ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
10use YAML::Syck (); 56use YAML ();
57use IO::AIO ();
11use Time::HiRes; 58use Time::HiRes;
12use Event; 59use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
14 61
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 63
18use strict; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
19 69
20_init_vars; 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 71
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73
22our %COMMAND = (); 74our %COMMAND = ();
75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
82
83our $RELOAD; # number of reloads so far
23our @EVENT; 84our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 85
26our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
27our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 104our $NEXT_TICK;
105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
29 111
30our %CFG; 112our %CFG;
31 113
114our $UPTIME; $UPTIME ||= time;
115our $RUNTIME;
116our $NOW;
117
118our (%PLAYER, %PLAYER_LOADING); # all users
119our (%MAP, %MAP_LOADING ); # all maps
120our $LINK_MAP; # the special {link} map, which is always available
121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
129
130binmode STDOUT;
131binmode STDERR;
132
133# read virtual server time, if available
134unless ($RUNTIME || !-e $RUNTIMEFILE) {
135 open my $fh, "<", $RUNTIMEFILE
136 or die "unable to read $RUNTIMEFILE file: $!";
137 $RUNTIME = <$fh> + 0.;
138}
139
140mkdir $_
141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
142
143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
146
32############################################################################# 147#############################################################################
33 148
34=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
35 150
36=over 4 151=over 4
37 152
38=item $cf::LIBDIR 153=item $cf::UPTIME
39 154
40The perl library directory, where extensions and cf-specific modules can 155The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 156
157=item $cf::RUNTIME
158
159The time this server has run, starts at 0 and is increased by $cf::TICK on
160every server tick.
161
162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
165
166Various directories - "/etc", read-only install directory, perl-library
167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
170
171=item $cf::NOW
172
173The time of the last (current) server tick.
42 174
43=item $cf::TICK 175=item $cf::TICK
44 176
45The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
46 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
47=item %cf::CFG 189=item %cf::CFG
48 190
49Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
51 205
52=back 206=back
53 207
54=cut 208=cut
55 209
56BEGIN { 210BEGIN {
57 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 212 my $msg = join "", @_;
213
59 $msg .= "\n" 214 $msg .= "\n"
60 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
61 216
62 print STDERR "cfperl: $msg"; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
63 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
64 }; 220 };
65} 221}
66 222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
237
238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 245
69# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 247# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 248for my $pkg (qw(
72 no strict 'refs'; 249 cf::global cf::attachable
250 cf::object cf::object::player
251 cf::client cf::player
252 cf::arch cf::living
253 cf::map cf::mapspace
254 cf::party cf::region
255)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 257}
75 258
76$Event::DIED = sub { 259$EV::DIED = sub {
77 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
78}; 261};
79 262
80my %ext_pkg; 263#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 264
86=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
87 266
88=over 4 267=over 4
89 268
90=cut 269=item dumpval $ref
91 270
92use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
93 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
94=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
95 293
96Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
97 295
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
106 297
107Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
108 299
109=cut 300=cut
110 301
111sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
113 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
305sub decode_json($) { $json_coder->decode ($_[0]) }
306
307=item cf::lock_wait $string
308
309Wait until the given lock is available. See cf::lock_acquire.
310
311=item my $lock = cf::lock_acquire $string
312
313Wait until the given lock is available and then acquires it and returns
314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
315for example when the coroutine gets canceled), the lock is automatically
316returned.
317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
321Lock names should begin with a unique identifier (for example, cf::map::find
322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
328=cut
329
330our %LOCK;
331our %LOCKER;#d#
332
333sub lock_wait($) {
334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
340
341 # wait for lock, if any
342 while ($LOCK{$key}) {
343 push @{ $LOCK{$key} }, $Coro::current;
344 Coro::schedule;
345 }
346}
347
348sub lock_acquire($) {
349 my ($key) = @_;
350
351 # wait, to be sure we are not locked
352 lock_wait $key;
353
354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
356
357 Coro::guard {
358 delete $LOCKER{$key};#d#
359 # wake up all waiters, to be on the safe side
360 $_->ready for @{ delete $LOCK{$key} };
361 }
362}
363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
451=item cf::async { BLOCK }
452
453Currently the same as Coro::async_pool, meaning you cannot use
454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
456
457=cut
458
459BEGIN { *async = \&Coro::async_pool }
460
461=item cf::sync_job { BLOCK }
462
463The design of Deliantra requires that the main coroutine ($Coro::main)
464is always able to handle events or runnable, as Deliantra is only
465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
467
468If it must be done, put the blocking parts into C<sync_job>. This will run
469the given BLOCK in another coroutine while waiting for the result. The
470server will be frozen during this time, so the block should either finish
471fast or be very important.
472
473=cut
474
475sub sync_job(&) {
476 my ($job) = @_;
477
478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
481 # this is the main coro, too bad, we have to block
482 # till the operation succeeds, freezing the server :/
483
484 LOG llevError, Carp::longmess "sync job";#d#
485
486 my $freeze_guard = freeze_mainloop;
487
488 my $busy = 1;
489 my @res;
490
491 (async {
492 $Coro::current->desc ("sync job coro");
493 @res = eval { $job->() };
494 warn $@ if $@;
495 undef $busy;
496 })->prio (Coro::PRIO_MAX);
497
498 while ($busy) {
499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
509
510 wantarray ? @res : $res[0]
511 } else {
512 # we are in another coroutine, how wonderful, everything just works
513
514 $job->()
515 }
516}
517
518=item $coro = cf::async_ext { BLOCK }
519
520Like async, but this coro is automatically being canceled when the
521extension calling this is being unloaded.
522
523=cut
524
525sub async_ext(&) {
526 my $cb = shift;
527
528 my $coro = &Coro::async ($cb);
529
530 $coro->on_destroy (sub {
531 delete $EXT_CORO{$coro+0};
532 });
533 $EXT_CORO{$coro+0} = $coro;
534
535 $coro
536}
537
538=item fork_call { }, $args
539
540Executes the given code block with the given arguments in a seperate
541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
544
545=cut
546
547sub fork_call(&@) {
548 my ($cb, @args) = @_;
549
550 # we seemingly have to make a local copy of the whole thing,
551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
553
554 my @res = Coro::Util::fork_eval {
555 reset_signals;
556 &$cb
557 }, @args;
558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 725}
115 726
116=back 727=back
117 728
118=cut 729=cut
119 730
120############################################################################# 731#############################################################################
121 732
122=head2 EVENTS AND OBJECT ATTACHMENTS 733=head2 ATTACHABLE OBJECTS
734
735Many objects in crossfire are so-called attachable objects. That means you can
736attach callbacks/event handlers (a collection of which is called an "attachment")
737to it. All such attachable objects support the following methods.
738
739In the following description, CLASS can be any of C<global>, C<object>
740C<player>, C<client> or C<map> (i.e. the attachable objects in
741Deliantra).
