else { 1179 } else {
1176 aio_unlink $filename; 1180 aio_unlink $filename;
1177 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1178 } 1182 }
1269 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1270 1274
1271 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1272} 1276}
1273 1277
1278use File::Glob ();
1279
1274cf::player->attach ( 1280cf::player->attach (
1275 on_command => sub { 1281 on_command => sub {
1276 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1277 1283
1278 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1309 } 1315 }
1310 1316
1311 cf::override; 1317 cf::override;
1312 }, 1318 },
1313); 1319);
1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1314 1333
1315sub load_extensions { 1334sub load_extensions {
1316 cf::sync_job { 1335 cf::sync_job {
1317 my %todo; 1336 my %todo;
1318 1337
1388 1407
1389=back 1408=back
1390 1409
1391=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1392 1411
1393Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1394 1413
1395=cut 1414=cut
1396 1415
1397package cf::player; 1416package cf::player;
1398 1417
1441 1460
1442sub exists($) { 1461sub exists($) {
1443 my ($login) = @_; 1462 my ($login) = @_;
1444 1463
1445 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1447} 1466}
1448 1467
1449sub find($) { 1468sub find($) {
1450 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0]; 1470 my $login = $_[0];
1622 } 1641 }
1623 1642
1624 \@paths 1643 \@paths
1625} 1644}
1626 1645
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628 1647
1629Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1630 1649
1631=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1632 1651
1633Sends an ext reply to the player. 1652Sends an ext reply to the player.
1634 1653
1847 1866
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1850} 1869}
1851 1870
1852# and all this just because we cannot iterate over
1853# all maps in C++...
1854sub change_all_map_light {
1855 my ($change) = @_;
1856
1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1859}
1860
1861sub decay_objects { 1871sub decay_objects {
1862 my ($self) = @_; 1872 my ($self) = @_;
1863 1873
1864 return if $self->{deny_reset}; 1874 return if $self->{deny_reset};
1865 1875
1947sub find { 1957sub find {
1948 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1949 1959
1950 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1951 1961
1952 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1953 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1954 1964
1955 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1959 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1960 or return; 1967 or return;
1961 1968
1962 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1963 1970
2030 2037
2031 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
2032 $self->decay_objects; 2039 $self->decay_objects;
2033 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
2034 $self->update_buttons; 2041 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick; 2042 cf::cede_to_tick;
2038 $self->activate; 2043 $self->activate;
2039 } 2044 }
2040 2045
2041 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
2383 2388
2384our $SAY_CHANNEL = { 2389our $SAY_CHANNEL = {
2385 id => "say", 2390 id => "say",
2386 title => "Map", 2391 title => "Map",
2387 reply => "say ", 2392 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.", 2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2389}; 2394};
2390 2395
2391our $CHAT_CHANNEL = { 2396our $CHAT_CHANNEL = {
2392 id => "chat", 2397 id => "chat",
2393 title => "Chat", 2398 title => "Chat",
2692 $self->contr->savebed ($map, $x, $y) 2697 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED); 2698 if $exit->flag (cf::FLAG_DAMNED);
2694 2699
2695 1 2700 1
2696 }) { 2701 }) {
2697 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2698 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2699 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2700 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2701 2706
2702 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2768 id => "infobox", 2773 id => "infobox",
2769 title => "Body Parts", 2774 title => "Body Parts",
2770 reply => undef, 2775 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available", 2776 tooltip => "Shows which body parts you posess and are available",
2772 }, 2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2773 "c/uptime" => { 2808 "c/uptime" => {
2774 id => "infobox", 2809 id => "infobox",
2775 title => "Uptime", 2810 title => "Uptime",
2776 reply => undef, 2811 reply => undef,
2777 tooltip => "How long the server has been running since last restart", 2812 tooltip => "How long the server has been running since last restart",
2786 id => "party", 2821 id => "party",
2787 title => "Party", 2822 title => "Party",
2788 reply => "gsay ", 2823 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party", 2824 tooltip => "Messages and chat related to your party",
2790 }, 2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2791); 2834);
2792 2835
2793sub cf::client::send_msg { 2836sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_; 2837 my ($self, $channel, $msg, $color, @extra) = @_;
2795 2838
2796 $msg = $self->pl->expand_cfpod ($msg); 2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2797 2841
2798 $color &= cf::NDI_CLIENT_MASK; # just in case... 2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2799 2843
2800 # check predefined channels, for the benefit of C 2844 # check predefined channels, for the benefit of C
2801 if ($CHANNEL{$channel}) { 2845 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel}; 2846 $channel = $CHANNEL{$channel};
2803 2847
2804 $self->ext_msg (channel_info => $channel) 2848 $self->ext_msg (channel_info => $channel);
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id}; 2849 $channel = $channel->{id};
2808 2850
2809 } elsif (ref $channel) { 2851 } elsif (ref $channel) {
2810 # send meta info to client, if not yet sent 2852 # send meta info to client, if not yet sent
2811 unless (exists $self->{channel}{$channel->{id}}) { 2853 unless (exists $self->{channel}{$channel->{id}}) {
2812 $self->{channel}{$channel->{id}} = $channel; 2854 $self->{channel}{$channel->{id}} = $channel;
2813 $self->ext_msg (channel_info => $channel) 2855 $self->ext_msg (channel_info => $channel);
2814 if $self->can_msg;
2815 } 2856 }
2816 2857
2817 $channel = $channel->{id}; 2858 $channel = $channel->{id};
2818 } 2859 }
2819 2860
2820 return unless @extra || length $msg; 2861 return unless @extra || length $msg;
2821 2862
2822 if ($self->can_msg) {
2823 # default colour, mask it out 2863 # default colour, mask it out
2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2825 if $color & cf::NDI_DEF; 2865 if $color & cf::NDI_DEF;
2826 2866
2827 my $pkt = "msg " 2867 my $pkt = "msg "
2828 . $self->{json_coder}->encode ( 2868 . $self->{json_coder}->encode (
2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra] 2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 ); 2870 );
2831 2871
2832 # try lzf for large packets 2872 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt 2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf}; 2874 if 1024 <= length $pkt and $self->{can_lzf};
2835 2875
2836 # split very large packets 2876 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) { 2877 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt; 2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag"; 2879 $pkt = "frag";
2840 } 2880 }
2841 2881
2842 $self->send_packet ($pkt); 2882 $self->send_packet ($pkt);
2843 } else {
2844 if ($color >= 0) {
2845 # replace some tags by gcfclient-compatible ones
2846 for ($msg) {
2847 1 while
2848 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2849 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2850 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2851 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2852 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2853 }
2854
2855 $color &= cf::NDI_COLOR_MASK;
2856
2857 utf8::encode $msg;
2858
2859 if (0 && $msg =~ /\[/) {
2860 # COMMAND/INFO
2861 $self->send_packet ("drawextinfo $color 10 8 $msg")
2862 } else {
2863 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2864 $self->send_packet ("drawinfo $color $msg")
2865 }
2866 }
2867 }
2868} 2883}
2869 2884
2870=item $client->ext_msg ($type, @msg) 2885=item $client->ext_msg ($type, @msg)
2871 2886
2872Sends an ext event to the client. 2887Sends an ext event to the client.
3047The following functions and methods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
3048 3063
3049 cf::object 3064 cf::object
3050 contr pay_amount pay_player map x y force_find force_add destroy 3065 contr pay_amount pay_player map x y force_find force_add destroy
3051 insert remove name archname title slaying race decrease split 3066 insert remove name archname title slaying race decrease split
3067 value
3052 3068
3053 cf::object::player 3069 cf::object::player
3054 player 3070 player
3055 3071
3056 cf::player 3072 cf::player
3062=cut 3078=cut
3063 3079
3064for ( 3080for (
3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3066 insert remove inv nrof name archname title slaying race 3082 insert remove inv nrof name archname title slaying race
3067 decrease split destroy change_exp)], 3083 decrease split destroy change_exp value msg lore send_msg)],
3068 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
3069 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
3070 ["cf::map" => qw(trigger)], 3086 ["cf::map" => qw(trigger)],
3071) { 3087) {
3072 no strict 'refs'; 3088 no strict 'refs';
3073 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
3074 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3091 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
3092 3108
3093 my $qcode = $code; 3109 my $qcode = $code;
3094 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3095 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
3096 3114
3097 local $_; 3115 local $_;
3098 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
3099 3117
3100 my $eval = 3118 my $eval =
3330 reload_treasures; 3348 reload_treasures;
3331 3349
3332 warn "finished reloading resource files\n"; 3350 warn "finished reloading resource files\n";
3333} 3351}
3334 3352
3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3340 reload_resources;
3341}
3342
3343sub reload_config { 3353sub reload_config {
3344 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3345 or return; 3355 or return;
3346 3356
3347 local $/; 3357 local $/;
3379 seek $fh, 0, 0; 3389 seek $fh, 0, 0;
3380 print $fh $$; 3390 print $fh $$;
3381} 3391}
3382 3392
3383sub main { 3393sub main {
3384 atomic; 3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3385 3407
3386 # we must not ever block the main coroutine 3408 # we must not ever block the main coroutine
3387 local $Coro::idle = sub { 3409 local $Coro::idle = sub {
3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3389 (async { 3411 (async {
3390 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
3391 EV::loop EV::LOOP_ONESHOT; 3413 EV::loop EV::LOOP_ONESHOT;
3392 })->prio (Coro::PRIO_MAX); 3414 })->prio (Coro::PRIO_MAX);
3393 }; 3415 };
3394 3416
3395 { 3417 evthread_start IO::AIO::poll_fileno;
3396 my $guard = freeze_mainloop; 3418
3419 cf::sync_job {
3420 reload_resources;
3397 reload_config; 3421 reload_config;
3398 db_init; 3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
3399 load_extensions; 3435 load_extensions;
3400 3436
3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE; 3437 utime time, time, $RUNTIMEFILE;
3405 3438
3406 # no (long-running) fork's whatsoever before this point(!) 3439 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; 3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3408 3444
3409 EV::loop; 3445 EV::loop;
3410} 3446}
3411 3447
3412############################################################################# 3448#############################################################################
3470 my $uuid = "$LOCALDIR/uuid"; 3506 my $uuid = "$LOCALDIR/uuid";
3471 3507
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return; 3509 or return;
3474 3510
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3476 $uuid_skip = 0; 3519 $uuid_skip = 0;
3477 3520
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return; 3522 and return;
3480 3523
3502} 3545}
3503 3546
3504sub emergency_save() { 3547sub emergency_save() {
3505 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3506 3549
3507 warn "enter emergency perl save\n"; 3550 warn "emergency_perl_save: enter\n";
3508 3551
3509 cf::sync_job { 3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3510 # use a peculiar iteration method to avoid tripping on perl 3558 # use a peculiar iteration method to avoid tripping on perl
3511 # refcount bugs in for. also avoids problems with players 3559 # refcount bugs in for. also avoids problems with players
3512 # and maps saved/destroyed asynchronously. 3560 # and maps saved/destroyed asynchronously.
3513 warn "begin emergency player save\n"; 3561 warn "emergency_perl_save: begin player save\n";
3514 for my $login (keys %cf::PLAYER) { 3562 for my $login (keys %cf::PLAYER) {
3515 my $pl = $cf::PLAYER{$login} or next; 3563 my $pl = $cf::PLAYER{$login} or next;
3516 $pl->valid or next; 3564 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3518 $pl->save; 3566 $pl->save;
3519 } 3567 }
3520 warn "end emergency player save\n"; 3568 warn "emergency_perl_save: end player save\n";
3521 3569
3522 warn "begin emergency map save\n"; 3570 warn "emergency_perl_save: begin map save\n";
3523 for my $path (keys %cf::MAP) { 3571 for my $path (keys %cf::MAP) {
3524 my $map = $cf::MAP{$path} or next; 3572 my $map = $cf::MAP{$path} or next;
3525 $map->valid or next; 3573 $map->valid or next;
3526 $map->save; 3574 $map->save;
3527 } 3575 }
3528 warn "end emergency map save\n"; 3576 warn "emergency_perl_save: end map save\n";
3529 3577
3530 warn "begin emergency database checkpoint\n"; 3578 warn "emergency_perl_save: begin database checkpoint\n";
3531 BDB::db_env_txn_checkpoint $DB_ENV; 3579 BDB::db_env_txn_checkpoint $DB_ENV;
3532 warn "end emergency database checkpoint\n"; 3580 warn "emergency_perl_save: end database checkpoint\n";
3533 3581
3534 warn "begin write uuid\n"; 3582 warn "emergency_perl_save: begin write uuid\n";
3535 write_uuid_sync 1; 3583 write_uuid_sync 1;
3536 warn "end write uuid\n"; 3584 warn "emergency_perl_save: end write uuid\n";
3537 }; 3585 };
3538 3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3539 warn "leave emergency perl save\n"; 3592 warn "emergency_perl_save: leave\n";
3540} 3593}
3541 3594
3542sub post_cleanup { 3595sub post_cleanup {
3543 my ($make_core) = @_; 3596 my ($make_core) = @_;
3544 3597
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) { 3624 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"}; 3625 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 } 3627 }
3575 warn "cleared package #$pkg\n";#d# 3628 warn "cleared package $pkg\n";#d#
3576} 3629}
3577
3578our $RELOAD; # how many times to reload
3579 3630
3580sub do_reload_perl() { 3631sub do_reload_perl() {
3581 # can/must only be called in main 3632 # can/must only be called in main
3582 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3583 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3584 return; 3635 return;
3585 } 3636 }
3586 3637
3587 return if $RELOAD++; 3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3588 3641
3589 while ($RELOAD) { 3642 while ($RELOAD) {
3590 warn "reloading..."; 3643 warn "reloading...";
3591 3644
3592 warn "entering sync_job"; 3645 warn "entering sync_job";
3653 clear_package "safe::$_" 3706 clear_package "safe::$_"
3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3655 3708
3656 warn "unloading cf.pm \"a bit\""; 3709 warn "unloading cf.pm \"a bit\"";
3657 delete $INC{"cf.pm"}; 3710 delete $INC{"cf.pm"};
3658 delete $INC{"cf/pod.pm"}; 3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3659 3712
3660 # don't, removes xs symbols, too, 3713 # don't, removes xs symbols, too,
3661 # and global variables created in xs 3714 # and global variables created in xs
3662 #clear_package __PACKAGE__; 3715 #clear_package __PACKAGE__;
3663 3716
3671 cf::reload_config; 3724 cf::reload_config;
3672 3725
3673 warn "loading extensions"; 3726 warn "loading extensions";
3674 cf::load_extensions; 3727 cf::load_extensions;
3675 3728
3729 if ($REATTACH_ON_RELOAD) {
3676 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3677 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3678 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3679 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3680 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3681 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3736 }
3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3682 3740
3683 warn "leaving sync_job"; 3741 warn "leaving sync_job";
3684 3742
3685 1 3743 1
3686 } or do { 3744 } or do {
3689 }; 3747 };
3690 3748
3691 warn "reloaded"; 3749 warn "reloaded";
3692 --$RELOAD; 3750 --$RELOAD;
3693 } 3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3694}; 3755};
3695 3756
3696our $RELOAD_WATCHER; # used only during reload 3757our $RELOAD_WATCHER; # used only during reload
3697 3758
3698sub reload_perl() { 3759sub reload_perl() {
3699 # doing reload synchronously and two reloads happen back-to-back, 3760 # doing reload synchronously and two reloads happen back-to-back,
3700 # coro crashes during coro_state_free->destroy here. 3761 # coro crashes during coro_state_free->destroy here.
3701 3762
3763 $RELOAD_WATCHER ||= cf::async {
3764 Coro::AIO::aio_wait cache_extensions;
3765
3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3703 do_reload_perl; 3767 do_reload_perl;
3704 undef $RELOAD_WATCHER; 3768 undef $RELOAD_WATCHER;
3769 };
3705 }; 3770 };
3706} 3771}
3707 3772
3708register_command "reload" => sub { 3773register_command "reload" => sub {
3709 my ($who, $arg) = @_; 3774 my ($who, $arg) = @_;
3868 LOG llevInfo, "[ABT] [suppressed]\n"; 3933 LOG llevInfo, "[ABT] [suppressed]\n";
3869 } 3934 }
3870} 3935}
3871 3936
3872# load additional modules 3937# load additional modules
3873use cf::pod; 3938require "cf/$_.pm" for @EXTRA_MODULES;
3874 3939
3875END { cf::emergency_save } 3940END { cf::emergency_save }
3876 3941
38771 39421
3878 3943

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