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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
55our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
56 82
57our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
58our @EVENT; 84our @EVENT;
59 85
60our $CONFDIR = confdir; 86our $CONFDIR = confdir;
61our $DATADIR = datadir; 87our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
71our %RESOURCE; 100our %RESOURCE;
72 101
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 104our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
79 106
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 110our $DB_ENV;
85 111
96# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 124
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
102 129
103binmode STDOUT; 130binmode STDOUT;
104binmode STDERR; 131binmode STDERR;
105 132
106# read virtual server time, if available 133# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
111} 138}
112 139
113mkdir $_ 140mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 248for my $pkg (qw(
222 cf::global cf::attachable 249 cf::global cf::attachable
223 cf::object cf::object::player 250 cf::object cf::object::player
224 cf::client cf::player 251 cf::client cf::player
225 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
226 cf::map cf::party cf::region 254 cf::party cf::region
227)) { 255)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 257}
231 258
232$EV::DIED = sub { 259$EV::DIED = sub {
233 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
339 366
340 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
341} 368}
342 369
343sub freeze_mainloop { 370sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
345 372
346 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 374}
352 375
353=item cf::periodic $interval, $cb 376=item cf::periodic $interval, $cb
354 377
355Like EV::periodic, but randomly selects a starting point so that the actions 378Like EV::periodic, but randomly selects a starting point so that the actions
410 } 433 }
411 } 434 }
412}; 435};
413 436
414sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
415 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
416 441
417 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
419 444
456 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
458 483
459 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
460 485
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
464 487
465 my $busy = 1; 488 my $busy = 1;
466 my @res; 489 my @res;
467 490
478 } else { 501 } else {
479 EV::loop EV::LOOP_ONESHOT; 502 EV::loop EV::LOOP_ONESHOT;
480 } 503 }
481 } 504 }
482 505
483 $time = EV::time - $time; 506 my $time = EV::time - $time;
484 507
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
489 509
490 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
491 } else { 511 } else {
492 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
493 513
535 reset_signals; 555 reset_signals;
536 &$cb 556 &$cb
537 }, @args; 557 }, @args;
538 558
539 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
540} 587}
541 588
542=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
543 590
544Returns a single value from the environment database. 591Returns a single value from the environment database.
683 730
684############################################################################# 731#############################################################################
685 732
686=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
687 734
688Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
691 738
692In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
744 791
745Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
747 794
748Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
750 797
751These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
752 799
753=over 4 800=over 4
1044 1091
1045sub reattach { 1092sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1094 my ($obj) = @_;
1048 1095
1096 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1098
1051 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1052 1100
1053 @$registry = (); 1101 @$registry = ();
1054 1102
1100 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1103 1151
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1156 aio_close $fh;
1109 1157
1110 if (@$objs) { 1158 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1164 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1166 }
1119 } else { 1167 } else {
1120 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1121 } 1169 }
1290 1338
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1341
1294 $ext{source} = 1342 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1297 . $source 1345 . $source
1298 . "\n};\n1"; 1346 . "\n};\n1";
1299 1347
1300 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1318 1366
1319 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1368 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1370 }
1324 1371
1325 warn $msg; 1372 warn $msg;
1326 } 1373 }
1327 1374
1341 1388
1342=back 1389=back
1343 1390
1344=head2 CORE EXTENSIONS 1391=head2 CORE EXTENSIONS
1345 1392
1346Functions and methods that extend core crossfire objects. 1393Functions and methods that extend core deliantra objects.
1347 1394
1348=cut 1395=cut
1349 1396
1350package cf::player; 1397package cf::player;
1351 1398
1416 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1464 or return;
1418 1465
1419 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1420 or return; 1467 or return;
1468
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1424 } 1472 }
1425 } 1473 }
1435 1483
1436 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1437 1485
1438 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1440 1490
1441 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1492 cf::cede_to_tick;
1443} 1493}
1444 1494
1476 my ($pl) = @_; 1526 my ($pl) = @_;
1477 1527
1478 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1479 1529
1480 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1532
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1487 1539
1488 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1580
1529 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1530 my $path = path $login; 1582 my $path = path $login;
1531 1583
1532 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1590 }
1538 1591
1569 } 1622 }
1570 1623
1571 \@paths 1624 \@paths
1572} 1625}
1573 1626
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1628
1576Expand crossfire pod fragments into protocol xml. 1629Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1630
1667=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1668 1632
1669Sends an ext reply to the player. 1633Sends an ext reply to the player.
1670 1634
1737our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1739 1703
1740sub generate_random_map { 1704sub generate_random_map {
1741 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1742 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1710 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1835
1869# the temporary/swap location 1836# the temporary/swap location
1870sub save_path { 1837sub save_path {
1871 my ($self) = @_; 1838 my ($self) = @_;
1872 1839
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1875} 1842}
1876 1843
1877# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1878sub uniq_path { 1845sub uniq_path {
1879 my ($self) = @_; 1846 my ($self) = @_;
1880 1847
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1883} 1850}
1884 1851
1885# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1886# all maps in C++... 1853# all maps in C++...
1984 1951
1985 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1987 1954
1988 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1991 1958
1992 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1993 or return; 1960 or return;
1994 1961
1995 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1998 or return; 1965 or return;
1999 1966
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
2003 undef $guard1; 1971 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 1972 $map->reset;
2006 return find $path; 1973 return find $path;
2007 } 1974 }
2008 1975
2009 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2004 $f->skip_block;
2038 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2039 or return; 2006 or return;
2040 2007
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2042 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2043 2010
2044 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2012 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2072 } 2039 }
2073 2040
2074 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2076 2043
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2045 }
2079 2046
2080 $self->post_load; 2047 $self->post_load;
2081} 2048}
2082 2049
2140 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2141 2108
2142 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2143 2110
2144 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2113 }
2147 2114
2148 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2149 2116
2150 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2154 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2190 }; 2157 };
2191 2158
2159 cf::get_slot 0.02;
2160
2192 if ($uniq) { 2161 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2164 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2173 $self->save;
2205 2174
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2176
2208 return if $self->players; 2177 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2211 2180
2212 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2213 2182
2214 $self->deactivate; 2183 $self->deactivate;
2332 2301
2333sub unique_maps() { 2302sub unique_maps() {
2334 [ 2303 [
2335 map { 2304 map {
2336 utf8::decode $_; 2305 utf8::decode $_;
2337 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2338 ? normalise $_ 2309 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2311 ]
2342} 2312}
2343 2313
2344package cf;
2345
2346=back 2314=back
2347 2315
2348=head3 cf::object 2316=head3 cf::object
2349 2317
2350=cut 2318=cut
2353 2321
2354=over 4 2322=over 4
2355 2323
2356=item $ob->inv_recursive 2324=item $ob->inv_recursive
2357 2325
2358Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2359 2328
2360=cut 2329=cut
2361 2330
2362sub inv_recursive_; 2331sub inv_recursive_;
2363sub inv_recursive_ { 2332sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2369} 2338}
2370 2339
2371=item $ref = $ob->ref 2340=item $ref = $ob->ref
2372 2341
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2374 2343
2375=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2376 2345
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2347even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2380dialogue with the given NPC character.
2412 2381
2413=cut 2382=cut
2414 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2415# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2399# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2415
2433 } else { 2416 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2419 }
2437 } 2420 }
2438} 2421}
2439 2422
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2448
2466=item $player_object->enter_link 2449=item $player_object->enter_link
2467 2450
2468Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2469 2452
2470The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2472 2457
2473Will never block. 2458Will never block.
2474 2459
2475=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2476 2461
2534 2519
2535 $map->load; 2520 $map->load;
2536 $map->load_neighbours; 2521 $map->load_neighbours;
2537 2522
2538 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2539 $self->activate_recursive; 2525 $self->activate_recursive;
2540 2526
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2543} 2529}
2547Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2552 2541
2553=cut 2542=cut
2554 2543
2555our $GOTOGEN; 2544our $GOTOGEN;
2556 2545
2635} 2624}
2636 2625
2637sub prepare_random_map { 2626sub prepare_random_map {
2638 my ($exit) = @_; 2627 my ($exit) = @_;
2639 2628
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2631 # that depends on the exit object
2645 2632
2646 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2635 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2653 } 2642 }
2654 2643
2655 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2656 2645
2657 my $data = cf::encode_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2660 2649
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2652 undef $fh;
2664 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2665 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2668 } 2661 }
2669} 2662}
2670 2663
2671sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2673 2666
2674 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2675 2668
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2669 $self->enter_link;
2688 2670
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2671 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2695 2673
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2698 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2699 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2700 1; 2695 1
2701 }) { 2696 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2701
2707 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
2785 id => "infobox", 2780 id => "infobox",
2786 title => "Map Info", 2781 title => "Map Info",
2787 reply => undef, 2782 reply => undef,
2788 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2789 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2790); 2791);
2791 2792
2792sub cf::client::send_msg { 2793sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2795
2795 $msg = $self->pl->expand_cfpod ($msg); 2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2796 2798
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2800
2799 # check predefined channels, for the benefit of C 2801 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2802 if ($CHANNEL{$channel}) {
2821 if ($self->can_msg) { 2823 if ($self->can_msg) {
2822 # default colour, mask it out 2824 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2826 if $color & cf::NDI_DEF;
2825 2827
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2828 } else { 2844 } else {
2829 if ($color >= 0) { 2845 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones 2846 # replace some tags by gcfclient-compatible ones
2831 for ($msg) { 2847 for ($msg) {
2832 1 while 2848 1 while
3031 3047
3032The following functions and methods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
3033 3049
3034 cf::object 3050 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3051 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3052 insert remove name archname title slaying race decrease split
3037 3053
3038 cf::object::player 3054 cf::object::player
3039 player 3055 player
3040 3056
3041 cf::player 3057 cf::player
3046 3062
3047=cut 3063=cut
3048 3064
3049for ( 3065for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3067 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3068 decrease split destroy change_exp)],
3053 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
3055 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
3056) { 3072) {
3057 no strict 'refs'; 3073 no strict 'refs';
3265 while (my ($k, $v) = each %$want) { 3281 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3282 $ns->fx_want ($k, $v);
3267 } 3283 }
3268}; 3284};
3269 3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3270sub reload_regions { 3296sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3297 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3298 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3300
3287} 3313}
3288 3314
3289sub reload_archetypes { 3315sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3316 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3317 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3318}
3298 3319
3299sub reload_treasures { 3320sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3321 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3322 or die "unable to load treasurelists\n";
3302} 3323}
3303 3324
3304sub reload_resources { 3325sub reload_resources {
3305 warn "reloading resource files...\n"; 3326 warn "reloading resource files...\n";
3306 3327
3328 reload_facedata;
3329 reload_archetypes;
3307 reload_regions; 3330 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3331 reload_treasures;
3312 3332
3313 warn "finished reloading resource files\n"; 3333 warn "finished reloading resource files\n";
3314} 3334}
3315 3335
3316sub init { 3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3317 reload_resources; 3341 reload_resources;
3318} 3342}
3319 3343
3320sub reload_config { 3344sub reload_config {
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
3336 }; 3360 };
3337 warn $@ if $@; 3361 warn $@ if $@;
3338 } 3362 }
3339} 3363}
3340 3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
3341sub main { 3384sub main {
3385 atomic;
3386
3342 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3390 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3392 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3393 })->prio (Coro::PRIO_MAX);
3349 }; 3394 };
3350 3395
3396 {
3397 my $guard = freeze_mainloop;
3351 reload_config; 3398 reload_config;
3352 db_init; 3399 db_init;
3353 load_extensions; 3400 load_extensions;
3354 3401
3355 $TICK_WATCHER->start;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
3357 EV::loop; 3410 EV::loop;
3358} 3411}
3359 3412
3360############################################################################# 3413#############################################################################
3361# initialisation and cleanup 3414# initialisation and cleanup
3368 cf::cleanup "SIG$signal"; 3421 cf::cleanup "SIG$signal";
3369 }; 3422 };
3370 } 3423 }
3371} 3424}
3372 3425
3373sub write_runtime { 3426sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3427 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3428 # the fsync below can take a very very long time.
3378 3429
3379 IO::AIO::aio_utime $runtime, undef, undef; 3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3431
3381 my $guard = cf::lock_acquire "write_runtime"; 3432 my $guard = cf::lock_acquire "write_runtime";
3382 3433
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3435 or return;
3385 3436
3386 my $value = $cf::RUNTIME + 90 + 10; 3437 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3438 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3439 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3449 aio_utime $fh, undef, undef;
3399 3450
3400 close $fh 3451 close $fh
3401 or return; 3452 or return;
3402 3453
3403 aio_rename "$runtime~", $runtime 3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3455 and return;
3405 3456
3406 warn "runtime file written.\n"; 3457 warn "runtime file written.\n";
3407 3458
3408 1 3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3409} 3503}
3410 3504
3411sub emergency_save() { 3505sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3506 my $freeze_guard = cf::freeze_mainloop;
3413 3507
3435 warn "end emergency map save\n"; 3529 warn "end emergency map save\n";
3436 3530
3437 warn "begin emergency database checkpoint\n"; 3531 warn "begin emergency database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3532 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3440 }; 3538 };
3441 3539
3442 warn "leave emergency perl save\n"; 3540 warn "leave emergency perl save\n";
3443} 3541}
3444 3542
3445sub post_cleanup { 3543sub post_cleanup {
3446 my ($make_core) = @_; 3544 my ($make_core) = @_;
3447 3545
3448 warn Carp::longmess "post_cleanup backtrace" 3546 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3450} 3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3451 3580
3452sub do_reload_perl() { 3581sub do_reload_perl() {
3453 # can/must only be called in main 3582 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3584 warn "can only reload from main coroutine";
3456 return; 3585 return;
3457 } 3586 }
3458 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
3459 warn "reloading..."; 3591 warn "reloading...";
3460 3592
3461 warn "entering sync_job"; 3593 warn "entering sync_job";
3462 3594
3463 cf::sync_job { 3595 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3596 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3597 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3467 3599
3468 warn "syncing database to disk"; 3600 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3601 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3602
3471 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
3472 3604
3473 warn "flushing outstanding aio requests"; 3605 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3606 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3608 }
3505 3609
3506 warn "... nuking $pkg"; 3610 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3611 $_->cancel for values %EXT_CORO;
3508 } 3612 %EXT_CORO = ();
3509 3613
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3614 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3615 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3623 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3624
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3521 $cb->(); 3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
3522 } 3634 }
3523 3635
3524 Symbol::delete_package $k; 3636 warn "unloading all perl modules loaded from $LIBDIR";
3637 while (my ($k, $v) = each %INC) {
3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3525 } 3651 }
3526 3652
3527 warn "getting rid of safe::, as good as possible"; 3653 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3656
3531 warn "unloading cf.pm \"a bit\""; 3657 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3659 delete $INC{"cf/pod.pm"};
3534 3660
3535 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3662 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
3538 3664
3539 warn "unload completed, starting to reload now"; 3665 warn "unload completed, starting to reload now";
3540 3666
3541 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
3542 require cf; 3668 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3544 3670
3545 warn "loading config and database again"; 3671 warn "loading config and database again";
3546 cf::reload_config; 3672 cf::reload_config;
3547 3673
3548 warn "loading extensions"; 3674 warn "loading extensions";
3549 cf::load_extensions; 3675 cf::load_extensions;
3550 3676
3551 warn "reattaching attachments to objects/players"; 3677 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3678 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3679 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3681 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3682 reattach $_ for values %PLAYER;
3557 3683
3558 warn "leaving sync_job"; 3684 warn "leaving sync_job";
3559 3685
3560 1 3686 1
3561 } or do { 3687 } or do {
3562 warn $@; 3688 warn $@;
3563 warn "error while reloading, exiting."; 3689 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3690 };
3566 3691
3567 warn "reloaded"; 3692 warn "reloaded";
3693 --$RELOAD;
3694 }
3568}; 3695};
3569 3696
3570our $RELOAD_WATCHER; # used only during reload 3697our $RELOAD_WATCHER; # used only during reload
3571 3698
3572sub reload_perl() { 3699sub reload_perl() {
3597 3724
3598our @WAIT_FOR_TICK; 3725our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3726our @WAIT_FOR_TICK_BEGIN;
3600 3727
3601sub wait_for_tick { 3728sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3729 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3730
3605 my $signal = new Coro::Signal; 3731 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3732 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3733 $signal->wait;
3608} 3734}
3609 3735
3610sub wait_for_tick_begin { 3736sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3738
3614 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3741 $signal->wait;
3617} 3742}
3618 3743
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3744sub tick {
3620 if ($Coro::current != $Coro::main) { 3745 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3747 unless ++$bug_warning > 10;
3623 return; 3748 return;
3624 } 3749 }
3625 3750
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3752
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3755 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3756 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3757 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3759 };
3640 } 3760 }
3641 3761
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3764 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3765 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3766 $sig->send;
3647 } 3767 }
3648 3768
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3771
3652 _post_tick; 3772 if (0) {
3653}; 3773 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3655 3780
3656{ 3781{
3657 # configure BDB 3782 # configure BDB
3658 3783
3659 BDB::min_parallel 8; 3784 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3785 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3786 $AnyEvent::BDB::WATCHER->priority (1);
3662 3787
3663 unless ($DB_ENV) { 3788 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3789 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3795
3670 cf::sync_job { 3796 cf::sync_job {
3671 eval { 3797 eval {
3697{ 3823{
3698 # configure IO::AIO 3824 # configure IO::AIO
3699 3825
3700 IO::AIO::min_parallel 8; 3826 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3827 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3828 undef $AnyEvent::AIO::WATCHER;
3703} 3829}
3704 3830
3705my $_log_backtrace; 3831my $_log_backtrace;
3706 3832
3707sub _log_backtrace { 3833sub _log_backtrace {
3710 $msg =~ s/\n//; 3836 $msg =~ s/\n//;
3711 3837
3712 # limit the # of concurrent backtraces 3838 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3839 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3715 async { 3842 async {
3716 $Coro::current->{desc} = "abt $msg"; 3843 $Coro::current->{desc} = "abt $msg";
3717 3844
3718 my @bt = fork_call { 3845 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3846 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3857 }
3731 3858
3732 @funcs 3859 @funcs
3733 }; 3860 };
3734 3861
3735 LOG llevInfo, "[ABT] $msg\n"; 3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3865 --$_log_backtrace;
3738 }; 3866 };
3739 } else { 3867 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3868 LOG llevInfo, "[ABT] $msg\n";

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