123 742
124=over 4 743=over 4
125 744
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
139 746
140=item $map->detach ($attachment) 747=item $attachable->detach ($attachment)
141 748
142Attach/detach a pre-registered attachment to a map. 749Attach/detach a pre-registered attachment to a specific object and give it
750the specified key/value pairs as arguments.
143 751
144=item $bool = $object->attached ($name) 752Example, attach a minesweeper attachment to the given object, making it a
75310x10 minesweeper game:
145 754
146=item $bool = $player->attached ($name) 755 $obj->attach (minesweeper => width => 10, height => 10);
147 756
148=item $bool = $map->attached ($name) 757=item $bool = $attachable->attached ($name)
149 758
150Checks wether the named attachment is currently attached to the object. 759Checks wether the named attachment is currently attached to the object.
151 760
152=item cf::attach_global ... 761=item cf::CLASS->attach ...
153 762
154Attach handlers for global events. 763=item cf::CLASS->detach ...
155 764
156This and all following C<attach_*>-functions expect any number of the 765Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 766CLASS. See the next function for an explanation of its arguments.
767
768You can attach to global events by using the C<cf::global> class.
769
770Example, log all player logins:
771
772 cf::player->attach (
773 on_login => sub {
774 my ($pl) = @_;
775 ...
776 },
777 );
778
779Example, attach to the jeweler skill:
780
781 cf::object->attach (
782 type => cf::SKILL,
783 subtype => cf::SK_JEWELER,
784 on_use_skill => sub {
785 my ($sk, $ob, $part, $dir, $msg) = @_;
786 ...
787 },
788 );
789
790=item cf::CLASS::attachment $name, ...
791
792Register an attachment by C<$name> through which attachable objects of the
793given CLASS can refer to this attachment.
794
795Some classes such as crossfire maps and objects can specify attachments
796that are attached at load/instantiate time, thus the need for a name.
797
798These calls expect any number of the following handler/hook descriptions:
158 799
159=over 4 800=over 4
160 801
161=item prio => $number 802=item prio => $number
162 803
164by another C<prio> setting). Lower priority handlers get executed 805by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 806earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 807registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 808unless you know what you are doing.
168 809
810=item type => $type
811
812(Only for C<< cf::object->attach >> calls), limits the attachment to the
813given type of objects only (the additional parameter C<subtype> can be
814used to further limit to the given subtype).
815
169=item on_I<event> => \&cb 816=item on_I<event> => \&cb
170 817
171Call the given code reference whenever the named event happens (event is 818Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 819something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 820handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 829package and register them. Only handlers for eevents supported by the
183object/class are recognised. 830object/class are recognised.
184 831
185=back 832=back
186 833
187=item cf::attach_to_type $object_type, $subtype, ... 834Example, define an attachment called "sockpuppet" that calls the given
835event handler when a monster attacks:
188 836
189Attach handlers for a specific object type (e.g. TRANSPORT) and 837 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 838 on_skill_attack => sub {
191type. 839 my ($self, $victim) = @_;
192 840 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 841 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 842 }
414}
415 843
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 844=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 845
442Just because you have a perl object does not mean that the corresponding 846Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 847C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 848valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 849can be used to test for existence of the C object part without causing an
446exception. 850exception.
447 851
852=cut
853
854# the following variables are defined in .xs and must not be re-created
855our @CB_GLOBAL = (); # registry for all global events
856our @CB_ATTACHABLE = (); # registry for all attachables
857our @CB_OBJECT = (); # all objects (should not be used except in emergency)
858our @CB_PLAYER = ();
859our @CB_CLIENT = ();
860our @CB_TYPE = (); # registry for type (cf-object class) based events
861our @CB_MAP = ();
862
863my %attachment;
864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
871sub _attach_cb($$$$) {
872 my ($registry, $event, $prio, $cb) = @_;
873
874 use sort 'stable';
875
876 $cb = [$prio, $cb];
877
878 @{$registry->[$event]} = sort
879 { $a->[0] cmp $b->[0] }
880 @{$registry->[$event] || []}, $cb;
881}
882
883# hack
884my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
885
886# attach handles attaching event callbacks
887# the only thing the caller has to do is pass the correct
888# registry (== where the callback attaches to).
889sub _attach {
890 my ($registry, $klass, @arg) = @_;
891
892 my $object_type;
893 my $prio = 0;
894 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
895
896 #TODO: get rid of this hack
897 if ($attachable_klass{$klass}) {
898 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
899 }
900
901 while (@arg) {
902 my $type = shift @arg;
903
904 if ($type eq "prio") {
905 $prio = shift @arg;
906
907 } elsif ($type eq "type") {
908 $object_type = shift @arg;
909 $registry = $CB_TYPE[$object_type] ||= [];
910
911 } elsif ($type eq "subtype") {
912 defined $object_type or Carp::croak "subtype specified without type";
913 my $object_subtype = shift @arg;
914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
915
916 } elsif ($type eq "package") {
917 my $pkg = shift @arg;
918
919 while (my ($name, $id) = each %cb_id) {
920 if (my $cb = $pkg->can ($name)) {
921 _attach_cb $registry, $id, $prio, $cb;
922 }
923 }
924
925 } elsif (exists $cb_id{$type}) {
926 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
927
928 } elsif (ref $type) {
929 warn "attaching objects not supported, ignoring.\n";
930
931 } else {
932 shift @arg;
933 warn "attach argument '$type' not supported, ignoring.\n";
934 }
935 }
936}
937
938sub _object_attach {
939 my ($obj, $name, %arg) = @_;
940
941 return if exists $obj->{_attachment}{$name};
942
943 if (my $attach = $attachment{$name}) {
944 my $registry = $obj->registry;
945
946 for (@$attach) {
947 my ($klass, @attach) = @$_;
948 _attach $registry, $klass, @attach;
949 }
950
951 $obj->{$name} = \%arg;
952 } else {
953 warn "object uses attachment '$name' which is not available, postponing.\n";
954 }
955
956 $obj->{_attachment}{$name} = undef;
957}
958
959sub cf::attachable::attach {
960 if (ref $_[0]) {
961 _object_attach @_;
962 } else {
963 _attach shift->_attach_registry, @_;
964 }
965 _recalc_want;
966};
967
968# all those should be optimised
969sub cf::attachable::detach {
970 my ($obj, $name) = @_;
971
972 if (ref $obj) {
973 delete $obj->{_attachment}{$name};
974 reattach ($obj);
975 } else {
976 Carp::croak "cannot, currently, detach class attachments";
977 }
978 _recalc_want;
979};
980
981sub cf::attachable::attached {
982 my ($obj, $name) = @_;
983
984 exists $obj->{_attachment}{$name}
985}
986
987for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
988 eval "#line " . __LINE__ . " 'cf.pm'
989 sub cf::\L$klass\E::_attach_registry {
990 (\\\@CB_$klass, KLASS_$klass)
991 }
992
993 sub cf::\L$klass\E::attachment {
994 my \$name = shift;
995
996 \$attachment{\$name} = [[KLASS_$klass, \@_]];
997 }
998 ";
999 die if $@;
1000}
1001
1002our $override;
1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1004
1005sub override {
1006 $override = 1;
1007 @INVOKE_RESULTS = (@_);
1008}
1009
1010sub do_invoke {
1011 my $event = shift;
1012 my $callbacks = shift;
1013
1014 @INVOKE_RESULTS = ();
1015
1016 local $override;
1017
1018 for (@$callbacks) {
1019 eval { &{$_->[1]} };
1020
1021 if ($@) {
1022 warn "$@";
1023 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1024 override;
1025 }
1026
1027 return 1 if $override;
1028 }
1029
1030 0
1031}
1032
1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1034
1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1036
1037Generate an object-specific event with the given arguments.
1038
1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1040removed in future versions), and there is no public API to access override
1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1042
448=back 1043=back
449 1044
450=cut 1045=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1046
456############################################################################# 1047#############################################################################
457# object support 1048# object support
458 1049
459sub instantiate { 1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
460 my ($obj, $data) = @_; 1084 my ($ob1, $ob2) = @_;
461 1085
462 $data = from_json $data; 1086 ++$SLOW_MERGES;#d#
463 1087
464 for (@$data) { 1088 # we do the slow way here
465 my ($name, $args) = @$_; 1089 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1090}
470 1091
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1092sub reattach {
1093 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1098
474 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
475 1100
476 @$registry = (); 1101 @$registry = ();
477 1102
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1103 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1104
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1105 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1106 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1107 for (@$attach) {
483 my ($klass, @attach) = @$_; 1108 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
485 } 1110 }
486 } else { 1111 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1112 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1113 }
489 } 1114 }
490} 1115}
491 1116
492sub object_freezer_save { 1117cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1118 prio => -1000000,
1119 on_instantiate => sub {
1120 my ($obj, $data) = @_;
1121
1122 $data = decode_json $data;
1123
1124 for (@$data) {
1125 my ($name, $args) = @$_;
1126
1127 $obj->attach ($name, %{$args || {} });
1128 }
1129 },
1130 on_reattach => \&reattach,
544 on_clone => sub { 1131 on_clone => sub {
545 my ($src, $dst) = @_; 1132 my ($src, $dst) = @_;
546 1133
547 @{$dst->registry} = @{$src->registry}; 1134 @{$dst->registry} = @{$src->registry};
548 1135
549 %$dst = %$src; 1136 %$dst = %$src;
550 1137
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1138 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1139 if exists $src->{_attachment};
553 }, 1140 },
554; 1141);
1142
1143sub object_freezer_save {
1144 my ($filename, $rdata, $objs) = @_;
1145
1146 sync_job {
1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
1149 warn sprintf "saving %s (%d,%d)\n",
1150 $decname, length $$rdata, scalar @$objs;
1151
1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE;
1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1155 aio_fsync $fh if $cf::USE_FSYNC;
1156 aio_close $fh;
1157
1158 if (@$objs) {
1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1160 aio_chmod $fh, SAVE_MODE;
1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1162 aio_write $fh, 0, (length $data), $data, 0;
1163 aio_fsync $fh if $cf::USE_FSYNC;
1164 aio_close $fh;
1165 aio_rename "$filename.pst~", "$filename.pst";
1166 }
1167 } else {
1168 aio_unlink "$filename.pst";
1169 }
1170
1171 aio_rename "$filename~", $filename;
1172 } else {
1173 warn "FATAL: $filename~: $!\n";
1174 }
1175 } else {
1176 aio_unlink $filename;
1177 aio_unlink "$filename.pst";
1178 }
1179 };
1180}
1181
1182sub object_freezer_as_string {
1183 my ($rdata, $objs) = @_;
1184
1185 use Data::Dumper;
1186
1187 $$rdata . Dumper $objs
1188}
1189
1190sub object_thawer_load {
1191 my ($filename) = @_;
1192
1193 my ($data, $av);
1194
1195 (aio_load $filename, $data) >= 0
1196 or return;
1197
1198 unless (aio_stat "$filename.pst") {
1199 (aio_load "$filename.pst", $av) >= 0
1200 or return;
1201
1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1204 }
1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
1210 ($data, $av)
1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
555 1218
556############################################################################# 1219#############################################################################
557# old plug-in events 1220# command handling &c
558 1221
559sub inject_event { 1222=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1223
563 my $cb = $hook[$event_code]{$extension} 1224Register a callback for execution when the client sends the user command
564 or return; 1225$name.
565 1226
566 &$cb 1227=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1228
588sub register_command { 1229sub register_command {
589 my ($name, $time, $cb) = @_; 1230 my ($name, $cb) = @_;
590 1231
591 my $caller = caller; 1232 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1233 #warn "registering command '$name/$time' to '$caller'";
593 1234
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1236}
1237
1238=item cf::register_extcmd $name => \&callback($pl,$packet);
1239
1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
1245
1246If the callback returns something, it is sent back as if reply was being
1247called.
1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
1260=cut
597 1261
598sub register_extcmd { 1262sub register_extcmd {
599 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
600 1264
601 my $caller = caller; 1265 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1266}
606 1267
607sub register { 1268sub register_exticmd {
608 my ($base, $pkg) = @_; 1269 my ($name, $cb) = @_;
609 1270
610 #TODO 1271 $EXTICMD{$name} = $cb;
611} 1272}
612 1273
613sub load_extension { 1274cf::player->attach (
614 my ($path) = @_; 1275 on_command => sub {
1276 my ($pl, $name, $params) = @_;
615 1277
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1278 my $cb = $COMMAND{$name}
617 my $base = $1; 1279 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1280
622 warn "loading '$path' into '$pkg'\n"; 1281 for my $cmd (@$cb) {
623 1282 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1283 }
1284
1285 cf::override;
667 } 1286 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1287 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
703 1289
704 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1291
706 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
1307 } else {
1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1309 }
1310
1311 cf::override;
1312 },
1313);
1314
1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1683
1684=back
1685
1686=head3 cf::map
1687
1688=over 4
1689
1690=cut
1691
1692package cf::map;
1693
1694use Fcntl;
1695use Coro::AIO;
1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1701our $MAX_RESET = 3600;
1702our $DEFAULT_RESET = 3000;
1703
1704sub generate_random_map {
1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1709 # mit "rum" bekleckern, nicht
1710 $self->_create_random_map (
1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 $rmp->{exit_on_final_map},
1715 $rmp->{xsize}, $rmp->{ysize},
1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1850}
1851
1852# and all this just because we cannot iterate over
1853# all maps in C++...
