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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.45 by root, Sat Aug 26 23:36:32 2006 UTC vs.
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
19our %PROP_IDX;
20our $LIBDIR = maps_directory "perl";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
25 113
26BEGIN { 114BEGIN {
27 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
29 $msg .= "\n" 119 $msg .= "\n"
30 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
31 121
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
34 }; 123 };
35} 124}
36 125
37my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
38 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
39# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
40sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
41 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
42
43 no strict 'refs';
44
45 for my $prop (keys %PROP_TYPE) {
46 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
47 my $sub = lc $1;
48
49 my $type = $PROP_TYPE{$prop};
50 my $idx = $PROP_IDX {$prop};
51
52 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
53 $_[0]->get_property ($type, $idx)
54 };
55
56 *{"$class\::set_$sub"} = sub {
57 $_[0]->set_property ($type, $idx, $_[1]);
58 } unless $ignore_set{$prop};
59 }
60}
61
62# auto-generate most of the API
63
64prop_gen OBJECT_PROP => "cf::object";
65# CFAPI_OBJECT_ANIMATION?
66prop_gen PLAYER_PROP => "cf::object::player";
67
68prop_gen MAP_PROP => "cf::map";
69prop_gen ARCH_PROP => "cf::arch";
70
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 132
73# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 134# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
76 no strict 'refs'; 142 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 144}
79 145
80$Event::DIED = sub { 146$Event::DIED = sub {
82}; 148};
83 149
84my %ext_pkg; 150my %ext_pkg;
85my @exts; 151my @exts;
86my @hook; 152my @hook;
87my %command;
88my %extcmd;
89 153
90############################################################################# 154=head2 UTILITY FUNCTIONS
91# utility functions 155
156=over 4
157
158=cut
92 159
93use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
94 167
95sub from_json($) { 168sub from_json($) {
96 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
97 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
98} 171}
99 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
100sub to_json($) { 179sub to_json($) {
101 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
102 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
103} 182}
104 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 Coro::cede_notself;
269 Event::one_event unless Coro::nready;
270 }
271
272 wantarray ? @res : $res[0]
273 } else {
274 # we are in another coroutine, how wonderful, everything just works
275
276 $job->()
277 }
278}
279
280=item $coro = cf::coro { BLOCK }
281
282Creates (and readies) and returns a new coro. This coro is automcatially
283being canceled when the extension calling this is being unloaded.
284
285=cut
286
287sub coro(&) {
288 my $cb = shift;
289
290 my $coro = &Coro::async_pool ($cb);
291
292 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0};
294 });
295 $EXT_CORO{$coro+0} = $coro;
296
297 $coro
298}
299
300sub write_runtime {
301 my $runtime = cf::localdir . "/runtime";
302
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return;
305
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309
310 aio_fsync $fh
311 and return;
312
313 close $fh
314 or return;
315
316 aio_rename "$runtime~", $runtime
317 and return;
318
319 1
320}
321
322=back
323
324=cut
325
105############################################################################# 326#############################################################################
106# "new" plug-in system
107 327
108=item cf::object::attach ... # NYI 328package cf::path;
109 329
110=item cf::attach_global ... 330sub new {
331 my ($class, $path, $base) = @_;
111 332
112=item cf::attach_to_type $object_type, ... 333 $path = $path->as_string if ref $path;
113 334
114=item cf::attach_to_objects ... 335 my $self = bless { }, $class;
115 336
116=item cf::attach_to_players ... 337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
117 344
118=item cf::attach_to_maps ... 345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
119 353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS
449
450Many objects in crossfire are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods.
453
454In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+).
457
458=over 4
459
460=item $attachable->attach ($attachment, key => $value...)
461
462=item $attachable->detach ($attachment)
463
464Attach/detach a pre-registered attachment to a specific object and give it
465the specified key/value pairs as arguments.
466
467Example, attach a minesweeper attachment to the given object, making it a
46810x10 minesweeper game:
469
470 $obj->attach (minesweeper => width => 10, height => 10);
471
472=item $bool = $attachable->attached ($name)
473
474Checks wether the named attachment is currently attached to the object.
475
476=item cf::CLASS->attach ...
477
478=item cf::CLASS->detach ...
479
480Define an anonymous attachment and attach it to all objects of the given
481CLASS. See the next function for an explanation of its arguments.
482
483You can attach to global events by using the C<cf::global> class.
484
485Example, log all player logins:
486
487 cf::player->attach (
488 on_login => sub {
489 my ($pl) = @_;
490 ...
491 },
492 );
493
494Example, attach to the jeweler skill:
495
496 cf::object->attach (
497 type => cf::SKILL,
498 subtype => cf::SK_JEWELER,
499 on_use_skill => sub {
500 my ($sk, $ob, $part, $dir, $msg) = @_;
501 ...
502 },
503 );
504
120=item cf:register_attachment $name, ... 505=item cf::CLASS::attachment $name, ...
121 506
122 prio => $number, # lower is earlier 507Register an attachment by C<$name> through which attachable objects of the
123 on_xxx => \&cb, 508given CLASS can refer to this attachment.
509
510Some classes such as crossfire maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name.
512
513These calls expect any number of the following handler/hook descriptions:
514
515=over 4
516
517=item prio => $number
518
519Set the priority for all following handlers/hooks (unless overwritten
520by another C<prio> setting). Lower priority handlers get executed
521earlier. The default priority is C<0>, and many built-in handlers are
522registered at priority C<-1000>, so lower priorities should not be used
523unless you know what you are doing.
524
525=item type => $type
526
527(Only for C<< cf::object->attach >> calls), limits the attachment to the
528given type of objects only (the additional parameter C<subtype> can be
529used to further limit to the given subtype).
