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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available 146our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 147
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 148sub cf::map::normalise;
78 149
79############################################################################# 150#############################################################################
80 151
81=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
82 153
89=item $cf::RUNTIME 160=item $cf::RUNTIME
90 161
91The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 163every server tick.
93 164
94=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 168
96The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
98 173
99=item $cf::NOW 174=item $cf::NOW
100 175
101The time of the last (current) server tick. 176The time of the last (current) server tick.
102 177
103=item $cf::TICK 178=item $cf::TICK
104 179
105The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
106 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
107=item %cf::CFG 192=item %cf::CFG
108 193
109Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
111 208
112=back 209=back
113 210
114=cut 211=cut
115 212
116BEGIN { 213BEGIN {
117 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 215 my $msg = join "", @_;
119 utf8::encode $msg;
120 216
121 $msg .= "\n" 217 $msg .= "\n"
122 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
123 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
124 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
125 }; 223 };
126} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
127 240
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 248
135# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 250# within the Safe compartment.
137for my $pkg (qw( 251for my $pkg (qw(
138 cf::global cf::attachable 252 cf::global cf::attachable
139 cf::object cf::object::player 253 cf::object cf::object::player
140 cf::client cf::player 254 cf::client cf::player
141 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
142 cf::map cf::party cf::region 257 cf::party cf::region
143)) { 258)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 260}
147 261
148$Event::DIED = sub { 262$EV::DIED = sub {
149 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
150}; 264};
151 265
152my %ext_pkg; 266#############################################################################
153my @exts;
154my @hook;
155 267
156=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
157 269
158=over 4 270=over 4
159 271
160=cut 272=item dumpval $ref
161 273
162use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
163 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
164=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
165 296
166Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
167 298
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
176 300
177Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
178 302
179=cut 303=cut
180 304
181sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 306
186=item my $guard = cf::guard { BLOCK } 307sub encode_json($) { $json_coder->encode ($_[0]) }
187 308sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 309
208=item cf::lock_wait $string 310=item cf::lock_wait $string
209 311
210Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
211 313
212=item my $lock = cf::lock_acquire $string 314=item my $lock = cf::lock_acquire $string
213 315
214Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
217returned. 319returned.
218 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
219Lock names should begin with a unique identifier (for example, find_map 324Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
221 330
222=cut 331=cut
223 332
224our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
225 335
226sub lock_wait($) { 336sub lock_wait($) {
227 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
228 343
229 # wait for lock, if any 344 # wait for lock, if any
230 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 347 Coro::schedule;
238 353
239 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
240 lock_wait $key; 355 lock_wait $key;
241 356
242 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
243 359
244 cf::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
247 } 364 }
248} 365}
249 366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
373sub freeze_mainloop {
374 tick_inhibit_inc;
375
376 Coro::guard \&tick_inhibit_dec;
377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
452}
453
454=item cf::async { BLOCK }
455
456Currently the same as Coro::async_pool, meaning you cannot use
457C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
458thing you are allowed to do is call C<prio> on it.
459
460=cut
461
462BEGIN { *async = \&Coro::async_pool }
463
250=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
251 465
252The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
255 470
256If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
259fast or be very important. 474fast or be very important.
262 477
263sub sync_job(&) { 478sub sync_job(&) {
264 my ($job) = @_; 479 my ($job) = @_;
265 480
266 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
267 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
269 486
270 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 488
272 local $FREEZE = 1; 489 my $freeze_guard = freeze_mainloop;
273 490
274 my $busy = 1; 491 my $busy = 1;
275 my @res; 492 my @res;
276 493
277 (Coro::async { 494 (async {
495 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 496 @res = eval { $job->() };
279 warn $@ if $@; 497 warn $@ if $@;
280 undef $busy; 498 undef $busy;
281 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
282 500
283 while ($busy) { 501 while ($busy) {
502 if (Coro::nready) {
284 Coro::cede_notself; 503 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 504 } else {
505 EV::loop EV::LOOP_ONESHOT;
286 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
287 512
288 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
289 } else { 514 } else {
290 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
291 516
292 $job->() 517 $job->()
293 } 518 }
294} 519}
295 520
296=item $coro = cf::coro { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
297 522
298Creates and returns a new coro. This coro is automcatially being canceled 523Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 524extension calling this is being unloaded.
