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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.392 by root, Fri Oct 26 04:44:54 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
105 132
106binmode STDOUT; 133binmode STDOUT;
107binmode STDERR; 134binmode STDERR;
108 135
109# read virtual server time, if available 136# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
114} 141}
115 142
116mkdir $_ 143mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 189
163The raw value load value from the last tick. 190The raw value load value from the last tick.
164 191
165=item %cf::CFG 192=item %cf::CFG
166 193
167Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 195from wherever your confdir points to.
169 196
170=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
171 198
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 221
195 LOG llevError, $msg; 222 LOG llevError, $msg;
196 }; 223 };
197} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
198 240
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 251for my $pkg (qw(
210 cf::global cf::attachable 252 cf::global cf::attachable
211 cf::object cf::object::player 253 cf::object cf::object::player
212 cf::client cf::player 254 cf::client cf::player
213 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
214 cf::map cf::party cf::region 257 cf::party cf::region
215)) { 258)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 260}
219 261
220$Event::DIED = sub { 262$EV::DIED = sub {
221 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
222}; 264};
223 265
224############################################################################# 266#############################################################################
225 267
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 291 $d
250 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
251} 293}
252 294
253=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
254 296
255Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
256 298
257=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
258 300
259Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
260 302
261=cut 303=cut
262 304
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 306
265sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
267 309
268=item cf::lock_wait $string 310=item cf::lock_wait $string
269 311
270Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
271 313
327 369
328 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
329} 371}
330 372
331sub freeze_mainloop { 373sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
333 375
334 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 377}
336 }; 378
337 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
338 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
339} 392}
340 393
341=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
342 395
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 436 }
384 } 437 }
385}; 438};
386 439
387sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
388 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
389 444
390 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
392 447
406 461
407BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
408 463
409=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
410 465
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 469acceptable.
415 470
416If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
422 477
423sub sync_job(&) { 478sub sync_job(&) {
424 my ($job) = @_; 479 my ($job) = @_;
425 480
426 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 482 my $time = EV::time;
428 483
429 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
431 486
432 LOG llevError, Carp::longmess "sync job";#d# 487 LOG llevError, Carp::longmess "sync job";#d#
433 488
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
437 490
438 my $busy = 1; 491 my $busy = 1;
439 my @res; 492 my @res;
440 493
447 500
448 while ($busy) { 501 while ($busy) {
449 if (Coro::nready) { 502 if (Coro::nready) {
450 Coro::cede_notself; 503 Coro::cede_notself;
451 } else { 504 } else {
452 Event::one_event; 505 EV::loop EV::LOOP_ONESHOT;
453 } 506 }
454 } 507 }
455 508
456 $time = Event::time - $time; 509 my $time = EV::time - $time;
457 510
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
462 512
463 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
464 } else { 514 } else {
465 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
466 516
491=item fork_call { }, $args 541=item fork_call { }, $args
492 542
493Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
497 547
498=cut 548=cut
499 549
500sub fork_call(&@) { 550sub fork_call(&@) {
501 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
508 reset_signals; 558 reset_signals;
509 &$cb 559 &$cb
510 }, @args; 560 }, @args;
511 561
512 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
513} 590}
514 591
515=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
516 593
517Returns a single value from the environment database. 594Returns a single value from the environment database.
656 733
657############################################################################# 734#############################################################################
658 735
659=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
660 737
661Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
664 741
665In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 744Deliantra).
