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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available 146our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 147
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 148sub cf::map::normalise;
78 149
79############################################################################# 150#############################################################################
80 151
81=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
82 153
89=item $cf::RUNTIME 160=item $cf::RUNTIME
90 161
91The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 163every server tick.
93 164
94=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 168
96The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
98 173
99=item $cf::NOW 174=item $cf::NOW
100 175
101The time of the last (current) server tick. 176The time of the last (current) server tick.
102 177
103=item $cf::TICK 178=item $cf::TICK
104 179
105The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
106 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
107=item %cf::CFG 192=item %cf::CFG
108 193
109Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
111 208
112=back 209=back
113 210
114=cut 211=cut
115 212
116BEGIN { 213BEGIN {
117 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 215 my $msg = join "", @_;
119 utf8::encode $msg;
120 216
121 $msg .= "\n" 217 $msg .= "\n"
122 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
123 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
124 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
125 }; 223 };
126} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
127 240
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 248
135# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 250# within the Safe compartment.
137for my $pkg (qw( 251for my $pkg (qw(
138 cf::global cf::attachable 252 cf::global cf::attachable
139 cf::object cf::object::player 253 cf::object cf::object::player
140 cf::client cf::player 254 cf::client cf::player
141 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
142 cf::map cf::party cf::region 257 cf::party cf::region
143)) { 258)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 260}
147 261
148$Event::DIED = sub { 262$EV::DIED = sub {
149 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
150}; 264};
151 265
152my %ext_pkg; 266#############################################################################
153my @exts;
154my @hook;
155 267
156=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
157 269
158=over 4 270=over 4
159 271
160=cut 272=item dumpval $ref
161 273
162use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
163 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
164=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
165 296
166Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
167 298
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
176 300
177Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
178 302
179=cut 303=cut
180 304
181sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 306
186=item my $guard = cf::guard { BLOCK } 307sub encode_json($) { $json_coder->encode ($_[0]) }
187 308sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 309
208=item cf::lock_wait $string 310=item cf::lock_wait $string
209 311
210Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
211 313
212=item my $lock = cf::lock_acquire $string 314=item my $lock = cf::lock_acquire $string
213 315
214Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
217returned. 319returned.
218 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
219Lock names should begin with a unique identifier (for example, find_map 324Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
221 330
222=cut 331=cut
223 332
224our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
225 335
226sub lock_wait($) { 336sub lock_wait($) {
227 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
228 343
229 # wait for lock, if any 344 # wait for lock, if any
230 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 347 Coro::schedule;
238 353
239 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
240 lock_wait $key; 355 lock_wait $key;
241 356
242 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
243 359
244 cf::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
247 } 364 }
248} 365}
249 366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
373sub freeze_mainloop {
374 tick_inhibit_inc;
375
376 Coro::guard \&tick_inhibit_dec;
377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
452}
453
250=item cf::async { BLOCK } 454=item cf::async { BLOCK }
251 455
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 456Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 457C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
458thing you are allowed to do is call C<prio> on it.
254 459
255=cut 460=cut
256 461
257sub async(&) { 462BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 463
266=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
267 465
268The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
271 470
272If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
275fast or be very important. 474fast or be very important.
278 477
279sub sync_job(&) { 478sub sync_job(&) {
280 my ($job) = @_; 479 my ($job) = @_;
281 480
282 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
283 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
285 486
286 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 488
288 local $FREEZE = 1; 489 my $freeze_guard = freeze_mainloop;
289 490
290 my $busy = 1; 491 my $busy = 1;
291 my @res; 492 my @res;
292 493
293 (Coro::async { 494 (async {
495 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 496 @res = eval { $job->() };
295 warn $@ if $@; 497 warn $@ if $@;
296 undef $busy; 498 undef $busy;
297 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
298 500
299 while ($busy) { 501 while ($busy) {
502 if (Coro::nready) {
300 Coro::cede_notself; 503 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 504 } else {
505 EV::loop EV::LOOP_ONESHOT;
302 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
303 512
304 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
305 } else { 514 } else {
306 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
307 516
308 $job->() 517 $job->()
309 } 518 }
310} 519}
311 520
312=item $coro = cf::coro { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
313 522
314Creates and returns a new coro. This coro is automcatially being canceled 523Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 524extension calling this is being unloaded.
316 525
317=cut 526=cut
318 527
319sub coro(&) { 528sub async_ext(&) {
320 my $cb = shift; 529 my $cb = shift;
321 530
322 my $coro = &cf::async ($cb); 531 my $coro = &Coro::async ($cb);
323 532
324 $coro->on_destroy (sub { 533 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 534 delete $EXT_CORO{$coro+0};
326 }); 535 });
327 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
328 537
329 $coro 538 $coro
330} 539}
331 540
332sub write_runtime { 541=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 542
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
336 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
337 547
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 548=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 549
342 aio_fsync $fh 550sub fork_call(&@) {
343 and return; 551 my ($cb, @args) = @_;
344 552
345 close $fh 553 # we seemingly have to make a local copy of the whole thing,
346 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
347 556
348 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
349 and return; 558 reset_signals;
559 &$cb
560 }, @args;
350 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
351 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 728}
353 729
354=back 730=back
355 731
356=cut 732=cut
357 733
358############################################################################# 734#############################################################################
359 735
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
481 737
482Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
485 741
486In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 744Deliantra).