300 525
301=cut 526=cut
302 527
303sub coro(&) { 528sub async_ext(&) {
304 my $cb = shift; 529 my $cb = shift;
305 530
306 my $coro; $coro = async { 531 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 532
313 $coro->on_destroy (sub { 533 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 534 delete $EXT_CORO{$coro+0};
315 }); 535 });
316 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
317 537
318 $coro 538 $coro
319} 539}
320 540
321sub write_runtime { 541=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 542
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
325 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
326 547
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 548=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 549
331 aio_fsync $fh 550sub fork_call(&@) {
332 and return; 551 my ($cb, @args) = @_;
333 552
334 close $fh 553 # we seemingly have to make a local copy of the whole thing,
335 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
336 556
337 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
338 and return; 558 reset_signals;
559 &$cb
560 }, @args;
339 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
340 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 728}
342 729
343=back 730=back
344 731
345=cut 732=cut
346 733
347############################################################################# 734#############################################################################
348 735
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
470 737
471Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
474 741
475In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 744Deliantra).
478 745
479=over 4 746=over 4
480 747
481=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
482 749
526=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
527 794
528Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
530 797
531Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
533 800
534These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
535 802
536=over 4 803=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 864our @CB_MAP = ();
598 865
599my %attachment; 866my %attachment;
600 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
601sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
603 876
604 use sort 'stable'; 877 use sort 'stable';
605 878
639 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
640 913
641 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 918
646 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 920 my $pkg = shift @arg;
648 921
649 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
679 } 952 }
680 953
681 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
682 } else { 955 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 957 }
685 958
686 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
687} 960}
688 961
690 if (ref $_[0]) { 963 if (ref $_[0]) {
691 _object_attach @_; 964 _object_attach @_;
692 } else { 965 } else {
693 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
694 } 967 }
968 _recalc_want;
695}; 969};
696 970
697# all those should be optimised 971# all those should be optimised
698sub cf::attachable::detach { 972sub cf::attachable::detach {
699 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
703 reattach ($obj); 977 reattach ($obj);
704 } else { 978 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
706 } 980 }
981 _recalc_want;
707}; 982};
708 983
709sub cf::attachable::attached { 984sub cf::attachable::attached {
710 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
711 986
726 "; 1001 ";
727 die if $@; 1002 die if $@;
728} 1003}
729 1004
730our $override; 1005our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1007
733sub override { 1008sub override {
734 $override = 1; 1009 $override = 1;
735 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
736} 1011}
737 1012
738sub do_invoke { 1013sub do_invoke {
739 my $event = shift; 1014 my $event = shift;
740 my $callbacks = shift; 1015 my $callbacks = shift;
741 1016
742 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
743 1018
744 local $override; 1019 local $override;
745 1020
746 for (@$callbacks) { 1021 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
756 } 1031 }
757 1032
758 0 1033 0
759} 1034}
760 1035
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1037
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1039
765Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
766 1041
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1045
771=back 1046=back
772 1047
773=cut 1048=cut
774 1049
775############################################################################# 1050#############################################################################
776# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
777 1094
778sub reattach { 1095sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1101
782 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
783 1103
784 @$registry = (); 1104 @$registry = ();
785 1105
800cf::attachable->attach ( 1120cf::attachable->attach (
801 prio => -1000000, 1121 prio => -1000000,
802 on_instantiate => sub { 1122 on_instantiate => sub {
803 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
804 1124
805 $data = from_json $data; 1125 $data = decode_json $data;
806 1126
807 for (@$data) { 1127 for (@$data) {
808 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
809 1129
810 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1146sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
828 1148
829 sync_job { 1149 sync_job {
830 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
833 1154
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1159 aio_close $fh;
839 1160
840 if (@$objs) { 1161 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1167 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
848 } 1169 }
849 } else { 1170 } else {
850 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
851 } 1172 }
856 } 1177 }
857 } else { 1178 } else {
858 aio_unlink $filename; 1179 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
860 } 1181 }
861 } 1182 };
862} 1183}
863 1184
864sub object_freezer_as_string { 1185sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
866 1187
878 or return; 1199 or return;
879 1200
880 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
882 or return; 1203 or return;
1204
883 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
884 } 1207 }
885 1208
1209 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1211 $decname, length $data, scalar @{$av || []};
1212
888 return ($data, $av); 1213 ($data, $av)
889} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
890 1221
891############################################################################# 1222#############################################################################
892# command handling &c 1223# command handling &c
893 1224
894=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1239}
909 1240
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1242
912Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
913 1248
914If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
915called. 1250called.
916 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
917=cut 1263=cut
918 1264
919sub register_extcmd { 1265sub register_extcmd {
920 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
921 1267
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
926} 1275}
927 1276
928cf::player->attach ( 1277cf::player->attach (
929 on_command => sub { 1278 on_command => sub {
930 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
939 cf::override; 1288 cf::override;
940 }, 1289 },
941 on_extcmd => sub { 1290 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
943 1292
944 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1294
946 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
952 } else { 1310 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1312 }
955 1313
956 cf::override; 1314 cf::override;
957 }, 1315 },
958); 1316);
959 1317
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1322 for my $path (<$LIBDIR/*.ext>) {
1323 next unless -r $path;
1324
1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1381 }
1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1387 };
1388}
1389
1390#############################################################################
1391
1392=back
1393
1394=head2 CORE EXTENSIONS
1395
1396Functions and methods that extend core deliantra objects.
1397
1398=cut
1399
1400package cf::player;
1401
1402use Coro::AIO;
1403
1404=head3 cf::player
1405
1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1422=item cf::player::find $login
1423
1424Returns the given player object, loading it if necessary (might block).
1425
1426=cut
1427
1428sub playerdir($) {
1429 "$PLAYERDIR/"
1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1431}
1432
1433sub path($) {
1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1435
1436 (playerdir $login) . "/playerdata"
1437}
1438
1439sub find_active($) {
1440 $cf::PLAYER{$_[0]}
1441 and $cf::PLAYER{$_[0]}->active
1442 and $cf::PLAYER{$_[0]}
1443}
1444
1445sub exists($) {
1446 my ($login) = @_;
1447
1448 $cf::PLAYER{$login}
1449 or cf::sync_job { !aio_stat path $login }
1450}
1451
1452sub find($) {
1453 return $cf::PLAYER{$_[0]} || do {
1454 my $login = $_[0];
1455
1456 my $guard = cf::lock_acquire "user_find:$login";
1457
1458 $cf::PLAYER{$_[0]} || do {
1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1474 $cf::PLAYER{$login} = $pl
1475 }
1476 }
1477}
1478
1479sub save($) {
1480 my ($pl) = @_;
1481
1482 return if $pl->{deny_save};
1483
1484 my $path = path $pl;
1485 my $guard = cf::lock_acquire "user_save:$path";
1486
1487 return if $pl->{deny_save};
1488
1489 aio_mkdir playerdir $pl, 0770;
1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1493
1494 $pl->save_pl ($path);
1495 cf::cede_to_tick;
1496}
1497
1498sub new($) {
1499 my ($login) = @_;
1500
1501 my $self = create;
1502
1503 $self->ob->name ($login);
1504 $self->{deny_save} = 1;
1505
1506 $cf::PLAYER{$login} = $self;
1507
1508 $self
1509}
1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1528sub quit_character {
1529 my ($pl) = @_;
1530
1531 my $name = $pl->ob->name;
1532
1533 $pl->{deny_save} = 1;
1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1535
1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1541 $pl->ns->destroy if $pl->ns;
1542
1543 my $path = playerdir $pl;
1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1545 aio_rename $path, $temp;
1546 delete $cf::PLAYER{$pl->ob->name};
1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1634=item $player->ext_reply ($msgid, @msg)
1635
1636Sends an ext reply to the player.
1637
1638=cut
1639
1640sub ext_reply($$@) {
1641 my ($self, $id, @msg) = @_;
1642
1643 $self->ns->ext_reply ($id, @msg)
1644}
1645
1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
967 my ($path) = @_; 1673 my ($path) = @_;
968 1674
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1675 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1676
975 warn "loading '$path' into '$pkg'\n"; 1677 for my $region (list) {
976 1678 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1679 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1680 if $region->specificity > $specificity;
979 1681 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1682 }
1009 1683
1010 # remove commands 1684 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1685}
1116 1686
1117=back 1687=back
1118
1119 1688
1120=head3 cf::map 1689=head3 cf::map
1121 1690
1122=over 4 1691=over 4
1123 1692
1126package cf::map; 1695package cf::map;
1127 1696
1128use Fcntl; 1697use Fcntl;
1129use Coro::AIO; 1698use Coro::AIO;
1130 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1131our $MAX_RESET = 7200; 1704our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1705our $DEFAULT_RESET = 3000;
1133 1706
1134sub generate_random_map { 1707sub generate_random_map {
1135 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1711
1137 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1713 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1151} 1853}
1152 1854
1153# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1154# all maps in C++... 1856# all maps in C++...