668 745
669=over 4 746=over 4
670 747
671=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
672 749
716=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
717 794
718Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
720 797
721Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
723 800
724These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
725 802
726=over 4 803=over 4
954 } 1031 }
955 1032
956 0 1033 0
957} 1034}
958 1035
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1037
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1039
963Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
964 1041
1017 1094
1018sub reattach { 1095sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1097 my ($obj) = @_;
1021 1098
1099 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1101
1024 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1025 1103
1026 @$registry = (); 1104 @$registry = ();
1027 1105
1042cf::attachable->attach ( 1120cf::attachable->attach (
1043 prio => -1000000, 1121 prio => -1000000,
1044 on_instantiate => sub { 1122 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
1046 1124
1047 $data = from_json $data; 1125 $data = decode_json $data;
1048 1126
1049 for (@$data) { 1127 for (@$data) {
1050 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
1051 1129
1052 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1076 1154
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1159 aio_close $fh;
1082 1160
1083 if (@$objs) { 1161 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1167 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1169 }
1092 } else { 1170 } else {
1093 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1094 } 1172 }
1263 1341
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1344
1267 $ext{source} = 1345 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1270 . $source 1348 . $source
1271 . "\n};\n1"; 1349 . "\n};\n1";
1272 1350
1273 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1291 1369
1292 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1371 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1373 }
1297 1374
1298 warn $msg; 1375 warn $msg;
1299 } 1376 }
1300 1377
1314 1391
1315=back 1392=back
1316 1393
1317=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1318 1395
1319Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1320 1397
1321=cut 1398=cut
1322 1399
1323package cf::player; 1400package cf::player;
1324 1401
1389 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1467 or return;
1391 1468
1392 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1393 or return; 1470 or return;
1471
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1397 } 1475 }
1398 } 1476 }
1408 1486
1409 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1410 1488
1411 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1413 1493
1414 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1495 cf::cede_to_tick;
1416} 1496}
1417 1497
1449 my ($pl) = @_; 1529 my ($pl) = @_;
1450 1530
1451 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1452 1532
1453 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1535
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1460 1542
1461 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1583
1502 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1503 my $path = path $login; 1585 my $path = path $login;
1504 1586
1505 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1593 }
1511 1594
1542 } 1625 }
1543 1626
1544 \@paths 1627 \@paths
1545} 1628}
1546 1629
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1631
1549Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553 use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561}x;
1562
1563sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630}
1631
1632sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635}
1636 1633
1637=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1638 1635
1639Sends an ext reply to the player. 1636Sends an ext reply to the player.
1640 1637
1707our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1708our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1709 1706
1710sub generate_random_map { 1707sub generate_random_map {
1711 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1712 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map ( 1713 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1838 1838
1839# the temporary/swap location 1839# the temporary/swap location
1840sub save_path { 1840sub save_path {
1841 my ($self) = @_; 1841 my ($self) = @_;
1842 1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1845} 1845}
1846 1846
1847# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1848sub uniq_path { 1848sub uniq_path {
1849 my ($self) = @_; 1849 my ($self) = @_;
1850 1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1853} 1853}
1854 1854
1855# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1856# all maps in C++... 1856# all maps in C++...
1954 1954
1955 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1957 1957
1958 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961 1961
1962 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1963 or return; 1963 or return;
1964 1964
1965 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1968 or return; 1968 or return;
1969 1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1973 undef $guard1; 1974 undef $guard1;
1974 undef $guard2;
1975 $map->reset; 1975 $map->reset;
1976 return find $path; 1976 return find $path;
1977 } 1977 }
1978 1978
1979 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2006 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block; 2007 $f->skip_block;
2008 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2009 or return; 2009 or return;
2010 2010
2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2012 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2013 2013
2014 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq; 2015 utf8::encode $uniq;
2016 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2042 } 2042 }
2043 2043
2044 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2046 2046
2047 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2048 } 2048 }
2049 2049
2050 $self->post_load; 2050 $self->post_load;
2051} 2051}
2052 2052
2110 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2111 2111
2112 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2113 2113
2114 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 } 2116 }
2117 2117
2118 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2119 2119
2120 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2157 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2160 }; 2160 };
2161 2161
2162 cf::get_slot 0.02;
2163
2162 if ($uniq) { 2164 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else { 2167 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2174 $self->save; 2176 $self->save;
2175 2177
2176 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177 2179
2178 return if $self->players; 2180 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2180 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2181 2183
2182 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2183 2185
2184 $self->deactivate; 2186 $self->deactivate;
2302 2304
2303sub unique_maps() { 2305sub unique_maps() {
2304 [ 2306 [
2305 map { 2307 map {
2306 utf8::decode $_; 2308 utf8::decode $_;
2307 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2308 ? normalise $_ 2312 : normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ] 2314 ]
2312} 2315}
2313 2316
2314package cf;
2315
2316=back 2317=back
2317 2318
2318=head3 cf::object 2319=head3 cf::object
2319 2320
2320=cut 2321=cut
2323 2324
2324=over 4 2325=over 4
2325 2326
2326=item $ob->inv_recursive 2327=item $ob->inv_recursive
2327 2328
2328Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2329 2331
2330=cut 2332=cut
2331 2333
2332sub inv_recursive_; 2334sub inv_recursive_;
2333sub inv_recursive_ { 2335sub inv_recursive_ {
2338 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2339} 2341}
2340 2342
2341=item $ref = $ob->ref 2343=item $ref = $ob->ref
2342 2344
2343creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2344 2346
2345=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2346 2348
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block. 2350even if the object actually exists. May block.
