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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
20use Fcntl; 55use Fcntl;
56use YAML ();
21use IO::AIO 2.31 (); 57use IO::AIO ();
22use YAML::Syck ();
23use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
24 61
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
26 63
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
28$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
29 69
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31 71
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 73
34our %COMMAND = (); 74our %COMMAND = ();
35our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
37 82
83our $RELOAD; # number of reloads so far
38our @EVENT; 84our @EVENT;
39our $LIBDIR = datadir . "/ext";
40 85
41our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
42our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 104our $NEXT_TICK;
44our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
45 111
46our %CFG; 112our %CFG;
47 113
48our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 115our $RUNTIME;
116our $NOW;
50 117
51our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
52our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
53our $FREEZE; 120our $LINK_MAP; # the special {link} map, which is always available
121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
54 129
55binmode STDOUT; 130binmode STDOUT;
56binmode STDERR; 131binmode STDERR;
57 132
58# read virtual server time, if available 133# read virtual server time, if available
59unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
60 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
61 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
62 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
63} 138}
64 139
65mkdir cf::localdir; 140mkdir $_
66mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
67mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir;
69 142
70our %EXT_CORO; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
71 146
72############################################################################# 147#############################################################################
73 148
74=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
75 150
82=item $cf::RUNTIME 157=item $cf::RUNTIME
83 158
84The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
85every server tick. 160every server tick.
86 161
87=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
88 165
89The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
90be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
91 170
92=item $cf::NOW 171=item $cf::NOW
93 172
94The time of the last (current) server tick. 173The time of the last (current) server tick.
95 174
96=item $cf::TICK 175=item $cf::TICK
97 176
98The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
99 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
100=item %cf::CFG 189=item %cf::CFG
101 190
102Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
103from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
104 205
105=back 206=back
106 207
107=cut 208=cut
108 209
109BEGIN { 210BEGIN {
110 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
111 my $msg = join "", @_; 212 my $msg = join "", @_;
112 utf8::encode $msg;
113 213
114 $msg .= "\n" 214 $msg .= "\n"
115 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
116 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
117 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
118 }; 220 };
119} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
120 237
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
123@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
124@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
125@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
126@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
127 245
128# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
129# within the Safe compartment. 247# within the Safe compartment.
130for my $pkg (qw( 248for my $pkg (qw(
131 cf::global cf::attachable 249 cf::global cf::attachable
132 cf::object cf::object::player 250 cf::object cf::object::player
133 cf::client cf::player 251 cf::client cf::player
134 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
135 cf::map cf::party cf::region 254 cf::party cf::region
136)) { 255)) {
137 no strict 'refs';
138 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
139} 257}
140 258
141$Event::DIED = sub { 259$EV::DIED = sub {
142 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
143}; 261};
144 262
145my %ext_pkg; 263#############################################################################
146my @exts;
147my @hook;
148 264
149=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
150 266
151=over 4 267=over 4
152 268
153=cut 269=item dumpval $ref
154 270
155use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
156 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
157=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
158 293
159Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
160 295
161=cut
162
163sub from_json($) {
164 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
165 JSON::Syck::Load $_[0]
166}
167
168=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
169 297
170Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
171 299
172=cut 300=cut
173 301
174sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0]
177}
178 303
179# main coro must never ever "block" except in Event 304sub encode_json($) { $json_coder->encode ($_[0]) }
180# sync_job ensures this by running the job in a coroutine 305sub decode_json($) { $json_coder->decode ($_[0]) }
181# and waiting in Event while the server is otherwise frozen 306
307=item cf::lock_wait $string
308
309Wait until the given lock is available. See cf::lock_acquire.
310
311=item my $lock = cf::lock_acquire $string
312
313Wait until the given lock is available and then acquires it and returns
314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
315for example when the coroutine gets canceled), the lock is automatically
316returned.
317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
321Lock names should begin with a unique identifier (for example, cf::map::find
322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
328=cut
329
330our %LOCK;
331our %LOCKER;#d#
332
333sub lock_wait($) {
334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
340
341 # wait for lock, if any
342 while ($LOCK{$key}) {
343 push @{ $LOCK{$key} }, $Coro::current;
344 Coro::schedule;
345 }
346}
347
348sub lock_acquire($) {
349 my ($key) = @_;
350
351 # wait, to be sure we are not locked
352 lock_wait $key;
353
354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
356
357 Coro::guard {
358 delete $LOCKER{$key};#d#
359 # wake up all waiters, to be on the safe side
360 $_->ready for @{ delete $LOCK{$key} };
361 }
362}
363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
451=item cf::async { BLOCK }
452
453Currently the same as Coro::async_pool, meaning you cannot use
454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
456
457=cut
458
459BEGIN { *async = \&Coro::async_pool }
460
461=item cf::sync_job { BLOCK }
462
463The design of Deliantra requires that the main coroutine ($Coro::main)
464is always able to handle events or runnable, as Deliantra is only
465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
467
468If it must be done, put the blocking parts into C<sync_job>. This will run
469the given BLOCK in another coroutine while waiting for the result. The
470server will be frozen during this time, so the block should either finish
471fast or be very important.
472
473=cut
474
182sub sync_job(&) { 475sub sync_job(&) {
183 my ($job) = @_; 476 my ($job) = @_;
184 477
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
481 # this is the main coro, too bad, we have to block
482 # till the operation succeeds, freezing the server :/
483
484 LOG llevError, Carp::longmess "sync job";#d#
485
486 my $freeze_guard = freeze_mainloop;
487
488 my $busy = 1;
489 my @res;
490
491 (async {
492 $Coro::current->desc ("sync job coro");
493 @res = eval { $job->() };
494 warn $@ if $@;
495 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
497
198 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
199 Coro::cede_notself; 500 Coro::cede_notself;
200 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
201 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
509
510 wantarray ? @res : $res[0]
202 } else { 511 } else {
203 $coro->join; 512 # we are in another coroutine, how wonderful, everything just works
513
514 $job->()
204 } 515 }
205
206 wantarray ? @res : $res[0]
207} 516}
208 517
209=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
210 519
211Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 521extension calling this is being unloaded.
213 522
214=cut 523=cut
215 524
216sub coro(&) { 525sub async_ext(&) {
217 my $cb = shift; 526 my $cb = shift;
218 527
219 my $coro; $coro = async { 528 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 529
226 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
228 }); 532 });
229 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
230 534
231 $coro 535 $coro
232} 536}
233 537
538=item fork_call { }, $args
539
540Executes the given code block with the given arguments in a seperate
541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
544
545=cut
546
547sub fork_call(&@) {
548 my ($cb, @args) = @_;
549
550 # we seemingly have to make a local copy of the whole thing,
551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
553
554 my @res = Coro::Util::fork_eval {
555 reset_signals;
556 &$cb
557 }, @args;
558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
725}
726
234=back 727=back
235 728
236=cut 729=cut
237 730
238############################################################################# 731#############################################################################
239 732
240=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
241 734
242Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
243attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
244to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
245 738
246In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
247C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
248crossfire+). 741Deliantra).
249 742
250=over 4 743=over 4
251 744
252=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
253 746
297=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
298 791
299Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
300given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
301 794
302Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
303that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
304 797
305These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
306 799
307=over 4 800=over 4
367our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 861our @CB_MAP = ();
369 862
370my %attachment; 863my %attachment;
371 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
372sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
374 873
375 use sort 'stable'; 874 use sort 'stable';
376 875
410 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
411 910
412 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
413 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
414 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
415 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
416 915
417 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
418 my $pkg = shift @arg; 917 my $pkg = shift @arg;
419 918
420 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
449 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
450 } 949 }
451 950
452 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
453 } else { 952 } else {
454 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
455 } 954 }
456 955
457 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
458} 957}
459 958
461 if (ref $_[0]) { 960 if (ref $_[0]) {
462 _object_attach @_; 961 _object_attach @_;
463 } else { 962 } else {
464 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
465 } 964 }
965 _recalc_want;
466}; 966};
467 967
468# all those should be optimised 968# all those should be optimised
469sub cf::attachable::detach { 969sub cf::attachable::detach {
470 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
473 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
474 reattach ($obj); 974 reattach ($obj);
475 } else { 975 } else {
476 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
477 } 977 }
978 _recalc_want;
478}; 979};
479 980
480sub cf::attachable::attached { 981sub cf::attachable::attached {
481 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
482 983
497 "; 998 ";
498 die if $@; 999 die if $@;
499} 1000}
500 1001
501our $override; 1002our $override;
502our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
503 1004
504sub override { 1005sub override {
505 $override = 1; 1006 $override = 1;
506 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
507} 1008}
508 1009
509sub do_invoke { 1010sub do_invoke {
510 my $event = shift; 1011 my $event = shift;
511 my $callbacks = shift; 1012 my $callbacks = shift;
512 1013
513 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
514 1015
515 local $override; 1016 local $override;
516 1017
517 for (@$callbacks) { 1018 for (@$callbacks) {
518 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
527 } 1028 }
528 1029
529 0 1030 0
530} 1031}
531 1032
532=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
533 1034
534=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
535 1036
536Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
537 1038
538This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
539removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
540results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
541 1042
542=back 1043=back
543 1044
544=cut 1045=cut
545 1046
546############################################################################# 1047#############################################################################
547# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
548 1091
549sub reattach { 1092sub reattach {
550 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 1098
553 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
554 1100
555 @$registry = (); 1101 @$registry = ();
556 1102
571cf::attachable->attach ( 1117cf::attachable->attach (
572 prio => -1000000, 1118 prio => -1000000,
573 on_instantiate => sub { 1119 on_instantiate => sub {
574 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
575 1121
576 $data = from_json $data; 1122 $data = decode_json $data;
577 1123
578 for (@$data) { 1124 for (@$data) {
579 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
580 1126
581 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
597sub object_freezer_save { 1143sub object_freezer_save {
598 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
599 1145
600 sync_job { 1146 sync_job {
601 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
602 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
603 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
604 1151
605 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
606 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
607 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
608 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
609 close $fh; 1156 aio_close $fh;
610 1157
611 if (@$objs) { 1158 if (@$objs) {
612 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
613 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
614 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
615 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
616 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
617 close $fh; 1164 aio_close $fh;
618 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
619 } 1166 }
620 } else { 1167 } else {
621 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
622 } 1169 }
627 } 1174 }
628 } else { 1175 } else {
629 aio_unlink $filename; 1176 aio_unlink $filename;
630 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
631 } 1178 }
632 } 1179 };
633} 1180}
634 1181
635sub object_freezer_as_string { 1182sub object_freezer_as_string {
636 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
637 1184
649 or return; 1196 or return;
650 1197
651 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
653 or return; 1200 or return;
1201
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
655 } 1204 }
656 1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
657 return ($data, $av); 1210 ($data, $av)
658} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
659 1218
660############################################################################# 1219#############################################################################
661# command handling &c 1220# command handling &c
662 1221
663=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
676 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
677} 1236}
678 1237
679=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
680 1239
681Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
682 1245
683If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
684called. 1247called.
685 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
686=cut 1260=cut
687 1261
688sub register_extcmd { 1262sub register_extcmd {
689 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
690 1264
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
695} 1272}
696 1273
697cf::player->attach ( 1274cf::player->attach (
698 on_command => sub { 1275 on_command => sub {
699 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
708 cf::override; 1285 cf::override;
709 }, 1286 },
710 on_extcmd => sub { 1287 on_extcmd => sub {
711 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
712 1289
713 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
714 1291
715 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
718 $pl->ext_reply ($msg->{msgid}, %reply);
719 }
720 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
721 } else { 1307 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
723 } 1309 }
724 1310
725 cf::override; 1311 cf::override;
726 }, 1312 },
727); 1313);
728 1314
1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core deliantra objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628
1629Expand deliantra pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1683
1684=back
1685
1686=head3 cf::map
1687
1688=over 4
1689
1690=cut
1691
1692package cf::map;
1693
1694use Fcntl;
1695use Coro::AIO;
1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1701our $MAX_RESET = 3600;
1702our $DEFAULT_RESET = 3000;
1703
1704sub generate_random_map {
1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1709 # mit "rum" bekleckern, nicht
1710 $self->_create_random_map (
1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 $rmp->{exit_on_final_map},
1715 $rmp->{xsize}, $rmp->{ysize},
1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
729sub register { 1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
730 my ($base, $pkg) = @_; 1747 my ($self, $merge) = @_;
731 1748
732 #TODO 1749 # we have to keep some variables in memory intact
733} 1750 local $self->{path};
1751 local $self->{load_path};
734 1752
735sub load_extension { 1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
736 my ($path) = @_; 1757 my ($path, $base) = @_;
737 1758
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1759 $path = "$path"; # make sure its a string
739 my $base = $1;
740 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg";
743 1760
744 warn "loading '$path' into '$pkg'\n"; 1761 $path =~ s/\.map$//;
745 1762
746 open my $fh, "<:utf8", $path 1763 # map plan:
747 or die "$path: $!"; 1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
748 1771
749 my $source = 1772 $path =~ s/$PATH_SEP/\//go;
750 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> })
753 . "\n};\n1";
754 1773
755 eval $source 1774 # treat it as relative path if it starts with
756 or die $@ ? "$path: $@\n" 1775 # something that looks reasonable
757 : "extension disabled.\n"; 1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
758 1778
759 push @exts, $pkg; 1779 $base =~ s{[^/]+/?$}{};
760 $ext_pkg{$base} = $pkg; 1780 $path = "$base/$path";
761
762# no strict 'refs';
763# @{"$pkg\::ISA"} = ext::;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 1781 }
778 1782
779 # remove commands 1783 for ($path) {
780 for my $name (keys %COMMAND) { 1784 redo if s{//}{/};
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
782 1788
783 if (@cb) { 1789 $path
784 $COMMAND{$name} = \@cb; 1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1850}
1851
1852# and all this just because we cannot iterate over
1853# all maps in C++...
1854sub change_all_map_light {
1855 my ($change) = @_;
1856
1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1859}
1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1877sub load_header_from($) {
1878 my ($self, $path) = @_;
1879
1880 utf8::encode $path;
1881 my $f = new_from_file cf::object::thawer $path
1882 or return;
1883
1884 $self->_load_header ($f)
1885 or return;
1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
785 } else { 1931 } else {
786 delete $COMMAND{$name}; 1932 $self->load_header_orig
787 } 1933 or return;
1934 $self->prepare_orig;
1935 }
1936
1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1939
1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
788 } 1943 1
1944}
789 1945
790 # remove extcmds 1946sub find;
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1947sub find {
792 delete $EXTCMD{$name}; 1948 my ($path, $origin) = @_;
1949
1950 $path = normalise $path, $origin && $origin->path;
1951
1952 cf::lock_wait "map_data:$path";#d#remove
1953 cf::lock_wait "map_find:$path";
1954
1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1959 my $map = new_from_path cf::map $path
1960 or return;
1961
1962 $map->{last_save} = $cf::RUNTIME;
1963
1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1972 $map->reset;
1973 return find $path;
1974 }
1975
1976 $cf::MAP{$path} = $map
1977 }
1978}
1979
1980sub pre_load { }
1981sub post_load { }
1982
1983sub load {
1984 my ($self) = @_;
1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1988 my $path = $self->{path};
1989
793 } 1990 {
1991 my $guard = cf::lock_acquire "map_data:$path";
794 1992
795 if (my $cb = $pkg->can ("unload")) { 1993 return unless $self->valid;
796 eval { 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
797 $cb->($pkg); 1995
1996 $self->in_memory (cf::MAP_LOADING);
1997
1998 $self->alloc;
1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
2006 or return;
2007
2008 $self->post_load_original
2009 if delete $self->{load_original};
2010
2011 if (my $uniq = $self->uniq_path) {
2012 utf8::encode $uniq;
2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
2015 $self->clear_unique_items;
2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
798 1 2019 }
799 } or warn "$pkg unloaded, but with errors: $@"; 2020 }
800 }
801 2021
802 Symbol::delete_package $pkg; 2022 $f->resolve_delayed_derefs;
803}
804 2023
805sub load_extensions { 2024 cf::cede_to_tick;
806 for my $ext (<$LIBDIR/*.ext>) { 2025 # now do the right thing for maps
807 next unless -r $ext; 2026 $self->link_multipart_objects;
808 eval { 2027 $self->difficulty ($self->estimate_difficulty)
809 load_extension $ext; 2028 unless $self->difficulty;
810 1 2029 cf::cede_to_tick;
811 } or warn "$ext not loaded: $@";
812 }
813}
814 2030
815############################################################################# 2031 unless ($self->{deny_activate}) {
816# load/save/clean perl data associated with a map 2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
2038 $self->activate;
2039 }
817 2040
818*cf::mapsupport::on_clean = sub { 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
819 my ($map) = @_; 2064 my ($map) = @_;
820 2065
821 my $path = $map->tmpname; 2066 my @neigh; # diagonal neighbours
822 defined $path or return;
823 2067
824 unlink "$path.pst"; 2068 for (0 .. 3) {
825}; 2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
826 2074
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
828 2079
829############################################################################# 2080 for (grep defined $_->[0], @neigh) {
830# load/save perl data associated with player->ob objects 2081 my ($path, $origin) = @$_;
831 2082 my $neigh = find $path, $origin
832sub all_objects(@) { 2083 or next;
833 @_, map all_objects ($_->inv), @_ 2084 $neigh->load;
2085 }
834} 2086}
835 2087
836# TODO: compatibility cruft, remove when no longer needed 2088sub find_sync {
837cf::player->attach ( 2089 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 2090
841 for my $o (all_objects $pl->ob) { 2091 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2092}
843 $o->set_ob_key_value ("_perl_data");
844 2093
845 %$o = %{ Storable::thaw pack "H*", $value }; 2094sub do_load_sync {
2095 my ($map) = @_;
2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
846 } 2127 }
847 } 2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
2134}
2135
2136sub save {
2137 my ($self) = @_;
2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
2141 $self->{last_save} = $cf::RUNTIME;
2142
2143 return unless $self->dirty;
2144
2145 my $save = $self->save_path; utf8::encode $save;
2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
2147
2148 $self->{load_path} = $save;
2149
2150 return if $self->{deny_save};
2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
2161 if ($uniq) {
2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2164 } else {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 2166 }
849); 2167}
850 2168
851############################################################################# 2169sub swap_out {
2170 my ($self) = @_;
852 2171
853=head2 CORE EXTENSIONS 2172 # save first because save cedes
2173 $self->save;
854 2174
855Functions and methods that extend core crossfire objects. 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
856 2176
857=head3 cf::player 2177 return if $self->players;
2178 return if $self->in_memory != cf::MAP_ACTIVE;
2179 return if $self->{deny_save};
2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
2185 $self->clear;
2186}
2187
2188sub reset_at {
2189 my ($self) = @_;
2190
2191 # TODO: safety, remove and allow resettable per-player maps
2192 return 1e99 if $self->{deny_reset};
2193
2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2196
2197 $time + $to
2198}
2199
2200sub should_reset {
2201 my ($self) = @_;
2202
2203 $self->reset_at <= $cf::RUNTIME
2204}
2205
2206sub reset {
2207 my ($self) = @_;
2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
2211 return if $self->players;
2212
2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
2224
2225 delete $cf::MAP{$self->path};
2226
2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
2230
2231 $self->unlink_save;
2232 $self->destroy;
2233}
2234
2235my $nuke_counter = "aaaa";
2236
2237sub nuke {
2238 my ($self) = @_;
2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
2249 $self->{deny_save} = 1;
2250 $self->reset_timeout (1);
2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
2256 $self->reset; # polite request, might not happen
2257}
2258
2259=item $maps = cf::map::tmp_maps
2260
2261Returns an arrayref with all map paths of currently instantiated and saved
2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
2267 [
2268 map {
2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
2275}
2276
2277=item $maps = cf::map::random_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
2281
2282=cut
2283
2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
858 2321
859=over 4 2322=over 4
860 2323
861=item cf::player::exists $login 2324=item $ob->inv_recursive
862 2325
863Returns true when the given account exists. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
864 2328
865=cut 2329=cut
866 2330
867sub cf::player::exists($) { 2331sub inv_recursive_;
868 cf::player::find $_[0] 2332sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2333 map { $_, inv_recursive_ $_->inv } @_
870} 2334}
871 2335
872=item $player->ext_reply ($msgid, $msgtype, %msg) 2336sub inv_recursive {
873 2337 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
2368package cf;
885 2369
886=back 2370=back
887 2371
888=head3 cf::object::player 2372=head3 cf::object::player
889 2373
894Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
895can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
896dialogue with the given NPC character. 2380dialogue with the given NPC character.
897 2381
898=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
899 2397
900# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
901# with dialog boxes. 2399# with dialog boxes.
902#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
903sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
905 2403
906 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
907 2405
908 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
909 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
910 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
911 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
912 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
913 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
914} 2431}
915 2432
916=item $player_object->may ("access") 2433=item $player_object->may ("access")
917 2434
918Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
927 (ref $cf::CFG{"may_$access"} 2444 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2445 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 2446 : $cf::CFG{"may_$access"})
930} 2447}
931 2448
2449=item $player_object->enter_link
2450
2451Freezes the player and moves him/her to a special map (C<{link}>).
2452
2453The player should be reasonably safe there for short amounts of time (e.g.
2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
2459
2460=item $player_object->leave_link ($map, $x, $y)
2461
2462Moves the player out of the special C<{link}> map onto the specified
2463map. If the map is not valid (or omitted), the player will be moved back
2464to the location he/she was before the call to C<enter_link>, or, if that
2465fails, to the emergency map position.
2466
2467Might block.
2468
2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
2480
2481sub cf::object::player::enter_link {
2482 my ($self) = @_;
2483
2484 $self->deactivate_recursive;
2485
2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
2487
2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2489 if $self->map && $self->map->{path} ne "{link}";
2490
2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2492}
2493
2494sub cf::object::player::leave_link {
2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
2498
2499 my $link_pos = delete $self->{_link_pos};
2500
2501 unless ($map) {
2502 # restore original map position
2503 ($map, $x, $y) = @{ $link_pos || [] };
2504 $map = cf::map::find $map;
2505
2506 unless ($map) {
2507 ($map, $x, $y) = @$EMERGENCY_POSITION;
2508 $map = cf::map::find $map
2509 or die "FATAL: cannot load emergency map\n";
2510 }
2511 }
2512
2513 ($x, $y) = (-1, -1)
2514 unless (defined $x) && (defined $y);
2515
2516 # use -1 or undef as default coordinates, not 0, 0
2517 ($x, $y) = ($map->enter_x, $map->enter_y)
2518 if $x <=0 && $y <= 0;
2519
2520 $map->load;
2521 $map->load_neighbours;
2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y);
2529}
2530
2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2532
2533Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2541
2542=cut
2543
2544our $GOTOGEN;
2545
2546sub cf::object::player::goto {
2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2551
2552 $self->enter_link;
2553
2554 (async {
2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
2580 $map = $map->customise_for ($self);
2581 $map = $check->($map) if $check && $map;
2582 } else {
2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
2600 })->prio (1);
2601}
2602
2603=item $player_object->enter_exit ($exit_object)
2604
2605=cut
2606
2607sub parse_random_map_params {
2608 my ($spec) = @_;
2609
2610 my $rmp = { # defaults
2611 xsize => (cf::rndm 15, 40),
2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
2615 };
2616
2617 for (split /\n/, $spec) {
2618 my ($k, $v) = split /\s+/, $_, 2;
2619
2620 $rmp->{lc $k} = $v if (length $k) && (length $v);
2621 }
2622
2623 $rmp
2624}
2625
2626sub prepare_random_map {
2627 my ($exit) = @_;
2628
2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object
2632
2633 my $rmp = parse_random_map_params $exit->msg;
2634
2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2642 }
2643
2644 $rmp->{random_seed} ||= $exit->random_seed;
2645
2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
2649
2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2658 $exit->slaying ("?random/$md5");
2659 $exit->msg (undef);
2660 }
2661 }
2662}
2663
2664sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_;
2666
2667 return unless $self->type == cf::PLAYER;
2668
2669 $self->enter_link;
2670
2671 (async {
2672 $Coro::current->{desc} = "enter_exit";
2673
2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2695 1
2696 }) {
2697 $self->message ("Something went wrong deep within the deliantra server. "
2698 . "I'll try to bring you back to the map you were before. "
2699 . "Please report this to the dungeon master!",
2700 cf::NDI_UNIQUE | cf::NDI_RED);
2701
2702 warn "ERROR in enter_exit: $@";
2703 $self->leave_link;
2704 }
2705 })->prio (1);
2706}
2707
932=head3 cf::client 2708=head3 cf::client
933 2709
934=over 4 2710=over 4
935 2711
936=item $client->send_drawinfo ($text, $flags) 2712=item $client->send_drawinfo ($text, $flags)
942 2718
943sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
944 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
945 2721
946 utf8::encode $text; 2722 utf8::encode $text;
947 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
948} 2724}
949 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2798
2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2800
2801 # check predefined channels, for the benefit of C
2802 if ($CHANNEL{$channel}) {
2803 $channel = $CHANNEL{$channel};
2804
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807
2808 $channel = $channel->{id};
2809
2810 } elsif (ref $channel) {
2811 # send meta info to client, if not yet sent
2812 unless (exists $self->{channel}{$channel->{id}}) {
2813 $self->{channel}{$channel->{id}} = $channel;
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816 }
2817
2818 $channel = $channel->{id};
2819 }
2820
2821 return unless @extra || length $msg;
2822
2823 if ($self->can_msg) {
2824 # default colour, mask it out
2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2826 if $color & cf::NDI_DEF;
2827
2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2844 } else {
2845 if ($color >= 0) {
2846 # replace some tags by gcfclient-compatible ones
2847 for ($msg) {
2848 1 while
2849 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2850 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2851 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2852 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2853 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2854 }
2855
2856 $color &= cf::NDI_COLOR_MASK;
2857
2858 utf8::encode $msg;
2859
2860 if (0 && $msg =~ /\[/) {
2861 # COMMAND/INFO
2862 $self->send_packet ("drawextinfo $color 10 8 $msg")
2863 } else {
2864 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2865 $self->send_packet ("drawinfo $color $msg")
2866 }
2867 }
2868 }
2869}
2870
2871=item $client->ext_msg ($type, @msg)
2872
2873Sends an ext event to the client.
2874
2875=cut
2876
2877sub cf::client::ext_msg($$@) {
2878 my ($self, $type, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2882 } elsif ($self->extcmd == 1) { # TODO: remove
2883 push @msg, msgtype => "event_$type";
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2885 }
2886}
2887
2888=item $client->ext_reply ($msgid, @msg)
2889
2890Sends an ext reply to the client.
2891
2892=cut
2893
2894sub cf::client::ext_reply($$@) {
2895 my ($self, $id, @msg) = @_;
2896
2897 if ($self->extcmd == 2) {
2898 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2899 } elsif ($self->extcmd == 1) {
2900 #TODO: version 1, remove
2901 unshift @msg, msgtype => "reply", msgid => $id;
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
950 2905
951=item $success = $client->query ($flags, "text", \&cb) 2906=item $success = $client->query ($flags, "text", \&cb)
952 2907
953Queues a query to the client, calling the given callback with 2908Queues a query to the client, calling the given callback with
954the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2909the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
955C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2910C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
956 2911
957Queries can fail, so check the return code. Or don't, as queries will become 2912Queries can fail, so check the return code. Or don't, as queries will
958reliable at some point in the future. 2913become reliable at some point in the future.
959 2914
960=cut 2915=cut
961 2916
962sub cf::client::query { 2917sub cf::client::query {
963 my ($self, $flags, $text, $cb) = @_; 2918 my ($self, $flags, $text, $cb) = @_;
971 utf8::encode $text; 2926 utf8::encode $text;
972 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2927 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
973 2928
974 $self->send_packet ($self->{query_queue}[0][0]) 2929 $self->send_packet ($self->{query_queue}[0][0])
975 if @{ $self->{query_queue} } == 1; 2930 if @{ $self->{query_queue} } == 1;
2931
2932 1
976} 2933}
977 2934
978cf::client->attach ( 2935cf::client->attach (
2936 on_connect => sub {
2937 my ($ns) = @_;
2938
2939 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2940 },
979 on_reply => sub { 2941 on_reply => sub {
980 my ($ns, $msg) = @_; 2942 my ($ns, $msg) = @_;
981 2943
982 # this weird shuffling is so that direct followup queries 2944 # this weird shuffling is so that direct followup queries
983 # get handled first 2945 # get handled first
984 my $queue = delete $ns->{query_queue}; 2946 my $queue = delete $ns->{query_queue}
2947 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 2948
986 (shift @$queue)->[1]->($msg); 2949 (shift @$queue)->[1]->($msg);
2950 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
987 2951
988 push @{ $ns->{query_queue} }, @$queue; 2952 push @{ $ns->{query_queue} }, @$queue;
989 2953
990 if (@{ $ns->{query_queue} } == @$queue) { 2954 if (@{ $ns->{query_queue} } == @$queue) {
991 if (@$queue) { 2955 if (@$queue) {
993 } else { 2957 } else {
994 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
995 } 2959 }
996 } 2960 }
997 }, 2961 },
2962 on_exticmd => sub {
2963 my ($ns, $buf) = @_;
2964
2965 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2966
2967 if (ref $msg) {
2968 my ($type, $reply, @payload) =
2969 "ARRAY" eq ref $msg
2970 ? @$msg
2971 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2972
2973 my @reply;
2974
2975 if (my $cb = $EXTICMD{$type}) {
2976 @reply = $cb->($ns, @payload);
2977 }
2978
2979 $ns->ext_reply ($reply, @reply)
2980 if $reply;
2981
2982 } else {
2983 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2984 }
2985
2986 cf::override;
2987 },
998); 2988);
999 2989
1000=item $client->coro (\&cb) 2990=item $client->async (\&cb)
1001 2991
1002Create a new coroutine, running the specified callback. The coroutine will 2992Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2993be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2994or loss of connection).
1005 2995
1006=cut 2996=cut
1007 2997
1008sub cf::client::coro { 2998sub cf::client::async {
1009 my ($self, $cb) = @_; 2999 my ($self, $cb) = @_;
1010 3000
1011 my $coro; $coro = async { 3001 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 3002
1018 $coro->on_destroy (sub { 3003 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 3004 delete $self->{_coro}{$coro+0};
1020 }); 3005 });
1021 3006
1048our $safe = new Safe "safe"; 3033our $safe = new Safe "safe";
1049our $safe_hole = new Safe::Hole; 3034our $safe_hole = new Safe::Hole;
1050 3035
1051$SIG{FPE} = 'IGNORE'; 3036$SIG{FPE} = 'IGNORE';
1052 3037
1053$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3038$safe->permit_only (Opcode::opset qw(
3039 :base_core :base_mem :base_orig :base_math
3040 grepstart grepwhile mapstart mapwhile
3041 sort time
3042));
1054 3043
1055# here we export the classes and methods available to script code 3044# here we export the classes and methods available to script code
1056 3045
1057=pod 3046=pod
1058 3047
1059The following fucntions and emthods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
1060 3049
1061 cf::object contr pay_amount pay_player map 3050 cf::object
3051 contr pay_amount pay_player map x y force_find force_add destroy
3052 insert remove name archname title slaying race decrease split
3053
1062 cf::object::player player 3054 cf::object::player
1063 cf::player peaceful 3055 player
1064 cf::map trigger 3056
3057 cf::player
3058 peaceful
3059
3060 cf::map
3061 trigger
1065 3062
1066=cut 3063=cut
1067 3064
1068for ( 3065for (
1069 ["cf::object" => qw(contr pay_amount pay_player map)], 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3067 insert remove inv nrof name archname title slaying race
3068 decrease split destroy change_exp)],
1070 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
1071 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
1072 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
1073) { 3072) {
1074 no strict 'refs'; 3073 no strict 'refs';
1145=back 3144=back
1146 3145
1147=cut 3146=cut
1148 3147
1149############################################################################# 3148#############################################################################
3149# the server's init and main functions
1150 3150
1151=head2 EXTENSION DATABASE SUPPORT 3151sub load_facedata($) {
3152 my ($path) = @_;
1152 3153
1153Crossfire maintains a very simple database for extension use. It can 3154 # HACK to clear player env face cache, we need some signal framework
1154currently store anything that can be serialised using Storable, which 3155 # for this (global event?)
1155excludes objects. 3156 %ext::player_env::MUSIC_FACE_CACHE = ();
1156 3157
1157The parameter C<$family> should best start with the name of the extension 3158 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1158using it, it should be unique.
1159 3159
1160=over 4 3160 warn "loading facedata from $path\n";
1161 3161
1162=item $hashref = cf::db_get $family 3162 my $facedata;
3163 0 < aio_load $path, $facedata
3164 or die "$path: $!";
1163 3165
1164Return a hashref for use by the extension C<$family>, which can be 3166 $facedata = Coro::Storable::thaw $facedata;
1165modified. After modifications, you have to call C<cf::db_dirty> or
1166C<cf::db_sync>.
1167 3167
1168=item $value = cf::db_get $family => $key 3168 $facedata->{version} == 2
3169 or cf::cleanup "$path: version mismatch, cannot proceed.";
1169 3170
1170Returns a single value from the database 3171 # patch in the exptable
3172 $facedata->{resource}{"res/exp_table"} = {
3173 type => FT_RSRC,
3174 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3175 };
3176 cf::cede_to_tick;
1171 3177
1172=item cf::db_put $family => $hashref 3178 {
3179 my $faces = $facedata->{faceinfo};
1173 3180
1174Stores the given family hashref into the database. Updates are delayed, if 3181 while (my ($face, $info) = each %$faces) {
1175you want the data to be synced to disk immediately, use C<cf::db_sync>. 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1176 3183
1177=item cf::db_put $family => $key => $value 3184 cf::face::set_visibility $idx, $info->{visibility};
3185 cf::face::set_magicmap $idx, $info->{magicmap};
3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1178 3188
1179Stores the given C<$value> in the family hash. Updates are delayed, if you 3189 cf::cede_to_tick;
1180want the data to be synced to disk immediately, use C<cf::db_sync>. 3190 }
1181 3191
1182=item cf::db_dirty 3192 while (my ($face, $info) = each %$faces) {
3193 next unless $info->{smooth};
1183 3194
1184Marks the database as dirty, to be updated at a later time. 3195 my $idx = cf::face::find $face
3196 or next;
1185 3197
1186=item cf::db_sync 3198 if (my $smooth = cf::face::find $info->{smooth}) {
3199 cf::face::set_smooth $idx, $smooth;
3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3201 } else {
3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3203 }
1187 3204
1188Immediately write the database to disk I<if it is dirty>. 3205 cf::cede_to_tick;
3206 }
3207 }
1189 3208
1190=cut 3209 {
3210 my $anims = $facedata->{animinfo};
1191 3211
1192our $DB; 3212 while (my ($anim, $info) = each %$anims) {
3213 cf::anim::set $anim, $info->{frames}, $info->{facings};
3214 cf::cede_to_tick;
3215 }
3216
3217 cf::anim::invalidate_all; # d'oh
3218 }
3219
3220 {
3221 # TODO: for gcfclient pleasure, we should give resources
3222 # that gcfclient doesn't grok a >10000 face index.
3223 my $res = $facedata->{resource};
3224
3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3228 my $data;
3229
3230 if ($info->{type} & 1) {
3231 # prepend meta info
3232
3233 my $meta = $enc->encode ({
3234 name => $name,
3235 %{ $info->{meta} || {} },
3236 });
3237
3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3245 } else {
3246 $RESOURCE{$name} = $info;
3247 }
3248
3249 cf::cede_to_tick;
3250 }
3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3254
3255 1
3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3277
3278register_exticmd fx_want => sub {
3279 my ($ns, $want) = @_;
3280
3281 while (my ($k, $v) = each %$want) {
3282 $ns->fx_want ($k, $v);
3283 }
3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3296sub reload_regions {
3297 # HACK to clear player env face cache, we need some signal framework
3298 # for this (global event?)
3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3300
3301 load_resource_file "$MAPDIR/regions"
3302 or die "unable to load regions file\n";
3303
3304 for (cf::region::list) {
3305 $_->{match} = qr/$_->{match}/
3306 if exists $_->{match};
3307 }
3308}
3309
3310sub reload_facedata {
3311 load_facedata "$DATADIR/facedata"
3312 or die "unable to load facedata\n";
3313}
3314
3315sub reload_archetypes {
3316 load_resource_file "$DATADIR/archetypes"
3317 or die "unable to load archetypes\n";
3318}
3319
3320sub reload_treasures {
3321 load_resource_file "$DATADIR/treasures"
3322 or die "unable to load treasurelists\n";
3323}
3324
3325sub reload_resources {
3326 warn "reloading resource files...\n";
3327
3328 reload_facedata;
3329 reload_archetypes;
3330 reload_regions;
3331 reload_treasures;
3332
3333 warn "finished reloading resource files\n";
3334}
3335
3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3341 reload_resources;
3342}
3343
3344sub reload_config {
3345 open my $fh, "<:utf8", "$CONFDIR/config"
3346 or return;
3347
3348 local $/;
3349 *CFG = YAML::Load <$fh>;
3350
3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3352
3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3355
3356 if (exists $CFG{mlockall}) {
3357 eval {
3358 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3359 and die "WARNING: m(un)lockall failed: $!\n";
3360 };
3361 warn $@ if $@;
3362 }
3363}
3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
3384sub main {
3385 atomic;
3386
3387 # we must not ever block the main coroutine
3388 local $Coro::idle = sub {
3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3390 (async {
3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
3392 EV::loop EV::LOOP_ONESHOT;
3393 })->prio (Coro::PRIO_MAX);
3394 };
3395
3396 {
3397 my $guard = freeze_mainloop;
3398 reload_config;
3399 db_init;
3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
3410 EV::loop;
3411}
3412
3413#############################################################################
3414# initialisation and cleanup
3415
3416# install some emergency cleanup handlers
3417BEGIN {
3418 our %SIGWATCHER = ();
3419 for my $signal (qw(INT HUP TERM)) {
3420 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3421 cf::cleanup "SIG$signal";
3422 };
3423 }
3424}
3425
3426sub write_runtime_sync {
3427 # first touch the runtime file to show we are still running:
3428 # the fsync below can take a very very long time.
3429
3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3431
3432 my $guard = cf::lock_acquire "write_runtime";
3433
3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3435 or return;
3436
3437 my $value = $cf::RUNTIME + 90 + 10;
3438 # 10 is the runtime save interval, for a monotonic clock
3439 # 60 allows for the watchdog to kill the server.
3440
3441 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3442 and return;
3443
3444 # always fsync - this file is important
3445 aio_fsync $fh
3446 and return;
3447
3448 # touch it again to show we are up-to-date
3449 aio_utime $fh, undef, undef;
3450
3451 close $fh
3452 or return;
3453
3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3455 and return;
3456
3457 warn "runtime file written.\n";
3458
3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3503}
3504
3505sub emergency_save() {
3506 my $freeze_guard = cf::freeze_mainloop;
3507
3508 warn "enter emergency perl save\n";
3509
3510 cf::sync_job {
3511 # use a peculiar iteration method to avoid tripping on perl
3512 # refcount bugs in for. also avoids problems with players
3513 # and maps saved/destroyed asynchronously.
3514 warn "begin emergency player save\n";
3515 for my $login (keys %cf::PLAYER) {
3516 my $pl = $cf::PLAYER{$login} or next;
3517 $pl->valid or next;
3518 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3519 $pl->save;
3520 }
3521 warn "end emergency player save\n";
3522
3523 warn "begin emergency map save\n";
3524 for my $path (keys %cf::MAP) {
3525 my $map = $cf::MAP{$path} or next;
3526 $map->valid or next;
3527 $map->save;
3528 }
3529 warn "end emergency map save\n";
3530
3531 warn "begin emergency database checkpoint\n";
3532 BDB::db_env_txn_checkpoint $DB_ENV;
3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3538 };
3539
3540 warn "leave emergency perl save\n";
3541}
3542
3543sub post_cleanup {
3544 my ($make_core) = @_;
3545
3546 warn Carp::longmess "post_cleanup backtrace"
3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3580
3581sub do_reload_perl() {
3582 # can/must only be called in main
3583 if ($Coro::current != $Coro::main) {
3584 warn "can only reload from main coroutine";
3585 return;
3586 }
3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
3591 warn "reloading...";
3592
3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
3599
3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
3603 # if anything goes wrong in here, we should simply crash as we already saved
3604
3605 warn "flushing outstanding aio requests";
3606 while (IO::AIO::nreqs || BDB::nreqs) {
3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3608 }
3609
3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
3634 }
3635
3636 warn "unloading all perl modules loaded from $LIBDIR";
3637 while (my ($k, $v) = each %INC) {
3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3651 }
3652
3653 warn "getting rid of safe::, as good as possible";
3654 clear_package "safe::$_"
3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3656
3657 warn "unloading cf.pm \"a bit\"";
3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
3660
3661 # don't, removes xs symbols, too,
3662 # and global variables created in xs
3663 #clear_package __PACKAGE__;
3664
3665 warn "unload completed, starting to reload now";
3666
3667 warn "reloading cf.pm";
3668 require cf;
3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3670
3671 warn "loading config and database again";
3672 cf::reload_config;
3673
3674 warn "loading extensions";
3675 cf::load_extensions;
3676
3677 warn "reattaching attachments to objects/players";
3678 _global_reattach; # objects, sockets
3679 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
3690 };
3691
3692 warn "reloaded";
3693 --$RELOAD;
3694 }
3695};
3696
3697our $RELOAD_WATCHER; # used only during reload
3698
3699sub reload_perl() {
3700 # doing reload synchronously and two reloads happen back-to-back,
3701 # coro crashes during coro_state_free->destroy here.
3702
3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3705 undef $RELOAD_WATCHER;
3706 };
3707}
3708
3709register_command "reload" => sub {
3710 my ($who, $arg) = @_;
3711
3712 if ($who->flag (FLAG_WIZ)) {
3713 $who->message ("reloading server.");
3714 async {
3715 $Coro::current->{desc} = "perl_reload";
3716 reload_perl;
3717 };
3718 }
3719};
3720
3721unshift @INC, $LIBDIR;
3722
3723my $bug_warning = 0;
3724
3725our @WAIT_FOR_TICK;
3726our @WAIT_FOR_TICK_BEGIN;
3727
3728sub wait_for_tick {
3729 return if tick_inhibit || $Coro::current == $Coro::main;
3730
3731 my $signal = new Coro::Signal;
3732 push @WAIT_FOR_TICK, $signal;
3733 $signal->wait;
3734}
3735
3736sub wait_for_tick_begin {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3741 $signal->wait;
3742}
3743
3744sub tick {
3745 if ($Coro::current != $Coro::main) {
3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3747 unless ++$bug_warning > 10;
3748 return;
3749 }
3750
3751 cf::server_tick; # one server iteration
3752
3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3755 Coro::async_pool {
3756 $Coro::current->{desc} = "runtime saver";
3757 write_runtime_sync
3758 or warn "ERROR: unable to write runtime file: $!";
3759 };
3760 }
3761
3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3763 $sig->send;
3764 }
3765 while (my $sig = shift @WAIT_FOR_TICK) {
3766 $sig->send;
3767 }
3768
3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3771
3772 if (0) {
3773 if ($NEXT_TICK) {
3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
1193 3780
1194{ 3781{
1195 my $path = cf::localdir . "/database.pst"; 3782 # configure BDB
1196 3783
1197 sub db_load() { 3784 BDB::min_parallel 8;
1198 warn "loading database $path\n";#d# remove later 3785 BDB::max_poll_reqs $TICK * 0.1;
1199 $DB = stat $path ? Storable::retrieve $path : { }; 3786 $AnyEvent::BDB::WATCHER->priority (1);
1200 }
1201 3787
1202 my $pid; 3788 unless ($DB_ENV) {
3789 $DB_ENV = BDB::db_env_create;
3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1203 3795
1204 sub db_save() { 3796 cf::sync_job {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path;
1211 cf::_exit 0 if defined $pid;
1212 }
1213 }
1214
1215 my $dirty;
1216
1217 sub db_sync() {
1218 db_save if $dirty;
1219 undef $dirty;
1220 }
1221
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1223 db_sync;
1224 });
1225
1226 sub db_dirty() {
1227 $dirty = 1;
1228 $idle->start;
1229 }
1230
1231 sub db_get($;$) {
1232 @_ >= 2
1233 ? $DB->{$_[0]}{$_[1]}
1234 : ($DB->{$_[0]} ||= { })
1235 }
1236
1237 sub db_put($$;$) {
1238 if (@_ >= 3) {
1239 $DB->{$_[0]}{$_[1]} = $_[2];
1240 } else { 3797 eval {
1241 $DB->{$_[0]} = $_[1]; 3798 BDB::db_env_open
1242 } 3799 $DB_ENV,
1243 db_dirty; 3800 $BDBDIR,
1244 } 3801 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3802 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3803 0666;
1245 3804
1246 cf::global->attach ( 3805 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1247 prio => 10000,
1248 on_cleanup => sub {
1249 db_sync;
1250 },
1251 );
1252}
1253
1254#############################################################################
1255# the server's main()
1256
1257sub cfg_load {
1258 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return;
1260
1261 local $/;
1262 *CFG = YAML::Syck::Load <$fh>;
1263}
1264
1265sub main {
1266 cfg_load;
1267 db_load;
1268 load_extensions;
1269 Event::loop;
1270}
1271
1272#############################################################################
1273# initialisation
1274
1275sub _perl_reload() {
1276 warn "reloading...";
1277
1278 eval {
1279 local $FREEZE = 1;
1280
1281 cf::emergency_save;
1282
1283 # cancel all watchers
1284 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 }
1287
1288 # cancel all extension coros
1289 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = ();
1291
1292 # unload all extensions
1293 for (@exts) {
1294 warn "unloading <$_>";
1295 unload_extension $_;
1296 }
1297
1298 # unload all modules loaded from $LIBDIR
1299 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301
1302 warn "removing <$k>";
1303 delete $INC{$k};
1304
1305 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g;
1307
1308 if (my $cb = $k->can ("unload_module")) {
1309 $cb->();
1310 } 3806 };
1311 3807
1312 Symbol::delete_package $k; 3808 cf::cleanup "db_env_open(db): $@" if $@;
1313 } 3809 };
3810 }
1314 3811
1315 # sync database to disk 3812 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1316 cf::db_sync; 3813 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible
1320 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit"
1327 delete $INC{"cf.pm"};
1328
1329 # don't, removes xs symbols, too,
1330 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__;
1332
1333 # reload cf.pm
1334 warn "reloading cf.pm";
1335 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337
1338 # load config and database again
1339 cf::cfg_load;
1340 cf::db_load;
1341
1342 # load extensions
1343 warn "load extensions";
1344 cf::load_extensions;
1345
1346 # reattach attachments to objects
1347 warn "reattach";
1348 _global_reattach;
1349 }; 3814 };
1350 warn $@ if $@; 3815 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1351 3816 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1352 warn "reloaded";
1353};
1354
1355sub perl_reload() {
1356 _perl_reload;
1357}
1358
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub {
1362 my ($who, $arg) = @_;
1363
1364 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading...");
1366 _perl_reload;
1367 } 3817 };
1368}; 3818 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3820 };
3821}
1369 3822
1370unshift @INC, $LIBDIR; 3823{
3824 # configure IO::AIO
1371 3825
1372$TICK_WATCHER = Event->timer ( 3826 IO::AIO::min_parallel 8;
1373 reentrant => 0, 3827 IO::AIO::max_poll_time $TICK * 0.1;
1374 prio => 0, 3828 undef $AnyEvent::AIO::WATCHER;
1375 at => $NEXT_TICK || $TICK, 3829}
1376 data => WF_AUTOCANCEL, 3830
1377 cb => sub { 3831my $_log_backtrace;
1378 unless ($FREEZE) { 3832
1379 cf::server_tick; # one server iteration 3833sub _log_backtrace {
1380 $RUNTIME += $TICK; 3834 my ($msg, @addr) = @_;
3835
3836 $msg =~ s/\n//;
3837
3838 # limit the # of concurrent backtraces
3839 if ($_log_backtrace < 2) {
3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3842 async {
3843 $Coro::current->{desc} = "abt $msg";
3844
3845 my @bt = fork_call {
3846 @addr = map { sprintf "%x", $_ } @addr;
3847 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3848 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3849 or die "addr2line: $!";
3850
3851 my @funcs;
3852 my @res = <$fh>;
3853 chomp for @res;
3854 while (@res) {
3855 my ($func, $line) = splice @res, 0, 2, ();
3856 push @funcs, "[$func] $line";
3857 }
3858
3859 @funcs
3860 };
3861
3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3865 --$_log_backtrace;
1381 } 3866 };
1382 3867 } else {
1383 $NEXT_TICK += $TICK; 3868 LOG llevInfo, "[ABT] $msg\n";
1384 3869 LOG llevInfo, "[ABT] [suppressed]\n";
1385 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387
1388 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start;
1390 }, 3870 }
1391); 3871}
1392 3872
1393IO::AIO::max_poll_time $TICK * 0.2; 3873# load additional modules
3874use cf::pod;
1394 3875
1395Event->io (fd => IO::AIO::poll_fileno, 3876END { cf::emergency_save }
1396 poll => 'r',
1397 prio => 5,
1398 data => WF_AUTOCANCEL,
1399 cb => \&IO::AIO::poll_cb);
1400
1401# we must not ever block the main coroutine
1402$Coro::idle = sub {
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1404 warn "FATAL: Coro::idle was called, major BUG\n";
1405 (Coro::unblock_sub {
1406 Event::one_event;
1407 })->();
1408};
1409 3877
14101 38781
1411 3879

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