530
531=item on_I<event> => \&cb
532
533Call the given code reference whenever the named event happens (event is
534something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
535handlers are recognised generally depends on the type of object these
536handlers attach to).
537
538See F<include/eventinc.h> for the full list of events supported, and their
539class.
540
124 package => package::, 541=item package => package::
542
543Look for sub functions of the name C<< on_I<event> >> in the given
544package and register them. Only handlers for eevents supported by the
545object/class are recognised.
546
547=back
548
549Example, define an attachment called "sockpuppet" that calls the given
550event handler when a monster attacks:
551
552 cf::object::attachment sockpuppet =>
553 on_skill_attack => sub {
554 my ($self, $victim) = @_;
555 ...
556 }
557 }
558
559=item $attachable->valid
560
561Just because you have a perl object does not mean that the corresponding
562C-level object still exists. If you try to access an object that has no
563valid C counterpart anymore you get an exception at runtime. This method
564can be used to test for existence of the C object part without causing an
565exception.
125 566
126=cut 567=cut
127 568
128# the following variables are defined in .xs and must not be re-created 569# the following variables are defined in .xs and must not be re-created
129our @CB_GLOBAL = (); # registry for all global events 570our @CB_GLOBAL = (); # registry for all global events
571our @CB_ATTACHABLE = (); # registry for all attachables
130our @CB_OBJECT = (); # all objects (should not be used except in emergency) 572our @CB_OBJECT = (); # all objects (should not be used except in emergency)
131our @CB_PLAYER = (); 573our @CB_PLAYER = ();
574our @CB_CLIENT = ();
132our @CB_TYPE = (); # registry for type (cf-object class) based events 575our @CB_TYPE = (); # registry for type (cf-object class) based events
133our @CB_MAP = (); 576our @CB_MAP = ();
134 577
135my %attachment; 578my %attachment;
136 579
137sub _attach_cb($\%$$$) { 580sub _attach_cb($$$$) {
138 my ($registry, $undo, $event, $prio, $cb) = @_; 581 my ($registry, $event, $prio, $cb) = @_;
139 582
140 use sort 'stable'; 583 use sort 'stable';
141 584
142 $cb = [$prio, $cb]; 585 $cb = [$prio, $cb];
143 586
144 @{$registry->[$event]} = sort 587 @{$registry->[$event]} = sort
145 { $a->[0] cmp $b->[0] } 588 { $a->[0] cmp $b->[0] }
146 @{$registry->[$event] || []}, $cb; 589 @{$registry->[$event] || []}, $cb;
147
148 push @{$undo->{cb}}, [$event, $cb];
149} 590}
591
592# hack
593my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
150 594
151# attach handles attaching event callbacks 595# attach handles attaching event callbacks
152# the only thing the caller has to do is pass the correct 596# the only thing the caller has to do is pass the correct
153# registry (== where the callback attaches to). 597# registry (== where the callback attaches to).
154sub _attach(\@$@) { 598sub _attach {
155 my ($registry, $klass, @arg) = @_; 599 my ($registry, $klass, @arg) = @_;
156 600
601 my $object_type;
157 my $prio = 0; 602 my $prio = 0;
158
159 my %undo = (
160 registry => $registry,
161 cb => [],
162 );
163
164 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 603 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
604
605 #TODO: get rid of this hack
606 if ($attachable_klass{$klass}) {
607 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
608 }
165 609
166 while (@arg) { 610 while (@arg) {
167 my $type = shift @arg; 611 my $type = shift @arg;
168 612
169 if ($type eq "prio") { 613 if ($type eq "prio") {
170 $prio = shift @arg; 614 $prio = shift @arg;
171 615
616 } elsif ($type eq "type") {
617 $object_type = shift @arg;
618 $registry = $CB_TYPE[$object_type] ||= [];
619
620 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
624
172 } elsif ($type eq "package") { 625 } elsif ($type eq "package") {
173 my $pkg = shift @arg; 626 my $pkg = shift @arg;
174 627
175 while (my ($name, $id) = each %cb_id) { 628 while (my ($name, $id) = each %cb_id) {
176 if (my $cb = $pkg->can ($name)) { 629 if (my $cb = $pkg->can ($name)) {
177 _attach_cb $registry, %undo, $id, $prio, $cb; 630 _attach_cb $registry, $id, $prio, $cb;
178 } 631 }
179 } 632 }
180 633
181 } elsif (exists $cb_id{$type}) { 634 } elsif (exists $cb_id{$type}) {
182 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 635 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
183 636
184 } elsif (ref $type) { 637 } elsif (ref $type) {
185 warn "attaching objects not supported, ignoring.\n"; 638 warn "attaching objects not supported, ignoring.\n";
186 639
187 } else { 640 } else {
188 shift @arg; 641 shift @arg;
189 warn "attach argument '$type' not supported, ignoring.\n"; 642 warn "attach argument '$type' not supported, ignoring.\n";
190 } 643 }
191 } 644 }
192
193 \%undo
194} 645}
195 646
196sub cf::object::attach { 647sub _object_attach {
197 die; 648 my ($obj, $name, %arg) = @_;
198}
199 649
200sub attach_global { 650 return if exists $obj->{_attachment}{$name};
201 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
202}
203 651
204sub attach_to_type { 652 if (my $attach = $attachment{$name}) {
205 my $type = shift; 653 my $registry = $obj->registry;
206 654
207 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_ 655 for (@$attach) {
208} 656 my ($klass, @attach) = @$_;
657 _attach $registry, $klass, @attach;
658 }
209 659
210sub attach_to_objects { 660 $obj->{$name} = \%arg;
211 _attach @CB_OBJECT, KLASS_OBJECT, @_ 661 } else {
212} 662 warn "object uses attachment '$name' that is not available, postponing.\n";
663 }
213 664
214sub attach_to_players { 665 $obj->{_attachment}{$name} = undef;
215 _attach @CB_PLAYER, KLASS_PLAYER, @_
216} 666}
217 667
218sub attach_to_maps { 668sub cf::attachable::attach {
219 _attach @CB_MAP, KLASS_MAP, @_ 669 if (ref $_[0]) {
220} 670 _object_attach @_;
671 } else {
672 _attach shift->_attach_registry, @_;
673 }
674};
221 675
222sub register_attachment { 676# all those should be optimised
677sub cf::attachable::detach {
678 my ($obj, $name) = @_;
679
680 if (ref $obj) {
681 delete $obj->{_attachment}{$name};
682 reattach ($obj);
683 } else {
684 Carp::croak "cannot, currently, detach class attachments";
685 }
686};
687
688sub cf::attachable::attached {
689 my ($obj, $name) = @_;
690
691 exists $obj->{_attachment}{$name}
692}
693
694for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
695 eval "#line " . __LINE__ . " 'cf.pm'
696 sub cf::\L$klass\E::_attach_registry {
697 (\\\@CB_$klass, KLASS_$klass)
698 }
699
700 sub cf::\L$klass\E::attachment {
223 my $name = shift; 701 my \$name = shift;
224 702
225 $attachment{$name} = [@_]; 703 \$attachment{\$name} = [[KLASS_$klass, \@_]];
704 }
705 ";
706 die if $@;
226} 707}
227 708
228our $override; 709our $override;
229our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
230 711
244 for (@$callbacks) { 725 for (@$callbacks) {
245 eval { &{$_->[1]} }; 726 eval { &{$_->[1]} };
246 727
247 if ($@) { 728 if ($@) {
248 warn "$@"; 729 warn "$@";
249 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 730 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
250 override; 731 override;
251 } 732 }
252 733
253 return 1 if $override; 734 return 1 if $override;
254 } 735 }
255 736
256 0 737 0
257} 738}
739
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
741
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743
744Generate an object-specific event with the given arguments.
745
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly).
749
750=back
751
752=cut
258 753
259############################################################################# 754#############################################################################
260# object support 755# object support
261 756
262sub instantiate { 757sub reattach {
758 # basically do the same as instantiate, without calling instantiate
263 my ($obj, $data) = @_; 759 my ($obj) = @_;
760
264 my $registry = $obj->registry; 761 my $registry = $obj->registry;
265 762
266 $data = from_json $data; 763 @$registry = ();
267 764
268 for (@$data) { 765 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
269 my ($pri, $name, @args) = @$_;
270 766
767 for my $name (keys %{ $obj->{_attachment} || {} }) {
271 if (my $attach = $attachment{$name}) { 768 if (my $attach = $attachment{$name}) {
769 for (@$attach) {
770 my ($klass, @attach) = @$_;
272 _attach @$registry, KLASS_OBJECT, @$attach; 771 _attach $registry, $klass, @attach;
772 }
773 } else {
774 warn "object uses attachment '$name' that is not available, postponing.\n";
775 }
776 }
777}
273 778
274 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) { 779cf::attachable->attach (
780 prio => -1000000,
781 on_instantiate => sub {
782 my ($obj, $data) = @_;
783
784 $data = from_json $data;
785
786 for (@$data) {
787 my ($name, $args) = @$_;
788
789 $obj->attach ($name, %{$args || {} });
790 }
791 },
792 on_reattach => \&reattach,
793 on_clone => sub {
794 my ($src, $dst) = @_;
795
796 @{$dst->registry} = @{$src->registry};
797
798 %$dst = %$src;
799
800 %{$dst->{_attachment}} = %{$src->{_attachment}}
801 if exists $src->{_attachment};
802 },
803);
804
805sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_;
807
808 sync_job {
809 if (length $$rdata) {
810 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs;
812
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh;
817 close $fh;
818
275 for (@$cb) { 819 if (@$objs) {
276 eval { $_->[1]->($obj, @args); }; 820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
277 if ($@) { 821 chmod SAVE_MODE, $fh;
278 warn "$@"; 822 my $data = Storable::nfreeze { version => 1, objs => $objs };
279 warn "... while processing '$name' instantiate with args <@args>\n"; 823 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh;
825 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst";
280 } 827 }
828 } else {
829 aio_unlink "$filename.pst";
830 }
831
832 aio_rename "$filename~", $filename;
833 } else {
834 warn "FATAL: $filename~: $!\n";
835 }
836 } else {
837 aio_unlink $filename;
838 aio_unlink "$filename.pst";
839 }
840 }
841}
842
843sub object_freezer_as_string {
844 my ($rdata, $objs) = @_;
845
846 use Data::Dumper;
847
848 $$rdata . Dumper $objs
849}
850
851sub object_thawer_load {
852 my ($filename) = @_;
853
854 my ($data, $av);
855
856 (aio_load $filename, $data) >= 0
857 or return;
858
859 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0
861 or return;
862 $av = eval { (Storable::thaw $av)->{objs} };
863 }
864
865 warn sprintf "loading %s (%d)\n",
866 $filename, length $data, scalar @{$av || []};#d#
867 return ($data, $av);
868}
869
870#############################################################################
871# command handling &c
872
873=item cf::register_command $name => \&callback($ob,$args);
874
875Register a callback for execution when the client sends the user command
876$name.
877
878=cut
879
880sub register_command {
881 my ($name, $cb) = @_;
882
883 my $caller = caller;
884 #warn "registering command '$name/$time' to '$caller'";
885
886 push @{ $COMMAND{$name} }, [$caller, $cb];
887}
888
889=item cf::register_extcmd $name => \&callback($pl,$packet);
890
891Register a callbackf ro execution when the client sends an extcmd packet.
892
893If the callback returns something, it is sent back as if reply was being
894called.
895
896=cut
897
898sub register_extcmd {
899 my ($name, $cb) = @_;
900
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller];
905}
906
907cf::player->attach (
908 on_command => sub {
909 my ($pl, $name, $params) = @_;
910
911 my $cb = $COMMAND{$name}
912 or return;
913
914 for my $cmd (@$cb) {
915 $cmd->[1]->($pl->ob, $params);
916 }
917
918 cf::override;
919 },
920 on_extcmd => sub {
921 my ($pl, $buf) = @_;
922
923 my $msg = eval { from_json $buf };
924
925 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply);
281 } 929 }
282 } 930 }
283 } else { 931 } else {
284 warn "object uses attachment $name that is not available, postponing.\n"; 932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
285 } 933 }
286 934
287 push @{$obj->{_attachment}}, $name; 935 cf::override;
288 }
289}
290
291# basically do the same as instantiate, without calling instantiate
292sub reattach {
293 my ($obj) = @_;
294 my $registry = $obj->registry;
295
296 warn "reattach<@_, $_>\n";
297}
298
299attach_to_objects
300 prio => -1000000,
301 on_clone => sub {
302 my ($src, $dst) = @_;
303
304 @{$dst->registry} = @{$src->registry};
305 warn "registry clone ", join ":", @{$src->registry};#d#
306
307 %$dst = %$src;
308
309 $dst->{_attachment} = [@{ $src->{_attachment} }]
310 if exists $src->{_attachment};
311
312 warn "clone<@_>\n";#d#
313 }, 936 },
314; 937);
315
316#############################################################################
317# old plug-in events
318
319sub inject_event {
320 my $extension = shift;
321 my $event_code = shift;
322
323 my $cb = $hook[$event_code]{$extension}
324 or return;
325
326 &$cb
327}
328
329sub inject_global_event {
330 my $event = shift;
331
332 my $cb = $hook[$event]
333 or return;
334
335 List::Util::max map &$_, values %$cb
336}
337
338sub inject_command {
339 my ($name, $obj, $params) = @_;
340
341 for my $cmd (@{ $command{$name} }) {
342 $cmd->[1]->($obj, $params);
343 }
344
345 -1
346}
347
348sub register_command {
349 my ($name, $time, $cb) = @_;
350
351 my $caller = caller;
352 #warn "registering command '$name/$time' to '$caller'";
353
354 push @{ $command{$name} }, [$time, $cb, $caller];
355 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
356}
357
358sub register_extcmd {
359 my ($name, $cb) = @_;
360
361 my $caller = caller;
362 #warn "registering extcmd '$name' to '$caller'";
363
364 $extcmd{$name} = [$cb, $caller];
365}
366 938
367sub register { 939sub register {
368 my ($base, $pkg) = @_; 940 my ($base, $pkg) = @_;
369 941
370 #TODO 942 #TODO
389 . "#line 1 \"$path\"\n{\n" 961 . "#line 1 \"$path\"\n{\n"
390 . (do { local $/; <$fh> }) 962 . (do { local $/; <$fh> })
391 . "\n};\n1"; 963 . "\n};\n1";
392 964
393 eval $source 965 eval $source
394 or die "$path: $@"; 966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
395 968
396 push @exts, $pkg; 969 push @exts, $pkg;
397 $ext_pkg{$base} = $pkg; 970 $ext_pkg{$base} = $pkg;
398 971
399# no strict 'refs'; 972# no strict 'refs';
412# for my $idx (0 .. $#PLUGIN_EVENT) { 985# for my $idx (0 .. $#PLUGIN_EVENT) {
413# delete $hook[$idx]{$pkg}; 986# delete $hook[$idx]{$pkg};
414# } 987# }
415 988
416 # remove commands 989 # remove commands
417 for my $name (keys %command) { 990 for my $name (keys %COMMAND) {
418 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
419 992
420 if (@cb) { 993 if (@cb) {
421 $command{$name} = \@cb; 994 $COMMAND{$name} = \@cb;
422 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
423 } else { 995 } else {
424 delete $command{$name};
425 delete $COMMAND{"$name\000"}; 996 delete $COMMAND{$name};
426 } 997 }
427 } 998 }
428 999
429 # remove extcmds 1000 # remove extcmds
430 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
431 delete $extcmd{$name}; 1002 delete $EXTCMD{$name};
432 } 1003 }
433 1004
434 if (my $cb = $pkg->can ("unload")) { 1005 if (my $cb = $pkg->can ("unload")) {
435 eval { 1006 eval {
436 $cb->($pkg); 1007 $cb->($pkg);
440 1011
441 Symbol::delete_package $pkg; 1012 Symbol::delete_package $pkg;
442} 1013}
443 1014
444sub load_extensions { 1015sub load_extensions {
445 my $LIBDIR = maps_directory "perl";
446
447 for my $ext (<$LIBDIR/*.ext>) { 1016 for my $ext (<$LIBDIR/*.ext>) {
448 next unless -r $ext; 1017 next unless -r $ext;
449 eval { 1018 eval {
450 load_extension $ext; 1019 load_extension $ext;
451 1 1020 1
452 } or warn "$ext not loaded: $@"; 1021 } or warn "$ext not loaded: $@";
453 } 1022 }
454} 1023}
455 1024
456sub _perl_reload(&) {
457 my ($msg) = @_;
458
459 $msg->("reloading...");
460
461 eval {
462 # 1. cancel all watchers
463 $_->cancel for Event::all_watchers;
464
465 # 2. unload all extensions
466 for (@exts) {
467 $msg->("unloading <$_>");
468 unload_extension $_;
469 }
470
471 # 3. unload all modules loaded from $LIBDIR
472 while (my ($k, $v) = each %INC) {
473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
474
475 $msg->("removing <$k>");
476 delete $INC{$k};
477
478 $k =~ s/\.pm$//;
479 $k =~ s/\//::/g;
480
481 if (my $cb = $k->can ("unload_module")) {
482 $cb->();
483 }
484
485 Symbol::delete_package $k;
486 }
487
488 # 4. get rid of safe::, as good as possible
489 Symbol::delete_package "safe::$_"
490 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
491
492 # 5. remove register_script_function callbacks
493 # TODO
494
495 # 6. unload cf.pm "a bit"
496 delete $INC{"cf.pm"};
497
498 # don't, removes xs symbols, too,
499 # and global variables created in xs
500 #Symbol::delete_package __PACKAGE__;
501
502 # 7. reload cf.pm
503 $msg->("reloading cf.pm");
504 require cf;
505 };
506 $msg->($@) if $@;
507
508 $msg->("reloaded");
509};
510
511sub perl_reload() {
512 _perl_reload {
513 warn $_[0];
514 print "$_[0]\n";
515 };
516}
517
518register_command "perl-reload", 0, sub {
519 my ($who, $arg) = @_;
520
521 if ($who->flag (FLAG_WIZ)) {
522 _perl_reload {
523 warn $_[0];
524 $who->message ($_[0]);
525 };
526 }
527};
528
529#############################################################################
530# extcmd framework, basically convert ext <msg>
531# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
532
533attach_to_players
534 on_extcmd => sub {
535 my ($pl, $buf) = @_;
536
537 my $msg = eval { from_json $buf };
538
539 if (ref $msg) {
540 if (my $cb = $extcmd{$msg->{msgtype}}) {
541 if (my %reply = $cb->[0]->($pl, $msg)) {
542 $pl->ext_reply ($msg->{msgid}, %reply);
543 }
544 }
545 } else {
546 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
547 }
548
549 cf::override;
550 },
551;
552
553############################################################################# 1025#############################################################################
554# load/save/clean perl data associated with a map 1026# load/save/clean perl data associated with a map
555 1027
556*cf::mapsupport::on_clean = sub { 1028*cf::mapsupport::on_clean = sub {
557 my ($map) = @_; 1029 my ($map) = @_;
558 1030
559 my $path = $map->tmpname; 1031 my $path = $map->tmpname;
560 defined $path or return; 1032 defined $path or return;
561 1033
562 unlink "$path.cfperl"; 1034 unlink "$path.pst";
563}; 1035};
564 1036
565*cf::mapsupport::on_swapin =
566*cf::mapsupport::on_load = sub {
567 my ($map) = @_;
568
569 my $path = $map->tmpname;
570 $path = $map->path unless defined $path;
571
572 open my $fh, "<:raw", "$path.cfperl"
573 or return; # no perl data
574
575 my $data = Storable::thaw do { local $/; <$fh> };
576
577 $data->{version} <= 1
578 or return; # too new
579
580 $map->_set_obs ($data->{obs});
581};
582
583*cf::mapsupport::on_swapout = sub {
584 my ($map) = @_;
585
586 my $path = $map->tmpname;
587 $path = $map->path unless defined $path;
588
589 my $obs = $map->_get_obs;
590
591 if (defined $obs) {
592 open my $fh, ">:raw", "$path.cfperl"
593 or die "$path.cfperl: $!";
594
595 stat $path;
596
597 print $fh Storable::nfreeze {
598 size => (stat _)[7],
599 time => (stat _)[9],
600 version => 1,
601 obs => $obs,
602 };
603
604 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
605 } else {
606 unlink "$path.cfperl";
607 }
608};
609
610attach_to_maps prio => -10000, package => cf::mapsupport::; 1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
611 1038
612############################################################################# 1039#############################################################################
613# load/save perl data associated with player->ob objects 1040# load/save perl data associated with player->ob objects
614 1041
615sub all_objects(@) { 1042sub all_objects(@) {
616 @_, map all_objects ($_->inv), @_ 1043 @_, map all_objects ($_->inv), @_
617} 1044}
618 1045
619attach_to_players 1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
620 on_load => sub { 1048 on_load => sub {
621 my ($pl, $path) = @_; 1049 my ($pl, $path) = @_;
622 1050
623 for my $o (all_objects $pl->ob) { 1051 for my $o (all_objects $pl->ob) {
624 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
626 1054
627 %$o = %{ Storable::thaw pack "H*", $value }; 1055 %$o = %{ Storable::thaw pack "H*", $value };
628 } 1056 }
629 } 1057 }
630 }, 1058 },
631 on_save => sub { 1059);
632 my ($pl, $path) = @_;
633
634 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
635 for grep %$_, all_objects $pl->ob;
636 },
637;
638 1060
639############################################################################# 1061#############################################################################
640# core extensions - in perl 1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
641 1070
642=item cf::player::exists $login 1071=item cf::player::exists $login
643 1072
644Returns true when the given account exists. 1073Returns true when the given account exists.
645 1074
648sub cf::player::exists($) { 1077sub cf::player::exists($) {
649 cf::player::find $_[0] 1078 cf::player::find $_[0]
650 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
651} 1080}
652 1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094}
1095
1096=back
1097
1098
1099=head3 cf::map
1100
1101=over 4
1102
1103=cut
1104
1105package cf::map;
1106
1107use Fcntl;
1108use Coro::AIO;
1109
1110our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000;
1112
1113sub generate_random_map {
1114 my ($path, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region})
1130}
1131
1132# and all this just because we cannot iterate over
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136
1137 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP;
1139}
1140
1141sub try_load_header($) {
1142 my ($path) = @_;
1143
1144 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0
1146 or return;
1147
1148 my $map = cf::map::new
1149 or return;
1150
1151 # for better error messages only, will be overwritten
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160}
1161
1162sub find;
1163sub find {
1164 my ($path, $origin) = @_;
1165
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170
1171 cf::lock_wait "map_find:$key";
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key";
1175
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return;
1195
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME;
1208
1209 Coro::cede;
1210
1211 if ($map->should_reset) {
1212 $map->reset;
1213 undef $guard;
1214 $map = find $path
1215 or return;
1216 }
1217
1218 $cf::MAP{$key} = $map
1219 }
1220}
1221
1222sub load {
1223 my ($self) = @_;
1224
1225 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1227
1228 return if $self->in_memory != cf::MAP_SWAPPED;
1229
1230 $self->in_memory (cf::MAP_LOADING);
1231
1232 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1)
1234 or return;
1235
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original};
1238
1239 if (my $uniq = $path->uniq_path) {
1240 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0);
1244 }
1245 }
1246
1247 Coro::cede;
1248
1249 # now do the right thing for maps
1250 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty;
1262 $self->activate;
1263 }
1264
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY);
1268}
1269
1270sub find_sync {
1271 my ($path, $origin) = @_;
1272
1273 cf::sync_job { cf::map::find $path, $origin }
1274}
1275
1276sub do_load_sync {
1277 my ($map) = @_;
1278
1279 cf::sync_job { $map->load };
1280}
1281
1282sub save {
1283 my ($self) = @_;
1284
1285 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286
1287 $self->{last_save} = $cf::RUNTIME;
1288
1289 return unless $self->dirty;
1290
1291 my $save = $self->{path}->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1293
1294 $self->{load_path} = $save;
1295
1296 return if $self->{deny_save};
1297
1298 local $self->{last_access} = $self->last_access;#d#
1299
1300 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES);
1303 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 }
1306}
1307
1308sub swap_out {
1309 my ($self) = @_;
1310
1311 # save first because save cedes
1312 $self->save;
1313
1314 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315
1316 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save};
1319
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 my $lock = cf::lock_acquire "map_data:" . $self->path;
1368
1369 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371
1372 warn "resetting map ", $self->path;#d#
1373
1374 delete $cf::MAP{$self->path};
1375
1376 $_->clear_links_to ($self) for values %cf::MAP;
1377
1378 $self->unlink_save;
1379 $self->destroy;
1380}
1381
1382my $nuke_counter = "aaaa";
1383
1384sub nuke {
1385 my ($self) = @_;
1386
1387 $self->{deny_save} = 1;
1388 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++));
1390 $self->reset; # polite request, might not happen
1391}
1392
1393sub customise_for {
1394 my ($map, $ob) = @_;
1395
1396 if ($map->per_player) {
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1398 }
1399
1400 $map
1401}
1402
1403sub emergency_save {
1404 my $freeze_guard = cf::freeze_mainloop;
1405
1406 warn "enter emergency map save\n";
1407
1408 cf::sync_job {
1409 warn "begin emergency map save\n";
1410 $_->save for values %cf::MAP;
1411 };
1412
1413 warn "end emergency map save\n";
1414}
1415
1416package cf;
1417
1418=back
1419
1420
1421=head3 cf::object::player
1422
1423=over 4
1424
653=item $player->reply ($npc, $msg[, $flags]) 1425=item $player_object->reply ($npc, $msg[, $flags])
654 1426
655Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
656can be C<undef>. Does the right thing when the player is currently in a 1428can be C<undef>. Does the right thing when the player is currently in a
657dialogue with the given NPC character. 1429dialogue with the given NPC character.
658 1430
659=cut 1431=cut
660 1432
661# rough implementation of a future "reply" method that works 1433# rough implementation of a future "reply" method that works
662# with dialog boxes. 1434# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method
663sub cf::object::player::reply($$$;$) { 1436sub cf::object::player::reply($$$;$) {
664 my ($self, $npc, $msg, $flags) = @_; 1437 my ($self, $npc, $msg, $flags) = @_;
665 1438
666 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
667 1440
671 $msg = $npc->name . " says: $msg" if $npc; 1444 $msg = $npc->name . " says: $msg" if $npc;
672 $self->message ($msg, $flags); 1445 $self->message ($msg, $flags);
673 } 1446 }
674} 1447}
675 1448
676=item $player->ext_reply ($msgid, $msgtype, %msg) 1449=item $player_object->may ("access")
677 1450
678Sends an ext reply to the player. 1451Returns wether the given player is authorized to access resource "access"
1452(e.g. "command_wizcast").
679 1453
680=cut 1454=cut
681 1455
682sub cf::player::ext_reply($$$%) { 1456sub cf::object::player::may {
1457 my ($self, $access) = @_;
1458
1459 $self->flag (cf::FLAG_WIZ) ||
1460 (ref $cf::CFG{"may_$access"}
1461 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1462 : $cf::CFG{"may_$access"})
1463}
1464
1465=item $player_object->enter_link
1466
1467Freezes the player and moves him/her to a special map (C<{link}>).
1468
1469The player should be reaosnably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though.
1471
1472=item $player_object->leave_link ($map, $x, $y)
1473
1474Moves the player out of the specila link map onto the given map. If the
1475map is not valid (or omitted), the player will be moved back to the
1476location he/she was before the call to C<enter_link>, or, if that fails,
1477to the emergency map position.
1478
1479Might block.