1854sub change_all_map_light {
1855 my ($change) = @_;
1856
1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1859}
1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1877sub load_header_from($) {
1878 my ($self, $path) = @_;
1879
1880 utf8::encode $path;
1881 my $f = new_from_file cf::object::thawer $path
1882 or return;
1883
1884 $self->_load_header ($f)
1885 or return;
1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1933 or return;
1934 $self->prepare_orig;
1935 }
1936
1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1939
1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1944}
1945
1946sub find;
1947sub find {
1948 my ($path, $origin) = @_;
1949
1950 $path = normalise $path, $origin && $origin->path;
1951
1952 cf::lock_wait "map_data:$path";#d#remove
1953 cf::lock_wait "map_find:$path";
1954
1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1959 my $map = new_from_path cf::map $path
1960 or return;
1961
1962 $map->{last_save} = $cf::RUNTIME;
1963
1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1972 $map->reset;
1973 return find $path;
1974 }
1975
1976 $cf::MAP{$path} = $map
1977 }
1978}
1979
1980sub pre_load { }
1981sub post_load { }
1982
1983sub load {
1984 my ($self) = @_;
1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1988 my $path = $self->{path};
1989
1990 {
1991 my $guard = cf::lock_acquire "map_data:$path";
1992
1993 return unless $self->valid;
1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1995
1996 $self->in_memory (cf::MAP_LOADING);
1997
1998 $self->alloc;
1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
2006 or return;
2007
2008 $self->post_load_original
2009 if delete $self->{load_original};
2010
2011 if (my $uniq = $self->uniq_path) {
2012 utf8::encode $uniq;
2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
2015 $self->clear_unique_items;
2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
710 } 2018 }
711 } 2019 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2020 }
715 2021
716 cf::override; 2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
2025 # now do the right thing for maps
2026 $self->link_multipart_objects;
2027 $self->difficulty ($self->estimate_difficulty)
2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
2038 $self->activate;
2039 }
2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
2044 $self->in_memory (cf::MAP_ACTIVE);
717 }, 2045 }
718;
719 2046
720############################################################################# 2047 $self->post_load;
721# load/save/clean perl data associated with a map 2048}
722 2049
723*cf::mapsupport::on_clean = sub { 2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
724 my ($map) = @_; 2064 my ($map) = @_;
725 2065
726 my $path = $map->tmpname; 2066 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2067
729 unlink "$path.pst"; 2068 for (0 .. 3) {
730}; 2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
731 2074
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
733 2079
734############################################################################# 2080 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2081 my ($path, $origin) = @$_;
736 2082 my $neigh = find $path, $origin
737sub all_objects(@) { 2083 or next;
738 @_, map all_objects ($_->inv), @_ 2084 $neigh->load;
2085 }
739} 2086}
740 2087
741# TODO: compatibility cruft, remove when no longer needed 2088sub find_sync {
742attach_to_players 2089 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2090
746 for my $o (all_objects $pl->ob) { 2091 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2092}
748 $o->set_ob_key_value ("_perl_data");
749 2093
750 %$o = %{ Storable::thaw pack "H*", $value }; 2094sub do_load_sync {
2095 my ($map) = @_;
2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
751 } 2127 }
752 } 2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
2134}
2135
2136sub save {
2137 my ($self) = @_;
2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
2141 $self->{last_save} = $cf::RUNTIME;
2142
2143 return unless $self->dirty;
2144
2145 my $save = $self->save_path; utf8::encode $save;
2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
2147
2148 $self->{load_path} = $save;
2149
2150 return if $self->{deny_save};
2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
2161 if ($uniq) {
2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2164 } else {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2166 }
754; 2167}
755 2168
756############################################################################# 2169sub swap_out {
2170 my ($self) = @_;
757 2171
758=head2 CORE EXTENSIONS 2172 # save first because save cedes
2173 $self->save;
759 2174
760Functions and methods that extend core crossfire objects. 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
2177 return if $self->players;
2178 return if $self->in_memory != cf::MAP_ACTIVE;
2179 return if $self->{deny_save};
2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
2185 $self->clear;
2186}
2187
2188sub reset_at {
2189 my ($self) = @_;
2190
2191 # TODO: safety, remove and allow resettable per-player maps
2192 return 1e99 if $self->{deny_reset};
2193
2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2196
2197 $time + $to
2198}
2199
2200sub should_reset {
2201 my ($self) = @_;
2202
2203 $self->reset_at <= $cf::RUNTIME
2204}
2205
2206sub reset {
2207 my ($self) = @_;
2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
2211 return if $self->players;
2212
2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
2224
2225 delete $cf::MAP{$self->path};
2226
2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
2230
2231 $self->unlink_save;
2232 $self->destroy;
2233}
2234
2235my $nuke_counter = "aaaa";
2236
2237sub nuke {
2238 my ($self) = @_;
2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
2249 $self->{deny_save} = 1;
2250 $self->reset_timeout (1);
2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
2256 $self->reset; # polite request, might not happen
2257}
2258
2259=item $maps = cf::map::tmp_maps
2260
2261Returns an arrayref with all map paths of currently instantiated and saved
2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
2267 [
2268 map {
2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
2275}
2276
2277=item $maps = cf::map::random_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
2281
2282=cut
2283
2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
761 2321
762=over 4 2322=over 4
763 2323
764=item cf::player::exists $login 2324=item $ob->inv_recursive
765 2325
766Returns true when the given account exists. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
767 2328
768=cut 2329=cut
769 2330
770sub cf::player::exists($) { 2331sub inv_recursive_;
771 cf::player::find $_[0] 2332sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2333 map { $_, inv_recursive_ $_->inv } @_
773} 2334}
774 2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
2368package cf;
2369
2370=back
2371
2372=head3 cf::object::player
2373
2374=over 4
2375
775=item $player->reply ($npc, $msg[, $flags]) 2376=item $player_object->reply ($npc, $msg[, $flags])
776 2377
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2380dialogue with the given NPC character.
780 2381
781=cut 2382=cut
782 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
783# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
784# with dialog boxes. 2399# with dialog boxes.
2400#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
787 2403
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2405
790 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
792 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
2431}
2432
2433=item $player_object->may ("access")
2434
2435Returns wether the given player is authorized to access resource "access"
2436(e.g. "command_wizcast").
2437
2438=cut
2439
2440sub cf::object::player::may {
2441 my ($self, $access) = @_;
2442
2443 $self->flag (cf::FLAG_WIZ) ||
2444 (ref $cf::CFG{"may_$access"}
2445 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2446 : $cf::CFG{"may_$access"})
2447}
2448
2449=item $player_object->enter_link
2450
2451Freezes the player and moves him/her to a special map (C<{link}>).
2452
2453The player should be reasonably safe there for short amounts of time (e.g.
2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
2459
2460=item $player_object->leave_link ($map, $x, $y)
2461
2462Moves the player out of the special C<{link}> map onto the specified
2463map. If the map is not valid (or omitted), the player will be moved back
2464to the location he/she was before the call to C<enter_link>, or, if that
2465fails, to the emergency map position.
2466
2467Might block.
2468
2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
2480
2481sub cf::object::player::enter_link {
2482 my ($self) = @_;
2483
2484 $self->deactivate_recursive;
2485
2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
2487
2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2489 if $self->map && $self->map->{path} ne "{link}";
2490
2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2492}
2493
2494sub cf::object::player::leave_link {
2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
2498
2499 my $link_pos = delete $self->{_link_pos};
2500
2501 unless ($map) {
2502 # restore original map position
2503 ($map, $x, $y) = @{ $link_pos || [] };
2504 $map = cf::map::find $map;
2505
2506 unless ($map) {
2507 ($map, $x, $y) = @$EMERGENCY_POSITION;
2508 $map = cf::map::find $map
2509 or die "FATAL: cannot load emergency map\n";
2510 }
2511 }
2512
2513 ($x, $y) = (-1, -1)
2514 unless (defined $x) && (defined $y);
2515
2516 # use -1 or undef as default coordinates, not 0, 0
2517 ($x, $y) = ($map->enter_x, $map->enter_y)
2518 if $x <=0 && $y <= 0;
2519
2520 $map->load;
2521 $map->load_neighbours;
2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y);
2529}
2530
2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2532
2533Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2541
2542=cut
2543
2544our $GOTOGEN;
2545
2546sub cf::object::player::goto {
2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2551
2552 $self->enter_link;
2553
2554 (async {
2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
2580 $map = $map->customise_for ($self);
2581 $map = $check->($map) if $check && $map;
2582 } else {
2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
2600 })->prio (1);
2601}
2602
2603=item $player_object->enter_exit ($exit_object)
2604
2605=cut
2606
2607sub parse_random_map_params {
2608 my ($spec) = @_;
2609
2610 my $rmp = { # defaults
2611 xsize => (cf::rndm 15, 40),
2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
795 } 2615 };
796}
797 2616
2617 for (split /\n/, $spec) {
2618 my ($k, $v) = split /\s+/, $_, 2;
2619
2620 $rmp->{lc $k} = $v if (length $k) && (length $v);
2621 }
2622
2623 $rmp
2624}
2625
2626sub prepare_random_map {
2627 my ($exit) = @_;
2628
2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object
2632
2633 my $rmp = parse_random_map_params $exit->msg;
2634
2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2642 }
2643
2644 $rmp->{random_seed} ||= $exit->random_seed;
2645
2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
2649
2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2658 $exit->slaying ("?random/$md5");
2659 $exit->msg (undef);
2660 }
2661 }
2662}
2663
2664sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_;
2666
2667 return unless $self->type == cf::PLAYER;
2668
2669 $self->enter_link;
2670
2671 (async {
2672 $Coro::current->{desc} = "enter_exit";
2673
2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2695 1
2696 }) {
2697 $self->message ("Something went wrong deep within the crossfire server. "
2698 . "I'll try to bring you back to the map you were before. "
2699 . "Please report this to the dungeon master!",
2700 cf::NDI_UNIQUE | cf::NDI_RED);
2701
2702 warn "ERROR in enter_exit: $@";
2703 $self->leave_link;
2704 }
2705 })->prio (1);
2706}
2707
2708=head3 cf::client
2709
2710=over 4
2711
2712=item $client->send_drawinfo ($text, $flags)
2713
2714Sends a drawinfo packet to the client. Circumvents output buffering so
2715should not be used under normal circumstances.
2716
2717=cut
2718
2719sub cf::client::send_drawinfo {
2720 my ($self, $text, $flags) = @_;
2721
2722 utf8::encode $text;
2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2724}
2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg);
2797
2798 $color &= cf::NDI_CLIENT_MASK; # just in case...
2799
2800 # check predefined channels, for the benefit of C
2801 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel};
2803
2804 $self->ext_msg (channel_info => $channel)
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id};
2808
2809 } elsif (ref $channel) {
2810 # send meta info to client, if not yet sent
2811 unless (exists $self->{channel}{$channel->{id}}) {
2812 $self->{channel}{$channel->{id}} = $channel;
2813 $self->ext_msg (channel_info => $channel)
2814 if $self->can_msg;
2815 }
2816
2817 $channel = $channel->{id};
2818 }
2819
2820 return unless @extra || length $msg;
2821
2822 if ($self->can_msg) {
2823 # default colour, mask it out
2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2825 if $color & cf::NDI_DEF;
2826
2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2843 } else {
2844 if ($color >= 0) {
2845 # replace some tags by gcfclient-compatible ones
2846 for ($msg) {
2847 1 while
2848 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2849 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2850 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2851 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2852 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2853 }
2854
2855 $color &= cf::NDI_COLOR_MASK;
2856
2857 utf8::encode $msg;
2858
2859 if (0 && $msg =~ /\[/) {
2860 # COMMAND/INFO
2861 $self->send_packet ("drawextinfo $color 10 8 $msg")
2862 } else {
2863 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2864 $self->send_packet ("drawinfo $color $msg")
2865 }
2866 }
2867 }
2868}
2869
2870=item $client->ext_msg ($type, @msg)
2871
2872Sends an ext event to the client.
2873
2874=cut
2875
2876sub cf::client::ext_msg($$@) {
2877 my ($self, $type, @msg) = @_;
2878
2879 if ($self->extcmd == 2) {
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2881 } elsif ($self->extcmd == 1) { # TODO: remove
2882 push @msg, msgtype => "event_$type";
2883 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2884 }
2885}
2886
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2887=item $client->ext_reply ($msgid, @msg)
799 2888
800Sends an ext reply to the player. 2889Sends an ext reply to the client.
801 2890
802=cut 2891=cut
803 2892
804sub cf::player::ext_reply($$$%) { 2893sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2894 my ($self, $id, @msg) = @_;
806 2895
807 $msg{msgid} = $id; 2896 if ($self->extcmd == 2) {
808 2897 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2898 } elsif ($self->extcmd == 1) {
2899 #TODO: version 1, remove
2900 unshift @msg, msgtype => "reply", msgid => $id;
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2902 }
810} 2903}
2904
2905=item $success = $client->query ($flags, "text", \&cb)
2906
2907Queues a query to the client, calling the given callback with
2908the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2909C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2910
2911Queries can fail, so check the return code. Or don't, as queries will
2912become reliable at some point in the future.
2913
2914=cut
2915
2916sub cf::client::query {
2917 my ($self, $flags, $text, $cb) = @_;
2918
2919 return unless $self->state == ST_PLAYING
2920 || $self->state == ST_SETUP
2921 || $self->state == ST_CUSTOM;
2922
2923 $self->state (ST_CUSTOM);
2924
2925 utf8::encode $text;
2926 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2927
2928 $self->send_packet ($self->{query_queue}[0][0])
2929 if @{ $self->{query_queue} } == 1;
2930
2931 1
2932}
2933
2934cf::client->attach (
2935 on_connect => sub {
2936 my ($ns) = @_;
2937
2938 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2939 },
2940 on_reply => sub {
2941 my ($ns, $msg) = @_;
2942
2943 # this weird shuffling is so that direct followup queries
2944 # get handled first
2945 my $queue = delete $ns->{query_queue}
2946 or return; # be conservative, not sure how that can happen, but we saw a crash here
2947
2948 (shift @$queue)->[1]->($msg);
2949 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2950
2951 push @{ $ns->{query_queue} }, @$queue;
2952
2953 if (@{ $ns->{query_queue} } == @$queue) {
2954 if (@$queue) {
2955 $ns->send_packet ($ns->{query_queue}[0][0]);
2956 } else {
2957 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2958 }
2959 }
2960 },
2961 on_exticmd => sub {
2962 my ($ns, $buf) = @_;
2963
2964 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2965
2966 if (ref $msg) {
2967 my ($type, $reply, @payload) =
2968 "ARRAY" eq ref $msg
2969 ? @$msg
2970 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2971
2972 my @reply;
2973
2974 if (my $cb = $EXTICMD{$type}) {
2975 @reply = $cb->($ns, @payload);
2976 }
2977
2978 $ns->ext_reply ($reply, @reply)
2979 if $reply;
2980
2981 } else {
2982 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2983 }
2984
2985 cf::override;
2986 },
2987);
2988
2989=item $client->async (\&cb)
2990
2991Create a new coroutine, running the specified callback. The coroutine will
2992be automatically cancelled when the client gets destroyed (e.g. on logout,
2993or loss of connection).
2994
2995=cut
2996
2997sub cf::client::async {
2998 my ($self, $cb) = @_;
2999
3000 my $coro = &Coro::async ($cb);
3001
3002 $coro->on_destroy (sub {
3003 delete $self->{_coro}{$coro+0};
3004 });
3005
3006 $self->{_coro}{$coro+0} = $coro;
3007
3008 $coro
3009}
3010
3011cf::client->attach (
3012 on_destroy => sub {
3013 my ($ns) = @_;
3014
3015 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3016 },
3017);
811 3018
812=back 3019=back
813 3020
814=cut
815
816#############################################################################
817 3021
818=head2 SAFE SCRIPTING 3022=head2 SAFE SCRIPTING
819 3023
820Functions that provide a safe environment to compile and execute 3024Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3025snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3026itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3027is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3028functions and methods that can be called is greatly reduced.
825 3029
826=cut 3030=cut
827 3031
828our $safe = new Safe "safe"; 3032our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3033our $safe_hole = new Safe::Hole;
830 3034
831$SIG{FPE} = 'IGNORE'; 3035$SIG{FPE} = 'IGNORE';
832 3036
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3037$safe->permit_only (Opcode::opset qw(
3038 :base_core :base_mem :base_orig :base_math
3039 grepstart grepwhile mapstart mapwhile
3040 sort time
3041));
834 3042
835# here we export the classes and methods available to script code 3043# here we export the classes and methods available to script code
836 3044
837=pod 3045=pod
838 3046
839The following fucntions and emthods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
840 3048
841 cf::object contr pay_amount pay_player 3049 cf::object
3050 contr pay_amount pay_player map x y force_find force_add destroy
3051 insert remove name archname title slaying race decrease split
3052
842 cf::object::player player 3053 cf::object::player
843 cf::player peaceful 3054 player
3055
3056 cf::player
3057 peaceful
3058
3059 cf::map
3060 trigger
844 3061
845=cut 3062=cut
846 3063
847for ( 3064for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3066 insert remove inv nrof name archname title slaying race
3067 decrease split destroy change_exp)],
849 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3070 ["cf::map" => qw(trigger)],
851) { 3071) {
852 no strict 'refs'; 3072 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3073 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3074 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3075 for @funs;
923=back 3143=back
924 3144
925=cut 3145=cut
926 3146
927############################################################################# 3147#############################################################################
3148# the server's init and main functions
928 3149
929=head2 EXTENSION DATABASE SUPPORT 3150sub load_facedata($) {
3151 my ($path) = @_;
930 3152
931Crossfire maintains a very simple database for extension use. It can 3153 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3154 # for this (global event?)
933excludes objects. 3155 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3156
935The parameter C<$family> should best start with the name of the extension 3157 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3158
938=over 4 3159 warn "loading facedata from $path\n";
939 3160
940=item $hashref = cf::db_get $family 3161 my $facedata;
3162 0 < aio_load $path, $facedata
3163 or die "$path: $!";
941 3164
942Return a hashref for use by the extension C<$family>, which can be 3165 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3166
946=item $value = cf::db_get $family => $key 3167 $facedata->{version} == 2
3168 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3169
948Returns a single value from the database 3170 # patch in the exptable
3171 $facedata->{resource}{"res/exp_table"} = {
3172 type => FT_RSRC,
3173 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3174 };
3175 cf::cede_to_tick;
949 3176
950=item cf::db_put $family => $hashref 3177 {
3178 my $faces = $facedata->{faceinfo};
951 3179
952Stores the given family hashref into the database. Updates are delayed, if 3180 while (my ($face, $info) = each %$faces) {
953you want the data to be synced to disk immediately, use C<cf::db_sync>. 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
954 3182
955=item cf::db_put $family => $key => $value 3183 cf::face::set_visibility $idx, $info->{visibility};
3184 cf::face::set_magicmap $idx, $info->{magicmap};
3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
956 3187
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3188 cf::cede_to_tick;
958want the data to be synced to disk immediately, use C<cf::db_sync>. 3189 }
959 3190
960=item cf::db_dirty 3191 while (my ($face, $info) = each %$faces) {
3192 next unless $info->{smooth};
961 3193
962Marks the database as dirty, to be updated at a later time. 3194 my $idx = cf::face::find $face
3195 or next;
963 3196
964=item cf::db_sync 3197 if (my $smooth = cf::face::find $info->{smooth}) {
3198 cf::face::set_smooth $idx, $smooth;
3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3200 } else {
3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3202 }
965 3203
966Immediately write the database to disk I<if it is dirty>. 3204 cf::cede_to_tick;
3205 }
3206 }
967 3207
968=cut 3208 {
3209 my $anims = $facedata->{animinfo};
3210
3211 while (my ($anim, $info) = each %$anims) {
3212 cf::anim::set $anim, $info->{frames}, $info->{facings};
3213 cf::cede_to_tick;
3214 }
3215
3216 cf::anim::invalidate_all; # d'oh
3217 }
3218
3219 {
3220 # TODO: for gcfclient pleasure, we should give resources
3221 # that gcfclient doesn't grok a >10000 face index.
3222 my $res = $facedata->{resource};
3223
3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3227 my $data;
3228
3229 if ($info->{type} & 1) {
3230 # prepend meta info
3231
3232 my $meta = $enc->encode ({
3233 name => $name,
3234 %{ $info->{meta} || {} },
3235 });
3236
3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3244 } else {
3245 $RESOURCE{$name} = $info;
3246 }
3247
3248 cf::cede_to_tick;
3249 }
3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3253
3254 1
3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3276
3277register_exticmd fx_want => sub {
3278 my ($ns, $want) = @_;
3279
3280 while (my ($k, $v) = each %$want) {
3281 $ns->fx_want ($k, $v);
3282 }
3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3295sub reload_regions {
3296 # HACK to clear player env face cache, we need some signal framework
3297 # for this (global event?)
3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3299
3300 load_resource_file "$MAPDIR/regions"
3301 or die "unable to load regions file\n";
3302
3303 for (cf::region::list) {
3304 $_->{match} = qr/$_->{match}/
3305 if exists $_->{match};
3306 }
3307}
3308
3309sub reload_facedata {
3310 load_facedata "$DATADIR/facedata"
3311 or die "unable to load facedata\n";
3312}
3313
3314sub reload_archetypes {
3315 load_resource_file "$DATADIR/archetypes"
3316 or die "unable to load archetypes\n";
3317}
3318
3319sub reload_treasures {
3320 load_resource_file "$DATADIR/treasures"
3321 or die "unable to load treasurelists\n";
3322}
3323
3324sub reload_resources {
3325 warn "reloading resource files...\n";
3326
3327 reload_facedata;
3328 reload_archetypes;
3329 reload_regions;
3330 reload_treasures;
3331
3332 warn "finished reloading resource files\n";
3333}
3334
3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3340 reload_resources;
3341}
3342
3343sub reload_config {
3344 open my $fh, "<:utf8", "$CONFDIR/config"
3345 or return;
3346
3347 local $/;
3348 *CFG = YAML::Load <$fh>;
3349
3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3351
3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3354
3355 if (exists $CFG{mlockall}) {
3356 eval {
3357 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3358 and die "WARNING: m(un)lockall failed: $!\n";
3359 };
3360 warn $@ if $@;
3361 }
3362}
3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3383sub main {
3384 atomic;
3385
3386 # we must not ever block the main coroutine
3387 local $Coro::idle = sub {
3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3389 (async {
3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3391 EV::loop EV::LOOP_ONESHOT;
3392 })->prio (Coro::PRIO_MAX);
3393 };
3394
3395 {
3396 my $guard = freeze_mainloop;
3397 reload_config;
3398 db_init;
3399 load_extensions;
3400
3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3409 EV::loop;
3410}
3411
3412#############################################################################
3413# initialisation and cleanup
3414
3415# install some emergency cleanup handlers
3416BEGIN {
3417 our %SIGWATCHER = ();
3418 for my $signal (qw(INT HUP TERM)) {
3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3420 cf::cleanup "SIG$signal";
3421 };
3422 }
3423}
3424
3425sub write_runtime_sync {
3426 # first touch the runtime file to show we are still running:
3427 # the fsync below can take a very very long time.
3428
3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3430
3431 my $guard = cf::lock_acquire "write_runtime";
3432
3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3434 or return;
3435
3436 my $value = $cf::RUNTIME + 90 + 10;
3437 # 10 is the runtime save interval, for a monotonic clock
3438 # 60 allows for the watchdog to kill the server.
3439
3440 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3441 and return;
3442
3443 # always fsync - this file is important
3444 aio_fsync $fh
3445 and return;
3446
3447 # touch it again to show we are up-to-date
3448 aio_utime $fh, undef, undef;
3449
3450 close $fh
3451 or return;
3452
3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3454 and return;
3455
3456 warn "runtime file written.\n";
3457
3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3502}
3503
3504sub emergency_save() {
3505 my $freeze_guard = cf::freeze_mainloop;
3506
3507 warn "enter emergency perl save\n";
3508
3509 cf::sync_job {
3510 # use a peculiar iteration method to avoid tripping on perl
3511 # refcount bugs in for. also avoids problems with players
3512 # and maps saved/destroyed asynchronously.
3513 warn "begin emergency player save\n";
3514 for my $login (keys %cf::PLAYER) {
3515 my $pl = $cf::PLAYER{$login} or next;
3516 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3518 $pl->save;
3519 }
3520 warn "end emergency player save\n";
3521
3522 warn "begin emergency map save\n";
3523 for my $path (keys %cf::MAP) {
3524 my $map = $cf::MAP{$path} or next;
3525 $map->valid or next;
3526 $map->save;
3527 }
3528 warn "end emergency map save\n";
3529
3530 warn "begin emergency database checkpoint\n";
3531 BDB::db_env_txn_checkpoint $DB_ENV;
3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3537 };
3538
3539 warn "leave emergency perl save\n";
3540}
3541
3542sub post_cleanup {
3543 my ($make_core) = @_;
3544
3545 warn Carp::longmess "post_cleanup backtrace"
3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3579
3580sub do_reload_perl() {
3581 # can/must only be called in main
3582 if ($Coro::current != $Coro::main) {
3583 warn "can only reload from main coroutine";
3584 return;
3585 }
3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3590 warn "reloading...";
3591
3592 warn "entering sync_job";
3593
3594 cf::sync_job {
3595 cf::write_runtime_sync; # external watchdog should not bark
3596 cf::emergency_save;
3597 cf::write_runtime_sync; # external watchdog should not bark
3598
3599 warn "syncing database to disk";
3600 BDB::db_env_txn_checkpoint $DB_ENV;
3601
3602 # if anything goes wrong in here, we should simply crash as we already saved
3603
3604 warn "flushing outstanding aio requests";
3605 while (IO::AIO::nreqs || BDB::nreqs) {
3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3607 }
3608
3609 warn "cancelling all extension coros";
3610 $_->cancel for values %EXT_CORO;
3611 %EXT_CORO = ();
3612
3613 warn "removing commands";
3614 %COMMAND = ();
3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3622 warn "... unloading $pkg";
3623
3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3633 }
3634
3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3650 }
3651
3652 warn "getting rid of safe::, as good as possible";
3653 clear_package "safe::$_"
3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3655
3656 warn "unloading cf.pm \"a bit\"";
3657 delete $INC{"cf.pm"};
3658 delete $INC{"cf/pod.pm"};
3659
3660 # don't, removes xs symbols, too,
3661 # and global variables created in xs
3662 #clear_package __PACKAGE__;
3663
3664 warn "unload completed, starting to reload now";
3665
3666 warn "reloading cf.pm";
3667 require cf;
3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3669
3670 warn "loading config and database again";
3671 cf::reload_config;
3672
3673 warn "loading extensions";
3674 cf::load_extensions;
3675
3676 warn "reattaching attachments to objects/players";
3677 _global_reattach; # objects, sockets
3678 warn "reattaching attachments to maps";
3679 reattach $_ for values %MAP;
3680 warn "reattaching attachments to players";
3681 reattach $_ for values %PLAYER;
3682
3683 warn "leaving sync_job";
3684
3685 1
3686 } or do {
3687 warn $@;
3688 cf::cleanup "error while reloading, exiting.";
3689 };
3690
3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3694};
3695
3696our $RELOAD_WATCHER; # used only during reload
3697
3698sub reload_perl() {
3699 # doing reload synchronously and two reloads happen back-to-back,
3700 # coro crashes during coro_state_free->destroy here.
