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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.346 by root, Tue Aug 28 19:38:40 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
272Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
275returned. 319returned.
276 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
277Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
279 326
280=item $locked = cf::lock_active $string 327=item $locked = cf::lock_active $string
281 328
282Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
283 330
284=cut 331=cut
285 332
286our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
287 335
288sub lock_wait($) { 336sub lock_wait($) {
289 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
290 343
291 # wait for lock, if any 344 # wait for lock, if any
292 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 347 Coro::schedule;
300 353
301 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
302 lock_wait $key; 355 lock_wait $key;
303 356
304 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
305 359
306 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
309 } 364 }
310} 365}
311 366
314 369
315 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
316} 371}
317 372
318sub freeze_mainloop { 373sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
320 375
321 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 377}
323 }; 378
324 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
325 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
326} 392}
327 393
328=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
329 395
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 407our @SLOT_QUEUE;
342our $SLOT_QUEUE; 408our $SLOT_QUEUE;
343 409
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
346 my $signal = new Coro::Signal; 414 my $signal = new Coro::Signal;
347 415
348 while () { 416 while () {
349 next_job: 417 next_job:
350 my $avail = cf::till_tick; 418 my $avail = cf::till_tick;
358 } 426 }
359 } 427 }
360 } 428 }
361 429
362 if (@SLOT_QUEUE) { 430 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 432 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 433 $signal->wait;
366 } else { 434 } else {
367 Coro::schedule; 435 Coro::schedule;
368 } 436 }
369 } 437 }
370}; 438};
371 439
372sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
373 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
374 444
375 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
377 447
391 461
392BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
393 463
394=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
395 465
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 469acceptable.
400 470
401If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
407 477
408sub sync_job(&) { 478sub sync_job(&) {
409 my ($job) = @_; 479 my ($job) = @_;
410 480
411 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 482 my $time = EV::time;
413 483
414 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
416 486
417 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 488
419 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
420 490
421 my $busy = 1; 491 my $busy = 1;
422 my @res; 492 my @res;
423 493
424 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 496 @res = eval { $job->() };
426 warn $@ if $@; 497 warn $@ if $@;
427 undef $busy; 498 undef $busy;
428 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
429 500
430 while ($busy) { 501 while ($busy) {
431 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
432 } 506 }
507 }
433 508
434 $time = Event::time - $time; 509 my $time = EV::time - $time;
435 510
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
440 512
441 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
442 } else { 514 } else {
443 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
444 516
469=item fork_call { }, $args 541=item fork_call { }, $args
470 542
471Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
475 547
476=cut 548=cut
477 549
478sub fork_call(&@) { 550sub fork_call(&@) {
479 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
480 552
481 # we seemingly have to make a local copy of the whole thing, 553 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 554 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 555 # TODO: investigate and fix (likely this will be rather laborious)
484 556
485 my @res = Coro::Util::fork_eval { 557 my @res = Coro::Util::fork_eval {
486 reset_signals; 558 reset_signals;
487 &$cb 559 &$cb
488 }, @args; 560 }, @args;
489 561
490 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
491} 563}
492 564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
493=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
494 593
495Returns a single value from the environment database. 594Returns a single value from the environment database.
496 595
497=item cf::db_put $family => $key => $value 596=item cf::db_put $family => $key => $value
498 597
499Stores the given C<$value> in the family. It can currently store binary 598Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
502=cut 606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
503 624
504our $DB; 625our $DB;
505 626
506sub db_init { 627sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 628 cf::sync_job {
511 eval { 629 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 630 };
521} 631}
522 632
523sub db_get($$) { 633sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 634 my $key = "$_[0]/$_[1]";
525 635
623 733
624############################################################################# 734#############################################################################
625 735
626=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
627 737
628Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
631 741
632In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 744Deliantra).
635 745
636=over 4 746=over 4
637 747
638=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
639 749
683=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
684 794
685Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
687 797
688Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
690 800
691These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
692 802
693=over 4 803=over 4
921 } 1031 }
922 1032
923 0 1033 0
924} 1034}
925 1035
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1037
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1039
930Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
931 1041
937 1047
938=cut 1048=cut
939 1049
940############################################################################# 1050#############################################################################
941# object support 1051# object support
942#
943 1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
944sub _can_merge { 1086sub _can_merge {
945 my ($ob1, $ob2) = @_; 1087 my ($ob1, $ob2) = @_;
946 1088
947 local $Storable::canonical = 1; 1089 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1090
951 $fob1 eq $fob2 1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
952} 1093}
953 1094
954sub reattach { 1095sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1097 my ($obj) = @_;
957 1098
1099 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1101
960 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
961 1103
962 @$registry = (); 1104 @$registry = ();
963 1105
978cf::attachable->attach ( 1120cf::attachable->attach (
979 prio => -1000000, 1121 prio => -1000000,
980 on_instantiate => sub { 1122 on_instantiate => sub {
981 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
982 1124
983 $data = from_json $data; 1125 $data = decode_json $data;
984 1126
985 for (@$data) { 1127 for (@$data) {
986 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
987 1129
988 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1146sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
1006 1148
1007 sync_job { 1149 sync_job {
1008 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1011 1154
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1159 aio_close $fh;
1017 1160
1018 if (@$objs) { 1161 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1167 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1169 }
1027 } else { 1170 } else {
1028 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1029 } 1172 }
1034 } 1177 }
1035 } else { 1178 } else {
1036 aio_unlink $filename; 1179 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
1038 } 1181 }
1039 } 1182 };
1040} 1183}
1041 1184
1042sub object_freezer_as_string { 1185sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
1044 1187
1056 or return; 1199 or return;
1057 1200
1058 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1203 or return;
1204
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1062 } 1207 }
1063 1208
1209 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1212
1066 return ($data, $av); 1213 ($data, $av)
1067} 1214}
1068 1215
1069=head2 COMMAND CALLBACKS 1216=head2 COMMAND CALLBACKS
1070 1217
1071=over 4 1218=over 4
1194 1341
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1344
1198 $ext{source} = 1345 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1201 . $source 1348 . $source
1202 . "\n};\n1"; 1349 . "\n};\n1";
1203 1350
1204 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1222 1369
1223 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1371 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1373 }
1228 1374
1229 warn $msg; 1375 warn $msg;
1230 } 1376 }
1231 1377
1245 1391
1246=back 1392=back
1247 1393
1248=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1249 1395
1250Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1251 1397
1252=cut 1398=cut
1253 1399
1254package cf::player; 1400package cf::player;
1255 1401
1256use Coro::AIO; 1402use Coro::AIO;
1257 1403
1258=head3 cf::player 1404=head3 cf::player
1259 1405
1260=over 4 1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1261 1421
1262=item cf::player::find $login 1422=item cf::player::find $login
1263 1423
1264Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1265 1425
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1464 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1465
1306 my $pl = load_pl path $login 1466 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1309 } 1475 }
1310 } 1476 }
1311} 1477}
1312 1478
1320 1486
1321 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1322 1488
1323 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1325 1493
1326 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1327 cf::cede_to_tick; 1495 cf::cede_to_tick;
1328} 1496}
1329 1497
1361 my ($pl) = @_; 1529 my ($pl) = @_;
1362 1530
1363 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1364 1532
1365 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1535
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1372 1542
1373 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1580 or return [];
1411 1581
1412 my @logins; 1582 my @logins;
1413 1583
1414 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1418 1594
1419 utf8::decode $login; 1595 utf8::decode $login;
1420 push @logins, $login; 1596 push @logins, $login;
1421 } 1597 }
1422 1598
1449 } 1625 }
1450 1626
1451 \@paths 1627 \@paths
1452} 1628}
1453 1629
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1631
1456Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1633
1504=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1505 1635
1506Sends an ext reply to the player. 1636Sends an ext reply to the player.
1507 1637
1574our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1576 1706
1577sub generate_random_map { 1707sub generate_random_map {
1578 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1579 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1713 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1838
1706# the temporary/swap location 1839# the temporary/swap location
1707sub save_path { 1840sub save_path {
1708 my ($self) = @_; 1841 my ($self) = @_;
1709 1842
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1712} 1845}
1713 1846
1714# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1715sub uniq_path { 1848sub uniq_path {
1716 my ($self) = @_; 1849 my ($self) = @_;
1717 1850
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1720} 1853}
1721 1854
1722# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1723# all maps in C++... 1856# all maps in C++...
1746 1879
1747sub load_header_from($) { 1880sub load_header_from($) {
1748 my ($self, $path) = @_; 1881 my ($self, $path) = @_;
1749 1882
1750 utf8::encode $path; 1883 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1756 1892
1757 $self->{load_path} = $path; 1893 $self->{load_path} = $path;
1758 1894
1759 1 1895 1
1760} 1896}
1814sub find { 1950sub find {
1815 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1816 1952
1817 $path = normalise $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1818 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1820 1957
1821 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1823 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1824 or return; 1963 or return;
1825 1964
1826 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1827 1966
1829 or return; 1968 or return;
1830 1969
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1834 $map->reset; 1975 $map->reset;
1835 undef $guard;
1836 return find $path; 1976 return find $path;
1837 } 1977 }
1838 1978
1839 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1840 } 1980 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1850 1990
1851 my $path = $self->{path}; 1991 my $path = $self->{path};
1852 1992
1853 { 1993 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 1995
1996 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 1998
1859 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1860 2000
1861 $self->alloc; 2001 $self->alloc;
1862 2002
1863 $self->pre_load; 2003 $self->pre_load;
1864 cf::cede_to_tick; 2004 cf::cede_to_tick;
1865 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1867 or return; 2009 or return;
1868 2010
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1870 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1871 2013
1872 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2015 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2018 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1877 } 2022 }
1878 } 2023 }
2024
2025 $f->resolve_delayed_derefs;
1879 2026
1880 cf::cede_to_tick; 2027 cf::cede_to_tick;
1881 # now do the right thing for maps 2028 # now do the right thing for maps
1882 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1895 } 2042 }
1896 2043
1897 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1899 2046
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2048 }
1902 2049
1903 $self->post_load; 2050 $self->post_load;
1904} 2051}
1905 2052
1963 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
1964 2111
1965 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
1966 2113
1967 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2116 }
1970 2117
1971 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
1972 2119
1973 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
1974 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2125 if (my $map = find $k) {
1977 $map->load if $v; 2126 $map->load if $v;
1978 } 2127 }
2004 return if $self->{deny_save}; 2153 return if $self->{deny_save};
2005 2154
2006 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
2007 2156
2008 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2010 }; 2160 };
2161
2162 cf::get_slot 0.02;
2011 2163
2012 if ($uniq) { 2164 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2167 } else {
2024 $self->save; 2176 $self->save;
2025 2177
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2179
2028 return if $self->players; 2180 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2031 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2188 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2189}
2035 2190
2036sub reset_at { 2191sub reset_at {
2037 my ($self) = @_; 2192 my ($self) = @_;
2038 2193
2070 if $uniq; 2225 if $uniq;
2071 } 2226 }
2072 2227
2073 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
2074 2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2232 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2233
2079 $self->unlink_save; 2234 $self->unlink_save;
2080 $self->destroy; 2235 $self->destroy;
2081} 2236}
2082 2237
2083my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
2084 2239
2085sub nuke { 2240sub nuke {
2086 my ($self) = @_; 2241 my ($self) = @_;
2087 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2088 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
2089 2247
2090 $self->unlink_save; 2248 $self->unlink_save;
2091 2249
2092 bless $self, "cf::map"; 2250 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2251 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2255
2098 $cf::MAP{$self->path} = $self; 2256 $cf::MAP{$self->path} = $self;
2257 }
2099 2258
2100 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
2101} 2260}
2102 2261
2103=item $maps = cf::map::tmp_maps 2262=item $maps = cf::map::tmp_maps
2145 2304
2146sub unique_maps() { 2305sub unique_maps() {
2147 [ 2306 [
2148 map { 2307 map {
2149 utf8::decode $_; 2308 utf8::decode $_;
2150 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2151 ? normalise $_ 2312 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2314 ]
2155} 2315}
2156 2316
2157package cf;
2158
2159=back 2317=back
2160 2318
2161=head3 cf::object 2319=head3 cf::object
2162 2320
2163=cut 2321=cut
2166 2324
2167=over 4 2325=over 4
2168 2326
2169=item $ob->inv_recursive 2327=item $ob->inv_recursive
2170 2328
2171Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2172 2331
2173=cut 2332=cut
2174 2333
2175sub inv_recursive_; 2334sub inv_recursive_;
2176sub inv_recursive_ { 2335sub inv_recursive_ {
2179 2338
2180sub inv_recursive { 2339sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2182} 2341}
2183 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2184package cf; 2371package cf;
2185 2372
2186=back 2373=back
2187 2374
2188=head3 cf::object::player 2375=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2383dialogue with the given NPC character.
2197 2384
2198=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2199 2400
2200# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2402# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2418
2218 } else { 2419 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2422 }
2222 } 2423 }
2223} 2424}
2224 2425
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2451
2251=item $player_object->enter_link 2452=item $player_object->enter_link
2252 2453
2253Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2254 2455
2255The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2257 2460
2258Will never block. 2461Will never block.
2259 2462
2260=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2261 2464
2319 2522
2320 $map->load; 2523 $map->load;
2321 $map->load_neighbours; 2524 $map->load_neighbours;
2322 2525
2323 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2324 $self->activate_recursive; 2528 $self->activate_recursive;
2325 2529
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2328} 2532}
2333her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2540be called at the end of this process.
2337 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2338=cut 2545=cut
2339 2546
2340our $GOTOGEN; 2547our $GOTOGEN;
2341 2548
2342sub cf::object::player::goto { 2549sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2554
2348 $self->enter_link; 2555 $self->enter_link;
2349 2556
2350 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2351 my $map = eval { 2579 my $map = eval {
2352 my $map = cf::map::find $path; 2580 my $map = defined $path ? cf::map::find $path : undef;
2353 2581
2354 if ($map) { 2582 if ($map) {
2355 $map = $map->customise_for ($self); 2583 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2584 $map = $check->($map) if $check && $map;
2357 } else { 2585 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2587 }
2360 2588
2361 $map 2589 $map
2362 }; 2590 };
2363 2591
2399} 2627}
2400 2628
2401sub prepare_random_map { 2629sub prepare_random_map {
2402 my ($exit) = @_; 2630 my ($exit) = @_;
2403 2631
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2634 # that depends on the exit object
2409 2635
2410 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2638 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2417 } 2645 }
2418 2646
2419 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2420 2648
2421 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2424 2652
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2655 undef $fh;
2428 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2429 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2432 } 2664 }
2433} 2665}
2434 2666
2435sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2437 2669
2438 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2439 2671
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2672 $self->enter_link;
2452 2673
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2674 (async {
2458 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2459 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2460 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2461 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2462 1; 2698 1
2463 }) { 2699 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2704
2469 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2499 2735
2500=cut 2736=cut
2501 2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2794);
2795
2502sub cf::client::send_msg { 2796sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2798
2505 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2506 2801
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2803
2804 # check predefined channels, for the benefit of C
2805 if ($CHANNEL{$channel}) {
2806 $channel = $CHANNEL{$channel};
2807
2808 $self->ext_msg (channel_info => $channel)
2809 if $self->can_msg;
2810
2811 $channel = $channel->{id};
2812
2509 if (ref $channel) { 2813 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2814 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2815 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2816 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2817 $self->ext_msg (channel_info => $channel)
2818 if $self->can_msg;
2514 } 2819 }
2515 2820
2516 $channel = $channel->{id}; 2821 $channel = $channel->{id};
2517 } 2822 }
2518 2823
2521 if ($self->can_msg) { 2826 if ($self->can_msg) {
2522 # default colour, mask it out 2827 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2525 2830
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2528 } else { 2847 } else {
2529 if ($color >= 0) { 2848 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2531 for ($msg) { 2850 for ($msg) {
2532 1 while 2851 1 while
2730=pod 3049=pod
2731 3050
2732The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
2733 3052
2734 cf::object 3053 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3054 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
2737 3056
2738 cf::object::player 3057 cf::object::player
2739 player 3058 player
2740 3059
2741 cf::player 3060 cf::player
2746 3065
2747=cut 3066=cut
2748 3067
2749for ( 3068for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3071 decrease split destroy change_exp)],
2753 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
2756) { 3075) {
2757 no strict 'refs'; 3076 no strict 'refs';
2833# the server's init and main functions 3152# the server's init and main functions
2834 3153
2835sub load_facedata($) { 3154sub load_facedata($) {
2836 my ($path) = @_; 3155 my ($path) = @_;
2837 3156
3157 # HACK to clear player env face cache, we need some signal framework
3158 # for this (global event?)
3159 %ext::player_env::MUSIC_FACE_CACHE = ();
3160
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3161 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3162
2840 warn "loading facedata from $path\n"; 3163 warn "loading facedata from $path\n";
2841 3164
2842 my $facedata; 3165 my $facedata;
2858 { 3181 {
2859 my $faces = $facedata->{faceinfo}; 3182 my $faces = $facedata->{faceinfo};
2860 3183
2861 while (my ($face, $info) = each %$faces) { 3184 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3186
2863 cf::face::set_visibility $idx, $info->{visibility}; 3187 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3188 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3191
2868 cf::cede_to_tick; 3192 cf::cede_to_tick;
2869 } 3193 }
2870 3194
2871 while (my ($face, $info) = each %$faces) { 3195 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3196 next unless $info->{smooth};
3197
2873 my $idx = cf::face::find $face 3198 my $idx = cf::face::find $face
2874 or next; 3199 or next;
3200
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3201 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3202 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3204 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3223 {
2898 # TODO: for gcfclient pleasure, we should give resources 3224 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3225 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3226 my $res = $facedata->{resource};
2901 3227
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3231 my $data;
2907 3232
2908 if ($info->{type} & 1) { 3233 if ($info->{type} & 1) {
2909 # prepend meta info 3234 # prepend meta info
2910 3235
2911 my $meta = $enc->encode ({ 3236 my $meta = $enc->encode ({
2912 name => $name, 3237 name => $name,
2913 %{ $info->{meta} || {} }, 3238 %{ $info->{meta} || {} },
2914 }); 3239 });
2915 3240
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
2917 } else { 3248 } else {
2918 $data = $info->{data}; 3249 $RESOURCE{$name} = $info;
2919 } 3250 }
2920 3251
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3252 cf::cede_to_tick;
2925 } 3253 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3257
2946 1 3258 1
2947} 3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
2948 3280
2949register_exticmd fx_want => sub { 3281register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3282 my ($ns, $want) = @_;
2951 3283
2952 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
2954 } 3286 }
2955}; 3287};
2956 3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
2957sub reload_regions { 3299sub reload_regions {
3300 # HACK to clear player env face cache, we need some signal framework
3301 # for this (global event?)
3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3303
2958 load_resource_file "$MAPDIR/regions" 3304 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3305 or die "unable to load regions file\n";
2960 3306
2961 for (cf::region::list) { 3307 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3308 $_->{match} = qr/$_->{match}/
2970} 3316}
2971 3317
2972sub reload_archetypes { 3318sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3321}
2981 3322
2982sub reload_treasures { 3323sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
2985} 3326}
2986 3327
2987sub reload_resources { 3328sub reload_resources {
2988 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
2989 3330
3331 reload_facedata;
3332 reload_archetypes;
2990 reload_regions; 3333 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3334 reload_treasures;
2995 3335
2996 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
2997} 3337}
2998 3338
2999sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3000 reload_resources; 3344 reload_resources;
3001} 3345}
3002 3346
3003sub reload_config { 3347sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3349 or return;
3006 3350
3007 local $/; 3351 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3009 3353
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3355
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3019 }; 3363 };
3020 warn $@ if $@; 3364 warn $@ if $@;
3021 } 3365 }
3022} 3366}
3023 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3024sub main { 3387sub main {
3388 atomic;
3389
3025 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3393 (async {
3029 Event::one_event; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3395 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3031 }; 3397 };
3032 3398
3399 {
3400 my $guard = freeze_mainloop;
3033 reload_config; 3401 reload_config;
3034 db_init; 3402 db_init;
3035 load_extensions; 3403 load_extensions;
3036 3404
3037 $TICK_WATCHER->start; 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3038 Event::loop; 3413 EV::loop;
3039} 3414}
3040 3415
3041############################################################################# 3416#############################################################################
3042# initialisation and cleanup 3417# initialisation and cleanup
3043 3418
3044# install some emergency cleanup handlers 3419# install some emergency cleanup handlers
3045BEGIN { 3420BEGIN {
3421 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3422 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3424 cf::cleanup "SIG$signal";
3054 },
3055 ); 3425 };
3056 } 3426 }
3057} 3427}
3058 3428
3059sub write_runtime { 3429sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3064 3432
3065 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3434
3067 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3068 3436
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3438 or return;
3071 3439
3072 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3085 3453
3086 close $fh 3454 close $fh
3087 or return; 3455 or return;
3088 3456
3089 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3458 and return;
3091 3459
3092 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3093 3461
3094 1 3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3095} 3506}
3096 3507
3097sub emergency_save() { 3508sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3509 my $freeze_guard = cf::freeze_mainloop;
3099 3510
3105 # and maps saved/destroyed asynchronously. 3516 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3517 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) { 3518 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3519 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3520 $pl->valid or next;
3521 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3522 $pl->save;
3111 } 3523 }
3112 warn "end emergency player save\n"; 3524 warn "end emergency player save\n";
3113 3525
3114 warn "begin emergency map save\n"; 3526 warn "begin emergency map save\n";
3120 warn "end emergency map save\n"; 3532 warn "end emergency map save\n";
3121 3533
3122 warn "begin emergency database checkpoint\n"; 3534 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3535 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3125 }; 3541 };
3126 3542
3127 warn "leave emergency perl save\n"; 3543 warn "leave emergency perl save\n";
3128} 3544}
3129 3545
3130sub post_cleanup { 3546sub post_cleanup {
3131 my ($make_core) = @_; 3547 my ($make_core) = @_;
3132 3548
3133 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3135} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3136 3583
3137sub do_reload_perl() { 3584sub do_reload_perl() {
3138 # can/must only be called in main 3585 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3141 return; 3588 return;
3142 } 3589 }
3143 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3144 warn "reloading..."; 3594 warn "reloading...";
3145 3595
3146 warn "entering sync_job"; 3596 warn "entering sync_job";
3147 3597
3148 cf::sync_job { 3598 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3600 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3152 3602
3153 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3605
3156 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3157 3607
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3611 }
3195 3612
3196 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3198 } 3615 %EXT_CORO = ();
3199 3616
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3627
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3211 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3212 } 3637 }
3213 3638
3214 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3215 } 3654 }
3216 3655
3217 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3659
3221 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3224 3663
3225 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3665 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3228 3667
3229 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3230 3669
3231 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3232 require cf; 3671 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3673
3235 warn "loading config and database again"; 3674 warn "loading config and database again";
3236 cf::reload_config; 3675 cf::reload_config;
3237 3676
3238 warn "loading extensions"; 3677 warn "loading extensions";
3239 cf::load_extensions; 3678 cf::load_extensions;
3240 3679
3241 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3247 3686
3248 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3249 3688
3250 1 3689 1
3251 } or do { 3690 } or do {
3252 warn $@; 3691 warn $@;
3253 warn "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3693 };
3256 3694
3257 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3258}; 3698};
3259 3699
3260our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3261 3701
3262sub reload_perl() { 3702sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3703 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3704 # coro crashes during coro_state_free->destroy here.
3265 3705
3266 $RELOAD_WATCHER ||= Event->timer ( 3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl; 3707 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3708 undef $RELOAD_WATCHER;
3273 },
3274 ); 3709 };
3275} 3710}
3276 3711
3277register_command "reload" => sub { 3712register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3713 my ($who, $arg) = @_;
3279 3714
3280 if ($who->flag (FLAG_WIZ)) { 3715 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3716 $who->message ("reloading server.");
3717 async {
3718 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3719 reload_perl;
3720 };
3283 } 3721 }
3284}; 3722};
3285 3723
3286unshift @INC, $LIBDIR; 3724unshift @INC, $LIBDIR;
3287 3725
3289 3727
3290our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3292 3730
3293sub wait_for_tick { 3731sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3733
3297 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3736 $signal->wait;
3300} 3737}
3301 3738
3302sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3741
3306 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3744 $signal->wait;
3309} 3745}
3310 3746
3311 my $min = 1e6;#d# 3747sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3748 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3750 unless ++$bug_warning > 10;
3323 return; 3751 return;
3324 } 3752 }
3325 3753
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
3329 3755
3330 0 && sync_job {#d# 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3758 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3759 $Coro::current->{desc} = "runtime saver";
3334 or die; 3760 write_runtime_sync
3335 3761 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3762 };
3763 }
3352 3764
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3766 $sig->send;
3369 } 3767 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3768 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3769 $sig->send;
3372 } 3770 }
3373 3771
3374 $NOW = Event::time; 3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3774
3385 _post_tick; 3775 if (0) {
3386 3776 if ($NEXT_TICK) {
3387 3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3388 }, 3781 }
3389); 3782}
3390 3783
3391{ 3784{
3392 BDB::max_poll_time $TICK * 0.1; 3785 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3786
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3402 3788 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3789 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3790
3418 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3798
3421 cf::sync_job { 3799 cf::sync_job {
3422 eval { 3800 eval {
3423 BDB::db_env_open 3801 BDB::db_env_open
3424 $DB_ENV, 3802 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3806 0666;
3429 3807
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3809 };
3435 3810
3436 cf::cleanup "db_env_open(db): $@" if $@; 3811 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3812 };
3438 } 3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3439} 3824}
3440 3825
3441{ 3826{
3827 # configure IO::AIO
3828
3442 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3831 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3832}
3455 3833
3456my $_log_backtrace; 3834my $_log_backtrace;
3457 3835
3458sub _log_backtrace { 3836sub _log_backtrace {
3461 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3462 3840
3463 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3466 async { 3845 async {
3846 $Coro::current->{desc} = "abt $msg";
3847
3467 my @bt = fork_call { 3848 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3850 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3851 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3852 or die "addr2line: $!";
3479 } 3860 }
3480 3861
3481 @funcs 3862 @funcs
3482 }; 3863 };
3483 3864
3484 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3868 --$_log_backtrace;
3487 }; 3869 };
3488 } else { 3870 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

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