489 745
490=over 4 746=over 4
491 747
492=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
493 749
537=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
538 794
539Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
541 797
542Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
544 800
545These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
546 802
547=over 4 803=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 864our @CB_MAP = ();
609 865
610my %attachment; 866my %attachment;
611 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
612sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
614 876
615 use sort 'stable'; 877 use sort 'stable';
616 878
650 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
651 913
652 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 918
657 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 920 my $pkg = shift @arg;
659 921
660 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
690 } 952 }
691 953
692 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
693 } else { 955 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 957 }
696 958
697 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
698} 960}
699 961
701 if (ref $_[0]) { 963 if (ref $_[0]) {
702 _object_attach @_; 964 _object_attach @_;
703 } else { 965 } else {
704 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
705 } 967 }
968 _recalc_want;
706}; 969};
707 970
708# all those should be optimised 971# all those should be optimised
709sub cf::attachable::detach { 972sub cf::attachable::detach {
710 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
714 reattach ($obj); 977 reattach ($obj);
715 } else { 978 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
717 } 980 }
981 _recalc_want;
718}; 982};
719 983
720sub cf::attachable::attached { 984sub cf::attachable::attached {
721 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
722 986
737 "; 1001 ";
738 die if $@; 1002 die if $@;
739} 1003}
740 1004
741our $override; 1005our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1007
744sub override { 1008sub override {
745 $override = 1; 1009 $override = 1;
746 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
747} 1011}
748 1012
749sub do_invoke { 1013sub do_invoke {
750 my $event = shift; 1014 my $event = shift;
751 my $callbacks = shift; 1015 my $callbacks = shift;
752 1016
753 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
754 1018
755 local $override; 1019 local $override;
756 1020
757 for (@$callbacks) { 1021 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
767 } 1031 }
768 1032
769 0 1033 0
770} 1034}
771 1035
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1037
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1039
776Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
777 1041
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1045
782=back 1046=back
783 1047
784=cut 1048=cut
785 1049
786############################################################################# 1050#############################################################################
787# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
788 1094
789sub reattach { 1095sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1101
793 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
794 1103
795 @$registry = (); 1104 @$registry = ();
796 1105
811cf::attachable->attach ( 1120cf::attachable->attach (
812 prio => -1000000, 1121 prio => -1000000,
813 on_instantiate => sub { 1122 on_instantiate => sub {
814 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
815 1124
816 $data = from_json $data; 1125 $data = decode_json $data;
817 1126
818 for (@$data) { 1127 for (@$data) {
819 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
820 1129
821 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1146sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
839 1148
840 sync_job { 1149 sync_job {
841 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
844 1154
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1159 aio_close $fh;
850 1160
851 if (@$objs) { 1161 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1167 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
859 } 1169 }
860 } else { 1170 } else {
861 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
862 } 1172 }
867 } 1177 }
868 } else { 1178 } else {
869 aio_unlink $filename; 1179 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
871 } 1181 }
872 } 1182 };
873} 1183}
874 1184
875sub object_freezer_as_string { 1185sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
877 1187
889 or return; 1199 or return;
890 1200
891 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
893 or return; 1203 or return;
1204
894 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
895 } 1207 }
896 1208
1209 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1211 $decname, length $data, scalar @{$av || []};
1212
899 return ($data, $av); 1213 ($data, $av)
900} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
901 1221
902############################################################################# 1222#############################################################################
903# command handling &c 1223# command handling &c
904 1224
905=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1239}
920 1240
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1242
923Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
924 1248
925If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
926called. 1250called.
927 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
928=cut 1263=cut
929 1264
930sub register_extcmd { 1265sub register_extcmd {
931 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
932 1267
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
937} 1275}
938 1276
939cf::player->attach ( 1277cf::player->attach (
940 on_command => sub { 1278 on_command => sub {
941 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
950 cf::override; 1288 cf::override;
951 }, 1289 },
952 on_extcmd => sub { 1290 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
954 1292
955 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1294
957 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
963 } else { 1310 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1312 }
966 1313
967 cf::override; 1314 cf::override;
968 }, 1315 },
969); 1316);
970 1317
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1322 for my $path (<$LIBDIR/*.ext>) {
1323 next unless -r $path;
1324
1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1381 }
1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1387 };
1388}
1389
1390#############################################################################
1391
1392=back
1393
1394=head2 CORE EXTENSIONS
1395
1396Functions and methods that extend core deliantra objects.