3701
3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3704 undef $RELOAD_WATCHER;
3705 };
3706}
3707
3708register_command "reload" => sub {
3709 my ($who, $arg) = @_;
3710
3711 if ($who->flag (FLAG_WIZ)) {
3712 $who->message ("reloading server.");
3713 async {
3714 $Coro::current->{desc} = "perl_reload";
3715 reload_perl;
3716 };
3717 }
3718};
3719
3720unshift @INC, $LIBDIR;
3721
3722my $bug_warning = 0;
3723
3724our @WAIT_FOR_TICK;
3725our @WAIT_FOR_TICK_BEGIN;
3726
3727sub wait_for_tick {
3728 return if tick_inhibit || $Coro::current == $Coro::main;
3729
3730 my $signal = new Coro::Signal;
3731 push @WAIT_FOR_TICK, $signal;
3732 $signal->wait;
3733}
3734
3735sub wait_for_tick_begin {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3740 $signal->wait;
3741}
3742
3743sub tick {
3744 if ($Coro::current != $Coro::main) {
3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3746 unless ++$bug_warning > 10;
3747 return;
3748 }
3749
3750 cf::server_tick; # one server iteration
3751
3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3754 Coro::async_pool {
3755 $Coro::current->{desc} = "runtime saver";
3756 write_runtime_sync
3757 or warn "ERROR: unable to write runtime file: $!";
3758 };
3759 }
3760
3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3762 $sig->send;
3763 }
3764 while (my $sig = shift @WAIT_FOR_TICK) {
3765 $sig->send;
3766 }
3767
3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3770
3771 if (0) {
3772 if ($NEXT_TICK) {
3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
969 3779
970{ 3780{
971 my $db; 3781 # configure BDB
972 my $path = cf::localdir . "/database.pst";
973 3782
974 sub db_load() { 3783 BDB::min_parallel 8;
975 warn "loading database $path\n";#d# remove later 3784 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 3785 $AnyEvent::BDB::WATCHER->priority (1);
977 }
978 3786
979 my $pid; 3787 unless ($DB_ENV) {
3788 $DB_ENV = BDB::db_env_create;
3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 3794
981 sub db_save() { 3795 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 3796 eval {
1018 $db->{$_[0]} = $_[1]; 3797 BDB::db_env_open
1019 } 3798 $DB_ENV,
1020 db_dirty; 3799 $BDBDIR,
1021 } 3800 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3801 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3802 0666;
1022 3803
1023 attach_global 3804 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub load_cfg {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042}
1043
1044sub main {
1045 load_cfg;
1046 db_load;
1047 load_extensions;
1048 Event::loop;
1049}
1050
1051#############################################################################
1052# initialisation
1053
1054sub _perl_reload(&) {
1055 my ($msg) = @_;
1056
1057 $msg->("reloading...");
1058
1059 eval {
1060 # cancel all watchers
1061 $_->cancel for Event::all_watchers;
1062
1063 # unload all extensions
1064 for (@exts) {
1065 $msg->("unloading <$_>");
1066 unload_extension $_;
1067 }
1068
1069 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072
1073 $msg->("removing <$k>");
1074 delete $INC{$k};
1075
1076 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g;
1078
1079 if (my $cb = $k->can ("unload_module")) {
1080 $cb->();
1081 } 3805 };
1082 3806
1083 Symbol::delete_package $k; 3807 cf::cleanup "db_env_open(db): $@" if $@;
1084 } 3808 };
3809 }
1085 3810
1086 # sync database to disk 3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1087 cf::db_sync; 3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1088
1089 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1092
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit"
1097 delete $INC{"cf.pm"};
1098
1099 # don't, removes xs symbols, too,
1100 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__;
1102
1103 # reload cf.pm
1104 $msg->("reloading cf.pm");
1105 require cf;
1106
1107 # load database again
1108 cf::db_load;
1109
1110 # load extensions
1111 $msg->("load extensions");
1112 cf::load_extensions;
1113
1114 # reattach attachments to objects
1115 $msg->("reattach");
1116 _global_reattach;
1117 }; 3813 };
1118 $msg->($@) if $@; 3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1119 3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1120 $msg->("reloaded");
1121};
1122
1123sub perl_reload() {
1124 _perl_reload {
1125 warn $_[0];
1126 print "$_[0]\n";
1127 }; 3816 };
3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3819 };
1128} 3820}
1129 3821
1130register_command "perl-reload", 0, sub { 3822{
3823 # configure IO::AIO
3824
3825 IO::AIO::min_parallel 8;
3826 IO::AIO::max_poll_time $TICK * 0.1;
3827 undef $AnyEvent::AIO::WATCHER;
3828}
3829
3830my $_log_backtrace;
3831
3832sub _log_backtrace {
1131 my ($who, $arg) = @_; 3833 my ($msg, @addr) = @_;
1132 3834
1133 if ($who->flag (FLAG_WIZ)) { 3835 $msg =~ s/\n//;
1134 _perl_reload { 3836
1135 warn $_[0]; 3837 # limit the # of concurrent backtraces
1136 $who->message ($_[0]); 3838 if ($_log_backtrace < 2) {
3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3841 async {
3842 $Coro::current->{desc} = "abt $msg";
3843
3844 my @bt = fork_call {
3845 @addr = map { sprintf "%x", $_ } @addr;
3846 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3847 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3848 or die "addr2line: $!";
3849
3850 my @funcs;
3851 my @res = <$fh>;
3852 chomp for @res;
3853 while (@res) {
3854 my ($func, $line) = splice @res, 0, 2, ();
3855 push @funcs, "[$func] $line";
3856 }
3857
3858 @funcs
3859 };
3860
3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3864 --$_log_backtrace;
1137 }; 3865 };
1138 } 3866 } else {
1139}; 3867 LOG llevInfo, "[ABT] $msg\n";
1140 3868 LOG llevInfo, "[ABT] [suppressed]\n";
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR;
1144
1145$TICK_WATCHER = Event->timer (
1146 prio => 1,
1147 at => $NEXT_TICK || 1,
1148 cb => sub {
1149 cf::server_tick; # one server iteration
1150
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK;
1153
1154 # if we are delayed by four ticks, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1156
1157 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start;
1159 }, 3869 }
1160); 3870}
3871
3872# load additional modules
3873use cf::pod;
3874
3875END { cf::emergency_save }
1161 3876
11621 38771
1163 3878

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines