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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.281 by root, Sat Jun 16 23:22:59 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.61 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
49use Coro::Util ();
24 50
51use JSON::XS 2.01 ();
25use BDB (); 52use BDB ();
26use Data::Dumper; 53use Data::Dumper;
27use Digest::MD5; 54use Digest::MD5;
28use Fcntl; 55use Fcntl;
29use YAML::Syck (); 56use YAML ();
30use IO::AIO 2.32 (); 57use IO::AIO ();
31use Time::HiRes; 58use Time::HiRes;
32use Compress::LZF; 59use Compress::LZF;
60use Digest::MD5 ();
61
62AnyEvent::detect;
33 63
34# configure various modules to our taste 64# configure various modules to our taste
35# 65#
36$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
40$Event::Eval = 1; # no idea why this is required, but it is
41
42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
44 68
45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
46 87
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48 89
49our %COMMAND = (); 90our %COMMAND = ();
50our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
51 92
52our @EXTS = (); # list of extension package names 93our @EXTS = (); # list of extension package names
53our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 96our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
56 98
57our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
58our @EVENT; 100our @EVENT;
59 101
60our $CONFDIR = confdir; 102our $CONFDIR = confdir;
61our $DATADIR = datadir; 103our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
71 117
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
76our $NEXT_TICK; 120our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
79 122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
80our $BDB_POLL_WATCHER; 125our $BDB_TRICKLE_WATCHER;
81our $DB_ENV; 126our $DB_ENV;
82 127
83our %CFG; 128our %CFG;
84 129
85our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
86our $RUNTIME; 131our $RUNTIME;
132our $NOW;
87 133
88our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
89our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
90our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
91 137
92# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94 140
95our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
97our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
98 145
99binmode STDOUT; 146binmode STDOUT;
100binmode STDERR; 147binmode STDERR;
101 148
102# read virtual server time, if available 149# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
104 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
105 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
106 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
107} 154}
108 155
109mkdir $_ 156mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155 202
156The raw value load value from the last tick. 203The raw value load value from the last tick.
157 204
158=item %cf::CFG 205=item %cf::CFG
159 206
160Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
161from wherever your confdir points to. 208from wherever your confdir points to.
162 209
163=item cf::wait_for_tick, cf::wait_for_tick_begin 210=item cf::wait_for_tick, cf::wait_for_tick_begin
164 211
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process 213returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168 215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
221
169=back 222=back
170 223
171=cut 224=cut
172 225
173BEGIN { 226BEGIN {
177 $msg .= "\n" 230 $msg .= "\n"
178 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
179 232
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181 234
182 utf8::encode $msg;
183 LOG llevError, $msg; 235 LOG llevError, $msg;
184 }; 236 };
185} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
186 253
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
197for my $pkg (qw( 264for my $pkg (qw(
198 cf::global cf::attachable 265 cf::global cf::attachable
199 cf::object cf::object::player 266 cf::object cf::object::player
200 cf::client cf::player 267 cf::client cf::player
201 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
202 cf::map cf::party cf::region 270 cf::party cf::region
203)) { 271)) {
204 no strict 'refs';
205 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
206} 273}
207 274
208$Event::DIED = sub { 275$EV::DIED = sub {
209 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
210}; 277};
211 278
212############################################################################# 279#############################################################################
213 280
236 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
237 $d 304 $d
238 } || "[unable to dump $_[0]: '$@']"; 305 } || "[unable to dump $_[0]: '$@']";
239} 306}
240 307
241use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
242
243=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
244 309
245Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
246 311
247=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
248 313
249Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
315
316=cut
317
318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
319
320sub encode_json($) { $json_coder->encode ($_[0]) }
321sub decode_json($) { $json_coder->decode ($_[0]) }
250 322
251=item cf::lock_wait $string 323=item cf::lock_wait $string
252 324
253Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
254 326
257Wait until the given lock is available and then acquires it and returns 329Wait until the given lock is available and then acquires it and returns
258a Coro::guard object. If the guard object gets destroyed (goes out of scope, 330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
259for example when the coroutine gets canceled), the lock is automatically 331for example when the coroutine gets canceled), the lock is automatically
260returned. 332returned.
261 333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
262Lock names should begin with a unique identifier (for example, cf::map::find 337Lock names should begin with a unique identifier (for example, cf::map::find
263uses map_find and cf::map::load uses map_load). 338uses map_find and cf::map::load uses map_load).
264 339
265=item $locked = cf::lock_active $string 340=item $locked = cf::lock_active $string
266 341
267Return true if the lock is currently active, i.e. somebody has locked it. 342Return true if the lock is currently active, i.e. somebody has locked it.
268 343
269=cut 344=cut
270 345
271our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
272 348
273sub lock_wait($) { 349sub lock_wait($) {
274 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
275 356
276 # wait for lock, if any 357 # wait for lock, if any
277 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
278 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
279 Coro::schedule; 360 Coro::schedule;
285 366
286 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
287 lock_wait $key; 368 lock_wait $key;
288 369
289 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
290 372
291 Coro::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
292 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
293 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
294 } 377 }
295} 378}
296 379
299 382
300 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
301} 384}
302 385
303sub freeze_mainloop { 386sub freeze_mainloop {
304 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
305 388
306 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
307 $TICK_WATCHER->start; 390}
391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
308 }; 450 }
309 $TICK_WATCHER->stop; 451};
310 $guard 452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
311} 465}
312 466
313=item cf::async { BLOCK } 467=item cf::async { BLOCK }
314 468
315Currently the same as Coro::async_pool, meaning you cannot use 469Currently the same as Coro::async_pool, meaning you cannot use
320 474
321BEGIN { *async = \&Coro::async_pool } 475BEGIN { *async = \&Coro::async_pool }
322 476
323=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
324 478
325The design of Crossfire TRT requires that the main coroutine ($Coro::main) 479The design of Deliantra requires that the main coroutine ($Coro::main)
326is always able to handle events or runnable, as Crossfire TRT is only 480is always able to handle events or runnable, as Deliantra is only
327partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
328acceptable. 482acceptable.
329 483
330If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
331the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
336 490
337sub sync_job(&) { 491sub sync_job(&) {
338 my ($job) = @_; 492 my ($job) = @_;
339 493
340 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
341 my $time = Event::time; 495 my $time = EV::time;
342 496
343 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
344 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
345 499
346 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
347 # (but this is cancel-safe) 501
348 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
349 503
350 my $busy = 1; 504 my $busy = 1;
351 my @res; 505 my @res;
352 506
353 (async { 507 (async {
508 $Coro::current->desc ("sync job coro");
354 @res = eval { $job->() }; 509 @res = eval { $job->() };
355 warn $@ if $@; 510 warn $@ if $@;
356 undef $busy; 511 undef $busy;
357 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
358 513
359 while ($busy) { 514 while ($busy) {
360 Coro::cede or Event::one_event; 515 if (Coro::nready) {
516 Coro::cede_notself;
517 } else {
518 EV::loop EV::LOOP_ONESHOT;
361 } 519 }
520 }
362 521
363 $time = Event::time - $time; 522 my $time = EV::time - $time;
364 523
365 LOG llevError | logBacktrace, Carp::longmess "long sync job"
366 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
367
368 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
369 525
370 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
371 } else { 527 } else {
372 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
373 529
398=item fork_call { }, $args 554=item fork_call { }, $args
399 555
400Executes the given code block with the given arguments in a seperate 556Executes the given code block with the given arguments in a seperate
401process, returning the results. Everything must be serialisable with 557process, returning the results. Everything must be serialisable with
402Coro::Storable. May, of course, block. Note that the executed sub may 558Coro::Storable. May, of course, block. Note that the executed sub may
403never block itself or use any form of Event handling. 559never block itself or use any form of event handling.
404 560
405=cut 561=cut
406 562
407sub fork_call(&@) { 563sub fork_call(&@) {
408 my ($cb, @args) = @_; 564 my ($cb, @args) = @_;
409 565
410# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 566 # we seemingly have to make a local copy of the whole thing,
411# or die "socketpair: $!"; 567 # otherwise perl prematurely frees the stuff :/
412 pipe my $fh1, my $fh2 568 # TODO: investigate and fix (likely this will be rather laborious)
413 or die "pipe: $!";
414 569
415 if (my $pid = fork) { 570 my @res = Coro::Util::fork_eval {
416 close $fh2;
417
418 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
419 $res = Coro::Storable::thaw $res;
420
421 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
422
423 die $$res unless "ARRAY" eq ref $res;
424
425 return wantarray ? @$res : $res->[-1];
426 } else {
427 reset_signals; 571 reset_signals;
428 local $SIG{__WARN__}; 572 &$cb
429 local $SIG{__DIE__}; 573 }, @args;
430 eval {
431 close $fh1;
432 574
433 my @res = eval { $cb->(@args) }; 575 wantarray ? @res : $res[-1]
434 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 576}
435 };
436 577
437 warn $@ if $@; 578=item $coin = coin_from_name $name
438 _exit 0; 579
439 } 580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
440} 603}
441 604
442=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
443 606
444Returns a single value from the environment database. 607Returns a single value from the environment database.
446=item cf::db_put $family => $key => $value 609=item cf::db_put $family => $key => $value
447 610
448Stores the given C<$value> in the family. It can currently store binary 611Stores the given C<$value> in the family. It can currently store binary
449data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
450 613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
451=cut 619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
452 637
453our $DB; 638our $DB;
454 639
455sub db_init { 640sub db_init {
456 unless ($DB) {
457 $DB = BDB::db_create $DB_ENV;
458
459 cf::sync_job { 641 cf::sync_job {
460 eval { 642 $DB ||= db_table "db";
461 $DB->set_flags (BDB::CHKSUM);
462
463 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
464 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
465 cf::cleanup "db_open(db): $!" if $!;
466 };
467 cf::cleanup "db_open(db): $@" if $@;
468 };
469 } 643 };
470} 644}
471 645
472sub db_get($$) { 646sub db_get($$) {
473 my $key = "$_[0]/$_[1]"; 647 my $key = "$_[0]/$_[1]";
474 648
524 if (1) { 698 if (1) {
525 $md5 = 699 $md5 =
526 join "\x00", 700 join "\x00",
527 $processversion, 701 $processversion,
528 map { 702 map {
529 Coro::cede; 703 cf::cede_to_tick;
530 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
531 } 0.. $#$src; 705 } 0.. $#$src;
532 706
533 707
534 my $dbmd5 = db_get cache => "$id/md5"; 708 my $dbmd5 = db_get cache => "$id/md5";
572 746
573############################################################################# 747#############################################################################
574 748
575=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
576 750
577Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
578attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
579to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
580 754
581In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
582C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
583Crossfire TRT). 757Deliantra).
584 758
585=over 4 759=over 4
586 760
587=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
588 762
632=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
633 807
634Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
635given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
636 810
637Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
638that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
639 813
640These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
641 815
642=over 4 816=over 4
840 "; 1014 ";
841 die if $@; 1015 die if $@;
842} 1016}
843 1017
844our $override; 1018our $override;
845our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
846 1020
847sub override { 1021sub override {
848 $override = 1; 1022 $override = 1;
849 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
850} 1024}
851 1025
852sub do_invoke { 1026sub do_invoke {
853 my $event = shift; 1027 my $event = shift;
854 my $callbacks = shift; 1028 my $callbacks = shift;
855 1029
856 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
857 1031
858 local $override; 1032 local $override;
859 1033
860 for (@$callbacks) { 1034 for (@$callbacks) {
861 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
870 } 1044 }
871 1045
872 0 1046 0
873} 1047}
874 1048
875=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
876 1050
877=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
878 1052
879Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
880 1054
881This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
882removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
883results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
884 1058
885=back 1059=back
886 1060
887=cut 1061=cut
888 1062
889############################################################################# 1063#############################################################################
890# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
891 1107
892sub reattach { 1108sub reattach {
893 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
894 my ($obj) = @_; 1110 my ($obj) = @_;
895 1111
1112 # no longer needed after getting rid of delete_package?
896 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
897 1114
898 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
899 1116
900 @$registry = (); 1117 @$registry = ();
901 1118
916cf::attachable->attach ( 1133cf::attachable->attach (
917 prio => -1000000, 1134 prio => -1000000,
918 on_instantiate => sub { 1135 on_instantiate => sub {
919 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
920 1137
921 $data = from_json $data; 1138 $data = decode_json $data;
922 1139
923 for (@$data) { 1140 for (@$data) {
924 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
925 1142
926 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
942sub object_freezer_save { 1159sub object_freezer_save {
943 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
944 1161
945 sync_job { 1162 sync_job {
946 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
947 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
948 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
949 1167
950 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
951 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
952 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
953 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
954 close $fh; 1172 aio_close $fh;
955 1173
956 if (@$objs) { 1174 if (@$objs) {
957 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
959 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
960 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
961 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
962 close $fh; 1180 aio_close $fh;
963 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
964 } 1182 }
965 } else { 1183 } else {
966 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
967 } 1185 }
972 } 1190 }
973 } else { 1191 } else {
974 aio_unlink $filename; 1192 aio_unlink $filename;
975 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
976 } 1194 }
977 } 1195 };
978} 1196}
979 1197
980sub object_freezer_as_string { 1198sub object_freezer_as_string {
981 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
982 1200
994 or return; 1212 or return;
995 1213
996 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
997 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
998 or return; 1216 or return;
1217
999 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
1000 } 1220 }
1001 1221
1222 utf8::decode (my $decname = $filename);
1002 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
1003 $filename, length $data, scalar @{$av || []}; 1224 $decname, length $data, scalar @{$av || []};
1225
1004 return ($data, $av); 1226 ($data, $av)
1005} 1227}
1006 1228
1007=head2 COMMAND CALLBACKS 1229=head2 COMMAND CALLBACKS
1008 1230
1009=over 4 1231=over 4
1029 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
1030} 1252}
1031 1253
1032=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
1033 1255
1034Register a callback fro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
1035 1261
1036If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
1037called. 1263called.
1038 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
1039=cut 1276=cut
1040 1277
1041sub register_extcmd { 1278sub register_extcmd {
1042 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
1043 1280
1044 $EXTCMD{$name} = $cb; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
1045} 1288}
1046 1289
1047cf::player->attach ( 1290cf::player->attach (
1048 on_command => sub { 1291 on_command => sub {
1049 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1058 cf::override; 1301 cf::override;
1059 }, 1302 },
1060 on_extcmd => sub { 1303 on_extcmd => sub {
1061 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
1062 1305
1063 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1064 1307
1065 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
1066 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
1067 if (my %reply = $cb->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
1068 $pl->ext_reply ($msg->{msgid}, %reply);
1069 }
1070 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
1071 } else { 1323 } else {
1072 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1073 } 1325 }
1074 1326
1075 cf::override; 1327 cf::override;
1102 1354
1103 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1104 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1105 1357
1106 $ext{source} = 1358 $ext{source} =
1107 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1108 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1109 . $source 1361 . $source
1110 . "\n};\n1"; 1362 . "\n};\n1";
1111 1363
1112 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1128 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1129 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1130 1382
1131 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1132 warn $msg; 1384 warn $msg;
1133 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1134 exit 1;
1135 } 1386 }
1136 1387
1137 warn $msg; 1388 warn $msg;
1138 } 1389 }
1139 1390
1153 1404
1154=back 1405=back
1155 1406
1156=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1157 1408
1158Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1159 1410
1160=cut 1411=cut
1161 1412
1162package cf::player; 1413package cf::player;
1163 1414
1164use Coro::AIO; 1415use Coro::AIO;
1165 1416
1166=head3 cf::player 1417=head3 cf::player
1167 1418
1168=over 4 1419=over 4
1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1169 1434
1170=item cf::player::find $login 1435=item cf::player::find $login
1171 1436
1172Returns the given player object, loading it if necessary (might block). 1437Returns the given player object, loading it if necessary (might block).
1173 1438
1209 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1210 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1211 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1212 aio_unlink +(playerdir $login) . "/$login.pl"; 1477 aio_unlink +(playerdir $login) . "/$login.pl";
1213 1478
1214 my $pl = load_pl path $login 1479 my $f = new_from_file cf::object::thawer path $login
1215 or return; 1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1216 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1217 } 1488 }
1218 } 1489 }
1219} 1490}
1220 1491
1229 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1230 1501
1231 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1232 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1233 1504
1505 cf::get_slot 0.01;
1506
1234 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1235 Coro::cede; 1508 cf::cede_to_tick;
1236} 1509}
1237 1510
1238sub new($) { 1511sub new($) {
1239 my ($login) = @_; 1512 my ($login) = @_;
1240 1513
1246 $cf::PLAYER{$login} = $self; 1519 $cf::PLAYER{$login} = $self;
1247 1520
1248 $self 1521 $self
1249} 1522}
1250 1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1251=item $pl->quit_character 1534=item $pl->quit_character
1252 1535
1253Nukes the player without looking back. If logged in, the connection will 1536Nukes the player without looking back. If logged in, the connection will
1254be destroyed. May block for a long time. 1537be destroyed. May block for a long time.
1255 1538
1259 my ($pl) = @_; 1542 my ($pl) = @_;
1260 1543
1261 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1262 1545
1263 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1264 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1265 1548
1266 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1267 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1268 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1269 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1270 1555
1271 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1272 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1308 or return []; 1593 or return [];
1309 1594
1310 my @logins; 1595 my @logins;
1311 1596
1312 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1313 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1314 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1315 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1316 1607
1317 utf8::decode $login; 1608 utf8::decode $login;
1318 push @logins, $login; 1609 push @logins, $login;
1319 } 1610 }
1320 1611
1347 } 1638 }
1348 1639
1349 \@paths 1640 \@paths
1350} 1641}
1351 1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1352=item $player->ext_reply ($msgid, %msg) 1647=item $player->ext_reply ($msgid, @msg)
1353 1648
1354Sends an ext reply to the player. 1649Sends an ext reply to the player.
1355 1650
1356=cut 1651=cut
1357 1652
1358sub ext_reply($$%) { 1653sub ext_reply($$@) {
1359 my ($self, $id, %msg) = @_; 1654 my ($self, $id, @msg) = @_;
1360 1655
1361 $msg{msgid} = $id; 1656 $self->ns->ext_reply ($id, @msg)
1362
1363 $self->send ("ext " . cf::to_json \%msg);
1364} 1657}
1365 1658
1366=item $player->ext_event ($type, %msg) 1659=item $player->ext_msg ($type, @msg)
1367 1660
1368Sends an ext event to the client. 1661Sends an ext event to the client.
1369 1662
1370=cut 1663=cut
1371 1664
1372sub ext_event($$%) { 1665sub ext_msg($$@) {
1373 my ($self, $type, %msg) = @_; 1666 my ($self, $type, @msg) = @_;
1374 1667
1375 $self->ns->ext_event ($type, %msg); 1668 $self->ns->ext_msg ($type, @msg);
1376} 1669}
1377 1670
1378=head3 cf::region 1671=head3 cf::region
1379 1672
1380=over 4 1673=over 4
1393 my ($path) = @_; 1686 my ($path) = @_;
1394 1687
1395 my ($match, $specificity); 1688 my ($match, $specificity);
1396 1689
1397 for my $region (list) { 1690 for my $region (list) {
1398 if ($region->match && $path =~ $region->match) { 1691 if ($region->{match} && $path =~ $region->{match}) {
1399 ($match, $specificity) = ($region, $region->specificity) 1692 ($match, $specificity) = ($region, $region->specificity)
1400 if $region->specificity > $specificity; 1693 if $region->specificity > $specificity;
1401 } 1694 }
1402 } 1695 }
1403 1696
1424our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1425our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1426 1719
1427sub generate_random_map { 1720sub generate_random_map {
1428 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1429 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1430 $self->_create_random_map ( 1726 $self->_create_random_map (
1431 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1432 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1433 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1523 $self->init; # pass $1 etc. 1819 $self->init; # pass $1 etc.
1524 return $self; 1820 return $self;
1525 } 1821 }
1526 } 1822 }
1527 1823
1528 Carp::carp "unable to resolve path '$path' (base '$base')."; 1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1529 () 1825 ()
1530} 1826}
1531 1827
1532sub init { 1828sub init {
1533 my ($self) = @_; 1829 my ($self) = @_;
1555 1851
1556# the temporary/swap location 1852# the temporary/swap location
1557sub save_path { 1853sub save_path {
1558 my ($self) = @_; 1854 my ($self) = @_;
1559 1855
1560 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1561 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1562} 1858}
1563 1859
1564# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1565sub uniq_path { 1861sub uniq_path {
1566 my ($self) = @_; 1862 my ($self) = @_;
1567 1863
1568 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1569 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1570} 1866}
1571 1867
1572# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1573# all maps in C++... 1869# all maps in C++...
1596 1892
1597sub load_header_from($) { 1893sub load_header_from($) {
1598 my ($self, $path) = @_; 1894 my ($self, $path) = @_;
1599 1895
1600 utf8::encode $path; 1896 utf8::encode $path;
1601 #aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1602 # or return;
1603
1604 $self->_load_header ($path)
1605 or return; 1898 or return;
1899
1900 $self->_load_header ($f)
1901 or return;
1902
1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1606 1905
1607 $self->{load_path} = $path; 1906 $self->{load_path} = $path;
1608 1907
1609 1 1908 1
1610} 1909}
1664sub find { 1963sub find {
1665 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1666 1965
1667 $path = normalise $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1668 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1669 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1670 1970
1671 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1672 my $guard = cf::lock_acquire "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1974
1673 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1674 or return; 1976 or return;
1675 1977
1676 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1677 1979
1679 or return; 1981 or return;
1680 1982
1681 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1682 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1683 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1684 $map->reset; 1988 $map->reset;
1685 undef $guard;
1686 return find $path; 1989 return find $path;
1687 } 1990 }
1688 1991
1689 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
1690 } 1993 }
1699 local $self->{deny_reset} = 1; # loading can take a long time 2002 local $self->{deny_reset} = 1; # loading can take a long time
1700 2003
1701 my $path = $self->{path}; 2004 my $path = $self->{path};
1702 2005
1703 { 2006 {
1704 my $guard = cf::lock_acquire "map_load:$path"; 2007 my $guard = cf::lock_acquire "map_data:$path";
1705 2008
2009 return unless $self->valid;
1706 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1707 2011
1708 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1709 2013
1710 $self->alloc; 2014 $self->alloc;
1711 2015
1712 $self->pre_load; 2016 $self->pre_load;
1713 Coro::cede; 2017 cf::cede_to_tick;
1714 2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
1715 $self->_load_objects ($self->{load_path}, 1) 2021 $self->_load_objects ($f)
1716 or return; 2022 or return;
1717 2023
1718 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1719 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1720 2026
1721 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1722 utf8::encode $uniq; 2028 utf8::encode $uniq;
1723 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1724 $self->clear_unique_items; 2031 $self->clear_unique_items;
1725 $self->_load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1726 } 2035 }
1727 } 2036 }
1728 2037
1729 Coro::cede; 2038 $f->resolve_delayed_derefs;
2039
2040 cf::cede_to_tick;
1730 # now do the right thing for maps 2041 # now do the right thing for maps
1731 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1732 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1733 unless $self->difficulty; 2044 unless $self->difficulty;
1734 Coro::cede; 2045 cf::cede_to_tick;
1735 2046
1736 unless ($self->{deny_activate}) { 2047 unless ($self->{deny_activate}) {
1737 $self->decay_objects; 2048 $self->decay_objects;
1738 $self->fix_auto_apply; 2049 $self->fix_auto_apply;
1739 $self->update_buttons; 2050 $self->update_buttons;
1740 Coro::cede; 2051 cf::cede_to_tick;
1741 $self->set_darkness_map; 2052 $self->set_darkness_map;
1742 Coro::cede; 2053 cf::cede_to_tick;
1743 $self->activate; 2054 $self->activate;
1744 } 2055 }
1745 2056
2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
2059
1746 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
1747 } 2061 }
1748 2062
1749 $self->post_load; 2063 $self->post_load;
1750} 2064}
1751 2065
1760 2074
1761 $self 2075 $self
1762} 2076}
1763 2077
1764# find and load all maps in the 3x3 area around a map 2078# find and load all maps in the 3x3 area around a map
1765sub load_diag { 2079sub load_neighbours {
1766 my ($map) = @_; 2080 my ($map) = @_;
1767 2081
1768 my @diag; # diagonal neighbours 2082 my @neigh; # diagonal neighbours
1769 2083
1770 for (0 .. 3) { 2084 for (0 .. 3) {
1771 my $neigh = $map->tile_path ($_) 2085 my $neigh = $map->tile_path ($_)
1772 or next; 2086 or next;
1773 $neigh = find $neigh, $map 2087 $neigh = find $neigh, $map
1774 or next; 2088 or next;
1775 $neigh->load; 2089 $neigh->load;
1776 2090
2091 push @neigh,
1777 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1778 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1779 } 2094 }
1780 2095
1781 for (@diag) { 2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
1782 my $neigh = find @$_ 2098 my $neigh = find $path, $origin
1783 or next; 2099 or next;
1784 $neigh->load; 2100 $neigh->load;
1785 } 2101 }
1786} 2102}
1787 2103
1792} 2108}
1793 2109
1794sub do_load_sync { 2110sub do_load_sync {
1795 my ($map) = @_; 2111 my ($map) = @_;
1796 2112
2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2114 if $Coro::current == $Coro::main;
2115
1797 cf::sync_job { $map->load }; 2116 cf::sync_job { $map->load };
1798} 2117}
1799 2118
1800our %MAP_PREFETCH; 2119our %MAP_PREFETCH;
1801our $MAP_PREFETCHER = undef; 2120our $MAP_PREFETCHER = undef;
1802 2121
1803sub find_async { 2122sub find_async {
1804 my ($path, $origin) = @_; 2123 my ($path, $origin, $load) = @_;
1805 2124
1806 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
1807 2126
1808 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
1809 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1810 } 2129 }
1811 2130
1812 undef $MAP_PREFETCH{$path}; 2131 $MAP_PREFETCH{$path} |= $load;
2132
1813 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
1814 while (%MAP_PREFETCH) { 2136 while (%MAP_PREFETCH) {
1815 for my $path (keys %MAP_PREFETCH) { 2137 while (my ($k, $v) = each %MAP_PREFETCH) {
1816 my $map = find $path 2138 if (my $map = find $k) {
1817 or next;
1818 $map->load; 2139 $map->load if $v;
2140 }
1819 2141
1820 delete $MAP_PREFETCH{$path}; 2142 delete $MAP_PREFETCH{$k};
1821 } 2143 }
1822 } 2144 }
1823 undef $MAP_PREFETCHER; 2145 undef $MAP_PREFETCHER;
1824 }; 2146 };
1825 $MAP_PREFETCHER->prio (6); 2147 $MAP_PREFETCHER->prio (6);
1828} 2150}
1829 2151
1830sub save { 2152sub save {
1831 my ($self) = @_; 2153 my ($self) = @_;
1832 2154
1833 my $lock = cf::lock_acquire "map_data:" . $self->path; 2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
1834 2156
1835 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1836 2158
1837 return unless $self->dirty; 2159 return unless $self->dirty;
1838 2160
1844 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1845 2167
1846 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
1847 2169
1848 cf::async { 2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
1849 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
1850 }; 2173 };
2174
2175 cf::get_slot 0.02;
1851 2176
1852 if ($uniq) { 2177 if ($uniq) {
1853 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1854 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1855 } else { 2180 } else {
1861 my ($self) = @_; 2186 my ($self) = @_;
1862 2187
1863 # save first because save cedes 2188 # save first because save cedes
1864 $self->save; 2189 $self->save;
1865 2190
1866 my $lock = cf::lock_acquire "map_data:" . $self->path; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
1867 2192
1868 return if $self->players; 2193 return if $self->players;
1869 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1870 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1871 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1872 $self->clear; 2201 $self->clear;
1873 $self->in_memory (cf::MAP_SWAPPED);
1874} 2202}
1875 2203
1876sub reset_at { 2204sub reset_at {
1877 my ($self) = @_; 2205 my ($self) = @_;
1878 2206
1910 if $uniq; 2238 if $uniq;
1911 } 2239 }
1912 2240
1913 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1914 2242
2243 $self->deactivate;
2244 $_->clear_links_to ($self) for values %cf::MAP;
1915 $self->clear; 2245 $self->clear;
1916
1917 $_->clear_links_to ($self) for values %cf::MAP;
1918 2246
1919 $self->unlink_save; 2247 $self->unlink_save;
1920 $self->destroy; 2248 $self->destroy;
1921} 2249}
1922 2250
1923my $nuke_counter = "aaaa"; 2251my $nuke_counter = "aaaa";
1924 2252
1925sub nuke { 2253sub nuke {
1926 my ($self) = @_; 2254 my ($self) = @_;
1927 2255
2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
1928 delete $cf::MAP{$self->path}; 2259 delete $cf::MAP{$self->path};
1929 2260
1930 $self->unlink_save; 2261 $self->unlink_save;
1931 2262
1932 bless $self, "cf::map"; 2263 bless $self, "cf::map";
1933 delete $self->{deny_reset}; 2264 delete $self->{deny_reset};
1934 $self->{deny_save} = 1; 2265 $self->{deny_save} = 1;
1935 $self->reset_timeout (1); 2266 $self->reset_timeout (1);
1936 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1937 2268
1938 $cf::MAP{$self->path} = $self; 2269 $cf::MAP{$self->path} = $self;
2270 }
1939 2271
1940 $self->reset; # polite request, might not happen 2272 $self->reset; # polite request, might not happen
1941} 2273}
1942 2274
1943=item $maps = cf::map::tmp_maps 2275=item $maps = cf::map::tmp_maps
1985 2317
1986sub unique_maps() { 2318sub unique_maps() {
1987 [ 2319 [
1988 map { 2320 map {
1989 utf8::decode $_; 2321 utf8::decode $_;
1990 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
1991 ? normalise $_ 2325 : normalise $_
1992 : ()
1993 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
1994 ] 2327 ]
1995} 2328}
1996 2329
1997package cf;
1998
1999=back 2330=back
2000 2331
2001=head3 cf::object 2332=head3 cf::object
2002 2333
2003=cut 2334=cut
2006 2337
2007=over 4 2338=over 4
2008 2339
2009=item $ob->inv_recursive 2340=item $ob->inv_recursive
2010 2341
2011Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2012 2344
2013=cut 2345=cut
2014 2346
2015sub inv_recursive_; 2347sub inv_recursive_;
2016sub inv_recursive_ { 2348sub inv_recursive_ {
2019 2351
2020sub inv_recursive { 2352sub inv_recursive {
2021 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2022} 2354}
2023 2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
2381 }
2382}
2383
2024package cf; 2384package cf;
2025 2385
2026=back 2386=back
2027 2387
2028=head3 cf::object::player 2388=head3 cf::object::player
2034Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2035can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2036dialogue with the given NPC character. 2396dialogue with the given NPC character.
2037 2397
2038=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2039 2413
2040# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2041# with dialog boxes. 2415# with dialog boxes.
2042#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2043sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2045 2419
2046 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2047 2421
2048 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
2049 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
2050 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
2051 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2052 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
2053 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
2054} 2447}
2055 2448
2056=item $player_object->may ("access") 2449=item $player_object->may ("access")
2057 2450
2058Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
2071 2464
2072=item $player_object->enter_link 2465=item $player_object->enter_link
2073 2466
2074Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2075 2468
2076The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2077I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2078 2473
2079Will never block. 2474Will never block.
2080 2475
2081=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2082 2477
2137 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
2138 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
2139 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
2140 2535
2141 $map->load; 2536 $map->load;
2142 $map->load_diag; 2537 $map->load_neighbours;
2143 2538
2144 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2145 $self->activate_recursive; 2541 $self->activate_recursive;
2146 2542
2147 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2148 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2149} 2545}
2150 2546
2151=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2152 2548
2153Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2154her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2155that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2156the new (success) or old (failed) map position. 2552the new (success) or old (failed) map position. In either case, $done will
2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2157 2557
2158=cut 2558=cut
2159 2559
2160our $GOTOGEN; 2560our $GOTOGEN;
2161 2561
2162sub cf::object::player::goto { 2562sub cf::object::player::goto {
2163 my ($self, $path, $x, $y, $check) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
2164 2564
2165 # do generation counting so two concurrent goto's will be executed in-order 2565 # do generation counting so two concurrent goto's will be executed in-order
2166 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2167 2567
2168 $self->enter_link; 2568 $self->enter_link;
2169 2569
2170 (async { 2570 (async {
2571 $Coro::current->{desc} = "player::goto $path $x $y";
2572
2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2171 my $map = eval { 2592 my $map = eval {
2172 my $map = cf::map::find $path; 2593 my $map = defined $path ? cf::map::find $path : undef;
2173 2594
2174 if ($map) { 2595 if ($map) {
2175 $map = $map->customise_for ($self); 2596 $map = $map->customise_for ($self);
2176 $map = $check->($map) if $check && $map; 2597 $map = $check->($map) if $check && $map;
2177 } else { 2598 } else {
2178 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2179 } 2600 }
2180 2601
2181 $map 2602 $map
2182 }; 2603 };
2183 2604
2188 2609
2189 if ($gen == $self->{_goto_generation}) { 2610 if ($gen == $self->{_goto_generation}) {
2190 delete $self->{_goto_generation}; 2611 delete $self->{_goto_generation};
2191 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2192 } 2613 }
2614
2615 $done->() if $done;
2193 })->prio (1); 2616 })->prio (1);
2194} 2617}
2195 2618
2196=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
2197 2620
2217} 2640}
2218 2641
2219sub prepare_random_map { 2642sub prepare_random_map {
2220 my ($exit) = @_; 2643 my ($exit) = @_;
2221 2644
2222 my $guard = cf::lock_acquire "exit_prepare:$exit";
2223
2224 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2225 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2226 # that depends on the exit object 2647 # that depends on the exit object
2227 2648
2228 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2230 if ($exit->map) { 2651 if ($exit->map) {
2231 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2232 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2233 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2234 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2235 } 2658 }
2236 2659
2237 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2238 2661
2239 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2240 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2241 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2242 2665
2243 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2244 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2245 undef $fh; 2668 undef $fh;
2246 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2247 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2248 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2249 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2250 } 2677 }
2251} 2678}
2252 2679
2253sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2254 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2255 2682
2256 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2257 2684
2258 if ($exit->slaying eq "/!") {
2259 #TODO: this should de-fi-ni-te-ly not be a sync-job
2260 # the problem is that $exit might not survive long enough
2261 # so it needs to be done right now, right here
2262 cf::sync_job { prepare_random_map $exit };
2263 }
2264
2265 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2266 my $hp = $exit->stats->hp;
2267 my $sp = $exit->stats->sp;
2268
2269 $self->enter_link; 2685 $self->enter_link;
2270 2686
2271 (async { 2687 (async {
2272 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
2273 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2274 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2275 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2276 1; 2711 1
2277 }) { 2712 }) {
2278 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2279 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2280 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2281 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2282 2717
2283 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2302 2737
2303 utf8::encode $text; 2738 utf8::encode $text;
2304 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2305} 2740}
2306 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2307=item $client->ext_event ($type, %msg) 2887=item $client->ext_msg ($type, @msg)
2308 2888
2309Sends an exti event to the client. 2889Sends an ext event to the client.
2310 2890
2311=cut 2891=cut
2312 2892
2313sub cf::client::ext_event($$%) { 2893sub cf::client::ext_msg($$@) {
2314 my ($self, $type, %msg) = @_; 2894 my ($self, $type, @msg) = @_;
2315 2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2316 $msg{msgtype} = "event_$type"; 2899 push @msg, msgtype => "event_$type";
2317 $self->send_packet ("ext " . cf::to_json \%msg); 2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2318} 2920}
2319 2921
2320=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
2321 2923
2322Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
2323the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2324C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2325 2927
2326Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
2327reliable at some point in the future. 2929become reliable at some point in the future.
2328 2930
2329=cut 2931=cut
2330 2932
2331sub cf::client::query { 2933sub cf::client::query {
2332 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
2340 utf8::encode $text; 2942 utf8::encode $text;
2341 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2342 2944
2343 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
2344 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
2345} 2949}
2346 2950
2347cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
2348 on_reply => sub { 2957 on_reply => sub {
2349 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
2350 2959
2351 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
2352 # get handled first 2961 # get handled first
2364 } else { 2973 } else {
2365 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2366 } 2975 }
2367 } 2976 }
2368 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
2369); 3004);
2370 3005
2371=item $client->async (\&cb) 3006=item $client->async (\&cb)
2372 3007
2373Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
2414our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
2415our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
2416 3051
2417$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
2418 3053
2419$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
2420 3059
2421# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
2422 3061
2423=pod 3062=pod
2424 3063
2425The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
2426 3065
2427 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
2428 cf::object::player player 3070 cf::object::player
2429 cf::player peaceful 3071 player
2430 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
2431 3078
2432=cut 3079=cut
2433 3080
2434for ( 3081for (
2435 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
2436 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
2437 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
2438 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
2439) { 3088) {
2440 no strict 'refs'; 3089 no strict 'refs';
2516# the server's init and main functions 3165# the server's init and main functions
2517 3166
2518sub load_facedata($) { 3167sub load_facedata($) {
2519 my ($path) = @_; 3168 my ($path) = @_;
2520 3169
3170 # HACK to clear player env face cache, we need some signal framework
3171 # for this (global event?)
3172 %ext::player_env::MUSIC_FACE_CACHE = ();
3173
3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3175
2521 warn "loading facedata from $path\n"; 3176 warn "loading facedata from $path\n";
2522 3177
2523 my $facedata; 3178 my $facedata;
2524 0 < aio_load $path, $facedata 3179 0 < aio_load $path, $facedata
2525 or die "$path: $!"; 3180 or die "$path: $!";
2527 $facedata = Coro::Storable::thaw $facedata; 3182 $facedata = Coro::Storable::thaw $facedata;
2528 3183
2529 $facedata->{version} == 2 3184 $facedata->{version} == 2
2530 or cf::cleanup "$path: version mismatch, cannot proceed."; 3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
2531 3186
3187 # patch in the exptable
3188 $facedata->{resource}{"res/exp_table"} = {
3189 type => FT_RSRC,
3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3191 };
3192 cf::cede_to_tick;
3193
2532 { 3194 {
2533 my $faces = $facedata->{faceinfo}; 3195 my $faces = $facedata->{faceinfo};
2534 3196
2535 while (my ($face, $info) = each %$faces) { 3197 while (my ($face, $info) = each %$faces) {
2536 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3199
2537 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3200 cf::face::set_visibility $idx, $info->{visibility};
3201 cf::face::set_magicmap $idx, $info->{magicmap};
2538 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2539 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2540 Coro::cede; 3204
3205 cf::cede_to_tick;
2541 } 3206 }
2542 3207
2543 while (my ($face, $info) = each %$faces) { 3208 while (my ($face, $info) = each %$faces) {
2544 next unless $info->{smooth}; 3209 next unless $info->{smooth};
3210
2545 my $idx = cf::face::find $face 3211 my $idx = cf::face::find $face
2546 or next; 3212 or next;
3213
2547 if (my $smooth = cf::face::find $info->{smooth}) { 3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
2548 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2549 } else { 3217 } else {
2550 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
2551 } 3219 }
2552 Coro::cede; 3220
3221 cf::cede_to_tick;
2553 } 3222 }
2554 } 3223 }
2555 3224
2556 { 3225 {
2557 my $anims = $facedata->{animinfo}; 3226 my $anims = $facedata->{animinfo};
2558 3227
2559 while (my ($anim, $info) = each %$anims) { 3228 while (my ($anim, $info) = each %$anims) {
2560 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
2561 Coro::cede; 3230 cf::cede_to_tick;
2562 } 3231 }
2563 3232
2564 cf::anim::invalidate_all; # d'oh 3233 cf::anim::invalidate_all; # d'oh
2565 } 3234 }
2566 3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
2567 1 3271 1
2568} 3272}
2569 3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
2570sub reload_regions { 3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
2571 load_resource_file "$MAPDIR/regions" 3317 load_resource_file "$MAPDIR/regions"
2572 or die "unable to load regions file\n"; 3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
2573} 3324}
2574 3325
2575sub reload_facedata { 3326sub reload_facedata {
2576 load_facedata "$DATADIR/facedata" 3327 load_facedata "$DATADIR/facedata"
2577 or die "unable to load facedata\n"; 3328 or die "unable to load facedata\n";
2588} 3339}
2589 3340
2590sub reload_resources { 3341sub reload_resources {
2591 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
2592 3343
3344 reload_facedata;
3345 reload_archetypes;
2593 reload_regions; 3346 reload_regions;
2594 reload_facedata;
2595 #reload_archetypes;#d#
2596 reload_archetypes;
2597 reload_treasures; 3347 reload_treasures;
2598 3348
2599 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
2600} 3350}
2601 3351
2602sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
2603 reload_resources; 3357 reload_resources;
2604} 3358}
2605 3359
2606sub cfg_load { 3360sub reload_config {
2607 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
2608 or return; 3362 or return;
2609 3363
2610 local $/; 3364 local $/;
2611 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
2612 3366
2613 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2614 3368
2615 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2616 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2622 }; 3376 };
2623 warn $@ if $@; 3377 warn $@ if $@;
2624 } 3378 }
2625} 3379}
2626 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
2627sub main { 3400sub main {
3401 atomic;
3402
2628 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
2629 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
2630 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 (async { 3406 (async {
2632 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT;
2633 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
2634 }; 3410 };
2635 3411
2636 cfg_load; 3412 {
3413 my $guard = freeze_mainloop;
3414 reload_config;
2637 db_init; 3415 db_init;
2638 load_extensions; 3416 load_extensions;
2639 3417
2640 $TICK_WATCHER->start; 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
2641 Event::loop; 3426 EV::loop;
2642} 3427}
2643 3428
2644############################################################################# 3429#############################################################################
2645# initialisation and cleanup 3430# initialisation and cleanup
2646 3431
2647# install some emergency cleanup handlers 3432# install some emergency cleanup handlers
2648BEGIN { 3433BEGIN {
3434 our %SIGWATCHER = ();
2649 for my $signal (qw(INT HUP TERM)) { 3435 for my $signal (qw(INT HUP TERM)) {
2650 Event->signal ( 3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2651 reentrant => 0,
2652 data => WF_AUTOCANCEL,
2653 signal => $signal,
2654 prio => 0,
2655 cb => sub {
2656 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
2657 },
2658 ); 3438 };
2659 } 3439 }
2660} 3440}
2661 3441
2662sub write_runtime { 3442sub write_runtime_sync {
2663 my $runtime = "$LOCALDIR/runtime";
2664
2665 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
2666 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
2667 3445
2668 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2669 3447
2670 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
2671 3449
2672 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
2673 or return; 3451 or return;
2674 3452
2675 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
2676 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
2677 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
2687 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
2688 3466
2689 close $fh 3467 close $fh
2690 or return; 3468 or return;
2691 3469
2692 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2693 and return; 3471 and return;
2694 3472
2695 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
2696 3474
2697 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
2698} 3519}
2699 3520
2700sub emergency_save() { 3521sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
2702 3523
2708 # and maps saved/destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n"; 3530 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next; 3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2713 $pl->save; 3535 $pl->save;
2714 } 3536 }
2715 warn "end emergency player save\n"; 3537 warn "end emergency player save\n";
2716 3538
2717 warn "begin emergency map save\n"; 3539 warn "begin emergency map save\n";
2723 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
2724 3546
2725 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
2728 }; 3554 };
2729 3555
2730 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
2731} 3557}
2732 3558
2733sub post_cleanup { 3559sub post_cleanup {
2734 my ($make_core) = @_; 3560 my ($make_core) = @_;
2735 3561
2736 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
2738} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
2739 3596
2740sub do_reload_perl() { 3597sub do_reload_perl() {
2741 # can/must only be called in main 3598 # can/must only be called in main
2742 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
2743 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
2744 return; 3601 return;
2745 } 3602 }
2746 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
2747 warn "reloading..."; 3607 warn "reloading...";
2748 3608
2749 warn "entering sync_job"; 3609 warn "entering sync_job";
2750 3610
2751 cf::sync_job { 3611 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
2753 cf::emergency_save; 3613 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
2755 3615
2756 warn "syncing database to disk"; 3616 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
2758 3618
2759 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
2760 3620
2761 warn "cancelling all WF_AUTOCANCEL watchers";
2762 for (Event::all_watchers) {
2763 $_->cancel if $_->data & WF_AUTOCANCEL;
2764 }
2765
2766 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
2772 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2773 }
2774
2775 ++$RELOAD;
2776
2777 warn "cancelling all extension coros";
2778 $_->cancel for values %EXT_CORO;
2779 %EXT_CORO = ();
2780
2781 warn "removing commands";
2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
2789 warn "... unloading $pkg";
2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
2796 } 3624 }
2797 3625
2798 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
2799 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
2800 } 3628 %EXT_CORO = ();
2801 3629
2802 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
2803 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2805 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
2806 warn "... unloading $k"; 3639 warn "... unloading $pkg";
2807 delete $INC{$k};
2808 3640
2809 $k =~ s/\.pm$//;
2810 $k =~ s/\//::/g;
2811
2812 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
2813 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
2814 } 3650 }
2815 3651
2816 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
2817 } 3667 }
2818 3668
2819 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
2820 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2822 3672
2823 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
2824 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
2826 3676
2827 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
2828 # and global variables created in xs 3678 # and global variables created in xs
2829 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
2830 3680
2831 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
2832 3682
2833 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
2834 require cf; 3684 require cf;
2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2836 3686
2837 warn "loading config and database again"; 3687 warn "loading config and database again";
2838 cf::cfg_load; 3688 cf::reload_config;
2839 3689
2840 warn "loading extensions"; 3690 warn "loading extensions";
2841 cf::load_extensions; 3691 cf::load_extensions;
2842 3692
2843 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
2844 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
2845 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
2846 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
2847 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
2849 3699
2850 warn "leaving sync_job"; 3700 warn "leaving sync_job";
2851 3701
2852 1 3702 1
2853 } or do { 3703 } or do {
2854 warn $@; 3704 warn $@;
2855 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
2856 exit 1;
2857 }; 3706 };
2858 3707
2859 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
2860}; 3711};
2861 3712
2862our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
2863 3714
2864sub reload_perl() { 3715sub reload_perl() {
2865 # doing reload synchronously and two reloads happen back-to-back, 3716 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here. 3717 # coro crashes during coro_state_free->destroy here.
2867 3718
2868 $RELOAD_WATCHER ||= Event->timer ( 3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2869 reentrant => 0,
2870 after => 0,
2871 data => WF_AUTOCANCEL,
2872 cb => sub {
2873 do_reload_perl; 3720 do_reload_perl;
2874 undef $RELOAD_WATCHER; 3721 undef $RELOAD_WATCHER;
2875 },
2876 ); 3722 };
2877} 3723}
2878 3724
2879register_command "reload" => sub { 3725register_command "reload" => sub {
2880 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
2881 3727
2882 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
2883 $who->message ("reloading server."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
2884 async { reload_perl }; 3732 reload_perl;
3733 };
2885 } 3734 }
2886}; 3735};
2887 3736
2888unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
2889 3738
2891 3740
2892our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
2894 3743
2895sub wait_for_tick { 3744sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
2898 3746
2899 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait; 3749 $signal->wait;
2902} 3750}
2903 3751
2904sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
2907 3754
2908 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait; 3757 $signal->wait;
2911} 3758}
2912 3759
2913 my $min = 1e6;#d# 3760sub tick {
2914 my $avg = 10;
2915$TICK_WATCHER = Event->timer (
2916 reentrant => 0,
2917 parked => 1,
2918 prio => 0,
2919 at => $NEXT_TICK || $TICK,
2920 data => WF_AUTOCANCEL,
2921 cb => sub {
2922 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
2925 return; 3764 return;
2926 } 3765 }
2927 3766
2928 $NOW = $tick_start = Event::time;
2929
2930 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2931 3768
2932 0 && sync_job {#d# 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2933 for(1..10) { 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2934 my $t = Event::time; 3771 Coro::async_pool {
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3772 $Coro::current->{desc} = "runtime saver";
2936 or die; 3773 write_runtime_sync
2937 3774 or warn "ERROR: unable to write runtime file: $!";
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953 }; 3775 };
3776 }
2954 3777
2955 $RUNTIME += $TICK;
2956 $NEXT_TICK += $TICK;
2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send; 3779 $sig->send;
2971 } 3780 }
2972 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send; 3782 $sig->send;
2974 } 3783 }
2975 3784
2976 $NOW = Event::time; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
2977
2978 # if we are delayed by four ticks or more, skip them all
2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2980
2981 $TICK_WATCHER->at ($NEXT_TICK);
2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986 3787
2987 _post_tick; 3788 if (0) {
2988 3789 if ($NEXT_TICK) {
2989 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
2990 }, 3794 }
2991); 3795}
2992 3796
2993{ 3797{
2994 BDB::max_poll_time $TICK * 0.1; 3798 # configure BDB
2995 $BDB_POLL_WATCHER = Event->io ( 3799
2996 reentrant => 0,
2997 fd => BDB::poll_fileno,
2998 poll => 'r',
2999 prio => 0,
3000 data => WF_AUTOCANCEL,
3001 cb => \&BDB::poll_cb,
3002 );
3003 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3004 3801 BDB::max_poll_reqs $TICK * 0.1;
3005 BDB::set_sync_prepare { 3802 $AnyEvent::BDB::WATCHER->priority (1);
3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019 3803
3020 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3022 3811
3023 cf::sync_job { 3812 cf::sync_job {
3024 eval { 3813 eval {
3025 BDB::db_env_open 3814 BDB::db_env_open
3026 $DB_ENV, 3815 $DB_ENV,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666; 3819 0666;
3031 3820
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 }; 3822 };
3037 3823
3038 cf::cleanup "db_env_open(db): $@" if $@; 3824 cf::cleanup "db_env_open(db): $@" if $@;
3039 }; 3825 };
3040 } 3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3041} 3837}
3042 3838
3043{ 3839{
3840 # configure IO::AIO
3841
3044 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io ( 3844 undef $AnyEvent::AIO::WATCHER;
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056} 3845}
3057 3846
3058my $_log_backtrace; 3847my $_log_backtrace;
3059 3848
3060sub _log_backtrace { 3849sub _log_backtrace {
3063 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3064 3853
3065 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3068 async { 3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3069 my @bt = fork_call { 3861 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!"; 3865 or die "addr2line: $!";
3081 } 3873 }
3082 3874
3083 @funcs 3875 @funcs
3084 }; 3876 };
3085 3877
3086 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace; 3881 --$_log_backtrace;
3089 }; 3882 };
3090 } else { 3883 } else {
3091 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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