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Revision 1.375 by root, Sun Sep 30 20:22:21 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
105 132
106binmode STDOUT; 133binmode STDOUT;
107binmode STDERR; 134binmode STDERR;
108 135
109# read virtual server time, if available 136# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
114} 141}
115 142
116mkdir $_ 143mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 189
163The raw value load value from the last tick. 190The raw value load value from the last tick.
164 191
165=item %cf::CFG 192=item %cf::CFG
166 193
167Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 195from wherever your confdir points to.
169 196
170=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
171 198
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 221
195 LOG llevError, $msg; 222 LOG llevError, $msg;
196 }; 223 };
197} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
198 240
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 251for my $pkg (qw(
210 cf::global cf::attachable 252 cf::global cf::attachable
211 cf::object cf::object::player 253 cf::object cf::object::player
212 cf::client cf::player 254 cf::client cf::player
213 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
214 cf::map cf::party cf::region 257 cf::party cf::region
215)) { 258)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 260}
219 261
220$Event::DIED = sub { 262$EV::DIED = sub {
221 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
222}; 264};
223 265
224############################################################################# 266#############################################################################
225 267
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 291 $d
250 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
251} 293}
252 294
253=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
254 296
255Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
256 298
257=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
258 300
259Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
260 302
261=cut 303=cut
262 304
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 306
265sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
267 309
268=item cf::lock_wait $string 310=item cf::lock_wait $string
269 311
270Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
271 313
327 369
328 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
329} 371}
330 372
331sub freeze_mainloop { 373sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
333 375
334 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 377}
336 }; 378
337 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
338 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
339} 392}
340 393
341=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
342 395
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 426 }
374 } 427 }
375 } 428 }
376 429
377 if (@SLOT_QUEUE) { 430 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 432 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 433 $signal->wait;
381 } else { 434 } else {
382 Coro::schedule; 435 Coro::schedule;
383 } 436 }
384 } 437 }
385}; 438};
386 439
387sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
388 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
389 444
390 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
392 447
406 461
407BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
408 463
409=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
410 465
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 469acceptable.
415 470
416If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
422 477
423sub sync_job(&) { 478sub sync_job(&) {
424 my ($job) = @_; 479 my ($job) = @_;
425 480
426 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 482 my $time = EV::time;
428 483
429 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
431 486
432 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 488
434 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
435 490
436 my $busy = 1; 491 my $busy = 1;
437 my @res; 492 my @res;
438 493
442 warn $@ if $@; 497 warn $@ if $@;
443 undef $busy; 498 undef $busy;
444 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
445 500
446 while ($busy) { 501 while ($busy) {
447 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
448 } 506 }
507 }
449 508
450 $time = Event::time - $time; 509 my $time = EV::time - $time;
451 510
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
456 512
457 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
458 } else { 514 } else {
459 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
460 516
485=item fork_call { }, $args 541=item fork_call { }, $args
486 542
487Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
491 547
492=cut 548=cut
493 549
494sub fork_call(&@) { 550sub fork_call(&@) {
495 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
502 reset_signals; 558 reset_signals;
503 &$cb 559 &$cb
504 }, @args; 560 }, @args;
505 561
506 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
507} 590}
508 591
509=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
510 593
511Returns a single value from the environment database. 594Returns a single value from the environment database.
650 733
651############################################################################# 734#############################################################################
652 735
653=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
654 737
655Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
658 741
659In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 744Deliantra).
