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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.55 by root, Tue Aug 29 17:32:19 2006 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
57use IO::AIO ();
10use Time::HiRes; 58use Time::HiRes;
11use Event; 59use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
13 61
14use strict; 62AnyEvent::detect;
15 63
16_reload_1; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
74
75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
76
18our %COMMAND = (); 77our %COMMAND = ();
78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
85
86our $RELOAD; # number of reloads so far
19our @EVENT; 87our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 88
24our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
25our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 107our $NEXT_TICK;
108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
114
115our %CFG;
116
117our $UPTIME; $UPTIME ||= time;
118our $RUNTIME;
119our $NOW;
120
121our (%PLAYER, %PLAYER_LOADING); # all users
122our (%MAP, %MAP_LOADING ); # all maps
123our $LINK_MAP; # the special {link} map, which is always available
124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133binmode STDOUT;
134binmode STDERR;
135
136# read virtual server time, if available
137unless ($RUNTIME || !-e $RUNTIMEFILE) {
138 open my $fh, "<", $RUNTIMEFILE
139 or die "unable to read $RUNTIMEFILE file: $!";
140 $RUNTIME = <$fh> + 0.;
141}
142
143mkdir $_
144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
145
146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
149
150#############################################################################
151
152=head2 GLOBAL VARIABLES
153
154=over 4
155
156=item $cf::UPTIME
157
158The timestamp of the server start (so not actually an uptime).
159
160=item $cf::RUNTIME
161
162The time this server has run, starts at 0 and is increased by $cf::TICK on
163every server tick.
164
165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
168
169Various directories - "/etc", read-only install directory, perl-library
170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
173
174=item $cf::NOW
175
176The time of the last (current) server tick.
177
178=item $cf::TICK
179
180The interval between server ticks, in seconds.
181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
192=item %cf::CFG
193
194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
208
209=back
210
211=cut
27 212
28BEGIN { 213BEGIN {
29 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 215 my $msg = join "", @_;
216
31 $msg .= "\n" 217 $msg .= "\n"
32 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
33 219
34 print STDERR "cfperl: $msg"; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
35 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
36 }; 223 };
37} 224}
38 225
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
40 228
41# generate property mutators 229 if ($Coro::current == $Coro::main) {#d#
42sub prop_gen { 230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
43 my ($prefix, $class) = @_; 231 return;#d#
232 }#d#
44 233
45 no strict 'refs'; 234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
46 238
47 for my $prop (keys %PROP_TYPE) { 239$SIG{__DIE__} = sub { }; #d#?
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50 240
51 my $type = $PROP_TYPE{$prop}; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
52 my $idx = $PROP_IDX {$prop}; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
53 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
55 $_[0]->get_property ($type, $idx) 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
56 }; 246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 248
75# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 250# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 251for my $pkg (qw(
78 no strict 'refs'; 252 cf::global cf::attachable
253 cf::object cf::object::player
254 cf::client cf::player
255 cf::arch cf::living
256 cf::map cf::mapspace
257 cf::party cf::region
258)) {
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 260}
81 261
82$Event::DIED = sub { 262$EV::DIED = sub {
83 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
84}; 264};
85 265
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 266#############################################################################
93# utility functions
94 267
95use JSON::Syck (); # TODO# replace by JSON::PC once working 268=head2 UTILITY FUNCTIONS
96 269
97sub from_json($) { 270=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 271
102sub to_json($) { 272=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 273
104 JSON::Syck::Dump $_[0] 274=cut
275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
105} 293}
294
295=item $ref = cf::decode_json $json
296
297Converts a JSON string into the corresponding perl data structure.
298
299=item $json = cf::encode_json $ref
300
301Converts a perl data structure into its JSON representation.
302
303=cut
304
305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
306
307sub encode_json($) { $json_coder->encode ($_[0]) }
308sub decode_json($) { $json_coder->decode ($_[0]) }
309
310=item cf::lock_wait $string
311
312Wait until the given lock is available. See cf::lock_acquire.
313
314=item my $lock = cf::lock_acquire $string
315
316Wait until the given lock is available and then acquires it and returns
317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
318for example when the coroutine gets canceled), the lock is automatically
319returned.
320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
324Lock names should begin with a unique identifier (for example, cf::map::find
325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
331=cut
332
333our %LOCK;
334our %LOCKER;#d#
335
336sub lock_wait($) {
337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
344 # wait for lock, if any
345 while ($LOCK{$key}) {
346 push @{ $LOCK{$key} }, $Coro::current;
347 Coro::schedule;
348 }
349}
350
351sub lock_acquire($) {
352 my ($key) = @_;
353
354 # wait, to be sure we are not locked
355 lock_wait $key;
356
357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
359
360 Coro::guard {
361 delete $LOCKER{$key};#d#
362 # wake up all waiters, to be on the safe side
363 $_->ready for @{ delete $LOCK{$key} };
364 }
365}
366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
373sub freeze_mainloop {
374 tick_inhibit_inc;
375
376 Coro::guard \&tick_inhibit_dec;
377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
452}
453
454=item cf::async { BLOCK }
455
456Currently the same as Coro::async_pool, meaning you cannot use
457C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
458thing you are allowed to do is call C<prio> on it.
459
460=cut
461
462BEGIN { *async = \&Coro::async_pool }
463
464=item cf::sync_job { BLOCK }
465
466The design of Deliantra requires that the main coroutine ($Coro::main)
467is always able to handle events or runnable, as Deliantra is only
468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
470
471If it must be done, put the blocking parts into C<sync_job>. This will run
472the given BLOCK in another coroutine while waiting for the result. The
473server will be frozen during this time, so the block should either finish
474fast or be very important.
475
476=cut
477
478sub sync_job(&) {
479 my ($job) = @_;
480
481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
484 # this is the main coro, too bad, we have to block
485 # till the operation succeeds, freezing the server :/
486
487 LOG llevError, Carp::longmess "sync job";#d#
488
489 my $freeze_guard = freeze_mainloop;
490
491 my $busy = 1;
492 my @res;
493
494 (async {
495 $Coro::current->desc ("sync job coro");
496 @res = eval { $job->() };
497 warn $@ if $@;
498 undef $busy;
499 })->prio (Coro::PRIO_MAX);
500
501 while ($busy) {
502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
512
513 wantarray ? @res : $res[0]
514 } else {
515 # we are in another coroutine, how wonderful, everything just works
516
517 $job->()
518 }
519}
520
521=item $coro = cf::async_ext { BLOCK }
522
523Like async, but this coro is automatically being canceled when the
524extension calling this is being unloaded.
525
526=cut
527
528sub async_ext(&) {
529 my $cb = shift;
530
531 my $coro = &Coro::async ($cb);
532
533 $coro->on_destroy (sub {
534 delete $EXT_CORO{$coro+0};
535 });
536 $EXT_CORO{$coro+0} = $coro;
537
538 $coro
539}
540
541=item fork_call { }, $args
542
543Executes the given code block with the given arguments in a seperate
544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
547
548=cut
549
550sub fork_call(&@) {
551 my ($cb, @args) = @_;
552
553 # we seemingly have to make a local copy of the whole thing,
554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
556
557 my @res = Coro::Util::fork_eval {
558 reset_signals;
559 &$cb
560 }, @args;
561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
728}
729
730=back
731
732=cut
106 733
107############################################################################# 734#############################################################################
108# "new" plug-in system
109 735
110=head3 EVENTS AND OBJECT ATTACHMENTS 736=head2 ATTACHABLE OBJECTS
737
738Many objects in deliantra are so-called attachable objects. That means you can
739attach callbacks/event handlers (a collection of which is called an "attachment")
740to it. All such attachable objects support the following methods.
741
742In the following description, CLASS can be any of C<global>, C<object>
743C<player>, C<client> or C<map> (i.e. the attachable objects in
744Deliantra).
111 745
112=over 4 746=over 4
113 747
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
127 749
128=item $map->detach ($attachment) 750=item $attachable->detach ($attachment)
129 751
130Attach/detach a pre-registered attachment to a map. 752Attach/detach a pre-registered attachment to a specific object and give it
753the specified key/value pairs as arguments.
131 754
132=item $bool = $object->attached ($name) 755Example, attach a minesweeper attachment to the given object, making it a
75610x10 minesweeper game:
133 757
134=item $bool = $player->attached ($name) 758 $obj->attach (minesweeper => width => 10, height => 10);
135 759
136=item $bool = $map->attached ($name) 760=item $bool = $attachable->attached ($name)
137 761
138Checks wether the named attachment is currently attached to the object. 762Checks wether the named attachment is currently attached to the object.
139 763
140=item cf::attach_global ... 764=item cf::CLASS->attach ...
141 765
142Attach handlers for global events. 766=item cf::CLASS->detach ...
143 767
144This and all following C<attach_*>-functions expect any number of the 768Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 769CLASS. See the next function for an explanation of its arguments.
770
771You can attach to global events by using the C<cf::global> class.
772
773Example, log all player logins:
774
775 cf::player->attach (
776 on_login => sub {
777 my ($pl) = @_;
778 ...
779 },
780 );
781
782Example, attach to the jeweler skill:
783
784 cf::object->attach (
785 type => cf::SKILL,
786 subtype => cf::SK_JEWELER,
787 on_use_skill => sub {
788 my ($sk, $ob, $part, $dir, $msg) = @_;
789 ...
790 },
791 );
792
793=item cf::CLASS::attachment $name, ...
794
795Register an attachment by C<$name> through which attachable objects of the
796given CLASS can refer to this attachment.
797
798Some classes such as deliantra maps and objects can specify attachments
799that are attached at load/instantiate time, thus the need for a name.
800
801These calls expect any number of the following handler/hook descriptions:
146 802
147=over 4 803=over 4
148 804
149=item prio => $number 805=item prio => $number
150 806
152by another C<prio> setting). Lower priority handlers get executed 808by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 809earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 810registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 811unless you know what you are doing.
156 812
813=item type => $type
814
815(Only for C<< cf::object->attach >> calls), limits the attachment to the
816given type of objects only (the additional parameter C<subtype> can be
817used to further limit to the given subtype).
818
157=item on_I<event> => \&cb 819=item on_I<event> => \&cb
158 820
159Call the given code reference whenever the named event happens (event is 821Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 822something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 823handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 832package and register them. Only handlers for eevents supported by the
171object/class are recognised. 833object/class are recognised.
172 834
173=back 835=back
174 836
175=item cf::attach_to_type $object_type, $subtype, ... 837Example, define an attachment called "sockpuppet" that calls the given
838event handler when a monster attacks:
176 839
177Attach handlers for a specific object type (e.g. TRANSPORT) and 840 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 841 on_skill_attack => sub {
179type. 842 my ($self, $victim) = @_;
180 843 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 844 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 845 }
402}
403 846
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 847=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 848
430Just because you have a perl object does not mean that the corresponding 849Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 850C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 851valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 852can be used to test for existence of the C object part without causing an
434exception. 853exception.
435 854
855=cut
856
857# the following variables are defined in .xs and must not be re-created
858our @CB_GLOBAL = (); # registry for all global events
859our @CB_ATTACHABLE = (); # registry for all attachables
860our @CB_OBJECT = (); # all objects (should not be used except in emergency)
861our @CB_PLAYER = ();
862our @CB_CLIENT = ();
863our @CB_TYPE = (); # registry for type (cf-object class) based events
864our @CB_MAP = ();
865
866my %attachment;
867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
874sub _attach_cb($$$$) {
875 my ($registry, $event, $prio, $cb) = @_;
876
877 use sort 'stable';
878
879 $cb = [$prio, $cb];
880
881 @{$registry->[$event]} = sort
882 { $a->[0] cmp $b->[0] }
883 @{$registry->[$event] || []}, $cb;
884}
885
886# hack
887my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
888
889# attach handles attaching event callbacks
890# the only thing the caller has to do is pass the correct
891# registry (== where the callback attaches to).
892sub _attach {
893 my ($registry, $klass, @arg) = @_;
894
895 my $object_type;
896 my $prio = 0;
897 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
898
899 #TODO: get rid of this hack
900 if ($attachable_klass{$klass}) {
901 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
902 }
903
904 while (@arg) {
905 my $type = shift @arg;
906
907 if ($type eq "prio") {
908 $prio = shift @arg;
909
910 } elsif ($type eq "type") {
911 $object_type = shift @arg;
912 $registry = $CB_TYPE[$object_type] ||= [];
913
914 } elsif ($type eq "subtype") {
915 defined $object_type or Carp::croak "subtype specified without type";
916 my $object_subtype = shift @arg;
917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
918
919 } elsif ($type eq "package") {
920 my $pkg = shift @arg;
921
922 while (my ($name, $id) = each %cb_id) {
923 if (my $cb = $pkg->can ($name)) {
924 _attach_cb $registry, $id, $prio, $cb;
925 }
926 }
927
928 } elsif (exists $cb_id{$type}) {
929 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
930
931 } elsif (ref $type) {
932 warn "attaching objects not supported, ignoring.\n";
933
934 } else {
935 shift @arg;
936 warn "attach argument '$type' not supported, ignoring.\n";
937 }
938 }
939}
940
941sub _object_attach {
942 my ($obj, $name, %arg) = @_;
943
944 return if exists $obj->{_attachment}{$name};
945
946 if (my $attach = $attachment{$name}) {
947 my $registry = $obj->registry;
948
949 for (@$attach) {
950 my ($klass, @attach) = @$_;
951 _attach $registry, $klass, @attach;
952 }
953
954 $obj->{$name} = \%arg;
955 } else {
956 warn "object uses attachment '$name' which is not available, postponing.\n";
957 }
958
959 $obj->{_attachment}{$name} = undef;
960}
961
962sub cf::attachable::attach {
963 if (ref $_[0]) {
964 _object_attach @_;
965 } else {
966 _attach shift->_attach_registry, @_;
967 }
968 _recalc_want;
969};
970
971# all those should be optimised
972sub cf::attachable::detach {
973 my ($obj, $name) = @_;
974
975 if (ref $obj) {
976 delete $obj->{_attachment}{$name};
977 reattach ($obj);
978 } else {
979 Carp::croak "cannot, currently, detach class attachments";
980 }
981 _recalc_want;
982};
983
984sub cf::attachable::attached {
985 my ($obj, $name) = @_;
986
987 exists $obj->{_attachment}{$name}
988}
989
990for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
991 eval "#line " . __LINE__ . " 'cf.pm'
992 sub cf::\L$klass\E::_attach_registry {
993 (\\\@CB_$klass, KLASS_$klass)
994 }
995
996 sub cf::\L$klass\E::attachment {
997 my \$name = shift;
998
999 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1000 }
1001 ";
1002 die if $@;
1003}
1004
1005our $override;
1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1007
1008sub override {
1009 $override = 1;
1010 @INVOKE_RESULTS = (@_);
1011}
1012
1013sub do_invoke {
1014 my $event = shift;
1015 my $callbacks = shift;
1016
1017 @INVOKE_RESULTS = ();
1018
1019 local $override;
1020
1021 for (@$callbacks) {
1022 eval { &{$_->[1]} };
1023
1024 if ($@) {
1025 warn "$@";
1026 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1027 override;
1028 }
1029
1030 return 1 if $override;
1031 }
1032
1033 0
1034}
1035
1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1037
1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1039
1040Generate an object-specific event with the given arguments.
