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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 74
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 76
48our %COMMAND = (); 77our %COMMAND = ();
49our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
56 85
57our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
58our @EVENT; 87our @EVENT;
59 88
60our $CONFDIR = confdir; 89our $CONFDIR = confdir;
61our $DATADIR = datadir; 90our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
71our %RESOURCE; 103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
79 109
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 113our $DB_ENV;
85 114
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 251for my $pkg (qw(
222 cf::global cf::attachable 252 cf::global cf::attachable
223 cf::object cf::object::player 253 cf::object cf::object::player
224 cf::client cf::player 254 cf::client cf::player
225 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
226 cf::map cf::party cf::region 257 cf::party cf::region
227)) { 258)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 260}
231 261
232$EV::DIED = sub { 262$EV::DIED = sub {
233 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
339 369
340 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
341} 371}
342 372
343sub freeze_mainloop { 373sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
345 375
346 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 377}
352 378
353=item cf::periodic $interval, $cb 379=item cf::periodic $interval, $cb
354 380
355Like EV::periodic, but randomly selects a starting point so that the actions 381Like EV::periodic, but randomly selects a starting point so that the actions
410 } 436 }
411 } 437 }
412}; 438};
413 439
414sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
415 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
416 444
417 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
419 447
456 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
458 486
459 LOG llevError, Carp::longmess "sync job";#d# 487 LOG llevError, Carp::longmess "sync job";#d#
460 488
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
464 490
465 my $busy = 1; 491 my $busy = 1;
466 my @res; 492 my @res;
467 493
478 } else { 504 } else {
479 EV::loop EV::LOOP_ONESHOT; 505 EV::loop EV::LOOP_ONESHOT;
480 } 506 }
481 } 507 }
482 508
483 $time = EV::time - $time; 509 my $time = EV::time - $time;
484 510
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
489 512
490 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
491 } else { 514 } else {
492 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
493 516
535 reset_signals; 558 reset_signals;
536 &$cb 559 &$cb
537 }, @args; 560 }, @args;
538 561
539 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
540} 590}
541 591
542=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
543 593
544Returns a single value from the environment database. 594Returns a single value from the environment database.
683 733
684############################################################################# 734#############################################################################
685 735
686=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
687 737
688Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
691 741
692In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
744 794
745Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
747 797
748Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
750 800
751These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
752 802
753=over 4 803=over 4
1044 1094
1045sub reattach { 1095sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1097 my ($obj) = @_;
1048 1098
1099 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1101
1051 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1052 1103
1053 @$registry = (); 1104 @$registry = ();
1054 1105
1100 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1103 1154
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1159 aio_close $fh;
1109 1160
1110 if (@$objs) { 1161 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1167 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1169 }
1119 } else { 1170 } else {
1120 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1121 } 1172 }
1290 1341
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1344
1294 $ext{source} = 1345 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1297 . $source 1348 . $source
1298 . "\n};\n1"; 1349 . "\n};\n1";
1299 1350
1300 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1340 1391
1341=back 1392=back
1342 1393
1343=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1344 1395
1345Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1346 1397
1347=cut 1398=cut
1348 1399
1349package cf::player; 1400package cf::player;
1350 1401
1415 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1467 or return;
1417 1468
1418 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1419 or return; 1470 or return;
1471
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1423 } 1475 }
1424 } 1476 }
1434 1486
1435 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1436 1488
1437 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1439 1493
1440 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1495 cf::cede_to_tick;
1442} 1496}
1443 1497
1475 my ($pl) = @_; 1529 my ($pl) = @_;
1476 1530
1477 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1478 1532
1479 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1535
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1486 1542
1487 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1583
1528 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1529 my $path = path $login; 1585 my $path = path $login;
1530 1586
1531 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1593 }
1537 1594
1568 } 1625 }
1569 1626
1570 \@paths 1627 \@paths
1571} 1628}
1572 1629
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1631
1575Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1633
1666=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1667 1635
1668Sends an ext reply to the player. 1636Sends an ext reply to the player.