2380can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2381dialogue with the given NPC character. 2383dialogue with the given NPC character.
2382 2384
2383=cut 2385=cut
2384 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2385# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2386# with dialog boxes. 2402# with dialog boxes.
2387#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2388sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2400 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402 2418
2403 } else { 2419 } else {
2404 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2406 } 2422 }
2407 } 2423 }
2408} 2424}
2409 2425
2410=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2435 2451
2436=item $player_object->enter_link 2452=item $player_object->enter_link
2437 2453
2438Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2439 2455
2440The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2441I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2442 2460
2443Will never block. 2461Will never block.
2444 2462
2445=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2446 2464
2504 2522
2505 $map->load; 2523 $map->load;
2506 $map->load_neighbours; 2524 $map->load_neighbours;
2507 2525
2508 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2509 $self->activate_recursive; 2528 $self->activate_recursive;
2510 2529
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2512 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2513} 2532}
2517Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2518her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2519that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2520the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2521be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2522 2544
2523=cut 2545=cut
2524 2546
2525our $GOTOGEN; 2547our $GOTOGEN;
2526 2548
2605} 2627}
2606 2628
2607sub prepare_random_map { 2629sub prepare_random_map {
2608 my ($exit) = @_; 2630 my ($exit) = @_;
2609 2631
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object 2634 # that depends on the exit object
2615 2635
2616 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2618 if ($exit->map) { 2638 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2623 } 2645 }
2624 2646
2625 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2626 2648
2627 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2628 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2630 2652
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh; 2655 undef $fh;
2634 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2635 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2636 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2638 } 2664 }
2639} 2665}
2640 2666
2641sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2643 2669
2644 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2645 2671
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link; 2672 $self->enter_link;
2658 2673
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async { 2674 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2665 2676
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2668 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2669 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2670 1; 2698 1
2671 }) { 2699 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2673 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2676 2704
2677 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2743 id => "infobox", 2771 id => "infobox",
2744 title => "Body Parts", 2772 title => "Body Parts",
2745 reply => undef, 2773 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available", 2774 tooltip => "Shows which body parts you posess and are available",
2747 }, 2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2748 "c/uptime" => { 2782 "c/uptime" => {
2749 id => "infobox", 2783 id => "infobox",
2750 title => "Uptime", 2784 title => "Uptime",
2751 reply => undef, 2785 reply => undef,
2752 tooltip => "How long the server has been running since last restart", 2786 tooltip => "How long the server has been running since last restart",
2755 id => "infobox", 2789 id => "infobox",
2756 title => "Map Info", 2790 title => "Map Info",
2757 reply => undef, 2791 reply => undef,
2758 tooltip => "Information related to the maps", 2792 tooltip => "Information related to the maps",
2759 }, 2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2760); 2800);
2761 2801
2762sub cf::client::send_msg { 2802sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2764 2804
2765 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2766 2807
2767 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768 2809
2769 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2791 if ($self->can_msg) { 2832 if ($self->can_msg) {
2792 # default colour, mask it out 2833 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2795 2836
2796 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2798 } else { 2853 } else {
2799 if ($color >= 0) { 2854 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2801 for ($msg) { 2856 for ($msg) {
2802 1 while 2857 1 while
3001 3056
3002The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
3003 3058
3004 cf::object 3059 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy 3060 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
3007 3062
3008 cf::object::player 3063 cf::object::player
3009 player 3064 player
3010 3065
3011 cf::player 3066 cf::player
3016 3071
3017=cut 3072=cut
3018 3073
3019for ( 3074for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
3022 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp)],
3023 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
3025 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
3026) { 3081) {
3027 no strict 'refs'; 3082 no strict 'refs';
3132 { 3187 {
3133 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
3134 3189
3135 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3137 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3141 3197
3142 cf::cede_to_tick; 3198 cf::cede_to_tick;
3143 } 3199 }
3144 3200
3145 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
3147 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
3148 or next; 3205 or next;
3206
3149 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else { 3210 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 { 3229 {
3172 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
3175 3233
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data; 3237 my $data;
3181 3238
3182 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
3183 # prepend meta info 3240 # prepend meta info
3184 3241
3185 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
3186 name => $name, 3243 name => $name,
3187 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
3188 }); 3245 });
3189 3246
3190 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3191 } else { 3254 } else {
3192 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
3193 } 3256 }
3194 3257
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick; 3258 cf::cede_to_tick;
3199 } 3259 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3219 3263
3220 1 3264 1
3221} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3222 3286
3223register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
3225 3289
3226 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3228 } 3292 }
3229}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3230 3304
3231sub reload_regions { 3305sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?) 3307 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3248} 3322}
3249 3323
3250sub reload_archetypes { 3324sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258} 3327}
3259 3328
3260sub reload_treasures { 3329sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3263} 3332}
3264 3333
3265sub reload_resources { 3334sub reload_resources {
3266 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3267 3336
3337 reload_facedata;
3338 reload_archetypes;
3268 reload_regions; 3339 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures; 3340 reload_treasures;
3273 3341
3274 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3275} 3343}
3276 3344
3277sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3278 reload_resources; 3350 reload_resources;
3279} 3351}
3280 3352
3281sub reload_config { 3353sub reload_config {
3282 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return; 3355 or return;
3284 3356
3285 local $/; 3357 local $/;
3286 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3287 3359
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289 3361
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3297 }; 3369 };
3298 warn $@ if $@; 3370 warn $@ if $@;
3299 } 3371 }
3300} 3372}
3301 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3302sub main { 3393sub main {
3394 atomic;
3395
3303 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3304 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async { 3399 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event; 3401 EV::loop EV::LOOP_ONESHOT;
3309 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3310 }; 3403 };
3311 3404
3405 {
3406 my $guard = freeze_mainloop;
3312 reload_config; 3407 reload_config;
3313 db_init; 3408 db_init;
3314 load_extensions; 3409 load_extensions;
3315 3410
3316 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3317 Event::loop; 3419 EV::loop;
3318} 3420}
3319 3421
3320############################################################################# 3422#############################################################################
3321# initialisation and cleanup 3423# initialisation and cleanup
3322 3424
3323# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
3324BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
3325 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3333 },
3334 ); 3431 };
3335 } 3432 }
3336} 3433}
3337 3434
3338sub write_runtime { 3435sub write_runtime_sync {
3339 my $runtime = "$LOCALDIR/runtime";
3340
3341 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3343 3438
3344 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3345 3440
3346 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3347 3442
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3349 or return; 3444 or return;
3350 3445
3351 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3363 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3364 3459
3365 close $fh 3460 close $fh
3366 or return; 3461 or return;
3367 3462
3368 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3369 and return; 3464 and return;
3370 3465
3371 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3372 3467
3373 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3374} 3512}
3375 3513
3376sub emergency_save() { 3514sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3378 3516
3400 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3401 3539
3402 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3405 }; 3547 };
3406 3548
3407 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3408} 3550}
3409 3551
3410sub post_cleanup { 3552sub post_cleanup {
3411 my ($make_core) = @_; 3553 my ($make_core) = @_;
3412 3554
3413 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3415} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3416 3589
3417sub do_reload_perl() { 3590sub do_reload_perl() {
3418 # can/must only be called in main 3591 # can/must only be called in main
3419 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3420 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3421 return; 3594 return;
3422 } 3595 }
3423 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3424 warn "reloading..."; 3600 warn "reloading...";
3425 3601
3426 warn "entering sync_job"; 3602 warn "entering sync_job";
3427 3603
3428 cf::sync_job { 3604 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3430 cf::emergency_save; 3606 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3432 3608
3433 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3435 3611
3436 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3437 3613
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442
3443 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3449 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3450 }
3451
3452 ++$RELOAD;
3453
3454 warn "cancelling all extension coros";
3455 $_->cancel for values %EXT_CORO;
3456 %EXT_CORO = ();
3457
3458 warn "removing commands";