1480
1481=cut
1482
1483sub cf::object::player::enter_link {
1484 my ($self) = @_;
1485
1486 $self->deactivate_recursive;
1487
1488 return if $self->map == $LINK_MAP;
1489
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map;
1492
1493 $self->enter_map ($LINK_MAP, 20, 20);
1494}
1495
1496sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_;
1498
1499 my $link_pos = delete $self->{_link_pos};
1500
1501 unless ($map) {
1502 # restore original map position
1503 ($map, $x, $y) = @{ $link_pos || [] };
1504 $map = cf::map::find $map;
1505
1506 unless ($map) {
1507 ($map, $x, $y) = @$EMERGENCY_POSITION;
1508 $map = cf::map::find $map
1509 or die "FATAL: cannot load emergency map\n";
1510 }
1511 }
1512
1513 ($x, $y) = (-1, -1)
1514 unless (defined $x) && (defined $y);
1515
1516 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0;
1519
1520 $map->load;
1521
1522 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y);
1524}
1525
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut
1557
1558sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_;
1560
1561 $self->enter_link;
1562
1563 (Coro::async_pool {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string;
1567 $map = $map->customise_for ($self) if $map;
1568
1569# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573
1574 $self->leave_link ($map, $x, $y);
1575 })->prio (1);
1576}
1577
1578=item $player_object->enter_exit ($exit_object)
1579
1580=cut
1581
1582sub parse_random_map_params {
1583 my ($spec) = @_;
1584
1585 my $rmp = { # defaults
1586 xsize => 10,
1587 ysize => 10,
1588 };
1589
1590 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2;
1592
1593 $rmp->{lc $k} = $v if (length $k) && (length $v);
1594 }
1595
1596 $rmp
1597}
1598
1599sub prepare_random_map {
1600 my ($exit) = @_;
1601
1602 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object
1605
1606 my $rmp = parse_random_map_params $exit->msg;
1607
1608 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name;
1610 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y;
1613 }
1614
1615 $rmp->{random_seed} ||= $exit->random_seed;
1616
1617 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data;
1619
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0;
1622
1623 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef);
1625 }
1626}
1627
1628sub cf::object::player::enter_exit {
683 my ($self, $id, %msg) = @_; 1629 my ($self, $exit) = @_;
684 1630
685 $msg{msgid} = $id; 1631 return unless $self->type == cf::PLAYER;
686 1632
687 $self->send ("ext " . to_json \%msg); 1633 $self->enter_link;
688}
689 1634
690############################################################################# 1635 (Coro::async_pool {
691# map scripting support 1636 $self->deactivate_recursive; # just to be sure
1637 unless (eval {
1638 prepare_random_map $exit
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643
1644 1;
1645 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master",
1649 cf::NDI_UNIQUE | cf::NDI_RED);
1650
1651 warn "ERROR in enter_exit: $@";
1652 $self->leave_link;
1653 }
1654 })->prio (1);
1655}
1656
1657=head3 cf::client
1658
1659=over 4
1660
1661=item $client->send_drawinfo ($text, $flags)
1662
1663Sends a drawinfo packet to the client. Circumvents output buffering so
1664should not be used under normal circumstances.
1665
1666=cut
1667
1668sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_;
1670
1671 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1673}
1674
1675
1676=item $success = $client->query ($flags, "text", \&cb)
1677
1678Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681
1682Queries can fail, so check the return code. Or don't, as queries will become
1683reliable at some point in the future.
1684
1685=cut
1686
1687sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_;
1689
1690 return unless $self->state == ST_PLAYING
1691 || $self->state == ST_SETUP
1692 || $self->state == ST_CUSTOM;
1693
1694 $self->state (ST_CUSTOM);
1695
1696 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698
1699 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1;
1701}
1702
1703cf::client->attach (
1704 on_reply => sub {
1705 my ($ns, $msg) = @_;
1706
1707 # this weird shuffling is so that direct followup queries
1708 # get handled first
1709 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711
1712 (shift @$queue)->[1]->($msg);
1713
1714 push @{ $ns->{query_queue} }, @$queue;
1715
1716 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) {
1718 $ns->send_packet ($ns->{query_queue}[0][0]);
1719 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 }
1722 }
1723 },
1724);
1725
1726=item $client->coro (\&cb)
1727
1728Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection).
1731
1732=cut
1733
1734sub cf::client::coro {
1735 my ($self, $cb) = @_;
1736
1737 my $coro = &Coro::async_pool ($cb);
1738
1739 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0};
1741 });
1742
1743 $self->{_coro}{$coro+0} = $coro;
1744
1745 $coro
1746}
1747
1748cf::client->attach (
1749 on_destroy => sub {
1750 my ($ns) = @_;
1751
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 },
1754);
1755
1756=back
1757
1758
1759=head2 SAFE SCRIPTING
1760
1761Functions that provide a safe environment to compile and execute
1762snippets of perl code without them endangering the safety of the server
1763itself. Looping constructs, I/O operators and other built-in functionality
1764is not available in the safe scripting environment, and the number of
1765functions and methods that can be called is greatly reduced.
1766
1767=cut
692 1768
693our $safe = new Safe "safe"; 1769our $safe = new Safe "safe";
694our $safe_hole = new Safe::Hole; 1770our $safe_hole = new Safe::Hole;
695 1771
696$SIG{FPE} = 'IGNORE'; 1772$SIG{FPE} = 'IGNORE';
697 1773
698$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
699 1775
700# here we export the classes and methods available to script code 1776# here we export the classes and methods available to script code
701 1777
1778=pod
1779
1780The following fucntions and emthods are available within a safe environment:
1781
1782 cf::object contr pay_amount pay_player map
1783 cf::object::player player
1784 cf::player peaceful
1785 cf::map trigger
1786
1787=cut
1788
702for ( 1789for (
703 ["cf::object" => qw(contr pay_amount pay_player)], 1790 ["cf::object" => qw(contr pay_amount pay_player map)],
704 ["cf::object::player" => qw(player)], 1791 ["cf::object::player" => qw(player)],
705 ["cf::player" => qw(peaceful)], 1792 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)],
706) { 1794) {
707 no strict 'refs'; 1795 no strict 'refs';
708 my ($pkg, @funs) = @$_; 1796 my ($pkg, @funs) = @$_;
709 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
710 for @funs; 1798 for @funs;
711} 1799}
1800
1801=over 4
1802
1803=item @retval = safe_eval $code, [var => value, ...]
1804
1805Compiled and executes the given perl code snippet. additional var/value
1806pairs result in temporary local (my) scalar variables of the given name
1807that are available in the code snippet. Example:
1808
1809 my $five = safe_eval '$first + $second', first => 1, second => 4;
1810
1811=cut
712 1812
713sub safe_eval($;@) { 1813sub safe_eval($;@) {
714 my ($code, %vars) = @_; 1814 my ($code, %vars) = @_;
715 1815
716 my $qcode = $code; 1816 my $qcode = $code;
739 } 1839 }
740 1840
741 wantarray ? @res : $res[0] 1841 wantarray ? @res : $res[0]
742} 1842}
743 1843
1844=item cf::register_script_function $function => $cb
1845
1846Register a function that can be called from within map/npc scripts. The
1847function should be reasonably secure and should be put into a package name
1848like the extension.
1849
1850Example: register a function that gets called whenever a map script calls
1851C<rent::overview>, as used by the C<rent> extension.
1852
1853 cf::register_script_function "rent::overview" => sub {
1854 ...
1855 };
1856
1857=cut
1858
744sub register_script_function { 1859sub register_script_function {
745 my ($fun, $cb) = @_; 1860 my ($fun, $cb) = @_;
746 1861
747 no strict 'refs'; 1862 no strict 'refs';
748 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1863 *{"safe::$fun"} = $safe_hole->wrap ($cb);
749} 1864}
750 1865
1866=back
1867
1868=cut
1869
1870#############################################################################
1871
1872=head2 EXTENSION DATABASE SUPPORT
1873
1874Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which
1876excludes objects.
1877
1878The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique.
1880
1881=over 4
1882
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key
1890
1891Returns a single value from the database
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 },
1970 );
1971}
1972
751############################################################################# 1973#############################################################################
752# the server's main() 1974# the server's main()
753 1975
1976sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return;
1979
1980 local $/;
1981 *CFG = YAML::Syck::Load <$fh>;
1982
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984
1985 if (exists $CFG{mlockall}) {
1986 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall
1988 and die "WARNING: m(un)lockall failed: $!\n";
1989 };
1990 warn $@ if $@;
1991 }
1992}
1993
754sub main { 1994sub main {
1995 # we must not ever block the main coroutine
1996 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub {
1999 Event::one_event;
2000 })->();
2001 };
2002
2003 cfg_load;
2004 db_load;
2005 load_extensions;
755 Event::loop; 2006 Event::loop;
756} 2007}
757 2008
758############################################################################# 2009#############################################################################
759# initialisation 2010# initialisation
760 2011
2012sub reload() {
2013 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n";
2016 return;
2017 }
2018
2019 warn "reloading...";
2020
2021 my $guard = freeze_mainloop;
2022 cf::emergency_save;
2023
2024 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved
2026
2027 # cancel all watchers
2028 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
2036 # unload all extensions
2037 for (@exts) {
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041
2042 # unload all modules loaded from $LIBDIR
2043 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045
2046 warn "removing <$k>";
2047 delete $INC{$k};
2048
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) {
2053 $cb->();
2054 }
2055
2056 Symbol::delete_package $k;
2057 }
2058
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible
2064 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"};
2072
2073 # don't, removes xs symbols, too,
2074 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__;
2076
2077 # reload cf.pm
2078 warn "reloading cf.pm";
2079 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081
2082 # load config and database again
2083 cf::cfg_load;
2084 cf::db_load;
2085
2086 # load extensions
2087 warn "load extensions";
2088 cf::load_extensions;
2089
2090 # reattach attachments to objects
2091 warn "reattach";
2092 _global_reattach;
2093 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
761register "<global>", __PACKAGE__; 2147register "<global>", __PACKAGE__;
762 2148
2149register_command "reload" => sub {
2150 my ($who, $arg) = @_;
2151
2152 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload.");
2156 }
2157};
2158
763unshift @INC, $LIBDIR; 2159unshift @INC, $LIBDIR;
764 2160
765load_extensions;
766
767$TICK_WATCHER = Event->timer ( 2161$TICK_WATCHER = Event->timer (
2162 reentrant => 0,
768 prio => 1, 2163 prio => 0,
769 at => $NEXT_TICK || 1, 2164 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL,
770 cb => sub { 2166 cb => sub {
771 cf::server_tick; # one server iteration 2167 cf::server_tick; # one server iteration
772 2168 $RUNTIME += $TICK;
773 my $NOW = Event::time;
774 $NEXT_TICK += $TICK; 2169 $NEXT_TICK += $TICK;
775 2170
776 # if we are delayed by four ticks, skip them all 2171 # if we are delayed by four ticks or more, skip them all
777 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
778 2173
779 $TICK_WATCHER->at ($NEXT_TICK); 2174 $TICK_WATCHER->at ($NEXT_TICK);
780 $TICK_WATCHER->start; 2175 $TICK_WATCHER->start;
781 }, 2176 },
782); 2177);
783 2178
2179IO::AIO::max_poll_time $TICK * 0.2;
2180
2181Event->io (
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 },
2199);
2200
2201END { cf::emergency_save }
2202
7841 22031
785 2204

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