1669 1637
1736our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1738 1706
1739sub generate_random_map { 1707sub generate_random_map {
1740 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1741 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1713 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1838
1868# the temporary/swap location 1839# the temporary/swap location
1869sub save_path { 1840sub save_path {
1870 my ($self) = @_; 1841 my ($self) = @_;
1871 1842
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1874} 1845}
1875 1846
1876# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1877sub uniq_path { 1848sub uniq_path {
1878 my ($self) = @_; 1849 my ($self) = @_;
1879 1850
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1882} 1853}
1883 1854
1884# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1885# all maps in C++... 1856# all maps in C++...
1983 1954
1984 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1986 1957
1987 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1990 1961
1991 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1992 or return; 1963 or return;
1993 1964
1994 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1997 or return; 1968 or return;
1998 1969
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
2002 undef $guard1; 1974 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 1975 $map->reset;
2005 return find $path; 1976 return find $path;
2006 } 1977 }
2007 1978
2008 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2007 $f->skip_block;
2037 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2038 or return; 2009 or return;
2039 2010
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2041 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2042 2013
2043 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2015 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2071 } 2042 }
2072 2043
2073 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2075 2046
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2048 }
2078 2049
2079 $self->post_load; 2050 $self->post_load;
2080} 2051}
2081 2052
2139 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2140 2111
2141 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2142 2113
2143 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2116 }
2146 2117
2147 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2148 2119
2149 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2157 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2189 }; 2160 };
2190 2161
2162 cf::get_slot 0.02;
2163
2191 if ($uniq) { 2164 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2167 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2176 $self->save;
2204 2177
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2179
2207 return if $self->players; 2180 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2210 2183
2211 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2212 2185
2213 $self->deactivate; 2186 $self->deactivate;
2331 2304
2332sub unique_maps() { 2305sub unique_maps() {
2333 [ 2306 [
2334 map { 2307 map {
2335 utf8::decode $_; 2308 utf8::decode $_;
2336 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2337 ? normalise $_ 2312 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2314 ]
2341} 2315}
2342 2316
2343package cf;
2344
2345=back 2317=back
2346 2318
2347=head3 cf::object 2319=head3 cf::object
2348 2320
2349=cut 2321=cut
2352 2324
2353=over 4 2325=over 4
2354 2326
2355=item $ob->inv_recursive 2327=item $ob->inv_recursive
2356 2328
2357Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2358 2331
2359=cut 2332=cut
2360 2333
2361sub inv_recursive_; 2334sub inv_recursive_;
2362sub inv_recursive_ { 2335sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2368} 2341}
2369 2342
2370=item $ref = $ob->ref 2343=item $ref = $ob->ref
2371 2344
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2373 2346
2374=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2375 2348
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2350even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2383dialogue with the given NPC character.
2411 2384
2412=cut 2385=cut
2413 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2414# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2402# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2418
2432 } else { 2419 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2422 }
2436 } 2423 }
2437} 2424}
2438 2425
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2451
2465=item $player_object->enter_link 2452=item $player_object->enter_link
2466 2453
2467Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2468 2455
2469The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2471 2460
2472Will never block. 2461Will never block.
2473 2462
2474=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2475 2464
2533 2522
2534 $map->load; 2523 $map->load;
2535 $map->load_neighbours; 2524 $map->load_neighbours;
2536 2525
2537 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2538 $self->activate_recursive; 2528 $self->activate_recursive;
2539 2529
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2542} 2532}
2546Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2551 2544
2552=cut 2545=cut
2553 2546
2554our $GOTOGEN; 2547our $GOTOGEN;
2555 2548
2634} 2627}
2635 2628
2636sub prepare_random_map { 2629sub prepare_random_map {
2637 my ($exit) = @_; 2630 my ($exit) = @_;
2638 2631
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2634 # that depends on the exit object
2644 2635
2645 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2638 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2652 } 2645 }
2653 2646
2654 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2655 2648
2656 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2659 2652
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2655 undef $fh;
2663 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2664 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2667 } 2664 }
2668} 2665}
2669 2666
2670sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2672 2669
2673 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2674 2671
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2672 $self->enter_link;
2687 2673
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2674 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2694 2676
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2697 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2698 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2699 1; 2698 1
2700 }) { 2699 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2704
2706 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2784 id => "infobox", 2783 id => "infobox",
2785 title => "Map Info", 2784 title => "Map Info",
2786 reply => undef, 2785 reply => undef,
2787 tooltip => "Information related to the maps", 2786 tooltip => "Information related to the maps",
2788 }, 2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2789); 2794);
2790 2795
2791sub cf::client::send_msg { 2796sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2798
2794 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2795 2801
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2803
2798 # check predefined channels, for the benefit of C 2804 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2805 if ($CHANNEL{$channel}) {
2820 if ($self->can_msg) { 2826 if ($self->can_msg) {
2821 # default colour, mask it out 2827 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2824 2830
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2827 } else { 2847 } else {
2828 if ($color >= 0) { 2848 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2830 for ($msg) { 2850 for ($msg) {
2831 1 while 2851 1 while
3030 3050
3031The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
3032 3052
3033 cf::object 3053 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3054 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
3036 3056
3037 cf::object::player 3057 cf::object::player
3038 player 3058 player
3039 3059
3040 cf::player 3060 cf::player
3045 3065
3046=cut 3066=cut
3047 3067
3048for ( 3068for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3071 decrease split destroy change_exp)],
3052 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
3054 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
3055) { 3075) {
3056 no strict 'refs'; 3076 no strict 'refs';
3264 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
3266 } 3286 }
3267}; 3287};
3268 3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3269sub reload_regions { 3299sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3300 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3301 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3303
3286} 3316}
3287 3317
3288sub reload_archetypes { 3318sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3321}
3297 3322
3298sub reload_treasures { 3323sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
3301} 3326}
3302 3327
3303sub reload_resources { 3328sub reload_resources {
3304 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
3305 3330
3331 reload_facedata;
3332 reload_archetypes;
3306 reload_regions; 3333 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3334 reload_treasures;
3311 3335
3312 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
3313} 3337}
3314 3338
3315sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3316 reload_resources; 3344 reload_resources;
3317} 3345}
3318 3346
3319sub reload_config { 3347sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3335 }; 3363 };
3336 warn $@ if $@; 3364 warn $@ if $@;
3337 } 3365 }
3338} 3366}
3339 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3340sub main { 3387sub main {
3388 atomic;
3389
3341 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3393 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3395 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3348 }; 3397 };
3349 3398
3399 {
3400 my $guard = freeze_mainloop;
3350 reload_config; 3401 reload_config;
3351 db_init; 3402 db_init;
3352 load_extensions; 3403 load_extensions;
3353 3404
3354 $TICK_WATCHER->start;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3356 EV::loop; 3413 EV::loop;
3357} 3414}
3358 3415
3359############################################################################# 3416#############################################################################
3360# initialisation and cleanup 3417# initialisation and cleanup
3367 cf::cleanup "SIG$signal"; 3424 cf::cleanup "SIG$signal";
3368 }; 3425 };
3369 } 3426 }
3370} 3427}
3371 3428
3372sub write_runtime { 3429sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3377 3432
3378 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3434
3380 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3381 3436
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3438 or return;
3384 3439
3385 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3398 3453
3399 close $fh 3454 close $fh
3400 or return; 3455 or return;
3401 3456
3402 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3458 and return;
3404 3459
3405 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3406 3461
3407 1 3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3408} 3506}
3409 3507
3410sub emergency_save() { 3508sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3509 my $freeze_guard = cf::freeze_mainloop;
3412 3510
3434 warn "end emergency map save\n"; 3532 warn "end emergency map save\n";
3435 3533
3436 warn "begin emergency database checkpoint\n"; 3534 warn "begin emergency database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3535 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3439 }; 3541 };
3440 3542
3441 warn "leave emergency perl save\n"; 3543 warn "leave emergency perl save\n";
3442} 3544}
3443 3545
3444sub post_cleanup { 3546sub post_cleanup {
3445 my ($make_core) = @_; 3547 my ($make_core) = @_;
3446 3548
3447 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3449} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3450 3583
3451sub do_reload_perl() { 3584sub do_reload_perl() {
3452 # can/must only be called in main 3585 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3455 return; 3588 return;
3456 } 3589 }
3457 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3458 warn "reloading..."; 3594 warn "reloading...";
3459 3595
3460 warn "entering sync_job"; 3596 warn "entering sync_job";
3461 3597
3462 cf::sync_job { 3598 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3600 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3466 3602
3467 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3605
3470 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3471 3607
3472 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3611 }
3504 3612
3505 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3507 } 3615 %EXT_CORO = ();
3508 3616
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3627
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3520 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3521 } 3637 }
3522 3638
3523 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3524 } 3654 }
3525 3655
3526 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3659
3530 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3533 3663
3534 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3665 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3537 3667
3538 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3539 3669
3540 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3541 require cf; 3671 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3673
3544 warn "loading config and database again"; 3674 warn "loading config and database again";
3545 cf::reload_config; 3675 cf::reload_config;
3546 3676
3547 warn "loading extensions"; 3677 warn "loading extensions";
3548 cf::load_extensions; 3678 cf::load_extensions;
3549 3679
3550 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3556 3686
3557 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3558 3688
3559 1 3689 1
3560 } or do { 3690 } or do {
3561 warn $@; 3691 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3563 }; 3693 };
3564 3694
3565 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3566}; 3698};
3567 3699
3568our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3569 3701
3570sub reload_perl() { 3702sub reload_perl() {
3595 3727
3596our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3598 3730
3599sub wait_for_tick { 3731sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3733
3603 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3736 $signal->wait;
3606} 3737}
3607 3738
3608sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3741
3612 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3744 $signal->wait;
3615} 3745}
3616 3746
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3747sub tick {
3618 if ($Coro::current != $Coro::main) { 3748 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3750 unless ++$bug_warning > 10;
3621 return; 3751 return;
3622 } 3752 }
3623 3753
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3755
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3758 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3759 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3760 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3762 };
3638 } 3763 }
3639 3764
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3767 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3768 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3769 $sig->send;
3645 } 3770 }
3646 3771
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3774
3650 _post_tick; 3775 if (0) {
3651}; 3776 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3781 }
3782}
3653 3783
3654{ 3784{
3655 # configure BDB 3785 # configure BDB
3656 3786
3657 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3788 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3789 $AnyEvent::BDB::WATCHER->priority (1);
3660 3790
3661 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3798
3668 cf::sync_job { 3799 cf::sync_job {
3669 eval { 3800 eval {
3695{ 3826{
3696 # configure IO::AIO 3827 # configure IO::AIO
3697 3828
3698 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3831 undef $AnyEvent::AIO::WATCHER;
3701} 3832}
3702 3833
3703my $_log_backtrace; 3834my $_log_backtrace;
3704 3835
3705sub _log_backtrace { 3836sub _log_backtrace {
3708 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3709 3840
3710 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3713 async { 3845 async {
3714 $Coro::current->{desc} = "abt $msg"; 3846 $Coro::current->{desc} = "abt $msg";
3715 3847
3716 my @bt = fork_call { 3848 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3860 }
3729 3861
3730 @funcs 3862 @funcs
3731 }; 3863 };
3732 3864
3733 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3868 --$_log_backtrace;
3736 }; 3869 };
3737 } else { 3870 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

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