1041
1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1043removed in future versions), and there is no public API to access override
1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1045
436=back 1046=back
437 1047
438=cut 1048=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 1049
444############################################################################# 1050#############################################################################
445# object support 1051# object support
446 1052
447sub instantiate { 1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
448 my ($obj, $data) = @_; 1087 my ($ob1, $ob2) = @_;
449 1088
450 $data = from_json $data; 1089 ++$SLOW_MERGES;#d#
451 1090
452 for (@$data) { 1091 # we do the slow way here
453 my ($name, $args) = @$_; 1092 return _object_equal $ob1, $ob2
454
455 $obj->attach ($name, %{$args || {} });
456 }
457} 1093}
458 1094
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 1095sub reattach {
1096 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1101
462 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
463 1103
464 @$registry = (); 1104 @$registry = ();
465 1105
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1106 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 1107
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 1108 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 1109 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 1110 for (@$attach) {
471 my ($klass, @attach) = @$_; 1111 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 1112 _attach $registry, $klass, @attach;
473 } 1113 }
474 } else { 1114 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 1115 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 1116 }
477 } 1117 }
478} 1118}
479 1119
480sub object_freezer_save { 1120cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 1121 prio => -1000000,
1122 on_instantiate => sub {
1123 my ($obj, $data) = @_;
1124
1125 $data = decode_json $data;
1126
1127 for (@$data) {
1128 my ($name, $args) = @$_;
1129
1130 $obj->attach ($name, %{$args || {} });
1131 }
1132 },
1133 on_reattach => \&reattach,
508 on_clone => sub { 1134 on_clone => sub {
509 my ($src, $dst) = @_; 1135 my ($src, $dst) = @_;
510 1136
511 @{$dst->registry} = @{$src->registry}; 1137 @{$dst->registry} = @{$src->registry};
512 1138
513 %$dst = %$src; 1139 %$dst = %$src;
514 1140
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 1141 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 1142 if exists $src->{_attachment};
517 }, 1143 },
518; 1144);
1145
1146sub object_freezer_save {
1147 my ($filename, $rdata, $objs) = @_;
1148
1149 sync_job {
1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
1152 warn sprintf "saving %s (%d,%d)\n",
1153 $decname, length $$rdata, scalar @$objs;
1154
1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1156 aio_chmod $fh, SAVE_MODE;
1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1158 aio_fsync $fh if $cf::USE_FSYNC;
1159 aio_close $fh;
1160
1161 if (@$objs) {
1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1163 aio_chmod $fh, SAVE_MODE;
1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1165 aio_write $fh, 0, (length $data), $data, 0;
1166 aio_fsync $fh if $cf::USE_FSYNC;
1167 aio_close $fh;
1168 aio_rename "$filename.pst~", "$filename.pst";
1169 }
1170 } else {
1171 aio_unlink "$filename.pst";
1172 }
1173
1174 aio_rename "$filename~", $filename;
1175 } else {
1176 warn "FATAL: $filename~: $!\n";
1177 }
1178 } else {
1179 aio_unlink $filename;
1180 aio_unlink "$filename.pst";
1181 }
1182 };
1183}
1184
1185sub object_freezer_as_string {
1186 my ($rdata, $objs) = @_;
1187
1188 use Data::Dumper;
1189
1190 $$rdata . Dumper $objs
1191}
1192
1193sub object_thawer_load {
1194 my ($filename) = @_;
1195
1196 my ($data, $av);
1197
1198 (aio_load $filename, $data) >= 0
1199 or return;
1200
1201 unless (aio_stat "$filename.pst") {
1202 (aio_load "$filename.pst", $av) >= 0
1203 or return;
1204
1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1207 }
1208
1209 utf8::decode (my $decname = $filename);
1210 warn sprintf "loading %s (%d,%d)\n",
1211 $decname, length $data, scalar @{$av || []};
1212
1213 ($data, $av)
1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
519 1221
520############################################################################# 1222#############################################################################
521# old plug-in events 1223# command handling &c
522 1224
523sub inject_event { 1225=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 1226
527 my $cb = $hook[$event_code]{$extension} 1227Register a callback for execution when the client sends the user command
528 or return; 1228$name.
529 1229
530 &$cb 1230=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 1231
552sub register_command { 1232sub register_command {
553 my ($name, $time, $cb) = @_; 1233 my ($name, $cb) = @_;
554 1234
555 my $caller = caller; 1235 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 1236 #warn "registering command '$name/$time' to '$caller'";
557 1237
558 push @{ $command{$name} }, [$time, $cb, $caller]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 1239}
1240
1241=item cf::register_extcmd $name => \&callback($pl,$packet);
1242
1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
1248
1249If the callback returns something, it is sent back as if reply was being
1250called.