1397
1398=cut
1399
1400package cf::player;
1401
1402use Coro::AIO;
1403
1404=head3 cf::player
1405
1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1422=item cf::player::find $login
1423
1424Returns the given player object, loading it if necessary (might block).
1425
1426=cut
1427
1428sub playerdir($) {
1429 "$PLAYERDIR/"
1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1431}
1432
1433sub path($) {
1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1435
1436 (playerdir $login) . "/playerdata"
1437}
1438
1439sub find_active($) {
1440 $cf::PLAYER{$_[0]}
1441 and $cf::PLAYER{$_[0]}->active
1442 and $cf::PLAYER{$_[0]}
1443}
1444
1445sub exists($) {
1446 my ($login) = @_;
1447
1448 $cf::PLAYER{$login}
1449 or cf::sync_job { !aio_stat path $login }
1450}
1451
1452sub find($) {
1453 return $cf::PLAYER{$_[0]} || do {
1454 my $login = $_[0];
1455
1456 my $guard = cf::lock_acquire "user_find:$login";
1457
1458 $cf::PLAYER{$_[0]} || do {
1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1474 $cf::PLAYER{$login} = $pl
1475 }
1476 }
1477}
1478
1479sub save($) {
1480 my ($pl) = @_;
1481
1482 return if $pl->{deny_save};
1483
1484 my $path = path $pl;
1485 my $guard = cf::lock_acquire "user_save:$path";
1486
1487 return if $pl->{deny_save};
1488
1489 aio_mkdir playerdir $pl, 0770;
1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1493
1494 $pl->save_pl ($path);
1495 cf::cede_to_tick;
1496}
1497
1498sub new($) {
1499 my ($login) = @_;
1500
1501 my $self = create;
1502
1503 $self->ob->name ($login);
1504 $self->{deny_save} = 1;
1505
1506 $cf::PLAYER{$login} = $self;
1507
1508 $self
1509}
1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1528sub quit_character {
1529 my ($pl) = @_;
1530
1531 my $name = $pl->ob->name;
1532
1533 $pl->{deny_save} = 1;
1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1535
1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1541 $pl->ns->destroy if $pl->ns;
1542
1543 my $path = playerdir $pl;
1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1545 aio_rename $path, $temp;
1546 delete $cf::PLAYER{$pl->ob->name};
1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1634=item $player->ext_reply ($msgid, @msg)
1635
1636Sends an ext reply to the player.
1637
1638=cut
1639
1640sub ext_reply($$@) {
1641 my ($self, $id, @msg) = @_;
1642
1643 $self->ns->ext_reply ($id, @msg)
1644}
1645
1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
978 my ($path) = @_; 1673 my ($path) = @_;
979 1674
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1675 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1676
986 warn "loading '$path' into '$pkg'\n"; 1677 for my $region (list) {
987 1678 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1679 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1680 if $region->specificity > $specificity;
990 1681 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1682 }
1020 1683
1021 # remove commands 1684 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1685}
1127 1686
1128=back 1687=back
1129
1130 1688
1131=head3 cf::map 1689=head3 cf::map
1132 1690
1133=over 4 1691=over 4
1134 1692
1137package cf::map; 1695package cf::map;
1138 1696
1139use Fcntl; 1697use Fcntl;
1140use Coro::AIO; 1698use Coro::AIO;
1141 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1142our $MAX_RESET = 7200; 1704our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1705our $DEFAULT_RESET = 3000;
1144 1706
1145sub generate_random_map { 1707sub generate_random_map {
1146 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1711
1148 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1713 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1162} 1853}
1163 1854
1164# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1165# all maps in C++... 1856# all maps in C++...