662 745
663=over 4 746=over 4
664 747
665=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
666 749
710=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
711 794
712Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
714 797
715Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
717 800
718These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
719 802
720=over 4 803=over 4
948 } 1031 }
949 1032
950 0 1033 0
951} 1034}
952 1035
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1037
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1039
957Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
958 1041
964 1047
965=cut 1048=cut
966 1049
967############################################################################# 1050#############################################################################
968# object support 1051# object support
969#
970 1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
971sub _can_merge { 1086sub _can_merge {
972 my ($ob1, $ob2) = @_; 1087 my ($ob1, $ob2) = @_;
973 1088
974 local $Storable::canonical = 1; 1089 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1090
978 $fob1 eq $fob2 1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
979} 1093}
980 1094
981sub reattach { 1095sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1097 my ($obj) = @_;
984 1098
1099 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1101
987 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
988 1103
989 @$registry = (); 1104 @$registry = ();
990 1105
1005cf::attachable->attach ( 1120cf::attachable->attach (
1006 prio => -1000000, 1121 prio => -1000000,
1007 on_instantiate => sub { 1122 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
1009 1124
1010 $data = from_json $data; 1125 $data = decode_json $data;
1011 1126
1012 for (@$data) { 1127 for (@$data) {
1013 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
1014 1129
1015 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1039 1154
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1159 aio_close $fh;
1045 1160
1046 if (@$objs) { 1161 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1167 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1169 }
1055 } else { 1170 } else {
1056 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1057 } 1172 }
1085 1200
1086 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1203 or return;
1089 1204
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1091 } 1207 }
1092 1208
1093 utf8::decode (my $decname = $filename); 1209 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1225 1341
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1344
1229 $ext{source} = 1345 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1232 . $source 1348 . $source
1233 . "\n};\n1"; 1349 . "\n};\n1";
1234 1350
1235 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1253 1369
1254 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1371 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1373 }
1259 1374
1260 warn $msg; 1375 warn $msg;
1261 } 1376 }
1262 1377
1276 1391
1277=back 1392=back
1278 1393
1279=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1280 1395
1281Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1282 1397
1283=cut 1398=cut
1284 1399
1285package cf::player; 1400package cf::player;
1286 1401
1351 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1467 or return;
1353 1468
1354 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1355 or return; 1470 or return;
1471
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1359 } 1475 }
1360 } 1476 }
1370 1486
1371 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1372 1488
1373 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1375 1493
1376 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1495 cf::cede_to_tick;
1378} 1496}
1379 1497
1411 my ($pl) = @_; 1529 my ($pl) = @_;
1412 1530
1413 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1414 1532
1415 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1535
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1422 1542
1423 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1583
1464 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1465 my $path = path $login; 1585 my $path = path $login;
1466 1586
1467 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1593 }
1473 1594
1504 } 1625 }
1505 1626
1506 \@paths 1627 \@paths
1507} 1628}
1508 1629
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1631
1511Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1633
1560=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1561 1635
1562Sends an ext reply to the player. 1636Sends an ext reply to the player.
1563 1637
1630our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1632 1706
1633sub generate_random_map { 1707sub generate_random_map {
1634 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1635 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1713 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1838
1762# the temporary/swap location 1839# the temporary/swap location
1763sub save_path { 1840sub save_path {
1764 my ($self) = @_; 1841 my ($self) = @_;
1765 1842
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1768} 1845}
1769 1846
1770# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1771sub uniq_path { 1848sub uniq_path {
1772 my ($self) = @_; 1849 my ($self) = @_;
1773 1850
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1776} 1853}
1777 1854
1778# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1779# all maps in C++... 1856# all maps in C++...
