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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.45 by root, Sat Aug 26 23:36:32 2006 UTC vs.
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
19our %PROP_IDX;
20our $LIBDIR = maps_directory "perl";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
37my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
38 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
39# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
40sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
41 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
42
43 no strict 'refs';
44
45 for my $prop (keys %PROP_TYPE) {
46 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
47 my $sub = lc $1;
48
49 my $type = $PROP_TYPE{$prop};
50 my $idx = $PROP_IDX {$prop};
51
52 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
53 $_[0]->get_property ($type, $idx)
54 };
55
56 *{"$class\::set_$sub"} = sub {
57 $_[0]->set_property ($type, $idx, $_[1]);
58 } unless $ignore_set{$prop};
59 }
60}
61
62# auto-generate most of the API
63
64prop_gen OBJECT_PROP => "cf::object";
65# CFAPI_OBJECT_ANIMATION?
66prop_gen PLAYER_PROP => "cf::object::player";
67
68prop_gen MAP_PROP => "cf::map";
69prop_gen ARCH_PROP => "cf::arch";
70
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 134
73# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 136# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
76 no strict 'refs'; 144 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 146}
79 147
80$Event::DIED = sub { 148$Event::DIED = sub {
82}; 150};
83 151
84my %ext_pkg; 152my %ext_pkg;
85my @exts; 153my @exts;
86my @hook; 154my @hook;
87my %command;
88my %extcmd;
89 155
90############################################################################# 156=head2 UTILITY FUNCTIONS
91# utility functions 157
158=over 4
159
160=cut
92 161
93use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
94 169
95sub from_json($) { 170sub from_json($) {
96 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
97 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
98} 173}
99 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
100sub to_json($) { 181sub to_json($) {
101 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
102 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
103} 184}
104 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
357
105############################################################################# 358#############################################################################
106# "new" plug-in system
107 359
108=item cf::object::attach ... # NYI 360package cf::path;
109 361
110=item cf::attach_global ... 362sub new {
363 my ($class, $path, $base) = @_;
111 364
112=item cf::attach_to_type $object_type, ... 365 $path = $path->as_string if ref $path;
113 366
114=item cf::attach_to_objects ... 367 my $self = bless { }, $class;
115 368
116=item cf::attach_to_players ... 369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
117 376
118=item cf::attach_to_maps ... 377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
119 385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
489
490=over 4
491
492=item $attachable->attach ($attachment, key => $value...)
493
494=item $attachable->detach ($attachment)
495
496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
498
499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
501
502 $obj->attach (minesweeper => width => 10, height => 10);
503
504=item $bool = $attachable->attached ($name)
505
506Checks wether the named attachment is currently attached to the object.
507
508=item cf::CLASS->attach ...
509
510=item cf::CLASS->detach ...
511
512Define an anonymous attachment and attach it to all objects of the given
513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
120=item cf:register_attachment $name, ... 537=item cf::CLASS::attachment $name, ...
121 538
122 prio => $number, # lower is earlier 539Register an attachment by C<$name> through which attachable objects of the
123 on_xxx => \&cb, 540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
546
547=over 4
548
549=item prio => $number
550
551Set the priority for all following handlers/hooks (unless overwritten
552by another C<prio> setting). Lower priority handlers get executed
553earlier. The default priority is C<0>, and many built-in handlers are
554registered at priority C<-1000>, so lower priorities should not be used
555unless you know what you are doing.
556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
563=item on_I<event> => \&cb
564
565Call the given code reference whenever the named event happens (event is
566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
567handlers are recognised generally depends on the type of object these
568handlers attach to).
569
570See F<include/eventinc.h> for the full list of events supported, and their
571class.
572
124 package => package::, 573=item package => package::
574
575Look for sub functions of the name C<< on_I<event> >> in the given
576package and register them. Only handlers for eevents supported by the
577object/class are recognised.
578
579=back
580
581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
583
584 cf::object::attachment sockpuppet =>
585 on_skill_attack => sub {
586 my ($self, $victim) = @_;
587 ...
588 }
589 }
590
591=item $attachable->valid
592
593Just because you have a perl object does not mean that the corresponding
594C-level object still exists. If you try to access an object that has no
595valid C counterpart anymore you get an exception at runtime. This method
596can be used to test for existence of the C object part without causing an
597exception.
125 598
126=cut 599=cut
127 600
128# the following variables are defined in .xs and must not be re-created 601# the following variables are defined in .xs and must not be re-created
129our @CB_GLOBAL = (); # registry for all global events 602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
130our @CB_OBJECT = (); # all objects (should not be used except in emergency) 604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
131our @CB_PLAYER = (); 605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
132our @CB_TYPE = (); # registry for type (cf-object class) based events 607our @CB_TYPE = (); # registry for type (cf-object class) based events
133our @CB_MAP = (); 608our @CB_MAP = ();
134 609
135my %attachment; 610my %attachment;
136 611
137sub _attach_cb($\%$$$) { 612sub _attach_cb($$$$) {
138 my ($registry, $undo, $event, $prio, $cb) = @_; 613 my ($registry, $event, $prio, $cb) = @_;
139 614
140 use sort 'stable'; 615 use sort 'stable';
141 616
142 $cb = [$prio, $cb]; 617 $cb = [$prio, $cb];
143 618
144 @{$registry->[$event]} = sort 619 @{$registry->[$event]} = sort
145 { $a->[0] cmp $b->[0] } 620 { $a->[0] cmp $b->[0] }
146 @{$registry->[$event] || []}, $cb; 621 @{$registry->[$event] || []}, $cb;
147
148 push @{$undo->{cb}}, [$event, $cb];
149} 622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
150 626
151# attach handles attaching event callbacks 627# attach handles attaching event callbacks
152# the only thing the caller has to do is pass the correct 628# the only thing the caller has to do is pass the correct
153# registry (== where the callback attaches to). 629# registry (== where the callback attaches to).
154sub _attach(\@$@) { 630sub _attach {
155 my ($registry, $klass, @arg) = @_; 631 my ($registry, $klass, @arg) = @_;
156 632
633 my $object_type;
157 my $prio = 0; 634 my $prio = 0;
158
159 my %undo = (
160 registry => $registry,
161 cb => [],
162 );
163
164 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
165 641
166 while (@arg) { 642 while (@arg) {
167 my $type = shift @arg; 643 my $type = shift @arg;
168 644
169 if ($type eq "prio") { 645 if ($type eq "prio") {
170 $prio = shift @arg; 646 $prio = shift @arg;
171 647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
172 } elsif ($type eq "package") { 657 } elsif ($type eq "package") {
173 my $pkg = shift @arg; 658 my $pkg = shift @arg;
174 659
175 while (my ($name, $id) = each %cb_id) { 660 while (my ($name, $id) = each %cb_id) {
176 if (my $cb = $pkg->can ($name)) { 661 if (my $cb = $pkg->can ($name)) {
177 _attach_cb $registry, %undo, $id, $prio, $cb; 662 _attach_cb $registry, $id, $prio, $cb;
178 } 663 }
179 } 664 }
180 665
181 } elsif (exists $cb_id{$type}) { 666 } elsif (exists $cb_id{$type}) {
182 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
183 668
184 } elsif (ref $type) { 669 } elsif (ref $type) {
185 warn "attaching objects not supported, ignoring.\n"; 670 warn "attaching objects not supported, ignoring.\n";
186 671
187 } else { 672 } else {
188 shift @arg; 673 shift @arg;
189 warn "attach argument '$type' not supported, ignoring.\n"; 674 warn "attach argument '$type' not supported, ignoring.\n";
190 } 675 }
191 } 676 }
192
193 \%undo
194} 677}
195 678
196sub cf::object::attach { 679sub _object_attach {
197 die; 680 my ($obj, $name, %arg) = @_;
198}
199 681
200sub attach_global { 682 return if exists $obj->{_attachment}{$name};
201 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
202}
203 683
204sub attach_to_type { 684 if (my $attach = $attachment{$name}) {
205 my $type = shift; 685 my $registry = $obj->registry;
206 686
207 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_ 687 for (@$attach) {
208} 688 my ($klass, @attach) = @$_;
689 _attach $registry, $klass, @attach;
690 }
209 691
210sub attach_to_objects { 692 $obj->{$name} = \%arg;
211 _attach @CB_OBJECT, KLASS_OBJECT, @_ 693 } else {
212} 694 warn "object uses attachment '$name' that is not available, postponing.\n";
695 }
213 696
214sub attach_to_players { 697 $obj->{_attachment}{$name} = undef;
215 _attach @CB_PLAYER, KLASS_PLAYER, @_
216} 698}
217 699
218sub attach_to_maps { 700sub cf::attachable::attach {
219 _attach @CB_MAP, KLASS_MAP, @_ 701 if (ref $_[0]) {
220} 702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
221 707
222sub register_attachment { 708# all those should be optimised
709sub cf::attachable::detach {
710 my ($obj, $name) = @_;
711
712 if (ref $obj) {
713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
721 my ($obj, $name) = @_;
722
723 exists $obj->{_attachment}{$name}
724}
725
726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
731
732 sub cf::\L$klass\E::attachment {
223 my $name = shift; 733 my \$name = shift;
224 734
225 $attachment{$name} = [@_]; 735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
226} 739}
227 740
228our $override; 741our $override;
229our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
230 743
244 for (@$callbacks) { 757 for (@$callbacks) {
245 eval { &{$_->[1]} }; 758 eval { &{$_->[1]} };
246 759
247 if ($@) { 760 if ($@) {
248 warn "$@"; 761 warn "$@";
249 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
250 override; 763 override;
251 } 764 }
252 765
253 return 1 if $override; 766 return 1 if $override;
254 } 767 }
255 768
256 0 769 0
257} 770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
782=back
783
784=cut
258 785
259############################################################################# 786#############################################################################
260# object support 787# object support
261 788
262sub instantiate { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
263 my ($obj, $data) = @_; 791 my ($obj) = @_;
792
264 my $registry = $obj->registry; 793 my $registry = $obj->registry;
265 794
266 $data = from_json $data; 795 @$registry = ();
267 796
268 for (@$data) { 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
269 my ($pri, $name, @args) = @$_;
270 798
799 for my $name (keys %{ $obj->{_attachment} || {} }) {
271 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
801 for (@$attach) {
802 my ($klass, @attach) = @$_;
272 _attach @$registry, KLASS_OBJECT, @$attach; 803 _attach $registry, $klass, @attach;
804 }
805 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n";
807 }
808 }
809}
273 810
274 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) { 811cf::attachable->attach (
812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
825 on_clone => sub {
826 my ($src, $dst) = @_;
827
828 @{$dst->registry} = @{$src->registry};
829
830 %$dst = %$src;
831
832 %{$dst->{_attachment}} = %{$src->{_attachment}}
833 if exists $src->{_attachment};
834 },
835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
275 for (@$cb) { 851 if (@$objs) {
276 eval { $_->[1]->($obj, @args); }; 852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
277 if ($@) { 853 chmod SAVE_MODE, $fh;
278 warn "$@"; 854 my $data = Storable::nfreeze { version => 1, objs => $objs };
279 warn "... while processing '$name' instantiate with args <@args>\n"; 855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
280 } 859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
901
902#############################################################################
903# command handling &c
904
905=item cf::register_command $name => \&callback($ob,$args);
906
907Register a callback for execution when the client sends the user command
908$name.
909
910=cut
911
912sub register_command {
913 my ($name, $cb) = @_;
914
915 my $caller = caller;
916 #warn "registering command '$name/$time' to '$caller'";
917
918 push @{ $COMMAND{$name} }, [$caller, $cb];
919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
929
930sub register_extcmd {
931 my ($name, $cb) = @_;
932
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller];
937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
281 } 961 }
282 } 962 }
283 } else { 963 } else {
284 warn "object uses attachment $name that is not available, postponing.\n"; 964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
285 } 965 }
286 966
287 push @{$obj->{_attachment}}, $name; 967 cf::override;
288 }
289}
290
291# basically do the same as instantiate, without calling instantiate
292sub reattach {
293 my ($obj) = @_;
294 my $registry = $obj->registry;
295
296 warn "reattach<@_, $_>\n";
297}
298
299attach_to_objects
300 prio => -1000000,
301 on_clone => sub {
302 my ($src, $dst) = @_;
303
304 @{$dst->registry} = @{$src->registry};
305 warn "registry clone ", join ":", @{$src->registry};#d#
306
307 %$dst = %$src;
308
309 $dst->{_attachment} = [@{ $src->{_attachment} }]
310 if exists $src->{_attachment};
311
312 warn "clone<@_>\n";#d#
313 }, 968 },
314; 969);
315
316#############################################################################
317# old plug-in events
318
319sub inject_event {
320 my $extension = shift;
321 my $event_code = shift;
322
323 my $cb = $hook[$event_code]{$extension}
324 or return;
325
326 &$cb
327}
328
329sub inject_global_event {
330 my $event = shift;
331
332 my $cb = $hook[$event]
333 or return;
334
335 List::Util::max map &$_, values %$cb
336}
337
338sub inject_command {
339 my ($name, $obj, $params) = @_;
340
341 for my $cmd (@{ $command{$name} }) {
342 $cmd->[1]->($obj, $params);
343 }
344
345 -1
346}
347
348sub register_command {
349 my ($name, $time, $cb) = @_;
350
351 my $caller = caller;
352 #warn "registering command '$name/$time' to '$caller'";
353
354 push @{ $command{$name} }, [$time, $cb, $caller];
355 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
356}
357
358sub register_extcmd {
359 my ($name, $cb) = @_;
360
361 my $caller = caller;
362 #warn "registering extcmd '$name' to '$caller'";
363
364 $extcmd{$name} = [$cb, $caller];
365}
366 970
367sub register { 971sub register {
368 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
369 973
370 #TODO 974 #TODO
389 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
390 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
391 . "\n};\n1"; 995 . "\n};\n1";
392 996
393 eval $source 997 eval $source
394 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
395 1000
396 push @exts, $pkg; 1001 push @exts, $pkg;
397 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
398 1003
399# no strict 'refs'; 1004# no strict 'refs';
412# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
413# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
414# } 1019# }
415 1020
416 # remove commands 1021 # remove commands
417 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
418 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
419 1024
420 if (@cb) { 1025 if (@cb) {
421 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
422 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
423 } else { 1027 } else {
424 delete $command{$name};
425 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
426 } 1029 }
427 } 1030 }
428 1031
429 # remove extcmds 1032 # remove extcmds
430 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
431 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
432 } 1035 }
433 1036
434 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
435 eval { 1038 eval {
436 $cb->($pkg); 1039 $cb->($pkg);
440 1043
441 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
442} 1045}
443 1046
444sub load_extensions { 1047sub load_extensions {
445 my $LIBDIR = maps_directory "perl";
446
447 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
448 next unless -r $ext; 1049 next unless -r $ext;
449 eval { 1050 eval {
450 load_extension $ext; 1051 load_extension $ext;
451 1 1052 1
452 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
453 } 1054 }
454} 1055}
455 1056
456sub _perl_reload(&) {
457 my ($msg) = @_;
458
459 $msg->("reloading...");
460
461 eval {
462 # 1. cancel all watchers
463 $_->cancel for Event::all_watchers;
464
465 # 2. unload all extensions
466 for (@exts) {
467 $msg->("unloading <$_>");
468 unload_extension $_;
469 }
470
471 # 3. unload all modules loaded from $LIBDIR
472 while (my ($k, $v) = each %INC) {
473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
474
475 $msg->("removing <$k>");
476 delete $INC{$k};
477
478 $k =~ s/\.pm$//;
479 $k =~ s/\//::/g;
480
481 if (my $cb = $k->can ("unload_module")) {
482 $cb->();
483 }
484
485 Symbol::delete_package $k;
486 }
487
488 # 4. get rid of safe::, as good as possible
489 Symbol::delete_package "safe::$_"
490 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
491
492 # 5. remove register_script_function callbacks
493 # TODO
494
495 # 6. unload cf.pm "a bit"
496 delete $INC{"cf.pm"};
497
498 # don't, removes xs symbols, too,
499 # and global variables created in xs
500 #Symbol::delete_package __PACKAGE__;
501
502 # 7. reload cf.pm
503 $msg->("reloading cf.pm");
504 require cf;
505 };
506 $msg->($@) if $@;
507
508 $msg->("reloaded");
509};
510
511sub perl_reload() {
512 _perl_reload {
513 warn $_[0];
514 print "$_[0]\n";
515 };
516}
517
518register_command "perl-reload", 0, sub {
519 my ($who, $arg) = @_;
520
521 if ($who->flag (FLAG_WIZ)) {
522 _perl_reload {
523 warn $_[0];
524 $who->message ($_[0]);
525 };
526 }
527};
528
529#############################################################################
530# extcmd framework, basically convert ext <msg>
531# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
532
533attach_to_players
534 on_extcmd => sub {
535 my ($pl, $buf) = @_;
536
537 my $msg = eval { from_json $buf };
538
539 if (ref $msg) {
540 if (my $cb = $extcmd{$msg->{msgtype}}) {
541 if (my %reply = $cb->[0]->($pl, $msg)) {
542 $pl->ext_reply ($msg->{msgid}, %reply);
543 }
544 }
545 } else {
546 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
547 }
548
549 cf::override;
550 },
551;
552
553############################################################################# 1057#############################################################################
554# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
555 1059
556*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
557 my ($map) = @_; 1061 my ($map) = @_;
558 1062
559 my $path = $map->tmpname; 1063 my $path = $map->tmpname;
560 defined $path or return; 1064 defined $path or return;
561 1065
562 unlink "$path.cfperl"; 1066 unlink "$path.pst";
563}; 1067};
564 1068
565*cf::mapsupport::on_swapin =
566*cf::mapsupport::on_load = sub {
567 my ($map) = @_;
568
569 my $path = $map->tmpname;
570 $path = $map->path unless defined $path;
571
572 open my $fh, "<:raw", "$path.cfperl"
573 or return; # no perl data
574
575 my $data = Storable::thaw do { local $/; <$fh> };
576
577 $data->{version} <= 1
578 or return; # too new
579
580 $map->_set_obs ($data->{obs});
581};
582
583*cf::mapsupport::on_swapout = sub {
584 my ($map) = @_;
585
586 my $path = $map->tmpname;
587 $path = $map->path unless defined $path;
588
589 my $obs = $map->_get_obs;
590
591 if (defined $obs) {
592 open my $fh, ">:raw", "$path.cfperl"
593 or die "$path.cfperl: $!";
594
595 stat $path;
596
597 print $fh Storable::nfreeze {
598 size => (stat _)[7],
599 time => (stat _)[9],
600 version => 1,
601 obs => $obs,
602 };
603
604 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
605 } else {
606 unlink "$path.cfperl";
607 }
608};
609
610attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
611 1070
612############################################################################# 1071#############################################################################
613# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
614 1073
615sub all_objects(@) { 1074sub all_objects(@) {
616 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
617} 1076}
618 1077
619attach_to_players 1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
620 on_load => sub { 1080 on_load => sub {
621 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
622 1082
623 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
624 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
626 1086
627 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
628 } 1088 }
629 } 1089 }
630 }, 1090 },
631 on_save => sub { 1091);
632 my ($pl, $path) = @_;
633
634 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
635 for grep %$_, all_objects $pl->ob;
636 },
637;
638 1092
639############################################################################# 1093#############################################################################
640# core extensions - in perl 1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
641 1102
642=item cf::player::exists $login 1103=item cf::player::exists $login
643 1104
644Returns true when the given account exists. 1105Returns true when the given account exists.
645 1106
648sub cf::player::exists($) { 1109sub cf::player::exists($) {
649 cf::player::find $_[0] 1110 cf::player::find $_[0]
650 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
651} 1112}
652 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330
1331 $self->save;
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 local $cf::FREEZE = 1;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
653=item $player->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
654 1436
655Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
656can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
657dialogue with the given NPC character. 1439dialogue with the given NPC character.
658 1440
659=cut 1441=cut
660 1442
661# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
662# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
663sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
664 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
665 1448
666 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
667 1450
671 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
672 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
673 } 1456 }
674} 1457}
675 1458
676=item $player->ext_reply ($msgid, $msgtype, %msg) 1459=item $player_object->may ("access")
677 1460
678Sends an ext reply to the player. 1461Returns wether the given player is authorized to access resource "access"
1462(e.g. "command_wizcast").
679 1463
680=cut 1464=cut
681 1465
682sub cf::player::ext_reply($$$%) { 1466sub cf::object::player::may {
1467 my ($self, $access) = @_;
1468
1469 $self->flag (cf::FLAG_WIZ) ||
1470 (ref $cf::CFG{"may_$access"}
1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1472 : $cf::CFG{"may_$access"})
1473}
1474
1475=item $player_object->enter_link
1476
1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto_map {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
683 my ($self, $id, %msg) = @_; 1639 my ($self, $exit) = @_;
684 1640
685 $msg{msgid} = $id; 1641 return unless $self->type == cf::PLAYER;
686 1642
687 $self->send ("ext " . to_json \%msg); 1643 $self->enter_link;
688}
689 1644
690############################################################################# 1645 (cf::async {
691# map scripting support 1646 unless (eval {
1647 prepare_random_map $exit
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652
1653 1;
1654 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master",
1658 cf::NDI_UNIQUE | cf::NDI_RED);
1659
1660 warn "ERROR in enter_exit: $@";
1661 $self->leave_link;
1662 }
1663 })->prio (1);
1664}
1665
1666=head3 cf::client
1667
1668=over 4
1669
1670=item $client->send_drawinfo ($text, $flags)
1671
1672Sends a drawinfo packet to the client. Circumvents output buffering so
1673should not be used under normal circumstances.
1674
1675=cut
1676
1677sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_;
1679
1680 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1682}
1683
1684
1685=item $success = $client->query ($flags, "text", \&cb)
1686
1687Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690
1691Queries can fail, so check the return code. Or don't, as queries will become
1692reliable at some point in the future.
1693
1694=cut
1695
1696sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_;
1698
1699 return unless $self->state == ST_PLAYING
1700 || $self->state == ST_SETUP
1701 || $self->state == ST_CUSTOM;
1702
1703 $self->state (ST_CUSTOM);
1704
1705 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707
1708 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1;
1710}
1711
1712cf::client->attach (
1713 on_reply => sub {
1714 my ($ns, $msg) = @_;
1715
1716 # this weird shuffling is so that direct followup queries
1717 # get handled first
1718 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here
1720
1721 (shift @$queue)->[1]->($msg);
1722
1723 push @{ $ns->{query_queue} }, @$queue;
1724
1725 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) {
1727 $ns->send_packet ($ns->{query_queue}[0][0]);
1728 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 }
1731 }
1732 },
1733);
1734
1735=item $client->coro (\&cb)
1736
1737Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection).
1740
1741=cut
1742
1743sub cf::client::coro {
1744 my ($self, $cb) = @_;
1745
1746 my $coro = &cf::async ($cb);
1747
1748 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0};
1750 });
1751
1752 $self->{_coro}{$coro+0} = $coro;
1753
1754 $coro
1755}
1756
1757cf::client->attach (
1758 on_destroy => sub {
1759 my ($ns) = @_;
1760
1761 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1762 },
1763);
1764
1765=back
1766
1767
1768=head2 SAFE SCRIPTING
1769
1770Functions that provide a safe environment to compile and execute
1771snippets of perl code without them endangering the safety of the server
1772itself. Looping constructs, I/O operators and other built-in functionality
1773is not available in the safe scripting environment, and the number of
1774functions and methods that can be called is greatly reduced.
1775
1776=cut
692 1777
693our $safe = new Safe "safe"; 1778our $safe = new Safe "safe";
694our $safe_hole = new Safe::Hole; 1779our $safe_hole = new Safe::Hole;
695 1780
696$SIG{FPE} = 'IGNORE'; 1781$SIG{FPE} = 'IGNORE';
697 1782
698$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
699 1784
700# here we export the classes and methods available to script code 1785# here we export the classes and methods available to script code
701 1786
1787=pod
1788
1789The following fucntions and emthods are available within a safe environment:
1790
1791 cf::object contr pay_amount pay_player map
1792 cf::object::player player
1793 cf::player peaceful
1794 cf::map trigger
1795
1796=cut
1797
702for ( 1798for (
703 ["cf::object" => qw(contr pay_amount pay_player)], 1799 ["cf::object" => qw(contr pay_amount pay_player map)],
704 ["cf::object::player" => qw(player)], 1800 ["cf::object::player" => qw(player)],
705 ["cf::player" => qw(peaceful)], 1801 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)],
706) { 1803) {
707 no strict 'refs'; 1804 no strict 'refs';
708 my ($pkg, @funs) = @$_; 1805 my ($pkg, @funs) = @$_;
709 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1806 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
710 for @funs; 1807 for @funs;
711} 1808}
1809
1810=over 4
1811
1812=item @retval = safe_eval $code, [var => value, ...]
1813
1814Compiled and executes the given perl code snippet. additional var/value
1815pairs result in temporary local (my) scalar variables of the given name
1816that are available in the code snippet. Example:
1817
1818 my $five = safe_eval '$first + $second', first => 1, second => 4;
1819
1820=cut
712 1821
713sub safe_eval($;@) { 1822sub safe_eval($;@) {
714 my ($code, %vars) = @_; 1823 my ($code, %vars) = @_;
715 1824
716 my $qcode = $code; 1825 my $qcode = $code;
739 } 1848 }
740 1849
741 wantarray ? @res : $res[0] 1850 wantarray ? @res : $res[0]
742} 1851}
743 1852
1853=item cf::register_script_function $function => $cb
1854
1855Register a function that can be called from within map/npc scripts. The
1856function should be reasonably secure and should be put into a package name
1857like the extension.
1858
1859Example: register a function that gets called whenever a map script calls
1860C<rent::overview>, as used by the C<rent> extension.
1861
1862 cf::register_script_function "rent::overview" => sub {
1863 ...
1864 };
1865
1866=cut
1867
744sub register_script_function { 1868sub register_script_function {
745 my ($fun, $cb) = @_; 1869 my ($fun, $cb) = @_;
746 1870
747 no strict 'refs'; 1871 no strict 'refs';
748 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1872 *{"safe::$fun"} = $safe_hole->wrap ($cb);
749} 1873}
750 1874
1875=back
1876
1877=cut
1878
1879#############################################################################
1880
1881=head2 EXTENSION DATABASE SUPPORT
1882
1883Crossfire maintains a very simple database for extension use. It can
1884currently store anything that can be serialised using Storable, which
1885excludes objects.
1886
1887The parameter C<$family> should best start with the name of the extension
1888using it, it should be unique.
1889
1890=over 4
1891
1892=item $hashref = cf::db_get $family
1893
1894Return a hashref for use by the extension C<$family>, which can be
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897
1898=item $value = cf::db_get $family => $key
1899
1900Returns a single value from the database
1901
1902=item cf::db_put $family => $hashref
1903
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 });
1953
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 }
1958
1959 sub db_get($;$) {
1960 @_ >= 2
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964
1965 sub db_put($$;$) {
1966 if (@_ >= 3) {
1967 $DB->{$_[0]}{$_[1]} = $_[2];
1968 } else {
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973
1974 cf::global->attach (
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 },
1979 );
1980}
1981
751############################################################################# 1982#############################################################################
752# the server's main() 1983# the server's main()
753 1984
1985sub cfg_load {
1986 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return;
1988
1989 local $/;
1990 *CFG = YAML::Syck::Load <$fh>;
1991}
1992
754sub main { 1993sub main {
1994 # we must not ever block the main coroutine
1995 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub {
1998 Event::one_event;
1999 })->();
2000 };
2001
2002 cfg_load;
2003 db_load;
2004 load_extensions;
755 Event::loop; 2005 Event::loop;
756} 2006}
757 2007
758############################################################################# 2008#############################################################################
759# initialisation 2009# initialisation
760 2010
2011sub reload() {
2012 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n";
2015 return;
2016 }
2017
2018 warn "reloading...";
2019
2020 local $FREEZE = 1;
2021 cf::emergency_save;
2022
2023 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved
2025
2026 # cancel all watchers
2027 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 }
2030
2031 # cancel all extension coros
2032 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = ();
2034
2035 # unload all extensions
2036 for (@exts) {
2037 warn "unloading <$_>";
2038 unload_extension $_;
2039 }
2040
2041 # unload all modules loaded from $LIBDIR
2042 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044
2045 warn "removing <$k>";
2046 delete $INC{$k};
2047
2048 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g;
2050
2051 if (my $cb = $k->can ("unload_module")) {
2052 $cb->();
2053 }
2054
2055 Symbol::delete_package $k;
2056 }
2057
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible
2063 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit"
2070 delete $INC{"cf.pm"};
2071
2072 # don't, removes xs symbols, too,
2073 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__;
2075
2076 # reload cf.pm
2077 warn "reloading cf.pm";
2078 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080
2081 # load config and database again
2082 cf::cfg_load;
2083 cf::db_load;
2084
2085 # load extensions
2086 warn "load extensions";
2087 cf::load_extensions;
2088
2089 # reattach attachments to objects
2090 warn "reattach";
2091 _global_reattach;
2092 };
2093
2094 if ($@) {
2095 warn $@;
2096 warn "error while reloading, exiting.";
2097 exit 1;
2098 }
2099
2100 warn "reloaded successfully";
2101};
2102
2103#############################################################################
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
761register "<global>", __PACKAGE__; 2146register "<global>", __PACKAGE__;
762 2147
2148register_command "reload" => sub {
2149 my ($who, $arg) = @_;
2150
2151 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload.");
2155 }
2156};
2157
763unshift @INC, $LIBDIR; 2158unshift @INC, $LIBDIR;
764 2159
765load_extensions;
766
767$TICK_WATCHER = Event->timer ( 2160$TICK_WATCHER = Event->timer (
2161 reentrant => 0,
768 prio => 1, 2162 prio => 0,
769 at => $NEXT_TICK || 1, 2163 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL,
770 cb => sub { 2165 cb => sub {
2166 unless ($FREEZE) {
771 cf::server_tick; # one server iteration 2167 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 }
772 2170
773 my $NOW = Event::time;
774 $NEXT_TICK += $TICK; 2171 $NEXT_TICK += $TICK;
775 2172
776 # if we are delayed by four ticks, skip them all 2173 # if we are delayed by four ticks or more, skip them all
777 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
778 2175
779 $TICK_WATCHER->at ($NEXT_TICK); 2176 $TICK_WATCHER->at ($NEXT_TICK);
780 $TICK_WATCHER->start; 2177 $TICK_WATCHER->start;
781 }, 2178 },
782); 2179);
783 2180
2181IO::AIO::max_poll_time $TICK * 0.2;
2182
2183Event->io (
2184 fd => IO::AIO::poll_fileno,
2185 poll => 'r',
2186 prio => 5,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL,
2193 after => 0,
2194 interval => 10,
2195 cb => sub {
2196 (Coro::unblock_sub {
2197 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 },
2201);
2202
2203END { cf::emergency_save }
2204
7841 22051
785 2206

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