1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
1263=cut
561 1264
562sub register_extcmd { 1265sub register_extcmd {
563 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
564 1267
565 my $caller = caller; 1268 $EXTCMD{$name} = $cb;
566 #warn "registering extcmd '$name' to '$caller'";
567
568 $extcmd{$name} = [$cb, $caller];
569} 1269}
570 1270
571sub register { 1271sub register_exticmd {
572 my ($base, $pkg) = @_; 1272 my ($name, $cb) = @_;
573 1273
574 #TODO 1274 $EXTICMD{$name} = $cb;
575} 1275}
576 1276
577sub load_extension { 1277cf::player->attach (
578 my ($path) = @_; 1278 on_command => sub {
1279 my ($pl, $name, $params) = @_;
579 1280
580 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1281 my $cb = $COMMAND{$name}
581 my $base = $1; 1282 or return;
582 my $pkg = $1;
583 $pkg =~ s/[^[:word:]]/_/g;
584 $pkg = "ext::$pkg";
585 1283
586 warn "loading '$path' into '$pkg'\n"; 1284 for my $cmd (@$cb) {
587 1285 $cmd->[1]->($pl->ob, $params);
588 open my $fh, "<:utf8", $path
589 or die "$path: $!";
590
591 my $source =
592 "package $pkg; use strict; use utf8;\n"
593 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> })
595 . "\n};\n1";
596
597 eval $source
598 or die "$path: $@";
599
600 push @exts, $pkg;
601 $ext_pkg{$base} = $pkg;
602
603# no strict 'refs';
604# @{"$pkg\::ISA"} = ext::;
605
606 register $base, $pkg;
607}
608
609sub unload_extension {
610 my ($pkg) = @_;
611
612 warn "removing extension $pkg\n";
613
614 # remove hooks
615 #TODO
616# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg};
618# }
619
620 # remove commands
621 for my $name (keys %command) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
623
624 if (@cb) {
625 $command{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"};
630 }
631 }
632
633 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
635 delete $extcmd{$name};
636 }
637
638 if (my $cb = $pkg->can ("unload")) {
639 eval {
640 $cb->($pkg);
641 1
642 } or warn "$pkg unloaded, but with errors: $@";
643 }
644
645 Symbol::delete_package $pkg;
646}
647
648sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext;
653 eval {
654 load_extension $ext;
655 1
656 } or warn "$ext not loaded: $@";
657 }
658}
659
660sub _perl_reload(&) {
661 my ($msg) = @_;
662
663 $msg->("reloading...");
664
665 eval {
666 # 1. cancel all watchers
667 $_->cancel for Event::all_watchers;
668
669 # 2. unload all extensions
670 for (@exts) {
671 $msg->("unloading <$_>");
672 unload_extension $_;
673 }
674
675 # 3. unload all modules loaded from $LIBDIR
676 while (my ($k, $v) = each %INC) {
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
678
679 $msg->("removing <$k>");
680 delete $INC{$k};
681
682 $k =~ s/\.pm$//;
683 $k =~ s/\//::/g;
684
685 if (my $cb = $k->can ("unload_module")) {
686 $cb->();
687 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698
699 # 6. unload cf.pm "a bit"
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 };
710 $msg->($@) if $@;
711
712 $msg->("reloaded");
713};
714
715sub perl_reload() {
716 _perl_reload {
717 warn $_[0];
718 print "$_[0]\n";
719 };
720}
721
722register_command "perl-reload", 0, sub {
723 my ($who, $arg) = @_;
724
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 }; 1286 }
1287
1288 cf::override;
730 } 1289 },
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub { 1290 on_extcmd => sub {
739 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
740 1292
741 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
742 1294
743 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
744 if (my $cb = $extcmd{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
746 $pl->ext_reply ($msg->{msgid}, %reply); 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
1310 } else {
1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1312 }
1313
1314 cf::override;
1315 },
1316);
1317
1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1322 for my $path (<$LIBDIR/*.ext>) {
1323 next unless -r $path;
1324
1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1381 }
1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1387 };
1388}
1389
1390#############################################################################
1391
1392=back
1393
1394=head2 CORE EXTENSIONS
1395
1396Functions and methods that extend core deliantra objects.
1397
1398=cut
1399
1400package cf::player;
1401
1402use Coro::AIO;
1403
1404=head3 cf::player
1405
1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1422=item cf::player::find $login
1423
1424Returns the given player object, loading it if necessary (might block).
1425
1426=cut
1427
1428sub playerdir($) {
1429 "$PLAYERDIR/"
1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1431}
1432
1433sub path($) {
1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1435
1436 (playerdir $login) . "/playerdata"
1437}
1438
1439sub find_active($) {
1440 $cf::PLAYER{$_[0]}
1441 and $cf::PLAYER{$_[0]}->active
1442 and $cf::PLAYER{$_[0]}
1443}
1444
1445sub exists($) {
1446 my ($login) = @_;
1447
1448 $cf::PLAYER{$login}
1449 or cf::sync_job { !aio_stat path $login }
1450}
1451
1452sub find($) {
1453 return $cf::PLAYER{$_[0]} || do {
1454 my $login = $_[0];
1455
1456 my $guard = cf::lock_acquire "user_find:$login";
1457
1458 $cf::PLAYER{$_[0]} || do {
1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1474 $cf::PLAYER{$login} = $pl
1475 }
1476 }
1477}
1478
1479sub save($) {
1480 my ($pl) = @_;
1481
1482 return if $pl->{deny_save};
1483
1484 my $path = path $pl;
1485 my $guard = cf::lock_acquire "user_save:$path";
1486
1487 return if $pl->{deny_save};
1488
1489 aio_mkdir playerdir $pl, 0770;
1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1493
1494 $pl->save_pl ($path);
1495 cf::cede_to_tick;
1496}
1497
1498sub new($) {
1499 my ($login) = @_;
1500
1501 my $self = create;
1502
1503 $self->ob->name ($login);
1504 $self->{deny_save} = 1;
1505
1506 $cf::PLAYER{$login} = $self;
1507
1508 $self
1509}
1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1528sub quit_character {
1529 my ($pl) = @_;
1530
1531 my $name = $pl->ob->name;
1532
1533 $pl->{deny_save} = 1;
1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1535
1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1541 $pl->ns->destroy if $pl->ns;
1542
1543 my $path = playerdir $pl;
1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1545 aio_rename $path, $temp;
1546 delete $cf::PLAYER{$pl->ob->name};
1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1634=item $player->ext_reply ($msgid, @msg)
1635
1636Sends an ext reply to the player.
1637
1638=cut
1639
1640sub ext_reply($$@) {
1641 my ($self, $id, @msg) = @_;
1642
1643 $self->ns->ext_reply ($id, @msg)
1644}
1645
1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
1673 my ($path) = @_;
1674
1675 my ($match, $specificity);
1676
1677 for my $region (list) {
1678 if ($region->{match} && $path =~ $region->{match}) {
1679 ($match, $specificity) = ($region, $region->specificity)
1680 if $region->specificity > $specificity;
1681 }
1682 }
1683
1684 $match
1685}
1686
1687=back
1688
1689=head3 cf::map
1690
1691=over 4
1692
1693=cut
1694
1695package cf::map;
1696
1697use Fcntl;
1698use Coro::AIO;
1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1704our $MAX_RESET = 3600;
1705our $DEFAULT_RESET = 3000;
1706
1707sub generate_random_map {
1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1712 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1717 $rmp->{exit_on_final_map},
1718 $rmp->{xsize}, $rmp->{ysize},
1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1853}
1854
1855# and all this just because we cannot iterate over
1856# all maps in C++...