1877 1954
1878 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1880 1957
1881 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1884 1961
1885 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1886 or return; 1963 or return;
1887 1964
1888 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1891 or return; 1968 or return;
1892 1969
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1896 undef $guard1; 1974 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1975 $map->reset;
1899 return find $path; 1976 return find $path;
1900 } 1977 }
1901 1978
1902 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2007 $f->skip_block;
1931 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1932 or return; 2009 or return;
1933 2010
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1935 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1936 2013
1937 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2015 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
1965 } 2042 }
1966 2043
1967 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1969 2046
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2048 }
1972 2049
1973 $self->post_load; 2050 $self->post_load;
1974} 2051}
1975 2052
2033 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2034 2111
2035 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2036 2113
2037 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2116 }
2040 2117
2041 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2042 2119
2043 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2157 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2083 }; 2160 };
2084 2161
2162 cf::get_slot 0.02;
2163
2085 if ($uniq) { 2164 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2167 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2176 $self->save;
2098 2177
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2179
2101 return if $self->players; 2180 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2104 2183
2105 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2106 2185
2107 $self->deactivate; 2186 $self->deactivate;
2225 2304
2226sub unique_maps() { 2305sub unique_maps() {
2227 [ 2306 [
2228 map { 2307 map {
2229 utf8::decode $_; 2308 utf8::decode $_;
2230 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2231 ? normalise $_ 2312 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2314 ]
2235} 2315}
2236 2316
2237package cf;
2238
2239=back 2317=back
2240 2318
2241=head3 cf::object 2319=head3 cf::object
2242 2320
2243=cut 2321=cut
2246 2324
2247=over 4 2325=over 4
2248 2326
2249=item $ob->inv_recursive 2327=item $ob->inv_recursive
2250 2328
2251Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2252 2331
2253=cut 2332=cut
2254 2333
2255sub inv_recursive_; 2334sub inv_recursive_;
2256sub inv_recursive_ { 2335sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2262} 2341}
2263 2342
2264=item $ref = $ob->ref 2343=item $ref = $ob->ref
2265 2344
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2267 2346
2268=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2269 2348
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2350even if the object actually exists. May block.
2273=cut 2352=cut
2274 2353
2275sub deref { 2354sub deref {
2276 my ($ref) = @_; 2355 my ($ref) = @_;
2277 2356
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2358 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2360 or return;
2285 $pl->ob->uuid eq $uuid 2361 $pl->ob->uuid eq $uuid
2286 or return; 2362 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2383dialogue with the given NPC character.
2308 2384
2309=cut 2385=cut
2310 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2311# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2402# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2418
2329 } else { 2419 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2422 }
2333 } 2423 }
2334} 2424}
2335 2425
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2451
2362=item $player_object->enter_link 2452=item $player_object->enter_link
2363 2453
2364Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2365 2455
2366The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2368 2460
2369Will never block. 2461Will never block.
2370 2462
2371=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2372 2464
2430 2522
2431 $map->load; 2523 $map->load;
2432 $map->load_neighbours; 2524 $map->load_neighbours;
2433 2525
2434 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2435 $self->activate_recursive; 2528 $self->activate_recursive;
2436 2529
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2439} 2532}
2443Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2448 2544
2449=cut 2545=cut
2450 2546
2451our $GOTOGEN; 2547our $GOTOGEN;
2452 2548
2531} 2627}
2532 2628
2533sub prepare_random_map { 2629sub prepare_random_map {
2534 my ($exit) = @_; 2630 my ($exit) = @_;
2535 2631
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2634 # that depends on the exit object
2541 2635
2542 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2638 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2549 } 2645 }
2550 2646
2551 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2552 2648
2553 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2556 2652
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2655 undef $fh;
2560 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2561 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2564 } 2664 }
2565} 2665}
2566 2666
2567sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2569 2669
2570 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2571 2671
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2672 $self->enter_link;
2584 2673
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2674 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2591 2676
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2594 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2595 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2596 1; 2698 1
2597 }) { 2699 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2704
2603 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2633 2735
2634=cut 2736=cut
2635 2737
2738# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2739our %CHANNEL = (
2637 "c/identify" => { 2740 "c/identify" => {
2638 id => "infobox", 2741 id => "infobox",
2639 title => "Identify", 2742 title => "Identify",
2640 reply => undef, 2743 reply => undef,
2644 id => "infobox", 2747 id => "infobox",
2645 title => "Examine", 2748 title => "Examine",
2646 reply => undef, 2749 reply => undef,
2647 tooltip => "Signs and other items you examined", 2750 tooltip => "Signs and other items you examined",
2648 }, 2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2649 "c/lookat" => { 2758 "c/lookat" => {
2650 id => "infobox", 2759 id => "infobox",
2651 title => "Look", 2760 title => "Look",
2652 reply => undef, 2761 reply => undef,
2653 tooltip => "What you saw there", 2762 tooltip => "What you saw there",
2654 }, 2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2655); 2800);
2656 2801
2657sub cf::client::send_msg { 2802sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2659 2804
2660 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2661 2807
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 2809
2664 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2686 if ($self->can_msg) { 2832 if ($self->can_msg) {
2687 # default colour, mask it out 2833 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2690 2836
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2693 } else { 2853 } else {
2694 if ($color >= 0) { 2854 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2696 for ($msg) { 2856 for ($msg) {
2697 1 while 2857 1 while
2895=pod 3055=pod
2896 3056
2897The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2898 3058
2899 cf::object 3059 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3060 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
2902 3062
2903 cf::object::player 3063 cf::object::player
2904 player 3064 player
2905 3065
2906 cf::player 3066 cf::player
2911 3071
2912=cut 3072=cut
2913 3073
2914for ( 3074for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3077 decrease split destroy change_exp)],
2918 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2920 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2921) { 3081) {
2922 no strict 'refs'; 3082 no strict 'refs';
3027 { 3187 {
3028 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
3029 3189
3030 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3032 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3036 3197
3037 cf::cede_to_tick; 3198 cf::cede_to_tick;
3038 } 3199 }
3039 3200
3040 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
3042 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
3043 or next; 3205 or next;
3206
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3210 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3066 { 3229 {
3067 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
3070 3233
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data; 3237 my $data;
3076 3238
3077 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
3078 # prepend meta info 3240 # prepend meta info
3079 3241
3080 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
3081 name => $name, 3243 name => $name,
3082 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
3083 }); 3245 });
3084 3246
3085 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3086 } else { 3254 } else {
3087 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
3088 } 3256 }
3089 3257
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3258 cf::cede_to_tick;
3094 } 3259 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3263
3115 1 3264 1
3116} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3117 3286
3118register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
3120 3289
3121 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3123 } 3292 }
3124}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3125 3304
3126sub reload_regions { 3305sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3307 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3322}
3144 3323
3145sub reload_archetypes { 3324sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3327}
3154 3328
3155sub reload_treasures { 3329sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3158} 3332}
3159 3333
3160sub reload_resources { 3334sub reload_resources {
3161 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3162 3336
3337 reload_facedata;
3338 reload_archetypes;
3163 reload_regions; 3339 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3340 reload_treasures;
3168 3341
3169 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3170} 3343}
3171 3344
3172sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3173 reload_resources; 3350 reload_resources;
3174} 3351}
3175 3352
3176sub reload_config { 3353sub reload_config {
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3355 or return;
3179 3356
3180 local $/; 3357 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3182 3359
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184 3361
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3192 }; 3369 };
3193 warn $@ if $@; 3370 warn $@ if $@;
3194 } 3371 }
3195} 3372}
3196 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3197sub main { 3393sub main {
3394 atomic;
3395
3198 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3399 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3401 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3205 }; 3403 };
3206 3404
3405 {
3406 my $guard = freeze_mainloop;
3207 reload_config; 3407 reload_config;
3208 db_init; 3408 db_init;
3209 load_extensions; 3409 load_extensions;
3210 3410
3211 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3212 Event::loop; 3419 EV::loop;
3213} 3420}
3214 3421
3215############################################################################# 3422#############################################################################
3216# initialisation and cleanup 3423# initialisation and cleanup
3217 3424
3218# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
3219BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3228 },
3229 ); 3431 };
3230 } 3432 }
3231} 3433}
3232 3434
3233sub write_runtime { 3435sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3238 3438
3239 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3440
3241 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3242 3442
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3244 or return; 3444 or return;
3245 3445
3246 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3259 3459
3260 close $fh 3460 close $fh
3261 or return; 3461 or return;
3262 3462
3263 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3464 and return;
3265 3465
3266 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3267 3467
3268 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3269} 3512}
3270 3513
3271sub emergency_save() { 3514sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3273 3516
3279 # and maps saved/destroyed asynchronously. 3522 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3523 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) { 3524 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3525 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3528 $pl->save;
3285 } 3529 }
3286 warn "end emergency player save\n"; 3530 warn "end emergency player save\n";
3287 3531
3288 warn "begin emergency map save\n"; 3532 warn "begin emergency map save\n";
3294 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3295 3539
3296 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3299 }; 3547 };
3300 3548
3301 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3302} 3550}
3303 3551
3304sub post_cleanup { 3552sub post_cleanup {
3305 my ($make_core) = @_; 3553 my ($make_core) = @_;
3306 3554
3307 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3309} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3310 3589
3311sub do_reload_perl() { 3590sub do_reload_perl() {
3312 # can/must only be called in main 3591 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3314 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3315 return; 3594 return;
3316 } 3595 }
3317 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3318 warn "reloading..."; 3600 warn "reloading...";
3319 3601
3320 warn "entering sync_job"; 3602 warn "entering sync_job";
3321 3603
3322 cf::sync_job { 3604 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3606 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3326 3608
3327 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3611
3330 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3331 3613
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3617 }
3369 3618
3370 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3372 } 3621 %EXT_CORO = ();
3373 3622
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3633
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3385 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3386 } 3643 }
3387 3644
3388 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3389 } 3660 }
3390 3661
3391 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3665
3395 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3398 3669
3399 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3671 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3402 3673
3403 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3404 3675
3405 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3406 require cf; 3677 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3408 3679
3409 warn "loading config and database again"; 3680 warn "loading config and database again";
3410 cf::reload_config; 3681 cf::reload_config;
3411 3682
3412 warn "loading extensions"; 3683 warn "loading extensions";
3413 cf::load_extensions; 3684 cf::load_extensions;
3414 3685
3415 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3421 3692
3422 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3423 3694
3424 1 3695 1
3425 } or do { 3696 } or do {
3426 warn $@; 3697 warn $@;
3427 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3699 };
3430 3700
3431 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3432}; 3704};
3433 3705
3434our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3435 3707
3436sub reload_perl() { 3708sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3439 3711
3440 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3441 reentrant => 0,
3442 after => 0,
3443 data => WF_AUTOCANCEL,
3444 cb => sub {
3445 do_reload_perl; 3713 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3447 },
3448 ); 3715 };
3449} 3716}
3450 3717
3451register_command "reload" => sub { 3718register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3453 3720
3466 3733
3467our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3469 3736
3470sub wait_for_tick { 3737sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3473 3739
3474 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3742 $signal->wait;
3477} 3743}
3478 3744
3479sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3482 3747
3483 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3750 $signal->wait;
3486} 3751}
3487 3752
3488$TICK_WATCHER = Event->timer ( 3753sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3498 return; 3757 return;
3499 } 3758 }
3500 3759
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3504 3761
3505 $RUNTIME += $TICK;
3506 $NEXT_TICK += $TICK;
3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 3764 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 3765 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 3766 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 3768 };
3769 }
3516 3770
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 3772 $sig->send;
3519 } 3773 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 3775 $sig->send;
3522 } 3776 }
3523 3777
3524 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 3780
3535 _post_tick; 3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3536 }, 3787 }
3537); 3788}
3538 3789
3539{ 3790{
3791 # configure BDB
3792
3540 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3541 BDB::max_poll_time $TICK * 0.1; 3794 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 3795 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 3796
3566 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 3804
3573 cf::sync_job { 3805 cf::sync_job {
3574 eval { 3806 eval {
3584 3816
3585 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 3818 };
3587 } 3819 }
3588 3820
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 3823 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 3826 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 3829 };
3619} 3830}
3620 3831
3621{ 3832{
3833 # configure IO::AIO
3834
3622 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 6,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 3838}
3635 3839
3636my $_log_backtrace; 3840my $_log_backtrace;
3637 3841
3638sub _log_backtrace { 3842sub _log_backtrace {
3641 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3642 3846
3643 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3646 async { 3851 async {
3647 $Coro::current->{desc} = "abt $msg"; 3852 $Coro::current->{desc} = "abt $msg";
3648 3853
3649 my @bt = fork_call { 3854 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3661 } 3866 }
3662 3867
3663 @funcs 3868 @funcs
3664 }; 3869 };
3665 3870
3666 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 3874 --$_log_backtrace;
3669 }; 3875 };
3670 } else { 3876 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

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