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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
28 87
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 89
36our %COMMAND = (); 90our %COMMAND = ();
37our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
38 92
39our @EXTS = (); # list of extension package names 93our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 96our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
43 98
99our $RELOAD; # number of reloads so far
44our @EVENT; 100our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 101
47our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
48our $TICK_WATCHER; 103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107our $LOCALDIR = localdir;
108our $TMPDIR = "$LOCALDIR/" . tmpdir;
109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
111our $RANDOMDIR = "$LOCALDIR/random";
112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
117
118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 120our $NEXT_TICK;
50our $NOW; 121our $USE_FSYNC = 1; # use fsync to write maps - default off
122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
125our $BDB_TRICKLE_WATCHER;
126our $DB_ENV;
51 127
52our %CFG; 128our %CFG;
53 129
54our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 131our $RUNTIME;
132our $NOW;
56 133
57our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 137
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
64 145
65binmode STDOUT; 146binmode STDOUT;
66binmode STDERR; 147binmode STDERR;
67 148
68# read virtual server time, if available 149# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 151 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
73} 154}
74 155
75mkdir cf::localdir; 156mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 158
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 159our $EMERGENCY_POSITION;
160
161sub cf::map::normalise;
84 162
85############################################################################# 163#############################################################################
86 164
87=head2 GLOBAL VARIABLES 165=head2 GLOBAL VARIABLES
88 166
95=item $cf::RUNTIME 173=item $cf::RUNTIME
96 174
97The time this server has run, starts at 0 and is increased by $cf::TICK on 175The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 176every server tick.
99 177
100=item $cf::LIBDIR 178=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
179$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
180$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 181
102The perl library directory, where extensions and cf-specific modules can 182Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 183directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
184unique-items directory, player file directory, random maps directory and
185database environment.
104 186
105=item $cf::NOW 187=item $cf::NOW
106 188
107The time of the last (current) server tick. 189The time of the last (current) server tick.
108 190
109=item $cf::TICK 191=item $cf::TICK
110 192
111The interval between server ticks, in seconds. 193The interval between server ticks, in seconds.
112 194
195=item $cf::LOADAVG
196
197The current CPU load on the server (alpha-smoothed), as a value between 0
198(none) and 1 (overloaded), indicating how much time is spent on processing
199objects per tick. Healthy values are < 0.5.
200
201=item $cf::LOAD
202
203The raw value load value from the last tick.
204
113=item %cf::CFG 205=item %cf::CFG
114 206
115Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 208from wherever your confdir points to.
117 209
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 210=item cf::wait_for_tick, cf::wait_for_tick_begin
119 211
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 213returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
124 221
125=back 222=back
126 223
127=cut 224=cut
128 225
129BEGIN { 226BEGIN {
130 *CORE::GLOBAL::warn = sub { 227 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 228 my $msg = join "", @_;
132 utf8::encode $msg;
133 229
134 $msg .= "\n" 230 $msg .= "\n"
135 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
136 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
137 LOG llevError, $msg; 235 LOG llevError, $msg;
138 }; 236 };
139} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
140 253
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 258@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
259@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 260@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 261
148# we bless all objects into (empty) derived classes to force a method lookup 262# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 263# within the Safe compartment.
150for my $pkg (qw( 264for my $pkg (qw(
151 cf::global cf::attachable 265 cf::global cf::attachable
152 cf::object cf::object::player 266 cf::object cf::object::player
153 cf::client cf::player 267 cf::client cf::player
154 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
155 cf::map cf::party cf::region 270 cf::party cf::region
156)) { 271)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 273}
160 274
161$Event::DIED = sub { 275$EV::DIED = sub {
162 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
163}; 277};
278
279#############################################################################
164 280
165=head2 UTILITY FUNCTIONS 281=head2 UTILITY FUNCTIONS
166 282
167=over 4 283=over 4
168 284
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 304 $d
189 } || "[unable to dump $_[0]: '$@']"; 305 } || "[unable to dump $_[0]: '$@']";
190} 306}
191 307
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
195 309
196Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
197 311
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
206 313
207Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
208 315
209=cut 316=cut
210 317
211sub to_json($) { 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 319
213 JSON::Syck::Dump $_[0] 320sub encode_json($) { $json_coder->encode ($_[0]) }
214} 321sub decode_json($) { $json_coder->decode ($_[0]) }
215 322
216=item cf::lock_wait $string 323=item cf::lock_wait $string
217 324
218Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
219 326
222Wait until the given lock is available and then acquires it and returns 329Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 331for example when the coroutine gets canceled), the lock is automatically
225returned. 332returned.
226 333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
227Lock names should begin with a unique identifier (for example, cf::map::find 337Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 338uses map_find and cf::map::load uses map_load).
229 339
340=item $locked = cf::lock_active $string
341
342Return true if the lock is currently active, i.e. somebody has locked it.
343
230=cut 344=cut
231 345
232our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
233 348
234sub lock_wait($) { 349sub lock_wait($) {
235 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
236 356
237 # wait for lock, if any 357 # wait for lock, if any
238 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 360 Coro::schedule;
246 366
247 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
248 lock_wait $key; 368 lock_wait $key;
249 369
250 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
251 372
252 Coro::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
255 } 377 }
256} 378}
257 379
380sub lock_active($) {
381 my ($key) = @_;
382
383 ! ! $LOCK{$key}
384}
385
258sub freeze_mainloop { 386sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
260 388
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 389 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 390}
263 $guard 391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
450 }
451};
452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
264} 465}
265 466
266=item cf::async { BLOCK } 467=item cf::async { BLOCK }
267 468
268Currently the same as Coro::async_pool, meaning you cannot use 469Currently the same as Coro::async_pool, meaning you cannot use
273 474
274BEGIN { *async = \&Coro::async_pool } 475BEGIN { *async = \&Coro::async_pool }
275 476
276=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
277 478
278The design of crossfire+ requires that the main coro ($Coro::main) is 479The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 480is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
482acceptable.
281 483
282If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 486server will be frozen during this time, so the block should either finish
285fast or be very important. 487fast or be very important.
288 490
289sub sync_job(&) { 491sub sync_job(&) {
290 my ($job) = @_; 492 my ($job) = @_;
291 493
292 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
495 my $time = EV::time;
496
293 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
295 499
296 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 501
298 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
299 503
300 my $busy = 1; 504 my $busy = 1;
301 my @res; 505 my @res;
302 506
303 (async { 507 (async {
508 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 509 @res = eval { $job->() };
305 warn $@ if $@; 510 warn $@ if $@;
306 undef $busy; 511 undef $busy;
307 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
308 513
309 while ($busy) { 514 while ($busy) {
310 Coro::cede or Event::one_event; 515 if (Coro::nready) {
516 Coro::cede_notself;
517 } else {
518 EV::loop EV::LOOP_ONESHOT;
311 } 519 }
520 }
521
522 my $time = EV::time - $time;
523
524 $TICK_START += $time; # do not account sync jobs to server load
312 525
313 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
314 } else { 527 } else {
315 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
316 529
336 $EXT_CORO{$coro+0} = $coro; 549 $EXT_CORO{$coro+0} = $coro;
337 550
338 $coro 551 $coro
339} 552}
340 553
341sub write_runtime { 554=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 555
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 556Executes the given code block with the given arguments in a seperate
345 or return; 557process, returning the results. Everything must be serialisable with
558Coro::Storable. May, of course, block. Note that the executed sub may
559never block itself or use any form of event handling.
346 560
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 561=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 562
351 aio_fsync $fh 563sub fork_call(&@) {
352 and return; 564 my ($cb, @args) = @_;
353 565
354 close $fh 566 # we seemingly have to make a local copy of the whole thing,
355 or return; 567 # otherwise perl prematurely frees the stuff :/
568 # TODO: investigate and fix (likely this will be rather laborious)
356 569
357 aio_rename "$runtime~", $runtime 570 my @res = Coro::Util::fork_eval {
358 and return; 571 reset_signals;
572 &$cb
573 }, @args;
359 574
575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
605=item $value = cf::db_get $family => $key
606
607Returns a single value from the environment database.
608
609=item cf::db_put $family => $key => $value
610
611Stores the given C<$value> in the family. It can currently store binary
612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
637
638our $DB;
639
640sub db_init {
641 cf::sync_job {
642 $DB ||= db_table "db";
643 };
644}
645
646sub db_get($$) {
647 my $key = "$_[0]/$_[1]";
648
649 cf::sync_job {
650 BDB::db_get $DB, undef, $key, my $data;
651
652 $! ? ()
653 : $data
360 1 654 }
655}
656
657sub db_put($$$) {
658 BDB::dbreq_pri 4;
659 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
660}
661
662=item cf::cache $id => [$paths...], $processversion => $process
663
664Generic caching function that returns the value of the resource $id,
665caching and regenerating as required.
666
667This function can block.
668
669=cut
670
671sub cache {
672 my ($id, $src, $processversion, $process) = @_;
673
674 my $meta =
675 join "\x00",
676 $processversion,
677 map {
678 aio_stat $_
679 and Carp::croak "$_: $!";
680
681 ($_, (stat _)[7,9])
682 } @$src;
683
684 my $dbmeta = db_get cache => "$id/meta";
685 if ($dbmeta ne $meta) {
686 # changed, we may need to process
687
688 my @data;
689 my $md5;
690
691 for (0 .. $#$src) {
692 0 <= aio_load $src->[$_], $data[$_]
693 or Carp::croak "$src->[$_]: $!";
694 }
695
696 # if processing is expensive, check
697 # checksum first
698 if (1) {
699 $md5 =
700 join "\x00",
701 $processversion,
702 map {
703 cf::cede_to_tick;
704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
705 } 0.. $#$src;
706
707
708 my $dbmd5 = db_get cache => "$id/md5";
709 if ($dbmd5 eq $md5) {
710 db_put cache => "$id/meta", $meta;
711
712 return db_get cache => "$id/data";
713 }
714 }
715
716 my $t1 = Time::HiRes::time;
717 my $data = $process->(\@data);
718 my $t2 = Time::HiRes::time;
719
720 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
721
722 db_put cache => "$id/data", $data;
723 db_put cache => "$id/md5" , $md5;
724 db_put cache => "$id/meta", $meta;
725
726 return $data;
727 }
728
729 db_get cache => "$id/data"
730}
731
732=item cf::datalog type => key => value, ...
733
734Log a datalog packet of the given type with the given key-value pairs.
735
736=cut
737
738sub datalog($@) {
739 my ($type, %kv) = @_;
740 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 741}
362 742
363=back 743=back
364 744
365=cut 745=cut
366 746
367############################################################################# 747#############################################################################
368 748
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522
523#############################################################################
524
525=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
526 750
527Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
528attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
530 754
531In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 757Deliantra).
534 758
535=over 4 759=over 4
536 760
537=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
538 762
582=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
583 807
584Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
585given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
586 810
587Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
588that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
589 813
590These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
591 815
592=over 4 816=over 4
652our @CB_TYPE = (); # registry for type (cf-object class) based events 876our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 877our @CB_MAP = ();
654 878
655my %attachment; 879my %attachment;
656 880
881sub cf::attachable::thawer_merge {
882 # simply override everything except _meta
883 local $_[0]{_meta};
884 %{$_[0]} = %{$_[1]};
885}
886
657sub _attach_cb($$$$) { 887sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 888 my ($registry, $event, $prio, $cb) = @_;
659 889
660 use sort 'stable'; 890 use sort 'stable';
661 891
695 $registry = $CB_TYPE[$object_type] ||= []; 925 $registry = $CB_TYPE[$object_type] ||= [];
696 926
697 } elsif ($type eq "subtype") { 927 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 928 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 929 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 930 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 931
702 } elsif ($type eq "package") { 932 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 933 my $pkg = shift @arg;
704 934
705 while (my ($name, $id) = each %cb_id) { 935 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 964 _attach $registry, $klass, @attach;
735 } 965 }
736 966
737 $obj->{$name} = \%arg; 967 $obj->{$name} = \%arg;
738 } else { 968 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 969 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 970 }
741 971
742 $obj->{_attachment}{$name} = undef; 972 $obj->{_attachment}{$name} = undef;
743} 973}
744 974
746 if (ref $_[0]) { 976 if (ref $_[0]) {
747 _object_attach @_; 977 _object_attach @_;
748 } else { 978 } else {
749 _attach shift->_attach_registry, @_; 979 _attach shift->_attach_registry, @_;
750 } 980 }
981 _recalc_want;
751}; 982};
752 983
753# all those should be optimised 984# all those should be optimised
754sub cf::attachable::detach { 985sub cf::attachable::detach {
755 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 989 delete $obj->{_attachment}{$name};
759 reattach ($obj); 990 reattach ($obj);
760 } else { 991 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 992 Carp::croak "cannot, currently, detach class attachments";
762 } 993 }
994 _recalc_want;
763}; 995};
764 996
765sub cf::attachable::attached { 997sub cf::attachable::attached {
766 my ($obj, $name) = @_; 998 my ($obj, $name) = @_;
767 999
782 "; 1014 ";
783 die if $@; 1015 die if $@;
784} 1016}
785 1017
786our $override; 1018our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 1020
789sub override { 1021sub override {
790 $override = 1; 1022 $override = 1;
791 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
792} 1024}
793 1025
794sub do_invoke { 1026sub do_invoke {
795 my $event = shift; 1027 my $event = shift;
796 my $callbacks = shift; 1028 my $callbacks = shift;
797 1029
798 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
799 1031
800 local $override; 1032 local $override;
801 1033
802 for (@$callbacks) { 1034 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
812 } 1044 }
813 1045
814 0 1046 0
815} 1047}
816 1048
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1050
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1052
821Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
822 1054
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1058
827=back 1059=back
828 1060
829=cut 1061=cut
830 1062
831############################################################################# 1063#############################################################################
832# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
833 1107
834sub reattach { 1108sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1110 my ($obj) = @_;
1111
1112 # no longer needed after getting rid of delete_package?
1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1114
838 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
839 1116
840 @$registry = (); 1117 @$registry = ();
841 1118
856cf::attachable->attach ( 1133cf::attachable->attach (
857 prio => -1000000, 1134 prio => -1000000,
858 on_instantiate => sub { 1135 on_instantiate => sub {
859 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
860 1137
861 $data = from_json $data; 1138 $data = decode_json $data;
862 1139
863 for (@$data) { 1140 for (@$data) {
864 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
865 1142
866 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1159sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
884 1161
885 sync_job { 1162 sync_job {
886 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
889 1167
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1171 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1172 aio_close $fh;
895 1173
896 if (@$objs) { 1174 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1179 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1180 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
904 } 1182 }
905 } else { 1183 } else {
906 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
907 } 1185 }
912 } 1190 }
913 } else { 1191 } else {
914 aio_unlink $filename; 1192 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
916 } 1194 }
917 } 1195 };
918} 1196}
919 1197
920sub object_freezer_as_string { 1198sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
922 1200
934 or return; 1212 or return;
935 1213
936 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
938 or return; 1216 or return;
1217
939 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
940 } 1220 }
941 1221
1222 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1224 $decname, length $data, scalar @{$av || []};
1225
944 return ($data, $av); 1226 ($data, $av)
945} 1227}
1228
1229=head2 COMMAND CALLBACKS
1230
1231=over 4
1232
1233=cut
946 1234
947############################################################################# 1235#############################################################################
948# command handling &c 1236# command handling &c
949 1237
950=item cf::register_command $name => \&callback($ob,$args); 1238=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1252}
965 1253
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1255
968Register a callbackf ro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
969 1261
970If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
971called. 1263called.
972 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
973=cut 1276=cut
974 1277
975sub register_extcmd { 1278sub register_extcmd {
976 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
977 1280
978 $EXTCMD{$name} = $cb; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
979} 1288}
980 1289
981cf::player->attach ( 1290cf::player->attach (
982 on_command => sub { 1291 on_command => sub {
983 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
992 cf::override; 1301 cf::override;
993 }, 1302 },
994 on_extcmd => sub { 1303 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
996 1305
997 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1307
999 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
1005 } else { 1323 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1325 }
1008 1326
1009 cf::override; 1327 cf::override;
1010 }, 1328 },
1011); 1329);
1012 1330
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1331sub load_extensions {
1332 cf::sync_job {
1333 my %todo;
1334
1041 for my $ext (<$LIBDIR/*.ext>) { 1335 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1336 next unless -r $path;
1043 eval { 1337
1044 load_extension $ext; 1338 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1339 my $base = $1;
1340 my $pkg = $1;
1341 $pkg =~ s/[^[:word:]]/_/g;
1342 $pkg = "ext::$pkg";
1343
1344 open my $fh, "<:utf8", $path
1345 or die "$path: $!";
1346
1347 my $source = do { local $/; <$fh> };
1348
1349 my %ext = (
1350 path => $path,
1351 base => $base,
1352 pkg => $pkg,
1353 );
1354
1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1357
1358 $ext{source} =
1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1360 . "#line 1 \"$path\"\n{\n"
1361 . $source
1362 . "\n};\n1";
1363
1364 $todo{$base} = \%ext;
1365 }
1366
1367 my %done;
1368 while (%todo) {
1369 my $progress;
1370
1371 while (my ($k, $v) = each %todo) {
1372 for (split /,\s*/, $v->{meta}{depends}) {
1373 goto skip
1374 unless exists $done{$_};
1375 }
1376
1377 warn "... loading '$k' into '$v->{pkg}'\n";
1378
1379 unless (eval $v->{source}) {
1380 my $msg = $@ ? "$v->{path}: $@\n"
1381 : "$v->{base}: extension inactive.\n";
1382
1383 if (exists $v->{meta}{mandatory}) {
1384 warn $msg;
1385 cf::cleanup "mandatory extension failed to load, exiting.";
1386 }
1387
1388 warn $msg;
1389 }
1390
1391 $done{$k} = delete $todo{$k};
1392 push @EXTS, $v->{pkg};
1393 $progress = 1;
1045 1 1394 }
1046 } or warn "$ext not loaded: $@"; 1395
1396 skip:
1397 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1398 unless $progress;
1399 }
1047 } 1400 };
1048} 1401}
1049 1402
1050############################################################################# 1403#############################################################################
1051# load/save/clean perl data associated with a map
1052 1404
1053*cf::mapsupport::on_clean = sub { 1405=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1406
1066=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1067 1408
1068Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1069 1410
1070=cut 1411=cut
1071 1412
1072package cf::player; 1413package cf::player;
1073 1414
1075 1416
1076=head3 cf::player 1417=head3 cf::player
1077 1418
1078=over 4 1419=over 4
1079 1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1434
1080=item cf::player::find $login 1435=item cf::player::find $login
1081 1436
1082Returns the given player object, loading it if necessary (might block). 1437Returns the given player object, loading it if necessary (might block).
1083 1438
1084=cut 1439=cut
1085 1440
1086sub playerdir($) { 1441sub playerdir($) {
1087 cf::localdir 1442 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1443 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1444}
1093 1445
1094sub path($) { 1446sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1447 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1448
1097 (playerdir $login) . "/$login.pl" 1449 (playerdir $login) . "/playerdata"
1098} 1450}
1099 1451
1100sub find_active($) { 1452sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1453 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1454 and $cf::PLAYER{$_[0]}->active
1105 1457
1106sub exists($) { 1458sub exists($) {
1107 my ($login) = @_; 1459 my ($login) = @_;
1108 1460
1109 $cf::PLAYER{$login} 1461 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1462 or cf::sync_job { !aio_stat path $login }
1111} 1463}
1112 1464
1113sub find($) { 1465sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1466 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1467 my $login = $_[0];
1116 1468
1117 my $guard = cf::lock_acquire "user_find:$login"; 1469 my $guard = cf::lock_acquire "user_find:$login";
1118 1470
1119 $cf::PLAYER{$_[0]} || do { 1471 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1472 # rename old playerfiles to new ones
1473 #TODO: remove when no longer required
1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1477 aio_unlink +(playerdir $login) . "/$login.pl";
1478
1479 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1123 } 1488 }
1124 } 1489 }
1125} 1490}
1126 1491
1135 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1136 1501
1137 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1139 1504
1505 cf::get_slot 0.01;
1506
1140 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1141 Coro::cede; 1508 cf::cede_to_tick;
1142} 1509}
1143 1510
1144sub new($) { 1511sub new($) {
1145 my ($login) = @_; 1512 my ($login) = @_;
1146 1513
1152 $cf::PLAYER{$login} = $self; 1519 $cf::PLAYER{$login} = $self;
1153 1520
1154 $self 1521 $self
1155} 1522}
1156 1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1157=item $pl->quit_character 1534=item $pl->quit_character
1158 1535
1159Nukes the player without looking back. If logged in, the connection will 1536Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1537be destroyed. May block for a long time.
1161 1538
1162=cut 1539=cut
1163 1540
1164sub quit_character { 1541sub quit_character {
1165 my ($pl) = @_; 1542 my ($pl) = @_;
1166 1543
1544 my $name = $pl->ob->name;
1545
1167 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1169 1548
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1174 1555
1175 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1558 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1559 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1560 $pl->destroy;
1561
1562 my $prefix = qr<^~\Q$name\E/>;
1563
1564 # nuke player maps
1565 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1566
1180 IO::AIO::aio_rmtree $temp; 1567 IO::AIO::aio_rmtree $temp;
1568}
1569
1570=item $pl->kick
1571
1572Kicks a player out of the game. This destroys the connection.
1573
1574=cut
1575
1576sub kick {
1577 my ($pl, $kicker) = @_;
1578
1579 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1580 $pl->killer ("kicked");
1581 $pl->ns->destroy;
1181} 1582}
1182 1583
1183=item cf::player::list_logins 1584=item cf::player::list_logins
1184 1585
1185Returns am arrayref of all valid playernames in the system, can take a 1586Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1587while and may block, so not sync_job-capable, ever.
1187 1588
1188=cut 1589=cut
1189 1590
1190sub list_logins { 1591sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1592 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1593 or return [];
1193 1594
1194 my @logins; 1595 my @logins;
1195 1596
1196 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1200 1607
1201 utf8::decode $login; 1608 utf8::decode $login;
1202 push @logins, $login; 1609 push @logins, $login;
1203 } 1610 }
1204 1611
1205 \@logins 1612 \@logins
1206} 1613}
1207 1614
1208=item $player->maps 1615=item $player->maps
1209 1616
1210Returns an arrayref of cf::path's of all maps that are private for this 1617Returns an arrayref of map paths that are private for this
1211player. May block. 1618player. May block.
1212 1619
1213=cut 1620=cut
1214 1621
1215sub maps($) { 1622sub maps($) {
1216 my ($pl) = @_; 1623 my ($pl) = @_;
1624
1625 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1626
1218 my $files = aio_readdir playerdir $pl 1627 my $files = aio_readdir playerdir $pl
1219 or return; 1628 or return;
1220 1629
1221 my @paths; 1630 my @paths;
1223 for (@$files) { 1632 for (@$files) {
1224 utf8::decode $_; 1633 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1634 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1635 next unless /^$PATH_SEP/o;
1227 1636
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1637 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1638 }
1230 1639
1231 \@paths 1640 \@paths
1232} 1641}
1233 1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1647=item $player->ext_reply ($msgid, @msg)
1235 1648
1236Sends an ext reply to the player. 1649Sends an ext reply to the player.
1237 1650
1238=cut 1651=cut
1239 1652
1240sub ext_reply($$$%) { 1653sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1654 my ($self, $id, @msg) = @_;
1242 1655
1243 $msg{msgid} = $id; 1656 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1657}
1247 1658
1248package cf; 1659=item $player->ext_msg ($type, @msg)
1660
1661Sends an ext event to the client.
1662
1663=cut
1664
1665sub ext_msg($$@) {
1666 my ($self, $type, @msg) = @_;
1667
1668 $self->ns->ext_msg ($type, @msg);
1669}
1670
1671=head3 cf::region
1672
1673=over 4
1674
1675=cut
1676
1677package cf::region;
1678
1679=item cf::region::find_by_path $path
1680
1681Tries to decuce the likely region for a map knowing only its path.
1682
1683=cut
1684
1685sub find_by_path($) {
1686 my ($path) = @_;
1687
1688 my ($match, $specificity);
1689
1690 for my $region (list) {
1691 if ($region->{match} && $path =~ $region->{match}) {
1692 ($match, $specificity) = ($region, $region->specificity)
1693 if $region->specificity > $specificity;
1694 }
1695 }
1696
1697 $match
1698}
1249 1699
1250=back 1700=back
1251
1252 1701
1253=head3 cf::map 1702=head3 cf::map
1254 1703
1255=over 4 1704=over 4
1256 1705
1259package cf::map; 1708package cf::map;
1260 1709
1261use Fcntl; 1710use Fcntl;
1262use Coro::AIO; 1711use Coro::AIO;
1263 1712
1713use overload
1714 '""' => \&as_string,
1715 fallback => 1;
1716
1264our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1266 1719
1267sub generate_random_map { 1720sub generate_random_map {
1268 my ($path, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1724
1270 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1726 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1730 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1731 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1736 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1737 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1738 )
1285} 1739}
1286 1740
1741=item cf::map->register ($regex, $prio)
1742
1743Register a handler for the map path matching the given regex at the
1744givne priority (higher is better, built-in handlers have priority 0, the
1745default).
1746
1747=cut
1748
1749sub register {
1750 my (undef, $regex, $prio) = @_;
1751 my $pkg = caller;
1752
1753 no strict;
1754 push @{"$pkg\::ISA"}, __PACKAGE__;
1755
1756 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1757}
1758
1759# also paths starting with '/'
1760$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1761
1762sub thawer_merge {
1763 my ($self, $merge) = @_;
1764
1765 # we have to keep some variables in memory intact
1766 local $self->{path};
1767 local $self->{load_path};
1768
1769 $self->SUPER::thawer_merge ($merge);
1770}
1771
1772sub normalise {
1773 my ($path, $base) = @_;
1774
1775 $path = "$path"; # make sure its a string
1776
1777 $path =~ s/\.map$//;
1778
1779 # map plan:
1780 #
1781 # /! non-realised random map exit (special hack!)
1782 # {... are special paths that are not being touched
1783 # ?xxx/... are special absolute paths
1784 # ?random/... random maps
1785 # /... normal maps
1786 # ~user/... per-player map of a specific user
1787
1788 $path =~ s/$PATH_SEP/\//go;
1789
1790 # treat it as relative path if it starts with
1791 # something that looks reasonable
1792 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1793 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1794
1795 $base =~ s{[^/]+/?$}{};
1796 $path = "$base/$path";
1797 }
1798
1799 for ($path) {
1800 redo if s{//}{/};
1801 redo if s{/\.?/}{/};
1802 redo if s{/[^/]+/\.\./}{/};
1803 }
1804
1805 $path
1806}
1807
1808sub new_from_path {
1809 my (undef, $path, $base) = @_;
1810
1811 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1812
1813 $path = normalise $path, $base;
1814
1815 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1816 if ($path =~ $EXT_MAP{$pkg}[1]) {
1817 my $self = bless cf::map::new, $pkg;
1818 $self->{path} = $path; $self->path ($path);
1819 $self->init; # pass $1 etc.
1820 return $self;
1821 }
1822 }
1823
1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1825 ()
1826}
1827
1828sub init {
1829 my ($self) = @_;
1830
1831 $self
1832}
1833
1834sub as_string {
1835 my ($self) = @_;
1836
1837 "$self->{path}"
1838}
1839
1840# the displayed name, this is a one way mapping
1841sub visible_name {
1842 &as_string
1843}
1844
1845# the original (read-only) location
1846sub load_path {
1847 my ($self) = @_;
1848
1849 "$MAPDIR/$self->{path}.map"
1850}
1851
1852# the temporary/swap location
1853sub save_path {
1854 my ($self) = @_;
1855
1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1857 "$TMPDIR/$path.map"
1858}
1859
1860# the unique path, undef == no special unique path
1861sub uniq_path {
1862 my ($self) = @_;
1863
1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1865 "$UNIQUEDIR/$path"
1866}
1867
1287# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1288# all maps in C++... 1869# all maps in C++...
1289sub change_all_map_light { 1870sub change_all_map_light {
1290 my ($change) = @_; 1871 my ($change) = @_;
1291 1872
1292 $_->change_map_light ($change) 1873 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1874 for grep $_->outdoor, values %cf::MAP;
1294} 1875}
1295 1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1296sub load_map_header($) { 1893sub load_header_from($) {
1297 my ($path) = @_; 1894 my ($self, $path) = @_;
1298 1895
1299 utf8::encode $path; 1896 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1301 or return; 1898 or return;
1302 1899
1303 my $map = cf::map::new 1900 $self->_load_header ($f)
1304 or return; 1901 or return;
1305 1902
1306 # for better error messages only, will be overwritten later 1903 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1904 $f->resolve_delayed_derefs;
1308 1905
1309 $map->load_header ($path) 1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1310 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1311 1952
1312 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1313 1955
1314 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1957 unless $self->default_region;
1958
1959 1
1315} 1960}
1316 1961
1317sub find; 1962sub find;
1318sub find { 1963sub find {
1319 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1320 1965
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1326 cf::lock_wait "map_find:$key"; 1969 cf::lock_wait "map_find:$path";
1327 1970
1328 $cf::MAP{$key} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1329 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1330 1974
1331 # do it the slow way 1975 my $map = new_from_path cf::map $path
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1976 or return;
1345 1977
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1358 1979
1359 Coro::cede; 1980 $map->load_header
1981 or return;
1360 1982
1361 if ($map->should_reset) { 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1984 # doing this can freeze the server in a sync job, obviously
1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1362 $map->reset; 1988 $map->reset;
1363 undef $guard;
1364 $map = find $path 1989 return find $path;
1365 or return;
1366 } 1990 }
1367 1991
1368 $cf::MAP{$key} = $map 1992 $cf::MAP{$path} = $map
1369 } 1993 }
1370} 1994}
1995
1996sub pre_load { }
1997sub post_load { }
1371 1998
1372sub load { 1999sub load {
1373 my ($self) = @_; 2000 my ($self) = @_;
1374 2001
2002 local $self->{deny_reset} = 1; # loading can take a long time
2003
1375 my $path = $self->{path}; 2004 my $path = $self->{path};
2005
2006 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2007 my $guard = cf::lock_acquire "map_data:$path";
1377 2008
2009 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2011
1380 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1381 2013
1382 $self->alloc; 2014 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2015
2016 $self->pre_load;
2017 cf::cede_to_tick;
2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
2021 $self->_load_objects ($f)
1384 or return; 2022 or return;
1385 2023
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1387 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1388 2026
1389 if (my $uniq = $path->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2028 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2031 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1394 } 2035 }
1395 } 2036 }
1396 2037
1397 Coro::cede; 2038 $f->resolve_delayed_derefs;
1398 2039
2040 cf::cede_to_tick;
1399 # now do the right thing for maps 2041 # now do the right thing for maps
1400 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2044 unless $self->difficulty;
2045 cf::cede_to_tick;
2046
2047 unless ($self->{deny_activate}) {
2048 $self->decay_objects;
2049 $self->fix_auto_apply;
2050 $self->update_buttons;
2051 cf::cede_to_tick;
2052 $self->set_darkness_map;
2053 cf::cede_to_tick;
1412 $self->activate; 2054 $self->activate;
1413 } 2055 }
1414 2056
1415 Coro::cede; 2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
1416 2059
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2061 }
2062
2063 $self->post_load;
2064}
2065
2066sub customise_for {
2067 my ($self, $ob) = @_;
2068
2069 return find "~" . $ob->name . "/" . $self->{path}
2070 if $self->per_player;
2071
2072# return find "?party/" . $ob->name . "/" . $self->{path}
2073# if $self->per_party;
2074
2075 $self
1418} 2076}
1419 2077
1420# find and load all maps in the 3x3 area around a map 2078# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2079sub load_neighbours {
1422 my ($map) = @_; 2080 my ($map) = @_;
1423 2081
1424 my @diag; # diagonal neighbours 2082 my @neigh; # diagonal neighbours
1425 2083
1426 for (0 .. 3) { 2084 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2085 my $neigh = $map->tile_path ($_)
1428 or next; 2086 or next;
1429 $neigh = find $neigh, $map 2087 $neigh = find $neigh, $map
1430 or next; 2088 or next;
1431 $neigh->load; 2089 $neigh->load;
1432 2090
2091 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2094 }
1436 2095
1437 for (@diag) { 2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2098 my $neigh = find $path, $origin
1439 or next; 2099 or next;
1440 $neigh->load; 2100 $neigh->load;
1441 } 2101 }
1442} 2102}
1443 2103
1448} 2108}
1449 2109
1450sub do_load_sync { 2110sub do_load_sync {
1451 my ($map) = @_; 2111 my ($map) = @_;
1452 2112
2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2114 if $Coro::current == $Coro::main;
2115
1453 cf::sync_job { $map->load }; 2116 cf::sync_job { $map->load };
1454} 2117}
1455 2118
1456our %MAP_PREFETCH; 2119our %MAP_PREFETCH;
2120our $MAP_PREFETCHER = undef;
2121
2122sub find_async {
2123 my ($path, $origin, $load) = @_;
2124
2125 $path = normalise $path, $origin && $origin->{path};
2126
2127 if (my $map = $cf::MAP{$path}) {
2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2129 }
2130
2131 $MAP_PREFETCH{$path} |= $load;
2132
1457our $MAP_PREFETCHER = Coro::async { 2133 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2134 $Coro::current->{desc} = "map prefetcher";
2135
1459 while (%MAP_PREFETCH) { 2136 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2137 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2138 if (my $map = find $k) {
2139 $map->load if $v;
2140 }
2141
1462 my $path = delete $MAP_PREFETCH{$key}; 2142 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2143 }
1468 Coro::schedule; 2144 }
2145 undef $MAP_PREFETCHER;
1469 } 2146 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2147 $MAP_PREFETCHER->prio (6);
1484 2148
1485 () 2149 ()
1486} 2150}
1487 2151
1488sub save { 2152sub save {
1489 my ($self) = @_; 2153 my ($self) = @_;
1490 2154
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2156
1493 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1494 2158
1495 return unless $self->dirty; 2159 return unless $self->dirty;
1496 2160
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2161 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2162 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2163
1500 $self->{load_path} = $save; 2164 $self->{load_path} = $save;
1501 2165
1502 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1503 2167
1504 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
1505 2169
1506 cf::async { 2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
1507 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
1508 }; 2173 };
1509 2174
2175 cf::get_slot 0.02;
2176
1510 if ($uniq) { 2177 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2180 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2182 }
1516} 2183}
1517 2184
1518sub swap_out { 2185sub swap_out {
1519 my ($self) = @_; 2186 my ($self) = @_;
1520 2187
1521 # save first because save cedes 2188 # save first because save cedes
1522 $self->save; 2189 $self->save;
1523 2190
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2192
1526 return if $self->players; 2193 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1528 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1529 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1530 $self->clear; 2201 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2202}
1533 2203
1534sub reset_at { 2204sub reset_at {
1535 my ($self) = @_; 2205 my ($self) = @_;
1536 2206
1537 # TODO: safety, remove and allow resettable per-player maps 2207 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2208 return 1e99 if $self->{deny_reset};
1540 2209
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2210 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2211 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2212
1548 my ($self) = @_; 2217 my ($self) = @_;
1549 2218
1550 $self->reset_at <= $cf::RUNTIME 2219 $self->reset_at <= $cf::RUNTIME
1551} 2220}
1552 2221
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2222sub reset {
1575 my ($self) = @_; 2223 my ($self) = @_;
1576 2224
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2226
1579 return if $self->players; 2227 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2228
1582 warn "resetting map ", $self->path;#d# 2229 warn "resetting map ", $self->path;
2230
2231 $self->in_memory (cf::MAP_SWAPPED);
2232
2233 # need to save uniques path
2234 unless ($self->{deny_save}) {
2235 my $uniq = $self->uniq_path; utf8::encode $uniq;
2236
2237 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2238 if $uniq;
2239 }
1583 2240
1584 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1585 2242
2243 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2244 $_->clear_links_to ($self) for values %cf::MAP;
2245 $self->clear;
1587 2246
1588 $self->unlink_save; 2247 $self->unlink_save;
1589 $self->destroy; 2248 $self->destroy;
1590} 2249}
1591 2250
1592my $nuke_counter = "aaaa"; 2251my $nuke_counter = "aaaa";
1593 2252
1594sub nuke { 2253sub nuke {
1595 my ($self) = @_; 2254 my ($self) = @_;
1596 2255
2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 delete $cf::MAP{$self->path};
2260
2261 $self->unlink_save;
2262
2263 bless $self, "cf::map";
2264 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2265 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2266 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2268
2269 $cf::MAP{$self->path} = $self;
2270 }
2271
1600 $self->reset; # polite request, might not happen 2272 $self->reset; # polite request, might not happen
1601} 2273}
1602 2274
1603sub customise_for { 2275=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2276
1606 if ($map->per_player) { 2277Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2278maps. May block.
2279
2280=cut
2281
2282sub tmp_maps() {
1608 } 2283 [
2284 map {
2285 utf8::decode $_;
2286 /\.map$/
2287 ? normalise $_
2288 : ()
2289 } @{ aio_readdir $TMPDIR or [] }
2290 ]
2291}
1609 2292
1610 $map 2293=item $maps = cf::map::random_maps
2294
2295Returns an arrayref with all map paths of currently instantiated and saved
2296random maps. May block.
2297
2298=cut
2299
2300sub random_maps() {
2301 [
2302 map {
2303 utf8::decode $_;
2304 /\.map$/
2305 ? normalise "?random/$_"
2306 : ()
2307 } @{ aio_readdir $RANDOMDIR or [] }
2308 ]
1611} 2309}
1612 2310
1613=item cf::map::unique_maps 2311=item cf::map::unique_maps
1614 2312
1615Returns an arrayref of cf::path's of all shared maps that have 2313Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2314instantiated unique items. May block.
1617 2315
1618=cut 2316=cut
1619 2317
1620sub unique_maps() { 2318sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2319 [
1622 or return; 2320 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2321 utf8::decode $_;
1628 next if /\.pst$/; 2322 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2324 ? ()
1631 push @paths, new cf::path $_; 2325 : normalise $_
2326 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2327 ]
1633
1634 \@paths
1635} 2328}
1636
1637package cf;
1638 2329
1639=back 2330=back
1640 2331
1641=head3 cf::object 2332=head3 cf::object
1642 2333
1646 2337
1647=over 4 2338=over 4
1648 2339
1649=item $ob->inv_recursive 2340=item $ob->inv_recursive
1650 2341
1651Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
1652 2344
1653=cut 2345=cut
1654 2346
1655sub inv_recursive_; 2347sub inv_recursive_;
1656sub inv_recursive_ { 2348sub inv_recursive_ {
1659 2351
1660sub inv_recursive { 2352sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
1662} 2354}
1663 2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
2381 }
2382}
2383
1664package cf; 2384package cf;
1665 2385
1666=back 2386=back
1667 2387
1668=head3 cf::object::player 2388=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2396dialogue with the given NPC character.
1677 2397
1678=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
1679 2413
1680# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2415# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
1685 2419
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2421
1688 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1690 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
1693 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1694} 2447}
1695 2448
1696=item $player_object->may ("access") 2449=item $player_object->may ("access")
1697 2450
1698Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1711 2464
1712=item $player_object->enter_link 2465=item $player_object->enter_link
1713 2466
1714Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1715 2468
1716The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2473
2474Will never block.
1718 2475
1719=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
1720 2477
1721Moves the player out of the specila link map onto the given map. If the 2478Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2479map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2480to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2481fails, to the emergency map position.
1725 2482
1726Might block. 2483Might block.
1727 2484
1728=cut 2485=cut
2486
2487sub link_map {
2488 unless ($LINK_MAP) {
2489 $LINK_MAP = cf::map::find "{link}"
2490 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2491 $LINK_MAP->load;
2492 }
2493
2494 $LINK_MAP
2495}
1729 2496
1730sub cf::object::player::enter_link { 2497sub cf::object::player::enter_link {
1731 my ($self) = @_; 2498 my ($self) = @_;
1732 2499
1733 $self->deactivate_recursive; 2500 $self->deactivate_recursive;
1734 2501
1735 return if $self->map == $LINK_MAP; 2502 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2503
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2504 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2505 if $self->map && $self->map->{path} ne "{link}";
1739 2506
1740 $self->enter_map ($LINK_MAP, 20, 20); 2507 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2508}
1742 2509
1743sub cf::object::player::leave_link { 2510sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2511 my ($self, $map, $x, $y) = @_;
2512
2513 return unless $self->contr->active;
1745 2514
1746 my $link_pos = delete $self->{_link_pos}; 2515 my $link_pos = delete $self->{_link_pos};
1747 2516
1748 unless ($map) { 2517 unless ($map) {
1749 # restore original map position 2518 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
1766 2535
1767 $map->load; 2536 $map->load;
1768 $map->load_diag; 2537 $map->load_neighbours;
1769 2538
1770 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1771 $self->activate_recursive; 2541 $self->activate_recursive;
2542
2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
1773} 2545}
1774 2546
1775cf::player->attach ( 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2548
1779 # abort map switching before logout 2549Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2550her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2551that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2552the new (success) or old (failed) map position. In either case, $done will
1783 }; 2553be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2554
1789 # try to abort aborted map switching on player login :) 2555Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2556it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2557
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2558=cut
2559
2560our $GOTOGEN;
1810 2561
1811sub cf::object::player::goto { 2562sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2564
1814 $path = new cf::path $path; 2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2567
1816 $self->enter_link; 2568 $self->enter_link;
1817 2569
1818 (async { 2570 (async {
1819 my $map = cf::map::find $path->as_string; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
2572
2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
1821 2597 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2598 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1826 2601
2602 $map
2603 };
2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1828 })->prio (1); 2616 })->prio (1);
1829} 2617}
1830 2618
1831=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1832 2620
1834 2622
1835sub parse_random_map_params { 2623sub parse_random_map_params {
1836 my ($spec) = @_; 2624 my ($spec) = @_;
1837 2625
1838 my $rmp = { # defaults 2626 my $rmp = { # defaults
1839 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1841 }; 2631 };
1842 2632
1843 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1845 2635
1857 # that depends on the exit object 2647 # that depends on the exit object
1858 2648
1859 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1860 2650
1861 if ($exit->map) { 2651 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1866 } 2658 }
1867 2659
1868 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1869 2661
1870 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1872 2665
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1875 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1878 } 2677 }
1879} 2678}
1880 2679
1881sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1885 2684
1886 $self->enter_link; 2685 $self->enter_link;
1887 2686
1888 (async { 2687 (async {
1889 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
1890 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1891 prepare_random_map $exit 2697 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1893 2700
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1896 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1897 1; 2711 1
1898 }) { 2712 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2717
1904 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2719 $self->leave_link;
1906 } 2720 }
1907 })->prio (1); 2721 })->prio (1);
1920 2734
1921sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1923 2737
1924 utf8::encode $text; 2738 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2740}
1927 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2887=item $client->ext_msg ($type, @msg)
2888
2889Sends an ext event to the client.
2890
2891=cut
2892
2893sub cf::client::ext_msg($$@) {
2894 my ($self, $type, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2899 push @msg, msgtype => "event_$type";
2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2920}
1928 2921
1929=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
1930 2923
1931Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2927
1935Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2929become reliable at some point in the future.
1937 2930
1938=cut 2931=cut
1939 2932
1940sub cf::client::query { 2933sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2942 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2944
1952 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
1954} 2949}
1955 2950
1956cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
1957 on_reply => sub { 2957 on_reply => sub {
1958 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
1959 2959
1960 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
1961 # get handled first 2961 # get handled first
1962 my $queue = delete $ns->{query_queue} 2962 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2964
1965 (shift @$queue)->[1]->($msg); 2965 (shift @$queue)->[1]->($msg);
2966 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2967
1967 push @{ $ns->{query_queue} }, @$queue; 2968 push @{ $ns->{query_queue} }, @$queue;
1968 2969
1969 if (@{ $ns->{query_queue} } == @$queue) { 2970 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2971 if (@$queue) {
1972 } else { 2973 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 2975 }
1975 } 2976 }
1976 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
1977); 3004);
1978 3005
1979=item $client->async (\&cb) 3006=item $client->async (\&cb)
1980 3007
1981Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
2024 3051
2025$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
2026 3053
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
2028 3059
2029# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
2030 3061
2031=pod 3062=pod
2032 3063
2033The following fucntions and emthods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
2034 3065
2035 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
2036 cf::object::player player 3070 cf::object::player
2037 cf::player peaceful 3071 player
2038 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
2039 3078
2040=cut 3079=cut
2041 3080
2042for ( 3081for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
2044 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
2047) { 3088) {
2048 no strict 'refs'; 3089 no strict 'refs';
2119=back 3160=back
2120 3161
2121=cut 3162=cut
2122 3163
2123############################################################################# 3164#############################################################################
3165# the server's init and main functions
2124 3166
2125=head2 EXTENSION DATABASE SUPPORT 3167sub load_facedata($) {
3168 my ($path) = @_;
2126 3169
2127Crossfire maintains a very simple database for extension use. It can 3170 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3171 # for this (global event?)
2129excludes objects. 3172 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3173
2131The parameter C<$family> should best start with the name of the extension 3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3175
2134=over 4 3176 warn "loading facedata from $path\n";
2135 3177
2136=item $hashref = cf::db_get $family 3178 my $facedata;
3179 0 < aio_load $path, $facedata
3180 or die "$path: $!";
2137 3181
2138Return a hashref for use by the extension C<$family>, which can be 3182 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3183
2142=item $value = cf::db_get $family => $key 3184 $facedata->{version} == 2
3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3186
2144Returns a single value from the database 3187 # patch in the exptable
2145 3188 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3189 type => FT_RSRC,
2147 3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3191 };
3192 cf::cede_to_tick;
2197 3193
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3194 {
3195 my $faces = $facedata->{faceinfo};
2202 3196
2203 sub db_get($;$) { 3197 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3199
2209 sub db_put($$;$) { 3200 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3201 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3204
2218 cf::global->attach ( 3205 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3206 }
2223 );
2224}
2225 3207
2226############################################################################# 3208 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3209 next unless $info->{smooth};
2228 3210
2229sub cfg_load { 3211 my $idx = cf::face::find $face
3212 or next;
3213
3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3217 } else {
3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 {
3226 my $anims = $facedata->{animinfo};
3227
3228 while (my ($anim, $info) = each %$anims) {
3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
3230 cf::cede_to_tick;
3231 }
3232
3233 cf::anim::invalidate_all; # d'oh
3234 }
3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
3271 1
3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
3317 load_resource_file "$MAPDIR/regions"
3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
3324}
3325
3326sub reload_facedata {
3327 load_facedata "$DATADIR/facedata"
3328 or die "unable to load facedata\n";
3329}
3330
3331sub reload_archetypes {
3332 load_resource_file "$DATADIR/archetypes"
3333 or die "unable to load archetypes\n";
3334}
3335
3336sub reload_treasures {
3337 load_resource_file "$DATADIR/treasures"
3338 or die "unable to load treasurelists\n";
3339}
3340
3341sub reload_resources {
3342 warn "reloading resource files...\n";
3343
3344 reload_facedata;
3345 reload_archetypes;
3346 reload_regions;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3357 reload_resources;
3358}
3359
3360sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3362 or return;
2232 3363
2233 local $/; 3364 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
2235 3366
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3368
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2245 }; 3376 };
2246 warn $@ if $@; 3377 warn $@ if $@;
2247 } 3378 }
2248} 3379}
2249 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
2250sub main { 3400sub main {
3401 atomic;
3402
2251 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3406 (async {
3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
2255 }; 3410 };
2256 3411
2257 cfg_load; 3412 {
2258 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
2259 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
2260 Event::loop; 3426 EV::loop;
2261} 3427}
2262 3428
2263############################################################################# 3429#############################################################################
2264# initialisation and cleanup 3430# initialisation and cleanup
2265 3431
2266# install some emergency cleanup handlers 3432# install some emergency cleanup handlers
2267BEGIN { 3433BEGIN {
3434 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3435 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
2274 },
2275 ); 3438 };
3439 }
3440}
3441
3442sub write_runtime_sync {
3443 # first touch the runtime file to show we are still running:
3444 # the fsync below can take a very very long time.
3445
3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3447
3448 my $guard = cf::lock_acquire "write_runtime";
3449
3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3451 or return;
3452
3453 my $value = $cf::RUNTIME + 90 + 10;
3454 # 10 is the runtime save interval, for a monotonic clock
3455 # 60 allows for the watchdog to kill the server.
3456
3457 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3458 and return;
3459
3460 # always fsync - this file is important
3461 aio_fsync $fh
3462 and return;
3463
3464 # touch it again to show we are up-to-date
3465 aio_utime $fh, undef, undef;
3466
3467 close $fh
3468 or return;
3469
3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3471 and return;
3472
3473 warn "runtime file written.\n";
3474
2276 } 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
2277} 3519}
2278 3520
2279sub emergency_save() { 3521sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
2281 3523
2282 warn "enter emergency perl save\n"; 3524 warn "enter emergency perl save\n";
2283 3525
2284 cf::sync_job { 3526 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3527 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3528 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3530 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3535 $pl->save;
2293 } 3536 }
2294 warn "end emergency player save\n"; 3537 warn "end emergency player save\n";
2295 3538
2296 warn "begin emergency map save\n"; 3539 warn "begin emergency map save\n";
2298 my $map = $cf::MAP{$path} or next; 3541 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3542 $map->valid or next;
2300 $map->save; 3543 $map->save;
2301 } 3544 }
2302 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3546
3547 warn "begin emergency database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
2303 }; 3554 };
2304 3555
2305 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
2306} 3557}
2307 3558
3559sub post_cleanup {
3560 my ($make_core) = @_;
3561
3562 warn Carp::longmess "post_cleanup backtrace"
3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3596
2308sub reload() { 3597sub do_reload_perl() {
2309 # can/must only be called in main 3598 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3600 warn "can only reload from main coroutine";
2312 return; 3601 return;
2313 } 3602 }
2314 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
2315 warn "reloading..."; 3607 warn "reloading...";
2316 3608
2317 warn "freezing server"; 3609 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3610
3611 cf::sync_job {
3612 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3613 cf::emergency_save;
3614 cf::write_runtime_sync; # external watchdog should not bark
2320 3615
2321 warn "sync database to disk"; 3616 warn "syncing database to disk";
2322 cf::db_sync; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3618
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
2327 3620
2328 warn "cancel all watchers"; 3621 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3622 while (IO::AIO::nreqs || BDB::nreqs) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2343 warn "unload/nuke all extensions";
2344 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg";
2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2352 } 3624 }
2353 3625
3626 warn "cancelling all extension coros";
3627 $_->cancel for values %EXT_CORO;
3628 %EXT_CORO = ();
3629
3630 warn "removing commands";
3631 %COMMAND = ();
3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
2354 warn "... nuking $pkg"; 3639 warn "... unloading $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357 3640
2358 warn "unload all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361
2362 warn "removing <$k>";
2363 delete $INC{$k};
2364
2365 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g;
2367
2368 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
2369 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
2370 } 3650 }
2371 3651
2372 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
2373 } 3667 }
2374 3668
2375 warn "get rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3672
2379 warn "unload cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3675 delete $INC{"cf/pod.pm"};
2381 3676
2382 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3678 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
2385 3680
3681 warn "unload completed, starting to reload now";
3682
2386 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
2387 require cf; 3684 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3686
2390 warn "load config and database again"; 3687 warn "loading config and database again";
2391 cf::cfg_load; 3688 cf::reload_config;
2392 cf::db_load;
2393 3689
2394 warn "load extensions"; 3690 warn "loading extensions";
2395 cf::load_extensions; 3691 cf::load_extensions;
2396 3692
2397 warn "reattach attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3694 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3695 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699
3700 warn "leaving sync_job";
3701
3702 1
3703 } or do {
3704 warn $@;
3705 cf::cleanup "error while reloading, exiting.";
3706 };
3707
3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3711};
3712
3713our $RELOAD_WATCHER; # used only during reload
3714
3715sub reload_perl() {
3716 # doing reload synchronously and two reloads happen back-to-back,
3717 # coro crashes during coro_state_free->destroy here.
3718
3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3721 undef $RELOAD_WATCHER;
2401 }; 3722 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3723}
2454 3724
2455register_command "reload" => sub { 3725register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
2457 3727
2458 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3732 reload_perl;
3733 };
2462 } 3734 }
2463}; 3735};
2464 3736
2465unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
2466 3738
2467$TICK_WATCHER = Event->timer ( 3739my $bug_warning = 0;
2468 reentrant => 0, 3740
2469 prio => 0, 3741our @WAIT_FOR_TICK;
2470 at => $NEXT_TICK || $TICK, 3742our @WAIT_FOR_TICK_BEGIN;
2471 data => WF_AUTOCANCEL, 3743
2472 cb => sub { 3744sub wait_for_tick {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK, $signal;
3749 $signal->wait;
3750}
3751
3752sub wait_for_tick_begin {
3753 return if tick_inhibit || $Coro::current == $Coro::main;
3754
3755 my $signal = new Coro::Signal;
3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3757 $signal->wait;
3758}
3759
3760sub tick {
3761 if ($Coro::current != $Coro::main) {
3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3763 unless ++$bug_warning > 10;
3764 return;
3765 }
3766
2473 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK;
2476 3768
2477 $WAIT_FOR_TICK->broadcast; 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2479 3771 Coro::async_pool {
2480 # if we are delayed by four ticks or more, skip them all 3772 $Coro::current->{desc} = "runtime saver";
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2482
2483 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start;
2485 },
2486);
2487
2488IO::AIO::max_poll_time $TICK * 0.2;
2489
2490Event->io (
2491 fd => IO::AIO::poll_fileno,
2492 poll => 'r',
2493 prio => 5,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL,
2500 after => 0,
2501 interval => 10,
2502 cb => sub {
2503 (Coro::unblock_sub {
2504 write_runtime 3773 write_runtime_sync
2505 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
2506 })->(); 3775 };
2507 }, 3776 }
2508); 3777
3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3779 $sig->send;
3780 }
3781 while (my $sig = shift @WAIT_FOR_TICK) {
3782 $sig->send;
3783 }
3784
3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3787
3788 if (0) {
3789 if ($NEXT_TICK) {
3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3796
3797{
3798 # configure BDB
3799
3800 BDB::min_parallel 8;
3801 BDB::max_poll_reqs $TICK * 0.1;
3802 $AnyEvent::BDB::WATCHER->priority (1);
3803
3804 unless ($DB_ENV) {
3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3811
3812 cf::sync_job {
3813 eval {
3814 BDB::db_env_open
3815 $DB_ENV,
3816 $BDBDIR,
3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3819 0666;
3820
3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3822 };
3823
3824 cf::cleanup "db_env_open(db): $@" if $@;
3825 };
3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3837}
3838
3839{
3840 # configure IO::AIO
3841
3842 IO::AIO::min_parallel 8;
3843 IO::AIO::max_poll_time $TICK * 0.1;
3844 undef $AnyEvent::AIO::WATCHER;
3845}
3846
3847my $_log_backtrace;
3848
3849sub _log_backtrace {
3850 my ($msg, @addr) = @_;
3851
3852 $msg =~ s/\n//;
3853
3854 # limit the # of concurrent backtraces
3855 if ($_log_backtrace < 2) {
3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3861 my @bt = fork_call {
3862 @addr = map { sprintf "%x", $_ } @addr;
3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3865 or die "addr2line: $!";
3866
3867 my @funcs;
3868 my @res = <$fh>;
3869 chomp for @res;
3870 while (@res) {
3871 my ($func, $line) = splice @res, 0, 2, ();
3872 push @funcs, "[$func] $line";
3873 }
3874
3875 @funcs
3876 };
3877
3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3881 --$_log_backtrace;
3882 };
3883 } else {
3884 LOG llevInfo, "[ABT] $msg\n";
3885 LOG llevInfo, "[ABT] [suppressed]\n";
3886 }
3887}
3888
3889# load additional modules
3890use cf::pod;
2509 3891
2510END { cf::emergency_save } 3892END { cf::emergency_save }
2511 3893
25121 38941
2513 3895

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