1857sub change_all_map_light {
1858 my ($change) = @_;
1859
1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1862}
1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1880sub load_header_from($) {
1881 my ($self, $path) = @_;
1882
1883 utf8::encode $path;
1884 my $f = new_from_file cf::object::thawer $path
1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1936 or return;
1937 $self->prepare_orig;
1938 }
1939
1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1942
1943 $self->default_region (cf::region::find_by_path $self->{path})
1944 unless $self->default_region;
1945
1946 1
1947}
1948
1949sub find;
1950sub find {
1951 my ($path, $origin) = @_;
1952
1953 $path = normalise $path, $origin && $origin->path;
1954
1955 cf::lock_wait "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path";
1957
1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1962 my $map = new_from_path cf::map $path
1963 or return;
1964
1965 $map->{last_save} = $cf::RUNTIME;
1966
1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1975 $map->reset;
1976 return find $path;
1977 }
1978
1979 $cf::MAP{$path} = $map
1980 }
1981}
1982
1983sub pre_load { }
1984sub post_load { }
1985
1986sub load {
1987 my ($self) = @_;
1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1991 my $path = $self->{path};
1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
2001 $self->alloc;
2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
2009 or return;
2010
2011 $self->post_load_original
2012 if delete $self->{load_original};
2013
2014 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq;
2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
2018 $self->clear_unique_items;
2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
747 } 2021 }
748 } 2022 }
749 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
751 } 2023 }
752 2024
753 cf::override; 2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
2028 # now do the right thing for maps
2029 $self->link_multipart_objects;
2030 $self->difficulty ($self->estimate_difficulty)
2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
2041 $self->activate;
2042 }
2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
2047 $self->in_memory (cf::MAP_ACTIVE);
754 }, 2048 }
755;
756 2049
757############################################################################# 2050 $self->post_load;
758# load/save/clean perl data associated with a map 2051}
759 2052
760*cf::mapsupport::on_clean = sub { 2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
761 my ($map) = @_; 2067 my ($map) = @_;
762 2068
763 my $path = $map->tmpname; 2069 my @neigh; # diagonal neighbours
764 defined $path or return;
765 2070
766 unlink "$path.pst"; 2071 for (0 .. 3) {
767}; 2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
768 2077
769# old style persistent data, TODO: remove #d# 2078 push @neigh,
770*cf::mapsupport::on_swapin = 2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
771*cf::mapsupport::on_load = sub { 2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
2092 my ($path, $origin) = @_;
2093
2094 cf::sync_job { find $path, $origin }
2095}
2096
2097sub do_load_sync {
772 my ($map) = @_; 2098 my ($map) = @_;
773 2099
774 my $path = $map->tmpname; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
775 $path = $map->path unless defined $path; 2101 if $Coro::current == $Coro::main;
776 2102
777 open my $fh, "<:raw", "$path.cfperl" 2103 cf::sync_job { $map->load };
778 or return; # no perl data
779
780 my $data = Storable::thaw do { local $/; <$fh> };
781
782 $data->{version} <= 1
783 or return; # too new
784
785 $map->_set_obs ($data->{obs});
786 $map->invoke (EVENT_MAP_UPGRADE);
787};
788
789attach_to_maps prio => -10000, package => cf::mapsupport::;
790
791#############################################################################
792# load/save perl data associated with player->ob objects
793
794sub all_objects(@) {
795 @_, map all_objects ($_->inv), @_
796} 2104}
797 2105
798attach_to_players 2106our %MAP_PREFETCH;
799 on_load => sub { 2107our $MAP_PREFETCHER = undef;
800 my ($pl, $path) = @_;
801 2108
802 for my $o (all_objects $pl->ob) { 2109sub find_async {
803 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2110 my ($path, $origin, $load) = @_;
804 $o->set_ob_key_value ("_perl_data");
805 2111
806 %$o = %{ Storable::thaw pack "H*", $value }; 2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
807 } 2130 }
808 } 2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
2137}
2138
2139sub save {
2140 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
2144 $self->{last_save} = $cf::RUNTIME;
2145
2146 return unless $self->dirty;
2147
2148 my $save = $self->save_path; utf8::encode $save;
2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
2150
2151 $self->{load_path} = $save;
2152
2153 return if $self->{deny_save};
2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
2164 if ($uniq) {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2167 } else {
2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
809 }, 2169 }
810;
811
812#############################################################################
813# core extensions - in perl
814
815=item cf::player::exists $login
816
817Returns true when the given account exists.
818
819=cut
820
821sub cf::player::exists($) {
822 cf::player::find $_[0]
823 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
824} 2170}
825 2171
2172sub swap_out {
2173 my ($self) = @_;
2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
2180 return if $self->players;
2181 return if $self->in_memory != cf::MAP_ACTIVE;
2182 return if $self->{deny_save};
2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2188 $self->clear;
2189}
2190
2191sub reset_at {
2192 my ($self) = @_;
2193
2194 # TODO: safety, remove and allow resettable per-player maps
2195 return 1e99 if $self->{deny_reset};
2196
2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2199
2200 $time + $to
2201}
2202
2203sub should_reset {
2204 my ($self) = @_;
2205
2206 $self->reset_at <= $cf::RUNTIME
2207}
2208
2209sub reset {
2210 my ($self) = @_;
2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
2214 return if $self->players;
2215
2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
2227
2228 delete $cf::MAP{$self->path};
2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
2233
2234 $self->unlink_save;
2235 $self->destroy;
2236}
2237
2238my $nuke_counter = "aaaa";
2239
2240sub nuke {
2241 my ($self) = @_;
2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
2252 $self->{deny_save} = 1;
2253 $self->reset_timeout (1);
2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
2259 $self->reset; # polite request, might not happen
2260}
2261
2262=item $maps = cf::map::tmp_maps
2263
2264Returns an arrayref with all map paths of currently instantiated and saved
2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
2270 [
2271 map {
2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
2278}
2279
2280=item $maps = cf::map::random_maps
2281
2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
2284
2285=cut
2286
2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2371package cf;
2372
2373=back
2374
2375=head3 cf::object::player
2376
2377=over 4
2378
826=item $player->reply ($npc, $msg[, $flags]) 2379=item $player_object->reply ($npc, $msg[, $flags])
827 2380
828Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
829can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
830dialogue with the given NPC character. 2383dialogue with the given NPC character.
831 2384
832=cut 2385=cut
833 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
834# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
835# with dialog boxes. 2402# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method
836sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
837 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
838 2406
839 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
840 2408
841 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
842 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
843 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
844 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
845 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
2434}
2435
2436=item $player_object->may ("access")
2437
2438Returns wether the given player is authorized to access resource "access"
2439(e.g. "command_wizcast").
2440
2441=cut
2442
2443sub cf::object::player::may {
2444 my ($self, $access) = @_;
2445
2446 $self->flag (cf::FLAG_WIZ) ||
2447 (ref $cf::CFG{"may_$access"}
2448 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2449 : $cf::CFG{"may_$access"})
2450}
2451
2452=item $player_object->enter_link
2453
2454Freezes the player and moves him/her to a special map (C<{link}>).
2455
2456The player should be reasonably safe there for short amounts of time (e.g.
2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
2462
2463=item $player_object->leave_link ($map, $x, $y)
2464
2465Moves the player out of the special C<{link}> map onto the specified
2466map. If the map is not valid (or omitted), the player will be moved back
2467to the location he/she was before the call to C<enter_link>, or, if that
2468fails, to the emergency map position.
2469
2470Might block.
2471
2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
2483
2484sub cf::object::player::enter_link {
2485 my ($self) = @_;
2486
2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2495}
2496
2497sub cf::object::player::leave_link {
2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
2501
2502 my $link_pos = delete $self->{_link_pos};
2503
2504 unless ($map) {
2505 # restore original map position
2506 ($map, $x, $y) = @{ $link_pos || [] };
2507 $map = cf::map::find $map;
2508
2509 unless ($map) {
2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
2511 $map = cf::map::find $map
2512 or die "FATAL: cannot load emergency map\n";
2513 }
2514 }
2515
2516 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y);
2518
2519 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0;
2522
2523 $map->load;
2524 $map->load_neighbours;
2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2531 $self->enter_map ($map, $x, $y);
2532}
2533
2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2535
2536Moves the player to the given map-path and coordinates by first freezing
2537her, loading and preparing them map, calling the provided $check callback
2538that has to return the map if sucecssful, and then unfreezes the player on
2539the new (success) or old (failed) map position. In either case, $done will
2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2545=cut
2546
2547our $GOTOGEN;
2548
2549sub cf::object::player::goto {
2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2554
2555 $self->enter_link;
2556
2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
2583 $map = $map->customise_for ($self);
2584 $map = $check->($map) if $check && $map;
2585 } else {
2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
2603 })->prio (1);
2604}
2605
2606=item $player_object->enter_exit ($exit_object)
2607
2608=cut
2609
2610sub parse_random_map_params {
2611 my ($spec) = @_;
2612
2613 my $rmp = { # defaults
2614 xsize => (cf::rndm 15, 40),
2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
846 } 2618 };
847}
848 2619
2620 for (split /\n/, $spec) {
2621 my ($k, $v) = split /\s+/, $_, 2;
2622
2623 $rmp->{lc $k} = $v if (length $k) && (length $v);
2624 }
2625
2626 $rmp
2627}
2628
2629sub prepare_random_map {
2630 my ($exit) = @_;
2631
2632 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object
2635
2636 my $rmp = parse_random_map_params $exit->msg;
2637
2638 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2645 }
2646
2647 $rmp->{random_seed} ||= $exit->random_seed;
2648
2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
2652
2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2661 $exit->slaying ("?random/$md5");
2662 $exit->msg (undef);
2663 }
2664 }
2665}
2666
2667sub cf::object::player::enter_exit {
2668 my ($self, $exit) = @_;
2669
2670 return unless $self->type == cf::PLAYER;
2671
2672 $self->enter_link;
2673
2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2698 1
2699 }) {
2700 $self->message ("Something went wrong deep within the deliantra server. "
2701 . "I'll try to bring you back to the map you were before. "
2702 . "Please report this to the dungeon master!",
2703 cf::NDI_UNIQUE | cf::NDI_RED);
2704
2705 warn "ERROR in enter_exit: $@";
2706 $self->leave_link;
2707 }
2708 })->prio (1);
2709}
2710
2711=head3 cf::client
2712
2713=over 4
2714
2715=item $client->send_drawinfo ($text, $flags)
2716
2717Sends a drawinfo packet to the client. Circumvents output buffering so
2718should not be used under normal circumstances.
2719
2720=cut
2721
2722sub cf::client::send_drawinfo {
2723 my ($self, $text, $flags) = @_;
2724
2725 utf8::encode $text;
2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2727}
2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2853 } else {
2854 if ($color >= 0) {
2855 # replace some tags by gcfclient-compatible ones
2856 for ($msg) {
2857 1 while
2858 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2859 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2860 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2861 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2862 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2863 }
2864
2865 $color &= cf::NDI_COLOR_MASK;
2866
2867 utf8::encode $msg;
2868
2869 if (0 && $msg =~ /\[/) {
2870 # COMMAND/INFO
2871 $self->send_packet ("drawextinfo $color 10 8 $msg")
2872 } else {
2873 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2874 $self->send_packet ("drawinfo $color $msg")
2875 }
2876 }
2877 }
2878}
2879
2880=item $client->ext_msg ($type, @msg)
2881
2882Sends an ext event to the client.
2883
2884=cut
2885
2886sub cf::client::ext_msg($$@) {
2887 my ($self, $type, @msg) = @_;
2888
2889 if ($self->extcmd == 2) {
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2891 } elsif ($self->extcmd == 1) { # TODO: remove
2892 push @msg, msgtype => "event_$type";
2893 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2894 }
2895}
2896
849=item $player->ext_reply ($msgid, $msgtype, %msg) 2897=item $client->ext_reply ($msgid, @msg)
850 2898
851Sends an ext reply to the player. 2899Sends an ext reply to the client.
852 2900
853=cut 2901=cut
854 2902
855sub cf::player::ext_reply($$$%) { 2903sub cf::client::ext_reply($$@) {
856 my ($self, $id, %msg) = @_; 2904 my ($self, $id, @msg) = @_;
857 2905
858 $msg{msgid} = $id; 2906 if ($self->extcmd == 2) {
859 2907 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
860 $self->send ("ext " . to_json \%msg); 2908 } elsif ($self->extcmd == 1) {
2909 #TODO: version 1, remove
2910 unshift @msg, msgtype => "reply", msgid => $id;
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2912 }
861} 2913}
862 2914
863############################################################################# 2915=item $success = $client->query ($flags, "text", \&cb)
864# map scripting support 2916
2917Queues a query to the client, calling the given callback with
2918the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2919C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2920
2921Queries can fail, so check the return code. Or don't, as queries will
2922become reliable at some point in the future.
2923
2924=cut
2925
2926sub cf::client::query {
2927 my ($self, $flags, $text, $cb) = @_;
2928
2929 return unless $self->state == ST_PLAYING
2930 || $self->state == ST_SETUP
2931 || $self->state == ST_CUSTOM;
2932
2933 $self->state (ST_CUSTOM);
2934
2935 utf8::encode $text;
2936 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2937
2938 $self->send_packet ($self->{query_queue}[0][0])
2939 if @{ $self->{query_queue} } == 1;
2940
2941 1
2942}
2943
2944cf::client->attach (
2945 on_connect => sub {
2946 my ($ns) = @_;
2947
2948 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2949 },
2950 on_reply => sub {
2951 my ($ns, $msg) = @_;
2952
2953 # this weird shuffling is so that direct followup queries
2954 # get handled first
2955 my $queue = delete $ns->{query_queue}
2956 or return; # be conservative, not sure how that can happen, but we saw a crash here
2957
2958 (shift @$queue)->[1]->($msg);
2959 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2960
2961 push @{ $ns->{query_queue} }, @$queue;
2962
2963 if (@{ $ns->{query_queue} } == @$queue) {
2964 if (@$queue) {
2965 $ns->send_packet ($ns->{query_queue}[0][0]);
2966 } else {
2967 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2968 }
2969 }
2970 },
2971 on_exticmd => sub {
2972 my ($ns, $buf) = @_;
2973
2974 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2975
2976 if (ref $msg) {
2977 my ($type, $reply, @payload) =
2978 "ARRAY" eq ref $msg
2979 ? @$msg
2980 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2981
2982 my @reply;
2983
2984 if (my $cb = $EXTICMD{$type}) {
2985 @reply = $cb->($ns, @payload);
2986 }
2987
2988 $ns->ext_reply ($reply, @reply)
2989 if $reply;
2990
2991 } else {
2992 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2993 }
2994
2995 cf::override;
2996 },
2997);
2998
2999=item $client->async (\&cb)
3000
3001Create a new coroutine, running the specified callback. The coroutine will
3002be automatically cancelled when the client gets destroyed (e.g. on logout,
3003or loss of connection).
3004
3005=cut
3006
3007sub cf::client::async {
3008 my ($self, $cb) = @_;
3009
3010 my $coro = &Coro::async ($cb);
3011
3012 $coro->on_destroy (sub {
3013 delete $self->{_coro}{$coro+0};
3014 });
3015
3016 $self->{_coro}{$coro+0} = $coro;
3017
3018 $coro
3019}
3020
3021cf::client->attach (
3022 on_destroy => sub {
3023 my ($ns) = @_;
3024
3025 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3026 },
3027);
3028
3029=back
3030
3031
3032=head2 SAFE SCRIPTING
3033
3034Functions that provide a safe environment to compile and execute
3035snippets of perl code without them endangering the safety of the server
3036itself. Looping constructs, I/O operators and other built-in functionality
3037is not available in the safe scripting environment, and the number of
3038functions and methods that can be called is greatly reduced.
3039
3040=cut
865 3041
866our $safe = new Safe "safe"; 3042our $safe = new Safe "safe";
867our $safe_hole = new Safe::Hole; 3043our $safe_hole = new Safe::Hole;
868 3044
869$SIG{FPE} = 'IGNORE'; 3045$SIG{FPE} = 'IGNORE';
870 3046
871$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3047$safe->permit_only (Opcode::opset qw(
3048 :base_core :base_mem :base_orig :base_math
3049 grepstart grepwhile mapstart mapwhile
3050 sort time
3051));
872 3052
873# here we export the classes and methods available to script code 3053# here we export the classes and methods available to script code
874 3054
3055=pod
3056
3057The following functions and methods are available within a safe environment:
3058
3059 cf::object
3060 contr pay_amount pay_player map x y force_find force_add destroy
3061 insert remove name archname title slaying race decrease split
3062
3063 cf::object::player
3064 player
3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
3071
3072=cut
3073
875for ( 3074for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp)],
877 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
3080 ["cf::map" => qw(trigger)],
879) { 3081) {
880 no strict 'refs'; 3082 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3085 for @funs;
884} 3086}
3087
3088=over 4
3089
3090=item @retval = safe_eval $code, [var => value, ...]
3091
3092Compiled and executes the given perl code snippet. additional var/value
3093pairs result in temporary local (my) scalar variables of the given name
3094that are available in the code snippet. Example:
3095
3096 my $five = safe_eval '$first + $second', first => 1, second => 4;
3097
3098=cut
885 3099
886sub safe_eval($;@) { 3100sub safe_eval($;@) {
887 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
888 3102
889 my $qcode = $code; 3103 my $qcode = $code;
912 } 3126 }
913 3127
914 wantarray ? @res : $res[0] 3128 wantarray ? @res : $res[0]
915} 3129}
916 3130
3131=item cf::register_script_function $function => $cb
3132
3133Register a function that can be called from within map/npc scripts. The
3134function should be reasonably secure and should be put into a package name
3135like the extension.
3136
3137Example: register a function that gets called whenever a map script calls
3138C<rent::overview>, as used by the C<rent> extension.
3139
3140 cf::register_script_function "rent::overview" => sub {
3141 ...
3142 };
3143
3144=cut
3145
917sub register_script_function { 3146sub register_script_function {
918 my ($fun, $cb) = @_; 3147 my ($fun, $cb) = @_;
919 3148
920 no strict 'refs'; 3149 no strict 'refs';
921 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3150 *{"safe::$fun"} = $safe_hole->wrap ($cb);
922} 3151}
923 3152
3153=back
3154
3155=cut
3156
924############################################################################# 3157#############################################################################
925# the server's main() 3158# the server's init and main functions
3159
3160sub load_facedata($) {
3161 my ($path) = @_;
3162
3163 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = ();
3166
3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3168
3169 warn "loading facedata from $path\n";
3170
3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
3174
3175 $facedata = Coro::Storable::thaw $facedata;
3176
3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
3179
3180 # patch in the exptable
3181 $facedata->{resource}{"res/exp_table"} = {
3182 type => FT_RSRC,
3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3184 };
3185 cf::cede_to_tick;
3186
3187 {
3188 my $faces = $facedata->{faceinfo};
3189
3190 while (my ($face, $info) = each %$faces) {
3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3193 cf::face::set_visibility $idx, $info->{visibility};
3194 cf::face::set_magicmap $idx, $info->{magicmap};
3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3197
3198 cf::cede_to_tick;
3199 }
3200
3201 while (my ($face, $info) = each %$faces) {
3202 next unless $info->{smooth};
3203
3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3350 reload_resources;
3351}
3352
3353sub reload_config {
3354 open my $fh, "<:utf8", "$CONFDIR/config"
3355 or return;
3356
3357 local $/;
3358 *CFG = YAML::Load <$fh>;
3359
3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3361
3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3364
3365 if (exists $CFG{mlockall}) {
3366 eval {
3367 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3368 and die "WARNING: m(un)lockall failed: $!\n";
3369 };
3370 warn $@ if $@;
3371 }
3372}
3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
926 3392
927sub main { 3393sub main {
3394 atomic;
3395
3396 # we must not ever block the main coroutine
3397 local $Coro::idle = sub {
3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3399 (async {
3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3401 EV::loop EV::LOOP_ONESHOT;
3402 })->prio (Coro::PRIO_MAX);
3403 };
3404
3405 {
3406 my $guard = freeze_mainloop;
3407 reload_config;
3408 db_init;
3409 load_extensions;
3410
3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
928 Event::loop; 3419 EV::loop;
929} 3420}
930 3421
931############################################################################# 3422#############################################################################
932# initialisation 3423# initialisation and cleanup
933 3424
934register "<global>", __PACKAGE__; 3425# install some emergency cleanup handlers
3426BEGIN {
3427 our %SIGWATCHER = ();
3428 for my $signal (qw(INT HUP TERM)) {
3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3430 cf::cleanup "SIG$signal";
3431 };
3432 }
3433}
3434
3435sub write_runtime_sync {
3436 # first touch the runtime file to show we are still running:
3437 # the fsync below can take a very very long time.
3438
3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3440
3441 my $guard = cf::lock_acquire "write_runtime";
3442
3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3444 or return;
3445
3446 my $value = $cf::RUNTIME + 90 + 10;
3447 # 10 is the runtime save interval, for a monotonic clock
3448 # 60 allows for the watchdog to kill the server.
3449
3450 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3451 and return;
3452
3453 # always fsync - this file is important
3454 aio_fsync $fh
3455 and return;
3456
3457 # touch it again to show we are up-to-date
3458 aio_utime $fh, undef, undef;
3459
3460 close $fh
3461 or return;
3462
3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3464 and return;
3465
3466 warn "runtime file written.\n";
3467
3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3512}
3513
3514sub emergency_save() {
3515 my $freeze_guard = cf::freeze_mainloop;
3516
3517 warn "enter emergency perl save\n";
3518
3519 cf::sync_job {
3520 # use a peculiar iteration method to avoid tripping on perl
3521 # refcount bugs in for. also avoids problems with players
3522 # and maps saved/destroyed asynchronously.
3523 warn "begin emergency player save\n";
3524 for my $login (keys %cf::PLAYER) {
3525 my $pl = $cf::PLAYER{$login} or next;
3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3528 $pl->save;
3529 }
3530 warn "end emergency player save\n";
3531
3532 warn "begin emergency map save\n";
3533 for my $path (keys %cf::MAP) {
3534 my $map = $cf::MAP{$path} or next;
3535 $map->valid or next;
3536 $map->save;
3537 }
3538 warn "end emergency map save\n";
3539
3540 warn "begin emergency database checkpoint\n";
3541 BDB::db_env_txn_checkpoint $DB_ENV;
3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3547 };
3548
3549 warn "leave emergency perl save\n";
3550}
3551
3552sub post_cleanup {
3553 my ($make_core) = @_;
3554
3555 warn Carp::longmess "post_cleanup backtrace"
3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3589
3590sub do_reload_perl() {
3591 # can/must only be called in main
3592 if ($Coro::current != $Coro::main) {
3593 warn "can only reload from main coroutine";
3594 return;
3595 }
3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3600 warn "reloading...";
3601
3602 warn "entering sync_job";
3603
3604 cf::sync_job {
3605 cf::write_runtime_sync; # external watchdog should not bark
3606 cf::emergency_save;
3607 cf::write_runtime_sync; # external watchdog should not bark
3608
3609 warn "syncing database to disk";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611
3612 # if anything goes wrong in here, we should simply crash as we already saved
3613
3614 warn "flushing outstanding aio requests";
3615 while (IO::AIO::nreqs || BDB::nreqs) {
3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3617 }
3618
3619 warn "cancelling all extension coros";
3620 $_->cancel for values %EXT_CORO;
3621 %EXT_CORO = ();
3622
3623 warn "removing commands";
3624 %COMMAND = ();
3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3632 warn "... unloading $pkg";
3633
3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3643 }
3644
3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3660 }
3661
3662 warn "getting rid of safe::, as good as possible";
3663 clear_package "safe::$_"
3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3665
3666 warn "unloading cf.pm \"a bit\"";
3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
3669
3670 # don't, removes xs symbols, too,
3671 # and global variables created in xs
3672 #clear_package __PACKAGE__;
3673
3674 warn "unload completed, starting to reload now";
3675
3676 warn "reloading cf.pm";
3677 require cf;
3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3679
3680 warn "loading config and database again";
3681 cf::reload_config;
3682
3683 warn "loading extensions";
3684 cf::load_extensions;
3685
3686 warn "reattaching attachments to objects/players";
3687 _global_reattach; # objects, sockets
3688 warn "reattaching attachments to maps";
3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
3699 };
3700
3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3704};
3705
3706our $RELOAD_WATCHER; # used only during reload
3707
3708sub reload_perl() {
3709 # doing reload synchronously and two reloads happen back-to-back,
3710 # coro crashes during coro_state_free->destroy here.
3711
3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3713 do_reload_perl;
3714 undef $RELOAD_WATCHER;
3715 };
3716}
3717
3718register_command "reload" => sub {
3719 my ($who, $arg) = @_;
3720
3721 if ($who->flag (FLAG_WIZ)) {
3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3725 reload_perl;
3726 };
3727 }
3728};
935 3729
936unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
937 3731
938load_extensions; 3732my $bug_warning = 0;
939 3733
940$TICK_WATCHER = Event->timer ( 3734our @WAIT_FOR_TICK;
941 prio => 1, 3735our @WAIT_FOR_TICK_BEGIN;
942 at => $NEXT_TICK || 1, 3736
943 cb => sub { 3737sub wait_for_tick {
3738 return if tick_inhibit || $Coro::current == $Coro::main;
3739
3740 my $signal = new Coro::Signal;
3741 push @WAIT_FOR_TICK, $signal;
3742 $signal->wait;
3743}
3744
3745sub wait_for_tick_begin {
3746 return if tick_inhibit || $Coro::current == $Coro::main;
3747
3748 my $signal = new Coro::Signal;
3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3750 $signal->wait;
3751}
3752
3753sub tick {
3754 if ($Coro::current != $Coro::main) {
3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3756 unless ++$bug_warning > 10;
3757 return;
3758 }
3759
944 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
945 3761
946 my $NOW = Event::time; 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
947 $NEXT_TICK += $TICK; 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
948 3764 Coro::async_pool {
949 # if we are delayed by four ticks, skip them all 3765 $Coro::current->{desc} = "runtime saver";
950 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3766 write_runtime_sync
951 3767 or warn "ERROR: unable to write runtime file: $!";
952 $TICK_WATCHER->at ($NEXT_TICK); 3768 };
953 $TICK_WATCHER->start;
954 }, 3769 }
955);
956 3770
957_reload_2; 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3772 $sig->send;
3773 }
3774 while (my $sig = shift @WAIT_FOR_TICK) {
3775 $sig->send;
3776 }
3777
3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3780
3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3787 }
3788}
3789
3790{
3791 # configure BDB
3792
3793 BDB::min_parallel 8;
3794 BDB::max_poll_reqs $TICK * 0.1;
3795 $AnyEvent::BDB::WATCHER->priority (1);
3796
3797 unless ($DB_ENV) {
3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3804
3805 cf::sync_job {
3806 eval {
3807 BDB::db_env_open
3808 $DB_ENV,
3809 $BDBDIR,
3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3812 0666;
3813
3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3815 };
3816
3817 cf::cleanup "db_env_open(db): $@" if $@;
3818 };
3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3830}
3831
3832{
3833 # configure IO::AIO
3834
3835 IO::AIO::min_parallel 8;
3836 IO::AIO::max_poll_time $TICK * 0.1;
3837 undef $AnyEvent::AIO::WATCHER;
3838}
3839
3840my $_log_backtrace;
3841
3842sub _log_backtrace {
3843 my ($msg, @addr) = @_;
3844
3845 $msg =~ s/\n//;
3846
3847 # limit the # of concurrent backtraces
3848 if ($_log_backtrace < 2) {
3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3854 my @bt = fork_call {
3855 @addr = map { sprintf "%x", $_ } @addr;
3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3858 or die "addr2line: $!";
3859
3860 my @funcs;
3861 my @res = <$fh>;
3862 chomp for @res;
3863 while (@res) {
3864 my ($func, $line) = splice @res, 0, 2, ();
3865 push @funcs, "[$func] $line";
3866 }
3867
3868 @funcs
3869 };
3870
3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
3884
3885END { cf::emergency_save }
958 3886
9591 38871
960 3888

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