ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 120our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
56 129
57binmode STDOUT; 130binmode STDOUT;
58binmode STDERR; 131binmode STDERR;
59 132
60# read virtual server time, if available 133# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
65} 138}
66 139
67mkdir cf::localdir; 140mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 142
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
76 146
77############################################################################# 147#############################################################################
78 148
79=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
80 150
87=item $cf::RUNTIME 157=item $cf::RUNTIME
88 158
89The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 160every server tick.
91 161
92=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 165
94The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
96 170
97=item $cf::NOW 171=item $cf::NOW
98 172
99The time of the last (current) server tick. 173The time of the last (current) server tick.
100 174
101=item $cf::TICK 175=item $cf::TICK
102 176
103The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
104 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
105=item %cf::CFG 189=item %cf::CFG
106 190
107Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
109 205
110=back 206=back
111 207
112=cut 208=cut
113 209
114BEGIN { 210BEGIN {
115 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 212 my $msg = join "", @_;
117 utf8::encode $msg;
118 213
119 $msg .= "\n" 214 $msg .= "\n"
120 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
121 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
122 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
123 }; 220 };
124} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
125 237
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 245
133# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 247# within the Safe compartment.
135for my $pkg (qw( 248for my $pkg (qw(
136 cf::global cf::attachable 249 cf::global cf::attachable
137 cf::object cf::object::player 250 cf::object cf::object::player
138 cf::client cf::player 251 cf::client cf::player
139 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
140 cf::map cf::party cf::region 254 cf::party cf::region
141)) { 255)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 257}
145 258
146$Event::DIED = sub { 259$EV::DIED = sub {
147 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
148}; 261};
149 262
150my %ext_pkg; 263#############################################################################
151my @exts;
152my @hook;
153 264
154=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
155 266
156=over 4 267=over 4
157 268
158=cut 269=item dumpval $ref
159 270
160use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
161 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
162=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
163 293
164Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
165 295
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
174 297
175Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
176 299
177=cut 300=cut
178 301
179sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 303
184=item my $guard = cf::guard { BLOCK } 304sub encode_json($) { $json_coder->encode ($_[0]) }
185 305sub decode_json($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 306
206=item cf::lock_wait $string 307=item cf::lock_wait $string
207 308
208Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
209 310
210=item my $lock = cf::lock_acquire $string 311=item my $lock = cf::lock_acquire $string
211 312
212Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
215returned. 316returned.
216 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
217Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
219 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
220=cut 328=cut
221 329
222our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
223 332
224sub lock_wait($) { 333sub lock_wait($) {
225 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
226 340
227 # wait for lock, if any 341 # wait for lock, if any
228 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule; 344 Coro::schedule;
236 350
237 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
238 lock_wait $key; 352 lock_wait $key;
239 353
240 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
241 356
242 cf::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
243 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
245 } 361 }
246} 362}
247 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
248=item cf::async { BLOCK } 451=item cf::async { BLOCK }
249 452
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 453Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
252 456
253=cut 457=cut
254 458
255sub async(&) { 459BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 460
272=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
273 462
274The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
277 467
278If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
281fast or be very important. 471fast or be very important.
284 474
285sub sync_job(&) { 475sub sync_job(&) {
286 my ($job) = @_; 476 my ($job) = @_;
287 477
288 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
289 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
291 483
292 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 485
294 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
295 487
296 my $busy = 1; 488 my $busy = 1;
297 my @res; 489 my @res;
298 490
299 (Coro::async { 491 (async {
492 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 493 @res = eval { $job->() };
301 warn $@ if $@; 494 warn $@ if $@;
302 undef $busy; 495 undef $busy;
303 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
304 497
305 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
306 Coro::cede_notself; 500 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
308 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
309 509
310 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
311 } else { 511 } else {
312 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
313 513
314 $job->() 514 $job->()
315 } 515 }
316} 516}
317 517
318=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
319 519
320Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 521extension calling this is being unloaded.
322 522
323=cut 523=cut
324 524
325sub coro(&) { 525sub async_ext(&) {
326 my $cb = shift; 526 my $cb = shift;
327 527
328 my $coro = &cf::async ($cb); 528 my $coro = &Coro::async ($cb);
329 529
330 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
332 }); 532 });
333 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
334 534
335 $coro 535 $coro
336} 536}
337 537
338sub write_runtime { 538=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 539
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
342 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
343 544
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 546
348 aio_fsync $fh 547sub fork_call(&@) {
349 and return; 548 my ($cb, @args) = @_;
350 549
351 close $fh 550 # we seemingly have to make a local copy of the whole thing,
352 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
353 553
354 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
355 and return; 555 reset_signals;
556 &$cb
557 }, @args;
356 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
357 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 725}
359 726
360=back 727=back
361 728
362=cut 729=cut
363 730
364############################################################################# 731#############################################################################
365 732
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
487 734
488Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
491 738
492In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 741Deliantra).
495 742
496=over 4 743=over 4
497 744
498=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
499 746
543=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
544 791
545Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
547 794
548Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
550 797
551These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
552 799
553=over 4 800=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 861our @CB_MAP = ();
615 862
616my %attachment; 863my %attachment;
617 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
618sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
620 873
621 use sort 'stable'; 874 use sort 'stable';
622 875
656 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
657 910
658 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 915
663 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 917 my $pkg = shift @arg;
665 918
666 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
696 } 949 }
697 950
698 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
699 } else { 952 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 954 }
702 955
703 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
704} 957}
705 958
707 if (ref $_[0]) { 960 if (ref $_[0]) {
708 _object_attach @_; 961 _object_attach @_;
709 } else { 962 } else {
710 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
711 } 964 }
965 _recalc_want;
712}; 966};
713 967
714# all those should be optimised 968# all those should be optimised
715sub cf::attachable::detach { 969sub cf::attachable::detach {
716 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
720 reattach ($obj); 974 reattach ($obj);
721 } else { 975 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
723 } 977 }
978 _recalc_want;
724}; 979};
725 980
726sub cf::attachable::attached { 981sub cf::attachable::attached {
727 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
728 983
743 "; 998 ";
744 die if $@; 999 die if $@;
745} 1000}
746 1001
747our $override; 1002our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1004
750sub override { 1005sub override {
751 $override = 1; 1006 $override = 1;
752 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
753} 1008}
754 1009
755sub do_invoke { 1010sub do_invoke {
756 my $event = shift; 1011 my $event = shift;
757 my $callbacks = shift; 1012 my $callbacks = shift;
758 1013
759 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
760 1015
761 local $override; 1016 local $override;
762 1017
763 for (@$callbacks) { 1018 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
773 } 1028 }
774 1029
775 0 1030 0
776} 1031}
777 1032
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1034
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1036
782Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
783 1038
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1042
788=back 1043=back
789 1044
790=cut 1045=cut
791 1046
792############################################################################# 1047#############################################################################
793# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
794 1091
795sub reattach { 1092sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1098
799 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
800 1100
801 @$registry = (); 1101 @$registry = ();
802 1102
817cf::attachable->attach ( 1117cf::attachable->attach (
818 prio => -1000000, 1118 prio => -1000000,
819 on_instantiate => sub { 1119 on_instantiate => sub {
820 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
821 1121
822 $data = from_json $data; 1122 $data = decode_json $data;
823 1123
824 for (@$data) { 1124 for (@$data) {
825 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
826 1126
827 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1143sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
845 1145
846 sync_job { 1146 sync_job {
847 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
850 1151
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 1156 aio_close $fh;
856 1157
857 if (@$objs) { 1158 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 1164 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
865 } 1166 }
866 } else { 1167 } else {
867 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
868 } 1169 }
873 } 1174 }
874 } else { 1175 } else {
875 aio_unlink $filename; 1176 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
877 } 1178 }
878 } 1179 };
879} 1180}
880 1181
881sub object_freezer_as_string { 1182sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
883 1184
895 or return; 1196 or return;
896 1197
897 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
899 or return; 1200 or return;
1201
900 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
901 } 1204 }
902 1205
1206 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
905 return ($data, $av); 1210 ($data, $av)
906} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
907 1218
908############################################################################# 1219#############################################################################
909# command handling &c 1220# command handling &c
910 1221
911=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1236}
926 1237
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1239
929Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
930 1245
931If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
932called. 1247called.
933 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
934=cut 1260=cut
935 1261
936sub register_extcmd { 1262sub register_extcmd {
937 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
938 1264
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
943} 1272}
944 1273
945cf::player->attach ( 1274cf::player->attach (
946 on_command => sub { 1275 on_command => sub {
947 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
956 cf::override; 1285 cf::override;
957 }, 1286 },
958 on_extcmd => sub { 1287 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
960 1289
961 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1291
963 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
969 } else { 1307 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1309 }
972 1310
973 cf::override; 1311 cf::override;
974 }, 1312 },
975); 1313);
976 1314
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core deliantra objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628
1629Expand deliantra pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
984 my ($path) = @_; 1670 my ($path) = @_;
985 1671
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1673
992 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
993 1675 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1677 if $region->specificity > $specificity;
996 1678 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1679 }
1026 1680
1027 # remove commands 1681 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1682}
1133 1683
1134=back 1684=back
1135
1136 1685
1137=head3 cf::map 1686=head3 cf::map
1138 1687
1139=over 4 1688=over 4
1140 1689
1143package cf::map; 1692package cf::map;
1144 1693
1145use Fcntl; 1694use Fcntl;
1146use Coro::AIO; 1695use Coro::AIO;
1147 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1148our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1150 1703
1151sub generate_random_map { 1704sub generate_random_map {
1152 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1153 1708
1154 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1710 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1168} 1850}
1169 1851
1170# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1171# all maps in C++... 1853# all maps in C++...
1172sub change_all_map_light { 1854sub change_all_map_light {
1174 1856
1175 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1177} 1859}
1178 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1179sub try_load_header($) { 1877sub load_header_from($) {
1180 my ($path) = @_; 1878 my ($self, $path) = @_;
1181 1879
1182 utf8::encode $path; 1880 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1184 or return; 1882 or return;
1185 1883
1186 my $map = cf::map::new 1884 $self->_load_header ($f)
1187 or return; 1885 or return;
1188 1886
1189 $map->load_header ($path) 1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1190 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1191 1936
1192 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1193 1939
1194 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1195} 1944}
1196 1945
1197sub find; 1946sub find;
1198sub find { 1947sub find {
1199 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1200 1949
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1206 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1207 1954
1208 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1209 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1210 1958
1211 # do it the slow way 1959 my $map = new_from_path cf::map $path
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1960 or return;
1230 1961
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1243 1963
1244 Coro::cede; 1964 $map->load_header
1965 or return;
1245 1966
1246 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1247 $map->reset; 1972 $map->reset;
1248 undef $guard;
1249 $map = find $path 1973 return find $path;
1250 or return;
1251 } 1974 }
1252 1975
1253 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1254 } 1977 }
1255} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1256 1982
1257sub load { 1983sub load {
1258 my ($self) = @_; 1984 my ($self) = @_;
1259 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1260 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1262 1992
1993 return unless $self->valid;
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1264 1995
1265 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1266 1997
1267 $self->alloc; 1998 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1269 or return; 2006 or return;
1270 2007
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1272 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1273 2010
1274 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 2012 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1277 $self->clear_unique_items; 2015 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1279 } 2019 }
1280 } 2020 }
1281 2021
1282 Coro::cede; 2022 $f->resolve_delayed_derefs;
1283 2023
2024 cf::cede_to_tick;
1284 # now do the right thing for maps 2025 # now do the right thing for maps
1285 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1297 $self->activate; 2038 $self->activate;
1298 } 2039 }
1299 2040
1300 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1301 2043
1302 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
1303} 2086}
1304 2087
1305sub find_sync { 2088sub find_sync {
1306 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1307 2090
1308 cf::sync_job { cf::map::find $path, $origin } 2091 cf::sync_job { find $path, $origin }
1309} 2092}
1310 2093
1311sub do_load_sync { 2094sub do_load_sync {
1312 my ($map) = @_; 2095 my ($map) = @_;
1313 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1314 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1315} 2134}
1316 2135
1317sub save { 2136sub save {
1318 my ($self) = @_; 2137 my ($self) = @_;
1319 2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
1320 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1321 2142
1322 return unless $self->dirty; 2143 return unless $self->dirty;
1323 2144
1324 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 2147
1327 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1328 2149
1329 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1330 2151
1331 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1332 2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1333 if ($uniq) { 2161 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 2164 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 2166 }
1339} 2167}
1340 2168
1341sub swap_out { 2169sub swap_out {
1342 my ($self) = @_; 2170 my ($self) = @_;
1343 2171
1344 # save first because save cedes 2172 # save first because save cedes
1345 $self->save; 2173 $self->save;
1346 2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
1347 return if $self->players; 2177 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1349 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1350 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1351 $self->clear; 2185 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353} 2186}
1354 2187
1355sub reset_at { 2188sub reset_at {
1356 my ($self) = @_; 2189 my ($self) = @_;
1357 2190
1358 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1361 2193
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 2196
1369 my ($self) = @_; 2201 my ($self) = @_;
1370 2202
1371 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1372} 2204}
1373 2205
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 2206sub reset {
1396 my ($self) = @_; 2207 my ($self) = @_;
1397 2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
1398 return if $self->players; 2211 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 2212
1401 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1402 2224
1403 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1404 2226
2227 $self->deactivate;
1405 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1406 2230
1407 $self->unlink_save; 2231 $self->unlink_save;
1408 $self->destroy; 2232 $self->destroy;
1409} 2233}
1410 2234
1411my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1412 2236
1413sub nuke { 2237sub nuke {
1414 my ($self) = @_; 2238 my ($self) = @_;
1415 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1419 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1420} 2257}
1421 2258
1422sub customise_for { 2259=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2260
1425 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1427 } 2267 [
1428 2268 map {
1429 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1430} 2275}
1431 2276
1432sub emergency_save { 2277=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2278
1435 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1436 2281
1437 cf::sync_job { 2282=cut
1438 warn "begin emergency map save\n"; 2283
1439 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1440 }; 2365 }
1441
1442 warn "end emergency map save\n";
1443} 2366}
1444 2367
1445package cf; 2368package cf;
1446 2369
1447=back 2370=back
1448
1449 2371
1450=head3 cf::object::player 2372=head3 cf::object::player
1451 2373
1452=over 4 2374=over 4
1453 2375
1456Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1457can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1458dialogue with the given NPC character. 2380dialogue with the given NPC character.
1459 2381
1460=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1461 2397
1462# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1463# with dialog boxes. 2399# with dialog boxes.
1464#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1465sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1467 2403
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2405
1470 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1472 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1475 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1476} 2431}
1477 2432
1478=item $player_object->may ("access") 2433=item $player_object->may ("access")
1479 2434
1480Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1493 2448
1494=item $player_object->enter_link 2449=item $player_object->enter_link
1495 2450
1496Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1497 2452
1498The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1499I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1500 2459
1501=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1502 2461
1503Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2465fails, to the emergency map position.
1507 2466
1508Might block. 2467Might block.
1509 2468
1510=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1511 2480
1512sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1513 my ($self) = @_; 2482 my ($self) = @_;
1514 2483
1515 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1516 2485
1517 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2487
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1521 2490
1522 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2492}
1524 2493
1525sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1527 2498
1528 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1529 2500
1530 unless ($map) { 2501 unless ($map) {
1531 # restore original map position 2502 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1548 2519
1549 $map->load; 2520 $map->load;
2521 $map->load_neighbours;
1550 2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1551 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1553} 2529}
1554 2530
1555cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1556 on_logout => sub {
1557 my ($pl) = @_;
1558 2532
1559 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1560 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1561 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1562 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1563 }; 2537be called at the end of this process.
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568 2538
1569 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1570 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582 2541
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut 2542=cut
1586 2543
2544our $GOTOGEN;
2545
1587sub cf::object::player::goto_map { 2546sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2551
1590 $self->enter_link; 2552 $self->enter_link;
1591 2553
1592 (cf::async { 2554 (async {
1593 $path = new cf::path $path; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
1594 2556
1595 my $map = cf::map::find $path->as_string; 2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1597 2581 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1602 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1604 })->prio (1); 2600 })->prio (1);
1605} 2601}
1606 2602
1607=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1608 2604
1610 2606
1611sub parse_random_map_params { 2607sub parse_random_map_params {
1612 my ($spec) = @_; 2608 my ($spec) = @_;
1613 2609
1614 my $rmp = { # defaults 2610 my $rmp = { # defaults
1615 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1617 }; 2615 };
1618 2616
1619 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1621 2619
1633 # that depends on the exit object 2631 # that depends on the exit object
1634 2632
1635 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1636 2634
1637 if ($exit->map) { 2635 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1642 } 2642 }
1643 2643
1644 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1645 2645
1646 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1647 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1648 2649
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1651 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1652 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1654 } 2661 }
1655} 2662}
1656 2663
1657sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1659 2666
1660 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1661 2668
1662 $self->enter_link; 2669 $self->enter_link;
1663 2670
1664 (cf::async { 2671 (async {
1665 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
1666 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1667 prepare_random_map $exit 2681 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1669 2684
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1672 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1673 1; 2695 1
1674 }) { 2696 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
1676 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2699 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2701
1680 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2703 $self->leave_link;
1682 } 2704 }
1683 })->prio (1); 2705 })->prio (1);
1696 2718
1697sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1699 2721
1700 utf8::encode $text; 2722 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2724}
1703 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2798
2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2800
2801 # check predefined channels, for the benefit of C
2802 if ($CHANNEL{$channel}) {
2803 $channel = $CHANNEL{$channel};
2804
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807
2808 $channel = $channel->{id};
2809
2810 } elsif (ref $channel) {
2811 # send meta info to client, if not yet sent
2812 unless (exists $self->{channel}{$channel->{id}}) {
2813 $self->{channel}{$channel->{id}} = $channel;
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816 }
2817
2818 $channel = $channel->{id};
2819 }
2820
2821 return unless @extra || length $msg;
2822
2823 if ($self->can_msg) {
2824 # default colour, mask it out
2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2826 if $color & cf::NDI_DEF;
2827
2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2844 } else {
2845 if ($color >= 0) {
2846 # replace some tags by gcfclient-compatible ones
2847 for ($msg) {
2848 1 while
2849 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2850 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2851 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2852 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2853 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2854 }
2855
2856 $color &= cf::NDI_COLOR_MASK;
2857
2858 utf8::encode $msg;
2859
2860 if (0 && $msg =~ /\[/) {
2861 # COMMAND/INFO
2862 $self->send_packet ("drawextinfo $color 10 8 $msg")
2863 } else {
2864 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2865 $self->send_packet ("drawinfo $color $msg")
2866 }
2867 }
2868 }
2869}
2870
2871=item $client->ext_msg ($type, @msg)
2872
2873Sends an ext event to the client.
2874
2875=cut
2876
2877sub cf::client::ext_msg($$@) {
2878 my ($self, $type, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2882 } elsif ($self->extcmd == 1) { # TODO: remove
2883 push @msg, msgtype => "event_$type";
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2885 }
2886}
2887
2888=item $client->ext_reply ($msgid, @msg)
2889
2890Sends an ext reply to the client.
2891
2892=cut
2893
2894sub cf::client::ext_reply($$@) {
2895 my ($self, $id, @msg) = @_;
2896
2897 if ($self->extcmd == 2) {
2898 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2899 } elsif ($self->extcmd == 1) {
2900 #TODO: version 1, remove
2901 unshift @msg, msgtype => "reply", msgid => $id;
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
1704 2905
1705=item $success = $client->query ($flags, "text", \&cb) 2906=item $success = $client->query ($flags, "text", \&cb)
1706 2907
1707Queues a query to the client, calling the given callback with 2908Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2909the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2910C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2911
1711Queries can fail, so check the return code. Or don't, as queries will become 2912Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2913become reliable at some point in the future.
1713 2914
1714=cut 2915=cut
1715 2916
1716sub cf::client::query { 2917sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2918 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2926 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2927 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2928
1728 $self->send_packet ($self->{query_queue}[0][0]) 2929 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2930 if @{ $self->{query_queue} } == 1;
2931
2932 1
1730} 2933}
1731 2934
1732cf::client->attach ( 2935cf::client->attach (
2936 on_connect => sub {
2937 my ($ns) = @_;
2938
2939 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2940 },
1733 on_reply => sub { 2941 on_reply => sub {
1734 my ($ns, $msg) = @_; 2942 my ($ns, $msg) = @_;
1735 2943
1736 # this weird shuffling is so that direct followup queries 2944 # this weird shuffling is so that direct followup queries
1737 # get handled first 2945 # get handled first
1738 my $queue = delete $ns->{query_queue} 2946 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2948
1741 (shift @$queue)->[1]->($msg); 2949 (shift @$queue)->[1]->($msg);
2950 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2951
1743 push @{ $ns->{query_queue} }, @$queue; 2952 push @{ $ns->{query_queue} }, @$queue;
1744 2953
1745 if (@{ $ns->{query_queue} } == @$queue) { 2954 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2955 if (@$queue) {
1748 } else { 2957 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2959 }
1751 } 2960 }
1752 }, 2961 },
2962 on_exticmd => sub {
2963 my ($ns, $buf) = @_;
2964
2965 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2966
2967 if (ref $msg) {
2968 my ($type, $reply, @payload) =
2969 "ARRAY" eq ref $msg
2970 ? @$msg
2971 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2972
2973 my @reply;
2974
2975 if (my $cb = $EXTICMD{$type}) {
2976 @reply = $cb->($ns, @payload);
2977 }
2978
2979 $ns->ext_reply ($reply, @reply)
2980 if $reply;
2981
2982 } else {
2983 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2984 }
2985
2986 cf::override;
2987 },
1753); 2988);
1754 2989
1755=item $client->coro (\&cb) 2990=item $client->async (\&cb)
1756 2991
1757Create a new coroutine, running the specified callback. The coroutine will 2992Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2993be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2994or loss of connection).
1760 2995
1761=cut 2996=cut
1762 2997
1763sub cf::client::coro { 2998sub cf::client::async {
1764 my ($self, $cb) = @_; 2999 my ($self, $cb) = @_;
1765 3000
1766 my $coro = &cf::async ($cb); 3001 my $coro = &Coro::async ($cb);
1767 3002
1768 $coro->on_destroy (sub { 3003 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 3004 delete $self->{_coro}{$coro+0};
1770 }); 3005 });
1771 3006
1798our $safe = new Safe "safe"; 3033our $safe = new Safe "safe";
1799our $safe_hole = new Safe::Hole; 3034our $safe_hole = new Safe::Hole;
1800 3035
1801$SIG{FPE} = 'IGNORE'; 3036$SIG{FPE} = 'IGNORE';
1802 3037
1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3038$safe->permit_only (Opcode::opset qw(
3039 :base_core :base_mem :base_orig :base_math
3040 grepstart grepwhile mapstart mapwhile
3041 sort time
3042));
1804 3043
1805# here we export the classes and methods available to script code 3044# here we export the classes and methods available to script code
1806 3045
1807=pod 3046=pod
1808 3047
1809The following fucntions and emthods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
1810 3049
1811 cf::object contr pay_amount pay_player map 3050 cf::object
3051 contr pay_amount pay_player map x y force_find force_add destroy
3052 insert remove name archname title slaying race decrease split
3053
1812 cf::object::player player 3054 cf::object::player
1813 cf::player peaceful 3055 player
1814 cf::map trigger 3056
3057 cf::player
3058 peaceful
3059
3060 cf::map
3061 trigger
1815 3062
1816=cut 3063=cut
1817 3064
1818for ( 3065for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3067 insert remove inv nrof name archname title slaying race
3068 decrease split destroy change_exp)],
1820 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
1823) { 3072) {
1824 no strict 'refs'; 3073 no strict 'refs';
1895=back 3144=back
1896 3145
1897=cut 3146=cut
1898 3147
1899############################################################################# 3148#############################################################################
3149# the server's init and main functions
1900 3150
1901=head2 EXTENSION DATABASE SUPPORT 3151sub load_facedata($) {
3152 my ($path) = @_;
1902 3153
1903Crossfire maintains a very simple database for extension use. It can 3154 # HACK to clear player env face cache, we need some signal framework
1904currently store anything that can be serialised using Storable, which 3155 # for this (global event?)
1905excludes objects. 3156 %ext::player_env::MUSIC_FACE_CACHE = ();
1906 3157
1907The parameter C<$family> should best start with the name of the extension 3158 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1908using it, it should be unique.
1909 3159
1910=over 4 3160 warn "loading facedata from $path\n";
1911 3161
1912=item $hashref = cf::db_get $family 3162 my $facedata;
3163 0 < aio_load $path, $facedata
3164 or die "$path: $!";
1913 3165
1914Return a hashref for use by the extension C<$family>, which can be 3166 $facedata = Coro::Storable::thaw $facedata;
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917 3167
1918=item $value = cf::db_get $family => $key 3168 $facedata->{version} == 2
3169 or cf::cleanup "$path: version mismatch, cannot proceed.";
1919 3170
1920Returns a single value from the database 3171 # patch in the exptable
1921 3172 $facedata->{resource}{"res/exp_table"} = {
1922=item cf::db_put $family => $hashref 3173 type => FT_RSRC,
1923 3174 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 3175 };
3176 cf::cede_to_tick;
1973 3177
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 } 3178 {
3179 my $faces = $facedata->{faceinfo};
1978 3180
1979 sub db_get($;$) { 3181 while (my ($face, $info) = each %$faces) {
1980 @_ >= 2 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984 3183
1985 sub db_put($$;$) { 3184 cf::face::set_visibility $idx, $info->{visibility};
1986 if (@_ >= 3) { 3185 cf::face::set_magicmap $idx, $info->{magicmap};
1987 $DB->{$_[0]}{$_[1]} = $_[2]; 3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1988 } else { 3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993 3188
1994 cf::global->attach ( 3189 cf::cede_to_tick;
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 3190 }
1999 );
2000}
2001 3191
2002############################################################################# 3192 while (my ($face, $info) = each %$faces) {
2003# the server's main() 3193 next unless $info->{smooth};
2004 3194
2005sub cfg_load { 3195 my $idx = cf::face::find $face
3196 or next;
3197
3198 if (my $smooth = cf::face::find $info->{smooth}) {
3199 cf::face::set_smooth $idx, $smooth;
3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3201 } else {
3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3203 }
3204
3205 cf::cede_to_tick;
3206 }
3207 }
3208
3209 {
3210 my $anims = $facedata->{animinfo};
3211
3212 while (my ($anim, $info) = each %$anims) {
3213 cf::anim::set $anim, $info->{frames}, $info->{facings};
3214 cf::cede_to_tick;
3215 }
3216
3217 cf::anim::invalidate_all; # d'oh
3218 }
3219
3220 {
3221 # TODO: for gcfclient pleasure, we should give resources
3222 # that gcfclient doesn't grok a >10000 face index.
3223 my $res = $facedata->{resource};
3224
3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3228 my $data;
3229
3230 if ($info->{type} & 1) {
3231 # prepend meta info
3232
3233 my $meta = $enc->encode ({
3234 name => $name,
3235 %{ $info->{meta} || {} },
3236 });
3237
3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3245 } else {
3246 $RESOURCE{$name} = $info;
3247 }
3248
3249 cf::cede_to_tick;
3250 }
3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3254
3255 1
3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3277
3278register_exticmd fx_want => sub {
3279 my ($ns, $want) = @_;
3280
3281 while (my ($k, $v) = each %$want) {
3282 $ns->fx_want ($k, $v);
3283 }
3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3296sub reload_regions {
3297 # HACK to clear player env face cache, we need some signal framework
3298 # for this (global event?)
3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3300
3301 load_resource_file "$MAPDIR/regions"
3302 or die "unable to load regions file\n";
3303
3304 for (cf::region::list) {
3305 $_->{match} = qr/$_->{match}/
3306 if exists $_->{match};
3307 }
3308}
3309
3310sub reload_facedata {
3311 load_facedata "$DATADIR/facedata"
3312 or die "unable to load facedata\n";
3313}
3314
3315sub reload_archetypes {
3316 load_resource_file "$DATADIR/archetypes"
3317 or die "unable to load archetypes\n";
3318}
3319
3320sub reload_treasures {
3321 load_resource_file "$DATADIR/treasures"
3322 or die "unable to load treasurelists\n";
3323}
3324
3325sub reload_resources {
3326 warn "reloading resource files...\n";
3327
3328 reload_facedata;
3329 reload_archetypes;
3330 reload_regions;
3331 reload_treasures;
3332
3333 warn "finished reloading resource files\n";
3334}
3335
3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3341 reload_resources;
3342}
3343
3344sub reload_config {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 3346 or return;
2008 3347
2009 local $/; 3348 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 3349 *CFG = YAML::Load <$fh>;
2011 3350
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3352
3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2013 3355
2014 if (exists $CFG{mlockall}) { 3356 if (exists $CFG{mlockall}) {
2015 eval { 3357 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 3358 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 3359 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 3360 };
2019 warn $@ if $@; 3361 warn $@ if $@;
2020 } 3362 }
2021} 3363}
2022 3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
2023sub main { 3384sub main {
3385 atomic;
3386
2024 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 3390 (async {
2028 Event::one_event; 3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
2029 })->(); 3392 EV::loop EV::LOOP_ONESHOT;
3393 })->prio (Coro::PRIO_MAX);
2030 }; 3394 };
2031 3395
2032 cfg_load; 3396 {
2033 db_load; 3397 my $guard = freeze_mainloop;
3398 reload_config;
3399 db_init;
2034 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
2035 Event::loop; 3410 EV::loop;
2036} 3411}
2037 3412
2038############################################################################# 3413#############################################################################
2039# initialisation 3414# initialisation and cleanup
2040 3415
3416# install some emergency cleanup handlers
3417BEGIN {
3418 our %SIGWATCHER = ();
3419 for my $signal (qw(INT HUP TERM)) {
3420 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3421 cf::cleanup "SIG$signal";
3422 };
3423 }
3424}
3425
3426sub write_runtime_sync {
3427 # first touch the runtime file to show we are still running:
3428 # the fsync below can take a very very long time.
3429
3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3431
3432 my $guard = cf::lock_acquire "write_runtime";
3433
3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3435 or return;
3436
3437 my $value = $cf::RUNTIME + 90 + 10;
3438 # 10 is the runtime save interval, for a monotonic clock
3439 # 60 allows for the watchdog to kill the server.
3440
3441 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3442 and return;
3443
3444 # always fsync - this file is important
3445 aio_fsync $fh
3446 and return;
3447
3448 # touch it again to show we are up-to-date
3449 aio_utime $fh, undef, undef;
3450
3451 close $fh
3452 or return;
3453
3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3455 and return;
3456
3457 warn "runtime file written.\n";
3458
3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3503}
3504
3505sub emergency_save() {
3506 my $freeze_guard = cf::freeze_mainloop;
3507
3508 warn "enter emergency perl save\n";
3509
3510 cf::sync_job {
3511 # use a peculiar iteration method to avoid tripping on perl
3512 # refcount bugs in for. also avoids problems with players
3513 # and maps saved/destroyed asynchronously.
3514 warn "begin emergency player save\n";
3515 for my $login (keys %cf::PLAYER) {
3516 my $pl = $cf::PLAYER{$login} or next;
3517 $pl->valid or next;
3518 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3519 $pl->save;
3520 }
3521 warn "end emergency player save\n";
3522
3523 warn "begin emergency map save\n";
3524 for my $path (keys %cf::MAP) {
3525 my $map = $cf::MAP{$path} or next;
3526 $map->valid or next;
3527 $map->save;
3528 }
3529 warn "end emergency map save\n";
3530
3531 warn "begin emergency database checkpoint\n";
3532 BDB::db_env_txn_checkpoint $DB_ENV;
3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3538 };
3539
3540 warn "leave emergency perl save\n";
3541}
3542
3543sub post_cleanup {
3544 my ($make_core) = @_;
3545
3546 warn Carp::longmess "post_cleanup backtrace"
3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3580
2041sub reload() { 3581sub do_reload_perl() {
2042 # can/must only be called in main 3582 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 3584 warn "can only reload from main coroutine";
2045 return; 3585 return;
2046 } 3586 }
2047 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
2048 warn "reloading..."; 3591 warn "reloading...";
2049 3592
2050 my $guard = freeze_mainloop; 3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2051 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2052 3599
2053 eval { 3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
2054 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2055 3604
2056 # cancel all watchers 3605 warn "flushing outstanding aio requests";
2057 for (Event::all_watchers) { 3606 while (IO::AIO::nreqs || BDB::nreqs) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2059 }
2060
2061 # cancel all extension coros
2062 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = ();
2064
2065 # unload all extensions
2066 for (@exts) {
2067 warn "unloading <$_>";
2068 unload_extension $_;
2069 }
2070
2071 # unload all modules loaded from $LIBDIR
2072 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074
2075 warn "removing <$k>";
2076 delete $INC{$k};
2077
2078 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g;
2080
2081 if (my $cb = $k->can ("unload_module")) {
2082 $cb->();
2083 } 3608 }
2084 3609
2085 Symbol::delete_package $k; 3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
2086 } 3634 }
2087 3635
2088 # sync database to disk 3636 warn "unloading all perl modules loaded from $LIBDIR";
2089 cf::db_sync; 3637 while (my ($k, $v) = each %INC) {
2090 IO::AIO::flush; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2091 3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3651 }
3652
2092 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 3656
2096 # remove register_script_function callbacks 3657 warn "unloading cf.pm \"a bit\"";
2097 # TODO
2098
2099 # unload cf.pm "a bit"
2100 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2101 3660
2102 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2103 # and global variables created in xs 3662 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
2105 3664
2106 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2107 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2108 require cf; 3668 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 3670
2111 # load config and database again 3671 warn "loading config and database again";
2112 cf::cfg_load; 3672 cf::reload_config;
2113 cf::db_load;
2114 3673
2115 # load extensions
2116 warn "load extensions"; 3674 warn "loading extensions";
2117 cf::load_extensions; 3675 cf::load_extensions;
2118 3676
2119 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
3678 _global_reattach; # objects, sockets
3679 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
3690 };
3691
2120 warn "reattach"; 3692 warn "reloaded";
2121 _global_reattach; 3693 --$RELOAD;
3694 }
3695};
3696
3697our $RELOAD_WATCHER; # used only during reload
3698
3699sub reload_perl() {
3700 # doing reload synchronously and two reloads happen back-to-back,
3701 # coro crashes during coro_state_free->destroy here.
3702
3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3705 undef $RELOAD_WATCHER;
2122 }; 3706 };
2123
2124 if ($@) {
2125 warn $@;
2126 warn "error while reloading, exiting.";
2127 exit 1;
2128 }
2129
2130 warn "reloaded successfully";
2131};
2132
2133#############################################################################
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3707}
2175
2176register "<global>", __PACKAGE__;
2177 3708
2178register_command "reload" => sub { 3709register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3710 my ($who, $arg) = @_;
2180 3711
2181 if ($who->flag (FLAG_WIZ)) { 3712 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3713 $who->message ("reloading server.");
3714 async {
3715 $Coro::current->{desc} = "perl_reload";
3716 reload_perl;
3717 };
2185 } 3718 }
2186}; 3719};
2187 3720
2188unshift @INC, $LIBDIR; 3721unshift @INC, $LIBDIR;
2189 3722
2190$TICK_WATCHER = Event->timer ( 3723my $bug_warning = 0;
2191 reentrant => 0, 3724
2192 prio => 0, 3725our @WAIT_FOR_TICK;
2193 at => $NEXT_TICK || $TICK, 3726our @WAIT_FOR_TICK_BEGIN;
2194 data => WF_AUTOCANCEL, 3727
2195 cb => sub { 3728sub wait_for_tick {
3729 return if tick_inhibit || $Coro::current == $Coro::main;
3730
3731 my $signal = new Coro::Signal;
3732 push @WAIT_FOR_TICK, $signal;
3733 $signal->wait;
3734}
3735
3736sub wait_for_tick_begin {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3741 $signal->wait;
3742}
3743
3744sub tick {
3745 if ($Coro::current != $Coro::main) {
3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3747 unless ++$bug_warning > 10;
3748 return;
3749 }
3750
2196 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK;
2199 3752
2200 # if we are delayed by four ticks or more, skip them all 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2202 3755 Coro::async_pool {
2203 $TICK_WATCHER->at ($NEXT_TICK); 3756 $Coro::current->{desc} = "runtime saver";
2204 $TICK_WATCHER->start;
2205 },
2206);
2207
2208IO::AIO::max_poll_time $TICK * 0.2;
2209
2210Event->io (
2211 fd => IO::AIO::poll_fileno,
2212 poll => 'r',
2213 prio => 5,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL,
2220 after => 0,
2221 interval => 10,
2222 cb => sub {
2223 (Coro::unblock_sub {
2224 write_runtime 3757 write_runtime_sync
2225 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
2226 })->(); 3759 };
2227 }, 3760 }
2228); 3761
3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3763 $sig->send;
3764 }
3765 while (my $sig = shift @WAIT_FOR_TICK) {
3766 $sig->send;
3767 }
3768
3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3771
3772 if (0) {
3773 if ($NEXT_TICK) {
3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3780
3781{
3782 # configure BDB
3783
3784 BDB::min_parallel 8;
3785 BDB::max_poll_reqs $TICK * 0.1;
3786 $AnyEvent::BDB::WATCHER->priority (1);
3787
3788 unless ($DB_ENV) {
3789 $DB_ENV = BDB::db_env_create;
3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3795
3796 cf::sync_job {
3797 eval {
3798 BDB::db_env_open
3799 $DB_ENV,
3800 $BDBDIR,
3801 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3802 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3803 0666;
3804
3805 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3806 };
3807
3808 cf::cleanup "db_env_open(db): $@" if $@;
3809 };
3810 }
3811
3812 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3813 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3814 };
3815 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3816 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3817 };
3818 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3820 };
3821}
3822
3823{
3824 # configure IO::AIO
3825
3826 IO::AIO::min_parallel 8;
3827 IO::AIO::max_poll_time $TICK * 0.1;
3828 undef $AnyEvent::AIO::WATCHER;
3829}
3830
3831my $_log_backtrace;
3832
3833sub _log_backtrace {
3834 my ($msg, @addr) = @_;
3835
3836 $msg =~ s/\n//;
3837
3838 # limit the # of concurrent backtraces
3839 if ($_log_backtrace < 2) {
3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3842 async {
3843 $Coro::current->{desc} = "abt $msg";
3844
3845 my @bt = fork_call {
3846 @addr = map { sprintf "%x", $_ } @addr;
3847 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3848 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3849 or die "addr2line: $!";
3850
3851 my @funcs;
3852 my @res = <$fh>;
3853 chomp for @res;
3854 while (@res) {
3855 my ($func, $line) = splice @res, 0, 2, ();
3856 push @funcs, "[$func] $line";
3857 }
3858
3859 @funcs
3860 };
3861
3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3865 --$_log_backtrace;
3866 };
3867 } else {
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] [suppressed]\n";
3870 }
3871}
3872
3873# load additional modules
3874use cf::pod;
2229 3875
2230END { cf::emergency_save } 3876END { cf::emergency_save }
2231 3877
22321 38781
2233 3879

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines