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Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available 146our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 147
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 148sub cf::map::normalise;
78 149
79############################################################################# 150#############################################################################
80 151
81=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
82 153
89=item $cf::RUNTIME 160=item $cf::RUNTIME
90 161
91The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 163every server tick.
93 164
94=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 168
96The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
98 173
99=item $cf::NOW 174=item $cf::NOW
100 175
101The time of the last (current) server tick. 176The time of the last (current) server tick.
102 177
103=item $cf::TICK 178=item $cf::TICK
104 179
105The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
106 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
107=item %cf::CFG 192=item %cf::CFG
108 193
109Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
111 208
112=back 209=back
113 210
114=cut 211=cut
115 212
116BEGIN { 213BEGIN {
117 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 215 my $msg = join "", @_;
119 utf8::encode $msg;
120 216
121 $msg .= "\n" 217 $msg .= "\n"
122 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
123 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
124 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
125 }; 223 };
126} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
127 240
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 248
135# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 250# within the Safe compartment.
137for my $pkg (qw( 251for my $pkg (qw(
138 cf::global cf::attachable 252 cf::global cf::attachable
139 cf::object cf::object::player 253 cf::object cf::object::player
140 cf::client cf::player 254 cf::client cf::player
141 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
142 cf::map cf::party cf::region 257 cf::party cf::region
143)) { 258)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 260}
147 261
148$Event::DIED = sub { 262$EV::DIED = sub {
149 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
150}; 264};
151 265
152my %ext_pkg; 266#############################################################################
153my @exts;
154my @hook;
155 267
156=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
157 269
158=over 4 270=over 4
159 271
160=cut 272=item dumpval $ref
161 273
162use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
163 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
164=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
165 296
166Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
167 298
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
176 300
177Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
178 302
179=cut 303=cut
180 304
181sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
183 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
308sub decode_json($) { $json_coder->decode ($_[0]) }
309
310=item cf::lock_wait $string
311
312Wait until the given lock is available. See cf::lock_acquire.
313
314=item my $lock = cf::lock_acquire $string
315
316Wait until the given lock is available and then acquires it and returns
317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
318for example when the coroutine gets canceled), the lock is automatically
319returned.
320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
324Lock names should begin with a unique identifier (for example, cf::map::find
325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
331=cut
332
333our %LOCK;
334our %LOCKER;#d#
335
336sub lock_wait($) {
337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
344 # wait for lock, if any
345 while ($LOCK{$key}) {
346 push @{ $LOCK{$key} }, $Coro::current;
347 Coro::schedule;
348 }
184} 349}
350
351sub lock_acquire($) {
352 my ($key) = @_;
353
354 # wait, to be sure we are not locked
355 lock_wait $key;
356
357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
359
360 Coro::guard {
361 delete $LOCKER{$key};#d#
362 # wake up all waiters, to be on the safe side
363 $_->ready for @{ delete $LOCK{$key} };
364 }
365}
366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
373sub freeze_mainloop {
374 tick_inhibit_inc;
375
376 Coro::guard \&tick_inhibit_dec;
377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
452}
453
454=item cf::async { BLOCK }
455
456Currently the same as Coro::async_pool, meaning you cannot use
457C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
458thing you are allowed to do is call C<prio> on it.
459
460=cut
461
462BEGIN { *async = \&Coro::async_pool }
185 463
186=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
187 465
188The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
191 470
192If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
195fast or be very important. 474fast or be very important.
198 477
199sub sync_job(&) { 478sub sync_job(&) {
200 my ($job) = @_; 479 my ($job) = @_;
201 480
202 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
203 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
205 486
206 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 488
208 local $FREEZE = 1; 489 my $freeze_guard = freeze_mainloop;
209 490
210 my $busy = 1; 491 my $busy = 1;
211 my @res; 492 my @res;
212 493
213 (Coro::async { 494 (async {
495 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 496 @res = eval { $job->() };
215 warn $@ if $@; 497 warn $@ if $@;
216 undef $busy; 498 undef $busy;
217 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
218 500
219 while ($busy) { 501 while ($busy) {
502 if (Coro::nready) {
220 Coro::cede_notself; 503 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 504 } else {
505 EV::loop EV::LOOP_ONESHOT;
222 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
223 512
224 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
225 } else { 514 } else {
226 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
227 516
228 $job->() 517 $job->()
229 } 518 }
230} 519}
231 520
232=item $coro = cf::coro { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
233 522
234Creates and returns a new coro. This coro is automcatially being canceled 523Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 524extension calling this is being unloaded.
236 525
237=cut 526=cut
238 527
239sub coro(&) { 528sub async_ext(&) {
240 my $cb = shift; 529 my $cb = shift;
241 530
242 my $coro; $coro = async { 531 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 532
249 $coro->on_destroy (sub { 533 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 534 delete $EXT_CORO{$coro+0};
251 }); 535 });
252 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
253 537
254 $coro 538 $coro
255} 539}
256 540
257sub write_runtime { 541=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 542
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
261 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
262 547
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 548=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 549
267 aio_fsync $fh 550sub fork_call(&@) {
268 and return; 551 my ($cb, @args) = @_;
269 552
270 close $fh 553 # we seemingly have to make a local copy of the whole thing,
271 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
272 556
273 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
274 and return; 558 reset_signals;
559 &$cb
560 }, @args;
275 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
276 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 728}
278 729
279=back 730=back
280 731
281=cut 732=cut
282 733
283############################################################################# 734#############################################################################
284 735
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
396 737
397Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
400 741
401In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 744Deliantra).
404 745
405=over 4 746=over 4
406 747
407=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
408 749
452=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
453 794
454Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
456 797
457Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
459 800
460These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
461 802
462=over 4 803=over 4
522our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 864our @CB_MAP = ();
524 865
525my %attachment; 866my %attachment;
526 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
527sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
529 876
530 use sort 'stable'; 877 use sort 'stable';
531 878
565 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
566 913
567 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 918
572 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 920 my $pkg = shift @arg;
574 921
575 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
605 } 952 }
606 953
607 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
608 } else { 955 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 957 }
611 958
612 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
613} 960}
614 961
616 if (ref $_[0]) { 963 if (ref $_[0]) {
617 _object_attach @_; 964 _object_attach @_;
618 } else { 965 } else {
619 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
620 } 967 }
968 _recalc_want;
621}; 969};
622 970
623# all those should be optimised 971# all those should be optimised
624sub cf::attachable::detach { 972sub cf::attachable::detach {
625 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
629 reattach ($obj); 977 reattach ($obj);
630 } else { 978 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
632 } 980 }
981 _recalc_want;
633}; 982};
634 983
635sub cf::attachable::attached { 984sub cf::attachable::attached {
636 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
637 986
652 "; 1001 ";
653 die if $@; 1002 die if $@;
654} 1003}
655 1004
656our $override; 1005our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1007
659sub override { 1008sub override {
660 $override = 1; 1009 $override = 1;
661 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
662} 1011}
663 1012
664sub do_invoke { 1013sub do_invoke {
665 my $event = shift; 1014 my $event = shift;
666 my $callbacks = shift; 1015 my $callbacks = shift;
667 1016
668 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
669 1018
670 local $override; 1019 local $override;
671 1020
672 for (@$callbacks) { 1021 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
682 } 1031 }
683 1032
684 0 1033 0
685} 1034}
686 1035
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1037
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1039
691Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
692 1041
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1045
697=back 1046=back
698 1047
699=cut 1048=cut
700 1049
701############################################################################# 1050#############################################################################
702# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
703 1094
704sub reattach { 1095sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 1101
708 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
709 1103
710 @$registry = (); 1104 @$registry = ();
711 1105
726cf::attachable->attach ( 1120cf::attachable->attach (
727 prio => -1000000, 1121 prio => -1000000,
728 on_instantiate => sub { 1122 on_instantiate => sub {
729 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
730 1124
731 $data = from_json $data; 1125 $data = decode_json $data;
732 1126
733 for (@$data) { 1127 for (@$data) {
734 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
735 1129
736 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
752sub object_freezer_save { 1146sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
754 1148
755 sync_job { 1149 sync_job {
756 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
757 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
759 1154
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 1159 aio_close $fh;
765 1160
766 if (@$objs) { 1161 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 1167 aio_close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
774 } 1169 }
775 } else { 1170 } else {
776 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
777 } 1172 }
782 } 1177 }
783 } else { 1178 } else {
784 aio_unlink $filename; 1179 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
786 } 1181 }
787 } 1182 };
788} 1183}
789 1184
790sub object_freezer_as_string { 1185sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
792 1187
804 or return; 1199 or return;
805 1200
806 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
808 or return; 1203 or return;
1204
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
810 } 1207 }
811 1208
1209 utf8::decode (my $decname = $filename);
1210 warn sprintf "loading %s (%d,%d)\n",
1211 $decname, length $data, scalar @{$av || []};
1212
812 return ($data, $av); 1213 ($data, $av)
813} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
814 1221
815############################################################################# 1222#############################################################################
816# command handling &c 1223# command handling &c
817 1224
818=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
831 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
832} 1239}
833 1240
834=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
835 1242
836Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
837 1248
838If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
839called. 1250called.
840 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
841=cut 1263=cut
842 1264
843sub register_extcmd { 1265sub register_extcmd {
844 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
845 1267
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
850} 1275}
851 1276
852cf::player->attach ( 1277cf::player->attach (
853 on_command => sub { 1278 on_command => sub {
854 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
863 cf::override; 1288 cf::override;
864 }, 1289 },
865 on_extcmd => sub { 1290 on_extcmd => sub {
866 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
867 1292
868 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
869 1294
870 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
876 } else { 1310 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 } 1312 }
879 1313
880 cf::override; 1314 cf::override;
881 }, 1315 },
882); 1316);
883 1317
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1322 for my $path (<$LIBDIR/*.ext>) {
1323 next unless -r $path;
1324
1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1381 }
1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1387 };
1388}
1389
1390#############################################################################
1391
1392=back
1393
1394=head2 CORE EXTENSIONS
1395
1396Functions and methods that extend core deliantra objects.
1397
1398=cut
1399
1400package cf::player;
1401
1402use Coro::AIO;
1403
1404=head3 cf::player
1405
1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1422=item cf::player::find $login
1423
1424Returns the given player object, loading it if necessary (might block).
1425
1426=cut
1427
1428sub playerdir($) {
1429 "$PLAYERDIR/"
1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1431}
1432
1433sub path($) {
1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1435
1436 (playerdir $login) . "/playerdata"
1437}
1438
1439sub find_active($) {
1440 $cf::PLAYER{$_[0]}
1441 and $cf::PLAYER{$_[0]}->active
1442 and $cf::PLAYER{$_[0]}
1443}
1444
1445sub exists($) {
1446 my ($login) = @_;
1447
1448 $cf::PLAYER{$login}
1449 or cf::sync_job { !aio_stat path $login }
1450}
1451
1452sub find($) {
1453 return $cf::PLAYER{$_[0]} || do {
1454 my $login = $_[0];
1455
1456 my $guard = cf::lock_acquire "user_find:$login";
1457
1458 $cf::PLAYER{$_[0]} || do {
1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1474 $cf::PLAYER{$login} = $pl
1475 }
1476 }
1477}
1478
1479sub save($) {
1480 my ($pl) = @_;
1481
1482 return if $pl->{deny_save};
1483
1484 my $path = path $pl;
1485 my $guard = cf::lock_acquire "user_save:$path";
1486
1487 return if $pl->{deny_save};
1488
1489 aio_mkdir playerdir $pl, 0770;
1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1493
1494 $pl->save_pl ($path);
1495 cf::cede_to_tick;
1496}
1497
1498sub new($) {
1499 my ($login) = @_;
1500
1501 my $self = create;
1502
1503 $self->ob->name ($login);
1504 $self->{deny_save} = 1;
1505
1506 $cf::PLAYER{$login} = $self;
1507
1508 $self
1509}
1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1528sub quit_character {
1529 my ($pl) = @_;
1530
1531 my $name = $pl->ob->name;
1532
1533 $pl->{deny_save} = 1;
1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1535
1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1541 $pl->ns->destroy if $pl->ns;
1542
1543 my $path = playerdir $pl;
1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1545 aio_rename $path, $temp;
1546 delete $cf::PLAYER{$pl->ob->name};
1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1634=item $player->ext_reply ($msgid, @msg)
1635
1636Sends an ext reply to the player.
1637
1638=cut
1639
1640sub ext_reply($$@) {
1641 my ($self, $id, @msg) = @_;
1642
1643 $self->ns->ext_reply ($id, @msg)
1644}
1645
1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
891 my ($path) = @_; 1673 my ($path) = @_;
892 1674
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1675 my ($match, $specificity);
894 my $base = $1;
895 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg";
898 1676
899 warn "loading '$path' into '$pkg'\n"; 1677 for my $region (list) {
900 1678 if ($region->{match} && $path =~ $region->{match}) {
901 open my $fh, "<:utf8", $path 1679 ($match, $specificity) = ($region, $region->specificity)
902 or die "$path: $!"; 1680 if $region->specificity > $specificity;
903 1681 }
904 my $source =
905 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> })
908 . "\n};\n1";
909
910 eval $source
911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
913
914 push @exts, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 1682 }
933 1683
934 # remove commands 1684 $match
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958}
959
960sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext;
963 eval {
964 load_extension $ext;
965 1
966 } or warn "$ext not loaded: $@";
967 }
968}
969
970#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
1015
1016=item cf::player::exists $login
1017
1018Returns true when the given account exists.
1019
1020=cut
1021
1022sub cf::player::exists($) {
1023 cf::player::find $_[0]
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1025}
1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039} 1685}
1040 1686
1041=back 1687=back
1042
1043 1688
1044=head3 cf::map 1689=head3 cf::map
1045 1690
1046=over 4 1691=over 4
1047 1692
1050package cf::map; 1695package cf::map;
1051 1696
1052use Fcntl; 1697use Fcntl;
1053use Coro::AIO; 1698use Coro::AIO;
1054 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1055our $MAX_RESET = 7200; 1704our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1705our $DEFAULT_RESET = 3000;
1057 1706
1058sub generate_random_map { 1707sub generate_random_map {
1059 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1060 1711
1061 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1713 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1075} 1853}
1076 1854
1077# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1078# all maps in C++... 1856# all maps in C++...
1079sub change_all_map_light { 1857sub change_all_map_light {
1080 my ($change) = @_; 1858 my ($change) = @_;
1081 1859
1082 $_->change_map_light ($change) for values %cf::MAP; 1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1083} 1862}
1084 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1085sub try_load_header($) { 1880sub load_header_from($) {
1086 my ($path) = @_; 1881 my ($self, $path) = @_;
1087 1882
1088 utf8::encode $path; 1883 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1090 or return; 1885 or return;
1091 1886
1092 my $map = cf::map::new 1887 $self->_load_header ($f)
1093 or return; 1888 or return;
1094 1889
1095 $map->load_header ($path) 1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1096 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1097 1939
1098 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1099 1942
1100 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1101} 1944 unless $self->default_region;
1102 1945
1946 1
1947}
1948
1949sub find;
1103sub find_map { 1950sub find {
1104 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1105 1952
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path";
1957
1111 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1112 # do it the slow way 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1113 my $map = try_load_header $path->save_path; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1114 1961
1115 if ($map) { 1962 my $map = new_from_path cf::map $path
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1963 or return;
1127 1964
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1965 $map->{last_save} = $cf::RUNTIME;
1139 1966
1140 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1141 $map->reset; 1975 $map->reset;
1142 $map = find_map $path; 1976 return find $path;
1143 } 1977 }
1144 1978
1145 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1146 } 1980 }
1147} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1148 1985
1149sub load { 1986sub load {
1150 my ($self) = @_; 1987 my ($self) = @_;
1151 1988
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1989 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 1990
1156 my $path = $self->{path}; 1991 my $path = $self->{path};
1157 1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
1158 $self->alloc; 2001 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1160 or return; 2009 or return;
1161 2010
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1163 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1164 2013
1165 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 2015 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1168 $self->clear_unique_items; 2018 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1170 } 2022 }
1171 } 2023 }
1172 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1173 # now do the right thing for maps 2028 # now do the right thing for maps
1174 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1186 $self->activate; 2041 $self->activate;
1187 } 2042 }
1188 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1189 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1190} 2048 }
1191 2049
1192sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1193 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1194 2093
1195 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1196 2096
1197 cf::sync_job { 2097sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1199 or return; 2099
1200 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1201 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1202 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1203} 2137}
1204 2138
1205sub save { 2139sub save {
1206 my ($self) = @_; 2140 my ($self) = @_;
1207 2141
1208 my $save = $self->{path}->save_path; utf8::encode $save; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 2143
1211 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1212 2145
1213 return unless $self->dirty; 2146 return unless $self->dirty;
1214 2147
2148 my $save = $self->save_path; utf8::encode $save;
2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
2150
1215 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1216 2152
1217 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1218 2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
1219 if ($uniq) { 2164 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 2167 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 2169 }
1225} 2170}
1226 2171
1227sub swap_out { 2172sub swap_out {
1228 my ($self) = @_; 2173 my ($self) = @_;
1229 2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
1230 return if $self->players; 2180 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1232 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1233 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
1234 $self->save; 2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1235 $self->clear; 2188 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237} 2189}
1238 2190
1239sub reset_at { 2191sub reset_at {
1240 my ($self) = @_; 2192 my ($self) = @_;
1241 2193
1242 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1245 2196
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 2199
1250 $time + $to 2200 $time + $to
1251} 2201}
1252 2202
1253sub should_reset { 2203sub should_reset {
1254 my ($self) = @_; 2204 my ($self) = @_;
1255 2205
1256 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1257} 2207}
1258 2208
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 2209sub reset {
1268 my ($self) = @_; 2210 my ($self) = @_;
1269 2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
1270 return if $self->players; 2214 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272 2215
1273 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1274 2227
1275 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1276 2229
2230 $self->deactivate;
1277 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1278 2233
1279 $self->unlink_save; 2234 $self->unlink_save;
1280 $self->destroy; 2235 $self->destroy;
1281} 2236}
1282 2237
1283sub customise_for { 2238my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 2239
1286 if ($map->per_player) { 2240sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2241 my ($self) = @_;
2242
1288 } 2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1289 2245
1290 $map 2246 delete $cf::MAP{$self->path};
1291}
1292 2247
1293sub emergency_save { 2248 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 2249
1296 warn "enter emergency map save\n"; 2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
2252 $self->{deny_save} = 1;
2253 $self->reset_timeout (1);
2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 2255
1298 cf::sync_job { 2256 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 }; 2257 }
1302 2258
1303 warn "end emergency map save\n"; 2259 $self->reset; # polite request, might not happen
2260}
2261
2262=item $maps = cf::map::tmp_maps
2263
2264Returns an arrayref with all map paths of currently instantiated and saved
2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
2270 [
2271 map {
2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
2278}
2279
2280=item $maps = cf::map::random_maps
2281
2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
2284
2285=cut
2286
2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
1304} 2369}
1305 2370
1306package cf; 2371package cf;
1307 2372
1308=back 2373=back
1309
1310 2374
1311=head3 cf::object::player 2375=head3 cf::object::player
1312 2376
1313=over 4 2377=over 4
1314 2378
1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1318can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1319dialogue with the given NPC character. 2383dialogue with the given NPC character.
1320 2384
1321=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1322 2400
1323# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1324# with dialog boxes. 2402# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1326sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1328 2406
1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1330 2408
1331 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1332 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1333 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1334 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1335 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1336 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1337} 2434}
1338 2435
1339=item $player_object->may ("access") 2436=item $player_object->may ("access")
1340 2437
1341Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1350 (ref $cf::CFG{"may_$access"} 2447 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2448 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 2449 : $cf::CFG{"may_$access"})
1353} 2450}
1354 2451
2452=item $player_object->enter_link
2453
2454Freezes the player and moves him/her to a special map (C<{link}>).
2455
2456The player should be reasonably safe there for short amounts of time (e.g.
2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
2462
2463=item $player_object->leave_link ($map, $x, $y)
2464
2465Moves the player out of the special C<{link}> map onto the specified
2466map. If the map is not valid (or omitted), the player will be moved back
2467to the location he/she was before the call to C<enter_link>, or, if that
2468fails, to the emergency map position.
2469
2470Might block.
2471
2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
2483
1355sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1356 my ($self) = @_; 2485 my ($self) = @_;
1357 2486
1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1365} 2495}
1366 2496
1367sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
1369 2499
2500 return unless $self->contr->active;
2501
1370 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1371 2503
1372 unless ($map) { 2504 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 2505 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1378 2508
1379 unless ($map) { 2509 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1383 } 2513 }
1384 } 2514 }
1385 2515
1386 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1392 2522
1393 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1394 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1395 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1397} 2532}
1398 2533
1399=item $player_object->goto_map ($map, $x, $y) 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1400 2535
1401=cut 2536Moves the player to the given map-path and coordinates by first freezing
2537her, loading and preparing them map, calling the provided $check callback
2538that has to return the map if sucecssful, and then unfreezes the player on
2539the new (success) or old (failed) map position. In either case, $done will
2540be called at the end of this process.
1402 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2545=cut
2546
2547our $GOTOGEN;
2548
1403sub cf::object::player::goto_map { 2549sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1405 2554
1406 $self->enter_link; 2555 $self->enter_link;
1407 2556
1408 (Coro::async { 2557 (async {
1409 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1410 2559
1411 my $map = cf::map::find_map $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1412 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
2584 $map = $check->($map) if $check && $map;
2585 } else {
2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1413 2588
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 2589 $map
2590 };
1416 2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1417 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1418 })->prio (1); 2603 })->prio (1);
1419} 2604}
1420 2605
1421=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1422 2607
1424 2609
1425sub parse_random_map_params { 2610sub parse_random_map_params {
1426 my ($spec) = @_; 2611 my ($spec) = @_;
1427 2612
1428 my $rmp = { # defaults 2613 my $rmp = { # defaults
1429 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1431 }; 2618 };
1432 2619
1433 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1435 2622
1447 # that depends on the exit object 2634 # that depends on the exit object
1448 2635
1449 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1450 2637
1451 if ($exit->map) { 2638 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1456 } 2645 }
1457 2646
1458 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1459 2648
1460 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1461 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1462 2652
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1465 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1466 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1468 } 2664 }
1469} 2665}
1470 2666
1471sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1473 2669
1474 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1475 2671
1476 $self->enter_link; 2672 $self->enter_link;
1477 2673
1478 (Coro::async { 2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
1479 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
1480 2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1481 prepare_random_map $exit 2684 prepare_random_map $exit
1482 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1483 2687
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1486 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1487 1; 2698 1
1488 }) { 2699 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1490 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1493 2704
1494 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 2706 $self->leave_link;
1496 } 2707 }
1497 })->prio (1); 2708 })->prio (1);
1510 2721
1511sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1513 2724
1514 utf8::encode $text; 2725 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 2727}
1517 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2794);
2795
2796sub cf::client::send_msg {
2797 my ($self, $channel, $msg, $color, @extra) = @_;
2798
2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2801
2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2803
2804 # check predefined channels, for the benefit of C
2805 if ($CHANNEL{$channel}) {
2806 $channel = $CHANNEL{$channel};
2807
2808 $self->ext_msg (channel_info => $channel)
2809 if $self->can_msg;
2810
2811 $channel = $channel->{id};
2812
2813 } elsif (ref $channel) {
2814 # send meta info to client, if not yet sent
2815 unless (exists $self->{channel}{$channel->{id}}) {
2816 $self->{channel}{$channel->{id}} = $channel;
2817 $self->ext_msg (channel_info => $channel)
2818 if $self->can_msg;
2819 }
2820
2821 $channel = $channel->{id};
2822 }
2823
2824 return unless @extra || length $msg;
2825
2826 if ($self->can_msg) {
2827 # default colour, mask it out
2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2829 if $color & cf::NDI_DEF;
2830
2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2847 } else {
2848 if ($color >= 0) {
2849 # replace some tags by gcfclient-compatible ones
2850 for ($msg) {
2851 1 while
2852 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2853 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2854 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2855 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2856 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2857 }
2858
2859 $color &= cf::NDI_COLOR_MASK;
2860
2861 utf8::encode $msg;
2862
2863 if (0 && $msg =~ /\[/) {
2864 # COMMAND/INFO
2865 $self->send_packet ("drawextinfo $color 10 8 $msg")
2866 } else {
2867 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2868 $self->send_packet ("drawinfo $color $msg")
2869 }
2870 }
2871 }
2872}
2873
2874=item $client->ext_msg ($type, @msg)
2875
2876Sends an ext event to the client.
2877
2878=cut
2879
2880sub cf::client::ext_msg($$@) {
2881 my ($self, $type, @msg) = @_;
2882
2883 if ($self->extcmd == 2) {
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2885 } elsif ($self->extcmd == 1) { # TODO: remove
2886 push @msg, msgtype => "event_$type";
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2888 }
2889}
2890
2891=item $client->ext_reply ($msgid, @msg)
2892
2893Sends an ext reply to the client.
2894
2895=cut
2896
2897sub cf::client::ext_reply($$@) {
2898 my ($self, $id, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2902 } elsif ($self->extcmd == 1) {
2903 #TODO: version 1, remove
2904 unshift @msg, msgtype => "reply", msgid => $id;
2905 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2906 }
2907}
1518 2908
1519=item $success = $client->query ($flags, "text", \&cb) 2909=item $success = $client->query ($flags, "text", \&cb)
1520 2910
1521Queues a query to the client, calling the given callback with 2911Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2912the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2913C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524 2914
1525Queries can fail, so check the return code. Or don't, as queries will become 2915Queries can fail, so check the return code. Or don't, as queries will
1526reliable at some point in the future. 2916become reliable at some point in the future.
1527 2917
1528=cut 2918=cut
1529 2919
1530sub cf::client::query { 2920sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_; 2921 my ($self, $flags, $text, $cb) = @_;
1539 utf8::encode $text; 2929 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2930 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541 2931
1542 $self->send_packet ($self->{query_queue}[0][0]) 2932 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1; 2933 if @{ $self->{query_queue} } == 1;
2934
2935 1
1544} 2936}
1545 2937
1546cf::client->attach ( 2938cf::client->attach (
2939 on_connect => sub {
2940 my ($ns) = @_;
2941
2942 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2943 },
1547 on_reply => sub { 2944 on_reply => sub {
1548 my ($ns, $msg) = @_; 2945 my ($ns, $msg) = @_;
1549 2946
1550 # this weird shuffling is so that direct followup queries 2947 # this weird shuffling is so that direct followup queries
1551 # get handled first 2948 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2949 my $queue = delete $ns->{query_queue}
2950 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2951
1554 (shift @$queue)->[1]->($msg); 2952 (shift @$queue)->[1]->($msg);
2953 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2954
1556 push @{ $ns->{query_queue} }, @$queue; 2955 push @{ $ns->{query_queue} }, @$queue;
1557 2956
1558 if (@{ $ns->{query_queue} } == @$queue) { 2957 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2958 if (@$queue) {
1561 } else { 2960 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2961 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 } 2962 }
1564 } 2963 }
1565 }, 2964 },
2965 on_exticmd => sub {
2966 my ($ns, $buf) = @_;
2967
2968 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2969
2970 if (ref $msg) {
2971 my ($type, $reply, @payload) =
2972 "ARRAY" eq ref $msg
2973 ? @$msg
2974 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2975
2976 my @reply;
2977
2978 if (my $cb = $EXTICMD{$type}) {
2979 @reply = $cb->($ns, @payload);
2980 }
2981
2982 $ns->ext_reply ($reply, @reply)
2983 if $reply;
2984
2985 } else {
2986 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2987 }
2988
2989 cf::override;
2990 },
1566); 2991);
1567 2992
1568=item $client->coro (\&cb) 2993=item $client->async (\&cb)
1569 2994
1570Create a new coroutine, running the specified callback. The coroutine will 2995Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2996be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2997or loss of connection).
1573 2998
1574=cut 2999=cut
1575 3000
1576sub cf::client::coro { 3001sub cf::client::async {
1577 my ($self, $cb) = @_; 3002 my ($self, $cb) = @_;
1578 3003
1579 my $coro; $coro = async { 3004 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 3005
1586 $coro->on_destroy (sub { 3006 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 3007 delete $self->{_coro}{$coro+0};
1588 }); 3008 });
1589 3009
1616our $safe = new Safe "safe"; 3036our $safe = new Safe "safe";
1617our $safe_hole = new Safe::Hole; 3037our $safe_hole = new Safe::Hole;
1618 3038
1619$SIG{FPE} = 'IGNORE'; 3039$SIG{FPE} = 'IGNORE';
1620 3040
1621$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3041$safe->permit_only (Opcode::opset qw(
3042 :base_core :base_mem :base_orig :base_math
3043 grepstart grepwhile mapstart mapwhile
3044 sort time
3045));
1622 3046
1623# here we export the classes and methods available to script code 3047# here we export the classes and methods available to script code
1624 3048
1625=pod 3049=pod
1626 3050
1627The following fucntions and emthods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
1628 3052
1629 cf::object contr pay_amount pay_player map 3053 cf::object
3054 contr pay_amount pay_player map x y force_find force_add destroy
3055 insert remove name archname title slaying race decrease split
3056
1630 cf::object::player player 3057 cf::object::player
1631 cf::player peaceful 3058 player
1632 cf::map trigger 3059
3060 cf::player
3061 peaceful
3062
3063 cf::map
3064 trigger
1633 3065
1634=cut 3066=cut
1635 3067
1636for ( 3068for (
1637 ["cf::object" => qw(contr pay_amount pay_player map)], 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3070 insert remove inv nrof name archname title slaying race
3071 decrease split destroy change_exp)],
1638 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
1639 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
1641) { 3075) {
1642 no strict 'refs'; 3076 no strict 'refs';
1713=back 3147=back
1714 3148
1715=cut 3149=cut
1716 3150
1717############################################################################# 3151#############################################################################
3152# the server's init and main functions
1718 3153
1719=head2 EXTENSION DATABASE SUPPORT 3154sub load_facedata($) {
3155 my ($path) = @_;
1720 3156
1721Crossfire maintains a very simple database for extension use. It can 3157 # HACK to clear player env face cache, we need some signal framework
1722currently store anything that can be serialised using Storable, which 3158 # for this (global event?)
1723excludes objects. 3159 %ext::player_env::MUSIC_FACE_CACHE = ();
1724 3160
1725The parameter C<$family> should best start with the name of the extension 3161 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1726using it, it should be unique.
1727 3162
1728=over 4 3163 warn "loading facedata from $path\n";
1729 3164
1730=item $hashref = cf::db_get $family 3165 my $facedata;
3166 0 < aio_load $path, $facedata
3167 or die "$path: $!";
1731 3168
1732Return a hashref for use by the extension C<$family>, which can be 3169 $facedata = Coro::Storable::thaw $facedata;
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735 3170
1736=item $value = cf::db_get $family => $key 3171 $facedata->{version} == 2
3172 or cf::cleanup "$path: version mismatch, cannot proceed.";
1737 3173
1738Returns a single value from the database 3174 # patch in the exptable
1739 3175 $facedata->{resource}{"res/exp_table"} = {
1740=item cf::db_put $family => $hashref 3176 type => FT_RSRC,
1741 3177 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744
1745=item cf::db_put $family => $key => $value
1746
1747Stores the given C<$value> in the family hash. Updates are delayed, if you
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757
1758=cut
1759
1760our $DB;
1761
1762{
1763 my $path = cf::localdir . "/database.pst";
1764
1765 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { };
1768 }
1769
1770 my $pid;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 }
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 }); 3178 };
3179 cf::cede_to_tick;
1793 3180
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 } 3181 {
3182 my $faces = $facedata->{faceinfo};
1798 3183
1799 sub db_get($;$) { 3184 while (my ($face, $info) = each %$faces) {
1800 @_ >= 2 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804 3186
1805 sub db_put($$;$) { 3187 cf::face::set_visibility $idx, $info->{visibility};
1806 if (@_ >= 3) { 3188 cf::face::set_magicmap $idx, $info->{magicmap};
1807 $DB->{$_[0]}{$_[1]} = $_[2]; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1808 } else { 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813 3191
1814 cf::global->attach ( 3192 cf::cede_to_tick;
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 3193 }
1819 );
1820}
1821 3194
1822############################################################################# 3195 while (my ($face, $info) = each %$faces) {
1823# the server's main() 3196 next unless $info->{smooth};
1824 3197
1825sub cfg_load { 3198 my $idx = cf::face::find $face
3199 or next;
3200
3201 if (my $smooth = cf::face::find $info->{smooth}) {
3202 cf::face::set_smooth $idx, $smooth;
3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3204 } else {
3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
3206 }
3207
3208 cf::cede_to_tick;
3209 }
3210 }
3211
3212 {
3213 my $anims = $facedata->{animinfo};
3214
3215 while (my ($anim, $info) = each %$anims) {
3216 cf::anim::set $anim, $info->{frames}, $info->{facings};
3217 cf::cede_to_tick;
3218 }
3219
3220 cf::anim::invalidate_all; # d'oh
3221 }
3222
3223 {
3224 # TODO: for gcfclient pleasure, we should give resources
3225 # that gcfclient doesn't grok a >10000 face index.
3226 my $res = $facedata->{resource};
3227
3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3231 my $data;
3232
3233 if ($info->{type} & 1) {
3234 # prepend meta info
3235
3236 my $meta = $enc->encode ({
3237 name => $name,
3238 %{ $info->{meta} || {} },
3239 });
3240
3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
3248 } else {
3249 $RESOURCE{$name} = $info;
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3257
3258 1
3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
3280
3281register_exticmd fx_want => sub {
3282 my ($ns, $want) = @_;
3283
3284 while (my ($k, $v) = each %$want) {
3285 $ns->fx_want ($k, $v);
3286 }
3287};
3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3299sub reload_regions {
3300 # HACK to clear player env face cache, we need some signal framework
3301 # for this (global event?)
3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3303
3304 load_resource_file "$MAPDIR/regions"
3305 or die "unable to load regions file\n";
3306
3307 for (cf::region::list) {
3308 $_->{match} = qr/$_->{match}/
3309 if exists $_->{match};
3310 }
3311}
3312
3313sub reload_facedata {
3314 load_facedata "$DATADIR/facedata"
3315 or die "unable to load facedata\n";
3316}
3317
3318sub reload_archetypes {
3319 load_resource_file "$DATADIR/archetypes"
3320 or die "unable to load archetypes\n";
3321}
3322
3323sub reload_treasures {
3324 load_resource_file "$DATADIR/treasures"
3325 or die "unable to load treasurelists\n";
3326}
3327
3328sub reload_resources {
3329 warn "reloading resource files...\n";
3330
3331 reload_facedata;
3332 reload_archetypes;
3333 reload_regions;
3334 reload_treasures;
3335
3336 warn "finished reloading resource files\n";
3337}
3338
3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3344 reload_resources;
3345}
3346
3347sub reload_config {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
1827 or return; 3349 or return;
1828 3350
1829 local $/; 3351 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3353
3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3355
3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3358
3359 if (exists $CFG{mlockall}) {
3360 eval {
3361 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3362 and die "WARNING: m(un)lockall failed: $!\n";
3363 };
3364 warn $@ if $@;
3365 }
3366}
3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
1831} 3385}
1832 3386
1833sub main { 3387sub main {
3388 atomic;
3389
1834 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 3393 (async {
1838 Event::one_event; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
1839 })->(); 3395 EV::loop EV::LOOP_ONESHOT;
3396 })->prio (Coro::PRIO_MAX);
1840 }; 3397 };
1841 3398
1842 cfg_load; 3399 {
1843 db_load; 3400 my $guard = freeze_mainloop;
3401 reload_config;
3402 db_init;
1844 load_extensions; 3403 load_extensions;
3404
3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
1845 Event::loop; 3413 EV::loop;
1846} 3414}
1847 3415
1848############################################################################# 3416#############################################################################
1849# initialisation 3417# initialisation and cleanup
1850 3418
3419# install some emergency cleanup handlers
3420BEGIN {
3421 our %SIGWATCHER = ();
3422 for my $signal (qw(INT HUP TERM)) {
3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3424 cf::cleanup "SIG$signal";
3425 };
3426 }
3427}
3428
3429sub write_runtime_sync {
3430 # first touch the runtime file to show we are still running:
3431 # the fsync below can take a very very long time.
3432
3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3434
3435 my $guard = cf::lock_acquire "write_runtime";
3436
3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3438 or return;
3439
3440 my $value = $cf::RUNTIME + 90 + 10;
3441 # 10 is the runtime save interval, for a monotonic clock
3442 # 60 allows for the watchdog to kill the server.
3443
3444 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3445 and return;
3446
3447 # always fsync - this file is important
3448 aio_fsync $fh
3449 and return;
3450
3451 # touch it again to show we are up-to-date
3452 aio_utime $fh, undef, undef;
3453
3454 close $fh
3455 or return;
3456
3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3458 and return;
3459
3460 warn "runtime file written.\n";
3461
3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3506}
3507
3508sub emergency_save() {
3509 my $freeze_guard = cf::freeze_mainloop;
3510
3511 warn "enter emergency perl save\n";
3512
3513 cf::sync_job {
3514 # use a peculiar iteration method to avoid tripping on perl
3515 # refcount bugs in for. also avoids problems with players
3516 # and maps saved/destroyed asynchronously.
3517 warn "begin emergency player save\n";
3518 for my $login (keys %cf::PLAYER) {
3519 my $pl = $cf::PLAYER{$login} or next;
3520 $pl->valid or next;
3521 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3522 $pl->save;
3523 }
3524 warn "end emergency player save\n";
3525
3526 warn "begin emergency map save\n";
3527 for my $path (keys %cf::MAP) {
3528 my $map = $cf::MAP{$path} or next;
3529 $map->valid or next;
3530 $map->save;
3531 }
3532 warn "end emergency map save\n";
3533
3534 warn "begin emergency database checkpoint\n";
3535 BDB::db_env_txn_checkpoint $DB_ENV;
3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3541 };
3542
3543 warn "leave emergency perl save\n";
3544}
3545
3546sub post_cleanup {
3547 my ($make_core) = @_;
3548
3549 warn Carp::longmess "post_cleanup backtrace"
3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3583
1851sub reload() { 3584sub do_reload_perl() {
1852 # can/must only be called in main 3585 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 3587 warn "can only reload from main coroutine";
1855 return; 3588 return;
1856 } 3589 }
1857 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
1858 warn "reloading..."; 3594 warn "reloading...";
1859 3595
1860 local $FREEZE = 1; 3596 warn "entering sync_job";
3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
1861 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
1862 3602
1863 eval { 3603 warn "syncing database to disk";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605
1864 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
1865 3607
1866 # cancel all watchers 3608 warn "flushing outstanding aio requests";
1867 for (Event::all_watchers) { 3609 while (IO::AIO::nreqs || BDB::nreqs) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
1874
1875 # unload all extensions
1876 for (@exts) {
1877 warn "unloading <$_>";
1878 unload_extension $_;
1879 }
1880
1881 # unload all modules loaded from $LIBDIR
1882 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884
1885 warn "removing <$k>";
1886 delete $INC{$k};
1887
1888 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g;
1890
1891 if (my $cb = $k->can ("unload_module")) {
1892 $cb->();
1893 } 3611 }
1894 3612
1895 Symbol::delete_package $k; 3613 warn "cancelling all extension coros";
3614 $_->cancel for values %EXT_CORO;
3615 %EXT_CORO = ();
3616
3617 warn "removing commands";
3618 %COMMAND = ();
3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3626 warn "... unloading $pkg";
3627
3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
1896 } 3637 }
1897 3638
1898 # sync database to disk 3639 warn "unloading all perl modules loaded from $LIBDIR";
1899 cf::db_sync; 3640 while (my ($k, $v) = each %INC) {
1900 IO::AIO::flush; 3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1901 3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3654 }
3655
1902 # get rid of safe::, as good as possible 3656 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 3659
1906 # remove register_script_function callbacks 3660 warn "unloading cf.pm \"a bit\"";
1907 # TODO
1908
1909 # unload cf.pm "a bit"
1910 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3662 delete $INC{"cf/pod.pm"};
1911 3663
1912 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
1913 # and global variables created in xs 3665 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
1915 3667
1916 # reload cf.pm 3668 warn "unload completed, starting to reload now";
3669
1917 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
1918 require cf; 3671 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 3673
1921 # load config and database again 3674 warn "loading config and database again";
1922 cf::cfg_load; 3675 cf::reload_config;
1923 cf::db_load;
1924 3676
1925 # load extensions
1926 warn "load extensions"; 3677 warn "loading extensions";
1927 cf::load_extensions; 3678 cf::load_extensions;
1928 3679
1929 # reattach attachments to objects 3680 warn "reattaching attachments to objects/players";
3681 _global_reattach; # objects, sockets
3682 warn "reattaching attachments to maps";
3683 reattach $_ for values %MAP;
3684 warn "reattaching attachments to players";
3685 reattach $_ for values %PLAYER;
3686
3687 warn "leaving sync_job";
3688
3689 1
3690 } or do {
3691 warn $@;
3692 cf::cleanup "error while reloading, exiting.";
3693 };
3694
1930 warn "reattach"; 3695 warn "reloaded";
1931 _global_reattach; 3696 --$RELOAD;
3697 }
3698};
3699
3700our $RELOAD_WATCHER; # used only during reload
3701
3702sub reload_perl() {
3703 # doing reload synchronously and two reloads happen back-to-back,
3704 # coro crashes during coro_state_free->destroy here.
3705
3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3707 do_reload_perl;
3708 undef $RELOAD_WATCHER;
1932 }; 3709 };
1933
1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1941};
1942
1943#############################################################################
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984} 3710}
1985
1986register "<global>", __PACKAGE__;
1987 3711
1988register_command "reload" => sub { 3712register_command "reload" => sub {
1989 my ($who, $arg) = @_; 3713 my ($who, $arg) = @_;
1990 3714
1991 if ($who->flag (FLAG_WIZ)) { 3715 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload.");
1993 reload;
1994 $who->message ("end of reload."); 3716 $who->message ("reloading server.");
3717 async {
3718 $Coro::current->{desc} = "perl_reload";
3719 reload_perl;
3720 };
1995 } 3721 }
1996}; 3722};
1997 3723
1998unshift @INC, $LIBDIR; 3724unshift @INC, $LIBDIR;
1999 3725
2000$TICK_WATCHER = Event->timer ( 3726my $bug_warning = 0;
2001 reentrant => 0, 3727
2002 prio => 0, 3728our @WAIT_FOR_TICK;
2003 at => $NEXT_TICK || $TICK, 3729our @WAIT_FOR_TICK_BEGIN;
2004 data => WF_AUTOCANCEL, 3730
2005 cb => sub { 3731sub wait_for_tick {
2006 unless ($FREEZE) { 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3733
3734 my $signal = new Coro::Signal;
3735 push @WAIT_FOR_TICK, $signal;
3736 $signal->wait;
3737}
3738
3739sub wait_for_tick_begin {
3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3744 $signal->wait;
3745}
3746
3747sub tick {
3748 if ($Coro::current != $Coro::main) {
3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3750 unless ++$bug_warning > 10;
3751 return;
3752 }
3753
2007 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
2010 3755
2011 $NEXT_TICK += $TICK; 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2012 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2013 # if we are delayed by four ticks or more, skip them all 3758 Coro::async_pool {
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3759 $Coro::current->{desc} = "runtime saver";
2015
2016 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start;
2018 },
2019);
2020
2021IO::AIO::max_poll_time $TICK * 0.2;
2022
2023Event->io (
2024 fd => IO::AIO::poll_fileno,
2025 poll => 'r',
2026 prio => 5,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime 3760 write_runtime_sync
2038 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
2039 })->(); 3762 };
2040 }, 3763 }
2041); 3764
3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3766 $sig->send;
3767 }
3768 while (my $sig = shift @WAIT_FOR_TICK) {
3769 $sig->send;
3770 }
3771
3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3774
3775 if (0) {
3776 if ($NEXT_TICK) {
3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3781 }
3782}
3783
3784{
3785 # configure BDB
3786
3787 BDB::min_parallel 8;
3788 BDB::max_poll_reqs $TICK * 0.1;
3789 $AnyEvent::BDB::WATCHER->priority (1);
3790
3791 unless ($DB_ENV) {
3792 $DB_ENV = BDB::db_env_create;
3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 undef $AnyEvent::AIO::WATCHER;
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3845 async {
3846 $Coro::current->{desc} = "abt $msg";
3847
3848 my @bt = fork_call {
3849 @addr = map { sprintf "%x", $_ } @addr;
3850 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3851 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3852 or die "addr2line: $!";
3853
3854 my @funcs;
3855 my @res = <$fh>;
3856 chomp for @res;
3857 while (@res) {
3858 my ($func, $line) = splice @res, 0, 2, ();
3859 push @funcs, "[$func] $line";
3860 }
3861
3862 @funcs
3863 };
3864
3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
3878
3879END { cf::emergency_save }
2042 3880
20431 38811
2044 3882

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