1155sub change_all_map_light { 1857sub change_all_map_light {
1156 my ($change) = @_; 1858 my ($change) = @_;
1157 1859
1158 $_->change_map_light ($change) for values %cf::MAP; 1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1159} 1862}
1160 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1161sub try_load_header($) { 1880sub load_header_from($) {
1162 my ($path) = @_; 1881 my ($self, $path) = @_;
1163 1882
1164 utf8::encode $path; 1883 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1166 or return; 1885 or return;
1167 1886
1168 my $map = cf::map::new 1887 $self->_load_header ($f)
1169 or return; 1888 or return;
1170 1889
1171 $map->load_header ($path) 1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1172 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1173 1939
1174 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1175 1942
1176 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1177} 1944 unless $self->default_region;
1178 1945
1946 1
1947}
1948
1949sub find;
1179sub find_map { 1950sub find {
1180 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1181 1952
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1956 cf::lock_wait "map_find:$path";
1188 1957
1189 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1961
1192 # do it the slow way 1962 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1963 or return;
1207 1964
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1966
1222 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1223 $map->reset; 1975 $map->reset;
1224 $map = find_map $path; 1976 return find $path;
1225 } 1977 }
1226 1978
1227 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1228 } 1980 }
1229} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1230 1985
1231sub load { 1986sub load {
1232 my ($self) = @_; 1987 my ($self) = @_;
1233 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1234 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1236 1995
1996 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 1998
1239 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1240 2000
1241 $self->alloc; 2001 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1243 or return; 2009 or return;
1244 2010
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1246 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1247 2013
1248 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2015 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2018 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1253 } 2022 }
1254 } 2023 }
1255 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1256 # now do the right thing for maps 2028 # now do the right thing for maps
1257 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1269 $self->activate; 2041 $self->activate;
1270 } 2042 }
1271 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1273} 2048 }
1274 2049
1275sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1276 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1277 2093
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1279 2096
1280 cf::sync_job { 2097sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1282 or return; 2099
1283 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1285 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1286} 2137}
1287 2138
1288sub save { 2139sub save {
1289 my ($self) = @_; 2140 my ($self) = @_;
1290 2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
1291 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1292 2145
1293 return unless $self->dirty; 2146 return unless $self->dirty;
1294 2147
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2150
1298 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1299 2152
1300 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1301 2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
1302 if ($uniq) { 2164 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2167 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2169 }
1308} 2170}
1309 2171
1310sub swap_out { 2172sub swap_out {
1311 my ($self) = @_; 2173 my ($self) = @_;
1312 2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
1313 return if $self->players; 2180 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1316 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
1317 $self->save; 2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2188 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2189}
1321 2190
1322sub reset_at { 2191sub reset_at {
1323 my ($self) = @_; 2192 my ($self) = @_;
1324 2193
1325 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1328 2196
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2199
1336 my ($self) = @_; 2204 my ($self) = @_;
1337 2205
1338 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1339} 2207}
1340 2208
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2209sub reset {
1363 my ($self) = @_; 2210 my ($self) = @_;
1364 2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
1365 return if $self->players; 2214 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2215
1368 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1369 2227
1370 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1371 2229
2230 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1373 2233
1374 $self->unlink_save; 2234 $self->unlink_save;
1375 $self->destroy; 2235 $self->destroy;
1376} 2236}
1377 2237
1378my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1379 2239
1380sub nuke { 2240sub nuke {
1381 my ($self) = @_; 2241 my ($self) = @_;
1382 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1386 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1387} 2260}
1388 2261
1389sub customise_for { 2262=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2263
1392 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1394 } 2270 [
1395 2271 map {
1396 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1397} 2278}
1398 2279
1399sub emergency_save { 2280=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2281
1402 warn "enter emergency map save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1403 2284
1404 cf::sync_job { 2285=cut
1405 warn "begin emergency map save\n"; 2286
1406 $_->save for values %cf::MAP; 2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1407 }; 2368 }
1408
1409 warn "end emergency map save\n";
1410} 2369}
1411 2370
1412package cf; 2371package cf;
1413 2372
1414=back 2373=back
1415
1416 2374
1417=head3 cf::object::player 2375=head3 cf::object::player
1418 2376
1419=over 4 2377=over 4
1420 2378
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2383dialogue with the given NPC character.
1426 2384
1427=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1428 2400
1429# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2402# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1434 2406
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2408
1437 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1439 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1442 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1443} 2434}
1444 2435
1445=item $player_object->may ("access") 2436=item $player_object->may ("access")
1446 2437
1447Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1460 2451
1461=item $player_object->enter_link 2452=item $player_object->enter_link
1462 2453
1463Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1464 2455
1465The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1466I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1467 2462
1468=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1469 2464
1470Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2468fails, to the emergency map position.
1474 2469
1475Might block. 2470Might block.
1476 2471
1477=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1478 2483
1479sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1480 my ($self) = @_; 2485 my ($self) = @_;
1481 2486
1482 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1483 2488
1484 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2490
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1488 2493
1489 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2495}
1491 2496
1492sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1494 2501
1495 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1496 2503
1497 unless ($map) { 2504 unless ($map) {
1498 # restore original map position 2505 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1501 2508
1502 unless ($map) { 2509 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1506 } 2513 }
1507 } 2514 }
1508 2515
1509 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1515 2522
1516 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1517 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1518 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1520} 2532}
1521 2533
1522cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2535
1526 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1530 }; 2540be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2541
1536 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1537 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549 2544
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2545=cut
1553 2546
2547our $GOTOGEN;
2548
1554sub cf::object::player::goto_map { 2549sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2554
1557 $self->enter_link; 2555 $self->enter_link;
1558 2556
1559 (Coro::async { 2557 (async {
1560 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2559
1562 my $map = cf::map::find_map $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1564 2584 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1569 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1571 })->prio (1); 2603 })->prio (1);
1572} 2604}
1573 2605
1574=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1575 2607
1577 2609
1578sub parse_random_map_params { 2610sub parse_random_map_params {
1579 my ($spec) = @_; 2611 my ($spec) = @_;
1580 2612
1581 my $rmp = { # defaults 2613 my $rmp = { # defaults
1582 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1584 }; 2618 };
1585 2619
1586 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1588 2622
1600 # that depends on the exit object 2634 # that depends on the exit object
1601 2635
1602 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1603 2637
1604 if ($exit->map) { 2638 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1609 } 2645 }
1610 2646
1611 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1612 2648
1613 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1615 2652
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1618 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1621 } 2664 }
1622} 2665}
1623 2666
1624sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1626 2669
1627 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1628 2671
1629 $self->enter_link; 2672 $self->enter_link;
1630 2673
1631 (Coro::async { 2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
1632 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
1633 2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1634 prepare_random_map $exit 2684 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1636 2687
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1639 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1640 1; 2698 1
1641 }) { 2699 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1643 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2704
1647 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2706 $self->leave_link;
1649 } 2707 }
1650 })->prio (1); 2708 })->prio (1);
1663 2721
1664sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1666 2724
1667 utf8::encode $text; 2725 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2727}
1670 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2853 } else {
2854 if ($color >= 0) {
2855 # replace some tags by gcfclient-compatible ones
2856 for ($msg) {
2857 1 while
2858 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2859 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2860 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2861 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2862 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2863 }
2864
2865 $color &= cf::NDI_COLOR_MASK;
2866
2867 utf8::encode $msg;
2868
2869 if (0 && $msg =~ /\[/) {
2870 # COMMAND/INFO
2871 $self->send_packet ("drawextinfo $color 10 8 $msg")
2872 } else {
2873 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2874 $self->send_packet ("drawinfo $color $msg")
2875 }
2876 }
2877 }
2878}
2879
2880=item $client->ext_msg ($type, @msg)
2881
2882Sends an ext event to the client.
2883
2884=cut
2885
2886sub cf::client::ext_msg($$@) {
2887 my ($self, $type, @msg) = @_;
2888
2889 if ($self->extcmd == 2) {
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2891 } elsif ($self->extcmd == 1) { # TODO: remove
2892 push @msg, msgtype => "event_$type";
2893 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2894 }
2895}
2896
2897=item $client->ext_reply ($msgid, @msg)
2898
2899Sends an ext reply to the client.
2900
2901=cut
2902
2903sub cf::client::ext_reply($$@) {
2904 my ($self, $id, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2908 } elsif ($self->extcmd == 1) {
2909 #TODO: version 1, remove
2910 unshift @msg, msgtype => "reply", msgid => $id;
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2912 }
2913}
1671 2914
1672=item $success = $client->query ($flags, "text", \&cb) 2915=item $success = $client->query ($flags, "text", \&cb)
1673 2916
1674Queues a query to the client, calling the given callback with 2917Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2918the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2919C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2920
1678Queries can fail, so check the return code. Or don't, as queries will become 2921Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2922become reliable at some point in the future.
1680 2923
1681=cut 2924=cut
1682 2925
1683sub cf::client::query { 2926sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2927 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2935 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2936 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2937
1695 $self->send_packet ($self->{query_queue}[0][0]) 2938 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2939 if @{ $self->{query_queue} } == 1;
2940
2941 1
1697} 2942}
1698 2943
1699cf::client->attach ( 2944cf::client->attach (
2945 on_connect => sub {
2946 my ($ns) = @_;
2947
2948 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2949 },
1700 on_reply => sub { 2950 on_reply => sub {
1701 my ($ns, $msg) = @_; 2951 my ($ns, $msg) = @_;
1702 2952
1703 # this weird shuffling is so that direct followup queries 2953 # this weird shuffling is so that direct followup queries
1704 # get handled first 2954 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2955 my $queue = delete $ns->{query_queue}
2956 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2957
1707 (shift @$queue)->[1]->($msg); 2958 (shift @$queue)->[1]->($msg);
2959 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2960
1709 push @{ $ns->{query_queue} }, @$queue; 2961 push @{ $ns->{query_queue} }, @$queue;
1710 2962
1711 if (@{ $ns->{query_queue} } == @$queue) { 2963 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2964 if (@$queue) {
1714 } else { 2966 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2967 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2968 }
1717 } 2969 }
1718 }, 2970 },
2971 on_exticmd => sub {
2972 my ($ns, $buf) = @_;
2973
2974 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2975
2976 if (ref $msg) {
2977 my ($type, $reply, @payload) =
2978 "ARRAY" eq ref $msg
2979 ? @$msg
2980 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2981
2982 my @reply;
2983
2984 if (my $cb = $EXTICMD{$type}) {
2985 @reply = $cb->($ns, @payload);
2986 }
2987
2988 $ns->ext_reply ($reply, @reply)
2989 if $reply;
2990
2991 } else {
2992 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2993 }
2994
2995 cf::override;
2996 },
1719); 2997);
1720 2998
1721=item $client->coro (\&cb) 2999=item $client->async (\&cb)
1722 3000
1723Create a new coroutine, running the specified callback. The coroutine will 3001Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3002be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3003or loss of connection).
1726 3004
1727=cut 3005=cut
1728 3006
1729sub cf::client::coro { 3007sub cf::client::async {
1730 my ($self, $cb) = @_; 3008 my ($self, $cb) = @_;
1731 3009
1732 my $coro; $coro = async { 3010 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3011
1739 $coro->on_destroy (sub { 3012 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3013 delete $self->{_coro}{$coro+0};
1741 }); 3014 });
1742 3015
1769our $safe = new Safe "safe"; 3042our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3043our $safe_hole = new Safe::Hole;
1771 3044
1772$SIG{FPE} = 'IGNORE'; 3045$SIG{FPE} = 'IGNORE';
1773 3046
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3047$safe->permit_only (Opcode::opset qw(
3048 :base_core :base_mem :base_orig :base_math
3049 grepstart grepwhile mapstart mapwhile
3050 sort time
3051));
1775 3052
1776# here we export the classes and methods available to script code 3053# here we export the classes and methods available to script code
1777 3054
1778=pod 3055=pod
1779 3056
1780The following fucntions and emthods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
1781 3058
1782 cf::object contr pay_amount pay_player map 3059 cf::object
3060 contr pay_amount pay_player map x y force_find force_add destroy
3061 insert remove name archname title slaying race decrease split
3062
1783 cf::object::player player 3063 cf::object::player
1784 cf::player peaceful 3064 player
1785 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
1786 3071
1787=cut 3072=cut
1788 3073
1789for ( 3074for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp)],
1791 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
1794) { 3081) {
1795 no strict 'refs'; 3082 no strict 'refs';
1866=back 3153=back
1867 3154
1868=cut 3155=cut
1869 3156
1870############################################################################# 3157#############################################################################
3158# the server's init and main functions
1871 3159
1872=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
1873 3162
1874Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
1876excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3166
1878The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3168
1881=over 4 3169 warn "loading facedata from $path\n";
1882 3170
1883=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
1884 3174
1885Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3176
1889=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3179
1891Returns a single value from the database 3180 # patch in the exptable
1892 3181 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3182 type => FT_RSRC,
1894 3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3184 };
3185 cf::cede_to_tick;
1946 3186
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3187 {
3188 my $faces = $facedata->{faceinfo};
1951 3189
1952 sub db_get($;$) { 3190 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3192
1958 sub db_put($$;$) { 3193 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3194 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3197
1967 cf::global->attach ( 3198 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3199 }
1972 );
1973}
1974 3200
1975############################################################################# 3201 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3202 next unless $info->{smooth};
1977 3203
1978sub cfg_load { 3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3350 reload_resources;
3351}
3352
3353sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3355 or return;
1981 3356
1982 local $/; 3357 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3359
3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3361
3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3364
3365 if (exists $CFG{mlockall}) {
3366 eval {
3367 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3368 and die "WARNING: m(un)lockall failed: $!\n";
3369 };
3370 warn $@ if $@;
3371 }
3372}
3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
1984} 3391}
1985 3392
1986sub main { 3393sub main {
3394 atomic;
3395
1987 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3399 (async {
1991 Event::one_event; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3401 EV::loop EV::LOOP_ONESHOT;
3402 })->prio (Coro::PRIO_MAX);
1993 }; 3403 };
1994 3404
1995 cfg_load; 3405 {
1996 db_load; 3406 my $guard = freeze_mainloop;
3407 reload_config;
3408 db_init;
1997 load_extensions; 3409 load_extensions;
3410
3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
1998 Event::loop; 3419 EV::loop;
1999} 3420}
2000 3421
2001############################################################################# 3422#############################################################################
2002# initialisation 3423# initialisation and cleanup
2003 3424
3425# install some emergency cleanup handlers
3426BEGIN {
3427 our %SIGWATCHER = ();
3428 for my $signal (qw(INT HUP TERM)) {
3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3430 cf::cleanup "SIG$signal";
3431 };
3432 }
3433}
3434
3435sub write_runtime_sync {
3436 # first touch the runtime file to show we are still running:
3437 # the fsync below can take a very very long time.
3438
3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3440
3441 my $guard = cf::lock_acquire "write_runtime";
3442
3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3444 or return;
3445
3446 my $value = $cf::RUNTIME + 90 + 10;
3447 # 10 is the runtime save interval, for a monotonic clock
3448 # 60 allows for the watchdog to kill the server.
3449
3450 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3451 and return;
3452
3453 # always fsync - this file is important
3454 aio_fsync $fh
3455 and return;
3456
3457 # touch it again to show we are up-to-date
3458 aio_utime $fh, undef, undef;
3459
3460 close $fh
3461 or return;
3462
3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3464 and return;
3465
3466 warn "runtime file written.\n";
3467
3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3512}
3513
3514sub emergency_save() {
3515 my $freeze_guard = cf::freeze_mainloop;
3516
3517 warn "enter emergency perl save\n";
3518
3519 cf::sync_job {
3520 # use a peculiar iteration method to avoid tripping on perl
3521 # refcount bugs in for. also avoids problems with players
3522 # and maps saved/destroyed asynchronously.
3523 warn "begin emergency player save\n";
3524 for my $login (keys %cf::PLAYER) {
3525 my $pl = $cf::PLAYER{$login} or next;
3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3528 $pl->save;
3529 }
3530 warn "end emergency player save\n";
3531
3532 warn "begin emergency map save\n";
3533 for my $path (keys %cf::MAP) {
3534 my $map = $cf::MAP{$path} or next;
3535 $map->valid or next;
3536 $map->save;
3537 }
3538 warn "end emergency map save\n";
3539
3540 warn "begin emergency database checkpoint\n";
3541 BDB::db_env_txn_checkpoint $DB_ENV;
3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3547 };
3548
3549 warn "leave emergency perl save\n";
3550}
3551
3552sub post_cleanup {
3553 my ($make_core) = @_;
3554
3555 warn Carp::longmess "post_cleanup backtrace"
3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3589
2004sub reload() { 3590sub do_reload_perl() {
2005 # can/must only be called in main 3591 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3593 warn "can only reload from main coroutine";
2008 return; 3594 return;
2009 } 3595 }
2010 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
2011 warn "reloading..."; 3600 warn "reloading...";
2012 3601
2013 local $FREEZE = 1; 3602 warn "entering sync_job";
3603
3604 cf::sync_job {
3605 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3606 cf::emergency_save;
3607 cf::write_runtime_sync; # external watchdog should not bark
2015 3608
2016 eval { 3609 warn "syncing database to disk";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611
2017 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
2018 3613
2019 # cancel all watchers 3614 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3615 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3617 }
2047 3618
2048 Symbol::delete_package $k; 3619 warn "cancelling all extension coros";
3620 $_->cancel for values %EXT_CORO;
3621 %EXT_CORO = ();
3622
3623 warn "removing commands";
3624 %COMMAND = ();
3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3632 warn "... unloading $pkg";
3633
3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
2049 } 3643 }
2050 3644
2051 # sync database to disk 3645 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3646 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3660 }
3661
2055 # get rid of safe::, as good as possible 3662 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3665
2059 # remove register_script_function callbacks 3666 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
2064 3669
2065 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3671 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
2068 3673
2069 # reload cf.pm 3674 warn "unload completed, starting to reload now";
3675
2070 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2071 require cf; 3677 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3679
2074 # load config and database again 3680 warn "loading config and database again";
2075 cf::cfg_load; 3681 cf::reload_config;
2076 cf::db_load;
2077 3682
2078 # load extensions
2079 warn "load extensions"; 3683 warn "loading extensions";
2080 cf::load_extensions; 3684 cf::load_extensions;
2081 3685
2082 # reattach attachments to objects 3686 warn "reattaching attachments to objects/players";
3687 _global_reattach; # objects, sockets
3688 warn "reattaching attachments to maps";
3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
3699 };
3700
2083 warn "reattach"; 3701 warn "reloaded";
2084 _global_reattach; 3702 --$RELOAD;
3703 }
3704};
3705
3706our $RELOAD_WATCHER; # used only during reload
3707
3708sub reload_perl() {
3709 # doing reload synchronously and two reloads happen back-to-back,
3710 # coro crashes during coro_state_free->destroy here.
3711
3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3713 do_reload_perl;
3714 undef $RELOAD_WATCHER;
2085 }; 3715 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3716}
2138
2139register "<global>", __PACKAGE__;
2140 3717
2141register_command "reload" => sub { 3718register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
2143 3720
2144 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3725 reload_perl;
3726 };
2148 } 3727 }
2149}; 3728};
2150 3729
2151unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
2152 3731
2153$TICK_WATCHER = Event->timer ( 3732my $bug_warning = 0;
2154 reentrant => 0, 3733
2155 prio => 0, 3734our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3735our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3736
2158 cb => sub { 3737sub wait_for_tick {
2159 unless ($FREEZE) { 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3739
3740 my $signal = new Coro::Signal;
3741 push @WAIT_FOR_TICK, $signal;
3742 $signal->wait;
3743}
3744
3745sub wait_for_tick_begin {
3746 return if tick_inhibit || $Coro::current == $Coro::main;
3747
3748 my $signal = new Coro::Signal;
3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3750 $signal->wait;
3751}
3752
3753sub tick {
3754 if ($Coro::current != $Coro::main) {
3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3756 unless ++$bug_warning > 10;
3757 return;
3758 }
3759
2160 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3761
2164 $NEXT_TICK += $TICK; 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3764 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3765 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3766 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3768 };
2193 }, 3769 }
2194); 3770
3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3772 $sig->send;
3773 }
3774 while (my $sig = shift @WAIT_FOR_TICK) {
3775 $sig->send;
3776 }
3777
3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3780
3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3787 }
3788}
3789
3790{
3791 # configure BDB
3792
3793 BDB::min_parallel 8;
3794 BDB::max_poll_reqs $TICK * 0.1;
3795 $AnyEvent::BDB::WATCHER->priority (1);
3796
3797 unless ($DB_ENV) {
3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3804
3805 cf::sync_job {
3806 eval {
3807 BDB::db_env_open
3808 $DB_ENV,
3809 $BDBDIR,
3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3812 0666;
3813
3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3815 };
3816
3817 cf::cleanup "db_env_open(db): $@" if $@;
3818 };
3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3830}
3831
3832{
3833 # configure IO::AIO
3834
3835 IO::AIO::min_parallel 8;
3836 IO::AIO::max_poll_time $TICK * 0.1;
3837 undef $AnyEvent::AIO::WATCHER;
3838}
3839
3840my $_log_backtrace;
3841
3842sub _log_backtrace {
3843 my ($msg, @addr) = @_;
3844
3845 $msg =~ s/\n//;
3846
3847 # limit the # of concurrent backtraces
3848 if ($_log_backtrace < 2) {
3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3854 my @bt = fork_call {
3855 @addr = map { sprintf "%x", $_ } @addr;
3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3858 or die "addr2line: $!";
3859
3860 my @funcs;
3861 my @res = <$fh>;
3862 chomp for @res;
3863 while (@res) {
3864 my ($func, $line) = splice @res, 0, 2, ();
3865 push @funcs, "[$func] $line";
3866 }
3867
3868 @funcs
3869 };
3870
3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
3884
3885END { cf::emergency_save }
2195 3886
21961 38871
2197 3888

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