1166sub change_all_map_light { 1857sub change_all_map_light {
1168 1859
1169 $_->change_map_light ($change) 1860 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1861 for grep $_->outdoor, values %cf::MAP;
1171} 1862}
1172 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1173sub try_load_header($) { 1880sub load_header_from($) {
1174 my ($path) = @_; 1881 my ($self, $path) = @_;
1175 1882
1176 utf8::encode $path; 1883 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1178 or return; 1885 or return;
1179 1886
1180 my $map = cf::map::new 1887 $self->_load_header ($f)
1181 or return; 1888 or return;
1182 1889
1183 $map->load_header ($path) 1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1184 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1185 1939
1186 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1187 1942
1188 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1944 unless $self->default_region;
1190 1945
1946 1
1947}
1948
1191sub find_map; 1949sub find;
1192sub find_map { 1950sub find {
1193 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1194 1952
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1956 cf::lock_wait "map_find:$path";
1201 1957
1202 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1203 my $guard = cf::lock_acquire "map_find:$key"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1204 1961
1205 # do it the slow way 1962 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1963 or return;
1220 1964
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1966
1234 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1235 $map->reset; 1975 $map->reset;
1236 undef $guard; 1976 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1977 }
1240 1978
1241 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1242 } 1980 }
1243} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1244 1985
1245sub load { 1986sub load {
1246 my ($self) = @_; 1987 my ($self) = @_;
1247 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1248 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1250 1995
1996 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1998
1253 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1254 2000
1255 $self->alloc; 2001 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1257 or return; 2009 or return;
1258 2010
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1260 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1261 2013
1262 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2015 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2018 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1267 } 2022 }
1268 } 2023 }
1269 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1270 # now do the right thing for maps 2028 # now do the right thing for maps
1271 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1283 $self->activate; 2041 $self->activate;
1284 } 2042 }
1285 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1287} 2048 }
1288 2049
1289sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1290 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1291 2093
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1293 2096
1294 cf::sync_job { 2097sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1296 or return; 2099
1297 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1299 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1300} 2137}
1301 2138
1302sub save { 2139sub save {
1303 my ($self) = @_; 2140 my ($self) = @_;
1304 2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
1305 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1306 2145
1307 return unless $self->dirty; 2146 return unless $self->dirty;
1308 2147
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2150
1312 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1313 2152
1314 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1315 2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
1316 if ($uniq) { 2164 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2167 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2169 }
1322} 2170}
1323 2171
1324sub swap_out { 2172sub swap_out {
1325 my ($self) = @_; 2173 my ($self) = @_;
1326 2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
1327 return if $self->players; 2180 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1329 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1330 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
1331 $self->save; 2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2188 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2189}
1335 2190
1336sub reset_at { 2191sub reset_at {
1337 my ($self) = @_; 2192 my ($self) = @_;
1338 2193
1339 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1342 2196
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2199
1350 my ($self) = @_; 2204 my ($self) = @_;
1351 2205
1352 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1353} 2207}
1354 2208
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2209sub reset {
1377 my ($self) = @_; 2210 my ($self) = @_;
1378 2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
1379 return if $self->players; 2214 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2215
1382 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1383 2227
1384 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1385 2229
2230 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1387 2233
1388 $self->unlink_save; 2234 $self->unlink_save;
1389 $self->destroy; 2235 $self->destroy;
1390} 2236}
1391 2237
1392my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1393 2239
1394sub nuke { 2240sub nuke {
1395 my ($self) = @_; 2241 my ($self) = @_;
1396 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1400 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1401} 2260}
1402 2261
1403sub customise_for { 2262=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2263
1406 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1408 } 2270 [
1409 2271 map {
1410 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1411} 2278}
1412 2279
1413sub emergency_save { 2280=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2281
1416 warn "enter emergency map save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1417 2284
1418 cf::sync_job { 2285=cut
1419 warn "begin emergency map save\n"; 2286
1420 $_->save for values %cf::MAP; 2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1421 }; 2368 }
1422
1423 warn "end emergency map save\n";
1424} 2369}
1425 2370
1426package cf; 2371package cf;
1427 2372
1428=back 2373=back
1429
1430 2374
1431=head3 cf::object::player 2375=head3 cf::object::player
1432 2376
1433=over 4 2377=over 4
1434 2378
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2383dialogue with the given NPC character.
1440 2384
1441=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1442 2400
1443# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2402# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1448 2406
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2408
1451 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1453 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1456 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1457} 2434}
1458 2435
1459=item $player_object->may ("access") 2436=item $player_object->may ("access")
1460 2437
1461Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1474 2451
1475=item $player_object->enter_link 2452=item $player_object->enter_link
1476 2453
1477Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1478 2455
1479The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1481 2462
1482=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1483 2464
1484Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2468fails, to the emergency map position.
1488 2469
1489Might block. 2470Might block.
1490 2471
1491=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1492 2483
1493sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1494 my ($self) = @_; 2485 my ($self) = @_;
1495 2486
1496 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1497 2488
1498 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2490
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1502 2493
1503 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2495}
1505 2496
1506sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1508 2501
1509 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1510 2503
1511 unless ($map) { 2504 unless ($map) {
1512 # restore original map position 2505 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1515 2508
1516 unless ($map) { 2509 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1520 } 2513 }
1521 } 2514 }
1522 2515
1523 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1529 2522
1530 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1531 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1534} 2532}
1535 2533
1536cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2535
1540 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1544 }; 2540be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2541
1550 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2544
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2545=cut
1567 2546
2547our $GOTOGEN;
2548
1568sub cf::object::player::goto_map { 2549sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2554
1571 $self->enter_link; 2555 $self->enter_link;
1572 2556
1573 (cf::async { 2557 (async {
1574 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2559
1576 my $map = cf::map::find_map $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1578 2584 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1583 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1585 })->prio (1); 2603 })->prio (1);
1586} 2604}
1587 2605
1588=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1589 2607
1591 2609
1592sub parse_random_map_params { 2610sub parse_random_map_params {
1593 my ($spec) = @_; 2611 my ($spec) = @_;
1594 2612
1595 my $rmp = { # defaults 2613 my $rmp = { # defaults
1596 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1598 }; 2618 };
1599 2619
1600 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1602 2622
1614 # that depends on the exit object 2634 # that depends on the exit object
1615 2635
1616 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1617 2637
1618 if ($exit->map) { 2638 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1623 } 2645 }
1624 2646
1625 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1626 2648
1627 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1629 2652
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1632 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1635 } 2664 }
1636} 2665}
1637 2666
1638sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1640 2669
1641 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1642 2671
1643 $self->enter_link; 2672 $self->enter_link;
1644 2673
1645 (cf::async { 2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
1646 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1647 prepare_random_map $exit 2684 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1649 2687
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1652 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1653 1; 2698 1
1654 }) { 2699 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2704
1660 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2706 $self->leave_link;
1662 } 2707 }
1663 })->prio (1); 2708 })->prio (1);
1676 2721
1677sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1679 2724
1680 utf8::encode $text; 2725 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2727}
1683 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2853 } else {
2854 if ($color >= 0) {
2855 # replace some tags by gcfclient-compatible ones
2856 for ($msg) {
2857 1 while
2858 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2859 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2860 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2861 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2862 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2863 }
2864
2865 $color &= cf::NDI_COLOR_MASK;
2866
2867 utf8::encode $msg;
2868
2869 if (0 && $msg =~ /\[/) {
2870 # COMMAND/INFO
2871 $self->send_packet ("drawextinfo $color 10 8 $msg")
2872 } else {
2873 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2874 $self->send_packet ("drawinfo $color $msg")
2875 }
2876 }
2877 }
2878}
2879
2880=item $client->ext_msg ($type, @msg)
2881
2882Sends an ext event to the client.
2883
2884=cut
2885
2886sub cf::client::ext_msg($$@) {
2887 my ($self, $type, @msg) = @_;
2888
2889 if ($self->extcmd == 2) {
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2891 } elsif ($self->extcmd == 1) { # TODO: remove
2892 push @msg, msgtype => "event_$type";
2893 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2894 }
2895}
2896
2897=item $client->ext_reply ($msgid, @msg)
2898
2899Sends an ext reply to the client.
2900
2901=cut
2902
2903sub cf::client::ext_reply($$@) {
2904 my ($self, $id, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2908 } elsif ($self->extcmd == 1) {
2909 #TODO: version 1, remove
2910 unshift @msg, msgtype => "reply", msgid => $id;
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2912 }
2913}
1684 2914
1685=item $success = $client->query ($flags, "text", \&cb) 2915=item $success = $client->query ($flags, "text", \&cb)
1686 2916
1687Queues a query to the client, calling the given callback with 2917Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2918the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2919C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2920
1691Queries can fail, so check the return code. Or don't, as queries will become 2921Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2922become reliable at some point in the future.
1693 2923
1694=cut 2924=cut
1695 2925
1696sub cf::client::query { 2926sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2927 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2935 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2936 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2937
1708 $self->send_packet ($self->{query_queue}[0][0]) 2938 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2939 if @{ $self->{query_queue} } == 1;
2940
2941 1
1710} 2942}
1711 2943
1712cf::client->attach ( 2944cf::client->attach (
2945 on_connect => sub {
2946 my ($ns) = @_;
2947
2948 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2949 },
1713 on_reply => sub { 2950 on_reply => sub {
1714 my ($ns, $msg) = @_; 2951 my ($ns, $msg) = @_;
1715 2952
1716 # this weird shuffling is so that direct followup queries 2953 # this weird shuffling is so that direct followup queries
1717 # get handled first 2954 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2955 my $queue = delete $ns->{query_queue}
2956 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2957
1720 (shift @$queue)->[1]->($msg); 2958 (shift @$queue)->[1]->($msg);
2959 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2960
1722 push @{ $ns->{query_queue} }, @$queue; 2961 push @{ $ns->{query_queue} }, @$queue;
1723 2962
1724 if (@{ $ns->{query_queue} } == @$queue) { 2963 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2964 if (@$queue) {
1727 } else { 2966 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2967 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 2968 }
1730 } 2969 }
1731 }, 2970 },
2971 on_exticmd => sub {
2972 my ($ns, $buf) = @_;
2973
2974 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2975
2976 if (ref $msg) {
2977 my ($type, $reply, @payload) =
2978 "ARRAY" eq ref $msg
2979 ? @$msg
2980 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2981
2982 my @reply;
2983
2984 if (my $cb = $EXTICMD{$type}) {
2985 @reply = $cb->($ns, @payload);
2986 }
2987
2988 $ns->ext_reply ($reply, @reply)
2989 if $reply;
2990
2991 } else {
2992 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2993 }
2994
2995 cf::override;
2996 },
1732); 2997);
1733 2998
1734=item $client->coro (\&cb) 2999=item $client->async (\&cb)
1735 3000
1736Create a new coroutine, running the specified callback. The coroutine will 3001Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 3002be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 3003or loss of connection).
1739 3004
1740=cut 3005=cut
1741 3006
1742sub cf::client::coro { 3007sub cf::client::async {
1743 my ($self, $cb) = @_; 3008 my ($self, $cb) = @_;
1744 3009
1745 my $coro = &cf::async ($cb); 3010 my $coro = &Coro::async ($cb);
1746 3011
1747 $coro->on_destroy (sub { 3012 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 3013 delete $self->{_coro}{$coro+0};
1749 }); 3014 });
1750 3015
1777our $safe = new Safe "safe"; 3042our $safe = new Safe "safe";
1778our $safe_hole = new Safe::Hole; 3043our $safe_hole = new Safe::Hole;
1779 3044
1780$SIG{FPE} = 'IGNORE'; 3045$SIG{FPE} = 'IGNORE';
1781 3046
1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3047$safe->permit_only (Opcode::opset qw(
3048 :base_core :base_mem :base_orig :base_math
3049 grepstart grepwhile mapstart mapwhile
3050 sort time
3051));
1783 3052
1784# here we export the classes and methods available to script code 3053# here we export the classes and methods available to script code
1785 3054
1786=pod 3055=pod
1787 3056
1788The following fucntions and emthods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
1789 3058
1790 cf::object contr pay_amount pay_player map 3059 cf::object
3060 contr pay_amount pay_player map x y force_find force_add destroy
3061 insert remove name archname title slaying race decrease split
3062
1791 cf::object::player player 3063 cf::object::player
1792 cf::player peaceful 3064 player
1793 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
1794 3071
1795=cut 3072=cut
1796 3073
1797for ( 3074for (
1798 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp)],
1799 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
1800 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
1802) { 3081) {
1803 no strict 'refs'; 3082 no strict 'refs';
1874=back 3153=back
1875 3154
1876=cut 3155=cut
1877 3156
1878############################################################################# 3157#############################################################################
3158# the server's init and main functions
1879 3159
1880=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
1881 3162
1882Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
1883currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
1884excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
1885 3166
1886The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1887using it, it should be unique.
1888 3168
1889=over 4 3169 warn "loading facedata from $path\n";
1890 3170
1891=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
1892 3174
1893Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896 3176
1897=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898 3179
1899Returns a single value from the database 3180 # patch in the exptable
1900 3181 $facedata->{resource}{"res/exp_table"} = {
1901=item cf::db_put $family => $hashref 3182 type => FT_RSRC,
1902 3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 }); 3184 };
3185 cf::cede_to_tick;
1952 3186
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 } 3187 {
3188 my $faces = $facedata->{faceinfo};
1957 3189
1958 sub db_get($;$) { 3190 while (my ($face, $info) = each %$faces) {
1959 @_ >= 2 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963 3192
1964 sub db_put($$;$) { 3193 cf::face::set_visibility $idx, $info->{visibility};
1965 if (@_ >= 3) { 3194 cf::face::set_magicmap $idx, $info->{magicmap};
1966 $DB->{$_[0]}{$_[1]} = $_[2]; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1967 } else { 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972 3197
1973 cf::global->attach ( 3198 cf::cede_to_tick;
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 3199 }
1978 );
1979}
1980 3200
1981############################################################################# 3201 while (my ($face, $info) = each %$faces) {
1982# the server's main() 3202 next unless $info->{smooth};
1983 3203
1984sub cfg_load { 3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3350 reload_resources;
3351}
3352
3353sub reload_config {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
1986 or return; 3355 or return;
1987 3356
1988 local $/; 3357 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3359
3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3361
3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3364
3365 if (exists $CFG{mlockall}) {
3366 eval {
3367 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3368 and die "WARNING: m(un)lockall failed: $!\n";
3369 };
3370 warn $@ if $@;
3371 }
3372}
3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
1990} 3391}
1991 3392
1992sub main { 3393sub main {
3394 atomic;
3395
1993 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 3399 (async {
1997 Event::one_event; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
1998 })->(); 3401 EV::loop EV::LOOP_ONESHOT;
3402 })->prio (Coro::PRIO_MAX);
1999 }; 3403 };
2000 3404
2001 cfg_load; 3405 {
2002 db_load; 3406 my $guard = freeze_mainloop;
3407 reload_config;
3408 db_init;
2003 load_extensions; 3409 load_extensions;
3410
3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
2004 Event::loop; 3419 EV::loop;
2005} 3420}
2006 3421
2007############################################################################# 3422#############################################################################
2008# initialisation 3423# initialisation and cleanup
2009 3424
3425# install some emergency cleanup handlers
3426BEGIN {
3427 our %SIGWATCHER = ();
3428 for my $signal (qw(INT HUP TERM)) {
3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3430 cf::cleanup "SIG$signal";
3431 };
3432 }
3433}
3434
3435sub write_runtime_sync {
3436 # first touch the runtime file to show we are still running:
3437 # the fsync below can take a very very long time.
3438
3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3440
3441 my $guard = cf::lock_acquire "write_runtime";
3442
3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3444 or return;
3445
3446 my $value = $cf::RUNTIME + 90 + 10;
3447 # 10 is the runtime save interval, for a monotonic clock
3448 # 60 allows for the watchdog to kill the server.
3449
3450 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3451 and return;
3452
3453 # always fsync - this file is important
3454 aio_fsync $fh
3455 and return;
3456
3457 # touch it again to show we are up-to-date
3458 aio_utime $fh, undef, undef;
3459
3460 close $fh
3461 or return;
3462
3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3464 and return;
3465
3466 warn "runtime file written.\n";
3467
3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3512}
3513
3514sub emergency_save() {
3515 my $freeze_guard = cf::freeze_mainloop;
3516
3517 warn "enter emergency perl save\n";
3518
3519 cf::sync_job {
3520 # use a peculiar iteration method to avoid tripping on perl
3521 # refcount bugs in for. also avoids problems with players
3522 # and maps saved/destroyed asynchronously.
3523 warn "begin emergency player save\n";
3524 for my $login (keys %cf::PLAYER) {
3525 my $pl = $cf::PLAYER{$login} or next;
3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3528 $pl->save;
3529 }
3530 warn "end emergency player save\n";
3531
3532 warn "begin emergency map save\n";
3533 for my $path (keys %cf::MAP) {
3534 my $map = $cf::MAP{$path} or next;
3535 $map->valid or next;
3536 $map->save;
3537 }
3538 warn "end emergency map save\n";
3539
3540 warn "begin emergency database checkpoint\n";
3541 BDB::db_env_txn_checkpoint $DB_ENV;
3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3547 };
3548
3549 warn "leave emergency perl save\n";
3550}
3551
3552sub post_cleanup {
3553 my ($make_core) = @_;
3554
3555 warn Carp::longmess "post_cleanup backtrace"
3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3589
2010sub reload() { 3590sub do_reload_perl() {
2011 # can/must only be called in main 3591 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 3593 warn "can only reload from main coroutine";
2014 return; 3594 return;
2015 } 3595 }
2016 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
2017 warn "reloading..."; 3600 warn "reloading...";
2018 3601
2019 local $FREEZE = 1; 3602 warn "entering sync_job";
3603
3604 cf::sync_job {
3605 cf::write_runtime_sync; # external watchdog should not bark
2020 cf::emergency_save; 3606 cf::emergency_save;
3607 cf::write_runtime_sync; # external watchdog should not bark
2021 3608
2022 eval { 3609 warn "syncing database to disk";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611
2023 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
2024 3613
2025 # cancel all watchers 3614 warn "flushing outstanding aio requests";
2026 for (Event::all_watchers) { 3615 while (IO::AIO::nreqs || BDB::nreqs) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = ();
2033
2034 # unload all extensions
2035 for (@exts) {
2036 warn "unloading <$_>";
2037 unload_extension $_;
2038 }
2039
2040 # unload all modules loaded from $LIBDIR
2041 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043
2044 warn "removing <$k>";
2045 delete $INC{$k};
2046
2047 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g;
2049
2050 if (my $cb = $k->can ("unload_module")) {
2051 $cb->();
2052 } 3617 }
2053 3618
2054 Symbol::delete_package $k; 3619 warn "cancelling all extension coros";
3620 $_->cancel for values %EXT_CORO;
3621 %EXT_CORO = ();
3622
3623 warn "removing commands";
3624 %COMMAND = ();
3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3632 warn "... unloading $pkg";
3633
3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
2055 } 3643 }
2056 3644
2057 # sync database to disk 3645 warn "unloading all perl modules loaded from $LIBDIR";
2058 cf::db_sync; 3646 while (my ($k, $v) = each %INC) {
2059 IO::AIO::flush; 3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3660 }
3661
2061 # get rid of safe::, as good as possible 3662 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 3665
2065 # remove register_script_function callbacks 3666 warn "unloading cf.pm \"a bit\"";
2066 # TODO
2067
2068 # unload cf.pm "a bit"
2069 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
2070 3669
2071 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2072 # and global variables created in xs 3671 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
2074 3673
2075 # reload cf.pm 3674 warn "unload completed, starting to reload now";
3675
2076 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2077 require cf; 3677 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 3679
2080 # load config and database again 3680 warn "loading config and database again";
2081 cf::cfg_load; 3681 cf::reload_config;
2082 cf::db_load;
2083 3682
2084 # load extensions
2085 warn "load extensions"; 3683 warn "loading extensions";
2086 cf::load_extensions; 3684 cf::load_extensions;
2087 3685
2088 # reattach attachments to objects 3686 warn "reattaching attachments to objects/players";
3687 _global_reattach; # objects, sockets
3688 warn "reattaching attachments to maps";
3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
3699 };
3700
2089 warn "reattach"; 3701 warn "reloaded";
2090 _global_reattach; 3702 --$RELOAD;
3703 }
3704};
3705
3706our $RELOAD_WATCHER; # used only during reload
3707
3708sub reload_perl() {
3709 # doing reload synchronously and two reloads happen back-to-back,
3710 # coro crashes during coro_state_free->destroy here.
3711
3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3713 do_reload_perl;
3714 undef $RELOAD_WATCHER;
2091 }; 3715 };
2092
2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
2100};
2101
2102#############################################################################
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 3716}
2144
2145register "<global>", __PACKAGE__;
2146 3717
2147register_command "reload" => sub { 3718register_command "reload" => sub {
2148 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
2149 3720
2150 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3725 reload_perl;
3726 };
2154 } 3727 }
2155}; 3728};
2156 3729
2157unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
2158 3731
2159$TICK_WATCHER = Event->timer ( 3732my $bug_warning = 0;
2160 reentrant => 0, 3733
2161 prio => 0, 3734our @WAIT_FOR_TICK;
2162 at => $NEXT_TICK || $TICK, 3735our @WAIT_FOR_TICK_BEGIN;
2163 data => WF_AUTOCANCEL, 3736
2164 cb => sub { 3737sub wait_for_tick {
2165 unless ($FREEZE) { 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3739
3740 my $signal = new Coro::Signal;
3741 push @WAIT_FOR_TICK, $signal;
3742 $signal->wait;
3743}
3744
3745sub wait_for_tick_begin {
3746 return if tick_inhibit || $Coro::current == $Coro::main;
3747
3748 my $signal = new Coro::Signal;
3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3750 $signal->wait;
3751}
3752
3753sub tick {
3754 if ($Coro::current != $Coro::main) {
3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3756 unless ++$bug_warning > 10;
3757 return;
3758 }
3759
2166 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
2169 3761
2170 $NEXT_TICK += $TICK; 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2171 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2172 # if we are delayed by four ticks or more, skip them all 3764 Coro::async_pool {
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3765 $Coro::current->{desc} = "runtime saver";
2174
2175 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start;
2177 },
2178);
2179
2180IO::AIO::max_poll_time $TICK * 0.2;
2181
2182Event->io (
2183 fd => IO::AIO::poll_fileno,
2184 poll => 'r',
2185 prio => 5,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL,
2192 after => 0,
2193 interval => 10,
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime 3766 write_runtime_sync
2197 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
2198 })->(); 3768 };
2199 }, 3769 }
2200); 3770
3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3772 $sig->send;
3773 }
3774 while (my $sig = shift @WAIT_FOR_TICK) {
3775 $sig->send;
3776 }
3777
3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3780
3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3787 }
3788}
3789
3790{
3791 # configure BDB
3792
3793 BDB::min_parallel 8;
3794 BDB::max_poll_reqs $TICK * 0.1;
3795 $AnyEvent::BDB::WATCHER->priority (1);
3796
3797 unless ($DB_ENV) {
3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3804
3805 cf::sync_job {
3806 eval {
3807 BDB::db_env_open
3808 $DB_ENV,
3809 $BDBDIR,
3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3812 0666;
3813
3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3815 };
3816
3817 cf::cleanup "db_env_open(db): $@" if $@;
3818 };
3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3830}
3831
3832{
3833 # configure IO::AIO
3834
3835 IO::AIO::min_parallel 8;
3836 IO::AIO::max_poll_time $TICK * 0.1;
3837 undef $AnyEvent::AIO::WATCHER;
3838}
3839
3840my $_log_backtrace;
3841
3842sub _log_backtrace {
3843 my ($msg, @addr) = @_;
3844
3845 $msg =~ s/\n//;
3846
3847 # limit the # of concurrent backtraces
3848 if ($_log_backtrace < 2) {
3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3854 my @bt = fork_call {
3855 @addr = map { sprintf "%x", $_ } @addr;
3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3858 or die "addr2line: $!";
3859
3860 my @funcs;
3861 my @res = <$fh>;
3862 chomp for @res;
3863 while (@res) {
3864 my ($func, $line) = splice @res, 0, 2, ();
3865 push @funcs, "[$func] $line";
3866 }
3867
3868 @funcs
3869 };
3870
3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2201 3884
2202END { cf::emergency_save } 3885END { cf::emergency_save }
2203 3886
22041 38871
2205 3888

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