3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
3467 warn "... unloading $pkg";
3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
3474 } 3617 }
3475 3618
3476 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3477 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3478 } 3621 %EXT_CORO = ();
3479 3622
3480 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3481 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3483 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3484 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3485 delete $INC{$k};
3486 3633
3487 $k =~ s/\.pm$//;
3488 $k =~ s/\//::/g;
3489
3490 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3491 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3492 } 3643 }
3493 3644
3494 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3495 } 3660 }
3496 3661
3497 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3498 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3500 3665
3501 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3502 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3504 3669
3505 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3506 # and global variables created in xs 3671 # and global variables created in xs
3507 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3508 3673
3509 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3510 3675
3511 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3512 require cf; 3677 require cf;
3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3514 3679
3515 warn "loading config and database again"; 3680 warn "loading config and database again";
3516 cf::reload_config; 3681 cf::reload_config;
3517 3682
3518 warn "loading extensions"; 3683 warn "loading extensions";
3519 cf::load_extensions; 3684 cf::load_extensions;
3520 3685
3521 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3522 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3523 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3524 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3527 3692
3528 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3529 3694
3530 1 3695 1
3531 } or do { 3696 } or do {
3532 warn $@; 3697 warn $@;
3533 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3534 exit 1;
3535 }; 3699 };
3536 3700
3537 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3538}; 3704};
3539 3705
3540our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3541 3707
3542sub reload_perl() { 3708sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3545 3711
3546 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3547 reentrant => 0,
3548 after => 0,
3549 data => WF_AUTOCANCEL,
3550 cb => sub {
3551 do_reload_perl; 3713 do_reload_perl;
3552 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3553 },
3554 ); 3715 };
3555} 3716}
3556 3717
3557register_command "reload" => sub { 3718register_command "reload" => sub {
3558 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3559 3720
3572 3733
3573our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3575 3736
3576sub wait_for_tick { 3737sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3579 3739
3580 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait; 3742 $signal->wait;
3583} 3743}
3584 3744
3585sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3747
3589 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait; 3750 $signal->wait;
3592} 3751}
3593 3752
3594$TICK_WATCHER = Event->timer ( 3753sub tick {
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3604 return; 3757 return;
3605 } 3758 }
3606 3759
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3610 3761
3611 $RUNTIME += $TICK;
3612 $NEXT_TICK += $TICK;
3613
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10; 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3616 Coro::async_pool { 3764 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver"; 3765 $Coro::current->{desc} = "runtime saver";
3618 write_runtime 3766 write_runtime_sync
3619 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 } 3768 };
3769 }
3622 3770
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send; 3772 $sig->send;
3625 } 3773 }
3626 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send; 3775 $sig->send;
3628 } 3776 }
3629 3777
3630 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640 3780
3641 _post_tick; 3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3642 }, 3787 }
3643); 3788}
3644 3789
3645{ 3790{
3791 # configure BDB
3792
3646 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3647 BDB::max_poll_time $TICK * 0.1; 3794 BDB::max_poll_reqs $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io ( 3795 $AnyEvent::BDB::WATCHER->priority (1);
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671 3796
3672 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3675 | BDB::LOG_AUTOREMOVE, 1); 3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678 3804
3679 cf::sync_job { 3805 cf::sync_job {
3680 eval { 3806 eval {
3690 3816
3691 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3692 }; 3818 };
3693 } 3819 }
3694 3820
3695 $BDB_DEADLOCK_WATCHER = Event->timer ( 3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 ); 3823 };
3705 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 ); 3826 };
3715 $BDB_TRICKLE_WATCHER = Event->timer ( 3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 ); 3829 };
3725} 3830}
3726 3831
3727{ 3832{
3833 # configure IO::AIO
3834
3728 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740} 3838}
3741 3839
3742my $_log_backtrace; 3840my $_log_backtrace;
3743 3841
3744sub _log_backtrace { 3842sub _log_backtrace {
3747 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3748 3846
3749 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3752 async { 3851 async {
3753 $Coro::current->{desc} = "abt $msg"; 3852 $Coro::current->{desc} = "abt $msg";
3754 3853
3755 my @bt = fork_call { 3854 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3767 } 3866 }
3768 3867
3769 @funcs 3868 @funcs
3770 }; 3869 };
3771 3870
3772 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace; 3874 --$_log_backtrace;
3775 }; 3875 };
3776 } else { 3876 } else {
3777 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

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